Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 19:48:47 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (125) 625 Value Destroyed (3100) 3100 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 11386 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 664 Met Data Miner 300 Met Imprinter 300 Friendly Fire -1010 Cogmind --------- Core Integrity 953/1000 Matter 245/300 Energy 124/160 System Corruption 8% Temperature Cool (0) Movement Flying (99) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (6) --- Improved Flight Unit Improved VTOL Module Cooled VTOL Module > --- UTILITY (7) ------ Large Storage Unit Gravity Neutralizer Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Light Fission Core Improved Flight Unit Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Power Amplifier Improved Cooling System Medium Storage Unit Enhanced Optical Array Seismic Detector ECM Suite Improved Reaction Control System Hacking Suite Improved Hacking Suite Authchip [Processor] Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Hacking Suite System Shield > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Light Fission Core Improved Flight Unit Improved Flight Unit Power Amplifier Improved Cooling System Medium Storage Unit Enhanced Optical Array Seismic Detector ECM Suite Improved Reaction Control System Hacking Suite Improved Hacking Suite Authchip [Processor] Mini Grenade Launcher [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Blade Saw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . Utility 5 | . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 208 | 3 14 5 15 . . 1 31 16 2 34 6 4 . 6 26 10 10 5 1 14 . 5 Power 18 | . 1 1 . . . 1 4 1 . 2 . . . . 3 . 1 . . 1 . 3 Engine 5 | . 1 1 . . . . . . . 1 . . . . 2 . . . . . . . Core 13 | . . . . . . 1 4 1 . 1 . . . . 1 . 1 . . 1 . 3 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 44 | 2 3 . 7 . . . 15 5 . 5 . . . . 4 . 2 . . . . 1 Treads 23 | 2 3 . 6 . . . 12 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . 1 . . . 3 5 . 5 . . . . 4 . 2 . . . . 1 Utility 109 | 1 7 4 7 . . . 5 7 2 21 5 4 . 6 13 9 5 . . 13 . . Device 85 | 1 2 4 5 . . . 4 4 2 16 5 4 . 4 10 9 5 . . 10 . . Storage 5 | . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . Processor 6 | . . . . . . . 1 2 . . . . . 1 1 . . . . 1 . . Hackware 7 | . . . . . . . . . . 4 . . . . 1 . . . . 2 . . Protection 6 | . 3 . 1 . . . . . . 1 . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | . 3 . 1 . . . 7 3 . 6 1 . . . 6 1 2 5 1 . . 1 Energy Gun 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 1 . . . . . 2 1 . . . . . . 1 . . . . . . . Ballistic Cannon 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . 2 1 . . . . . . 2 1 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . . . 1 . . 5 1 . . . 3 . 1 1 1 . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 . . . 1 1 . 1 . . . . 1 . . . . 1 . 1 Parts Lost 5 | . . . . . . . 2 . . . . . . . . . . . . . . 3 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Utility 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . 1 . . . . . . . . . . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 100 100 99 95 100 99 100 100 100 99 96 93 92 96 98 93 94 92 Engine 6 | . 13 14 11 11 11 1 . . . 4 7 7 7 7 9 6 4 . . . . . Core 4 | . . . . . . 9 9 7 7 2 . . . . 2 6 7 13 13 11 11 10 Treads 19 | . 28 28 32 33 33 33 42 . . . . . . . . . . . . . . . Flight 18 | . . . . . . . 2 46 46 46 46 46 46 46 40 40 40 40 40 35 35 33 Device 15 | . 6 12 14 22 22 22 15 13 7 11 15 15 15 14 19 20 19 20 20 16 17 17 Storage 9 | . 14 14 12 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 Processor 3 | . . . . . . . 2 8 15 7 7 7 7 7 6 6 6 6 6 5 5 5 Protection 1 | . 7 1 5 . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 22 . . . . . 7 1 . . . . . . . . . . . . . . Ballistic Cannon 8 | . 5 28 22 22 22 22 9 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 7 7 7 7 7 7 3 . . 2 4 . . 1 Impact Weapon 2 | . . . . . . . . 7 7 6 7 7 7 7 5 6 6 3 1 5 5 4 Peak Build Rating 75 | 7 11 19 25 25 25 25 29 39 43 41 39 39 39 43 62 64 65 66 64 75 71 75 Average Rating 33 | 6 8 15 22 25 25 24 25 35 38 39 38 39 39 39 57 62 61 62 63 70 71 68 On Entrance 39 | 6 7 11 19 25 25 25 25 29 39 39 40 39 39 39 39 62 62 62 64 62 71 71 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 15 36 41 51 42 42 42 38 24 20 23 21 21 21 21 38 37 37 37 37 37 37 39 Greatest Support 115 | 40 40 40 69 69 69 69 115 30 25 30 25 25 25 25 42 42 37 37 37 37 37 43 Greatest Overweight (x) 7 | . . 1 1 . . . . 7 . 6 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 11 15 15 15 15 15 15 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 14 10 10 10 10 10 10 15 15 15 15 15 15 15 15 Average Carried 12 | 4 9 14 14 14 15 14 14 9 9 9 9 10 10 10 11 14 15 14 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 15 15 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 Class Distribution -------------------- 54% | Mutant 20% | Machinist-Scout 11% | Sprinter 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Scout | -7/Waste Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -7/Data Miner Sprinter | -6/Proximity Caves Machinist-Scout | -6/Factory Machinist-Sprinter | -6/Lower Caves Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Zion Machinist-Scout | -5/Proximity Caves Machinist-Scout | -5/Factory Machinist-Scout | -5/Waste Machinist-Scout | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Matter Collected 4365 | 362 492 144 556 40 . 18 1242 120 . 232 252 10 . 140 280 112 125 42 11 127 . 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4397 | 265 423 26 487 98 . 11 1504 16 . 295 258 . . 33 324 . 87 . 136 284 . 150 Parts 222 | 28 30 5 24 1 . 1 91 2 . 11 . . . 4 12 . 1 . 3 4 . 5 Haulers Intercepted 13 | . 2 . 2 . . . 4 . . 1 . . . . 1 . . . . 2 . 1 Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . 2 . 3 . . . . 12 . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 75 | . 9 3 11 . . 1 35 . . 3 . . . 3 3 . 2 . 2 1 . 2 Melee 4 | . . . . . . . . . . . . . . . . . 1 . 2 1 . . Guns 26 | . 7 . . . . . 19 . . . . . . . . . . . . . . . Cannons 30 | . 2 3 11 . . 1 13 . . . . . . . . . . . . . . . AOE 14 | . . . . . . . 3 . . 3 . . . 3 3 . . . . . . 2 Classes Destroyed 15 | 3 5 . 3 . . . 2 . . . . . . . . . 1 . . . . 1 Worker 5 | 2 1 . 1 . . . 1 . . . . . . . . . . . . . . . Builder 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Tunneler 9 | 9 . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 2 . . . 4 . . 1 . . . . 1 . . . . 2 . 1 Recycler 6 | 1 . . 1 1 . . . . . 2 . . . . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . Watcher 10 | . 3 . . . . . 3 . . 2 . . . . 1 . . . . 1 . . Swarmer 28 | . 3 3 2 . . 1 10 . . 3 . . . 3 3 . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 28 | . 6 . 6 . . . 14 . . . . . . . . . . . 1 1 . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . 2 . . . 9 . . . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Packrat 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | 3 3 3 5 1 . 1 6 1 . 3 . . . 2 3 . 1 . 1 2 . 2 Combat Bots Only 6 | . 3 3 3 . . 1 6 . . 3 . . . 2 3 . 1 . 1 1 . 2 Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 3 1 . 3 1 . . 1 2 . 1 . 1 1 . 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . 3 . . . 1 2 . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 337 | . 35 7 27 . . 1 176 9 . 27 . . . 9 1 . 27 . 8 4 . 6 Missed 111 | . 8 . 8 . . . 45 7 . 13 . . . 7 1 . 14 . 6 1 . 1 Damage Taken 2844 | . 342 52 178 . . 7 1470 11 . 199 . . . 27 . . 183 . 41 58 . 276 Core 396 | . 103 . 16 . . . 87 . . 66 . . . 15 . . 62 . . . . 47 Absorbed by Shields 439 | . . . . . . . 439 . . . . . . . . . . . . . . . Ignored by Resistances 14 | . . . 14 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 100 | . 62 . . . . . . . . 38 . . . . . . . . . . . . Core Remaining (%) 86 | 100 . 58 . . . 96 84 . . . . . . 88 . . . . 92 . . . Volleys Fired 269 | 22 65 4 29 5 . 1 125 1 . 1 . . . 5 2 2 1 . . . . 6 Largest 2 | 2 2 2 2 2 . 2 2 1 . 1 . . . 1 1 1 1 . . . . 1 Hottest 78 | 40 78 78 78 78 . 78 78 28 . 30 . . . 30 30 30 30 . . . . 30 Shots Fired 507 | 44 130 8 56 10 . 2 239 1 . 1 . . . 5 2 2 1 . . . . 6 Gun 274 | 44 116 . . . . . 113 1 . . . . . . . . . . . . . . Cannon 214 | . 14 8 56 10 . 2 124 . . . . . . . . . . . . . . . Launcher 19 | . . . . . . . 2 . . 1 . . . 5 2 2 1 . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 488 | 44 130 8 56 10 . 2 237 1 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 19 | . . . . . . . 2 . . 1 . . . 5 2 2 1 . . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 13 9 13 7 6 . 2 10 . . . . . . . . . . . . . . 6 Robot Miss Streak 7 | 2 7 1 4 1 . . 4 . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . . . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 318 | 29 78 5 31 8 . 1 130 . . 7 3 . . . 4 . 5 . 6 8 . 3 Core Hits 162 | 13 28 3 16 4 . 1 69 1 . 5 . . . 3 6 . 2 . 4 2 . 5 Critical Kills 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 1 . . 1 1 . . . . . . . . 1 . . Critical Strikes 12 | . . . 1 1 . . 5 . . 2 1 . . . . . . . 1 1 . . Destroy 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Blast 5 | . . . 1 1 . . 3 . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . 2 1 . . . . . . . . 1 . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 157 | . . . . . . . 1 7 . 49 5 2 . 2 34 3 15 . 11 26 . 2 Impact 147 | . . . . . . . 1 7 . 49 5 2 . 2 34 3 15 . 1 26 . 2 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . . . 10 . . . Sneak Attacks 12 | . . . . . . . . . . 3 3 . . . 3 . . . . 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8862 | 384 1165 111 680 185 . 35 2890 20 . 793 342 . . 192 532 . 282 . 215 537 . 499 Guns 2712 | 382 920 . . . . . 1390 20 . . . . . . . . . . . . . . Cannons 2547 | . 242 111 676 170 . 21 1327 . . . . . . . . . . . . . . . Explosions 1048 | . . . . . . . 166 . . 192 . . . 192 193 . 19 . . . . 286 Melee 2510 | . . . . . . . . . . 601 342 . . . 339 . 263 . 215 537 . 213 Ramming 45 | 2 3 . 4 15 . 14 7 . . . . . . . . . . . . . . . Kinetic 5259 | 382 1162 111 676 170 . 21 2717 20 . . . . . . . . . . . . . . Thermal 95 | . . . . . . . . . . . . . . . . . . . . . . 95 Explosive 953 | . . . . . . . 166 . . 192 . . . 192 193 . 19 . . . . 191 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 2295 | . . . . . . . . . . 601 342 . . . 339 . 263 . . 537 . 213 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 215 | . . . . . . . . . . . . . . . . . . . 215 . . . Highest Corruption 8 | . . . . . . . . . . . . . . . . . 1 1 . . 8 8 Average Corruption 1 | . . . . . . . . . . . . . . . . . 1 1 . . 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . . . . . 3 . . . 1 3 Message Errors 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1214 | . 18 3 . 11 . . 5 . . 306 326 . . . 105 . 54 . . 167 . 219 Projectiles 37 | . 18 3 . 11 . . 5 . . . . . . . . . . . . . . . Explosions 96 | . . . . . . . . . . . . . . . . . . . . . . 96 Melee 1081 | . . . . . . . . . . 306 326 . . . 105 . 54 . . 167 . 123 Knockbacks 31 | . 3 1 5 4 . . 12 . . 3 2 . . . . . . . . 1 . . Impact 6 | . . . . . . . . . . 3 2 . . . . . . . . 1 . . Kinetic 24 | . 2 1 5 4 . . 12 . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 106 | . . . . . . . . . . . . . . . . . . . . . . 106 Shots 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Rammed 14 | 1 2 . 2 3 . 1 5 . . . . . . . . . . . . . . . Targets Rammed 15 | 1 2 . 2 4 . 1 5 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 244 | 6 205 108 244 60 . 15 114 46 . 48 . . . 2 66 48 23 76 23 5 1 138 Average Temperature 20 | 6 68 56 65 31 . 10 27 15 . 17 . . . 2 6 4 4 22 4 1 1 42 Received Heat Transfer 860 | . 147 . 60 . . . 593 . . 18 . . . . . . 6 . 9 27 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . 3 2 . . . 2 . 1 . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fried 16 | . . . . . . . . . . 7 . . . . 4 . 2 . . 2 . 1 Impact Corruptions 24 | . . . . . . . . . . 5 6 . . . 4 . 4 . . 3 . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Peak Influence 655 | 60 155 78 436 143 . 208 655 429 165 320 . . . . 288 . . . . 194 109 210 Initial 297 | . 39 8 . 113 . . 2 297 150 115 . . . . 72 . . . . 9 64 76 Average 161 | 35 54 56 218 89 . 107 264 352 160 185 . . . . 170 . . . . 70 83 99 Maximum Alert Level 2 | . . . 2 . . 1 2 2 . 1 . . . . 1 . . . . . . 1 Low Security (%) 66 | 100 100 100 30 100 . 71 34 . 100 67 . . . . 69 . . . . 100 100 96 Level 1 28 | . . . 65 . . 28 47 82 . 32 . . . . 30 . . . . . . 3 Level 2 5 | . . . 4 . . . 18 17 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . 1 3 . . . 5 1 . 10 . . . . 4 . . . . 2 . 2 Investigation 13 | . . 1 2 . . . 1 . . 6 . . . . 2 . . . . 1 . . Extermination 4 | . . . . . . . . 1 . 1 . . . . 2 . . . . . . . Reinforcement 7 | . . . 1 . . . 3 . . . . . . . . . . . . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Distress Signals 12 | . . . 3 . . . 2 . . 2 . . . . 3 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 230 | . 25 3 36 1 . 9 60 5 5 24 2 2 . 6 13 . 8 . 7 13 5 6 Peak Tracking Total 8 | . 3 2 8 2 . 5 8 3 6 4 2 2 . 3 4 . 4 . 4 6 5 3 Tactical Retreats 36 | . . . 7 1 . 2 7 1 . 5 . . . 1 4 . 3 . 1 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Traps Triggered 9 | . . . . . . . . 3 . 5 . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Machines Disabled 9 | . . . . . . . 2 1 . 1 . . . . 2 . . . 1 . . 2 Max in Single Turn 2 | . . . . . . . 1 1 . 1 . . . . 1 . . . 1 . . 2 Garrison Access 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Machines Accessed 95 | . 9 2 8 1 1 . 9 8 . 22 3 1 4 . 16 . . . 1 8 . 2 Terminals 49 | . 8 . 8 1 . . 7 4 . 9 . 1 . . 6 . . . . 4 . 1 Fabricators 15 | . . . . . . . . 2 . 6 . . . . 5 . . . . 1 . 1 Repair Stations 5 | . 1 . . . . . . 1 . 2 . . . . 1 . . . . . . . Recycling Units 5 | . . . . . . . 1 1 . 1 . . . . 1 . . . . 1 . . Scanalyzers 4 | . . . . . . . 1 . . 2 . . . . 1 . . . . . . . Garrison Access 6 | . . . . . . . . . . 2 . . . . 2 . . . . 2 . . Total Hacks 244 | . 25 2 22 2 1 . 28 13 . 47 8 1 28 . 36 . . . 1 25 . 5 Successful 140 | . 13 2 9 . 1 . 10 3 . 26 8 1 28 . 20 . . . 1 16 . 2 Failed 104 | . 12 . 13 2 . . 18 10 . 21 . . . . 16 . . . . 9 . 3 Catastrophic 17 | . . . 3 1 . . 3 4 . 3 . . . . 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 18 . 14 2 . . 12 6 . 27 . . . . 19 . . 1 . 11 . 2 Terminals 128 | . 20 . 22 2 . . 23 7 . 20 . 1 . . 15 . . . . 16 . 2 Fabricators 39 | . . . . . . . . 3 . 16 . . . . 14 . . . . 3 . 3 Repair Stations 10 | . 5 . . . . . . 2 . 2 . . . . 1 . . . . . . . Recycling Units 13 | . . . . . . . 3 1 . 4 . . . . 2 . . . . 3 . . Scanalyzers 7 | . . . . . . . 2 . . 3 . . . . 2 . . . . . . . Garrison Access 7 | . . . . . . . . . . 2 . . . . 2 . . . . 3 . . Terminal Hacks 68 | . 2 2 7 . 1 . 6 1 . 3 8 1 28 . 3 . . . 1 5 . . Record 20 | . . . . . 1 . . . . . 6 1 11 . . . . . 1 . . . Part Schematic 10 | . . . . . . . . . . . . . 10 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . . . . 3 . . . . . . . . . Open Door 4 | . . 2 . . . . . . . . 2 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Terminal Index 4 | . . . 1 . . . 1 . . 1 . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 18 | . . . . . . . . . . 10 . . . . 6 . . . . 1 . 1 Network Status 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Load Schematic 10 | . . . . . . . . . . 6 . . . . 4 . . . . . . . Build 5 | . . . . . . . . . . 3 . . . . 2 . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 1 . . 2 . . . . 2 . . . . . . . Insert Component 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . Analyze 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . Seal Access 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . Unauthorized Hacks 40 | . 7 . 2 . . . 2 2 . 11 . . . . 7 . . . . 8 . 1 Terminals 22 | . 7 . 2 . . . 1 . . 3 . . . . 3 . . . . 6 . . Assimilate 4 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . Botnet 6 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . 2 . . Operators 6 | . 1 . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . Skim 6 | . 5 . . . . . . . . . . . . . . . . . . 1 . . Fabricators 9 | . . . . . . . . 1 . 4 . . . . 3 . . . . . . 1 Prioritize 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recompile 5 | . . . . . . . . . . 3 . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 1 1 . 2 . . . . . . . . . 2 . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . Tunnel 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Extract 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 9 . 8 1 . . 9 7 . 16 . 1 . . 12 . . . . 5 . 2 Full Trace Events 4 | . . . 2 . . . 1 . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . 5 . . 10 . 1 . . . . . . . Parts Built 5 | . . . . . . . . . . 3 . . . . 2 . . . . . . . Authchips 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . . Time 388 | . . . . . . . . . . 201 . . . . 187 . . . . . . . Total Part Build Rating 23 | . . . . . . . . . . 12 . . . . 11 . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Total Allies 7 | . . . . . . . . . . . . . . . 1 . . 5 . 1 . . Largest Group 5 | . . . . . . . . . . . . . . . 1 1 1 5 5 1 . . Highest-Rated Group 115 | . . . . . . . . . . . . . . . 10 7 7 115 115 10 . . Highest-Rated Ally 31 | . . . . . . . . . . . . . . . 10 7 7 31 31 10 . . Total Orders 89 | . . 10 43 7 . 18 4 . . . . . . . 5 2 . . . . . . STAY 5 | . . . . . . . . . . . . . . . 4 1 . . . . . . FOLLOW 3 | . . . 1 . . . . . . . . . . . 1 1 . . . . . . EXPLORE 39 | . . 5 19 3 . 11 1 . . . . . . . . . . . . . . . RETURN 42 | . . 5 23 4 . 7 3 . . . . . . . . . . . . . . . Ally Attacks 238 | . . . 119 11 . 43 45 . . . . . . . . . . . 20 . . . Total Damage 1418 | . . . 591 80 . 187 158 . . . . . . . . . . . 402 . . . Kills 26 | . . . 15 2 . 5 1 . . . . . . . . . . . 3 . . . Allies Corrupted 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 2 . . . . . . 1 2 . . . . 1 1 1 . . . Drone Launches 111 | . . 7 57 8 . 23 16 . . . . . . . . . . . . . . . Drone Recoveries 108 | . . 7 56 8 . 23 14 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Turns Passed 15682 | 301 2162 544 1289 746 719 474 2788 340 48 1233 387 407 25 349 811 378 1023 536 428 577 22 95 Spaces Moved 21042 | 95 1047 293 666 438 450 148 1368 836 140 3452 1171 1091 91 879 2528 862 1402 1489 1125 1106 87 278 Core 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Treads 4505 | 95 1047 293 666 438 450 148 1368 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 16535 | . . . . . . . . 835 140 3451 1171 1091 91 879 2528 862 1402 1489 1125 1106 87 278 Fastest Speed 14 | 160 160 160 160 160 160 160 160 24 27 22 27 27 27 27 20 20 23 23 23 24 24 14 Average Speed 54 | 160 160 173 160 160 160 160 160 25 27 27 27 27 27 27 23 22 23 23 23 24 24 23 Slowest Speed 400 | 160 160 240 240 160 160 160 160 400 27 350 27 27 27 27 26 23 23 23 24 24 24 24 Overloaded Moves 18 | . . . . . . . . . . 1 . . . . . . . . . . . 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . 5 . 16 . . . . 7 . . . 1 1 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 4 99 95 68 99 88 98 70 28 78 54 98 94 74 70 48 87 91 90 87 20 85 8 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 6 | . 1 1 . 1 1 . . . . 1 . . 1 . . . . . . . . . Known Exits Taken 13 | . . 1 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 . . 1 . 1 1 . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 2 . 1 . . . . 2 3 . 4 . 2 4 2 2 . . . Spaces Dug 151 | . . . 1 . . . 14 7 . 33 2 2 . 35 26 3 5 . 1 13 . 9 Terrain Destroyed 304 | . . . 5 . . 1 29 7 . 36 2 2 . 56 53 23 10 . 1 13 . 66 Melee 95 | . . . . . . . 1 7 . 33 2 2 . 2 26 3 5 . 1 13 . . Projectile 17 | . . . 5 . . 1 11 . . . . . . . . . . . . . . . AOE 192 | . . . . . . . 17 . . 3 . . . 54 27 20 5 . . . . 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Total 24592 | 199 1405 322 838 472 449 383 1728 948 149 3650 1233 1198 90 981 2701 1033 2083 1682 1272 1391 87 298 Wait 2692 | 76 249 15 101 22 . 230 163 56 4 99 47 102 . 87 91 154 650 179 135 230 1 1 Move 20960 | 95 1046 292 665 437 449 147 1367 826 139 3420 1170 1090 90 878 2513 861 1401 1488 1122 1104 86 274 Hop 31 | . . . . . . . . 5 . 15 . . . . 7 . . . 1 1 . 2 Pick Up 93 | 1 17 2 11 2 . 1 11 9 1 8 2 . . . 12 1 1 4 . 7 . 3 Fast Attach 48 | 1 2 1 2 . . 1 7 2 2 12 . . . 3 4 . 3 3 . 3 . 2 Attach 31 | . . . 2 . . . 3 7 . 4 1 . . . 6 1 . 1 1 4 . 1 Detach 8 | . . . . . . . . . . . . . . . 5 1 . . 1 1 . . Swap 129 | 2 12 4 11 . . . 21 7 . 18 5 4 . 3 16 9 7 1 . 7 . 2 Drop 129 | 2 12 4 15 2 . 2 25 12 3 9 3 . . 3 11 1 5 6 1 8 . 5 Fire 269 | 22 65 4 29 5 . 1 125 1 . 1 . . . 5 2 2 1 . . . . 6 Melee 157 | . . . . . . . 1 7 . 49 5 2 . 2 34 3 15 . 11 26 . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 2 . 2 4 . 1 5 . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . 16 . 15 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Waste -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 302 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 16) 886 | -10/Materials | Discovered new exit (range 8) 1164 | -10/Materials | Discovered new exit (range 8) 1433 | -10/Materials | Discovered new exit (range 13) 1626 | -10/Materials | Discovered new exit (range 15) 1690 | -10/Materials | Learned 2 Mines zone layouts 1849 | -10/Materials | Learned location of Storage (-7) 1881 | -10/Materials | Learned Storage garrison access intel 1901 | -10/Materials | Learned Storage emergency access door positions 1974 | -10/Materials | Learned 2 Storage zone layouts 2027 | -10/Materials | Loaded intel: 1 repair station location 2411 | -10/Materials | Repaired Lgt. Armor Plating 2439 | -10/Materials | Repaired Ion Engine 2464 | -10/Materials | Entered Mines 2465 | -10/Mines | Identified exit to Materials 2574 | -10/Mines | Found the Drone Emporium 2585 | -10/Mines | Found Prototype Device 2585 | -10/Mines | Identified Thief Drone Bay 2626 | -10/Mines | Learned Materials stockpile data 2650 | -10/Mines | Identified exit to Subcaves 2682 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2692 | -10/Mines | Discovered exit to Materials (range 17) 2874 | -10/Mines | Met a Derelict shopkeep closing up shop 3008 | -10/Mines | Entered Materials 3008 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3009 | -9/Materials | Identified exit to Mines 3138 | -9/Materials | Discovered new exit (range 32) 3852 | -9/Materials | Discovered new exit (range 26) 4297 | -9/Materials | Entered Mines 4302 | -9/Mines | Discovered new exit (range 18) 4306 | -9/Mines | Discovered new exit (range 23) 4336 | -9/Mines | Learned location of Zion (-6) 4350 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4364 | -9/Mines | Murdered YI-UF0 4580 | -9/Mines | Learned Materials trap positions 4617 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4617 | -9/Mines | Discovered new exit (range 5) 5043 | -9/Mines | Entered Exiles 5044 | -9/Exiles | Identified exit to Mines 5083 | -9/Exiles | Met 8R-AWN 5109 | -9/Exiles | Met EX-HEX 5192 | -9/Exiles | Met EX-DEC 5225 | -9/Exiles | Visited The Gauntlet 5562 | -9/Exiles | Met EX-BIN 5743 | -9/Exiles | Discovered exit to Mines (range 14) 5762 | -9/Exiles | Entered Mines 5768 | -8/Mines | Discovered new exit (range 13) 5834 | -8/Mines | Discovered new exit (range 35) 6236 | -8/Mines | Entered Materials 6236 | -8/Materials | Evolved 2 slots: Propulsion x2 6237 | -8/Materials | Loaded intel: 21 trap records 7319 | -8/Materials | Discovered new exit (range 11) 7914 | -8/Materials | Discovered new exit (range 6) 8234 | -8/Materials | Garrison activated, responded to threat 8839 | -8/Materials | Build established: Scavenger-Mutant 9024 | -8/Materials | Entered Factory 9024 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9025 | -7/Factory | Identified exit to Storage 9154 | -7/Factory | Discovered new exit (range 10) 9173 | -7/Factory | Discovered new exit (range 19) 9316 | -7/Factory | Identified exit to Factory 9364 | -7/Factory | Sucked down chute 9364 | -7/Factory | Entered Waste 9369 | -7/Waste | Found Broken Heavy Servo Lattice 9375 | -7/Waste | Spotted C-40 Crusher 9376 | -7/Waste | Spotted C-40 Crusher 9377 | -7/Waste | Spotted C-40 Crusher 9381 | -7/Waste | Spotted C-40 Crusher 9392 | -7/Waste | Spotted C-40 Crusher 9397 | -7/Waste | Spotted C-40 Crusher 9408 | -7/Waste | Discovered new exit (range 13) 9411 | -7/Waste | Identified exit to Factory 9412 | -7/Waste | Entered Factory 9493 | -7/Factory | Discovered exit to Factory (range 10) 9557 | -7/Factory | Garrison activated, responded to threat 9588 | -7/Factory | Build established: Scout 9754 | -7/Factory | Discovered new exit (range 2) 9754 | -7/Factory | Identified exit to Lower Caves 10196 | -7/Factory | Build established: Sprinter 10257 | -7/Factory | Fabricated Cld. VTOL Module? 10381 | -7/Factory | Fabricated Cld. VTOL Module (x1) 10414 | -7/Factory | Fabricated Cld. VTOL Module? 10492 | -7/Factory | Discovered exit to Storage (range 16) 10645 | -7/Factory | Entered Lower Caves 10714 | -7/Lower Caves | Encountered a Warlord checkpoint 10718 | -7/Lower Caves | Learned Factory emergency access door positions 10727 | -7/Lower Caves | Learned location of 1 exit from Research 10727 | -7/Lower Caves | Learned Factory trap positions 10727 | -7/Lower Caves | Learned Factory garrison access intel 10972 | -7/Lower Caves | Discovered new exit (range 9) 10974 | -7/Lower Caves | Identified exit to Lower Caves 11032 | -7/Lower Caves | Entered another Lower Caves area 11036 | -7/Lower Caves | Discovered exit to Factory (range 13) 11040 | -7/Lower Caves | Learned Factory machine intel 11148 | -7/Lower Caves | Learned Factory stockpile data 11414 | -7/Lower Caves | Discovered new exit (range 15) 11439 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11439 | -7/Lower Caves | Identified exit to Data Miner 11439 | -7/Lower Caves | Entered Data Miner 11439 | -7/Data Miner | Discovered new exit (range 7) 11445 | -7/Data Miner | Met Data Miner 11453 | -7/Data Miner | Learned location of Section 7 (-2) 11453 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11457 | -7/Data Miner | Received God Mode back door access code from Data Miner 11464 | -7/Data Miner | Identified exit to Proximity Caves 11464 | -7/Data Miner | Entered Proximity Caves 11760 | -6/Proximity Caves | Discovered exit to Factory (range 12) 11813 | -6/Proximity Caves | Entered Factory 11813 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11814 | -6/Factory | Loaded intel: 95 trap records 11817 | -6/Factory | Loaded intel: 302 machine locations 11818 | -6/Factory | Loaded intel: 4 garrison access locations 11851 | -6/Factory | Identified exit to DSF 11863 | -6/Factory | Discovered new exit (range 5) 11864 | -6/Factory | Identified exit to Factory 12044 | -6/Factory | Fabricated Gravity Neutralizer? 12297 | -6/Factory | Discovered new exit (range 5) 12298 | -6/Factory | Identified exit to Lower Caves 12363 | -6/Factory | Discovered exit to Factory (range 14) 12382 | -6/Factory | Fabricated Adv. Hacking Suite? 12624 | -6/Factory | Entered Lower Caves 12624 | -6/Lower Caves | Accompanied by 1 ally 12880 | -6/Lower Caves | Encountered a Warlord checkpoint 12976 | -6/Lower Caves | Discovered new exit (range 14) 12979 | -6/Lower Caves | Identified exit to Lower Caves 13002 | -6/Lower Caves | Entered another Lower Caves area 13002 | -6/Lower Caves | Accompanied by 1 ally 13004 | -6/Lower Caves | Learned 4 Factory zone layouts 13036 | -6/Lower Caves | Discovered exit to Factory (range 13) 13082 | -6/Lower Caves | Found DCF Scrap (15 items) 13096 | -6/Lower Caves | Encountered a Warlord checkpoint 13104 | -6/Lower Caves | Ambushed by wild Derelicts 13135 | -6/Lower Caves | P-60 Hacker assimilated allied RV-7AP(M) 13156 | -6/Lower Caves | Lost 3 allies 13490 | -6/Lower Caves | Build established: Machinist-Scout 13802 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13854 | -6/Lower Caves | Discovered new exit (range 5) 13871 | -6/Lower Caves | Identified exit to Zion 14025 | -6/Lower Caves | Entered Zion 14031 | -6/Zion | Received a hallucinogenic algorithm 14034 | -6/Zion | Discovered new exit (range 16) 14038 | -6/Zion | Identified exit to Proximity Caves 14043 | -6/Zion | Gained Derelict followers 14051 | -6/Zion | System corruption cleaned by Quarantine Array 14111 | -6/Zion | Found CR-A16's Pointy Stick 14139 | -6/Zion | Learned location of 1 exit from Factory 14225 | -6/Zion | Met Imprinter 14561 | -6/Zion | Entered Proximity Caves 14561 | -5/Proximity Caves | Accompanied by 5 allies 14577 | -5/Proximity Caves | Learned Factory trap positions 14670 | -5/Proximity Caves | Spotted B-75 Beast 14782 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14969 | -5/Proximity Caves | Discovered exit to Factory (range 4) 14989 | -5/Proximity Caves | Entered Factory 14989 | -5/Factory | Evolved 2 slots: Utility x2 14990 | -5/Factory | Identified exit to Extension 14992 | -5/Factory | Loaded intel: 103 trap records 15152 | -5/Factory | Identified exit to Upper Caves 15452 | -5/Factory | Found Prototype Processor 15452 | -5/Factory | Identified Exp. Targeting Computer 15482 | -5/Factory | Found Faulty Exp. Targeting Computer 15485 | -5/Factory | Found Exp. Targeting Computer 15566 | -5/Factory | Manually triggered Chute Trap 15566 | -5/Factory | Sucked down chute 15566 | -5/Factory | Entered Waste 15569 | -5/Waste | Spotted C-40 Crusher 15578 | -5/Waste | Spotted C-40 Crusher 15581 | -5/Waste | EMP discharged 15583 | -5/Waste | Spotted C-40 Crusher 15583 | -5/Waste | Spotted C-40 Crusher 15584 | -5/Waste | Discovered new exit (range 13) 15584 | -5/Waste | Spotted C-40 Crusher 15588 | -5/Waste | Identified exit to Factory 15588 | -5/Waste | Entered Factory 15683 | -5/Factory | Self-destructed Last Messages --------------- 15646_ Connecting with Terminal... 15664_ System corrupted: Energy discharge (-81). 15665_ ALERT: All DSF locations entering lockdown mode. 15670_ C-35 Carver knocked back. 15671_ C-35 Carver destroyed. 15671_ Lgt. Nuclear Core destroyed. 15671_ Knocked back. 15675_ Imp. Flight Unit destroyed. 15675_ Destroyed Imp. Flight Unit. 15679_ The unstable cave ceiling collapses. 15679_ Cld. VTOL Module severed. 15681_ The unstable cave ceiling collapses. 15681_ Destroyed Carbide Saw. 15681_ Cld. VTOL Module destroyed. 15681_ Destroyed Cld. VTOL Module. 15683_ Fusion Modulator explodes. 15683_ The unstable cave ceiling collapses. 15683_ Destroyed Imp. Reaction Control System. 15683_ Destroyed Imp. Surge Thruster. 15683_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ????????????????????????### ####????## # ? | | ????????????????????????#######+########??#### # | | ????????????????????????## ##??#### ### | | ????????????????????????## " " " ###### | | ????????????????????????## " " " ###### T" # | | ????????????????????????## " " " + "" # | | ????????????????????????## " " " ###### # | | ??????????????????"??? ### " " " *!! ###### # | | ????????? # ?? 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""???????? | | ???????????????? # # ???????? | | ????????????????+# # ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 28 Energy Capacity 275 Matter Stores 338 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 20 Evasion (%) 76 Recoil Reduction 5 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Extracted Recoil Stabilizer | -7/Factory | Extracted Greatsword | -7/Factory | Extracted Imp. Treads | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Lance | -7/Data Miner | Free Gravity Neutralizer | -6/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Gravity Neutralizer | x1 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Deadly Force Dodgeball, But With Guns Challenges ------------ None Game ------ Seed WeldingBiocellPod Manual? 0 Play Time 06:14:46 Cumulative 125.9 hours Start 2024.09.22 @ 16:46:06 End 2024.09.23 @ 19:48:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 30 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f6a2e8b-85e4-4cdc-a5ad-df25888421ff