Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 16:03:24 Player: Copyrite Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (1055) 1055 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 6375 Bonus ------- Follower Combat Kills 70 Entered DSFs 500 Cogmind --------- Core Integrity 412/1150 Matter 269/300 Energy 100/100 System Corruption 0% Temperature Cool (21) Movement Core (1350) Ox26 Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Scrap Engine Huge Storage Unit Terrain Scan Processor Targeting Computer Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Advanced Heat Sink High-capacity Battery (250) Compact Matter Pod (150) Enhanced Optical Array Terrain Scanner Improved Target Analyzer Faulty Precision Energy Filter Improved Reaction Control System Improved Focal Shield Field Recycling Unit (0) Improved Remote Datajack Mining Laser Multitool Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission-Engine Core > --- PROPULSION ------- Hovering Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Structural Scanner Advanced Terrain Scanner Terrain Scan Processor Targeting Computer Targeting Computer Core Analyzer > --- WEAPON ----------- Powered Cannon Hpw. EM Proton Construct/C > --- INVENTORY -------- Advanced Heat Sink High-capacity Battery Compact Matter Pod Enhanced Optical Array Terrain Scanner Improved Target Analyzer Precision Energy Filter Improved Reaction Control System Improved Focal Shield Field Recycling Unit Improved Remote Datajack Mining Laser Multitool [Rating: 83] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Constructs Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Powered Cannon Ballistic Gun Barrage Gun Ballistic Cannon Constructs Special Weapon Mining Laser Build | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Slots Evolved 12 | . . . . 10 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 7 | . . . . 5 2 . Weapon 2 | . . . . 2 . . Parts Attached 42 | 6 7 16 3 5 3 2 Power 5 | 1 . 2 1 . . 1 Engine 4 | 1 . 2 1 . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 6 | 2 . 3 1 . . . Treads 3 | 2 . 1 . . . . Leg . | . . . . . . . Wheel 3 | . . 2 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 3 2 1 4 3 1 Device 8 | . 2 2 1 1 1 1 Storage 3 | 1 1 . . 1 . . Processor 4 | . . . . 2 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 4 9 . 1 . . Energy Gun 6 | 2 2 2 . . . . Energy Cannon 4 | . . 3 . 1 . . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 5 | . 2 3 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 18 | . . 5 . . . 13 Power 3 | . . 1 . . . 2 Propulsion 4 | . . 1 . . . 3 Utility 4 | . . 1 . . . 3 Weapon 7 | . . 2 . . . 5 Highest Loss Streak 9 | . . 4 . . . 9 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 84 | . 99 96 89 54 60 52 Engine 12 | . 14 14 14 8 5 2 Treads 8 | . 28 3 . . . . Wheel 11 | . . 24 18 1 . . Device 12 | . 13 13 14 11 15 8 Storage 12 | . 14 14 14 10 5 5 Processor 2 | . . . . 8 15 20 Energy Gun 8 | . 27 4 . . . . Energy Cannon 6 | . . 9 . 8 10 6 Ballistic Gun 1 | . . 1 14 . . . Special Weapon 5 | . . 10 14 . . . Naked Turns . | . . . . . . . Heaviest Build 157 | 12 48 57 55 157 118 123 Greatest Support 57 | 40 40 40 28 57 57 57 Greatest Overweight (x) 40 | . 1 2 1 18 2 40 Average Overweight (x) 1 | . . 1 1 3 2 2 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 Average Capacity 20 | 6 18 20 20 24 25 25 Most Carried 20 | 6 20 20 20 17 14 13 Average Carried 15 | 2 15 19 19 10 12 12 Final Capacity 25 | 8 20 20 20 25 25 25 Final Carried 20 | 6 20 20 19 15 12 13 Scrap Engine Consumption 53 | . . . . 42 . 11 Constructs Created 5 | . . . . 3 . 2 Constructs Modified 15 | . . . . 15 . . Class Distribution -------------------- 76% | Mutant 17% | Gunner 4% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Gunner | -5/Factory Gunner | -4/Factory Mutant | -4/DSF Resources | -11 -10 -10 -7 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac DSF Matter Collected 1113 | 246 167 168 100 332 . 