Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.22 @ 19:23:52 Player: N.W.L Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (298) 1490 Value Destroyed (10325) 10325 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (3348) 3348 TOTAL SCORE: 21063 Bonus ------- High Alert Combat Kills 1790 Follower Combat Kills 462 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -804 Cogmind --------- Core Integrity 0/850 Matter 48/300 Energy 98/100 System Corruption 8% Temperature Cool (18) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Transmission Jammer Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (2) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- XL Autogun Array Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Transmission Jammer Layered Medium Armor Plating Hacking Suite Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Mass Driver Remote Datajack > --- INVENTORY -------- Armored Treads Cooling System Seismic Detector Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Advanced Trap Extractor Long-range Proton Cannon Firepult XL Autogun Array Heavy Mass Driver Smartbomb Launcher Datajack Remote Datajack Plasma Cutter Heavy Mace [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . 1 . . . . 1 . Utility 4 | . . . 2 . . . . . 1 . . . . 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 215 | 4 13 7 38 3 8 1 32 31 10 4 13 3 12 22 14 Power 12 | . 1 . 2 . . . 4 1 . . 1 . 2 . 1 Engine 9 | . 1 . 2 . . . 3 . . . 1 . 1 . 1 Core 2 | . . . . . . . 1 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . Propulsion 38 | 2 1 . 11 . 2 . 6 3 5 2 . . . 6 . Treads 27 | 2 1 . 10 . . . 2 3 5 2 . . . 2 . Leg 9 | . . . . . 2 . 4 . . . . . . 3 . Wheel 1 | . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . Utility 57 | . 8 1 11 1 2 . 6 2 3 1 6 1 3 9 3 Device 21 | . 3 1 3 1 . . 1 2 . 1 4 . 1 3 1 Storage 1 | . 1 . . . . . . . . . . . . . . Processor 3 | . 2 . . . . . . . . . 1 . . . . Hackware 12 | . . . 2 . . . 1 . 2 . 1 1 1 2 2 Protection 20 | . 2 . 6 . 2 . 4 . 1 . . . 1 4 . Artifact . | . . . . . . . . . . . . . . . . Weapon 108 | 2 3 6 14 2 4 1 16 25 2 1 6 2 7 7 10 Energy Gun 11 | 1 1 1 4 . . . 1 1 . . . . 1 . 1 Energy Cannon 18 | . . . 4 2 . . 4 4 . 1 . . . 2 1 Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . Ballistic Cannon 45 | . 2 3 2 . 2 . 9 14 . . 5 1 2 3 2 Launcher 13 | . . 1 4 . . 1 2 2 . . . . . 1 2 Special Weapon 8 | . . . . . . . . . 1 . . 1 2 1 3 Impact Weapon 9 | . . . . . 1 . . 3 1 . 1 . 2 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . 1 . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 2 . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . 1 . . . . 1 System Corruption 12 | . . . . . . . . . . 8 . . . . 4 Parts Lost 37 | . 2 1 7 . . . . 2 . . . . 1 11 13 Power 6 | . . 1 1 . . . . 1 . . . . 1 1 1 Propulsion 11 | . . . 2 . . . . . . . . . . 4 5 Utility 11 | . 2 . 2 . . . . . . . . . . 4 3 Weapon 9 | . . . 2 . . . . 1 . . . . . 2 4 Highest Loss Streak 11 | . 1 1 5 . . . . 1 . . . . 1 7 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 88 98 100 100 100 99 98 100 86 83 84 83 76 82 Engine 6 | . 12 3 10 11 11 11 7 . . . 5 7 4 1 4 Core 1 | . . . . . . . 1 8 7 7 1 . . . . Treads 17 | . 27 28 21 22 16 . 4 10 30 24 15 15 15 16 4 Leg 6 | . . . . . 5 22 22 16 . . . . . 1 16 Device 11 | . 8 7 16 9 11 11 9 10 15 22 20 11 7 11 11 Storage 10 | . 10 14 11 11 11 11 9 9 7 7 7 7 7 6 5 Hackware 5 | . . . 8 1 . . 1 9 10 7 9 18 17 14 14 Protection 9 | . 6 6 7 22 22 22 16 7 3 . . . 4 4 4 Energy Gun 4 | . 4 10 9 . . . . 1 5 . . . 5 . . Energy Cannon 4 | . . . 9 1 . . 7 8 . 6 . . . . . Ballistic Gun 1 | . 4 10 . . . . . . . . . . . . . Ballistic Cannon 11 | . 19 6 1 20 . 21 19 15 7 7 21 21 6 5 4 Peak Build Rating 81 | 4 9 10 27 22 43 43 60 71 56 77 77 67 74 81 65 Average Rating 36 | 2 7 9 23 20 25 42 57 58 51 68 67 66 66 69 55 On Entrance 41 | . 