Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.22 @ 22:02:03 Player: blelm Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (203) 1015 Value Destroyed (7741) 7741 Prototype IDs (89) 1780 Alien Tech Used (5) 1000 Bonus (33019) 33019 TOTAL SCORE: 55455 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 752 Follower Combat Kills 1251 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 A7 Reached Mainframe 300 Read Decrypted Archives 300 Found Hidden Lab 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -3684 Cogmind --------- Core Integrity 1396/1600 Matter 300/300 Energy 215/420 System Corruption 0% Temperature Cool (10) Movement Hovering (56) Location 0b11 Command Parts ------- > --- POWER (2) -------- Particle Reactor Light Particle Reactor > --- PROPULSION (5) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Large Storage Unit Large Storage Unit Large Storage Unit Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Improved Armor Integrity Analyzer Microactuators Nanoactuators Advanced Actuator Array Improved Weapon Shielding Hardened Medium Armor Plating Experimental Powered Armor Experimental Powered Armor Advanced Force Field > --- WEAPON (3) ------- Kinetic Spear Force Lance Plasma Lance > --- INVENTORY (22) --- Quantum Reactor Zero-point Reactor Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Improved Fusion Compressor Advanced Energy Well (800) Advanced Energy Well (800) Microactuators Advanced Reaction Control System Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Focal Shield Beam Splitter Advanced Force Field Improved Remote Force Field Improved System Restoration Module Compact HERF Cannon Mini Smartbomb Launcher Advanced Remote Datajack Lance Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Nanoactuators Advanced Actuator Array Advanced Reaction Control System Advanced Cloaking Device Improved Remote Force Field Advanced Hacking Suite Advanced Hacking Suite Quantum Router > --- WEAPON ----------- Enhanced Nova Cannon Kinetic Spear Plasma Lance > --- INVENTORY -------- Light Particle Reactor Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Improved Fusion Compressor Advanced Energy Well Advanced Energy Well Improved Armor Integrity Analyzer Microactuators Advanced Focal Shield Advanced Force Field Improved Remote Force Field Advanced Component Analysis Suite Improved System Restoration Module Advanced Variable Charge Gun Compact HERF Cannon Gamma Bomb Array Mini Smartbomb Launcher Lance Lance [Rating: 187] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Kinetic Spear Energy Gun Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 13 | . . . . . 3 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 2 . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 476 | . 6 8 . 6 18 23 9 21 . 2 43 20 14 3 8 26 13 4 7 6 36 9 . 3 . 41 30 5 16 10 31 58 Power 35 | . . 2 . . 1 . 1 1 . . 5 5 . . . 1 . . . . 2 . . . . 3 5 . 1 2 3 3 Engine 7 | . . 2 . . 1 . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Core 19 | . . . . . . . . . . . 4 4 . . . 1 . . . . 2 . . . . 3 4 . . . 1 . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 2 3 Propulsion 57 | . 3 2 . 1 2 2 . 3 . . 4 . . . . 7 . . 3 . 5 . . . . 7 7 . 3 4 3 1 Treads 8 | . 1 1 . . 1 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 44 | . . . . . . . . . . . 4 . . . . 7 . . 3 . 5 . . . . 7 7 . 3 4 3 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 235 | . 3 . . . 3 10 4 6 . . 19 9 6 1 4 12 10 2 3 4 24 7 . 3 . 21 14 4 10 4 20 32 Device 132 | . . . . . . 3 1 1 . . 11 7 4 . 2 7 7 2 1 1 10 5 . . . 19 9 2 6 1 15 18 Storage 27 | . 3 . . . . 1 . 1 . . . 1 1 . . 2 1 . . 1 5 1 . . . 2 1 . . 2 2 3 Processor 14 | . . . . . 1 3 1 1 . . 3 . . . . . . . 1 . . . . . . . 1 . . . 1 2 Hackware 9 | . . . . . . . . . . . 2 . . . 1 . . . . . 2 . . . . . . 1 1 . 2 . Protection 53 | . . . . . 2 3 2 3 . . 3 1 1 1 1 3 2 . 1 2 7 1 . 3 . . 3 1 3 1 . 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 149 | . . 4 . 5 12 11 4 11 . 2 15 6 8 2 4 6 3 2 1 2 5 2 . . . 10 4 1 2 . 5 22 Energy Gun 7 | . . 2 . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Energy Cannon 37 | . . . . . . . 1 5 . . 4 3 . . 2 2 2 1 1 1 3 . . . . 3 2 1 . . 2 4 Ballistic Gun 24 | . . 2 . . 6 6 . 3 . 1 2 . 1 . 1 . . . . . 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . . 2 1 1 1 2 . 1 1 . 2 . . . . 1 . 1 . 1 . . . 1 . . . . . 5 Special Weapon 8 | . . . . 2 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Impact Weapon 6 | . . . . . . 2 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 44 | . . . . . . . . . . . 7 3 3 2 1 4 1 . . . . 1 . . . 6 2 . 2 . 3 9 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 1 1 . . . . 3 1 2 . . 1 . . 3 1 1 . . 2 . 1 1 5 4 . . 4 Parts Lost 52 | . . 3 . 3 3 3 1 10 . 1 3 . . . . 1 . . . . 1 . . . . . 1 . . 14 . 8 Power 7 | . . . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 Propulsion 11 | . . 1 . 1 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . 3 . 1 Utility 21 | . . . . . . 2 . 3 . . 2 . . . . 1 . . . . 1 . . . . . . . . 7 . 5 Weapon 13 | . . 2 . 2 1 . . 3 . . 1 . . . . . . . . . . . . . . . 1 . . 2 . 1 Highest Loss Streak 14 | . . 2 . 3 1 3 1 10 . 1 2 . . . . 1 . . . . 1 . . . . . 1 . . 14 . 2 Average Slot Usage (%) 98 | . 98 99 100 88 92 98 100 91 100 98 97 100 100 100 100 99 100 100 99 100 99 100 100 100 100 99 97 99 99 95 93 99 Engine 3 | . 14 14 14 14 9 7 7 6 7 5 2 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . 3 6 6 6 6 5 5 5 5 5 9 10 10 10 10 9 8 9 7 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 8 Treads 4 | . 13 14 14 14 10 14 15 15 23 23 1 . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 13 13 14 3 15 7 7 3 . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . 18 20 20 20 20 22 23 23 23 23 21 21 21 21 21 22 21 23 21 20 19 20 Device 11 | . . . . . . 6 11 6 7 7 11 13 11 7 10 16 16 16 17 16 10 9 10 10 10 13 13 13 12 10 19 17 Storage 16 | . 26 28 28 28 18 23 23 23 23 23 13 13 15 13 13 11 11 11 11 11 15 15 15 15 15 14 14 14 13 14 14 12 Processor 9 | . . . . . 9 7 7 7 7 7 7 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 9 8 8 12 15 Hackware 5 | . . . . . . . . . . . 11 7 6 6 6 5 5 5 5 5 9 10 10 10 10 9 9 9 13 11 11 1 Protection 5 | . . . . . 12 7 3 6 7 7 4 5 6 11 8 4 5 5 4 5 4 5 5 5 5 4 3 3 7 8 . 12 Energy Cannon 2 | . . . . . . . . 3 . . 2 . . . 