Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 22:17:13 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (745) 745 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1300 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 221/300 Energy 250/250 System Corruption 1% Temperature Cool (135) Movement Walking (180) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (16) --- Light Nuclear Core Light Treads Light Treads Compact Wheel Improved Heat Sink Improved Heat Sink Propulsion Shielding Medium Armor Plating Hacking Suite Hacking Suite Small Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Heavy Battle Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Compact Wheel Improved Heat Sink Improved Heat Sink Propulsion Shielding Medium Armor Plating Hacking Suite Hacking Suite Small Laser Particle Gun Light Assault Rifle Rocket Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | . 13 10 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 13 | . 9 4 Treads 5 | . 5 . Leg 3 | . . 3 Wheel 5 | . 4 1 Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 1 5 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 4 | . . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 99 | . 99 99 Engine 14 | . 14 14 Treads 15 | . 20 6 Leg 6 | . . 17 Wheel 5 | . 7 3 Device 4 | . 7 . Storage 22 | . 19 28 Energy Gun 5 | . 8 . Ballistic Gun 22 | . 19 27 Naked Turns . | . . . Heaviest Build 51 | 11 47 51 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 12 | 6 10 16 Most Carried 16 | 6 12 16 Average Carried 10 | 6 7 15 Final Capacity 16 | 6 16 16 Final Carried 12 | 6 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 808 | 181 392 235 Remotely . | . . . Salvage Created 1083 | 92 633 358 Parts 72 | 1 44 27 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 23 | . 11 12 Guns 22 | . 10 12 AOE 1 | . 1 . Classes Destroyed 8 | 1 4 3 Worker 1 | . . 1 Hauler 1 | . 1 . Recycler 2 | 1 . 1 Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 8 | . . 8 Grunt 14 | . 11 3 Sentry 1 | . . 1 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1548 | . 512 1036 Core 251 | . 49 202 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 93 | 2 48 43 Largest 2 | 2 2 2 Hottest 85 | 40 60 85 Shots Fired 185 | 4 96 85 Gun 185 | 4 96 85 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 162 | 4 77 81 Thermal 3 | . . 3 Explosive . | . . . Electromagnetic 20 | . 19 1 Robot Hit Streak 12 | 3 10 12 Robot Miss Streak 5 | 1 3 5 Penetration Max . | . . . Secondary Targets 6 | . 2 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 118 | 3 62 53 Core Hits 52 | 2 29 21 Critical Hits 3 | . . 3 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1699 | 26 888 785 Guns 1653 | 26 842 785 Cannons . | . . . Explosions 37 | . 37 . Melee . | . . . Ramming 9 | . 9 . Kinetic 1409 | 26 658 725 Thermal 84 | . 37 47 Explosive . | . . . Electromagnetic 197 | . 184 13 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 4 | . 3 1 Message Errors 2 | . 2 . Energy Discharges 1 | . 1 . Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 126 | . 18 126 Average Temperature 21 | . 9 31 Received Heat Transfer 609 | . 291 318 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 161 | . 50 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 259 | 5 145 259 Initial 44 | . 3 44 Average 84 | 2 60 126 Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 92 Level 1 2 | . . 7 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 22 16 Peak Tracking Total 3 | . 2 3 Tactical Retreats 6 | . 4 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 17 | . 17 . Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 14 | . 14 . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 2 | . 2 . Robot Analysis 1 | . 1 . Recycling Unit Index 1 | . 1 . Locate Traps 3 | . 3 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Track 1 | . 1 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2309 | 8 1474 827 Spaces Moved 1113 | 2 713 398 Core . | . . . Treads 268 | . 252 16 Legs 218 | 2 1 215 Wheels 627 | . 460 167 Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 100 120 Average Speed 138 | 120 129 154 Slowest Speed 180 | 120 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 2 91 75 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 5 | . 4 1 Melee . | . . . Projectile 1 | . . 1 AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1691 | 3 1163 525 Wait 439 | . 374 65 Move 1111 | 1 712 398 Hop . | . . . Pick Up 16 | . 9 7 Fast Attach 2 | . 2 . Attach 6 | . . 6 Detach 1 | . 1 . Swap 15 | . 11 4 Drop 7 | . 5 2 Fire 93 | 2 48 43 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 301 | -10/Materials | Central database locked down 359 | -10/Materials | Discovered new exit (range 10) 843 | -10/Materials | Discovered new exit (range 7) 898 | -10/Materials | Discovered new exit (range 19) 1307 | -10/Materials | Discovered new exit (range 8) 1483 | -10/Materials | Entered Mines 1490 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1616 | -10/Mines | Core integrity fell below 50% 1765 | -10/Mines | Learned Materials non-interactive machine intel 2160 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2204 | -10/Mines | Discovered new exit (range 10) 2288 | -10/Mines | Core integrity fell below 20% 2310 | -10/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02141_ Extracted 6 matter. 02160_ A Hvy. Battle Rifle has been hastily shoved under some rubble with a note attached: "To battle!" 02163_ Dropped Assault Rifle. 02197_ Searching scrap... 02197_ Found 32 Matter. 02197_ Found 27 Matter. 02197_ Found Lgt. Ion Engine. 02197_ Found Wheel. 02197_ Found 22 Matter. 02198_ Acquired 10 matter. 02204_ EXIT=FOUND 02262_ Lgt. Ion Engine destroyed. 02286_ Aluminum Leg destroyed. 02298_ Assault Rifle destroyed. 02298_ Y-45 Defender suffers critical hit. 02298_ Destroyed Lgt. Treads. 02299_ Hvy. Battle Rifle destroyed. 02302_ Y-45 Defender destroyed. 02302_ Switching to secondary target: Y-45 Defender. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????######?????????????###????????? | | ?????##" "##???????????? ????????? | | ?????#!! !]#???????????? ???????? | | ?????#![ /!#???????????? #?????? | | ??????# #####????????? #???? | | ???#####++#;# #????????# #???? | | ???# Y @ #????????# #???? | | ???# % #????????# #????? | | ???## = ##????????# #?????# | | ????##### ##???????## #?????# | | ????????## ###???### #??????# | | ?????????# ##### #???????# | | ?????????# #######??# | | ?????????# < #???# | | ?????????# ########=##### | | ?????????# ##??????#%% | | ?????????# ##???????#*% | | ?????????# ## #????????###### | | ?????????## #### #?????????????# | | ??????????####??# #?????????????## | | ????????????????## ##??????????????# | | ?????????????????####???????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringHeavyCasing Manual? 0 Play Time 00:16:21 Cumulative 107.6 hours Start 2020.11.10 @ 22:03:53 End 2020.11.10 @ 22:17:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9be302b2-f696-4c2c-981d-ba7020ff923c