Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 09:11:32 Player: Zeldest Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (558) 558 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3583 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (27) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Improved Melee Analysis Suite Improved Field Recycling Unit > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Heat Sink [Rating: 26] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Signal Interpreter Device ECM Suite Processor Signal Interpreter Hackware Hacking Suite Weapon Katana Energy Gun Advanced Beam Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 5 | . . . 2 1 2 . Weapon . | . . . . . . . Parts Attached 36 | . 3 5 11 7 9 1 Power 10 | . 1 1 2 2 3 1 Engine 6 | . 1 . 1 1 2 1 Core 4 | . . 1 1 1 1 . Reactor . | . . . . . . . Propulsion 7 | . 2 . 2 1 2 . Treads 1 | . . . 1 . . . Leg 1 | . . . 1 . . . Wheel 2 | . 2 . . . . . Hover 2 | . . . . 1 1 . Flight 1 | . . . . . 1 . Utility 10 | . . 2 4 2 2 . Device 6 | . . 2 2 1 1 . Storage . | . . . . . . . Processor 3 | . . . 2 . 1 . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | . . 2 3 2 2 . Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon 2 | . . 1 . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . 1 3 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 29 | . . . 7 9 10 3 Power 7 | . . . 1 2 3 1 Propulsion 6 | . . . 2 2 2 . Utility 10 | . . . 3 3 2 2 Weapon 6 | . . . 1 2 3 . Highest Loss Streak 8 | . . . 3 8 7 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 60 | . 42 85 66 64 49 16 Engine 3 | . 14 1 . 1 7 4 Core 5 | . . 12 5 7 4 . Leg 2 | . . . 3 7 . . Wheel 6 | . 28 28 8 . . . Flight 1 | . . . . . 4 . Device 13 | . . 28 17 10 8 3 Processor 10 | . . . 12 17 8 7 Special Weapon 1 | . . 2 . 4 . . Slashing Weapon 13 | . . 11 17 11 13 . Naked Turns 3 | . . . . . . 3 Heaviest Build 37 | . 5 14 16 22 37 22 Greatest Support 38 | 3 32 32 38 10 9 3 Greatest Overweight (x) 12 | . . . 4 7 12 7 Average Overweight (x) 1 | . . . . . 6 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 3 4 5 5 3 1 Average Carried 2 | 2 1 2 2 3 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 4 | 3 3 4 4 4 2 1 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 478 | 200 . 21 136 . 121 . Remotely . | . . . . . . . Salvage Created 748 | . . . 464 185 99 . Parts 39 | . . . 31 7 1 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 16 | . . . 11 3 2 . Melee 12 | . . . 11 . 1 . Guns 1 | . . . . . 1 . AOE 3 | . . . . 3 . . Classes Destroyed 8 | . . . 6 2 . . Builder 2 | . . . . 2 . . Recycler 2 | . . . . 2 . . Watcher 1 | . . . 1 . . . Swarmer 6 | . . . 3 2 1 . Grunt 4 | . . . 3 1 . . Brawler 1 | . . . 1 . . . Duelist 2 | . . . 2 . . . Sentry 3 | . . . 2 . 1 . Best Kill Streak 8 | . . . 8 7 1 . Combat Bots Only 8 | . . . 8 3 1 . Max Kills in Single Turn 4 | . . . 1 4 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 3039 | . 17 10 826 783 1028 375 Core 1456 | . 9 . 368 367 445 267 Absorbed by Shields 180 | . . . . 180 . . Core Remaining (%) 59 | 100 . 96 8 33 . . Volleys Fired 17 | . . . . 8 9 . Largest 1 | . . . . 1 1 . Hottest 100 | . . . . 100 61 . Shots Fired 17 | . . . . 8 9 . Gun 9 | . . . . . 9 . Cannon . | . . . . . . . Launcher 4 | . . . . 4 . . Special 4 | . . . . 4 . . Kinetic . | . . . . . . . Thermal 13 | . . . . 4 9 . Explosive 4 | . . . . 4 . . Electromagnetic . | . . . . . . . Robot Hit Streak 6 | . . . . 3 6 . Robot Miss Streak 1 | . . . . . 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 38 | . . . 26 3 9 . Core Hits 30 | . . . 13 13 4 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . 1 . Burn 1 | . . . . . 1 . Melee Attacks 35 | . . . 30 2 3 . Impact . | . . . . . . . Slashing 35 | . . . 30 2 3 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2161 | . 3 . 743 1197 204 14 Guns 140 | . . . . . 140 . Cannons . | . . . . . . . Explosions 1197 | . . . . 1197 . . Melee 807 | . . . 743 . 64 . Ramming 17 | . 3 . . . . 14 Kinetic . | . . . . . . . Thermal 825 | . . . . 685 140 . Explosive 512 | . . . . 512 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 807 | . . . 743 . 64 . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 191 | . . . 43 138 10 . Projectiles . | . . . . . . . Explosions 138 | . . . . 138 . . Melee 53 | . . . 43 . 10 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 56 | . 1 . . 49 . 6 Shots 3 | . . . . 3 . . Rammed 5 | . 1 . . . . 4 Targets Rammed 5 | . 1 . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 28 | . . . . 28 12 . Average Temperature 4 | . . . . 4 5 . Received Heat Transfer 549 | . . . 144 267 102 36 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 1 2 . Heat Transferred 733 | . . . . 400 333 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 406 | . . 45 406 201 77 . Initial 92 | . . . 17 92 77 . Average 103 | . . 25 185 126 56 . Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 85 | 100 100 100 54 98 100 . Level 1 12 | . . . 39 1 . . Level 2 1 | . . . 6 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 1 . 1 . . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 4 3 20 16 5 7 Peak Tracking Total 10 | . 3 3 7 10 3 7 Tactical Retreats 7 | . . 1 5 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 2 | . . . . 2 . . Max in Single Turn 2 | . . . . 