2 1 2 4 4 4 4 5 5 5 5 2 4 4 4 3 2 . Ballistic Gun 4 | . 28 20 14 . 12 15 19 15 23 19 5 . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . 9 19 4 18 17 15 13 11 11 11 10 9 10 10 10 11 8 9 8 7 8 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 12 56 61 61 65 71 91 94 98 98 99 110 62 78 65 67 64 74 68 63 75 91 84 82 82 82 95 106 101 121 125 118 147 Greatest Support 154 | 20 20 16 16 20 26 20 16 60 60 60 66 66 66 66 66 94 97 72 97 94 99 97 97 97 97 125 130 130 135 130 154 154 Greatest Overweight (x) 47 | . 3 18 3 4 4 5 5 27 1 1 4 . 1 . 1 . 1 . . 1 . . . . . . 1 . . 1 . 47 Average Overweight (x) . | . 2 3 3 3 2 4 4 3 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 28 | 6 18 18 18 18 18 24 24 24 24 24 24 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 28 22 Average Capacity 19 | 6 16 18 18 18 18 24 24 24 24 24 16 16 16 16 16 16 16 16 16 16 21 22 22 22 22 22 22 22 22 22 22 22 Most Carried 24 | 6 9 15 17 16 18 24 24 24 19 22 23 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 Average Carried 18 | 5 7 11 16 14 15 22 23 20 19 19 16 15 15 16 15 15 16 15 16 16 20 22 22 21 22 21 21 21 21 21 17 20 Final Capacity 24 | 6 18 18 18 18 18 24 24 24 24 24 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 Final Carried 24 | 6 9 15 16 14 18 24 23 19 19 22 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 21 22 22 14 22 22 Class Distribution -------------------- 23% | Machinist-Scout 18% | Machinist-Mutant 16% | Hacker-Scout 14% | Mutant 5% | Hauler-Mutant 5% | Scout 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Assassin | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Hacker-Scout | -6/Factory Scout | -6/Extension Commander-Mutant | -6/Cetus Commander-Mutant | -6/Archives Mutant | -6/Hub_04(d) Scout | -5/Factory Machinist-Scout | -5/Upper Caves Machinist-Scout | -5/Upper Caves Machinist-Scout | -5/Warlord Machinist-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Zhirov Machinist-Scout | -3/Proximity Caves Machinist-Scout | -3/Research Machinist-Scout | -3/Armory Machinist-Mutant | -3/Lab Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Mutant | -1/Access Machinist-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Matter Collected 7128 | 208 150 181 54 107 413 505 280 265 . 110 876 190 182 54 59 275 90 96 . 37 547 136 18 126 . 410 239 . 346 15 335 824 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12582 | 100 230 321 . 50 423 548 98 479 . 61 930 610 108 111 521 751 283 126 . 32 838 76 . 340 . 1165 206 . 391 . 518 3266 Parts 551 | 3 13 22 . 11 31 34 9 14 . 1 68 27 4 7 25 28 12 3 . 3 28 2 . 2 . 84 15 . 10 . 26 69 Haulers Intercepted 8 | . . . . . 2 . . . . . . . . . . 2 . . . . 3 . . . . . . . 1 . . . Recyclers Shooed 8 | . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . 8 7 . 7 . . . . . . 11 . 56 1 . 1 . 2 . . . . . . . . Prevented 7 | . . . . . . . . 1 . . . . . . . . . . 6 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Combat Hostiles Destroyed 133 | . 5 9 . 9 10 10 4 11 . 3 4 6 1 . 2 2 2 5 . 4 2 2 . . . 20 6 . . . 4 12 Melee 47 | . . . . . . . . . . . 4 6 . . 2 2 2 1 . . . . . . . 16 4 . . . 4 6 Guns 31 | . 5 9 . . 7 8 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 2 . . . . . AOE 42 | . . . . 9 3 2 3 4 . 3 . . . . . . . 4 . 4 . 2 . . . 4 . . . . . 4 Classes Destroyed 17 | 1 3 . . 3 2 3 1 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . . Worker 12 | . . . . 1 . . . . . . 3 . . . 1 1 . . . . 2 . . . . . . . . . 2 2 Builder 11 | . . . . 1 . 1 . . . . 3 1 . . 2 1 . . . . . . . . . 1 . . . . 1 . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . . . 2 . . . . . . . . . . 2 . . . . 3 . . . . . . . 1 . . . Recycler 20 | 1 1 . . . . 1 . . . . 3 1 . . 1 2 . . . . 2 . . . . . . . 2 . 1 5 Operator 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Watcher 15 | . 1 . . . . . . . . . 6 2 1 . . . . . . . 1 . . . . 1 . . 1 . 1 1 Swarmer 33 | . 3 3 . 4 4 2 3 3 . . . . . . . . . . . 4 . . . . . 5 2 . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Grunt 38 | . 2 6 . . 5 4 . . . 3 . 4 . . . . . 5 . . 1 . . . . 4 . . . . . 4 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 12 | . . . . . 1 . . . . . 1 . . . 2 2 . . . . 1 . . . . 2 1 . . . 1 1 Hunter 9 | . . . . . . . 1 3 . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . Programmer 20 | . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . 9 . . . . 3 2 Cetus Guard 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Butcher 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 4 3 . 5 5 4 3 3 . 3 3 3 2 . 2 3 2 4 . 4 2 2 . . . 7 3 . 2 . 2 4 Combat Bots Only 7 | . 3 3 . 5 5 3 3 3 . 3 1 3 1 . 1 1 2 4 . 4 2 2 . . . 7 3 . . . 2 4 Max Kills in Single Turn 3 | 1 2 1 . 2 2 2 3 3 . 2 1 1 1 . 2 1 1 1 . 2 1 1 . . . 2 1 . 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 2 2 3 3 . 2 . . . . . . . 1 . 2 . 1 . . . 2 . . . . . 1 Melee 1 | . . . . . . . . . . . 1 1 . . 1 1 1 1 . . . . . . . 1 1 . . . 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 A7 (-5/Factory) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Damage Taken 13531 | . 279 421 . 282 559 693 122 1166 . 206 753 152 22 . 174 138 331 179 . 102 58 223 . . . 529 958 . . 3391 86 2707 Core 1475 | . 9 125 . 10 78 88 . 90 . 20 105 56 10 . 9 . 16 40 . 13 . . . . . 57 164 . . 381 . 204 Absorbed by Shields 2628 | . . . . . . . . . . . . 55 21 . 113 . 20 157 . 93 21 114 . . . 359 297 . . 550 61 767 Core Remaining (%) 82 | 100 . . . 42 85 . . . . 71 . . . . 78 . . . . 93 . . . . 100 . . 100 . 68 . 87 Volleys Fired 445 | 2 34 30 . 9 69 30 3 30 . 7 39 14 9 . 18 7 15 10 4 2 27 9 2 . 4 11 20 9 . . 4 27 Largest 3 | 2 2 2 . 1 2 3 1 3 . 3 2 1 2 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 2 Hottest 214 | 40 40 85 . 100 109 100 75 126 . 91 123 90 78 . 90 90 90 90 90 43 90 90 90 . 90 90 120 120 . . 110 214 Shots Fired 630 | 4 68 58 . 9 120 69 3 39 . 13 49 14 12 . 18 7 15 10 4 2 27 9 2 . 4 11 20 9 . . 4 30 Gun 344 | 4 68 58 . . 98 66 . 15 . 9 16 . 2 . . . . . . . 8 . . . . . . . . . . . Cannon 209 | . . . . . 4 . 2 21 . . 33 14 . . 18 7 15 5 4 . 19 4 2 . 4 8 20 9 . . 4 16 Launcher 54 | . . . . 7 2 3 1 3 . 4 . . 6 . . . . 5 . 2 . 5 . . . 3 . . . . . 13 Special 23 | . . . . 2 16 . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 Kinetic 322 | 4 68 52 . . 98 50 . 15 . 9 16 . 2 . . . . . . . 8 . . . . . . . . . . . Thermal 191 | . . 6 . 2 20 . . . . . 33 10 . . 