100 Remotely . | . . . . . . . Salvage Created 2057 | . 332 143 289 1035 . 258 Parts 91 | . 25 8 10 31 . 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 19 | . . 19 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Combat Hostiles Destroyed 20 | . 8 3 1 6 . 2 Guns 12 | . 8 3 1 . . . Cannons 5 | . . . . 3 . 2 Classes Destroyed 11 | . 4 1 2 2 . 2 Worker 3 | . 2 . . 1 . . Builder 2 | . . . . 2 . . Recycler 7 | . . . 3 4 . . Watcher 2 | . 2 . . . . . Swarmer 3 | . 3 . . . . . Grunt 6 | . 5 . . 1 . . Sentry 2 | . . . 1 1 . . Specialist 1 | . . . . . . 1 Programmer 4 | . . . . 4 . . Heavy 1 | . . . . . . 1 Subdweller 3 | . . 3 . . . . Best Kill Streak 4 | . 4 2 4 3 . 1 Combat Bots Only 3 | . 3 2 1 2 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Hostile Shots Fired 319 | . 36 39 18 42 . 184 Missed 83 | . 8 13 7 14 . 41 Damage Taken 4142 | . 319 611 87 608 . 2517 Core 942 | . 46 90 25 43 . 738 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 176 | . . . . 176 . . Core Remaining (%) 76 | 100 . . 35 95 . . Volleys Fired 171 | . 35 68 14 35 . 19 Largest 2 | . 2 2 1 2 . 1 Hottest 140 | . 100 140 28 116 . 81 Shots Fired 263 | . 63 99 14 68 . 19 Gun 123 | . 56 51 14 2 . . Cannon 101 | . . 16 . 66 . 19 Launcher . | . . . . . . . Special 39 | . 7 32 . . . . Kinetic 25 | . . 2 14 2 . 7 Thermal 235 | . 63 97 . 64 . 11 Explosive . | . . . . . . . Electromagnetic 3 | . . . . 2 . 1 Robot Hit Streak 17 | . 10 17 5 16 . 6 Robot Miss Streak 3 | . 3 3 1 3 . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 146 | . 38 37 10 46 . 15 Core Hits 53 | . 21 8 4 15 . 5 Critical Kills 4 | . . . . 4 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . 3 4 . 4 . . Burn 7 | . 3 4 . . . . Meltdown 4 | . . . . 4 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3559 | . 545 443 210 1782 . 579 Guns 1223 | . 539 442 203 39 . . Cannons 2322 | . . . . 1743 . 579 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 14 | . 6 1 7 . . . Kinetic 461 | . . 13 203 39 . 206 Thermal 3002 | . 539 429 . 1698 . 336 Explosive . | . . . . . . . Electromagnetic 82 | . . . . 45 . 37 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 7 . . Average Corruption 4 | . . . . 4 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . 9 . . Message Errors 2 | . . . . 2 . . Matter Fused 2 | . . . . 2 . . Heat Flow Errors 1 | . . . . 1 . . Parts Fused 2 | . . . . 2 . . Data Loss (minor) 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 85 | . . . . 85 . . Projectiles 85 | . . . . 85 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . 3 . . . Shots . | . . . . . . . Rammed 4 | . 2 1 1 . . . Targets Rammed 4 | . 2 1 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 327 | . 327 54 26 237 . 66 Average Temperature 53 | . 86 20 10 40 . 26 Received Heat Transfer 849 | . 153 24 30 54 . 588 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . . 4 . . Combat Hostiles 3 | . . . . 3 . . Parts Melted 21 | . 4 3 . 14 . . Heat Transferred 4713 | . 1813 1554 . 1050 . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Peak Influence 180 | . 124 . 180 145 60 42 Initial 180 | . . . 180 56 55 42 Average 56 | . 46 . 161 57 55 24 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . . 2 . 1 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . 2 . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 14 43 1 10 . 7 Peak Tracking Total 5 | . 3 4 1 3 . 5 Tactical Retreats 2 | . . 2 . . . . Traps | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Traps Triggered 7 | . 1 2 . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac DSF Machines Disabled 3 | . . 2 . . . 1 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Machines Accessed 14 | . 9 1 3 . 1 . Terminals 10 | . 8 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 54 | . 36 9 6 . 3 . Successful 31 | . 19 9 2 . 1 . Failed 23 | . 17 . 