Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 22:17:26 Player: droogie Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (551) 551 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2426 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 113/300 Energy 154/265 System Corruption 0% Temperature Danger (418) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit Structural Scanner > --- WEAPON (3) ------- Small Laser Particle Gun > --- INVENTORY (8) ---- Light Ion Engine EM Pulse Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Beam Rifle Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine EM Pulse Gun Small Laser [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 30 | 6 2 6 4 12 Power 5 | 1 . 1 . 3 Engine 4 | 1 . 1 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 . 3 3 4 Treads . | . . . . . Leg 12 | 2 . 3 3 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 1 . . . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 1 2 1 5 Energy Gun 7 | 2 . 1 . 4 Energy Cannon . | . . . . . Ballistic Gun 4 | . 1 1 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . 1 . 12 Power 2 | . . . . 2 Propulsion 8 | . . 1 . 7 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 12 | . . 1 . 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 99 100 95 Engine 14 | . 14 14 11 16 Leg 33 | . 28 27 44 33 Device 11 | . 13 14 11 9 Storage 11 | . 14 14 11 9 Energy Gun 13 | . 26 14 11 9 Ballistic Gun 12 | . 1 14 11 16 Peak Build Rating 19 | 6 7 10 13 19 Average Rating 11 | 3 6 9 12 16 On Entrance 7 | . 6 7 10 13 Naked Turns . | . . . . . Heaviest Build 25 | 13 14 19 19 25 Greatest Support 47 | 20 20 20 40 47 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 6 8 8 8 Average Carried 6 | 3 4 7 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 6 8 8 2 Class Distribution -------------------- 48% | Scavenger-Mutant 26% | Scavenger-Skirmisher 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 480 | 219 . 146 115 . Remotely . | . . . . . Salvage Created 702 | . . 246 304 152 Parts 43 | . . 15 21 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 11 | . . 5 3 3 Guns 11 | . . 5 3 3 Classes Destroyed 4 | . . 2 2 . Recycler 1 | . . . 1 . Watcher 3 | . . . 3 . Grunt 6 | . . 3 . 3 Sentry 5 | . . 2 3 . Best Kill Streak 3 | . . 2 2 3 Combat Bots Only 3 | . . 2 2 3 Max Kills in Single Turn 2 | . . 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 154 | . 1 45 26 82 Missed 24 | . . 9 12 3 Damage Taken 2383 | . 13 506 207 1657 Core 780 | . . 175 44 561 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . 30 89 . Volleys Fired 80 | . 3 22 27 28 Largest 3 | . 2 2 2 3 Hottest 144 | . 90 73 88 144 Shots Fired 164 | . 6 44 49 65 Gun 164 | . 6 44 49 65 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 81 | . . 22 27 32 Thermal 81 | . 6 22 22 31 Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 10 | . 2 10 6 9 Robot Miss Streak 9 | . 2 2 3 9 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 96 | . 3 32 22 39 Core Hits 34 | . . 13 10 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 1 1 Burn 3 | . . 1 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1314 | . 36 355 351 572 Guns 1314 | . 36 355 351 572 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 630 | . . 114 197 319 Thermal 674 | . 36 241 154 243 Explosive . | . . . . . Electromagnetic 10 | . . . . 10 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 603 | . 60 288 162 603 Average Temperature 171 | . 27 109 55 359 Received Heat Transfer 777 | . 9 246 90 432 Effects 26 | . . 1 . 25 Shutdowns 9 | . . . . 9 Energy Bleed 3 | . . 1 . 2 Interference 4 | . . . . 4 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Damage (major) 1 | . . . . 1 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 1 . Heat Transferred 1939 | . 87 777 444 631 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 191 | . 30 151 191 190 Initial 80 | . . 11 . 80 Average 89 | . 6 107 101 102 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 5 6 8 10 Peak Tracking Total 5 | . 4 2 3 5 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . . 2 Successful 1 | . . . . 1 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1483 | 64 161 480 325 453 Spaces Moved 962 | 47 123 314 189 289 Core 6 | 6 . . . . Treads . | . . . . . Legs 956 | 41 123 314 189 289 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 120 | 111 120 120 120 121 Slowest Speed 190 | 120 120 190 120 123 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 26 57 22 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1149 | 56 130 385 239 339 Wait 37 | . . 19 10 8 Move 958 | 46 122 313 188 289 Hop . | . . . . . Pick Up 23 | 4 2 11 5 1 Fast Attach 10 | 6 1 3 . . Attach 12 | . 1 . 2 9 Detach 2 | . 1 . . 1 Swap 8 | . . 3 2 3 Drop 19 | . . 14 5 . Fire 80 | . 3 22 27 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 13) 226 | -10/Materials | Entered Mines 296 | -10/Mines | Core integrity fell below 50% 305 | -10/Mines | Build established: Mutant 394 | -10/Mines | Learned Materials security intel 611 | -10/Mines | Build established: Scavenger-Mutant 674 | -10/Mines | Learned Materials trap positions 686 | -10/Mines | Learned location of 1 exit from Materials 692 | -10/Mines | Discovered new exit (range 13) 706 | -10/Mines | Entered Materials 706 | -9/Materials | Evolved 2 slots: Propulsion x2 707 | -9/Materials | Identified exit to Mines 708 | -9/Materials | Loaded intel: 13 trap records 990 | -9/Materials | Discovered new exit (range 12) 1031 | -9/Materials | Entered another Materials area 1031 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1336 | -8/Materials | Build established: Scavenger-Skirmisher 1443 | -8/Materials | Core integrity fell below 50% 1469 | -8/Materials | Core integrity fell below 20% 1484 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 01466_ Power failure, Imp. Ion Engine shutdown. 01466_ EM Pulse Gun broken. 01466_ Overheating: Short circuit. 01466_ X-62 Marksman misfires. 01466_ Slug penetrates Wall. 01467_ Overheating: Core damaged (-66). 01469_ Overheating: Core damaged (-82). 01469_ Penetrated by Slug. 01469_ Aluminum Leg destroyed. 01469_ Lgt. Nuclear Core destroyed. 01472_ Penetrated by Slug. 01472_ K-01 Serf collects debris. 01474_ Overheating: Sml. Storage Unit damaged (-18). 01475_ Overheating: Energy bleed (-23). 01475_ Penetrated by Slug. 01475_ K-01 Serf collects debris. 01481_ Titanium Leg destroyed. 01482_ K-01 Serf collects debris. 01483_ Power failure, Imp. Ion Engine shutdown. 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