Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 23:26:35 // Winter2019/RPGLIKE Player: AngelSpirit Result: Destroyed by TK-0255 with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (322) 1610 Value Destroyed (12235) 12235 Prototype IDs (77) 1540 Alien Tech Used (0) 0 Bonus (11550) 11550 TOTAL SCORE: 31335 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4594 Follower Combat Kills 2356 Hunted by Unchained 1000 Destroyed Unchained 1000 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/900 Matter 350/350 Energy 342/350 System Corruption 6% Temperature Cool (11) Movement Hovering (16) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (5) --- Gravmag System Cooled Airjet Cooled Aerolev Unit Cooled Gravmag System Cooled Gravmag System > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Terrain Scanner (fused) Experimental Melee Analysis Suite Weapon Mount Core Analyzer Makeshift ECM Suite Experimental Reaction Control System > --- WEAPON (3) ------- Smartbomb Launcher V4-D3R's Sabre > --- INVENTORY (8) ---- Trap Extractor (4/4 Dirty Bomb) Hacking Drone Bay (1/1) Advanced KE Penetrator Advanced KE Penetrator V4-D3R's Forcegen H3-MLN's Flail CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Gravmag System Cooled Airjet Cooled Aerolev Unit Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Signal Interpreter Improved Terrain Scanner Experimental Melee Analysis Suite Weapon Mount Core Analyzer Makeshift ECM Suite Experimental Reaction Control System > --- WEAPON ----------- Advanced KE Penetrator V4-D3R's Forcegen V4-D3R's Sabre > --- INVENTORY -------- Trap Extractor Hacking Drone Bay Advanced KE Penetrator H3-MLN's Flail CR-A16's Behemoth Slayer [Rating: 111] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Improved Quantum Reactor Propulsion Diametric Drive Leg Cargo Legs Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Diametric Drive Utility Hacking Suite Device Seismic Detector Storage Zionite Biocell Processor Improved Signal Interpreter Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Subdweller Beam Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Light Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon H3-MLN's Flail Slashing Weapon V4-D3R's Sabre Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Slots Evolved 12 | 1 1 2 1 1 2 . 1 . 1 1 . 1 Power . | . . . . . . . . . . . . . Propulsion 4 | . . 1 1 1 . . . . . 1 . . Utility 6 | . 1 1 . . 1 . 1 . 1 . . 1 Weapon 2 | 1 . . . . 1 . . . . . . . Parts Attached 144 | 6 8 19 15 6 24 3 2 2 2 26 1 30 Power 12 | 1 . 2 1 . 5 . . . . 1 . 2 Engine 6 | 1 . 2 1 . 2 . . . . . . . Core 2 | . . . . . 2 . . . . . . . Reactor 4 | . . . . . 1 . . . . 1 . 2 Propulsion 35 | 1 . 4 1 . 8 2 . . . 15 . 4 Treads . | . . . . . . . . . . . . . Leg 4 | . . 1 1 . . . . . . 2 . . Wheel 4 | 1 . 3 . . . . . . . . . . Hover 13 | . . . . . 4 . . . . 5 . 4 Flight 14 | . . . . . 4 2 . . . 8 . . Utility 41 | 1 2 2 5 3 4 1 1 1 1 8 1 11 Device 21 | 1 1 2 . . 4 1 . 1 . 3 . 8 Storage 2 | . . . . . . . . . . 1 1 . Processor 9 | . 1 . 3 2 . . . . . 1 . 2 Hackware 6 | . . . 2 1 . . 1 . 1 . . 1 Protection 3 | . . . . . . . . . . 3 . . Artifact . | . . . . . . . . . . . . . Weapon 56 | 3 6 11 8 3 7 . 1 1 1 2 . 13 Energy Gun 22 | 3 2 4 6 2 2 . . . . . . 3 Energy Cannon 6 | . . 4 . 1 1 . . . . . . . Ballistic Gun 10 | . 2 2 1 . 2 . . . . . . 3 Ballistic Cannon 2 | . 1 . . . . . . . . . . 1 Launcher 5 | . . . 1 . 1 . . 1 . . . 2 Special Weapon 4 | . 1 . . . 1 . 1 . . . . 1 Impact Weapon 2 | . . 1 . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . 1 . . 2 Special Melee Weapon 1 | . . . . . . . . . . 1 . . Unidentified Prototypes 53 | . . . 4 4 15 . . 2 . 13 1 14 Parts Lost 4 | . . 1 . . . . . . . . . 3 Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . 1 Utility . | . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . 2 Highest Loss Streak 1 | . . 1 . . . . . . . . . 1 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 4 | . 1 3 4 4 6 5 6 7 7 7 6 7 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . 1 1 2 1 2 2 2 3 2 2 Weapon 1 | . 1 1 1 1 1 1 1 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 164 | . 1 17 29 36 15 . 11 9 25 16 . 5 Power 16 | . . 1 2 4 1 . 2 1 3 2 . . Propulsion 32 | . . 5 6 4 2 . 5 . 7 3 . . Utility 74 | . . 3 15 22 9 . 3 1 10 7 . 4 Weapon 42 | . 1 8 6 6 3 . 1 7 5 4 . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 96 73 76 89 99 96 92 99 98 93 96 Engine 9 | . 18 15 8 . 2 7 7 7 7 6 6 5 Leg 3 | . . . 13 16 7 . . . . . . . Wheel 5 | . 18 14 . . . . . . . . . . Hover 5 | . . . . . 8 . . . . 3 33 31 Flight 6 | . . . . . 4 32 30 30 29 28 . . Device 17 | . 21 15 8 . 14 24 23 19 22 21 20 26 Processor 12 | . 3 14 18 17 13 7 7 7 7 10 13 12 Hackware 4 | . . . 5 24 15 . 3 7 8 7 . . Energy Gun 6 | . 25 2 9 8 6 7 7 7 7 6 6 2 Energy Cannon 8 | . . 22 . . 1 3 7 3 5 6 6 3 Ballistic Gun 6 | . 3 6 9 8 6 7 7 7 6 6 2 6 Peak Build Rating 111 | 5 10 28 45 48 80 72 76 80 81 101 82 111 Average Rating 44 | 3 6 10 36 47 67 70 73 72 77 85 72 86 On Entrance 50 | . 5 8 23 41 47 77 72 76 77 81 73 75 Avg Prop Armor Cover (%) 11 | . . . 26 26 18 . . 2 1 1 . 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 54 | 10 14 26 14 8 31 35 37 35 35 43 43 54 Greatest Support 77 | 10 10 55 75 8 65 47 47 47 40 66 63 77 Greatest Overweight (x) 7 | . 1 7 . . 1 . . . . 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 8 | 3 4 5 6 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 3 3 4 5 7 8 8 8 8 8 8 8 8 Most Carried 8 | . 4 5 6 8 8 8 8 8 8 8 8 8 Average Carried 5 | . 2 4 5 6 7 6 7 7 7 7 7 7 Final Capacity 8 | 3 4 5 6 8 8 8 8 8 8 8 8 8 Final Carried 8 | . 4 5 6 5 8 7 8 8 8 6 8 7 Class Distribution -------------------- 33% | Hacker-Scout 29% | Mutant 11% | Hacker-Mutant 10% | Scavenger-Mutant 6% | Wizard-Mutant 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Wizard-Mutant | -8/Storage Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Matter Collected 8305 | 260 197 652 675 509 800 78 210 462 220 795 262 3185 Remotely . | . . . . . . . . . . . . . Salvage Created 11835 | 182 661 775 1246 1285 1355 86 80 . 