Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.17 @ 09:18:46 Player: Eskild Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1997) 1997 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (209) 209 TOTAL SCORE: 4926 Bonus ------- High Alert Combat Kills 209 Cogmind --------- Core Integrity 0/700 Matter 16/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Light Ion Engine Medium Storage Unit Hardened Heavy Armor Plating Improved Shield Generator Improved EM Shotgun Peak State ------------ > --- POWER ------------ Heavy Ion Engine Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Battery Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Improved EM Shotgun Mini Grenade Launcher Heavy Rocket Launcher > --- INVENTORY -------- Medium Storage Unit High-capacity Storage Unit Hardened Heavy Armor Plating Improved Shield Generator Arc Projector Gauss Rifle Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Shield Generator Storage Small Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Mini Grenade Launcher Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Parts Attached 70 | 6 3 19 18 24 Power 17 | 1 . 6 6 4 Engine 13 | 1 . 6 4 2 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 14 | 2 . 3 3 6 Treads 5 | . . . 3 2 Leg 6 | 2 . . . 4 Wheel 3 | . . 3 . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 1 2 6 6 Device 3 | . . 1 . 2 Storage 10 | 1 1 . 4 4 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 23 | 2 2 8 3 8 Energy Gun 8 | 1 1 3 1 2 Energy Cannon 2 | . . 1 1 . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon 4 | . . 2 1 1 Launcher 6 | . 1 1 . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 2 3 Parts Lost 39 | . . 8 13 18 Power 12 | . . 2 6 4 Propulsion 8 | . . 1 2 5 Utility 4 | . . 1 1 2 Weapon 15 | . . 4 4 7 Highest Loss Streak 9 | . . 5 4 9 Average Slot Usage (%) 84 | . 99 83 92 75 Engine 8 | . 14 15 10 3 Core 5 | . . . 3 8 Treads 10 | . . . 22 4 Leg 6 | . 28 13 . 8 Wheel 1 | . . 6 2 . Device 2 | . . 2 . 4 Storage 19 | . 27 22 22 15 Processor 5 | . . . 7 7 Protection 2 | . . 3 6 . Energy Gun 3 | . 14 4 . 3 Energy Cannon 3 | . . 6 7 . Ballistic Gun 1 | . 3 6 . . Ballistic Cannon 2 | . . 2 . 4 Launcher 8 | . 10 1 8 10 Naked Turns . | . . . . . Heaviest Build 72 | 12 19 37 51 72 Greatest Support 84 | 20 20 26 84 28 Greatest Overweight (x) 23 | 2 . 1 1 23 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 18 | 6 8 8 8 18 Average Capacity 8 | 5 7 8 8 9 Most Carried 9 | 6 8 8 8 9 Average Carried 7 | 2 6 6 7 7 Final Capacity 18 | 6 8 8 8 18 Final Carried 8 | 4 8 8 7 6 Class Distribution -------------------- 66% | Mutant 23% | Gunner 4% | Bomber 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1466 | 249 61 177 621 358 Remotely . | . . . . . Salvage Created 1775 | . 90 278 886 521 Parts 101 | . 4 16 50 31 Haulers Intercepted 4 | . . 1 1 2 Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 36 | . 2 7 18 9 Melee 1 | . . 1 . . Guns 5 | . 1 3 . 1 Cannons 9 | . . 1 6 2 AOE 21 | . 1 2 12 6 Classes Destroyed 11 | . 1 3 4 3 Worker 3 | . . . 1 2 Builder 7 | . . . . 7 Tunneler 3 | . . . 2 1 Hauler 4 | . . 1 1 2 Recycler 5 | . . . 3 2 Watcher 2 | . . . 1 1 Swarmer 2 | . . 2 . . Grunt 20 | . 2 2 11 5 Sentry 12 | . . 3 7 2 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 6 | . 2 2 5 6 Combat Bots Only 4 | . 2 2 4 2 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . 1 1 2 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5050 | . 35 824 1734 2457 Core 1041 | . . 217 114 710 Absorbed by Shields 232 | . . . . 232 Core Remaining (%) 81 | 100 100 45 79 . Volleys Fired 132 | . 3 39 44 46 Largest 3 | . 2 2 2 3 Hottest 124 | . 70 95 101 124 Shots Fired 241 | . 5 72 76 88 Gun 86 | . 3 49 7 27 Cannon 76 | . . 18 33 25 Launcher 79 | . 2 5 36 36 Special . | . . . . . Kinetic 54 | . . 21 3 30 Thermal 62 | . . 32 30 . Explosive 79 | . 2 5 36 36 Electromagnetic 46 | . 3 14 7 22 Robot Hit Streak 11 | . 2 8 11 9 Robot Miss Streak 4 | . 1 4 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 134 | . 3 39 39 53 Core Hits 120 | . 3 12 51 54 Critical Hits 6 | . . 2 2 2 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 4 | . . 2 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5548 | . 79 755 2279 2435 Guns 658 | . 15 288 107 248 Cannons 881 | . . 186 388 307 Explosions 3951 | . 64 276 1742 1869 Melee . | . . . . . Ramming 58 | . . 5 42 11 Kinetic 465 | . . 48 20 397 Thermal 1170 | . . 513 657 . Explosive 3411 | . 64 72 1453 1822 Electromagnetic 444 | . 15 117 107 205 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 8 | . . . . 8 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Targeting Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 235 | . . 68 87 80 Projectiles 1 | . . . 1 . Explosions 234 | . . 68 86 80 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1176 | . . 191 480 505 Shots 36 | . . 5 12 19 Rammed 16 | . . 2 5 9 Targets Rammed 18 | . . 3 6 9 Kicked 1 | . . 1 . . Crushed 1 | . . . 1 . Highest Temperature 408 | . 21 108 348 408 Average Temperature 80 | . 12 43 87 94 Received Heat Transfer 1259 | . 18 252 522 467 Effects 6 | . . . 2 4 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . 1 . Interference 2 | . . . . 2 Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1635 | . . 769 866 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 902 | . 50 356 902 707 Initial 410 | . . 20 150 410 Average 393 | . 19 202 434 503 Maximum Alert Level 3 | . . 1 3 3 Low Security (%) 19 | 100 100 55 8 . Level 1 23 | . . 44 43 3 Level 2 52 | . . . 37 95 Level 3 4 | . . . 10 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . . . 5 9 Investigation 2 | . . . 1 1 Extermination 2 | . . . . 2 Reinforcement 5 | . . . 2 3 Assault 1 | . . . 1 . Garrison 4 | . . . 1 3 Intercept . | . . . . . Construction Impeded 4 | . . . 1 3 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 1 16 39 18 Peak Tracking Total 8 | . 1 4 8 3 Tactical Retreats 10 | . . 5 5 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 16 | . . 3 9 4 Max in Single Turn 2 | . . 2 2 2 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 5 | . . 1 3 1 Terminals 5 | . . 1 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . . 4 15 3 Successful 14 | . . 3 10 1 Failed 8 | . . 1 5 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . . 4 15 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . . 3 10 1 Record 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . . 1 . Alert Level 5 | . . 2 3 . Unreport Threat 1 | . . . 1 . Assault Status 1 | . . . 1 . Hauler Manifests 2 | . . . 1 1 Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 1 3 1 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . 3 . Machine Destruction 3 | . . . 3 . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2762 | 76 153 393 1036 1104 Spaces Moved 1409 | 52 114 211 584 448 Core 44 | 27 . . . 17 Treads 723 | . . . 468 255 Legs 432 | 25 114 117 . 176 Wheels 210 | . . 94 116 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 100 150 Average Speed 155 | 116 120 117 148 198 Slowest Speed 1200 | 150 120 150 180 1200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 22 24 54 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 679 | . 19 80 376 204 Melee . | . . . . . Projectile 5 | . . . 2 3 AOE 674 | . 19 80 374 201 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1698 | 67 124 283 675 549 Wait 8 | . . . 8 . Move 1405 | 51 113 210 583 448 Hop . | . . . . . Pick Up 42 | 10 5 9 5 13 Fast Attach 22 | . . 2 12 8 Attach 28 | 6 1 8 3 10 Detach . | . . . . . Swap 20 | . 2 9 3 6 Drop 23 | . . 3 11 9 Fire 132 | . 3 39 44 46 Melee . | . . . . . Ram 7 | . . . . 7 Kick 3 | . . 3 . . Crush 8 | . . . 6 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 8) 189 | -10/Materials | Discovered new exit (range 16) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 290 | -9/Materials | Discovered new exit (range 16) 310 | -9/Materials | Build established: Mutant 359 | -9/Materials | Lost 5 parts (2p1u2w) 536 | -9/Materials | Core integrity fell below 50% 579 | -9/Materials | Discovered new exit (range 10) 623 | -9/Materials | Entered another Materials area 623 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1539 | -8/Materials | Garrison activated, responded to threat 1571 | -8/Materials | Discovered new exit (range 7) 1572 | -8/Materials | Lost 4 parts (2p1n1w) 1659 | -8/Materials | Entered Factory 1659 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1677 | -7/Factory | Lost 4 parts (2p1n1w) 1955 | -7/Factory | Build established: Gunner 2277 | -7/Factory | Garrison activated, responded to threat 2627 | -7/Factory | Core integrity fell below 50% 2645 | -7/Factory | Lost 9 parts (3p3n3w) 2734 | -7/Factory | Core integrity fell below 20% 2761 | -7/Factory | System corruption reached 10% 2763 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Angular Momentum Engine destroyed. U-05 Engineer lays Concrete. P-60 Hacker resets K-01 Serf, system corruption cleaned. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Gauss Rifle destroyed. U-05 Engineer lays Concrete. Gauss Cannon destroyed. U-05 Engineer destroyed. K-01 Serf collects debris. Slammed into G-47 Trooper. P-60 Hacker resets G-47 Trooper, system corruption cleaned. K-01 Serf collects debris. System corrupted: Matter fused (-9). Hcp. Battery destroyed. Slammed into G-47 Trooper. 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"""" # #?????????????????########### | | # ?? # #???????????????????????????? | | ##???######### #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 36 Energy Capacity 930 Matter Stores 350 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileWarpAutohacker Manual? 0 Play Time 00:30:21 Cumulative 9.9 hours Start 2022.02.17 @ 08:48:37 End 2022.02.17 @ 09:18:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 23 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9294ebbf-a654-4d25-aaac-c426fb52361a