4 8 10 22 22 42 43 59 45 56 77 67 67 74 61 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 132 | 3 94 94 109 114 114 112 122 117 111 119 119 117 131 132 118 Greatest Support 160 | 40 40 40 40 40 60 60 75 60 80 140 140 140 140 160 45 Greatest Overweight (x) 12 | . 2 2 5 2 3 1 5 5 1 1 . . . 12 3 Average Overweight (x) 1 | . 1 2 2 2 1 1 1 1 1 . . . . 1 1 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 20 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | . 13 22 25 23 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 9 19 24 22 24 25 24 24 24 24 24 25 24 22 20 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | . 12 22 21 23 25 25 25 25 25 25 25 25 25 22 4 Class Distribution -------------------- 32% | Mutant 29% | Scavenger-Mutant 13% | Tank 8% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Skirmisher | -8/Garrison Scavenger-Tank | -7/Factory Gunner | -7/Waste Scavenger-Gunner | -7/Factory Hacker-Gunner | -7/Storage Bothacker-Mutant | -7/Garrison Bothacker-Tank | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Gar Matter Collected 6908 | 76 734 305 538 207 141 158 922 1262 107 205 203 313 574 922 241 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10249 | . 875 642 1780 356 . 120 1407 1233 76 1465 218 62 426 1440 149 Parts 555 | . 65 26 141 15 . 12 88 76 2 7 20 2 15 70 16 Haulers Intercepted 12 | . 2 . 5 . . . 5 . . . . . . . . Recyclers Shooed 8 | . . 2 5 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Gar Combat Hostiles Destroyed 206 | . 22 5 38 7 . 7 29 39 1 5 4 1 13 26 9 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 31 | . 4 3 13 . . . . . 1 . . . 10 . . Cannons 122 | . 18 . 15 7 . 3 24 30 . . 4 1 3 17 . AOE 39 | . . 2 9 . . 4 4 8 . . . . . 5 7 Classes Destroyed 20 | . 7 . 5 . . 1 1 3 . 1 . . . 1 1 Worker 21 | . 2 . 3 1 . . 5 . 1 . . . . 9 . Builder 12 | . . . 4 . . . 1 . . . . . . 7 . Tunneler 8 | . 2 2 2 . . . 2 . . . . . . . . Hauler 12 | . 2 . 5 . . . 5 . . . . . . . . Recycler 16 | . 2 7 1 2 . . . . . . . . . 4 . Operator 7 | . . . 5 . . . 1 . . . . 1 . . . Watcher 15 | . 3 . 5 . . . 4 . . . 2 . . 1 . Swarmer 58 | . 6 2 14 1 . 4 8 10 . . . . 6 3 4 Cutter 3 | . . . . . . . . . . . . . . . 3 Grunt 97 | . 16 3 16 6 . 1 13 17 1 . . 1 5 16 2 Brawler 4 | . . . 1 . . 1 1 1 . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . Sentry 19 | . . . 6 . . . 5 5 . . 1 . 1 1 . Specialist 2 | . . . . . . . . . . . . . . 2 . Hunter 5 | . . . . . . 1 1 . . . 1 . 1 1 . Programmer 8 | . . . . . . . . 4 . . 2 . 1 1 . Heavy 2 | . . . . . . . 1 . . . . . . 1 . Behemoth 2 | . . . . . . . . 1 . . . . . 1 . Compactor 5 | . . . . . . . . . . 5 . . . . . Best Kill Streak 17 | . 4 2 14 3 . 4 7 6 1 3 2 1 4 17 4 Combat Bots Only 9 | . 3 2 9 3 . 4 5 6 1 3 2 1 4 8 4 Max Kills in Single Turn 6 | . 1 1 3 1 . 2 4 3 1 1 1 1 2 6 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 . . 2 2 3 . . . . . 3 3 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Gar Hostile Shots Fired 1121 | . 102 25 194 24 . 16 84 113 9 . 21 14 67 255 197 Missed 324 | . 30 10 48 5 . 5 26 30 2 . 6 8 10 65 79 Damage Taken 10816 | . 715 173 1723 280 . 160 787 1199 107 2 209 101 744 3287 1329 Core 1536 | . 91 19 237 62 . 10 86 27 16 . 50 17 69 484 368 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 77 | . . . . . . . . . . . . . . 77 . Regen/Repaired (Parts) 1255 | . 133 . 227 . . . . . . . . . . 815 80 Core Remaining (%) 67 | 100 . 56 . . . 22 . 79 . . . . 78 . . Volleys Fired 699 | . 73 51 121 25 . 15 100 84 19 9 26 12 53 92 19 Largest 3 | . 2 2 2 2 . 2 3 3 1 1 3 1 3 1 1 Hottest 250 | . 70 70 143 120 . 78 168 250 65 250 157 61 176 250 75 Shots Fired 1207 | . 146 99 206 50 . 28 220 206 19 9 31 11 70 93 19 Gun 239 | . 42 69 86 . . . . . 9 . . . 30 . 3 Cannon 900 | . 104 27 110 50 . 26 216 200 . 