4 . 2 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 23 | . 22 . 1 . . . Terminals 38 | . 34 . 1 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 2 . 5 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 10 9 . . 1 . Record 8 | . . 8 . . . . Prototype ID Bank 2 | . 2 . . . . . Open DSF 1 | . . . . . 1 . Terminal Index 1 | . 1 . . . . . Alert Level 3 | . 3 . . . . . Recall Investigation 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 8 . . . . . Terminals 8 | . 8 . . . . . Assimilate 3 | . 3 . . . . . Botnet 4 | . 4 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 7 . 3 . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Total Allies 11 | . 1 10 . . . . Largest Group 8 | . 1 8 4 . . . Highest-Rated Group 152 | . 10 152 76 . . . Highest-Rated Ally 19 | . 10 19 19 . . . Total Orders . | . . . . . . . Ally Attacks 40 | . . 30 10 . . . Total Damage 478 | . . 358 120 . . . Kills 5 | . . 5 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac DSF Turns Passed 6143 | 93 1432 2603 241 1589 12 173 Spaces Moved 3058 | 53 520 1845 173 414 7 46 Core 10 | 5 . . . 3 . 2 Treads 677 | 48 520 109 . . . . Legs . | . . . . . . . Wheels 1985 | . . 1736 173 76 . . Hover 250 | . . . . 199 7 44 Flight 136 | . . . . 136 . . Fastest Speed 50 | 50 160 105 105 148 148 106 Average Speed 171 | 149 229 121 111 341 148 216 Slowest Speed 2050 | 160 240 240 115 950 148 2050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 95 92 40 12 . 38 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 9 | . . 9 . . . . Spaces Dug 1 | . 1 . . . . . Terrain Destroyed 14 | . 3 . . 9 . 2 Melee . | . . . . . . . Projectile 14 | . 3 . . 9 . 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Total 3640 | 64 677 2037 215 538 9 100 Wait 237 | . 92 75 1 62 . 7 Move 3052 | 52 519 1844 172 413 6 46 Hop . | . . . . . . . Pick Up 61 | 6 17 18 10 10 . . Fast Attach 11 | 6 1 1 1 1 . 1 Attach 11 | . . 4 . 4 3 . Detach 1 | . . . . 1 . . Swap 20 | . 6 11 2 . . 1 Drop 46 | . 5 15 14 12 . . Fire 171 | . 35 68 14 35 . 19 Melee . | . . . . . . . Ram 2 | . . 1 1 . . . Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis 26 | . . . . . . 26 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory -4/Factory -4/DSF History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 839 | -10/Materials | Discovered new exit (range 11) 1098 | -10/Materials | Discovered new exit (range 7) 1519 | -10/Materials | Discovered new exit (range 3) 1526 | -10/Materials | Entered Subcaves 1526 | -10/Subcaves | Accompanied by 1 ally 1882 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1895 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1898 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1966 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2037 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2049 | -10/Subcaves | Discovered new exit (range 4) 2057 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2086 | -10/Subcaves | Learned location of Zion (-6) 2086 | -10/Subcaves | Met a Zionite searching for "candidates" 2172 | -10/Subcaves | Visited triangular shrine 2182 | -10/Subcaves | Found Prototype Device 2183 | -10/Subcaves | Identified V3-11A's Pendant 2188 | -10/Subcaves | Befriended Subdweller 2394 | -10/Subcaves | Disturbed a concealed Subdweller 2403 | -10/Subcaves | Befriended Subdweller 2538 | -10/Subcaves | Befriended Subdweller 3203 | -10/Subcaves | Befriended Subdweller 3203 | -10/Subcaves | Befriended Subdweller 3284 | -10/Subcaves | Core integrity fell below 50% 3288 | -10/Subcaves | Befriended Subdweller 3288 | -10/Subcaves | Befriended Subdweller 3299 | -10/Subcaves | Shifting Twisted Machinery released Multitool 3349 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3363 | -10/Subcaves | Befriended Subdweller 3715 | -10/Subcaves | Visited 4L-MR0's lab 3759 | -10/Subcaves | Found Powered Cannon 3922 | -10/Subcaves | Discovered new