433 2037 768 2927 Parts 685 | 14 44 66 82 88 73 7 12 . 18 85 12 184 Haulers Intercepted 26 | . 2 . 4 6 7 . . . . 3 . 4 Recyclers Shooed 8 | 1 . . 1 2 . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 49 | . . 14 . . . 6 10 2 17 . . . Prevented 15 | . . 4 . . . . . . 11 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 234 | . 16 16 16 29 28 1 2 . 9 26 6 85 Melee 2 | . . . . . . . . . 1 . . 1 Guns 109 | . 11 5 16 23 14 . 1 . 5 7 1 26 Cannons 38 | . 3 10 . . 1 1 1 . 2 7 2 11 AOE 77 | . 2 . . 6 13 . . . 1 9 3 43 Classes Destroyed 29 | 2 6 6 2 3 4 1 . . 2 1 1 1 Worker 8 | . 1 . 1 . . . . . . 1 . 5 Builder 9 | . 1 . . 1 3 . . . . . . 4 Tunneler 5 | 4 1 . . . . . . . . . . . Hauler 26 | . 2 . 4 6 7 . . . . 3 . 4 Recycler 12 | 1 2 . 3 2 2 . . . . 2 . . Minesweeper 2 | . . . . . . 1 1 . . . . . Mechanic 2 | . . . . 1 1 . . . . . . . Operator 10 | . . . 2 1 1 . . . . 4 . 2 Drone 3 | . . . . . . . . . 2 . . 1 Watcher 16 | . 2 . 2 2 1 . . . . 5 . 4 Swarmer 32 | . 5 1 2 6 4 . . . . 6 . 8 Cutter 2 | . . . . . . . . . . . . 2 Grunt 107 | . 11 2 9 9 11 . 1 . 3 9 . 52 Brawler 4 | . . . . 2 . . . . 1 . . 1 Duelist 4 | . . . . 2 . . . . . 1 . 1 Protector 4 | . . . . . 2 . . . . 1 . 1 Sentry 27 | . . 1 4 10 1 . . . 1 4 . 6 Specialist 4 | . . . . . 2 . . . . . . 2 Hunter 10 | . . . 1 . 3 . 1 . 1 1 1 2 Programmer 14 | . . . . . 4 1 . . . 3 . 6 Heavy 2 | . . . . . 1 . . . . . . 1 Behemoth 2 | . . . . . . . . . 1 . . 1 Compactor 5 | . . . . . . . . . . . 5 . Artisan 2 | . . 2 . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . . . Scientist 1 | . . 1 . . . . . . . . . . Botcube 6 | . . 1 3 . . . 1 . . 1 . . Fireman 1 | . . . . . . . . . . 1 . . Best Kill Streak 14 | 3 4 2 3 14 14 1 1 . 3 7 2 13 Combat Bots Only 13 | . 3 2 3 10 11 1 1 . 3 7 2 13 Max Kills in Single Turn 6 | 1 2 1 3 5 4 1 1 . 1 6 1 4 Gunslinging 1 | . . . . 1 . . . . . . . 1 Exploded 5 | . 1 . . 3 3 . . . 1 5 1 4 Melee 1 | . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 V4-D3R (-6/Factory) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 1142 | . 67 93 63 76 183 . 4 4 17 131 . 504 Missed 520 | . 18 24 25 27 85 . 1 3 7 57 . 273 Deflected 1 | . . . . . . . . . . . . 1 Hits 622 | . 49 69 38 49 98 . 3 1 10 74 . 231 Melee 6 | . . . . . . . 2 . . 2 . 2 Projectile 616 | . 49 69 38 49 98 . 1 1 10 72 . 229 AOE 2 | . . . . . . . . . . . . 2 Critical Strikes 24 | . 1 2 1 2 2 . 1 1 . 3 . 11 Part Disruptions 2 | . . . . . . . . . . . . 2 Damage Taken 9761 | 33 577 1367 580 692 1172 9 173 37 171 1062 8 3880 Core 7932 | 26 470 1153 469 553 953 9 140 29 137 866 7 3120 Absorbed by Shields 547 | . . . . . . . . . . . . 547 Redirected to Core 6247 | 26 326 724 385 476 758 . 127 29 118 684 3 2591 Ignored by Resistances 649 | . . . . 49 84 1 1 2 15 86 . 411 Regen/Repaired (Parts) 27 | . 19 . . . . . . . . 8 . . Core Remaining (%) 82 | 95 . 58 . 81 . . . . 95 . . . Volleys Fired 845 | 7 64 112 101 80 93 16 14 1 19 101 24 213 Largest 3 | 2 2 2 2 2 3 3 3 1 3 3 3 3 Hottest 175 | 80 100 160 98 98 98 88 88 35 88 105 91 175 Shots Fired 1627 | 14 112 214 187 146 161 26 35 1 50 237 64 380 Gun 1105 | 14 91 75 186 142 140 20 21 . 32 136 23 225 Cannon 406 | . 20 139 . . 11 5 14 1 16 99 23 78 Launcher 112 | . . . 1 4 8 . . . 2 2 18 77 Special 4 | . 1 . . . 2 1 . . . . . . Kinetic 600 | . 25 51 93 80 69 5 7 . 17 71 2 180 Thermal 787 | . 1 153 94 66 82 20 28 1 31 164 44 103 Explosive 107 | . . . . . 8 . . . 2 2 18 77 Electromagnetic 110 | 14 86 10 . . . . . . . . . . Phasic 20 | . . . . . . . . . . . . 20 Robot Hit Streak 49 | 5 9 35 16 26 30 18 8 . 11 49 30 20 Robot Miss Streak 7 | 1 5 3 7 3 4 1 1 . 2 2 1 4 Penetration Max 1 | . . . 1 1 1 . . . 1 1 . 1 Secondary Targets 16 | . . . 4 4 3 . . . . . . 5 Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . 1 Shots Hit Robots 1051 | 9 71 126 106 113 109 14 28 . 39 176 56 204 Core Hits 595 | 5 34 37 46 67 75 4 10 . 12 84 18 203 Critical Kills 17 | . . 1 1 1 1 . . . 1 2 . 10 Critical Parts Destroyed 22 | . . 1 3 . . . . . . 3 . 15 Critical Strikes 61 | . 1 2 7 7 4 . . . 4 9 . 27 Burn 16 | . . . 3 6 3 . . . 1 3 . . Meltdown 6 | . . 1 . . . . . . . 2 . 3 Destroy 35 | . . 1 4 1 1 . . . 2 4 . 22 Blast 1 | . 1 . . . . . . . . . . . Impale 1 | . . . . . . . . . 1 . . . Intensify 2 | . . . . . . . . . . . . 2 Melee Attacks 38 | . . 4 5 1 . 1 2 . 2 1 . 22 Impact . | . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . 5 Piercing 17 | . . . . . . . . . 1 . . 16 Sneak Attacks 17 | . . 4 5 1 . 1 2 . 2 1 . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 41599 | 218 1370 2856 2655 3494 4383 288 659 . 989 6475 3487 14725 Guns 17599 | 135 817 998 2566 2588 2349 199 330 . 499 2522 406 4190 Cannons 7370 | . 216 1858 . . 103 89 329 . 281 2235 706 1553 Explosions 16290 | 83 337 . 88 906 1931 . . . 134 1718 2375 8718 Melee 339 | . . . . . . . . . 75 . . 264 Ramming 1 | . . . 1 . . . . . . . . . Kinetic 11172 | . 249 698 1430 2275 1278 . 99 . 312 1335 45 3451 Thermal 14929 | 83 337 2052 1224 1219 1379 288 560 . 468 3422 1067 2830 Explosive 13777 | . . . . . 1726 . . . 134 1667 2375 7875 Electromagnetic 1081 | 135 784 106 . . . . . . . 51 . 5 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 339 | . . . . . . . . . 75 . . 264 Phasic 300 | . . . . . . . . . . . . 300 Highest Corruption 19 | . . . . . 3 . 1 1 . . 19 19 Average Corruption 6 | . . . . . 2 . 1 1 . . 8 8 Corruption Purged 22 | . . . . . 3 . . . . . . 19 Corruption Blocked . | . . . . . . . . . . . . . Effects 52 | . . . . . 1 . . 1 . . 7 43 Message Errors 11 | . . . . . . . . . . . 3 8 Matter Fused 15 | . . . . . . . . 1 . . 1 13 Heat Flow Errors 4 | . . . . . . . . . . . 1 3 Energy Discharges 8 | . . . . . . . . . . . . 8 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . 5 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . 2 Alerts 2 | . . . . . 1 . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . 2 1 Overload Shots 16 | . . . . . 