9 31 10 34 79 4 Launcher 33 | . . 3 10 . . 2 4 6 . . . . . 4 4 Special 35 | . . . . . . . . . 10 . . 1 6 10 8 Kinetic 646 | . 125 62 26 46 . 26 83 120 . 3 31 10 34 76 4 Thermal 484 | . 21 34 170 4 . . 133 80 . 6 . . 30 3 3 Explosive 25 | . . 3 2 . . 2 4 6 . . . . . 4 4 Electromagnetic 17 | . . . 8 . . . . . 9 . . . . . . Robot Hit Streak 19 | . 9 19 11 4 . 3 10 9 6 7 4 7 7 16 5 Robot Miss Streak 6 | . 6 2 6 3 . 4 5 4 3 2 3 3 3 3 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 647 | . 78 68 116 24 2 12 106 87 12 4 16 5 41 66 10 Core Hits 370 | . 38 23 71 12 . 10 61 57 2 6 8 3 27 44 8 Critical Kills 7 | . 1 . . . . . . . . . 5 1 . . . Critical Parts Destroyed 9 | . . 1 . . . . . . 1 . 6 1 . . . Critical Strikes 58 | . 8 2 5 1 . 1 3 5 1 . 11 3 3 15 . Burn 8 | . 3 1 4 . . . . . . . . . . . . Destroy 15 | . 1 1 . . . . . . . . 11 2 . . . Blast 34 | . 4 . 1 1 . 1 3 5 . . . 1 3 15 . Smash 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 44 | . . . . . 2 . . 16 2 . 3 . 8 . 13 Impact 39 | . . . . . . . . 13 2 . 3 . 8 . 13 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 2 . . 3 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22872 | . 1496 1151 3592 556 . 472 3526 3082 222 752 301 110 830 5960 822 Guns 2910 | . 353 694 1228 . . . . . 92 . . . 505 . 38 Cannons 14949 | . 1121 270 1426 537 . 216 3044 2513 . 281 301 110 325 4728 77 Explosions 4555 | . . 164 880 . . 254 397 569 . 471 . . . 1232 588 Melee 243 | . . . . . . . . . 124 . . . . . 119 Ramming 215 | . 22 23 58 19 . 2 85 . 6 . . . . . . Kinetic 11455 | . 1294 607 421 537 . 216 1364 1586 . . 301 110 325 4617 77 Thermal 7303 | . 180 357 2403 . . . 1680 988 . 752 . . 505 400 38 Explosive 3196 | . . 164 342 . . 254 397 508 . . . . . 943 588 Electromagnetic 460 | . . . 368 . . . . . 92 . . . . . . Impact 243 | . . . . . . . . . 124 . . . . . 119 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . 1 1 1 1 . 3 . 36 36 36 37 4 8 Average Corruption 9 | . . . 1 1 1 1 . 2 . 17 36 36 36 3 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 244 | . . . 14 15 8 7 . 31 . 8 56 15 65 5 20 Message Errors 53 | . . . 2 5 1 2 . 10 . 3 14 3 11 . 2 Matter Fused 62 | . . . 4 2 3 3 . 8 . 1 12 5 14 2 8 Heat Flow Errors 29 | . . . 1 4 1 . . 5 . 1 7 . 8 1 1 Energy Discharges 29 | . . . 3 1 . 1 . 4 . 2 7 1 8 . 2 Parts Fused 4 | . . . 1 . . . . 1 . . 1 . . . 1 Data Loss (minor) 36 | . . . 2 2 1 1 . 1 . . 9 2 12 1 5 Data Loss (major) 8 | . . . . 1 . . . . . 1 1 1 3 . 1 Misfires 10 | . . . . . . . . 2 . . 4 . 3 1 . Alerts 7 | . . . . . 2 . . . . . . 1 4 . . Misdirections 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 5 | . . . 1 . . . . . . . 1 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1080 | . 32 . 29 15 . 5 104 116 124 . . . . 612 43 Projectiles 703 | . 32 . 6 15 . 5 54 23 . . . . . 568 . Explosions 250 | . . . 23 . . . 50 93 . . . . . 44 40 Melee 127 | . . . . . . . . . 124 . . . . . 3 Knockbacks 87 | . 16 5 5 3 . 3 6 15 . . 2 2 3 27 . Impact 1 | . . 1 . . . . . . . . . . . . . Kinetic 77 | . 15 4 5 2 . 2 5 15 . . 2 2 3 22 . Secondary 9 | . 1 . . 1 . 1 1 . . . . . . 5 . Self-Inflicted Damage 151 | . . 18 . . . 8 . 12 . 2 . . . . 111 Shots 9 | . . 2 . . . 1 . 1 . 1 . . . . 4 Rammed 18 | . 1 5 9 2 . . . . 1 . . . . . . Targets Rammed 25 | . 2 5 10 2 . 1 4 . 1 . . . . . . Kicked 5 | . . . . . . 1 4 . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . . . . . Highest Temperature 434 | . 185 162 312 246 119 54 316 434 . 140 166 30 388 415 163 Average Temperature 68 | . 47 63 71 70 63 18 82 70 . 66 71 11 119 58 40 Received Heat Transfer 3289 | . 237 72 705 168 . . 252 432 18 . 6 39 123 943 294 Effects 7 | . . . 1 . . . 3 3 . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . 1 . . . . 1 . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . 3 . Total Turns 27 | . . . . . . . . . . . . . . 