2 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 5 | . . 2 2 . 1 . Terminals 3 | . . 1 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . . 7 5 . 1 . Successful 9 | . . 4 5 . . . Failed 4 | . . 3 . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . . 6 5 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . 4 5 . . . Record 4 | . . 2 2 . . . Open Door 1 | . . 1 . . . . Maintenance Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 1 2 . 1 . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 1595 | 19 36 185 477 265 548 65 Spaces Moved 815 | 33 30 167 332 111 102 40 Core 129 | 33 . . 11 8 37 40 Treads 6 | . . . 6 . . . Legs 199 | . . . 114 85 . . Wheels 398 | . 30 167 201 . . . Hover 26 | . . . . 18 8 . Flight 57 | . . . . . 57 . Fastest Speed 50 | 50 100 100 100 50 120 50 Average Speed 162 | 50 100 100 110 159 497 142 Slowest Speed 650 | 50 100 100 250 400 650 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 15 | 3 11 29 36 17 3 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 4 | . . . . 4 . . Terrain Destroyed 19 | . . . . 19 . . Melee . | . . . . . . . Projectile 4 | . . . . 4 . . AOE 15 | . . . . 15 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 1005 | 35 36 186 394 180 129 45 Wait 58 | . . 5 9 44 . . Move 809 | 32 29 166 331 110 101 40 Hop . | . . . . . . . Pick Up 37 | 3 3 6 11 7 7 . Fast Attach . | . . . . . . . Attach 36 | . 3 5 11 7 9 1 Detach 3 | . . 2 . 1 . . Swap . | . . . . . . . Drop 5 | . . 2 2 1 . . Fire 17 | . . . . 8 9 . Melee 35 | . . . 30 2 3 . Ram 5 | . 1 . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 16) 56 | -10/Materials | Entered Mines 64 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 225 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 228 | -10/Mines | Discovered new exit (range 11) 241 | -10/Mines | Entered Materials 241 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 333 | -9/Materials | Discovered new exit (range 10) 507 | -9/Materials | Core integrity fell below 50% 531 | -9/Materials | Lost 3 parts (1p1n1w) 539 | -9/Materials | Core integrity fell below 20% 578 | -9/Materials | Destroyed 8 combat bots 648 | -9/Materials | Discovered new exit (range 11) 713 | -9/Materials | Identified exit to Materials 718 | -9/Materials | Entered another Materials area 718 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 967 | -8/Materials | Core integrity fell below 50% 972 | -8/Materials | Discovered new exit (range 16) 983 | -8/Materials | Identified exit to Factory 983 | -8/Materials | Entered Factory 983 | -7/Factory | Evolved 2 slots: Utility x2 1012 | -7/Factory | Lost 8 parts (2p2n3u1w) 1148 | -7/Factory | Lost 3 parts (1p2u) 1437 | -7/Factory | Build established: Scavenger-Mutant 1461 | -7/Factory | Discovered new exit (range 15) 1505 | -7/Factory | Core integrity fell below 50% 1529 | -7/Factory | Identified exit to Lower Caves 1531 | -7/Factory | Discovered new exit (range 15) 1531 | -7/Factory | Entered Lower Caves 1553 | -7/Lower Caves | Lost 7 parts (2p2n3w) 1582 | -7/Lower Caves | Core integrity fell below 20% 1596 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01504_ Penetrated by Slug. 01506_ Extracted 44 matter. 01510_ Penetrated by Slug. 01510_ Gravmag System destroyed. 01516_ Penetrated by Slug. 01522_ Adv. Beam Rifle destroyed. 01528_ Acquired Imp. Deuterium Engine. 01529_ EXIT=IDENTIFIED: LOWER CAVES 01531_ EXIT=FOUND LOCATION=LOWER CAVES GOAL=ESCAPE 01564_ Slammed into S-27 Virus. 01568_ Imp. Field Recycling Unit destroyed. 01579_ Imp. Deuterium Engine destroyed. 01593_ Slammed into S-27 Virus. 01593_ Signal Interpreter destroyed. 01593_ System corrupted by crushing effect (+4). 01594_ Slammed into S-27 Virus. 01595_ Destabilizing: System corrupted (+1). 01596_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###???????????###???????????? | | ?????????????????????# ############ #####???????? | | ?????????????????????# ## ## #???????? | | ????????????????????## #????????? | | ?????????????????#### #?????????? | | ????????????????## l #???????????? | | ????????????????# g## ##??????????? | | ????????????????# ## ## ###????????? | | ????????????????# ## ### ##???????? | | ?????????????????# #?#### ##??????? | | ?????????????????# ##????# ##?????? | | ?????????????????## #?????### #?????? | | ??????????????????# ##??????## ##?????? | | ??????????????????# #######?### ##??????? | | ??????????????????# @ %%% ##??# #???????? | | ??????????? ## sss #??# #???????? | | ?????????? ?###### #??# #???????? | | ?????????????###### ??????##### #??# #???????? | | ??????????????????## ???????????####??# #???????? | | ???????????????????# ?????????????????# #???????? | | ???????????????????#??????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????? #???????? | | ??????????????????????????????????????? #???????? | | ??????????????????????????????????????? #???????? | | ??????????????????????????????????????? ???????? | | ???????????????????????????????????????###???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 2 Additional Mass Support 6 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed AssemblyGatlingSuperbattery Manual? 0 Play Time 00:27:51 Cumulative 16.2 hours Start 2022.05.08 @ 08:10:29 End 2022.05.08 @ 09:11:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5122c760-66dc-4ccc-a6d3-0f99629a5735