12 . . . . 2 . 2 Effects 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 Overflow Damage 628 | . 21 45 2 11 48 . 29 . 38 128 . 306 Projectiles 197 | . 5 45 . . . . 29 . 29 89 . . Explosions 431 | . 16 . 2 11 48 . . . 9 39 . 306 Melee . | . . . . . . . . . . . . . Knockbacks 3 | . 2 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . 2 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 336 | 33 77 . . . 74 . . . . . 9 143 Shots 11 | 1 3 . . . 1 . . . . . 1 5 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 355 | 15 174 327 198 70 63 137 78 34 99 355 218 210 Average Temperature 50 | 8 43 76 48 22 12 27 16 10 42 100 124 31 Received Heat Transfer 2711 | . 195 660 261 342 255 9 9 . 39 249 . 692 Effects 3 | . . 1 . . . . . . . 2 . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | 1 3 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 8 | . . 1 . . . . . . . 3 . 4 Combat Hostiles 7 | . . 1 . . . . . . . 3 . 3 Parts Melted 43 | 1 . 1 4 5 1 2 . . 3 12 . 14 Heat Transferred 23420 | 100 400 2754 2146 2368 2348 470 944 . 788 5879 1803 3420 Parts Sabotaged 2 | . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | 2 5 . . . . . . . . 1 . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Maximum Alert Level 5 | . . . 3 3 2 . . . . 5 4 5 Low Security (%) 33 | 100 100 . 59 15 27 . . . . . . . Level 1 18 | . . . 23 66 30 . . . . . . 5 Level 2 14 | . . . 7 16 41 . . . . 9 . 17 Level 3 14 | . . . 8 1 . . . . . 27 54 34 Level 4 8 | . . . . . . . . . . 50 45 7 Level 5 5 | . . . . . . . . . . 9 . 18 High Security 4 | . . . . . . . . . . 3 . 16 Max Security . | . . . . . . . . . . . . . Peak Influence 2645 | 10 129 . 816 712 659 . . . . 1643 1128 2645 Initial 1100 | . . . 123 98 127 . . . . 470 1100 747 Average 599 | 2 53 . 228 326 320 . . . . 1184 1098 1258 Influence Increases 10980 | 25 609 282 1510 1167 1277 38 160 . 543 2213 78 3078 Destroy 0b10 Robot/C 5220 | . 320 200 780 680 740 20 80 . 320 860 20 1200 Destroy 0b10 Robot/NC 550 | 25 45 . 80 65 90 5 5 . 15 95 . 125 Destroy Leader 1204 | . 88 10 198 196 158 10 20 . 40 186 . 298 Allied During Kill 748 | . . 27 208 70 101 3 10 . 123 160 . 46 Trap Triggered on 0b10 30 | . . . . . 30 . . . . . . . Successful Hack 94 | . 22 . 32 5 4 . . . . 6 . 25 Select Force Hacks 180 | . 60 . 90 . . . . . . . . 30 Disable Machine 885 | . 45 . 30 75 60 . . . . 165 . 510 Destroy Structure 1064 | . 14 . 32 31 79 . . . . 81 58 769 Advance Influence 450 | . . . . . . . . . . 450 . . Partial Spotted 150 | . . . . 15 . . . . . 60 . 75 Lose Combat Pursuer 405 | . 15 45 60 30 15 . 45 . 45 150 . . Influence Decreases 8860 | 25 509 144 1513 1121 947 441 303 65 510 603 1178 1501 Entered New Map 2188 | . . 48 115 137 154 227 40 65 . 13 1068 321 Time Decay 4130 | 25 360 96 638 474 500 214 253 . 370 470 110 620 Lost Part 30 | . . . . . . . . . . . . 30 Lost Ally 460 | . . . 10 60 40 . 10 . 140 120 . 80 Purge Threat 2052 | . 149 . 750 450 253 . . . . . . 450 Squads Dispatched 84 | . 5 . 6 6 12 . . . 1 10 . 44 Investigation 25 | . 5 . 5 1 2 . . . . 2 . 10 Extermination 10 | . . . . . 3 . . . . 2 . 5 Reinforcement 21 | . . . 1 1 5 . . . . 4 . 10 Assault 21 | . . . . 2 . . . . 1 2 . 16 Garrison 7 | . . . . 2 2 . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . 1 . . . . . 1 . 2 Haulers Reinforced 4 | . . . . . 1 . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . 1 . . . . 1 . 1 Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Distress Signals 13 | . 2 . 4 1 2 . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 528 | . 26 24 50 49 40 1 7 2 21 76 7 225 Peak Tracking Total 21 | . 3 3 8 9 12 1 3 1 9 16 3 21 Tactical Retreats 55 | . 1 3 3 1 1 . 1 . 3 9 1 32 ECM-based Alert Blocks 104 | . . . . . . . . . . 16 . 88 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Traps Triggered 18 | . 1 3 . 3 2 . . . . 4 . 5 Indirectly 3 | . . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 33 | . 4 . 3 . 26 . . . . . . . Reused 3 | . . . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . . . . Most Traps Carried 5 | . . . . . . 3 5 5 4 4 4 4 Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Machines Disabled 62 | . 3 3 2 5 4 . . . . 11 . 34 Max in Single Turn 5 | . 1 1 1 1 4 . . . . 3 . 5 Garrison Access 9 | . . . 1 1 3 . . . . 2 . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Machines Accessed 78 | . 11 2 11 11 21 1 1 . . 8 . 12 Terminals 35 | . 8 . 7 8 12 . . . . . . . Fabricators 8 | . . . . . 3 . . . . 1 . 4 Repair Stations 2 | . 1 . . . . . . . . 1 . . Recycling Units 14 | . 2 . 1 2 2 . . . . 3 . 4 Scanalyzers 5 | . . . 2 . 1 . . . . 1 . 1 Garrison Access 10 | . . . 1 1 3 . . . . 2 . 3 Total Hacks 249 | . 44 2 48 31 79 1 1 . . 17 . 26 Successful 206 | . 32 2 37 30 69 1 1 . . 17 . 17 Failed 41 | . 11 . 11 1 9 . . . . . . 9 Catastrophic 3 | . 3 . . . . . . . . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . Manual 220 | . 31 . 31 25 48 . . . . 42 . 43 Terminals 146 | . 34 . 35 23 54 . . . . . . . Fabricators 22 | . . . . . 10 . . . . 4 . 8 Repair Stations 7 | . 5 . . . . . . . . 2 . . Recycling Units 40 | . 5 . 2 7 7 . . . . 8 . 11 Scanalyzers 15 | . . . 8 . 4 . . . . 1 . 2 Garrison Access 15 | . . . 3 1 4 . . . . 2 . 5 Terminal Hacks 74 | . 12 2 14 12 32 1 1 . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 9 | . 4 . 2 1 2 . . . . . . . Prototype ID Bank 5 | . . . 1 2 2 . . . . . . . Open Door 5 | . . 1 . 2 . 1 1 . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . Machine Index 2 | . . . . 1 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Alert Level 4 | . . . 1 1 2 . . . . . . . Unreport Threat 12 | . 2 . 5 3 2 . . . . . . . Locate Traps 8 | . 2 . 1 1 4 . . . . . . . Reprogram Traps 10 | . 1 . 1 . 8 . . . . . . . Recall Extermination 3 | . . . . . 3 . . . . . . . Recall Reinforcements 3 | . . . . . 3 . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . Registered Components 3 | . 1 . 1 . 1 . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Fabricator Hacks 12 | . . . . . 6 . . . . 