27 . Longest Duration 18 | . . . . . . . . . . . . . . 18 . Robots Corrupted 2 | . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 Parts Fried 3 | . . . 2 . . . . . . . . . . . 1 Impact Corruptions 4 | . . . . . . . . . 1 . . . . 2 1 Robots Melted 11 | . . . 1 . . . 1 1 . 5 . . . 3 . Combat Hostiles 11 | . . . 1 . . . 1 1 . 5 . . . 3 . Parts Melted 54 | . 2 1 7 . . . 4 3 . 20 . . . 17 . Heat Transferred 17625 | . 729 1110 4547 . . . 2701 1579 . 3520 . . 1125 2240 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Gar Peak Influence 2403 | . 369 162 553 361 . 107 638 2403 1317 430 433 222 963 890 848 Initial 1261 | . . 100 5 215 . . . 229 1261 428 287 57 144 505 623 Average 352 | . 191 25 215 130 . 41 179 1257 1232 426 269 100 529 651 710 Maximum Alert Level 5 | . 1 . 2 1 . . 2 5 4 2 2 1 3 3 3 Low Security (%) 49 | 100 47 100 53 75 . 100 59 . . . 22 86 11 . . Level 1 21 | . 52 . 23 24 . . 20 19 . . 73 13 18 . . Level 2 16 | . . . 23 . . . 19 11 . 100 4 . 54 75 31 Level 3 4 | . . . . . . . . 11 . . . . 15 25 68 Level 4 4 | . . . . . . . . 17 100 . . . . . . Level 5 4 | . . . . . . . . 40 . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 5 1 8 . . . 6 . . . 2 2 . 6 . Investigation 11 | . 5 1 2 . . . 3 . . . . . . . . Extermination 3 | . . . . . . . . . . . 2 . . 1 . Reinforcement 13 | . . . 5 . . . 3 . . . . 1 . 4 . Assault 1 | . . . 1 . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Gar Distress Signals 8 | . 3 . 3 . . . 1 . . . . . . 1 . Communications Jammed 11 | . . . . . . . . . . . . . . 11 . Distress Signals 10 | . . . . . . . . . . . . . . 10 . Times Spotted 273 | . 27 6 56 9 . 7 38 37 8 5 6 6 20 33 15 Peak Tracking Total 8 | . 4 2 5 3 . 2 5 8 5 3 2 5 6 7 6 Tactical Retreats 15 | . 1 . 1 . . . . 8 . . . 1 2 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Gar Traps Triggered 22 | . 1 . 3 . . . 4 12 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Gar Machines Disabled 25 | . 1 . 6 . . . 4 6 . . . 1 5 . 2 Max in Single Turn 3 | . 1 . 1 . . . 3 1 . . . 1 1 . 1 Garrison Relay 10 | . . . . . . . . 5 . . . . 4 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Gar Machines Accessed 51 | . 10 1 8 . 2 . 9 4 1 . 4 3 4 5 . Terminals 31 | . 7 . 5 . . . 5 4 . . 3 1 4 2 . Fabricators 3 | . . . . . . . . . 1 . 1 . . 1 . Repair Stations 4 | . 1 . 2 . . . . . . . . 1 . . . Recycling Units 6 | . 2 . 1 . . . 2 . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . 1 . Total Hacks 147 | . 33 1 24 . 2 . 29 10 5 . 16 6 7 14 . Successful 84 | . 20 1 18 . 2 . 16 2 4 . 8 3 3 7 . Failed 62 | . 12 . 6 . . . 13 8 1 . 8 3 4 7 . Catastrophic 10 | . 3 . . . . . 3 3 . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 65 | . 23 . 14 . 1 . 5 . 4 . 10 . 1 7 . Terminals 92 | . 21 . 14 . . . 18 10 . . 14 1 7 7 . Fabricators 11 | . . . . . . . . . 5 . 2 . . 4 . Repair Stations 11 | . 3 . 5 . . . . . . . . 3 . . . Recycling Units 22 | . 9 . 5 . . . 6 . . . . . . 2 . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . Garrison Access 6 | . . . . . . . 3 . . . . 2 . 1 . Terminal Hacks 27 | . 3 1 3 . 2 . 9 2 . . 3 . 3 1 . Record 2 | . . . 1 . 1 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . . . . . 1 . Open Door 3 | . . 1 . . . . . 1 . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . 1 . . Terminal Index 2 | . . . . . . . 1 . . . 1 . . . . Alert Level 5 | . 1 . 1 . . . 3 . . . . . . . . Unreport Threat 4 | . . . 1 . . . 3 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . 1 . Network Status 2 | . . . . . . . . . 1 . . . . 1 . Repair Station Hacks 7 | . 2 . 4 . . . . . . . . 1 . . . Scan Component 4 | . 1 . 2 . . . . . . . . 1 . . . Repair 3 | . 1 . 2 . . . . . . . . . . . . Recycling Unit Hacks 8 | . 4 . 1 . . . 2 . . . . . . 1 . Retrieve Matter 3 | . 3 . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . 1 . . . 2 . . . . . . 