Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 19:48:10 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (228) 1140 Value Destroyed (5984) 5984 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1859) 1859 TOTAL SCORE: 11783 Bonus ------- High Alert Combat Kills 1548 Follower Combat Kills 410 Friendly Fire -99 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 98/100 System Corruption 29% Temperature Cool (0) Movement Hovering (120) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Gravmag System > --- UTILITY (6) ------ Advanced Salvage Targeting Computer > --- WEAPON (4) ------- Tesla Rifle Gauss Rifle Flak Gun Precision Assault Rifle > --- INVENTORY (5) ---- Cryofiber Web High-capacity Matter Pod (200) Improved Melee Analysis Suite Improved EM Pulse Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved Targeting Computer Improved Targeting Computer Kinecellerator Hacking Suite > --- WEAPON ----------- Flak Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Flight Unit Cryofiber Web High-capacity Matter Pod Compact Matter Pod Advanced Visual Processing Unit Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Improved Utility Shielding Gauss Rifle Flak Cannon Heavy Rocket Launcher Datajack Plasma Cutter Thunder Hammer [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Targeting Computer Device Kinecellerator Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . . 2 Weapon 2 | . . . 2 . . Parts Attached 77 | 4 1 15 3 19 35 Power 6 | . . 1 . 1 4 Engine 4 | . . 1 . 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 20 | 2 . 2 1 8 7 Treads 12 | 2 . 2 . 5 3 Leg . | . . . . . . Wheel 3 | . . . 1 2 . Hover 3 | . . . . . 3 Flight 2 | . . . . 1 1 Utility 15 | . . 5 . 2 8 Device 2 | . . . . . 2 Storage 3 | . . 1 . . 2 Processor 8 | . . 4 . 2 2 Hackware 2 | . . . . . 2 Protection . | . . . . . . Artifact . | . . . . . . Weapon 36 | 2 1 7 2 8 16 Energy Gun 6 | 2 . 2 . 1 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 10 | . . 1 . 1 8 Ballistic Cannon 8 | . . 2 2 4 . Launcher 7 | . 1 2 . 1 3 Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 12 | . . 2 . 5 5 Parts Lost 48 | . 1 7 2 8 30 Power 5 | . . . . . 5 Propulsion 11 | . 1 1 2 1 6 Utility 9 | . . 1 . 1 7 Weapon 23 | . . 5 . 6 12 Highest Loss Streak 17 | . 1 2 2 4 17 To Critical Strikes 2 | . . . . . 2 Average Backups 10 | . 2 4 6 11 13 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . 1 . 2 4 6 Weapon 3 | . . 2 3 3 3 Tool/Special . | . . . . . . Unused Backups 15 | 1 2 . . . 12 Power . | . . . . . . Propulsion . | . . . . . . Utility 8 | . . . . . 8 Weapon 6 | 1 2 . . . 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 80 | . 54 75 89 86 79 Engine 5 | . . . 9 8 3 Treads 12 | . 25 19 5 10 10 Storage 6 | . . 1 9 9 6 Processor 23 | . . 33 27 26 18 Hackware 2 | . . . . . 7 Energy Gun 2 | . 19 9 . . . Ballistic Gun 5 | . . . . 1 14 Ballistic Cannon 15 | . . 8 35 25 7 Launcher 2 | . 7 2 . 3 1 Peak Build Rating 50 | 4 4 16 22 27 50 Average Rating 23 | 2 3 9 20 21 36 On Entrance 11 | . 4 3 16 21 24 Naked Turns 14 | . . . . . 14 Heaviest Build 52 | 4 5 40 52 52 51 Greatest Support 48 | 40 40 40 40 40 48 Greatest Overweight (x) 17 | . . 1 17 16 2 Average Overweight (x) 1 | . . . 3 2 . Largest Inventory Capacity 15 | 5 5 15 15 15 15 Average Capacity 12 | 5 5 6 15 15 13 Most Carried 15 | 3 5 9 7 15 15 Average Carried 10 | . 2 4 6 11 13 Final Capacity 15 | 5 5 15 15 15 5 Final Carried 14 | . 5 8 7 14 5 Class Distribution -------------------- 49% | Gunner 31% | Mutant 16% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 5884 | 218 113 640 246 2167 2500 Remotely . | . . . . . . Salvage Created 6707 | 73 451 1053 294 1745 3091 Parts 358 | 3 32 81 15 69 158 Haulers Intercepted 17 | . 2 4 . 5 6 Recyclers Shooed 12 | . . 2 . 5 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 134 | . 13 23 7 25 66 Melee 4 | . . . . . 4 Guns 39 | . 3 8 . . 28 Cannons 41 | . . 7 7 20 7 AOE 47 | . 10 8 . 5 24 Classes Destroyed 17 | 1 7 3 1 2 3 Worker 18 | . 3 4 . 4 7 Builder 13 | . 1 3 . 4 5 Tunneler 1 | . 1 . . . . Hauler 17 | . 2 4 . 5 6 Recycler 32 | 1 . 4 2 14 11 Mechanic 3 | . . . . 1 2 Operator 3 | . 1 1 . . 1 Watcher 7 | . . 3 1 . 3 Swarmer 34 | . 6 13 2 4 9 Grunt 54 | . 7 4 2 12 29 Brawler 9 | . . 1 1 2 5 Duelist 4 | . . . 1 2 1 Protector 3 | . . . . . 3 Sentry 14 | . . 5 1 4 4 Specialist 4 | . . . . . 4 Hunter 4 | . . . . 1 3 Programmer 8 | . . . . . 8 Best Kill Streak 28 | 1 8 8 5 11 28 Combat Bots Only 14 | . 6 6 4 4 14 Max Kills in Single Turn 4 | 1 3 3 1 2 4 Gunslinging 1 | . . . . . 1 Exploded 4 | . 3 2 . 2 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 648 | . 51 80 12 121 384 Missed 207 | . 12 24 2 38 131 Hits 441 | . 39 56 10 83 253 Melee 19 | . . . . 4 15 Projectile 422 | . 39 56 10 79 238 Critical Strikes 17 | . . 6 . 2 9 Part Disruptions 6 | . . . . 5 1 Damage Taken 6756 | . 476 697 212 1439 3932 Core 1231 | . 53 211 31 226 710 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 78 47 . 53 . Volleys Fired 381 | 1 31 77 12 87 173 Largest 4 | 2 2 2 4 4 4 Hottest 148 | 90 90 101 148 148 135 Shots Fired 889 | 2 62 126 48 244 407 Gun 453 | 2 44 72 . 18 317 Cannon 352 | . . 33 48 209 62 Launcher 84 | . 18 21 . 17 28 Special . | . . . . . . Kinetic 691 | . . 39 48 227 377 Thermal 89 | 1 31 56 . . 1 Explosive 84 | . 18 21 . 17 28 Electromagnetic 25 | 1 13 10 . . 1 Robot Hit Streak 16 | 1 5 10 7 16 16 Robot Miss Streak 17 | . 5 4 13 17 16 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . . . . . 8 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 568 | 1 17 74 25 164 287 Core Hits 586 | 1 28 78 36 180 263 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 13 | . 1 3 . . 9 Burn 4 | . 1 3 . . . Destroy 4 | . . . . . 4 Smash 4 | . . . . . 4 Sever 1 | . . . . . 1 Melee Attacks 44 | . . . . . 44 Impact 32 | . . . . . 32 Slashing 12 | . . . . . 12 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 19127 | 15 1129 2090 524 3820 11549 Guns 5763 | 15 191 620 . 235 4702 Cannons 5218 | . . 637 524 2903 1154 Explosions 7051 | . 938 833 . 682 4598 Melee 1095 | . . . . . 1095 Ramming . | . . . . . . Kinetic 10216 | . . 698 524 3138 5856 Thermal 571 | . 167 404 . . . Explosive 6975 | . 862 833 . 682 4598 Electromagnetic 270 | 15 100 155 . . . Impact 712 | . . . . . 712 Slashing 383 | . . . . . 383 Piercing . | . . . . . . Highest Corruption 29 | . 1 . . 8 29 Average Corruption 8 | . 1 . . 7 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 187 | . . . . 107 80 Message Errors 42 | . . . . 22 20 Matter Fused 39 | . . . . 26 13 Heat Flow Errors 21 | . . . . 15 6 Energy Discharges 16 | . . . . 9 7 Parts Rejected 1 | . . . . . 1 Parts Fused 2 | . . . . 2 . Data Loss (minor) 22 | . . . . 11 11 Data Loss (major) 11 | . . . . 6 5 Misfires 11 | . . . . 9 2 Alerts 8 | . . . . 5 3 Misdirections 1 | . . . . . 1 Weapon Failures 13 | . . . . 2 11 Overload Shots . | . . . . . . Overflow Damage 429 | . 31 68 13 24 293 Projectiles 6 | . . . . 3 3 Explosions 170 | . 31 68 13 21 37 Melee 253 | . . . . . 253 Knockbacks 73 | . . 9 11 41 12 Impact . | . . . . . . Kinetic 72 | . . 9 11 41 11 Secondary 1 | . . . . . 1 Self-Inflicted Damage 373 | . 130 65 84 48 46 Shots 11 | . 5 2 1 1 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 401 | 15 135 72 274 401 279 Average Temperature 66 | 10 29 20 98 97 41 Received Heat Transfer 1713 | . 72 183 45 351 1062 Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . 1 . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 5 | . 2 1 . . 2 Impact Corruptions 6 | . . . . . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1778 | . 483 1295 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 5 | . 1 2 1 1 5 Low Security (%) 31 | 100 64 4 34 38 28 Level 1 36 | . 35 37 65 61 1 Level 2 13 | . . 58 . . 12 Level 3 4 | . . . . . 15 Level 4 13 | . . . . . 41 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1633 | 5 334 496 290 391 1633 Initial 170 | . . 133 165 112 170 Average 426 | . 145 387 209 233 785 Influence Increases 5285 | 5 480 881 232 1097 2590 Destroy 0b10 Robot/C 2880 | . 260 460 140 560 1460 Destroy 0b10 Robot/NC 505 | 5 40 95 15 140 210 Destroy Leader 678 | . 54 114 42 140 328 Allied During Kill 276 | . . . . 70 206 Successful Hack 29 | . . . . 27 2 Disable Machine 255 | . 45 30 15 60 105 Destroy Structure 542 | . 81 152 20 100 189 Lose Combat Pursuer 120 | . . 30 . . 90 Influence Decreases 3663 | 5 162 808 356 988 1344 Entered New Map 772 | . . 185 226 155 206 Time Decay 2271 | 5 152 553 110 753 698 Lost Part 480 | . 10 70 20 80 300 Lost Ally 140 | . . . . . 140 Squads Dispatched 32 | . 1 1 3 5 22 Investigation . | . . . . . . Extermination 5 | . . . . . 5 Reinforcement 12 | . 1 1 1 2 7 Assault 3 | . . . . . 3 Garrison 12 | . . . 2 3 7 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 7 | . . . 1 2 4 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 9 | . 1 2 . 1 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 194 | . 20 38 10 32 94 Peak Tracking Total 12 | . 6 6 3 4 12 Tactical Retreats 7 | . . 1 . 1 5 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 4 | . 1 . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 18 | . 4 2 1 4 7 Max in Single Turn 2 | . 1 2 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 7 | . . . 1 5 1 Terminals 5 | . . . . 5 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 12 | . . . 2 8 2 Successful 9 | . . . . 7 2 Failed 3 | . . . 2 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 8 | . . . . 8 . Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 7 | . . . . 7 . Prototype ID Bank 2 | . . . . 2 . Open Door 4 | . . . . 4 . Alert Level 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 4 | . . . 1 2 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 106 | . . . . . 106 Total Part Build Rating 12 | . . . . . 12 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 10 Highest-Rated Group 173 | . . . . 173 170 Highest-Rated Ally 29 | . . . . 29 29 Total Orders . | . . . . . . Ally Attacks 124 | . . . . 16 108 Total Damage 1417 | . . . . 206 1211 Kills 19 | . . . . 3 16 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 1 | . . . . . 1 Sensors 1 | . . . . . 1 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 9369 | 65 470 1615 223 4048 2948 Spaces Moved 3622 | 42 222 889 69 1224 1176 Core 378 | 12 . 72 7 102 185 Treads 3000 | 30 222 817 24 1021 886 Legs . | . . . . . . Wheels 139 | . . . 38 101 . Hover 105 | . . . . . 105 Flight . | . . . . . . Fastest Speed 50 | 50 160 50 145 110 50 Average Speed 215 | 128 160 155 255 302 182 Slowest Speed 900 | 160 160 160 900 850 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 5 | . . . . . 5 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 44 53 5 95 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 77 | . 10 3 . 31 33 Terrain Destroyed 593 | . 83 163 21 101 225 Melee 12 | . . . . . 12 Projectile 4 | . . . . . 4 AOE 577 | . 83 163 21 101 209 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 4408 | 52 276 998 85 1393 1604 Wait 155 | . 12 4 . 14 125 Move 3617 | 41 221 888 68 1223 1176 Hop . | . . . . . . Pick Up 78 | 5 8 14 2 28 21 Fast Attach 19 | . . 2 . 1 16 Attach 65 | 4 1 11 3 22 24 Detach 7 | . . . . 3 4 Swap 13 | . . 2 . 6 5 Drop 29 | 1 3 . . 9 16 Fire 381 | 1 31 77 12 87 173 Melee 44 | . . . . . 44 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Utility x2 1402 | -9/Materials | Core integrity fell below 50% 1451 | -9/Materials | Discovered new exit (range 13) 2151 | -9/Materials | Entered another Materials area 2151 | -8/Materials | Evolved 2 slots: Weapon x2 2174 | -8/Materials | Discovered new exit (range 16) 2212 | -8/Materials | Garrison activated, responded to threat 2374 | -8/Materials | Entered Storage 2395 | -8/Storage | Garrison activated, responded to threat 2455 | -8/Storage | Build established: Gunner 3038 | -8/Storage | Met 01-MTF 3169 | -8/Storage | Lost 4 parts (1u3w) 3995 | -8/Storage | Discovered new exit (range 14) 5752 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6050 | -8/Storage | Build established: Commander-Gunner 6422 | -8/Storage | Entered Factory 6422 | -7/Factory | Accompanied by 10 allies 6422 | -7/Factory | Evolved 2 slots: Utility x2 6446 | -7/Factory | Garrison activated, responded to threat 7137 | -7/Factory | Fabricated Adv. Salvage Targeting Computer (x2) 7260 | -7/Factory | Garrison activated, responded to threat 7278 | -7/Factory | Cargo convoy interrupted 7320 | -7/Factory | Lost 8 allies 7358 | -7/Factory | Destroyed 14 combat bots 7584 | -7/Factory | Build established: Gunner 8022 | -7/Factory | First assault squad dispatched 8870 | -7/Factory | System corruption reached 10% 8956 | -7/Factory | Core integrity fell below 50% 9019 | -7/Factory | Lost 17 parts (1p2n5u9w) 9119 | -7/Factory | Garrison activated, responded to threat 9141 | -7/Factory | Core integrity fell below 20% 9268 | -7/Factory | Build established: Mutant 9370 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Extracted 34 matter. System corrupted: Prc. Assault Rifle jammed. Acquired 4 matter. System corrupted: Heat flow error (+202). Acquired Lgt. Ion Engine. Acquired 10 matter. Acquired Flak Gun. System corrupted: Gauss Rifle jammed. Slug penetrates Wall. System corrupted: Energy discharge (-18). Antigrav System destroyed. S-27 Virus destroyed. Acquired 23 matter. Slug penetrates Wall. System corrupted: Matter fused (-8). System corrupted: Flak Gun jammed. Lgt. Ion Engine destroyed. Slug penetrates Wall. Slug penetrates S-27 Virus. Slug penetrates Wall. 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""" ""# | | ????????????????????????????????????? """# | | ???????????????????????????????????#?""" R"#% % | | ???????????????????????????????????# """ """# % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 53 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Salvage Targeting Computer | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialHeartRecalibrator Manual? 0 Play Time 00:52:11 Cumulative 106.2 hours Start 2025.08.27 @ 07:19:58 End 2025.08.27 @ 19:48:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d6c17da0-bec8-4597-8256-2a025bb5a209