1 . 5 Network Status 3 | . . . . . 1 . . . . 1 . 1 Load Schematic 4 | . . . . . 2 . . . . . . 2 Build 5 | . . . . . 3 . . . . . . 2 Repair Station Hacks 6 | . 4 . . . . . . . . 2 . . Scan Component 3 | . 2 . . . . . . . . 1 . . Repair 3 | . 2 . . . . . . . . 1 . . Recycling Unit Hacks 10 | . 2 . 1 . 2 . . . . 3 . 2 Retrieve Matter 1 | . . . . . . . . . . . . 1 Retrieve Components 9 | . 2 . 1 . 2 . . . . 3 . 1 Scanalyzer 12 | . . . 6 . 4 . . . . 1 . 1 Insert Component 4 | . . . 2 . 2 . . . . . . . Analyze 4 | . . . 2 . 2 . . . . . . . Retrieve Study 4 | . . . 2 . . . . . . 1 . 1 Garrison Access Hacks 9 | . . . 1 1 3 . . . . 2 . 2 Seal Access 9 | . . . 1 1 3 . . . . 2 . 2 Unauthorized Hacks 83 | . 14 . 15 17 22 . . . . 8 . 7 Terminals 46 | . 11 . 12 10 13 . . . . . . . Track 2 | . 1 . . . 1 . . . . . . . Assimilate 2 | . . . 1 1 . . . . . . . . Botnet 19 | . 4 . 5 4 6 . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . Skim 21 | . 5 . 6 5 5 . . . . . . . Fabricators 8 | . . . . . 3 . . . . 3 . 2 Report 2 | . . . . . . . . . . 1 . 1 Prioritize 2 | . . . . . 2 . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . Haulers 3 | . . . . . 1 . . . . 1 . 1 Repair Stations 1 | . 1 . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . Recycling Units 24 | . 2 . 1 7 5 . . . . 5 . 4 Monitor 5 | . . . . 2 1 . . . . 1 . 1 Reject 6 | . . . . 2 2 . . . . 1 . 1 Recyclers 4 | . . . . 1 1 . . . . 1 . 1 Mask 6 | . . . . 2 1 . . . . 2 . 1 Tunnel 3 | . 2 . 1 . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . 1 Extract 3 | . . . 2 . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . 2 . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 52 | . 9 . 10 7 17 . . . . 1 . 8 Full Trace Events 10 | . 3 . 2 . 2 . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 13 | . 1 . . . . . . 4 . 5 . 3 Robots Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 107 | . . . . . 40 . . . . . . 67 Total Robot Build Rating 2 | . . . . . 2 . . . . . . . Part Schematics Acquired 51 | . . . 9 1 2 . . 12 . . . 27 Parts Built 3 | . . . . . 2 . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 205 | . . . . . 53 . . . . . . 152 Total Part Build Rating 17 | . . . . . 12 . . . . . . 5 Part Studies Acquired 4 | . . . 2 . . . . . . 1 . 1 Parts Repaired 3 | . 2 . . . . . . . . 1 . . Time 126 | . 64 . . . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 36 | . 10 . 10 . 3 . . . . 10 . 3 Parts Scanalyzed 4 | . . . 2 . 2 . . . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . 1 . . Non-combat 2 | . . . . . . 1 . . . 1 . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . . 1 . . parse_system 1 | . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . 1 . . Relay Couplers Released 1 | . . . 1 . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Total Allies 34 | . . 2 3 5 2 . 1 7 2 8 . 4 Largest Group 8 | . . 2 3 3 4 2 2 8 8 5 . 2 Highest-Rated Group 306 | . . 79 98 116 130 59 68 274 274 306 . 170 Highest-Rated Ally 85 | . . 45 47 53 53 45 54 54 70 76 . 85 Zionite Dispatches 4 | . . . . . . . . . . 2 . 2 Heavy 2 | . . . . . . . . . . . . 2 Light 1 | . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . 1 . . Total Orders 43 | . . 2 9 2 6 3 6 2 2 2 . 9 STAY 15 | . . 1 4 1 1 1 4 1 1 1 . . ROAM 2 | . . . 1 . . . . . . . . 1 FOLLOW 15 | . . 1 4 1 1 1 2 1 1 . . 3 AID 5 | . . . . . 4 1 . . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 RETURN 4 | . . . . . . . . . . 1 . 3 Ally Attacks 407 | . . 15 132 38 45 2 6 4 59 81 . 25 Total Damage 10298 | . . 348 2274 682 1224 30 140 110 1859 2025 . 1606 Kills 97 | . . 6 26 5 12 . 2 . 11 21 . 14 Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted 1 | . . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Active Infowar (turns) 16674 | 24 1475 4857 2272 106 1447 452 586 576 939 1225 227 2488 Optics 1929 | . . . 1823 106 . . . . . . . . Terrain 7940 | . . . . . 1447 452 586 576 939 1225 227 2488 Seismic 8415 | 24 1475 4857 2059 . . . . . . . . . ECM 2742 | . . . . . . . . . . 418 227 2097 Robot Analysis Total 9 | . 4 . 2 1 2 . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . 3 2 1 2 . . . Drone Launches 5 | . . . . . . . . . . 1 . 4 Drone Recoveries 5 | . . . . . . . . . . 1 . 4 Zionite Intel Received 17 | . . . . . . . . . . 8 . 9 Main Access 1 | . . . . . . . . . . . . 1 Branch Access 2 | . . . . . . . . . . 1 . 1 Emergency Access 2 | . . . . . . . . . . 1 . 1 Guard Positions 1 | . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . 1 . 1 Component Schematics 1 | . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . 1 Unaware Schematics 2 | . . . . . . . . . . 1 . 1 Unaware Analyses 1 | . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Turns Passed 19782 | 94 1475 6201 2272 1207 1574 452 586 1042 939 1225 227 2488 Spaces Moved 22517 | 59 1216 5023 1395 1308 1915 845 1367 1592 1964 2011 340 3482 Core 2649 | 1 . 18 140 1308 1181 . . . . 1 . . Treads . | . . . . . . . . . . . . . Legs 1443 | . . 185 1255 . 3 . . . . . . . Wheels 6094 | 58 1216 4820 . . . . . . . . . . Hover 4065 | . . . . . 88 . . . . 155 340 3482 Flight 8266 | . . . . . 643 845 1367 1592 1964 1855 . . Fastest Speed 12 | 50 80 80 50 50 47 21 21 21 24 12 38 16 Average Speed 56 | 79 86 102 119 50 49 21 21 23 24 23 38 35 Slowest Speed 400 | 80 95 400 130 50 130 21 21 24 24 116 38 90 Overloaded Moves 269 | . . . . . . . . . . 10 . 259 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . . 1 . . . 1 2 . 6 . . Potential Cave-ins 4 | . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 76 | 4 98 93 88 90 50 82 96 89 97 50 91 62 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 23 | . 4 1 2 3 3 1 . 1 . . . 8 Known Exits Taken 8 | . 1 . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . Scrap Searched 21 | . . 9 . . . 2 3 4 3 . . . Spaces Dug 127 | . 1 7 16 . 14 4 . . . 19 . 66 Terrain Destroyed 1373 | 10 13 14 21 30 104 4 5 . 25 70 116 961 Melee 13 | . . . . . . . . . . . . 13 Projectile 202 | . 1 14 7 4 18 4 5 . 8 37 . 104 AOE 1158 | 10 12 . 14 26 86 . . . 17 33 116 844 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Total 28147 | 89 1519 5868 1810 1732 2372 1093 1633 2262 2403 2566 386 4414 Wait 3487 | 17 192 559 168 207 240 224 204 630 306 311 1 428 Move 22487 | 58 1215 5022 1392 1307 1914 844 1364 1588 1963 1999 339 3482 Hop 9 | . . . 1 . . . 1 1 . 6 . . Pick Up 226 | . 6 36 25 45 9 1 14 7 40 16 2 25 Fast Attach 151 | 6 7 14 17 8 31 . 2 6 1 32 1 26 Attach 36 | . . 7 . . 3 2 1 1 . 1 . 21 Detach 18 | . . 2 . . 2 . 1 . . 2 1 10 Swap 94 | . 4 11 10 4 7 4 8 2 6 13 2 23 Drop 350 | 1 6 53 38 53 31 1 13 20 40 48 2 44 Fire 845 | 7 64 112 101 80 93 16 14 1 19 101 24 213 Melee 38 | . . 4 5 1 . 1 2 . 2 1 . 22 Ram . | . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 27 | . . . . . 15 . . . . . . 12 Rewire 1 | . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . Miscellaneous 377 | . 25 48 52 27 27 . 9 6 25 36 14 108 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 8) 170 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 9) 430 | -10/Materials | Learned location of 1 exit from Storage 465 | -10/Materials | Learned location of Mines (-8) 489 | -10/Materials | Identified exit to Subcaves 505 | -10/Materials | Learned location of Mines (-10) 513 | -10/Materials | Learned location of 2 exits from Mines 518 | -10/Materials | Learned 2 Storage zone layouts 535 | -10/Materials | Learned Storage emergency access door positions 656 | -10/Materials | Central database locked down 695 | -10/Materials | Derelicts attacked the area 905 | -10/Materials | Reached level 2 905 | -10/Materials | Upgraded with Utility slot (x1) 1055 | -10/Materials | Discovered new exit (range 15) 1388 | -10/Materials | Repaired EM Shotgun 1421 | -10/Materials | Repaired EM Shotgun 1570 | -10/Materials | Entered Subcaves 1571 | -10/Subcaves | Approached by a straggling Scientist 1572 | -10/Subcaves | Reached level 3 1704 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1823 | -10/Subcaves | Discovered new exit (range 15) 1942 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1945 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2059 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2178 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2210 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2214 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2454 | -10/Subcaves | Discovered new exit (range 10) 2528 | -10/Subcaves | Learned Materials emergency access door positions 2759 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2767 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2835 | -10/Subcaves | Learned location of Zion (-7) 2835 | -10/Subcaves | Met a Zionite searching for "candidates" 3029 | -10/Subcaves | Spotted Budget Cyclops 3030 | -10/Subcaves | Spotted Particle Cannon Carrier 3064 | -10/Subcaves | Core integrity fell below 50% 3099 | -10/Subcaves | Core integrity fell below 20% 3143 | -10/Subcaves | Destroyed Budget Cyclops 3164 | -10/Subcaves | Found Botcube 3303 | -10/Subcaves | Found H3-MLN's Flail 3702 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4033 | -10/Subcaves | Build established: Scavenger-Mutant 4454 | -10/Subcaves | Build established: Mutant 4669 | -10/Subcaves | Botcube activated 4679 | -10/Subcaves | Botcube completed mutation into treaded form, armed with 1 cannon, 1 special weapon. 4683 | -10/Subcaves | Attached CPS modules to Mutated Botcube. 4823 | -10/Subcaves | Found Botcube 5126 | -10/Subcaves | Learned Materials emergency access door positions 5321 | -10/Subcaves | Visited 4L-MR0's lab 6108 | -10/Subcaves | Botcube activated 6126 | -10/Subcaves | Botcube completed mutation into wheeled form, armed with 2 guns. 6131 | -10/Subcaves | Attached CPS modules to Mutated Botcube. 6134 | -10/Subcaves | Attached CPS modules to Mutated Botcube. 6215 | -10/Subcaves | Build established: Scavenger-Mutant 6557 | -10/Subcaves | Discovered new exit (range 10) 6570 | -10/Subcaves | Reached level 4 7132 | -10/Subcaves | Found Cargo Legs 7208 | -10/Subcaves | Attached CPS modules to L4-N5L(O). 7217 | -10/Subcaves | Upgraded with Propulsion slot (x1) 7217 | -10/Subcaves | Upgraded with Utility slot (x1) 7320 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 7771 | -10/Subcaves | Entered Materials 7771 | -8/Materials | Accompanied by 2 allies 7772 | -8/Materials | Identified exit to Storage 7773 | -8/Materials | Reached level 5 8011 | -8/Materials | Attached CPS modules to O-16 Technician. 8082 | -8/Materials | Build established: Hacker-Mutant 8243 | -8/Materials | Murdered Mutated Botcube 8243 | -8/Materials | Destroyed Mutated Botcube 8349 | -8/Materials | Botcube activated 8369 | -8/Materials | Botcube completed mutation into legged form, armed with 2 guns. 8378 | -8/Materials | Attached CPS modules to Mutated Botcube. 8382 | -8/Materials | Attached CPS modules to Technician 3a. 8511 | -8/Materials | Reached level 6 8945 | -8/Materials | Reached level 7 9146 | -8/Materials | Upgraded with Propulsion slot (x1) 9154 | -8/Materials | Discovered new exit (range 21) 9198 | -8/Materials | Reached level 8 9320 | -8/Materials | Attached CPS modules to O-16 Technician. 9449 | -8/Materials | Discovered new exit (range 5) 9499 | -8/Materials | Learned location of 2 exits from Factory 9542 | -8/Materials | Learned Storage terminal intel 9600 | -8/Materials | Reached level 9 9615 | -8/Materials | Learned location of 1 exit from Lower Caves 9620 | -8/Materials | Learned location of Storage (-8) 9636 | -8/Materials | Learned Factory emergency access door positions 9637 | -8/Materials | Murdered Mutated Botcube 9637 | -8/Materials | Destroyed Mutated Botcube 9642 | -8/Materials | Found Botcube 9897 | -8/Materials | Botcube activated 9921 | -8/Materials | Botcube completed mutation into legged form, armed with 2 guns. 9924 | -8/Materials | Attached CPS modules to *fat grunt. 10040 | -8/Materials | Murdered Mutated Botcube 10040 | -8/Materials | Destroyed Mutated Botcube 10042 | -8/Materials | Found Botcube 10043 | -8/Materials | Entered Storage 10043 | -8/Storage | Accompanied by 1 ally 10044 | -8/Storage | Identified exit to Factory 10044 | -8/Storage | Identified exit to Recycling 10047 | -8/Storage | Loaded intel: 12 terminal locations 10049 | -8/Storage | Found Prototype Processor 10049 | -8/Storage | Identified Exp. Targeting Computer 10069 | -8/Storage | Reached level 10 10133 | -8/Storage | Attached CPS modules to O-16 Technician. 10441 | -8/Storage | Build established: Wizard-Mutant 10475 | -8/Storage | Reached level 11 10488 | -8/Storage | Upgraded with Propulsion slot (x1) 10511 | -8/Storage | Watched by a mysterious "MATRIX" hacker. 10573 | -8/Storage | Met a pair of Derelict thieves 10602 | -8/Storage | Garrison activated, responded to threat 10627 | -8/Storage | Found Botcube 10640 | -8/Storage | Reached level 12 10656 | -8/Storage | Lost 3 allies 10691 | -8/Storage | Destroyed 10 combat bots 10750 | -8/Storage | Learned location of 1 exit from Storage 10853 | -8/Storage | Learned 8 Factory zone layouts 10881 | -8/Storage | Learned 2 Lower Caves zone layouts 10902 | -8/Storage | Learned location of 1 exit from Recycling 10945 | -8/Storage | Botcube activated 10967 | -8/Storage | Botcube completed mutation into treaded form, armed with 2 guns. 11159 | -8/Storage | Botcube activated 11183 | -8/Storage | Botcube completed mutation into legged form, armed with 2 guns. 11250 | -8/Storage | Entered Factory 11250 | -7/Factory | Accompanied by 3 allies 11251 | -7/Factory | Identified exit to Factory 11251 | -7/Factory | Identified exit to Lower Caves 11252 | -7/Factory | Reached level 13 11252 | -7/Factory | Upgraded with Utility slot (x1) 11370 | -7/Factory | Fabricated Lance? 11371 | -7/Factory | Central database locked down 11561 | -7/Factory | Loaded intel: 4 scanalyzer locations 11590 | -7/Factory | Learned location of Lower Caves (-7) 11607 | -7/Factory | Learned 4 Proximity Caves zone layouts 11615 | -7/Factory | Learned location of 1 exit from Upper Caves 11624 | -7/Factory | Learned location of 2 exits from Upper Caves 11642 | -7/Factory | Learned location of 2 exits from Factory 11665 | -7/Factory | Reached level 14 11707 | -7/Factory | Build established: Hacker-Scout 11748 | -7/Factory | Fabricated M-13 Machinist (x1) 11748 | -7/Factory | Discovered exit to Factory (range 11) 12161 | -7/Factory | Cargo convoy interrupted 12165 | -7/Factory | Reached level 15 12169 | -7/Factory | Garrison activated, responded to threat 12172 | -7/Factory | Core integrity fell below 50% 12206 | -7/Factory | Core integrity fell below 20% 12216 | -7/Factory | Destroyed 11 combat bots 12268 | -7/Factory | Upgraded with Weapon slot (x1) 12442 | -7/Factory | Fabricated M-13 Machinist (x1) 12476 | -7/Factory | Targeted by mysterious "MATRIX" hacker. 12818 | -7/Factory | Garrison activated, responded to threat 12824 | -7/Factory | Entered Lower Caves 12824 | -7/Lower Caves | Accompanied by 2 allies 12825 | -7/Lower Caves | Identified exit to Lower Caves 12897 | -7/Lower Caves | Learned Factory security intel 12943 | -7/Lower Caves | Encountered a Warlord checkpoint 12993 | -7/Lower Caves | Attached CPS modules to M-14 Sweeper. 13276 | -7/Lower Caves | Entered another Lower Caves area 13276 | -7/Lower Caves | Accompanied by 2 allies 13278 | -7/Lower Caves | Reached level 16 13278 | -7/Lower Caves | Upgraded with Utility slot (x1) 13282 | -7/Lower Caves | Discovered exit to Factory (range 12) 13288 | -7/Lower Caves | Entered a destroyed Warlord outpost 13310 | -7/Lower Caves | Encountered a Warlord checkpoint 13311 | -7/Lower Caves | Found DCF Scrap (12 items) 13312 | -7/Lower Caves | Learned 4 Factory zone layouts 13343 | -7/Lower Caves | Attached CPS modules to Mutated Botcube. 13372 | -7/Lower Caves | Murdered Mutated Botcube 13372 | -7/Lower Caves | Destroyed Mutated Botcube 13376 | -7/Lower Caves | Found Botcube 13509 | -7/Lower Caves | Botcube activated 13529 | -7/Lower Caves | Botcube completed mutation into legged form, armed with 1 gun, 1 cannon. 13533 | -7/Lower Caves | Attached CPS modules to Mutated Botcube. 13567 | -7/Lower Caves | Learned Factory garrison access intel 13797 | -7/Lower Caves | Discovered new exit (range 10) 13799 | -7/Lower Caves | Identified exit to Zion 13862 | -7/Lower Caves | Entered Zion 13862 | -7/Zion | Accompanied by 1 ally 13866 | -7/Zion | Given the Hacking Drone Bay 13867 | -7/Zion | Found Prototype Device 13871 | -7/Zion | Identified Hacking Drone Bay 13890 | -7/Zion | Discovered new exit (range 8) 13897 | -7/Zion | System corruption cleaned by Quarantine Array 13945 | -7/Zion | Gained Derelict followers 13954 | -7/Zion | Found Prototype Launcher 13954 | -7/Zion | Identified Rocket Array 14003 | -7/Zion | Given A8's code to call for help 14023 | -7/Zion | Found CR-A16's Pointy Stick 14029 | -7/Zion | Learned Factory trap positions 14074 | -7/Zion | Met Imprinter 14397 | -7/Zion | Build established: Hacker-Sprinter 14626 | -7/Zion | Imprinted 14628 | -7/Zion | Declared Zion's savior 14716 | -7/Zion | Identified exit to Proximity Caves 14868 | -7/Zion | Build established: Hacker-Scout 14904 | -7/Zion | Entered Proximity Caves 14904 | -6/Proximity Caves | Accompanied by 8 allies 14906 | -6/Proximity Caves | Reached level 17 14907 | -6/Proximity Caves | Spotter reported a threat 14961 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15026 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15060 | -6/Proximity Caves | Lost 4 allies 15105 | -6/Proximity Caves | Spotted B-75 Beast 15123 | -6/Proximity Caves | Destroyed B-75 Beast 15227 | -6/Proximity Caves | Spotter reported a threat 15242 | -6/Proximity Caves | Reached level 18 15263 | -6/Proximity Caves | Found Botcube 15265 | -6/Proximity Caves | Lost 3 allies 15305 | -6/Proximity Caves | Spotter reported a threat 15502 | -6/Proximity Caves | Learned location of 1 exit from Factory 15513 | -6/Proximity Caves | Upgraded with Utility slot (x1) 15523 | -6/Proximity Caves | Discovered exit to Factory (range 17) 15583 | -6/Proximity Caves | Botcube activated 15607 | -6/Proximity Caves | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 15838 | -6/Proximity Caves | Attached CPS modules to Mutated Botcube. 15843 | -6/Proximity Caves | Entered Factory 15843 | -6/Factory | Accompanied by 1 ally 15844 | -6/Factory | Identified exit to Lower Caves 15845 | -6/Factory | Identified exit to Factory 15847 | -6/Factory | Loaded intel: 94 trap records 15849 | -6/Factory | Loaded intel: 3 garrison access locations 15900 | -6/Factory | Build established: Wizard-Scout 15955 | -6/Factory | Reached level 19 15965 | -6/Factory | Upgraded with Propulsion slot (x1) 15985 | -6/Factory | Retrieved Zion intel report: Emergency Access 16090 | -6/Factory | Retrieved Zion intel report: Active Garrisons 16154 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 16195 | -6/Factory | Retrieved Zion intel report: Branch Access 16196 | -6/Factory | Zion Fire squad teleported in 16231 | -6/Factory | Repaired Broken Diametric Drive? 16296 | -6/Factory | P-60 Hacker assimilated allied M3-CBK(i) 16323 | -6/Factory | Destroyed 7 combat bots 16439 | -6/Factory | Cargo convoy interrupted 16483 | -6/Factory | Retrieved Zion intel report: Guard Positions 16484 | -6/Factory | Zion Light squad teleported in 16543 | -6/Factory | First assault squad dispatched 16562 | -6/Factory | Lost 4 allies 16656 | -6/Factory | Build established: Hacker-Scout 16662 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 16673 | -6/Factory | Reached level 20 16732 | -6/Factory | Found Prototype Protection 16732 | -6/Factory | Identified Centrium Heavy Armor Plating 16734 | -6/Factory | Found Prototype Protection 16734 | -6/Factory | Identified Zio. Weapon Casing 16834 | -6/Factory | Murdered Mutated Botcube 16834 | -6/Factory | Destroyed Mutated Botcube 16846 | -6/Factory | Found Botcube 17003 | -6/Factory | Botcube activated 17021 | -6/Factory | Botcube completed mutation into legged form, armed with 2 guns. 17029 | -6/Factory | High security lockdown imminent 17054 | -6/Factory | Discovered exit to Factory (range 18) 17058 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 17067 | -6/Factory | Discovered exit to Factory (range 16) 17067 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 17068 | -6/Factory | Manually triggered Chute Trap 17068 | -6/Factory | Sucked down chute 17068 | -6/Factory | Entered Waste 17081 | -6/Waste | Spotted C-40 Crusher 17082 | -6/Waste | Spotted C-40 Crusher 17083 | -6/Waste | EMP discharged 17096 | -6/Waste | Spotted C-40 Crusher 17100 | -6/Waste | Spotted C-40 Crusher 17109 | -6/Waste | Destroyed C-40 Crusher 17118 | -6/Waste | Spotted C-40 Crusher 17124 | -6/Waste | Destroyed C-40 Crusher 17155 | -6/Waste | Destroyed C-40 Crusher 17182 | -6/Waste | Destroyed C-40 Crusher 17183 | -6/Waste | EMP discharged 17183 | -6/Waste | System corruption reached 10% 17191 | -6/Waste | Spotted C-40 Crusher 17200 | -6/Waste | Destroyed C-40 Crusher 17242 | -6/Waste | Discovered new exit (range 14) 17256 | -6/Waste | Found Corrupted Quantum Capacitor 17283 | -6/Waste | EMP discharged 17295 | -6/Waste | Identified exit to Factory 17295 | -6/Waste | Entered Factory 17382 | -6/Factory | Discovered exit to Factory (range 3) 17441 | -6/Factory | Spotted B-75 Beast 17472 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 17475 | -6/Factory | Destroyed B-75 Beast 17501 | -6/Factory | Discovered exit to Factory (range 14) 17571 | -6/Factory | Retrieved Zion intel report: Active Terminals 17606 | -6/Factory | Retrieved Zion intel report: Emergency Access 17631 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 17674 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 17743 | -6/Factory | Discovered exit to Factory (range 9) 17763 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 17883 | -6/Factory | Retrieved Zion intel report: Main Access 17906 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 17907 | -6/Factory | Zion Heavy squad teleported in 17939 | -6/Factory | Retrieved Zion intel report: Component Schematics 18080 | -6/Factory | Destroyed 8 combat bots 18084 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 18123 | -6/Factory | Cargo convoy interrupted 18177 | -6/Factory | Retrieved Zion intel report: Branch Access 18178 | -6/Factory | Zion Heavy squad teleported in 18252 | -6/Factory | Found Prototype Launcher 18258 | -6/Factory | Reached level 21 18310 | -6/Factory | Identified Smartbomb Launcher 18324 | -6/Factory | Upgraded with Utility slot (x1) 18347 | -6/Factory | Unchained authorized (V4-D3R) 18530 | -6/Factory | Terminal network hard line cut 18695 | -6/Factory | First assault squad dispatched 18922 | -6/Factory | Destroyed 8 combat bots 18945 | -6/Factory | Core integrity fell below 50% 19006 | -6/Factory | Core integrity fell below 20% 19376 | -6/Factory | High security lockdown imminent 19440 | -6/Factory | Destroyed 13 combat bots 19451 | -6/Factory | Build established: Hacker-Ninja 19456 | -6/Factory | High security lockdown engaged 19531 | -6/Factory | Attached CPS modules to V4-D3R. 19569 | -6/Factory | Destroyed V4-D3R 19610 | -6/Factory | Found Prototype Special Weapon 19610 | -6/Factory | Identified V4-D3R's Forcegen 19612 | -6/Factory | Found Prototype Slashing Weapon 19612 | -6/Factory | Identified V4-D3R's Sabre 19619 | -6/Factory | Found Prototype Processor 19619 | -6/Factory | Identified Exp. Melee Analysis Suite 19626 | -6/Factory | Destroyed 13 combat bots 19783 | -6/Factory | Destroyed by TK-0255 with Heavy Laser Last Messages --------------- 19697_ Acquired 27 matter. 19703_ Acquired Matter Compressor. 19726_ ALERT: Heavy assault forces dispatched. 19734_ System corrupted: Matter fused (-9). 19749_ C-45 Heavy ARC bursts open, deploying its payload. 19749_ H-66 Slayer unfolds itself. 19749_ P-60 Hacker unfolds itself. 19749_ H-66 Slayer unfolds itself. 19749_ M-28 Smith unfolds itself. 