Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 16:19:12 Player: Skrub Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (70) 70 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 690 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 230/300 Energy 149/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Heavy Riot Gun Makeshift Hammer > --- INVENTORY (8) ---- Battle Cannon Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Heavy Riot Gun Makeshift Hammer > --- INVENTORY -------- Battle Cannon Flamer [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 5 4 1 2 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 1 | 1 . . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 1 2 1 2 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 3 . . Power 2 | . 2 . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . . To Critical Strikes . | . . . . Average Backups 3 | 1 4 4 3 Power . | . 1 1 . Propulsion 1 | . 2 2 1 Utility . | . 1 1 . Weapon . | . . . . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 29 | . 22 25 34 Engine 2 | . 7 . 1 Wheel 1 | . . . 3 Ballistic Gun 13 | . 14 14 12 Impact Weapon 9 | . . 11 14 Peak Build Rating 12 | 5 3 5 12 Average Rating 4 | 2 1 4 5 On Entrance 1 | . . 1 5 Avg Prop Armor Cover (%) . | . . . . Naked Turns 46 | . 46 . . Heaviest Build 17 | 11 5 4 17 Greatest Support 32 | 32 3 3 32 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 5 5 8 Average Capacity 5 | 6 5 5 5 Most Carried 5 | 5 5 4 5 Average Carried 3 | 1 4 4 3 Final Capacity 8 | 5 5 5 8 Final Carried 5 | 5 4 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 321 | 98 42 . 181 Remotely . | . . . . Salvage Created 87 | . 42 . 45 Parts 2 | . 2 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 4 | . 3 . 1 Guns 3 | . 3 . . Classes Destroyed 2 | . 1 . 1 Swarmer 3 | . 3 . . Subdweller 1 | . . . 1 Best Kill Streak 3 | . 3 . 1 Combat Bots Only 3 | . 3 . 1 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 59 | . 43 . 16 Missed 9 | . 4 . 5 Hits 50 | . 39 . 11 Projectile 50 | . 39 . 11 Damage Taken 544 | . 406 . 138 Core 258 | . 206 . 52 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 19 | . 18 . 1 Largest 2 | . 2 . 1 Hottest 60 | . 40 . 60 Shots Fired 32 | . 31 . 1 Gun 32 | . 31 . 1 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 26 | . 26 . . Thermal 5 | . 5 . . Explosive . | . . . . Electromagnetic 1 | . . . 1 Robot Hit Streak 10 | . 10 . . Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 24 | . 21 . 3 Core Hits 7 | . 7 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 315 | . 169 . 146 Guns 169 | . 169 . . Cannons . | . . . . Explosions . | . . . . Melee 146 | . . . 146 Ramming . | . . . . Kinetic 137 | . 137 . . Thermal 32 | . 32 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 146 | . . . 146 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions . | . . . . Melee 9 | . . . 9 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 22 | . 22 . . Average Temperature 10 | . 10 . . Received Heat Transfer 141 | . 123 . 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 75 | . 75 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | . 60 3 . Initial 3 | . . 3 . Average 11 | . 22 . . Influence Increases 114 | . 84 . 30 Destroy 0b10 Robot/C 60 | . 60 . . Destroy Leader 10 | . 10 . . Successful Hack 14 | . 14 . . Lose Combat Pursuer 30 | . . . 30 Influence Decreases 94 | . 74 10 10 Entered New Map 7 | . . 7 . Time Decay 67 | . 54 3 10 Lost Part 20 | . 20 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . 5 . 5 Peak Tracking Total 6 | . 3 . 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 4 | . 4 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 1 | . 1 . . Skim 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 542 | 32 147 102 261 Spaces Moved 447 | 28 144 51 224 Core 416 | 16 144 51 205 Treads . | . . . . Legs . | . . . . Wheels 31 | 12 . . 19 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 83 | 71 65 70 99 Slowest Speed 100 | 100 100 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 27 18 20 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . . 3 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 580 | 39 168 116 257 Wait 86 | 2 1 65 18 Move 444 | 27 143 50 224 Hop . | . . . . Pick Up 1 | . . . 1 Fast Attach 12 | 5 4 1 2 Attach 5 | . 1 . 4 Detach 6 | 5 . . 1 Swap 1 | . . . 1 Drop 2 | . 1 . 1 Fire 19 | . 18 . 1 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Core integrity fell below 50% 135 | -10/Materials | Discovered new exit (range 11) 177 | -10/Materials | Core integrity fell below 20% 180 | -10/Materials | Entered Mines 195 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 259 | -10/Mines | Discovered new exit (range 5) 282 | -10/Mines | Entered Subcaves 312 | -10/Subcaves | Build established: Mutant 543 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00503_ Acquired 45 matter. 00505_ Searching scrap... 00505_ Found Flamer. 00505_ Found Battle Cannon. 00505_ Found 65 Matter. 00506_ Acquired 65 matter. 00506_ Searching scrap... 00506_ Found Hvy. Riot Gun. 00506_ Found 68 Matter. 00507_ Acquired 68 matter. 00507_ Searching scrap... 00507_ Found Sub. Power Source. 00507_ Found Battle Rifle. 00507_ Found 61 Matter. 00508_ Acquired 3 matter. 00511_ Dropped Lgt. Assault Rifle. 00512_ Acquired Hvy. Riot Gun. 00519_ Subatomizers dissect the Flamer. 00519_ Acquired Battle Cannon. 00521_ Acquired Flamer. Map ----- +----------------------------------------------------+ | ???????????????????????????????????##### ### | | ???????????????????????????????????????# | | ??????????????????????????????????????## | | ????????????????????????????????????### | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????## ## ## | | ?????????????????????????????????????## ?### ## | | ?????????????????????????????????####?###?## # | | ????????????????????????######???? ## ### ## | | ????????????????????????#%[*"##??? ## | | ????????????????????????##"& &#??? | | ?????????????????????######## #??# | | ?????????????????????# ## & "#???# | | ?????????????????????# ##[###???## ## | | ?????????????????????### < <####### ### ## | | ???????????????????????## # ## #??## | | ???????????????????????## #??## | | ???????????????????????# #### | | ???????????????????????# ##### | | ???????????????????????# ##??## | | ??????????????????????## ##???# | | ?????????????????# ### s ##????### | | ?????????????????# s@ ##???????# | | ?????????? s #####????????## | | ????????????# ## s #?????????????## | | ???????????????####### #??????????????####### | | ?????????????????????# #????????????????????## | | ?????????????????????# #?????????????????????# | | ?????????????????????# ?????????????????????## | | ?????????????????????# ?????????????????????# | | ?????????????????????# ?????????????????????# | | ?????????????????????# ?????????????????????# | | ?????????????????????# ?????????????????????# # | | ????????????????????? ?????????????????????# # | | ????????????????????? ?????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumInsulationProcessor Manual? 0 Play Time 00:07:38 Cumulative 22.0 hours Start 2026.03.28 @ 16:13:35 End 2026.03.28 @ 16:19:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68b6d2bd-a4a5-406e-acad-7500ffba7648