18 7 15 5 4 . 13 4 2 . 4 8 19 9 . . 4 8 Explosive 46 | . . . . 7 2 3 1 3 . 4 . . . . . . . 5 . 2 . 5 . . . 3 . . . . . 11 Electromagnetic 66 | . . . . . . 16 2 21 . . . 4 6 . . . . . . . 6 . . . . . 1 . . . . 10 Robot Hit Streak 13 | 4 6 12 . 3 12 13 1 7 . 5 9 1 5 . . . 1 3 . 4 6 3 . . . . 6 . . . . 6 Robot Miss Streak 7 | . 3 2 . 1 3 7 1 3 . 1 2 1 2 . . . . 1 . . 2 . . . . . 1 . . . . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 653 | 4 44 43 . 3 77 53 2 29 . 8 45 20 4 5 19 22 10 5 . 2 28 1 . 8 . 55 15 . 7 1 19 124 Core Hits 420 | 2 15 19 . 17 22 33 4 18 . 9 24 13 5 3 13 14 6 14 . 4 13 8 . 7 . 40 7 . 4 1 10 95 Critical Hits 22 | 1 . 1 . . . . . . . . 3 . . . 1 1 . . . . 3 . . 1 . 5 . . 1 . . 5 Critical Kills 5 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . Critical Parts Destroyed 10 | . . 1 . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . 1 . . 3 Melee Attacks 843 | . . . . . . 15 6 1 . . 92 35 . 6 36 71 16 9 5 6 75 4 4 8 5 120 26 41 24 9 53 176 Impact 23 | . . . . . . 10 6 1 . . 6 . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 815 | . . . . . . . . . . . 86 35 . 6 36 71 16 9 5 6 75 4 4 8 5 120 26 41 24 9 53 176 Sneak Attacks 72 | . . . . . . 1 1 . . . 13 6 . . 11 13 . . . . 10 . . . . 2 . . 3 . 4 8 Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 78 | . . . . . . . . . . . 7 2 . . 5 6 1 . . . 3 . . . . 13 . . . . 5 36 Damage Inflicted 36033 | 45 452 494 . 570 1358 1473 364 1147 . 642 1974 1279 490 620 1930 1640 677 907 . 474 1878 518 . 1009 . 3072 640 . 713 33 1397 10237 Guns 3318 | 45 448 494 . . 1117 888 . 155 . 93 39 . 6 . . . . . . . 33 . . . . . . . . . . . Cannons 1721 | . . . . . 74 . 31 517 . . 65 64 . . . . 29 . . . 181 . . . . . 493 . . . . 267 Explosions 7574 | . . . . 529 143 461 190 475 . 549 . . 484 . 510 . . 867 . 474 . 518 . . . 688 . . . . . 1686 Melee 23337 | . . . . . . 110 143 . . . 1870 1215 . 620 1420 1640 648 40 . . 1664 . . 1009 . 2384 147 . 713 33 1397 8284 Ramming 83 | . 4 . . 41 24 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3056 | 45 448 420 . . 1174 643 . 155 . 93 39 . 6 . . . . . . . 33 . . . . . . . . . . . Thermal 1058 | . . 74 . . 17 121 . 58 . . 65 . 149 . . . 29 . . . . . . . . . 460 . . . . 85 Explosive 6260 | . . . . 529 143 340 190 417 . 549 . . . . . . . 867 . 474 . 518 . . . 688 . . . . . 1545 Electromagnetic 2239 | . . . . . . 245 31 517 . . . 64 335 . 510 . . . . . 181 . . . . . 33 . . . . 323 Impact 454 | . . . . . . 110 143 . . . 201 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 22883 | . . . . . . . . . . . 1669 1215 . 620 1420 1640 648 40 . . 1664 . . 1009 . 2384 147 . 713 33 1397 8284 Highest Corruption 10 | . 2 2 2 2 . 6 3 . . . 10 6 3 3 3 . . . . . . . . . . 2 1 1 . . 1 4 Average Corruption 3 | . 2 2 2 2 . 5 2 . . . 6 3 3 3 3 . . . . . . . . . . 1 1 1 . . 1 2 Corruption Purged 22 | . . . . . . 3 3 . . . 4 3 . . . . . . . . . . . . . 2 . 1 . . 1 5 Effects 240 | . 7 6 7 21 . 41 6 . . . 83 22 4 2 8 . . . . . . . . . . 1 5 4 . . . 23 Message Errors 63 | . 1 2 4 10 . 10 1 . . . 13 5 1 . 4 . . . . . . . . . . . 2 . . . . 10 Matter Fused 34 | . . . . . . 8 . . . . 15 5 1 1 1 . . . . . . . . . . . . . . . . 3 Heat Flow Errors 24 | . 2 . 1 4 . 5 1 . . . 10 . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 31 | . 1 1 1 3 . 1 2 . . . 9 4 2 1 2 . . . . . . . . . . . 1 1 . . . 2 Data Loss (minor) 38 | . . 1 1 4 . 7 2 . . . 12 4 . . . . . . . . . . . . . 1 1 2 . . . 3 Data Loss (major) 7 | . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . Misfires 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Targeting Errors 31 | . 3 2 . . . 7 . . . . 8 4 . . 1 . . . . . . . . . . . 1 1 . . . 4 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2737 | . . . . 16 . 126 137 8 . 4 307 87 9 157 337 117 92 31 . 91 186 6 . 114 . 181 24 . . . 168 539 Projectiles 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . 27 Explosions 363 | . . . . 16 . 43 10 8 . 4 24 . 9 . 49 . . 31 . 91 . 6 . . . 3 . . . . . 69 Melee 2330 | . . . . . . 83 127 . . . 283 87 . 157 288 117 92 . . . 186 . . 114 . 178 7 . . . 168 443 Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1015 | . 2 . . 119 . 61 16 97 . . 322 . . . 142 . . 66 . . . 56 . . . 40 . . . . . 94 Shots 24 | . . . . 5 . 1 1 2 . . 4 . . . 2 . . 3 . . . 2 . . . 2 . . . . . 2 Rammed 9 | . 1 . . 2 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 1 . . 3 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 356 | . 91 181 197 278 212 268 172 88 . . 356 198 6 . 198 114 114 76 152 . 228 210 104 . 24 28 113 120 . . 44 162 Average Temperature 63 | . 37 47 102 84 66 103 65 41 . . 74 84 4 . 93 40 46 26 78 . 59 61 54 . 12 10 38 47 . . 21 41 Received Heat Transfer 1774 | . 75 168 . . 279 90 . 36 . 84 33 42 . . 27 27 26 61 . . 21 . . . . 59 52 . . 539 4 151 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 3 . . . . 1 . . . . . . . 2 . . . . . . . . . . 2 Combat Hostiles 8 | . . . . . . . . 3 . . . . 1 . . . . . . . 2 . . . . . . . . . . 2 Parts Fried 15 | . . . . . . 3 . 8 . . . . 1 . . . . . . . 2 . . . . . . . . . . 1 Impact Corruptions 9 | . . . . . . 2 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 1077 | . . 185 . . 37 100 . 50 . . 87 . 100 . . . 37 . . . . . . . . . 407 . . . . 74 Parts Sabotaged 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Peak Influence 1671 | 5 192 209 . 90 292 388 . . . . 401 297 509 450 574 286 . . . . 492 . . . . 408 641 . 463 1671 1565 1083 Initial 1100 | . 3 4 . . 35 132 . . . . 87 83 68 203 157 280 . . . . . . . . . . 191 . . 166 1100 752 Average 253 | 4 74 65 . 3 125 116 . . . . 147 98 335 299 232 107 . . . . 245 . . . . 136 190 . 257 1606 1141 900 Maximum Alert Level 5 | . . 1 . . 1 1 . . . . 2 1 2 2 2 1 . . . . 2 . . . . 2 2 . 2 5 4 3 Low Security (%) 54 | 100 100 92 . 100 65 73 . . . . 74 84 16 . 49 87 . . . . 45 . . . . 81 74 . 29 . . . Level 1 12 | . . 7 . . 34 26 . . . . 24 15 34 69 47 12 . . . . 6 . . . . 16 . . 39 . . . Level 2 7 | . . . . . . . . . . . . . 48 30 2 . . . . . 47 . . . . 2 25 . 30 . . . Level 3 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 100 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 48 | . 1 1 . . . 4 . . . . 6 2 . . 1 3 . . . . 3 . . . . 4 2 . . 6 5 10 Investigation 10 | . 1 1 . . . 1 . . . . 2 1 . . . 1 . . . . . . . . . . 1 . . . 1 1 Extermination 18 | . . . . . . 2 . . . . 3 . . . . 