Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 19:33:07 Player: OccultOnion Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (355) 355 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2050 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Heavy Ion Engine Nuclear Core Heat Sink Medium Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Large Storage Unit Targeting Computer > --- WEAPON ----------- Pulse Rifle Particle Cannon > --- INVENTORY -------- Light Ion Engine Nuclear Core Nuclear Core Wheel Heat Sink Heat Sink Small Storage Unit Large Storage Unit Advanced Targeting Computer Pulse Rifle Assault Rifle Assault Rifle [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Targeting Computer Weapon Particle Cannon Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 17 | . 3 4 10 Power 1 | . . . 1 Engine . | . . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 3 | . . 1 2 Treads 2 | . . 1 1 Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 7 | . 1 2 4 Device 3 | . . . 3 Storage 3 | . 1 1 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 2 1 3 Energy Gun 3 | . 1 1 1 Energy Cannon 1 | . 1 . . Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 1 14 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 7 | . 1 1 5 Highest Loss Streak 14 | . 1 1 14 Average Slot Usage (%) 88 | . 96 100 73 Engine 9 | . 14 11 5 Treads 8 | . . 11 12 Leg 19 | . 28 22 11 Device 2 | . . . 6 Storage 20 | . 25 22 16 Processor 6 | . . 11 6 Energy Gun 11 | . 20 11 6 Energy Cannon 7 | . 6 11 5 Naked Turns . | . . . . Heaviest Build 36 | 11 21 34 36 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 8 | . 1 1 8 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 14 | 6 10 14 14 Average Capacity 11 | 6 9 13 12 Most Carried 13 | 6 7 13 12 Average Carried 9 | 5 6 10 10 Final Capacity 14 | 6 10 14 6 Final Carried 13 | 6 7 13 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 291 | 200 30 35 26 Remotely . | . . . . Salvage Created 645 | 102 158 158 227 Parts 41 | 4 12 15 10 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 11 | . 4 4 3 Guns 8 | . 4 2 2 Cannons 3 | . . 2 1 Classes Destroyed 9 | 2 4 1 2 Worker 2 | . . . 2 Tunneler 1 | 1 . . . Hauler 3 | . 1 1 1 Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 3 | . 1 . 2 Sentry 1 | . . 1 . Hunter 1 | . . . 1 Best Kill Streak 3 | 1 3 3 3 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2150 | . 173 177 1800 Core 651 | . 77 22 552 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 69 94 . Volleys Fired 57 | 11 17 9 20 Largest 2 | 2 2 2 2 Hottest 131 | 90 118 131 131 Shots Fired 94 | 22 29 13 30 Gun 75 | 22 24 4 25 Cannon 19 | . 5 9 5 Launcher . | . . . . Special . | . . . . Kinetic 11 | . . . 11 Thermal 65 | 11 22 13 19 Explosive . | . . . . Electromagnetic 18 | 11 7 . . Robot Hit Streak 5 | 5 4 2 5 Robot Miss Streak 4 | 2 4 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 56 | 15 14 6 21 Core Hits 33 | 3 8 5 17 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 991 | 213 205 156 417 Guns 717 | 190 143 53 331 Cannons 184 | . 20 103 61 Explosions 65 | 23 42 . . Melee . | . . . . Ramming 25 | . . . 25 Kinetic 129 | . . . 129 Thermal 623 | 85 119 156 263 Explosive 42 | . 42 . . Electromagnetic 172 | 128 44 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . 2 . 3 Projectiles 3 | . . . 3 Explosions 2 | . 2 . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 54 | . 46 . 8 Shots 1 | . 1 . . Rammed 14 | . . . 14 Targets Rammed 14 | . . . 14 Kicked . | . . . . Crushed . | . . . . Highest Temperature 330 | 330 204 180 21 Average Temperature 86 | 163 68 61 8 Received Heat Transfer 882 | . 36 36 810 Effects 1 | 1 . . . Shutdowns 1 | 1 . . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1419 | 235 333 296 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 178 | 10 170 178 134 Initial 74 | . 6 16 74 Average 75 | 6 61 64 100 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 7 4 16 Peak Tracking Total 11 | . 4 3 11 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 2 3 4 Terminals 7 | . 2 1 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 9 5 17 Successful 17 | . 5 4 8 Failed 14 | . 4 1 9 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 16 | . 3 1 12 Terminals 28 | . 9 2 17 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 1 3 Robot Analysis 1 | . . . 1 Unreport Threat 1 | . 1 . . Reinforcement Status 1 | . 1 . . Zone Layout 5 | . 2 1 2 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 1 1 5 Terminals 7 | . 1 1 5 Track 1 | . . . 1 Botnet 5 | . 1 1 3 Detonate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 1 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1041 | 56 246 331 408 Spaces Moved 559 | 17 136 198 208 Core 65 | . . . 65 Treads 6 | . . . 6 Legs 487 | 17 136 198 136 Wheels 1 | . . . 1 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 120 120 150 100 Average Speed 140 | 120 134 150 137 Slowest Speed 450 | 120 150 150 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 37 18 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 16 | 4 12 . . Melee . | . . . . Projectile . | . . . . AOE 16 | 4 12 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 722 | 31 172 219 300 Wait 49 | . 6 . 43 Move 556 | 16 135 197 208 Hop . | . . . . Pick Up 20 | 2 7 9 2 Fast Attach . | . . . . Attach 14 | . 3 3 8 Detach 1 | . . . 1 Swap 3 | . . 1 2 Drop 8 | 2 4 . 2 Fire 57 | 11 17 9 20 Melee . | . . . . Ram 14 | . . . 14 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 57 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 22) 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 335 | -9/Materials | Build established: Mutant 622 | -9/Materials | Discovered new exit (range 9) 634 | -9/Materials | Entered another Materials area 634 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 959 | -8/Materials | Core integrity fell below 50% 978 | -8/Materials | Core integrity fell below 20% 1005 | -8/Materials | Lost 14 parts (2p5n2u5w) 1042 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01001_ Heat Sink crushed and broken. 01002_ Acquired Prototype Engine. 01005_ K-01 Serf collects debris. 01026_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3X layout... Downloaded map data. >>Trojan(Detonate) Trojan loaded successfully. Testing... Scanning machine control network... Found 4 applicable machines. WCA1C5G4YR: Neutrino Reactor 1S49QZMGU9: Neutrino Reactor BRL0MTKSEW: Nuclear Reactor M9UITXTK9V: Nuclear Reactor Infected machine control systems. 01026_ ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. 01031_ T-07 Excavator is excavating. 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"""#???????????? | | ??????#+####+###@ # """#???????????? | | ?????? # #???????????? | | ?????? u ##########???????????? | | ?????? #????????????????????? | | ?????????## ##t###????????????????????? | | ??????????# ? ??????????????????????? | | ??????????# ??###??????????????????????? | | ??????????# ???????????????????????????? | | ??????????# ????????????????????????????? | | ??????????#?????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordHoverDissipator Manual? 0 Play Time 00:14:52 Cumulative 61.4 hours Start 2020.09.15 @ 15:30:37 End 2020.09.15 @ 19:33:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 49 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bd31650-8c2e-4a94-999f-b698a1a3d4e5