19749_ Slug penetrates Wall. 19749_ Penetrated by Slug. 19751_ Slug penetrates Wall. 19756_ 1>M8CPNWP0JS:TBPKH 1IV4S3MW 19762_ Acquired 52 matter. 19762_ Acquired 111 matter. 19771_ System corrupted: Energy discharge (-77). 19782_ Dropped Matter Compressor. 19783_ Extracted 16 matter. 19783_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # # # ########????????? | | # # #####################?#??????? | | # ## # ##############"""""###########???#??? | | # ####### " "############??#? | | # # ##### " "#########?##???? | | ### ####### " " ##########?#??? | | ####### !" " ###########???? | | ##### ##########?##?#? | | #####! ############??? | | # ## ############### | | " ##### ## # ######### | | "%" % # ########## | | " ### # # ;"######### | | g ] # | | # ## g # # | | ### # #; """ """ # """" | | ## # """ """ # """" | | ### # """ """ # """" | | # g ! = [ # # """" | | + g ## #%% # " """" | | " =[[ # # # """" | | " ## # # # | | " # # # ## ## | | ######## C" # # #### | | #######" ### !%=% * | | ##########"" ##"#"##### @ | | #### # ## # ## | | #### # ##!##### #### # ### | | #### # ## #####+#### """" # | | + # "# # # """" # """ | | ##### # ! ## # """ # """" # """ | | ##### # "# # """ + + """ | | ##### # ## # """ # [ # | | ##### # "" " ####### #[ | | ##### # ## #########""##### ##"### | | ########## ## #######" "" " [ ! | | ###### "# # #### ##"##"####"#" | | / g + ## # """ #### ### ! * " ## | | #### ##+####+#######^# "R" ####g"## ! = " ## | | #### + " " ### g ## !!! !#### | | ### # + " # !! #### | | #### " == ! ^# ## " =*!= #### | | ##""" = ##### # #"! ! #### | | ####"F = # # # # #=# # # #### | | #"" # = = # | | ###%%## " % % [ [* %[ # | | % % ##### # # % " | | !] ##### # ! = "%" # | | ^ ] ##### # " == " | | ##### # " " # ## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 50 Energy Generation 34 Energy Capacity 1100 Matter Stores 350 Matter Capacity 350 Sight Range 21 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 510 ECM Strength 2 Additional Mass Support 9 Resistance: KI 10 Resistance: TH 10 Projectile Deflection 50 Weapon Cycling 15 Evasion (%) 75 Targeting Accuracy 20 Melee Accuracy 12 Core Analysis 6 Salvage Targeting 2 Offensive Hacking 55 Defensive Hacking 10 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Extracted Com. Matter Pod | -8/Materials | Extracted Imp. Ion Engine | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Scanalyzed Med. Battery | -8/Materials | Extracted Mace | -8/Materials | Extracted Imp. Sensor Array | -8/Materials | Extracted Minigun | -8/Materials | Extracted Hacking Suite | -8/Storage | Hacked System Restoration Module | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Med. Treads | -7/Zion | Archive Force Field | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Chainsword | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Hpw. Field Laser | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel EM Shield | -6/Factory | Z-intel Coolant Injector | -6/Factory | Z-intel Core Analyzer | -6/Factory | Z-intel Adv. Melee Analysis Suite | -6/Factory | Z-intel Adv. Weight Redist. System | -6/Factory | Z-intel Adv. Visual Processing Unit | -6/Factory | Z-intel Hpw. Tractor Beam | -6/Factory | Z-intel Plasma Cannon | -6/Factory | Z-intel Mining Claw | -6/Factory | Z-intel EM Disruption Field | -6/Factory | Z-intel Com. Wheel | -6/Factory | Z-intel Imp. Reaction Control System | -6/Factory | Z-intel Imp. Weapon Shielding | -6/Factory | Z-intel Melee Analysis Suite | -6/Factory | Z-intel Imp. Signal Interpreter | -6/Factory | Extracted Imp. Propulsion Shielding | -6/Factory | Extracted System Guard | -6/Factory | Extracted System Shield | -6/Factory | Extracted Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive T-07 Excavator | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel Y-54 Guardian | -6/Factory | Z-intel G-47 Trooper | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel Fabricated ------------ Lance | x2 | -7/Factory | Preloaded M-13 Machinist | x1 | -7/Factory M-13 Machinist | x1 | -7/Factory Cld. Aerolev Unit | x1 | -6/Factory Repaired ---------- EM Shotgun | 74% | -10/Materials EM Shotgun | 88% | -10/Materials Diametric Drive | 86% | -6/Factory | Broken Studied --------- Lgt. Deuterium Engine | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Gravmag System | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Levels Raised 20 | . 1 2 5 3 3 . 1 . 2 2 . 1 XP Earned 34266 | 3000 2525 2062 7802 4662 5050 315 417 270 2655 3120 81 2307 XP Spent 32895 | 2600 1500 2750 7630 4965 4410 . 1600 . 3000 2440 . 2000 Upgrades 65 | 6 2 4 26 5 8 . 2 . 4 7 . 1 Propulsion Slot 4 | . . 1 1 1 . . . . . 1 . . Utility Slot 6 | . 1 1 . . 1 . 1 . 1 . . 1 Weapon Slot 2 | 1 . . . . 1 . . . . . . . Core Integrity 6 | . . . 2 1 1 . . . . 2 . . Heat Dissipation 4 | . . . 1 1 . . . . . 2 . . Energy Generation 1 | . . . 1 . . . . . . . . . Matter Storage 1 | . . . . . . . 1 . . . . . Mass Support 2 | . . . 1 . 1 . . . . . . . Inventory Capacity 8 | 3 1 1 1 2 . . . . . . . . Sight Range 2 | . . . 1 . . . . . 1 . . . Sensor Range 10 | . . . 9 . 1 . . . . . . . Terrain Scan Density 5 | . . . 3 . 2 . . . . . . . Ranged Accuracy 2 | . . . 1 . . . . . 1 . . . Hack Attack % 6 | 2 . . 3 . 1 . . . . . . . Hack Defense % 2 | . . 1 . . . . . . 1 . . . KI Resistance % 2 | . . . 1 . . . . . . 1 . . TH Resistance % 2 | . . . 1 . . . . . . 1 . . Protomatter Created 3515 | . 272 272 276 399 307 . 39 . 137 230 260 1323 Integrity Restored 7976 | . 519 983 1048 488 587 . 201 141 559 737 309 2404 Core 7029 | . 477 920 721 414 528 . 201 141 498 593 309 2227 Parts 947 | . 42 63 327 74 59 . . . 61 144 . 177 Protomatter Decayed 1333 | . 73 47 140 245 133 . . . . 193 . 502 Game ------ Seed GravmagSalvagingWings Manual? 0 Play Time 04:39:45 Cumulative 712.8 hours Start 2026.04.17 @ 17:50:15 End 2026.04.17 @ 23:26:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 27 Types 10/2/7/1/1/0/2/1/1/2 Lore% 95 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8432c9b3-70e1-42d9-aa82-6917632530a5