1 . . . . 2 . . . . 3 1 . . . 2 4 Reinforcement 8 | . . . . . . 1 . . . . 1 1 . . 1 1 . . . . 1 . . . . 1 . . . . . 1 Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 4 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Distress Signals 42 | . . . . . 3 2 . . . . 1 2 1 . . . . . . . . . . . . 2 . . 3 . 1 27 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 369 | . 10 10 . 10 17 15 4 13 . 4 22 19 11 4 6 8 14 6 10 8 10 3 . . . 29 11 . 3 77 9 36 Peak Tracking Total 35 | . 3 3 . 7 4 4 3 6 . 3 2 4 5 7 2 2 5 5 10 4 4 3 . . . 7 5 . 1 35 4 6 Tactical Retreats 30 | . 1 1 . 1 4 2 . . . . 1 2 2 . . . 5 1 . . 1 . . . . 3 2 . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Traps Triggered 18 | . 1 2 . . . 1 . . . . 6 1 . . . 1 . . . . 1 . . . . 1 2 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Machines Disabled 38 | . . . . . . 2 . . . . 6 3 2 2 8 . . . . 1 . 1 . . . 1 3 6 . . . 3 Max in Single Turn 5 | . . . . . . 1 . . . . 5 1 . . 3 . . . . 1 . 1 . . . 1 1 1 . . . 1 Garrison Access 10 | . . . . . . 1 . . . . 3 . . . . 3 . . . . 2 . . . . 1 . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Machines Accessed 143 | . 5 2 2 . 1 6 1 . 4 . 23 6 2 1 4 13 . . 8 . 18 2 . 8 . 13 11 . 1 . 4 8 Terminals 80 | . 5 . . . 1 4 . . . . 14 6 2 . 4 6 . . . . 10 1 . . . 10 8 . . . 2 7 Fabricators 12 | . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 3 . 1 . 1 . Repair Stations 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . Recycling Units 6 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 1 Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 10 | . . . . . . 1 . . . . 3 . . . . 3 . . . . 2 . . . . 1 . . . . . . Total Hacks 565 | . 11 2 2 . 5 18 1 . 26 . 58 14 8 25 12 81 . . 21 . 63 2 . 46 . 59 45 . 6 . 25 35 Successful 366 | . 4 2 2 . 5 12 1 . 26 . 34 2 3 25 2 45 . . 21 . 47 2 . 46 . 24 27 . 4 . 10 22 Failed 197 | . 7 . . . . 6 . . . . 24 12 5 . 10 35 . . . . 15 . . . . 35 18 . 2 . 15 13 Catastrophic 28 | . 1 . . . . . . . . . 6 1 1 . 1 2 . . . . 1 . . . . 8 . . 1 . 3 3 Database Lockouts 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Manual 207 | . 11 . 1 . 4 10 . . . . 24 8 2 . 12 46 . . 1 . 23 . . . . 31 15 . 2 . 2 15 Terminals 309 | . 11 . . . 5 13 . . . . 35 14 8 . 12 47 . . . . 35 1 . . . 49 33 . . . 17 29 Fabricators 61 | . . . . . . . . . . . 8 . . . . 16 . . . . 9 . . . . 3 12 . 6 . 7 . Repair Stations 30 | . . . . . . 4 . . . . 2 . . . . 10 . . . . 8 . . . . 6 . . . . . . Recycling Units 23 | . . . . . . . . . . . 8 . . . . 4 . . . . 4 . . . . . . . . . 1 6 Scanalyzers 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Garrison Access 14 | . . . . . . 1 . . . . 3 . . . . 4 . . . . 5 . . . . 1 . . . . . . Terminal Hacks 230 | . 4 2 2 . 3 5 1 . 26 . 11 1 3 25 1 16 . . 21 . 18 2 . 46 . 13 15 . . . 4 11 Record 108 | . . . 1 . . . . . 11 . . . 2 25 . . . . 20 . 3 2 . 35 . 1 4 . . . . 4 Part Schematic 16 | . 1 . . . . . . . 5 . . . . . . 2 . . . . 2 . . 3 . 3 . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . 3 . 1 . . . . . . . . . 1 . . 4 . . 1 . . . . 2 Open Door 7 | . . 2 . . . . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . 1 Branch Access Points 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 Terminal Index 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Fabricator Index 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 18 | . . . . . . 1 . . . . 2 1 . . . 4 . . . . . . . . . 4 3 . . . 3 . Locate Traps 12 | . 1 . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 2 3 . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Hauler Manifests 6 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Registered Components 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 33 | . . . . . . . . . . . 5 . . . . 7 . . . . 5 . . . . 2 7 . 3 . 4 . Network Status 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Load Schematic 15 | . . . . . . . . . . . 3 . . . . 2 . . . . 3 . . . . 1 4 . 1 . 1 . Build 16 | . . . . . . . . . . . 2 . . . . 4 . . . . 2 . . . . 1 2 . 2 . 3 . Repair Station Hacks 23 | . . . . . . 3 . . . . 2 . . . . 6 . . . . 8 . . . . 4 . . . . . . Scan Component 12 | . . . . . . 2 . . . . 1 . . . . 3 . . . . 4 . . . . 2 . . . . . . Repair 11 | . . . . . . 1 . . . . 1 . . . . 3 . . . . 4 . . . . 2 . . . . . . Recycling Unit Hacks 8 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . 1 2 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 7 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 2 Scanalyzer 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . 1 . . . . . . Seal Access 8 | . . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . 1 . . . . . . Unauthorized Hacks 59 | . . . . . 2 4 . . . . 10 1 . . 1 11 . . . . 10 . . . . 4 5 . 1 . 1 9 Terminals 43 | . . . . . 2 3 . . . . 6 1 . . 1 6 . . . . 7 . . . . 4 5 . . . 1 7 Track 14 | . . . . . 1 1 . . . . 2 . . . . 2 . . . . 2 . . . . 1 3 . . . . 2 Assimilate 8 | . . . . . . 1 . . . . 1 1 . . . 1 . . . . 2 . . . . 1 . . . . . 1 Botnet 17 | . . . . . 1 1 . . . . 2 . . . 1 2 . . . . 2 . . . . 2 2 . . . 1 3 Operators 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 Fabricators 7 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . 1 . . . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siphon 5 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . 2 Recyclers 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Mask 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 4 . . . 1 5 . . . . 15 5 1 . 4 9 . . . . 11 . . . . 12 10 . 1 . 3 6 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . . . . . 5 . 1 . . . . 2 . . . . 3 . . 3 . 3 . . . . . . Parts Built 22 | . . . . . . . . . . . 2 . . . . 7 . . . . 2 . . . . 2 1 . 2 . 6 . Matter 3849 | . . . . . . . . . . . 451 . . . . 690 . . . . 397 . . . . 256 585 . 702 . 768 . Time 1032 | . . . . . . . . . . . 321 . . . . 181 . . . . 137 . . . . 42 132 . 93 . 126 . Total Part Build Rating 149 | . . . . . . . . . . . 11 . . . . 41 . . . . 12 . . . . 16 7 . 14 . 48 . Parts Repaired 11 | . . . . . . 1 . . . . 1 . . . . 3 . . . . 4 . . . . 2 . . . . . . Time 459 | . . . . . . 36 . . . . 50 . . . . 101 . . . . 200 . . . . 72 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 34 | . . . . . . . . . . . . . . . . 10 . . . . 3 . . . . . . . . . 10 11 Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Total Allies 20 | . . . . . . . . . . 