exit (range 10) 3962 | -10/Subcaves | Lost 3 allies 3963 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4003 | -10/Subcaves | Befriended Subdweller 4006 | -10/Subcaves | Discovered new exit (range 16) 4013 | -10/Subcaves | Befriended Subdweller 4129 | -10/Subcaves | Entered Recycling 4129 | -7/Recycling | Accompanied by 4 allies 4132 | -7/Recycling | Found Scrap Engine 4317 | -7/Recycling | Lost 4 allies 4356 | -7/Recycling | Discovered new exit (range 13) 4370 | -7/Recycling | Entered Factory 4370 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 4453 | -5/Factory | Attached Powered Cannon, gained temporary slot: Power 5038 | -5/Factory | Build established: Gunner 5892 | -5/Factory | Discovered new exit (range 14) 5959 | -5/Factory | Entered another Factory area 5959 | -4/Factory | Evolved 2 slots: Utility x2 5970 | -4/Factory | Identified exit to DSF 5971 | -4/Factory | Entered DSF 6033 | -4/DSF | Additional patrols routed to DSF 6120 | -4/DSF | Lost 9 parts (1p3n2u3w) 6141 | -4/DSF | Core integrity fell below 50% 6144 | -4/DSF | Self-destructed Last Messages --------------- C-30 ARC bursts open, deploying its payload. H-77 Assassin unfolds itself. Slug penetrates Wall. Slug penetrates Matter Repository. Penetrated by Slug. Arm. Scrap Engine destroyed. Scrap Engine core remains intact and functional. Penetrated by Slug. Slug penetrates Wall. Hpw. Ballistic Gauss Construct/C destroyed. Scrap Engine damaged due to network destabilization (-8). Penetrated by Slug. Slug penetrates Wall. Hpw. EM Proton Construct/C destroyed. Scrap Engine damaged due to network destabilization (-9). Penetrated by Slug. Slug penetrates Wall. Rnf. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????#?#?####"#######?#?? | | ??????????????###?#######"#####?????# | | ?????????????? ##?######"""""##?#???? | | ???????????!!!!#!!!#!!##"""""#####??? | | ??????????? ""##"##??# | | ??????????? """""##??? | | ?????????????###!!!#!!## ""#####??# | | ?????????????### ? # ### #######??? | | ???????????????#??####### ####????#? | | ????????????????#??#?##!! !##??#??#? | | ????????????? ??????###!! !##????#?? | | ?????????????????##??#### #####?##?? | | ????????????????####?##!! !###?###?# | | ??????????? ? ??##?###!! !###???#?# | | ????????? ?????##?#####!! !####?#?## | | ?????????#?????###?###### ####???##? | | ????????#?????##|||# ## !##?#??#? | | ????????#? ?? ##|||# ## !!##?##?#? | | ????? ??? ??? % ####?#?? | | ??????? ? ?? % #####??? | | ??????? ????? ###?#??# | | ????????? ??? ##!!!#!!!##%h!!##??#??? | | ?????????????###!? #!!!##hg!!##????#? | | ?????????? ??####?####;## #######??# | | ?????#??? ??? ???#####;g! ###??##?# | | ???????#???? ? ???#??##g!@= #???????# | | ???????? ??? ??????####! !! #???#??## | | ??????#??? ? #?#??##?##!;!%##??????## | | ???????? ?? ?????###?##!! ##?##???? | | ??????#?? ?? ???#?#???# % ##?#????? | | ???????? ??? ???????#?##;% ###???#??? | | ????????#?? #?# ?????###[ ###?##???? | | ???????#?#?????#? ?#???#[%!""#??????? | | ?????????? ??????? * """""????? | | ?????????? ? ?? %%%"##"????? | | ???????????????# # ##"%%%"#?#?#??# | | ??????#????????##?####?#"%"""##?????? | | ??????????#????#???????##%####???#??# | | ????????#????##??????#?##%#?#??##??#? | | ??????????#???##?????##??%"?##?###??? | | ?????????????????#?#?????##?##??##??? | | ?????????#?????#???#????###?#?????#?? | | ????????????##??????????#?#?????#??#? | | ????????????????????????###?????????? | | ???????????#???????#???????#?????#??? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 50 Energy Generation 37 Energy Capacity 416 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Evasion (%) 40 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicRocketAutogun Manual? 0 Play Time 00:49:56 Cumulative 39.8 hours Start 2024.04.21 @ 15:08:09 End 2024.04.21 @ 16:03:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ec7f48a7-ea93-49a2-a052-afcfce45ff6c