Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.11 @ 17:19:00 Player: Cape Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1627) 1627 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 3752 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/550 Matter 186/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Walking (155) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit Targeting Computer > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (18) --- Light Ion Engine Cooled Ion Engine Deuterium Engine Light Treads Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Medium Armor Plating > --- WEAPON ----------- Minigun Minigun Assault Cannon > --- INVENTORY -------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Large Storage Unit Beam Rifle Beam Rifle Particle Gun Assault Cannon [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Seismic Analyzer Device Heat Sink Storage High-capacity Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Guided Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 60 | 5 1 4 19 31 Power 7 | 1 . 1 2 3 Engine 4 | 1 . 1 2 . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 14 | 2 . 1 4 7 Treads 2 | . . 1 1 . Leg 9 | 2 . . 3 4 Wheel 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 11 | . 1 1 3 6 Device 1 | . . 1 . . Storage 4 | . . . 1 3 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 28 | 2 . 1 10 15 Energy Gun 8 | . . 1 3 4 Energy Cannon . | . . . . . Ballistic Gun 13 | 2 . . 5 6 Ballistic Cannon 3 | . . . . 3 Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 32 | . . . 12 20 Power 5 | . . . 2 3 Propulsion 8 | . . . 4 4 Utility 3 | . . . 1 2 Weapon 16 | . . . 5 11 Highest Loss Streak 8 | . . . 4 8 Average Slot Usage (%) 84 | . 83 78 94 75 Engine 6 | . 14 11 10 . Core 3 | . . . . 7 Treads 5 | . . 5 11 1 Leg 17 | . 28 22 18 13 Wheel 3 | . . . . 7 Device 3 | . . 2 7 . Storage 6 | . . . 2 12 Processor 8 | . 12 11 8 7 Protection 2 | . . . 3 3 Energy Gun 6 | . . 5 13 1 Ballistic Gun 15 | . 28 22 16 11 Ballistic Cannon 2 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 66 | 8 8 14 25 66 Greatest Support 70 | 20 20 20 20 70 Greatest Overweight (x) 7 | . . . 7 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 18 | 4 4 4 6 18 Average Capacity 7 | 4 4 4 4 13 Most Carried 12 | 2 4 4 6 12 Average Carried 5 | 1 3 3 4 7 Final Capacity 18 | 4 4 4 6 18 Final Carried 5 | 2 4 4 4 5 Class Distribution -------------------- 28% | Mutant 26% | Scavenger-Gunner 17% | Gunner 14% | Scavenger-Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1383 | 179 104 72 369 659 Remotely . | . . . . . Salvage Created 2045 | . 104 100 857 984 Parts 115 | . 4 7 62 42 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 41 | . 2 2 17 20 Melee 1 | . . . . 1 Guns 29 | . 2 2 16 9 Cannons 8 | . . . . 8 AOE 2 | . . . 1 1 Classes Destroyed 9 | . 1 1 5 2 Worker 3 | . . . 1 2 Builder 2 | . . . 1 1 Hauler 2 | . . . 2 . Recycler 2 | . . . . 2 Watcher 4 | . . . 2 2 Swarmer 9 | . . . 4 5 Grunt 18 | . 2 . 6 10 Duelist 1 | . . . . 1 Sentry 13 | . . 2 7 4 Best Kill Streak 6 | . 2 1 4 6 Combat Bots Only 4 | . 2 1 4 4 Max Kills in Single Turn 4 | . 1 1 4 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 4559 | 4 108 174 1205 3068 Core 666 | . 22 14 80 550 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 91 . 76 . Volleys Fired 171 | 1 8 11 66 85 Largest 3 | 1 2 3 3 3 Hottest 144 | 20 40 105 124 144 Shots Fired 370 | 1 15 30 161 163 Gun 315 | 1 15 30 160 109 Cannon 53 | . . . . 53 Launcher 2 | . . . 1 1 Special . | . . . . . Kinetic 260 | 1 15 22 93 129 Thermal 74 | . . 8 33 33 Explosive 2 | . . . 1 1 Electromagnetic 34 | . . . 34 . Robot Hit Streak 20 | 1 4 9 20 11 Robot Miss Streak 7 | . 1 2 4 7 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 271 | 1 11 20 121 118 Core Hits 99 | . 6 4 41 48 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks 9 | . . . . 9 Impact 9 | . . . . 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4117 | 18 97 238 1454 2310 Guns 2855 | 10 97 238 1247 1263 Cannons 694 | . . . . 694 Explosions 334 | . . . 207 127 Melee 210 | . . . . 210 Ramming 24 | 8 . . . 