1 1 15 . . . 1 . . . . 1 . . . . 1 . . . . . . Largest Group 7 | . . . . . . . . . . 1 1 7 7 4 3 1 . . . . 1 . . . . 1 . . . . . . Highest-Rated Group 337 | . . . . . . . . . . 94 94 337 337 261 230 156 . . . . 44 . . . . 26 . . . . . . Highest-Rated Ally 156 | . . . . . . . . . . 94 94 156 156 156 156 156 . . . . 44 . . . . 26 . . . . . . Total Orders 6 | . . . . . . . . . . . . . 4 1 . . . . . . . . . . . 1 . . . . . . STAY 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 165 | . . . . . . . . . . 7 20 61 52 23 2 . . . . . . . . . . . . . . . . . Total Damage 3971 | . . . . . . . . . . 319 617 1461 1074 460 40 . . . . . . . . . . . . . . . . . Kills 33 | . . . . . . . . . . 2 2 12 10 7 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 11 | . . 3 . . . . 2 2 . . . . . . . . 1 1 . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Turns Passed 31617 | 29 489 995 397 1704 789 1257 1650 1204 145 292 2892 1093 211 84 314 1265 961 1685 757 428 1973 480 398 166 171 1301 677 1521 665 169 799 4656 Spaces Moved 21833 | 19 297 632 304 174 278 601 477 594 80 147 2915 1047 142 93 207 1133 1011 801 603 384 1933 613 561 196 204 1203 599 173 869 213 949 2381 Core 65 | . . 2 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 57 Treads 611 | . . . . 5 18 13 . 270 80 147 78 . . . . . . . . . . . . . . . . . . . . . Legs 40 | 19 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3022 | . 276 630 304 169 260 588 477 318 . . . . . . . . . . . . . . . . . . . . . . . . Hover 18095 | . . . . . . . . . . . 2837 1047 142 93 207 1133 1011 801 603 384 1933 613 561 196 204 1203 599 173 869 213 949 2324 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 56 | 120 100 130 130 130 110 140 140 140 183 183 72 72 72 72 72 68 68 72 68 68 68 68 68 68 68 64 64 64 64 58 56 56 Average Speed 87 | 120 125 132 130 139 126 151 149 184 183 183 75 72 103 72 75 69 71 72 71 72 68 68 68 68 68 64 66 64 64 64 56 112 Slowest Speed 2400 | 120 130 950 130 220 220 240 150 1400 183 183 360 72 142 72 142 72 142 72 72 142 68 68 68 68 68 64 142 64 64 138 58 2400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Exploration Rate (%) 55 | 3 46 99 69 28 19 17 67 81 69 33 72 77 72 78 21 34 76 89 80 53 54 74 86 62 42 40 43 90 25 41 25 62 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 9 | . . 1 1 1 . . . . 1 . . . . . . . . 1 . . . 1 . 3 . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . 1 1 . . . . . . Unknown Exits Taken 24 | 1 1 1 . 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 . . 1 1 1 1 1 . Scrap Searched 17 | . . 1 . . . . 2 4 . 1 . . . . . . 1 3 . 1 . 3 1 . . . . . . . . . Spaces Dug 435 | . . . . 19 6 10 11 1 . . 68 17 . . 13 41 17 9 7 4 58 5 6 . 8 52 15 3 13 7 26 19 Terrain Destroyed 1214 | . . . . 48 30 44 11 44 . 47 135 17 16 . 348 41 17 38 7 43 59 65 6 . 8 71 18 3 13 7 26 52 Melee 291 | . . . . . . 9 4 1 . . 42 7 . . 10 34 4 5 3 4 46 3 4 . 4 44 10 . 13 7 22 15 Projectile 147 | . . . . 2 14 1 . 1 . . 30 10 . . 11 7 13 5 4 . 13 3 2 . 4 8 8 3 . . 4 4 AOE 776 | . . . . 46 16 34 7 42 . 47 63 . 16 . 327 . . 28 . 39 . 59 . . . 19 . . . . . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Com Total 33167 | 22 353 735 306 1616 576 865 1399 659 79 158 3470 1337 185 103 315 1574 1212 1888 917 521 2497 656 568 218 224 1666 836 1546 963 232 1189 4282 Wait 9207 | . 8 54 . 1424 185 163 896 6 . . 278 183 14 3 52 321 162 1064 295 123 391 21 2 . 13 273 133 1320 39 1 133 1650 Move 21799 | 18 296 631 303 173 277 600 476 593 79 146 2913 1046 141 92 206 1132 1010 800 602 383 1932 612 560 195 203 1202 598 172 868 212 948 2380 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | 1 4 10 2 1 16 18 3 5 . 3 31 3 3 . 2 15 . 1 . . 18 . . 4 . 17 14 2 8 . 19 25 Fast Attach 136 | . 1 4 . . 2 6 3 6 . . 22 4 1 . . 5 . . 6 2 10 2 . 4 . 9 16 6 4 1 12 10 Attach 88 | . 2 3 . 3 7 6 1 8 . . 6 2 1 . 1 4 . . . . 4 . . . . 6 5 . 4 8 6 11 Detach 25 | . . . . . . 5 1 1 . . 1 1 . . . 1 . . 1 . 4 . . . . 1 . . 2 . 2 5 Swap 258 | . 3 1 . 3 9 11 5 7 . 2 15 14 12 3 7 17 13 4 1 5 22 7 . . . 27 9 1 8 2 13 37 Drop 248 | 1 4 2 1 . 7 9 5 2 . . 56 8 4 . 2 19 . 1 5 1 16 2 . 7 . 24 18 5 10 . 14 25 Fire 445 | 2 34 30 . 9 69 30 3 30 . 7 39 14 9 . 18 7 15 10 4 2 27 9 2 . 4 11 20 9 . . 4 27 Melee 653 | . . . . . . 15 6 1 . . 82 25 . 5 27 53 12 8 3 5 64 3 4 8 4 96 23 31 20 8 38 112 Ram 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . 3 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . 27 . . . . . . . . . 9 . . . . . . . . . . . Rewire 37 | . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / Tes x2) -3/Armory (discovered 3 exits: Res x2 / [*Lab]) -3/Lab -2/Research -2/Quarantine -1/Access -1/Command 0b11 Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Discovered new exit (range 12) 519 | -10/Materials | Entered Mines 718 | -10/Mines | Learned location of Zion (-6) 724 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 725 | -10/Mines | Discovered new exit (range 5) 936 | -10/Mines | Met a Derelict shopkeep closing up shop 1041 | -10/Mines | Core integrity fell below 50% 1173 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1188 | -10/Mines | Discovered new exit (range 14) 1199 | -10/Mines | Discovered new exit (range 9) 1218 | -10/Mines | Learned Materials trap positions 1341 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1514 | -10/Mines | Entered Exiles 1515 | -10/Exiles | Identified exit to Mines 1547 | -10/Exiles | Met 8R-AWN 1565 | -10/Exiles | Met EX-HEX 1666 | -10/Exiles | Met EX-DEC 1713 | -10/Exiles | Met EX-BIN 1731 | -10/Exiles | Aligned with FarCom system 1733 | -10/Exiles | Given EX-Vault access code 1762 | -10/Exiles | Opened EX-Vault 1770 | -10/Exiles | Found Field Lobotomy Kit 1797 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1911 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1911 | -10/Exiles | Entered Mines 1912 | -9/Mines | Learned location of Storage (-7) 1912 | -9/Mines | Assembled infested the area 1917 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1980 | -9/Mines | Lost 3 parts (1n2w) 3599 | -9/Mines | Discovered new exit (range 11) 3615 | -9/Mines | Entered Materials 3615 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3616 | -8/Materials | Loaded intel: 22 trap records 4373 | -8/Materials | Discovered new exit (range 4) 4404 | -8/Materials | Entered Factory 4404 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4414 | -7/Factory | Identified exit to Storage 4414 | -7/Factory | Identified exit to Lower Caves 4657 | -7/Factory | Lost 3 parts (1n2u) 5379 | -7/Factory | Build established: Hauler-Assassin 5640 | -7/Factory | Repaired Broken Lgt. Treads 5661 | -7/Factory | Entered Lower Caves 5680 | -7/Lower Caves | Build established: Hauler-Skirmisher 6607 | -7/Lower Caves | Encountered a Warlord checkpoint 6806 | -7/Lower Caves | Build established: Hauler-Mutant 7253 | -7/Lower Caves | Discovered new exit (range 9) 7311 | -7/Lower Caves | Entered another Lower Caves area 7416 | -7/Lower Caves | Learned location of 1 exit from Factory 7429 | -7/Lower Caves | Discovered new exit (range 3) 7829 | -7/Lower Caves | Attacked by a faux Warlord 7896 | -7/Lower Caves | Lost 10 parts (1p3n3u3w) 8355 | -7/Lower Caves | Build established: Hauler-Tank 8497 | -7/Lower Caves | Discovered new exit (range 11) 8502 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8515 | -7/Lower Caves | Entered Data Miner 8515 | -7/Data Miner | Discovered new exit (range 6) 8550 | -7/Data Miner | Met Data Miner 8581 | -7/Data Miner | Learned location of Section 7 (-2) 8581 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8614 | -7/Data Miner | Received God Mode back door access code from Data Miner 8660 | -7/Data Miner | Entered Proximity Caves 8685 | -6/Proximity Caves | Build established: Scavenger-Tank 8763 | -6/Proximity Caves | Escorted by Enhanced Grunt 8884 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8936 | -6/Proximity Caves | Discovered new exit (range 10) 8952 | -6/Proximity Caves | Entered Factory 8952 | -6/Factory | Accompanied by 1 ally 8952 | -6/Factory | Evolved 2 slots: Utility x2 8953 | -6/Factory | Identified exit to Lower Caves 9273 | -6/Factory | Identified exit to Extension 9475 | -6/Factory | Build established: Hacker-Scout 9742 | -6/Factory | Discovered new exit (range 14) 9753 | -6/Factory | Crushed by falling debris 10313 | -6/Factory | Incoming investigation squad redirected 10369 | -6/Factory | Discovered new exit (range 9) 10920 | -6/Factory | Discovered new exit (range 14) 10938 | -6/Factory | System corruption reached 10% 11025 | -6/Factory | Repaired Hyp. Gauss Rifle 11359 | -6/Factory | Fabricated Kinetic Spear? 11539 | -6/Factory | Fabricated Exp. Terrain Scan Processor? 11811 | -6/Factory | Incoming investigation squad redirected 11844 | -6/Factory | Entered Extension 12006 | -6/Extension | Rescued a captive Derelict 12007 | -6/Extension | Rescued a captive Derelict 12099 | -6/Extension | Rescued a captive Derelict 12101 | -6/Extension | Rescued a captive Derelict 12114 | -6/Extension | Incoming investigation squad redirected 12167 | -6/Extension | Rescued a captive Derelict 12170 | -6/Extension | Rescued a captive Derelict 12315 | -6/Extension | Build established: Scout 12445 | -6/Extension | Rescued a captive Derelict 12468 | -6/Extension | Rescued a captive Derelict 12469 | -6/Extension | Rescued a captive Derelict 12647 | -6/Extension | Discovered new exit (range 10) 12648 | -6/Extension | Discovered new exit (range 6) 12819 | -6/Extension | Rescued A7 12937 | -6/Extension | Entered Cetus 12937 | -6/Cetus | Accompanied by 7 allies (A7) 12942 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12963 | -6/Cetus | Spotted Cetus Guard 12963 | -6/Cetus | Spotted Cetus Guard 12963 | -6/Cetus | Allies destroyed Cetus Guard 12969 | -6/Cetus | Allies destroyed Cetus Guard 12969 | -6/Cetus | Spotted Cetus Guard 12971 | -6/Cetus | Spotted Cetus Guard 12972 | -6/Cetus | Allies destroyed Cetus Guard 12976 | -6/Cetus | Destroyed Cetus Guard 12994 | -6/Cetus | Assimilated A7 with FLK Orb 12997 | -6/Cetus | Assimilated XN-HY9(h) with FLK Orb 13000 | -6/Cetus | Assimilated 4D-58D(g) with FLK Orb 13003 | -6/Cetus | Assimilated WE-DIP(g) with FLK Orb 13038 | -6/Cetus | Cetus Manufacturing Module disabled 13106 | -6/Cetus | Failed to start Cetus Manufacturing Module 13112 | -6/Cetus | Escorted A7 to Cetus Mainframe 13123 | -6/Cetus | Discovered new exit (range 16) 13148 | -6/Cetus | Entered Archives 13148 | -6/Archives | Accompanied by 4 allies (A7) 13153 | -6/Archives | Received a hacking code to weaken MAIN.C 13171 | -6/Archives | Met Zhirov 13177 | -6/Archives | Reinforcements dispatched to Archives 13177 | -6/Archives | Unable to access archive contents 13185 | -6/Archives | Unable to access archive contents 13187 | -6/Archives | Discovered new exit (range 16) 13193 | -6/Archives | Read partially decrypted archive contents 13195 | -6/Archives | Discovered new exit (range 15) 13222 | -6/Archives | Reinforcements dispatched to Archives 13224 | -6/Archives | Zhirov warped through subspace 13232 | -6/Archives | Entered Hub_04(d) 13232 | -6/Hub_04(d) | Accompanied by 4 allies (A7) 13248 | -6/Hub_04(d) | Discovered new exit (range 16) 13320 | -6/Hub_04(d) | Discovered new exit (range 24) 13335 | -6/Hub_04(d) | Discovered new exit (range 21) 13537 | -6/Hub_04(d) | Network Hub disabled 13544 | -6/Hub_04(d) | Network Hub disabled 13546 | -6/Hub_04(d) | Entered Factory 13546 | -5/Factory | Accompanied by 1 ally (A7) 13546 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13547 | -5/Factory | Identified exit to Upper Caves 13557 | -5/Factory | Destroyed A7 13559 | -5/Factory | Extracted ID and sensor layout for unrecognized location from A7's data core 13841 | -5/Factory | Repaired Cmb. Airjet 13948 | -5/Factory | Incoming investigation squad redirected 14109 | -5/Factory | Discovered new exit (range 21) 14229 | -5/Factory | Central database locked down 14285 | -5/Factory | Fabricated Cmb. Gravmag System? 14398 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 14437 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 14710 | -5/Factory | Repaired Lrn. Terrain Scanner 14725 | -5/Factory | Fabricated Exp. Sensor Array? 14766 | -5/Factory | Repaired Centrium Medium Armor Plating 14811 | -5/Factory | Entered Upper Caves 14811 | -5/Upper Caves | Accompanied by 1 ally 14838 | -5/Upper Caves | Learned Factory terminal intel 15015 | -5/Upper Caves | Build established: Machinist-Scout 15458 | -5/Upper Caves | Discovered new exit (range 24) 15769 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15772 | -5/Upper Caves | Entered another Upper Caves area 15774 | -5/Upper Caves | Spotted B-75 Beast 15795 | -5/Upper Caves | Discovered new exit (range 12) 17295 | -5/Upper Caves | Discovered new exit (range 23) 17457 | -5/Upper Caves | Entered Warlord 17474 | -5/Warlord | Discovered new exit (range 17) 17706 | -5/Warlord | Learned Armory security intel 17706 | -5/Warlord | Learned Armory fabricator intel 17706 | -5/Warlord | Learned Research scanalyzer intel 17706 | -5/Warlord | Learned Research garrison access intel 17706 | -5/Warlord | Learned 4 Command zone layouts 17706 | -5/Warlord | Learned Armory emergency access door positions 17739 | -5/Warlord | Met Warlord 17746 | -5/Warlord | Opened Warlord's prototype stash 17758 | -5/Warlord | Found Prototype Processor 17758 | -5/Warlord | Identified Exp. Target Analyzer 17764 | -5/Warlord | Warlord's base attacked by MAIN.C 18114 | -5/Warlord | Warlord forces counterattacked 18155 | -5/Warlord | Opened side exit 18204 | -5/Warlord | Spotted Striker 18214 | -5/Warlord | Entered Proximity Caves 18433 | -4/Proximity Caves | Found Alien Artifact 18433 | -4/Proximity Caves | Identified Dimensional Node Initializer 18433 | -4/Proximity Caves | Initialized slip node 18464 | -4/Proximity Caves | Discovered new exit (range 17) 18490 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 18642 | -4/Proximity Caves | Entered Factory 18642 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18643 | -4/Factory | Identified exit to Research 18644 | -4/Factory | Loaded intel: 20 terminal locations 18659 | -4/Factory | Central database locked down 18930 | -4/Factory | Build established: Hacker-Scout 19001 | -4/Factory | Identified exit to Upper Caves 19066 | -4/Factory | Repaired Cmb. Gravmag System 19124 | -4/Factory | Repaired Mic. Fission Core 19466 | -4/Factory | Found Mni. Smartbomb Launcher 19491 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 19545 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 19546 | -4/Factory | Local fabrication network quarantined 20096 | -4/Factory | Discovered exit to Research (range 23) 20216 | -4/Factory | Repaired Cmb. Antigrav System 20273 | -4/Factory | Repaired Centrium Medium Armor Plating? 20462 | -4/Factory | Build established: Machinist-Scout 20615 | -4/Factory | Entered Upper Caves 20616 | -4/Upper Caves | Identified exit to Upper Caves 20623 | -4/Upper Caves | Learned location of Testing (-3) 20898 | -4/Upper Caves | Learned Factory emergency access door positions 21095 | -4/Upper Caves | Entered another Upper Caves area 21100 | -4/Upper Caves | Discovered exit to Research (range 20) 21129 | -4/Upper Caves | Encountered a Warlord checkpoint 21445 | -4/Upper Caves | Discovered new exit (range 21) 21493 | -4/Upper Caves | Entered Zhirov 21493 | -4/Zhirov | Discovered new exit (range 3) 21519 | -4/Zhirov | Learned location of Quarantine (-2) 21519 | -4/Zhirov | Learned location of Command (-1) 21545 | -4/Zhirov | Found Alien Artifact 21545 | -4/Zhirov | Identified Integrated Dissipator 21545 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21631 | -4/Zhirov | Found Alien Artifact 21659 | -4/Zhirov | Entered Proximity Caves 21801 | -3/Proximity Caves | Discovered exit to Research (range 24) 21830 | -3/Proximity Caves | Entered Research 21830 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21831 | -3/Research | Loaded intel: 6 scanalyzer locations 21832 | -3/Research | Loaded intel: 3 garrison access locations 21884 | -3/Research | Discovered new exit (range 24) 21942 | -3/Research | Identified exit to Armory 21942 | -3/Research | Identified exit to Testing 22053 | -3/Research | Fabricated Cmb. Antigrav System (x2) 22122 | -3/Research | Repaired Kinetic Spear 22152 | -3/Research | Repaired Cmb. Gravmag System 22689 | -3/Research | Found Gamma Bomb Array 22717 | -3/Research | Identified Transdimensional Reconstructor 22717 | -3/Research | Warped through subspace 22933 | -3/Research | Destroyed 7 combat bots 23131 | -3/Research | Entered Armory 23134 | -3/Armory | Loaded intel: 8 fabricator locations 23290 | -3/Armory | Discovered new exit (range 21) 23477 | -3/Armory | Found Prototype Processor 23478 | -3/Armory | Identified Exp. Melee Analysis Suite 23507 | -3/Armory | Found Exp. Melee Analysis Suite 23565 | -3/Armory | Fabricated Adv. Actuator Array? 23594 | -3/Armory | Discovered new exit (range 19) 23624 | -3/Armory | Discovered new exit (range 24) 23638 | -3/Armory | Local fabrication network quarantined 23808 | -3/Armory | Entered Lab 23808 | -3/Lab | Discovered new exit (range 9) 23816 | -3/Lab | Hidden lab's door opened automatically 23816 | -3/Lab | Sensor layout match revealed 23817 | -3/Lab | Gained access to the hidden lab's interior 24109 | -3/Lab | Build established: Machinist-Mutant 24115 | -3/Lab | Found Transdimensional Reconstructor 24120 | -3/Lab | Found Alien Artifact 24120 | -3/Lab | Identified Integrated Reactor 24120 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 24123 | -3/Lab | Found Alien Artifact 24123 | -3/Lab | Identified Core Regenerator 24123 | -3/Lab | Used Core Regenerator, restored core integrity (+319) 25196 | -3/Lab | Found Prototype Hackware 25196 | -3/Lab | Identified Quantum Router 25201 | -3/Lab | Found Prototype Protection 25201 | -3/Lab | Identified Med. Regenerative Plating 25205 | -3/Lab | Found Prototype Energy Cannon 25205 | -3/Lab | Identified Warp Cannon 25329 | -3/Lab | Entered Research 25329 | -2/Research | Warlord forces began assault on 0b10 25329 | -2/Research | Evolved 2 slots: Utility x2 25375 | -2/Research | Fabricated Plasma Lance (x1) 25407 | -2/Research | Fabricated Plasma Lance (x1) 25425 | -2/Research | Met up with Warlord 25439 | -2/Research | Research machine network offline 25457 | -2/Research | Found Prototype Hackware 25527 | -2/Research | Local fabrication network quarantined 25625 | -2/Research | Identified Exp. Hacking Suite 25638 | -2/Research | Discovered new exit (range 18) 25652 | -2/Research | Build established: Hacker-Scout 25858 | -2/Research | Found Prototype Device 25858 | -2/Research | Identified Adv. Kinecellerator 25900 | -2/Research | Borebot progress halted 25923 | -2/Research | Borebot progress halted 25994 | -2/Research | Entered Quarantine 25995 | -2/Quarantine | Maximum security lockdown engaged 26091 | -2/Quarantine | Discovered new exit (range 23) 26117 | -2/Quarantine | Warped through subspace 26163 | -2/Quarantine | Entered Access 26163 | -1/Access | Evolved 2 slots: Utility x2 26194 | -1/Access | Lost 14 parts (2p3n7u2w) 26220 | -1/Access | Found Antimissile System 26287 | -1/Access | Fabricated Cmb. Antigrav System? 26340 | -1/Access | Fabricated Cmb. Antigrav System (x2) 26387 | -1/Access | Fabricated Cmb. Antigrav System (x2) 26392 | -1/Access | Build established: Hacker-Mutant 26430 | -1/Access | Incoming investigation squad redirected 26676 | -1/Access | Found Prototype Device 26685 | -1/Access | Identified Thermal Barrier 26861 | -1/Access | Local fabrication network quarantined 26941 | -1/Access | First assault squad dispatched 26958 | -1/Access | Discovered new exit (range 7) 26962 | -1/Access | Entered Command 27212 | -1/Command | First assault squad dispatched 27225 | -1/Command | Disengaged cave seal 27226 | -1/Command | Welcomed Warlord to Command 27234 | -1/Command | Incoming assault squad redirected 27327 | -1/Command | Build established: Hacker-Ninja 27634 | -1/Command | Warlord commented on Warlord statues 27649 | -1/Command | Spotted M Guard 27649 | -1/Command | Spotted Combat Programmer 27650 | -1/Command | Spotted Combat Programmer 27653 | -1/Command | Combat Programmer assimilated allied ON-3TA(b) 27667 | -1/Command | Spotted M Guard 27673 | -1/Command | Combat Programmer assimilated allied GD-28O(i) 27675 | -1/Command | Combat Programmer assimilated allied GH-PDZ(i) 27678 | -1/Command | Combat Programmer assimilated allied OM-WQQ(L) 27679 | -1/Command | Spotted OM-WQQ(L) 27683 | -1/Command | Combat Programmer assimilated allied Y9-ZQV(i) 27684 | -1/Command | Destroyed Combat Programmer 27688 | -1/Command | Destroyed Combat Programmer 27699 | -1/Command | All MAIN.C guards destroyed 28000 | -1/Command | Build established: Machinist-Mutant 28280 | -1/Command | Incoming assault squad redirected 28300 | -1/Command | Met MAIN.C 28300 | -1/Command | Hacked MAIN.C using A7's code 28301 | -1/Command | 0b10 Conduit disabled 28319 | -1/Command | Incoming assault squad redirected 28335 | -1/Command | Warlord destroyed during the assault 28355 | -1/Command | Destroyed MAIN.C Shell 28356 | -1/Command | MAIN.C activated Command garrisons 28380 | -1/Command | Destroyed MAIN.C 28382 | -1/Command | Found Prototype Protection 28384 | -1/Command | Found Zero-point Reactor 28387 | -1/Command | Found Prototype Protection 28405 | -1/Command | Identified Exp. Powered Armor (x2) 31087 | -1/Command | Found Prototype Processor 31089 | -1/Command | Found Prototype Device 31089 | -1/Command | Identified Beam Splitter 31091 | -1/Command | Identified Exp. Targeting Computer 31570 | -1/Command | Discovered new exit (range 10) 31596 | -1/Command | Spotted B-99 Colossus 31618 | *** | Establishing 0b11! Last Messages --------------- 31149_ Acquired Lance. 31185_ Acquired 20 matter. 31318_ Dropped Lrg. Storage Unit. 31320_ Acquired 10 matter. 31369_ Dropped Hacking Suite. 31371_ Acquired Adv. Force Field. 31381_ Dropped Hvy. Antimatter Reactor. 31381_ Acquired Particle Reactor. 31383_ Acquired 10 matter. 31570_ EXIT=FOUND 31575_ Dropped Lance. 31576_ Acquired Force Lance. 31580_ Dropped Adv. Force Field. 31580_ Acquired Unknown Device. 31580_ Identified Field Recycling Unit. 31582_ Dropped Field Recycling Unit. 31583_ Acquired Adv. Force Field. 31585_ Acquired 30 matter. 31603_ Slug penetrates Wall. 31608_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????# #?# #????????? | | ?????????????????????# #?# #????????? | | ???#####?????????????# #?# =#????????? | | """" #?????????????# #?# !=#????????? | | """" #????????????## ### = %#???###### | | """" #????????????# =#???# """ | | """" [ #????????????# % !#???# " | | #????????????# = #???# """" | | !#???????????# #######+## #???# """" | | #??????###??##?#== # #???#" " | | ######?# ?? ?#== # #???#"" " | | # # /### ##? ?# # #???#"" " | | #? "T ??# + #???# " " | | ##? "" ??##########+### #???# " | | #??? ????????# # #???# " | | ! ##??? ????????# # #???#""""" | | ###### #????????# + #???#"" | | + # #????????# # #???# % | | !# #????????# # #???# | | # # #????????# # ##### | | # # ########## # | | ! **=%%% *%= !%%[ / + | | **%*** # !%####### # | | #/### !=!%[###### ####### = ########## "" | | # ##=*##???# ## ## #????????# " | | ####!=!!##### ## @ ## #????????# | | #??# = ## #????????###### | | #??# #########?????????????? | | #??#/ ################?????????????????????? | | "" #####+#####??????????????????????????????????? | | "" !# #??????????????????????????????????? | | "" # ??????????????????????????????????? | | "" # #??????????????????????????????????? | | ##### #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????###########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 55 Energy Capacity 1640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 Cloak Strength 4 EM Shielding 3 Armor Coverage 1025 Resistance: KI 30 Resistance: TH 75 Resistance: EM 25 Core Shielding 40 Weapon Shielding 66 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 24 Armor Integrity Analysis 50 Recoil Reduction 3 Stasis Canceling 2 Offensive Hacking 30 Defensive Hacking 35 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Cmb. Airjet | -6/Factory | Scanalyzed Cmb. Gravmag System | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Cmb. Antigrav System | -4/Factory | Scanalyzed Enh. Nova Cannon | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Adv. Actuator Array | -3/Research | Hacked Plasma Lance | -3/Research | Hacked Adv. Force Field | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Kinetic Spear | x1 | -6/Factory Exp. Terrain Scan Processor | x1 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Cmb. Antigrav System | x2 | -3/Research Adv. Actuator Array | x1 | -3/Armory Plasma Lance | x1 | -2/Research Plasma Lance | x1 | -2/Research Cmb. Antigrav System | x2 | -1/Access Cmb. Antigrav System | x2 | -1/Access Cmb. Antigrav System | x2 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Regenerator Achievements -------------- Poison In The Code Challenges ------------ None Game ------ Seed NeutronSurgeRipper Manual? 0 Play Time 08:05:46 Cumulative 239.3 hours Start 2020.12.19 @ 02:51:37 End 2020.12.22 @ 22:02:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type 1 Total 3 Types 1/2/0/0/0/0/0/0/0 Lore% 67 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e66afb5e-1565-4c4c-ba4b-6af49e82752d