1 . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . 2 . 1 . Unlock Access 3 | . . . . . . . 1 . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks 34 | . 11 . 10 . . . 2 . 3 . 5 . . 3 . Terminals 20 | . 8 . 7 . . . . . . . 4 . . 1 . Botnet 2 | . 1 . 1 . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . . . . . 1 . . 1 . Skim 14 | . 6 . 5 . . . . . . . 3 . . . . Fabricators 6 | . . . . . . . . . 3 . 1 . . 2 . Report 2 | . . . . . . . . . 1 . . . . 1 . Liberate 2 | . . . . . . . . . 1 . 1 . . . . Haulers 2 | . . . . . . . . . 1 . . . . 1 . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . Patch 2 | . 1 . 1 . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . Tunnel 4 | . 2 . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 44 | . 9 . 8 . . . 9 4 1 . 4 3 2 4 . Full Trace Events 6 | . 1 . . . . . 1 3 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . . . . . . . Time 102 | . 26 . 76 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter 216 | . 216 . . . . . . . . . . . . . . Retrieved Components 17 | . 3 . 10 . . . 3 . . . . . . 1 . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . 1 . . Robots Hacked 23 | . . . . . 2 . . . 5 . . 1 5 7 3 Non-combat 7 | . . . . . 1 . . . 2 . . . . 4 . Combat 16 | . . . . . 1 . . . 3 . . 1 5 3 3 Robot Hacks Applied 26 | . . . . . 2 . . . 8 . . 1 5 7 3 parse_system 2 | . . . . . 2 . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . 2 . ignore_parts 2 | . . . . . . . . . 1 . . . . 1 . find_garrison 2 | . . . . . . . . . 1 . . . . 1 . disrupt_area 1 | . . . . . . . . . . . . . . 1 . spike_heat 3 | . . . . . . . . . 3 . . . . . . amplify_resonance 5 | . . . . . . . . . 1 . . . 3 . 1 wipe_record 1 | . . . . . . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . . . . . 1 . . formatsys_low 1 | . . . . . . . . . . . . . . 1 . formatsys_high 5 | . . . . . . . . . 1 . . 1 1 . 2 Relay Couplers Released 44 | . . . . . . . . 24 . . . . 15 . 5 Machine Destruction 40 | . . . . . . . . 20 . . . . 15 . 5 Programmers 4 | . . . . . . . . 4 . . . . . . . Attached 8 | . . . . . . . . . 2 . . 1 1 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 2 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Gar Total Allies 15 | . . . . 3 . . . 2 2 1 . 1 3 1 2 Largest Group 3 | . . . . 3 2 2 . 2 2 2 . 1 2 1 2 Highest-Rated Group 64 | . . . . 40 32 32 . 59 61 63 . 32 52 23 64 Highest-Rated Ally 39 | . . . . 16 16 16 . 39 32 32 . 32 32 23 32 Total Orders 3 | . . . . 1 . . . . . . . . . 1 1 STAY 1 | . . . . 1 . . . . . . . . . . . AID 2 | . . . . . . . . . . . . . . 1 1 Ally Attacks 89 | . . . . 13 . 16 . 5 14 21 . 6 8 . 6 Total Damage 2045 | . . . . 137 . 119 . 32 480 540 . 275 153 . 309 Kills 19 | . . . . 3 . 2 . 1 7 1 . 3 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Gar Turns Passed 25813 | 59 2446 3154 5522 1727 1096 833 3597 2550 714 228 1028 233 1242 864 520 Spaces Moved 8578 | 36 765 910 1411 473 405 375 1086 991 265 89 558 128 650 275 161 Core 41 | 3 . . . . . . . . . . . . . . 38 Treads 5922 | 33 765 910 1411 473 252 . 3 147 265 89 558 128 650 238 . Legs 2591 | . . . . . 153 375 1083 844 . . . . . 13 123 Wheels 22 | . . . . . . . . . . . . . . 22 . Hover 2 | . . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 170 170 170 170 240 160 160 160 160 163 50 Average Speed 238 | 150 265 320 320 320 264 170 174 202 241 207 160 160 160 202 212 Slowest Speed 1060 | 160 320 320 560 320 330 170 570 570 250 250 160 160 160 1060 345 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 92 97 94 85 69 94 73 94 10 66 16 17 92 10 24 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 8 | . 4 . 1 . 1 . 2 . . . . . . . . Known Exits Taken 6 | . . 1 . . . 1 1 . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . Spaces Dug 53 | . . 14 . 1 . . 2 29 1 . 2 . . . 4 Terrain Destroyed 266 | . . 