Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 23:58:34 Player: f_ Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (124) 620 Value Destroyed (3253) 3253 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1008) 1008 TOTAL SCORE: 7001 Bonus ------- High Alert Combat Kills 695 Follower Combat Kills 95 Aligned with FarCom 300 Friendly Fire -82 Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 81/100 System Corruption 5% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Signal Interpreter Melee Analysis Suite Power Shielding > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Deuterium Engine Advanced Heat Sink Experimental Sensor Array Improved Signal Interpreter Actuator Array Guided Plasma Cannon Firepult XL Autogun Array Slug Cannon Rocket Launcher Mini Grenade Launcher Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Weapon Shielding Medium Armor Plating Heavy Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Nuclear Core Heat Sink Experimental Sensor Array Improved Signal Interpreter Improved Signal Interpreter Target Analyzer Power Shielding Hacking Suite Particle Cannon Guided Plasma Cannon XL Autogun Array Slug Cannon Rocket Launcher Datajack Scythe [Rating: 50] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Signal Interpreter Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Scythe Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 111 | 3 8 9 2 9 80 Power 8 | . 1 2 . 1 4 Engine 7 | . 1 2 . 1 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | 2 . 1 . 2 13 Treads . | . . . . . . Leg . | . . . . . . Wheel 18 | 2 . 1 . 2 13 Hover . | . . . . . . Flight . | . . . . . . Utility 36 | 1 3 1 . . 31 Device 5 | . 1 . . . 4 Storage 3 | 1 1 1 . . . Processor 4 | . 1 . . . 3 Hackware 2 | . . . . . 2 Protection 22 | . . . . . 22 Artifact . | . . . . . . Weapon 49 | . 4 5 2 6 32 Energy Gun 5 | . 3 1 . . 1 Energy Cannon 14 | . 1 . 2 3 8 Ballistic Gun 3 | . . 1 . . 2 Ballistic Cannon 2 | . . . . . 2 Launcher 13 | . . 3 . 3 7 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 11 | . . . . . 11 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 2 . 4 Parts Lost 17 | . . . . 1 16 Power 2 | . . . . . 2 Propulsion 6 | . . . . 1 5 Utility 8 | . . . . . 8 Weapon 1 | . . . . . 1 Highest Loss Streak 7 | . . . . 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 85 100 89 98 89 Engine 10 | . 14 14 14 14 8 Wheel 21 | . 28 28 28 27 17 Device 2 | . 1 . . . 3 Storage 11 | . 14 14 14 14 9 Processor 10 | . . 14 14 14 9 Hackware 2 | . . . . . 3 Protection 13 | . . . . . 22 Energy Gun 1 | . 16 8 . . . Energy Cannon 5 | . 9 10 9 13 1 Launcher 4 | . . 8 9 14 . Impact Weapon 1 | . . . . . 2 Slashing Weapon 6 | . . . . . 10 Naked Turns . | . . . . . . Heaviest Build 97 | 5 19 54 69 69 97 Greatest Support 26 | 20 20 20 20 20 26 Greatest Overweight (x) 6 | . . 2 3 5 6 Average Overweight (x) 2 | . . . 2 2 2 Largest Inventory Capacity 20 | 8 10 20 20 20 20 Average Capacity 18 | 7 8 11 20 20 20 Most Carried 20 | 5 10 10 17 20 20 Average Carried 17 | 3 5 9 14 19 19 Final Capacity 20 | 8 10 20 20 20 20 Final Carried 20 | 5 10 10 17 20 17 Class Distribution -------------------- 59% | Scavenger-Mutant 29% | Mutant 9% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1845 | 230 60 140 . 387 1028 Remotely . | . . . . . . Salvage Created 4044 | . 172 115 . 579 3178 Parts 247 | . 14 14 . 41 178 Haulers Intercepted 4 | . 1 . . . 3 Recyclers Shooed 5 | . . 1 . . 4 Parts Field Recycled 1 | . . . . . 1 Retrieved Matter 1 | . . . . . 1 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 71 | . 2 5 . 17 47 Melee 22 | . . . . . 22 Guns 3 | . 1 2 . . . Cannons 11 | . 1 2 . . 8 AOE 32 | . . 1 . 17 14 Classes Destroyed 14 | . 4 2 . 3 5 Worker 12 | . 1 1 . . 10 Builder 18 | . . 1 . 2 15 Tunneler 3 | . . . . 2 1 Hauler 4 | . 1 . . . 3 Recycler 5 | . . . . 1 4 Mechanic 3 | . . . . 1 2 Operator 3 | . . . . . 3 Watcher 5 | . 1 . . . 4 Swarmer 12 | . . 4 . . 8 Grunt 41 | . 2 1 . 17 21 Duelist 2 | . . . . . 2 Sentry 9 | . . . . . 9 Specialist 6 | . . . . . 6 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 4 3 . 6 7 Combat Bots Only 6 | . 2 3 . 6 6 Max Kills in Single Turn 5 | . 1 1 . 3 5 Gunslinging . | . . . . . . Exploded 3 | . . 1 . 2 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 256 | . 7 14 . 25 210 Missed 76 | . 5 4 . 11 56 Damage Taken 3186 | . 21 90 . 236 2839 Core 676 | . . 6 . 92 578 Absorbed by Shields . | . . . . . . Redirected to Shielding 8 | . . . . . 8 Ignored by Resistances 64 | . . . . . 64 Regen/Repaired (Parts) 453 | . . . . . 453 Core Remaining (%) 80 | 100 . . . 60 . Volleys Fired 94 | . 9 13 . 34 38 Largest 2 | . 2 2 . 2 2 Hottest 250 | . 110 110 . 250 250 Shots Fired 118 | . 18 19 . 40 41 Gun 15 | . 9 6 . . . Cannon 64 | . 9 10 . 13 32 Launcher 39 | . . 3 . 27 9 Special . | . . . . . . Kinetic 5 | . . . . . 5 Thermal 74 | . 18 16 . 13 27 Explosive 39 | . . 3 . 27 9 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 5 3 . 9 5 Robot Miss Streak 4 | . 2 3 . 2 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 167 | . 10 9 . 16 132 Core Hits 161 | . 7 8 . 32 114 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . . . . . 13 Sever 13 | . . . . . 13 Melee Attacks 211 | . . . . . 211 Impact 12 | . . . . . 12 Slashing 199 | . . . . . 199 Piercing . | . . . . . . Sneak Attacks 26 | . . . . . 26 Combat Hostiles 3 | . . . . . 3 Follow-up Attacks 10 | . . . . . 10 Damage Inflicted 9108 | . 154 238 . 1885 6831 Guns 74 | . 49 25 . . . Cannons 924 | . 105 106 . 79 634 Explosions 3691 | . . 107 . 1806 1778 Melee 4419 | . . . . . 4419 Ramming . | . . . . . . Kinetic 56 | . . . . . 56 Thermal 2243 | . 154 131 . 109 1849 Explosive 2390 | . . 107 . 1776 507 Electromagnetic . | . . . . . . Impact 76 | . . . . . 76 Slashing 4343 | . . . . . 4343 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 87 | . . . . . 87 Message Errors 23 | . . . . . 23 Matter Fused 26 | . . . . . 26 Heat Flow Errors 10 | . . . . . 10 Energy Discharges 9 | . . . . . 9 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 9 | . . . . . 9 Data Loss (major) 4 | . . . . . 4 Alerts 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 371 | . . . . 32 339 Projectiles 10 | . . . . 9 1 Explosions 43 | . . . . 23 20 Melee 318 | . . . . . 318 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 195 | . . . . 54 141 Shots 18 | . . . . 2 16 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 590 | . 272 172 . 424 590 Average Temperature 146 | . 103 63 . 146 161 Received Heat Transfer 1170 | . 12 27 . 105 1026 Effects 9 | . . . . 1 8 Shutdowns 3 | . . . . . 3 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Damage (minor) 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 1 | . . . . . 1 Robots Melted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Melted 29 | . . . . . 29 Heat Transferred 9711 | . 370 296 . 388 8657 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 1113 | . 90 277 . 348 1113 Initial 55 | . . 34 . . 55 Average 497 | . 37 122 . 206 702 Maximum Alert Level 4 | . . 1 . 1 4 Low Security (%) 24 | 100 100 83 . 40 2 Level 1 16 | . . 16 . 59 2 Level 2 28 | . . . . . 45 Level 3 30 | . . . . . 48 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . . 1 10 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 6 | . . . . . 6 Assault 3 | . . . . 1 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . . . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 6 12 . 14 70 Peak Tracking Total 7 | . 3 3 . 5 7 Tactical Retreats 7 | . . . . . 7 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 6 | . . . . 1 5 Max in Single Turn 3 | . . . . 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 1 . . . 10 Terminals 8 | . 1 . . . 7 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 36 | . 2 . . . 34 Successful 14 | . . . . . 14 Failed 22 | . 2 . . . 20 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 25 | . 2 . . . 23 Fabricators . | . . . . . . Repair Stations 9 | . . . . . 9 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 8 | . . . . . 8 Robot Analysis 3 | . . . . . 3 Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Investigation Status 1 | . . . . . 1 Reinforcement Status 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . . 6 Scan Component 3 | . . . . . 3 Repair 3 | . . . . . 3 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 10 | . . . . . 10 Full Trace Events 5 | . . . . . 5 Feedback Events 1 | . . . . . 1 Hackware Fried 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 83 | . . . . . 83 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 7 | . . 4 . 3 . Largest Group 3 | . . 3 1 3 2 Highest-Rated Group 81 | . . 40 31 81 50 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 46 | . . 27 . 15 4 Total Damage 532 | . . 265 . 226 41 Kills 7 | . . 6 . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 3 | . . . . . 3 Derelict Logs Recovered 4 | . . 3 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 6459 | 48 169 827 398 1240 3777 Spaces Moved 4502 | 51 146 743 328 995 2239 Core 13 | 13 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 4489 | 38 146 743 328 995 2239 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 110 110 110 Average Speed 114 | 72 80 93 119 111 125 Slowest Speed 170 | 80 80 110 125 155 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 65 | 3 30 96 70 98 94 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 165 | . . 7 . 77 81 Terrain Destroyed 534 | . . 29 . 234 271 Melee 67 | . . . . . 67 Projectile 8 | . . . . . 8 AOE 459 | . . 29 . 234 196 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 5410 | 61 177 863 334 1087 2888 Wait 346 | . 5 74 . 35 232 Move 4497 | 50 145 742 327 994 2239 Hop . | . . . . . . Pick Up 86 | 8 9 11 3 8 47 Fast Attach 18 | . 1 . . 1 16 Attach 49 | 3 3 . 1 3 39 Detach 18 | . . . 2 . 16 Swap 44 | . 4 9 1 5 25 Drop 72 | . 1 14 . 7 50 Fire 94 | . 9 13 . 34 38 Melee 186 | . . . . . 186 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Discovered new exit (range 8) 216 | -10/Materials | Identified exit to Mines 218 | -10/Materials | Entered Mines 258 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 288 | -10/Mines | Discovered new exit (range 8) 293 | -10/Mines | Identified exit to Materials 303 | -10/Mines | Build established: Mutant 330 | -10/Mines | Found a hidden stash of uninstalled traps 408 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 601 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 682 | -10/Mines | Learned location of Mines (-9) 684 | -10/Mines | Identified exit to Subcaves 721 | -10/Mines | Build established: Scavenger-Mutant 832 | -10/Mines | Assembled infested the area 922 | -10/Mines | Discovered exit to Materials (range 7) 950 | -10/Mines | Learned location of Storage (-9) 1031 | -10/Mines | Received a Mining Laser from a helpful Derelict 1041 | -10/Mines | Discovered new exit (range 5) 1044 | -10/Mines | Identified exit to Exiles 1045 | -10/Mines | Entered Exiles 1045 | -10/Exiles | Accompanied by 1 ally 1073 | -10/Exiles | Met 8R-AWN 1089 | -10/Exiles | Met EX-HEX 1124 | -10/Exiles | Met EX-BIN 1139 | -10/Exiles | Aligned with FarCom system 1140 | -10/Exiles | Given EX-Vault access code 1165 | -10/Exiles | Opened EX-Vault 1170 | -10/Exiles | Found Prototype Energy Cannon 1171 | -10/Exiles | Identified Gui. Plasma Cannon 1178 | -10/Exiles | Found Prototype Energy Cannon 1180 | -10/Exiles | Identified Firepult 1182 | -10/Exiles | Found Prototype Ballistic Gun 1208 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1220 | -10/Exiles | Build established: Mutant 1242 | -10/Exiles | Met EX-DEC 1428 | -10/Exiles | Discovered new exit (range 14) 1442 | -10/Exiles | Identified exit to Mines 1443 | -10/Exiles | Stole three prototypes: Firepult, Gui. Plasma Cannon, XL Autogun Array 1443 | -10/Exiles | Entered Mines 1474 | -9/Mines | Discovered new exit (range 13) 1491 | -9/Mines | Identified exit to Materials 1750 | -9/Mines | Discovered exit to Materials (range 14) 1780 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1883 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1893 | -9/Mines | Found Prototype Device 1912 | -9/Mines | Met a Derelict testing a Signal Generator 1970 | -9/Mines | Build established: Scavenger-Mutant 2683 | -9/Mines | Entered Materials 2683 | -8/Materials | Accompanied by 2 allies 2683 | -8/Materials | Evolved 4 slots: Utility x4 2688 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2887 | -8/Materials | Crushed by falling debris 2976 | -8/Materials | Identified Exp. Sensor Array 3136 | -8/Materials | Discovered new exit (range 3) 3281 | -8/Materials | Repaired Rocket Launcher 3483 | -8/Materials | First assault squad dispatched 3620 | -8/Materials | Discovered new exit (range 15) 4200 | -8/Materials | Identified exit to Factory 4442 | -8/Materials | Repaired Hvy. Armor Plating 4460 | -8/Materials | Hacking Suite fried by hacking feedback 4492 | -8/Materials | Repaired Med. Armor Plating? 5018 | -8/Materials | Build established: Gladiator 5155 | -8/Materials | Discovered exit to Factory (range 13) 5613 | -8/Materials | Build established: Scavenger-Mutant 5984 | -8/Materials | Build established: Mutant 6376 | -8/Materials | Core integrity fell below 50% 6439 | -8/Materials | Core integrity fell below 20% 6453 | -8/Materials | Lost 7 parts (1p2n4u) 6460 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06422_ Shotgun melted. 06422_ Imp. Heat Sink melted. 06422_ VSS Leg melted. 06423_ X-57 Shotgunner critical meltdown. 06423_ Nuclear Core melted. 06427_ U-05 Engineer lays Concrete. 06432_ U-05 Engineer builds a Wall. 06432_ U-05 Engineer lays Concrete. 06436_ U-05 Engineer builds a Wall. 06436_ U-05 Engineer lays Concrete. 06438_ U-05 Engineer builds a Door. 06442_ U-05 Engineer lays Concrete. 06443_ U-05 Engineer builds a Wall. 06443_ G-47 Trooper Aluminum Leg severed. 06447_ U-05 Engineer lays Concrete. 06451_ System corrupted: Matter fused (-9). 06454_ I-25 Savior sends out distress signal. 06454_ Wheel destroyed. 06454_ Critical hit (Burn: +37). 06460_ Slug penetrates Door. 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