16 Kinetic 2394 | 10 97 132 570 1585 Thermal 920 | . . 106 442 372 Explosive 149 | . . . 22 127 Electromagnetic 420 | . . . 420 . Impact 210 | . . . . 210 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 7 | . . . . 7 Message Errors 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 35 | . . . 20 15 Projectiles 15 | . . . . 15 Explosions 20 | . . . 20 . Melee . | . . . . . Knockbacks 9 | . . . . 9 Impact 2 | . . . . 2 Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 115 | 4 . . 78 33 Shots 3 | . . . 2 1 Rammed 2 | 1 . . . 1 Targets Rammed 6 | 1 . . . 5 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 242 | . 12 162 168 242 Average Temperature 65 | . 8 54 47 81 Received Heat Transfer 1650 | . 54 54 381 1161 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . . 2 2 Heat Transferred 2100 | . . 259 916 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 461 | . 50 110 359 461 Initial 121 | . . 20 46 121 Average 193 | . 33 59 208 251 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 48 | 100 100 100 38 34 Level 1 49 | . . . 61 61 Level 2 1 | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 . 5 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison 6 | . . . 3 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 7 4 28 41 Peak Tracking Total 6 | . 3 2 6 6 Tactical Retreats 9 | . . . 2 7 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 2812 | 85 192 260 1142 1133 Spaces Moved 1525 | 63 117 142 586 617 Core 10 | 3 . . 7 . Treads . | . . . . . Legs 1195 | 60 117 142 579 297 Wheels 320 | . . . . 320 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 124 | 116 120 120 133 117 Slowest Speed 400 | 120 120 120 400 156 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 21 14 75 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . . 18 21 Melee . | . . . . . Projectile 9 | . . . . 9 AOE 30 | . . . 18 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 2144 | 71 154 210 824 885 Wait 283 | . 27 52 116 88 Move 1521 | 62 116 141 585 617 Hop . | . . . . . Pick Up 54 | 2 2 1 19 30 Fast Attach 19 | 5 1 2 5 6 Attach 40 | . . 1 14 25 Detach 8 | . . . 2 6 Swap 1 | . . 1 . . Drop 28 | . . 1 13 14 Fire 171 | 1 8 11 66 85 Melee 9 | . . . . 9 Ram . | . . . . . Kick 6 | 1 . . . 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 4 | . . . 4 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 4) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 318 | -9/Materials | Build established: Mutant 432 | -9/Materials | Discovered new exit (range 14) 538 | -9/Materials | Entered Storage 747 | -9/Storage | Lost 4 parts (1p1n2w) 882 | -9/Storage | Garrison activated, responded to threat 1020 | -9/Storage | Build established: Scavenger-Gunner 1513 | -9/Storage | Found Prototype Launcher 1517 | -9/Storage | Found Prototype Launcher 1521 | -9/Storage | Identified Gui. Missile Launcher 1524 | -9/Storage | Found Gui. Missile Launcher 1593 | -9/Storage | Discovered new exit (range 9) 1644 | -9/Storage | Lost 3 parts (1n1u1w) 1680 | -9/Storage | Entered Materials 1680 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2072 | -8/Materials | Lost 4 parts (1u3w) 2239 | -8/Materials | Garrison activated, responded to threat 2359 | -8/Materials | Core integrity fell below 50% 2438 | -8/Materials | Lost 8 parts (1p2n1u4w) 2617 | -8/Materials | Core integrity fell below 20% 2813 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02765_ Acquired 7 matter. 02770_ Minigun destroyed. 02773_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02775_ Acquired 21 matter. 02778_ F Y#,/05%AG <5/XJXPYE1BH>YV 02778_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 02779_ Carbon-fiber Leg destroyed. 02786_ G-47 Trooper destroyed. 02792_ Acquired 56 matter. 02794_ W-25 Informer sends out distress signal. 02795_ K-01 Serf collects debris. 02797_ &8=/HR%FL1R60UNL4T=2LTG% 02799_ K-01 Serf collects debris. 02803_ Imp. Titanium Leg destroyed. 02803_ G-47 Trooper knocked back. 02804_ K-01 Serf collects debris. 02804_ Lgt. Nuclear Core destroyed. 02805_ Hvy. Assault Rifle destroyed. 02806_ Acquired 41 matter. 02807_ K-01 Serf collects debris. 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