21 24 7 . 33 62 51 1 2 2 . 1 24 38 Melee 13 | . . . . . . . . 6 1 . 2 . . . 4 Projectile 68 | . . . 2 7 . 1 34 . . 2 . . 1 20 1 AOE 185 | . . 21 22 . . 32 28 45 . . . . . 4 33 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Gar Fac Gar Total 12634 | 39 1029 1041 2186 633 435 542 2597 1350 324 126 662 143 773 456 298 Wait 2804 | . 160 59 555 127 . 151 1353 155 17 15 50 1 27 56 78 Move 8565 | 35 764 909 1410 472 404 374 1085 990 265 88 557 127 649 275 161 Hop . | . . . . . . . . . . . . . . . . Pick Up 105 | . 12 9 23 3 8 . 6 13 4 3 3 . 10 4 7 Fast Attach 57 | 4 8 1 10 . . . 15 5 . 2 4 . 2 6 . Attach 53 | . 3 . 8 1 4 . 1 7 3 2 2 . 2 12 8 Detach 26 | . 5 1 1 1 2 . . 4 1 1 1 . 2 6 1 Swap 106 | . 2 6 21 2 4 1 16 19 7 . 7 3 8 4 6 Drop 110 | . . . 27 . 11 . 17 17 5 6 9 . 12 1 5 Fire 699 | . 73 51 121 25 . 15 100 84 19 9 26 12 53 92 19 Melee 44 | . . . . . 2 . . 16 2 . 3 . 8 . 13 Ram . | . . . . . . . . . . . . . . . . Kick 5 | . . . . . . 1 4 . . . . . . . . Crush 20 | . 2 5 10 2 . . . . 1 . . . . . . Escape Stasis 40 | . . . . . . . . 40 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 15) 365 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 11) 1170 | -10/Materials | Discovered new exit (range 15) 1410 | -10/Materials | Repaired Lgt. Treads 1665 | -10/Materials | Discovered new exit (range 3) 1949 | -10/Materials | Learned location of Mines (-9) 1998 | -10/Materials | Learned 4 Recycling zone layouts 2037 | -10/Materials | Learned Recycling recycling unit intel 2044 | -10/Materials | Central database locked down 2066 | -10/Materials | Discovered new exit (range 5) 2068 | -10/Materials | Learned location of Subcaves (-10) 2097 | -10/Materials | Learned Storage non-interactive machine intel 2118 | -10/Materials | Identified exit to Subcaves 2151 | -10/Materials | Learned Storage trap positions 2193 | -10/Materials | Learned location of 1 exit from Recycling 2506 | -10/Materials | Entered Mines 2507 | -10/Mines | Identified exit to Materials 2620 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3138 | -10/Mines | Met a Derelict shopkeep closing up shop 3637 | -10/Mines | Discovered exit to Subcaves (range 6) 5660 | -10/Mines | Entered Materials 5660 | -9/Materials | Evolved 2 slots: Utility x2 5661 | -9/Materials | Identified exit to Materials 5898 | -9/Materials | Discovered new exit (range 6) 6420 | -9/Materials | Repaired Lgt. Treads 6460 | -9/Materials | Build established: Scavenger-Mutant 8467 | -9/Materials | Discovered exit to Materials (range 14) 8659 | -9/Materials | Destroyed 9 combat bots 9087 | -9/Materials | Learned 4 Recycling zone layouts 9137 | -9/Materials | Learned 2 Storage zone layouts 9738 | -9/Materials | Repaired Beamcaster 9877 | -9/Materials | Discovered exit to Materials (range 3) 10860 | -9/Materials | First assault squad dispatched 10950 | -9/Materials | Core integrity fell below 50% 10984 | -9/Materials | Lost 5 parts (2n2u1w) 11182 | -9/Materials | Entered Mines 11269 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 11618 | -9/Mines | Discovered exit to Materials (range 5) 11841 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 11845 | -9/Mines | Discovered new exit (range 5) 12519 | -9/Mines | Discovered exit to Materials (range 6) 12909 | -9/Mines | Entered Exiles 12909 | -9/Exiles | Accompanied by 2 allies 12994 | -9/Exiles | Met 8R-AWN 13044 | -9/Exiles | Met EX-HEX 13151 | -9/Exiles | Met EX-BIN 13285 | -9/Exiles | Met EX-DEC 13305 | -9/Exiles | Learned location of Zion (-6) 13626 | -9/Exiles | Aligned with FarCom system 13629 | -9/Exiles | Given EX-Vault access code 13703 | -9/Exiles | Opened EX-Vault 13728 | -9/Exiles | Found Potential Leg 13736 | -9/Exiles | Found Potential Leg 13753 | -9/Exiles | Found Firepult 13764 | -9/Exiles | Found XL Autogun Array 13798 | -9/Exiles | Warned to stay