Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.06 @ 22:54:25 Player: lcbb_tuk Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (2430) 2430 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 7213 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 83 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (2) ------ Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Weapon Shielding Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Melee Analysis Suite Point Defense System > --- WEAPON ----------- Heavy Phase Cannon Katana > --- INVENTORY -------- Weapon Shielding Plasma Rifle Gauss Cannon Scythe [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Trap Extractor Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Katana Energy Gun Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . . 2 2 2 2 2 . Power . | . . . . . . . . . Propulsion 10 | . . . 2 2 2 2 2 . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Parts Attached 67 | 6 5 5 11 1 19 7 11 2 Power 10 | 1 . 2 1 . 2 3 1 . Engine 8 | 1 . 2 . . 2 2 1 . Core 2 | . . . 1 . . 1 . . Reactor . | . . . . . . . . . Propulsion 24 | 2 . . 6 . 9 3 3 1 Treads 3 | 2 . . . . . . . 1 Leg 21 | . . . 6 . 9 3 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 2 . . . 4 1 2 1 Device 5 | . . . . . 2 . 2 1 Storage 1 | 1 . . . . . . . . Processor 3 | . 2 . . . . 1 . . Hackware . | . . . . . . . . . Protection 2 | . . . . . 2 . . . Artifact . | . . . . . . . . . Weapon 22 | 2 3 3 4 1 4 . 5 . Energy Gun 6 | . . 2 2 1 . . 1 . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 3 | 2 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 2 | . . . 2 . . . . . Special Weapon 2 | . 2 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . 1 . . 4 . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . Parts Lost 36 | . . . 2 4 4 9 12 5 Power 5 | . . . 1 1 . 1 2 . Propulsion 21 | . . . 1 2 4 8 3 3 Utility 3 | . . . . . . . 2 1 Weapon 7 | . . . . 1 . . 5 1 Highest Loss Streak 11 | . . . 1 2 1 6 11 5 Average Slot Usage (%) 73 | . 99 99 88 61 73 63 36 13 Engine 6 | . 14 13 2 . 4 5 4 . Core 1 | . . . 8 . . . . . Treads 10 | . 28 28 9 . . . . 1 Leg 16 | . . . 23 24 38 30 9 4 Device 2 | . . . . . 1 7 4 . Storage 7 | . 14 14 11 9 3 . . . Processor 8 | . 13 14 11 9 3 4 5 5 Energy Gun 3 | . . 8 10 5 1 . . . Ballistic Gun 2 | . 23 . . . . . . . Special Weapon 3 | . 4 11 . . . . . . Slashing Weapon 7 | . . 7 10 . 12 13 4 . Naked Turns . | . . . . . . . . . Heaviest Build 27 | 11 11 12 21 21 27 27 26 11 Greatest Support 90 | 40 40 40 43 43 80 90 36 36 Greatest Overweight (x) 1 | . . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 4 4 4 Average Capacity 5 | 5 6 6 6 6 5 4 4 4 Most Carried 6 | 1 5 6 6 5 6 4 4 1 Average Carried 4 | . 3 5 5 4 4 4 2 1 Final Capacity 6 | 6 6 6 6 6 4 4 4 4 Final Carried 6 | 1 5 6 5 4 4 4 1 1 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Matter Collected 1185 | 190 162 70 90 119 325 95 39 95 Remotely . | . . . . . . . . . Salvage Created 3784 | . 284 180 626 333 654 1009 609 89 Parts 189 | . 19 9 29 19 28 60 22 3 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 6 | . 1 1 . . . 3 1 . Parts Field Recycled 2 | . . . . . . . 2 . Retrieved Matter 24 | . . . . . . . 24 . Parts Self-Destructed 2 | . . . . . . . . 2 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 59 | . 6 5 15 9 7 13 2 2 Melee 29 | . . . 8 . 7 13 1 . Guns 18 | . 6 5 7 . . . . . Cannons 3 | . . . . . . . 1 2 AOE 9 | . . . . 9 . . . . Classes Destroyed 13 | . 4 . 3 2 1 1 2 . Worker 9 | . . . . 2 3 4 . . Builder 1 | . . . . . . . 1 . Tunneler 1 | . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . Recycler 10 | . 1 1 1 . 1 3 3 . