Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 06:53:42 Player: WayneKnight Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (154) 770 Value Destroyed (6027) 6027 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (4938) 4938 TOTAL SCORE: 19575 Bonus ------- High Alert Combat Kills 577 Follower Combat Kills 161 Entered Garrisons 200 Used RIF Installer 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 71/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- 2N-1CE's Frost Array Advanced Visual Processing Unit Terrain Scan Processor Advanced Target Analyzer Hacking Suite Hacking Suite System Shield System Shield Ghost Barrier > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Cooled Impulse Thruster Perforator Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Experimental Cooling System 2N-1CE's Frost Array Medium Storage Unit Medium Storage Unit Advanced Visual Processing Unit Advanced Target Analyzer Advanced Core Analyzer Transmission Jammer Hacking Suite System Shield Ghost Barrier > --- WEAPON ----------- Cooled Phase Gun Cooled Phase Gun Heavy Machine Gun > --- INVENTORY -------- Micro Fission Core Light Particle Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Advanced Heat Sink AEGIS Remote Shield Perforator Chainsword [Rating: 146] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Artifact Matter Drive Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Fac Fac Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . 2 . 2 2 2 2 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . 1 1 . . . . Utility 10 | . . . 1 . 2 . 2 . 2 1 1 . 1 . . Weapon 1 | . . . . . . . . . . . . . 1 . . Parts Attached 276 | . 25 11 51 2 28 19 31 9 14 10 8 34 26 6 2 Power 38 | . 2 1 4 . 2 3 6 5 5 1 2 3 4 . . Engine 21 | . 2 1 4 . 2 2 6 2 1 . . . 1 . . Core 10 | . . . . . . 1 . 3 3 1 . 2 . . . Reactor 7 | . . . . . . . . . 1 . 2 1 3 . . Propulsion 89 | . 8 4 19 1 10 10 7 1 3 2 1 10 13 . . Treads 39 | . 7 1 13 1 9 4 . . . . . . 4 . . Leg 14 | . . 2 6 . . 6 . . . . . . . . . Wheel 2 | . 1 1 . . . . . . . . . . . . . Hover 9 | . . . . . . . . . 1 . . 6 2 . . Flight 25 | . . . . . 1 . 7 1 2 2 1 4 7 . . Utility 58 | . 5 . 9 . 2 1 10 3 6 3 2 8 4 3 2 Device 24 | . . . 2 . 1 . 3 2 3 3 . 5 3 2 . Storage 9 | . 5 . 1 . . . 1 . 1 . 1 . . . . Processor 7 | . . . . . 1 . 1 . 1 . 1 2 1 . . Hackware 9 | . . . . . . . 5 1 . . . 1 . . 2 Protection 8 | . . . 6 . . 1 . . 1 . . . . . . Artifact 1 | . . . . . . . . . . . . . . 1 . Weapon 91 | . 10 6 19 1 14 5 8 . . 4 3 13 5 3 . Energy Gun 22 | . 8 3 5 . 1 1 1 . . . . 1 2 . . Energy Cannon 3 | . . . 2 . . . . . . . . . . 1 . Ballistic Gun 32 | . 2 1 6 . 8 4 1 . . 3 1 4 2 . . Ballistic Cannon 6 | . . . 3 . . . . . . . . 2 . 1 . Launcher 7 | . . 2 2 1 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 . 3 . 3 . . . . . . . . Slashing Weapon 14 | . . . . . . . 3 . . 1 2 6 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 4 . 1 . . 1 1 . . 7 1 1 . Parts Lost 67 | . 1 9 3 1 1 9 4 . 2 2 3 11 7 7 7 Power 12 | . . 2 1 . 1 1 2 . 1 . . 2 1 1 . Propulsion 29 | . . 4 1 1 . 6 2 . 1 1 . 4 4 2 3 Utility 14 | . . . . . . . . . . 1 3 3 1 3 3 Weapon 12 | . 1 3 1 . . 2 . . . . . 2 1 1 1 Highest Loss Streak 10 | . 1 8 1 1 1 5 2 . 2 1 2 10 7 4 4 Average Slot Usage (%) 94 | . 94 93 97 99 99 98 95 93 96 93 92 80 83 79 56 Engine 7 | . 13 11 10 11 8 8 6 10 . . . . . . . Core 1 | . . . . . . . . 2 9 10 5 2 . . . Treads 15 | . 26 23 22 32 26 13 . . . . . . 5 . . Leg 3 | . 1 2 9 . . 12 . . . . . . . . . Flight 5 | . . . . . . . 22 20 20 20 23 11 3 18 8 Device 7 | . . . 2 . 9 4 7 13 22 20 17 13 15 18 12 Storage 18 | . 24 28 23 33 27 27 7 . . 5 7 9 4 . . Processor 6 | . . . . . 9 9 9 13 15 10 10 8 15 17 16 Hackware 4 | . . . . . . . 24 19 11 10 9 10 13 13 17 Protection 2 | . . . 6 . . 4 . . . 5 4 . . . . Energy Gun 5 | . 16 14 7 7 . 1 . . . . . . 4 . . Ballistic Gun 8 | . 10 11 8 11 15 16 2 . . 4 5 . 4 . . Slashing Weapon 2 | . . . . . . . 8 13 11 5 2 2 2 3 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 119 | 9 73 75 107 107 111 119 25 22 31 37 60 74 53 47 13 Greatest Support 225 | 20 40 40 60 60 60 60 21 23 44 54 65 68 225 54 20 Greatest Overweight (x) 16 | . 6 6 7 2 2 11 1 . 1 . 1 6 16 1 . Average Overweight (x) . | . . 1 1 1 1 2 . . . . . . . . . Largest Inventory Capacity 28 | 6 20 20 28 28 28 28 28 8 8 8 12 12 12 4 4 Average Capacity 17 | 6 14 20 20 28 28 28 8 4 4 8 10 12 8 4 4 Most Carried 28 | 6 20 18 28 28 28 28 28 6 8 8 11 12 12 4 4 Average Carried 16 | 6 12 15 19 27 27 27 7 4 4 7 9 10 7 3 3 Final Capacity 28 | 6 20 20 28 28 28 28 8 4 8 8 12 12 4 4 4 Final Carried 28 | 6 18 15 28 28 28 28 6 4 8 8 11 12 2 4 3 Class Distribution -------------------- 51% | Hauler-Mutant 11% | Scavenger-Mutant 10% | Mutant 8% | Hacker-Scout 7% | Hacker-Ninja 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Fac Fac Res Tes Res Qua Sec Matter Collected 4538 | 200 288 133 849 65 655 738 149 58 141 378 . 657 189 38 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5888 | . 670 193 1421 301 914 1197 120 . 33 206 . 565 189 79 . Parts 365 | . 45 8 87 13 65 70 8 . 1 13 . 36 18 1 . Haulers Intercepted 5 | . 1 . 3 . 1 . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Fac Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 133 | . 13 7 33 8 23 31 2 . . 2 . 7 5 2 . Melee 3 | . . . . . . . 1 . . . . 2 . . . Guns 93 | . 13 3 18 3 16 31 1 . . 2 . 1 5 . . Cannons 11 | . . . 6 . . . . . . . . 4 . 1 . AOE 26 | . . 4 9 5 7 . . . . . . . . 1 . Classes Destroyed 14 | . 5 1 3 . 2 1 1 . 1 . . . . . . Worker 4 | . 1 . 1 . 1 . . . . 1 . . . . . Builder 2 | . . . . . 1 . . . . . . . 1 . . Hauler 5 | . 1 . 3 . 1 . . . . . . . . . . Recycler 4 | . 1 . 1 . . . . . . . . 2 . . . Operator 3 | . . . 1 . 2 . . . . . . . . . . Watcher 3 | . . . . . . . . . 1 2 . . . . . Swarmer 47 | . 3 3 9 5 8 10 . . . . . 4 5 . . Grunt 47 | . 10 3 12 3 5 13 . . . . . . . 1 . Duelist 3 | . . . 2 . 1 . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . Sentry 24 | . . . 10 . 8 5 1 . . . . . . . . Demolisher 2 | . . 1 . . . 1 . . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . . Programmer 7 | . . . . . . . 1 . . 2 . 3 . 1 . Best Kill Streak 6 | . 4 4 5 5 5 5 1 . 1 1 . 4 6 1 . Combat Bots Only 5 | . 4 4 5 5 5 5 1 . . 1 . 3 5 1 . Max Kills in Single Turn 4 | . 1 2 4 3 3 2 1 . 1 1 . 2 1 1 . Gunslinging 1 | . . . . . . 1 . . . . . . . . . Exploded 3 | . . 2 3 3 3 . . . . . . . . 1 . Melee 1 | . . . . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Fac Fac Res Tes Res Qua Sec Damage Taken 11561 | . 434 874 1129 365 878 2074 360 59 84 551 412 1506 744 584 1507 Core 2986 | . 91 115 132 51 135 289 96 18 . 205 46 351 124 181 1152 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 17 . 54 . 22 86 97 100 82 . 69 . . . Volleys Fired 393 | . 51 21 82 13 72 97 5 . . 10 5 18 13 5 1 Largest 3 | . 2 2 2 2 2 2 2 . . 2 2 2 3 1 1 Hottest 124 | . 80 90 124 68 84 84 73 . . 68 68 100 82 105 105 Shots Fired 731 | . 95 34 152 22 128 194 9 . . 20 10 24 37 5 1 Gun 671 | . 95 31 113 20 125 194 9 . . 20 10 17 37 . . Cannon 47 | . . . 34 . . . . . . . . 7 . 5 1 Launcher 13 | . . 3 5 2 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 493 | . 26 11 88 11 111 173 5 . . 20 10 24 13 1 . Thermal 134 | . 40 . 30 . 14 21 . . . . . . 24 4 1 Explosive 13 | . . 3 5 2 3 . . . . . . . . . . Electromagnetic 91 | . 29 20 29 9 . . 4 . . . . . . . . Robot Hit Streak 21 | . 7 12 21 10 18 21 7 . . 14 8 4 3 3 . Robot Miss Streak 7 | . 4 2 3 2 4 4 1 . . 4 1 7 3 3 . Penetration Max 2 | . . . . . . 1 . . . 2 . 1 . . . Secondary Targets 13 | . 2 . 1 1 . 8 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . 1 . . Shots Hit Robots 515 | . 60 23 115 15 87 126 8 . 2 13 9 25 22 10 . Core Hits 274 | . 29 14 61 12 48 56 5 . 1 9 1 18 13 7 . Critical Hits 23 | . . . . . 1 1 . . . 7 1 9 2 2 . Critical Kills 7 | . . . . . . . . . . 2 . 5 . . . Critical Parts Destroyed 12 | . . . . . . 1 . . . 4 1 4 1 1 . Melee Attacks 179 | . . . 5 . 4 . 17 9 38 35 8 29 17 17 . Impact 11 | . . . 5 . 4 . 2 . . . . . . . . Slashing 168 | . . . . . . . 15 9 38 35 8 29 17 17 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 1 . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . . . Damage Inflicted 11584 | . 767 548 2485 714 1802 2418 175 . 139 334 137 582 636 847 . Guns 7391 | . 757 244 1219 284 1427 2418 136 . . 247 137 98 424 . . Cannons 705 | . . . 501 . . . . . . . . 54 . 150 . Explosions 2300 | . . 304 714 415 375 . . . . . . . . 492 . Melee 1112 | . . . . . . . 39 . 139 87 . 430 212 205 . Ramming 76 | . 10 . 51 15 . . . . . . . . . . . Kinetic 5345 | . 153 40 943 126 1211 2145 90 . . 247 137 152 85 16 . Thermal 1913 | . 305 111 441 94 216 273 . . . . . . 339 134 . Explosive 2008 | . . 193 627 321 375 . . . . . . . . 492 . Electromagnetic 1130 | . 299 204 423 158 . . 46 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1112 | . . . . . . . 39 . 139 87 . 430 212 205 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . 4 4 . . . . 1 . 1 2 . 3 . 3 3 Average Corruption 2 | . 3 4 . . . . 1 . 1 1 . 2 . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 71 | . 28 19 . . . . 5 . 2 6 . 6 . 5 . Message Errors 23 | . 6 5 . . . . 2 . 2 3 . 3 . 2 . Matter Fused 10 | . 3 5 . . . . . . . . . 1 . 1 . Heat Flow Errors 7 | . 5 2 . . . . . . . . . . . . . Energy Discharges 6 | . 3 1 . . . . . . . 1 . . . 1 . Data Loss (minor) 18 | . 8 4 . . . . 3 . . 2 . 1 . . . Targeting Errors 7 | . 3 2 . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 219 | . . . 11 31 . . . . 56 . . 3 . 118 . Projectiles 22 | . . . . . . . . . . . . . . 22 . Explosions 110 | . . . 1 31 . . . . . . . . . 78 . Melee 87 | . . . 10 . . . . . 56 . . 3 . 18 . Knockbacks 5 | . . . 1 . . . . . . . . 4 . . . Impact 1 | . . . 1 . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 264 | . . . 45 98 . 121 . . . . . . . . . Shots 5 | . . . 1 3 . 1 . . . . . . . . . Rammed 5 | . 1 . 3 1 . . . . . . . . . . . Targets Rammed 6 | . 1 . 4 1 . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 432 | . 432 192 265 45 99 117 44 . . 24 66 406 . . 11 Average Temperature 64 | . 110 59 50 22 37 26 25 . . 11 28 112 . . 8 Received Heat Transfer 1869 | . 201 111 348 57 279 549 90 18 . 27 54 . 18 18 99 Effects 6 | . 5 . . . . . . . . . . 1 . . . Shutdowns 2 | . 2 . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . Short Circuit 2 | . 2 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . 3 . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 5 . . . . . . . . . . . . Heat Transferred 3028 | . 700 50 856 50 370 447 . . . . . . 444 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 1 3 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Fac Fac Res Tes Res Qua Sec Peak Influence 1361 | . 235 80 530 246 243 1361 716 85 110 114 73 155 176 451 367 Initial 714 | . . 9 . 151 . 15 714 83 21 7 . 38 74 57 236 Average 229 | . 57 27 291 100 70 798 367 49 26 61 25 71 109 164 301 Maximum Alert Level 4 | . 1 . 2 1 1 4 3 . . . . . . 2 1 Low Security (%) 61 | 100 95 100 19 64 98 5 24 100 100 100 100 100 100 78 . Level 1 21 | . 4 . 61 35 1 10 37 . . . . . . 6 100 Level 2 8 | . . . 18 . . 26 18 . . . . . . 14 . Level 3 5 | . . . . . . 32 19 . . . . . . . . Level 4 3 | . . . . . . 24 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 1 4 . 1 . 2 1 . 4 . 1 1 2 3 Investigation 5 | . 2 . 1 . . . . 1 . . . . . . 1 Extermination 5 | . . . . . . . 1 . . 2 . 1 1 . . Reinforcement 12 | . 1 . 3 . 1 . 1 . . 2 . . . 2 2 Assault 1 | . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Fac Fac Res Tes Res Qua Sec Distress Signals 17 | . 3 . 6 . . . 2 . 1 1 . 2 1 . 1 Communications Jammed 13 | . . . . . 3 2 . . . . . . . 8 . Distress Signals 13 | . . . . . 3 2 . . . . . . . 8 . Times Spotted 284 | . 25 11 61 9 36 41 7 1 4 11 6 14 17 11 30 Peak Tracking Total 19 | . 4 4 6 5 5 6 2 1 4 5 7 4 7 4 19 Tactical Retreats 22 | . . 1 . . 1 7 . . 1 2 . 2 3 2 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Fac Fac Res Tes Res Qua Sec Traps Triggered 27 | . 7 . 3 . . 9 . . 2 . . 2 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Fac Fac Res Tes Res Qua Sec Machines Disabled 17 | . . . 1 . . 6 . . . . . 5 . 4 1 Max in Single Turn 2 | . . . . . . 1 . . . . . 1 . 2 1 Garrison Access 4 | . . . . . . . . . 1 2 . 1 . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Fac Fac Res Tes Res Qua Sec Machines Accessed 62 | . 8 . 12 2 10 . 4 2 3 5 1 7 . 6 2 Terminals 39 | . 6 . 9 1 7 . 3 . 1 1 . 5 . 4 2 Fabricators 3 | . . . . . . . 1 1 . 1 . . . . . Repair Stations 5 | . . . 1 . 1 . . . . . 1 1 . 1 . Recycling Units 5 | . 2 . . . . . . 1 1 1 . . . . . Scanalyzers 4 | . . . 2 . 1 . . . . . . . . 1 . Garrison Access 5 | . . . . . 1 . . . 1 2 . 1 . . . Total Hacks 207 | . 23 . 41 4 31 . 10 3 9 7 3 34 . 28 14 Successful 119 | . 14 . 24 1 22 . 5 3 4 3 2 18 . 16 7 Failed 87 | . 8 . 17 3 9 . 5 . 5 4 1 16 . 12 7 Catastrophic 16 | . . . 2 2 2 . 1 . . 2 . 3 . 3 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 115 | . 13 . 20 3 15 . 8 . 4 . . 23 . 17 12 Terminals 163 | . 20 . 31 3 27 . 8 . 4 2 . 31 . 23 14 Fabricators 6 | . . . . . . . 2 2 . 2 . . . . . Repair Stations 11 | . . . 2 . 2 . . . . . 3 2 . 2 . Recycling Units 9 | . 3 . . . . . . 1 4 1 . . . . . Scanalyzers 12 | . . . 8 . 1 . . . . . . . . 3 . Garrison Access 5 | . . . . . 1 . . . 1 2 . 1 . . . Terminal Hacks 54 | . 10 . 7 1 14 . 2 . . 1 . 9 . 6 4 Record 2 | . . . . . . . . . . . . . . 2 . Part Schematic 6 | . . . . . 3 . . . . . . 2 . . 1 Robot Analysis 7 | . 5 . 1 . . . . . . . . . . 1 . Prototype ID Bank 5 | . 2 . 2 . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . 1 . . 1 Branch Access Points 4 | . . . . . 1 . . . . 1 . 1 . . 1 Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . 1 . . . . . . . . . 1 Unreport Threat 7 | . 1 . 1 . 3 . 2 . . . . . . . . Locate Traps 7 | . 2 . 1 . 2 . . . . . . 1 . 1 . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . . Zone Layout 8 | . . . 2 . 1 . . . . . . 3 . 2 . Fabricator Hacks 3 | . . . . . . . 1 2 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . 1 1 . . . . . . . Repair Station Hacks 9 | . . . 2 . 2 . . . . . 2 2 . 1 . Scan Component 5 | . . . 1 . 1 . . . . . 1 1 . 1 . Repair 4 | . . . 1 . 1 . . . . . 1 1 . . . Recycling Unit Hacks 4 | . 1 . . . . . . 1 2 . . . . . . Report Inventory 3 | . 1 . . . . . . 1 1 . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . Scanalyzer 10 | . . . 8 . . . . . . . . . . 2 . Insert Component 5 | . . . 4 . . . . . . . . . . 1 . Analyze 5 | . . . 4 . . . . . . . . . . 1 . Garrison Access Hacks 5 | . . . . . 1 . . . 1 2 . 1 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Seal Access 4 | . . . . . . . . . 1 2 . 1 . . . Unauthorized Hacks 34 | . 3 . 7 . 5 . 2 . 1 . . 6 . 7 3 Terminals 32 | . 1 . 7 . 5 . 2 . 1 . . 6 . 7 3 Track 10 | . . . 2 . 2 . . . . . . 2 . 3 1 Assimilate 1 | . . . . . . . 1 . . . . . . . . Botnet 18 | . 1 . 5 . 3 . 1 . 1 . . 3 . 3 1 Detonate 1 | . . . . . . . . . . . . . . 1 . Operators 2 | . . . . . . . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . Used 2 | . . . . . 2 . . . . . . . . . . Hacking Detections 49 | . 5 . 12 1 9 . 4 1 2 2 1 5 . 5 2 Full Trace Events 3 | . . . 2 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . Matter 252 | . . . . . . . 252 . . . . . . . . Time 67 | . . . . . . . 67 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . . . . Part Schematics Acquired 10 | . . . 3 . 3 . . . . . . 2 . 1 1 Parts Built 2 | . . . . . . . . 2 . . . . . . . Matter 146 | . . . . . . . . 146 . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . Parts Repaired 4 | . . . 1 . 1 . . . . . 1 1 . . . Time 118 | . . . 26 . 26 . . . . . 22 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . Parts Scanalyzed 5 | . . . 4 . . . . . . . . . . 1 . Part Schematics Acquired 4 | . . . 3 . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Mat Gar Fac Fac Fac Fac Res Tes Res Qua Sec Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . 15 . . . . . . . . . Machine Destruction 15 | . . . . . . 15 . . . . . . . . . Attached 4 | . . . . . . . 4 . . . . . . . . Robots Rewired 1 | . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Fac Fac Res Tes Res Qua Sec Total Allies 13 | . . 2 . . . . 4 . . . . . . . 7 Largest Group 7 | . . 1 1 . . . 3 3 . . . . . . 7 Highest-Rated Group 100 | . . 31 31 . . . 90 90 . . . . . . 100 Highest-Rated Ally 31 | . . 31 31 . . . 30 30 . . . . . . 15 Total Orders 1 | . . . . . . . 1 . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . Ally Attacks 50 | . . . 23 . . . 7 5 . . . . . . 15 Total Damage 1009 | . . . 270 . . . 243 145 . . . . . . 351 Kills 9 | . . . 7 . . . 1 . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Fac Fac Res Tes Res Qua Sec Robot Analysis Total 7 | . 5 . 1 . . . . . . . . . . 1 . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Fac Fac Res Tes Res Qua Sec Turns Passed 15670 | 9 1825 815 3108 1102 1635 1999 1062 313 912 892 155 671 537 355 280 Spaces Moved 11534 | 8 956 399 1471 587 719 737 968 249 1721 1404 269 509 439 504 594 Core 202 | . 4 . . . . . . . . . . . 6 . 192 Treads 4243 | . 906 344 1006 587 719 557 . . . . . . 124 . . Legs 602 | 8 45 22 347 . . 180 . . . . . . . . . Wheels 152 | . 1 33 118 . . . . . . . . . . . . Hover 520 | . . . . . . . . . . . . 342 178 . . Flight 5815 | . . . . . . . 968 249 1721 1404 269 167 131 504 402 Fastest Speed 27 | 120 110 140 140 180 180 180 34 29 28 29 27 27 28 28 40 Average Speed 104 | 120 167 183 179 180 180 214 77 33 34 29 30 84 88 34 43 Slowest Speed 850 | 120 350 300 270 200 200 450 117 37 114 32 109 515 850 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . 3 . 1 9 . . . 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 1 98 80 90 97 62 98 20 7 27 25 6 45 10 53 37 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . 2 . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . Spaces Dug 143 | . . . 9 13 17 . 15 6 29 25 8 5 11 5 . Terrain Destroyed 403 | . . 35 36 40 32 80 15 6 29 27 8 5 11 79 . Melee 112 | . . . 4 . 4 . 15 6 29 25 8 5 11 5 . Projectile 7 | . . . . . . 4 . . . 2 . . . 1 . AOE 284 | . . 35 32 40 28 76 . . . . . . . 73 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Fac Fac Res Tes Res Qua Sec Total 14138 | 7 1083 449 1788 610 927 970 1246 465 1997 1805 316 675 534 653 613 Wait 1417 | . 25 9 102 3 77 81 195 194 199 348 24 61 1 96 2 Move 11484 | 7 955 398 1470 586 718 735 961 248 1718 1385 268 508 438 499 590 Hop 17 | . . . . . . . 3 . 1 9 . . . 2 2 Pick Up 120 | . 16 4 32 2 8 11 11 3 14 6 3 6 2 1 1 Fast Attach 119 | . 7 1 24 . 4 8 11 5 9 2 3 20 17 5 3 Attach 57 | . 3 6 6 1 3 6 9 1 2 3 . 9 6 2 . Detach 31 | . 1 . 2 . 1 1 4 . 3 1 . 10 4 4 . Swap 102 | . 15 4 21 1 21 5 11 3 3 5 5 5 3 . . Drop 157 | . 9 1 40 2 19 13 20 5 15 5 . 10 15 2 1 Fire 393 | . 51 21 82 13 72 97 5 . . 10 5 18 13 5 1 Melee 165 | . . . 5 . 4 . 16 6 33 31 8 28 17 17 . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . Crush 5 | . 1 . 3 1 . . . . . . . . . . . Escape Stasis 62 | . . . . . . 11 . . . . . . 18 20 13 Rewire 8 | . . 5 . 1 . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -3/Testing -2/Research -2/Quarantine -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 14) 906 | -10/Materials | Discovered new exit (range 16) 1283 | -10/Materials | Discovered new exit (range 11) 1302 | -10/Materials | Build established: Hauler-Mutant 1337 | -10/Materials | Central database locked down 1531 | -10/Materials | Discovered new exit (range 11) 1835 | -10/Materials | Entered Mines 1853 | -10/Mines | Discovered new exit (range 8) 1993 | -10/Mines | Core integrity fell below 50% 2487 | -10/Mines | Assembled infested the area 2490 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2524 | -10/Mines | Core integrity fell below 20% 2546 | -10/Mines | Discovered new exit (range 13) 2560 | -10/Mines | Lost 8 parts (2p3n3w) 2621 | -10/Mines | Met a Derelict testing a Signal Generator 2650 | -10/Mines | Entered Materials 2650 | -9/Materials | Accompanied by 1 ally 2650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3448 | -9/Materials | Discovered new exit (range 3) 3792 | -9/Materials | Repaired Lgt. Armor Plating 3813 | -9/Materials | Discovered new exit (range 15) 4241 | -9/Materials | Build established: Scavenger-Mutant 4390 | -9/Materials | Discovered new exit (range 16) 5207 | -9/Materials | Discovered new exit (range 16) 5505 | -9/Materials | Discovered new exit (range 16) 5733 | -9/Materials | Build established: Hauler-Mutant 5758 | -9/Materials | Entered Mines 6171 | -9/Mines | Discovered new exit (range 10) 6268 | -9/Mines | Discovered new exit (range 7) 6435 | -9/Mines | Learned 8 Materials zone layouts 6653 | -9/Mines | Found the Drone Emporium 6669 | -9/Mines | Found Prototype Device 6860 | -9/Mines | Entered Materials 6860 | -8/Materials | Evolved 2 slots: Utility x2 6861 | -8/Materials | Identified exit to Factory 7126 | -8/Materials | Repaired Lgt. Treads 7334 | -8/Materials | Discovered exit to Factory (range 19) 8493 | -8/Materials | Identified exit to Garrison 8495 | -8/Materials | Entered Garrison 8538 | -8/Garrison | Triggered checkpoint 8602 | -8/Garrison | Garrison Relay disabled 8730 | -8/Garrison | Phase Generator disabled 8788 | -8/Garrison | Triggered checkpoint 8894 | -8/Garrison | Triggered checkpoint 8971 | -8/Garrison | Core integrity fell below 50% 9011 | -8/Garrison | Lost 5 parts (1p3n1w) 9036 | -8/Garrison | Garrison Relay disabled 9231 | -8/Garrison | Discovered exit to Factory (range 19) 9531 | -8/Garrison | Triggered checkpoint 9594 | -8/Garrison | Triggered checkpoint 9708 | -8/Garrison | Garrison Relay disabled 9766 | -8/Garrison | Discovered exit to Factory (range 11) 9946 | -8/Garrison | Triggered checkpoint 10190 | -8/Garrison | Triggered checkpoint 10332 | -8/Garrison | Triggered checkpoint 10397 | -8/Garrison | Garrison Relay disabled 10440 | -8/Garrison | Discovered exit to Factory (range 15) 10484 | -8/Garrison | Installed Relay Interface Framework 10494 | -8/Garrison | Entered Factory 10494 | -7/Factory | Evolved 2 slots: Utility x2 10814 | -7/Factory | Build established: Mutant 10868 | -7/Factory | Discovered new exit (range 3) 10987 | -7/Factory | Discovered new exit (range 8) 11285 | -7/Factory | Discovered new exit (range 15) 11307 | -7/Factory | Fabricated L-41 Fighter? 11527 | -7/Factory | Build established: Assassin 11537 | -7/Factory | Identified exit to Factory 11556 | -7/Factory | Entered another Factory area 11556 | -6/Factory | Accompanied by 3 allies 11556 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11754 | -6/Factory | Fabricated Lgt. Nuclear Core (x2) 11837 | -6/Factory | Discovered new exit (range 12) 11868 | -6/Factory | Identified exit to Factory 11869 | -6/Factory | Entered another Factory area 11869 | -5/Factory | Evolved 2 slots: Utility x2 11924 | -5/Factory | Build established: Hacker-Scout 12694 | -5/Factory | Discovered new exit (range 4) 12695 | -5/Factory | Identified exit to Factory 12781 | -5/Factory | Entered another Factory area 12781 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12887 | -4/Factory | Identified exit to Upper Caves 12887 | -4/Factory | Identified exit to Armory 13029 | -4/Factory | Spotted B-86 Titan 13079 | -4/Factory | Build established: Hacker-Ninja 13666 | -4/Factory | Discovered new exit (range 13) 13670 | -4/Factory | Identified exit to Research 13673 | -4/Factory | Entered Research 13673 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13754 | -3/Research | Repaired Chainsword 13808 | -3/Research | Discovered new exit (range 3) 13826 | -3/Research | Identified exit to Testing 13828 | -3/Research | Entered Testing 13836 | -3/Testing | Found Prototype Device 13836 | -3/Testing | Identified AEGIS Remote Shield 14030 | -3/Testing | Lost 10 parts (2p4n2u2w) 14102 | -3/Testing | Found Prototype Ballistic Cannon 14102 | -3/Testing | Identified Perforator 14271 | -3/Testing | Found Prototype Hackware 14271 | -3/Testing | Identified Ghost Barrier 14400 | -3/Testing | Identified exit to Research 14451 | -3/Testing | Repaired Chainsword 14499 | -3/Testing | Entered Research 14499 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14568 | -2/Research | Build established: Hacker-Mutant 14668 | -2/Research | Lost 7 parts (1p4n1u1w) 14796 | -2/Research | Spotted B-90 Cyclops 15031 | -2/Research | Discovered new exit (range 8) 15036 | -2/Research | Entered Quarantine 15045 | -2/Quarantine | Found Alien Artifact 15045 | -2/Quarantine | Identified Core Reset Matrix 15045 | -2/Quarantine | Used Core Reset Matrix 15049 | -2/Quarantine | Detected hypermatrix surge 15049 | -2/Quarantine | Sensed 15 artifacts in vicinity 15222 | -2/Quarantine | Build established: Hacker-Ninja 15308 | -2/Quarantine | Found Matter Drive 15315 | -2/Quarantine | Lost 4 parts (2n2u) 15340 | -2/Quarantine | Scanned by Researcher 15357 | -2/Quarantine | Spotted Fortress 15388 | -2/Quarantine | Discovered new exit (range 7) 15391 | -2/Quarantine | Entered Section 7 15392 | -2/Section 7 | Sensed 17 artifacts in vicinity 15396 | -2/Section 7 | Lost 3 parts (1p1u1w) 15407 | -2/Section 7 | Found Core Reset Matrix 15409 | -2/Section 7 | Sensed 16 artifacts in vicinity 15576 | -2/Section 7 | Build established: Hacker-Mutant 15598 | -2/Section 7 | Spotted B-90 Cyclops 15605 | -2/Section 7 | Lost 4 parts (3n1w) 15610 | -2/Section 7 | Core integrity fell below 50% 15630 | -2/Section 7 | Identified exit to Access 15647 | -2/Section 7 | Spotted B-90 Cyclops 15654 | -2/Section 7 | Emitted hypermatrix ping 15658 | -2/Section 7 | Core integrity fell below 20% 15659 | -2/Section 7 | Assembled emerged from beneath the floor 15671 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 15654_ Emitted hypermatrix ping. 15654_ Slug penetrates A-15 Conveyor. 15654_ K-01 Serf cleans the Cloning Tubes. 15656_ Slug penetrates Wall. 15656_ Penetrated by Slug. 15657_ Slug penetrates Wall. 15658_ K-01 Serf cleans the Cloning Tubes. 15658_ W-44 Eye sends out distress signal. 15659_ A-15 Conveyor destroyed. 15659_ Slug penetrates B-90 Cyclops. 15660_ Slug penetrates Cloning Tubes. 15660_ K-01 Serf collects debris. 15662_ C-65 Expert calls for reinforcements. 15662_ ALERT: Hostile activity reported, dispatching reinforcements to area. 15663_ Slug penetrates Cloning Tubes. 15665_ C-30 ARC bursts open, deploying its payload. 15665_ H-88 Terminator unfolds itself. 15666_ Slug penetrates Wall. 15668_ Penetrated by Slug. 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"""?# """ """ "?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 43 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 8 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 40 Relay Coupler Types 114 Relay Coupler Value 3 Item Schematics ----------------- Adv. Phase Shifter | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Lgt. Nuclear Core | x2 | -6/Factory Alien Tech Used ----------------- Core Reset Matrix Matter Drive Achievements -------------- Alien Roots My Command Is Your Wish Nope Challenges ------------ None Game ------ Seed OpticalContainmentSuite Manual? 0 Play Time 03:28:46 Cumulative 40.8 hours Start 2020.10.11 @ 02:01:03 End 2020.10.11 @ 06:53:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 948d9734-84d4-45a7-9627-03f896ca0319