clear of 0b10 Research branches 13983 | -9/Exiles | Discovered new exit (range 14) 14005 | -9/Exiles | Stole three prototypes: Potential Leg, Firepult, XL Autogun Array 14005 | -9/Exiles | Entered Mines 14005 | -8/Mines | Accompanied by 2 allies 14024 | -8/Mines | Build established: Mutant 14344 | -8/Mines | Discovered exit to Materials (range 6) 14827 | -8/Mines | Discovered exit to Materials (range 5) 14838 | -8/Mines | Entered Materials 14838 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 14839 | -8/Materials | Identified exit to Factory 15131 | -8/Materials | Build established: Tank 18329 | -8/Materials | Build established: Skirmisher 18431 | -8/Materials | Identified exit to Garrison 18435 | -8/Materials | Entered Garrison 18599 | -8/Garrison | Triggered checkpoint 18675 | -8/Garrison | Garrison Relay disabled 18924 | -8/Garrison | Garrison Relay disabled 19008 | -8/Garrison | Triggered checkpoint 19014 | -8/Garrison | Triggered checkpoint 19213 | -8/Garrison | Triggered checkpoint 19315 | -8/Garrison | Triggered checkpoint 19359 | -8/Garrison | Garrison Relay disabled 19412 | -8/Garrison | Discovered exit to Factory (range 10) 19514 | -8/Garrison | Triggered checkpoint 19706 | -8/Garrison | Garrison Relay disabled 19871 | -8/Garrison | Triggered checkpoint 19948 | -8/Garrison | Garrison Relay disabled 20169 | -8/Garrison | Spotted B-75 Beast 20173 | -8/Garrison | Discovered exit to Factory (range 10) 20518 | -8/Garrison | Destroyed B-75 Beast 20737 | -8/Garrison | Discovered exit to Factory (range 15) 20768 | -8/Garrison | Installed Relay Interface Framework 20985 | -8/Garrison | Entered Factory 20985 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20987 | -7/Factory | FarCom data flow suspended 21293 | -7/Factory | Build established: Scavenger-Tank 21699 | -7/Factory | Sucked down chute 21699 | -7/Factory | Entered Waste 21700 | -7/Waste | Met a frightened Derelict 21714 | -7/Waste | EMP discharged 21714 | -7/Waste | System corruption reached 10% 21719 | -7/Waste | 1 allies followed down the chute 21754 | -7/Waste | Spotted C-40 Crusher 21763 | -7/Waste | Destroyed C-40 Crusher 21793 | -7/Waste | Spotted C-40 Crusher 21802 | -7/Waste | Spotted C-40 Crusher 21805 | -7/Waste | Destroyed C-40 Crusher 21807 | -7/Waste | Spotted C-40 Crusher 21810 | -7/Waste | Destroyed C-40 Crusher 21811 | -7/Waste | Destroyed C-40 Crusher 21814 | -7/Waste | EMP discharged 21882 | -7/Waste | Spotted C-40 Crusher 21889 | -7/Waste | Spotted C-40 Crusher 21891 | -7/Waste | Allies destroyed C-40 Crusher 21899 | -7/Waste | Discovered new exit (range 16) 21906 | -7/Waste | Destroyed C-40 Crusher 21914 | -7/Waste | EMP discharged 21914 | -7/Waste | System corruption reached 30% 21927 | -7/Waste | Entered Factory 21957 | -7/Factory | Discovered new exit (range 3) 22096 | -7/Factory | Identified exit to Factory 22144 | -7/Factory | Build established: Scavenger-Gunner 22704 | -7/Factory | Discovered new exit (range 5) 22827 | -7/Factory | Identified exit to Storage 22827 | -7/Factory | Identified exit to Lower Caves 22929 | -7/Factory | Build established: Hacker-Gunner 22955 | -7/Factory | Entered Storage 22957 | -7/Storage | Loaded intel: 18 trap records 22958 | -7/Storage | Loaded intel: 29 non-interactive machine locations 23133 | -7/Storage | Garrison activated, responded to threat 23185 | -7/Storage | Identified exit to Garrison 23188 | -7/Storage | Entered Garrison 23238 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 23295 | -7/Garrison | Triggered checkpoint 23360 | -7/Garrison | Garrison Relay disabled 23473 | -7/Garrison | Triggered checkpoint 23631 | -7/Garrison | Discovered exit to Factory (range 11) 23645 | -7/Garrison | Rescued a captive Derelict 23706 | -7/Garrison | Garrison Relay disabled 23817 | -7/Garrison | Triggered checkpoint 23922 | -7/Garrison | Garrison Relay disabled 24050 | -7/Garrison | Triggered checkpoint 24112 | -7/Garrison | Discovered exit to Factory (range 13) 24185 | -7/Garrison | Triggered checkpoint 24210 | -7/Garrison | Build established: Bothacker-Mutant 24243 | -7/Garrison | Discovered exit to Factory (range 12) 24251 | -7/Garrison | Discovered exit to Factory (range 16) 24251 | -7/Garrison | Discovered exit to Factory (range 45) 24251 | -7/Garrison | Discovered exit to Factory (range 72) 24329 | -7/Garrison | Garrison Relay disabled 24430 | -7/Garrison | Entered Factory 24430 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24540 | -6/Factory | Spotted B-75 Beast 24565 | -6/Factory | Destroyed B-75 Beast 25137 | -6/Factory | Lost 7 parts (1p2n2u2w) 25230 | -6/Factory | Garrison activated, responded to threat 25235 | -6/Factory | Core integrity fell below 50% 25279 | -6/Factory | Destroyed 8 combat bots 25294 | -6/Factory | Identified exit to Garrison 25294 | -6/Factory | Entered Garrison 25294 | -6/Garrison | Accompanied by 1 ally 25384 | -6/Garrison | Triggered checkpoint 25457 | -6/Garrison | Garrison Relay disabled 25683 | -6/Garrison | Triggered checkpoint 25749 | -6/Garrison | Core integrity fell below 20% 25779 | -6/Garrison | Lost 11 parts (1p5n2u3w) 25814 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 25736_ The unstable cave ceiling collapses. 25737_ Reactivated Guardian 5b. 25740_ The unstable cave ceiling collapses. 25741_ Guardian 5b destroyed. 25744_ Guardian 5a heat spikes uncontrollably. 25745_ The unstable cave ceiling collapses. 25748_ Dropped Huge Storage Unit. 25748_ Remote Datajack destroyed. 25749_ Acquired 44 matter. 25750_ Acquired Hvy. Laser. 25751_ System corrupted: Component data lost. 25751_ The unstable cave ceiling collapses. 25775_ System corrupted: Heat flow error (+200). 25789_ Hvy. Laser destroyed. 25798_ System corrupted: Matter fused (-9). 25814_ Relay Coupler [NC] destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# = % | | ????????????????????????????????# [ % ? | | ?????##??????######?????????????? * =** ??? | | ?????# ###!! !###??????????#### ] # #?? # | | ?????# *^ #????????#?# !!/[] # # | | ?????# # ##!!!!" #?????#### ### !]!!!/ # | | ????????# ???###### #??? =!!]!!| # | | ??????????????????# #??????????## #= [ ==/ # | | ??????????????????# #??????????# ##=!##%*= ## ## | | ??????????????????# #??????????## #[% #????? | | ???????#######????# #???????????## ######????? | | ???????#"" ""#????# #????????????## ##????????? | | ???????##! !####### ######???# # ###????????? | | ????????# ! *#???# ?#### #??????????? | | ????????########## ### #?????????# #??????????? | | ?????????????????# #?# #?????????# #??????????? | | ?????????????????##"##?# #?????????# #??????????? | | ??????????????????# #??# ########### #??????????? | | ??????????????????# #??# ##?????????? | | ??????????????????# ??# "#?????????? | | ??????????????????###??## ##########"##?????????? | | ????????????????????????# #????????###??????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ### #?????????????????? | | ????????????????????????# Y ??????????????????? | | ????????????????????????#@Y#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????????????### #?????????????????????? | | ?????????????????????## #?????????????????????? | | ?????????????????????#" #?????????????????????? | | ?????????????????????## #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 85 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitySuperchargedPlating Manual? 0 Play Time 02:54:08 Cumulative 400.2 hours Start 2024.11.21 @ 18:25:22 End 2024.11.22 @ 19:23:52 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 13 Types 8/1/4/0/0/0/0/0/0 Lore% 87 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae67e5f7-39a9-4e01-b9c7-e33e417f6377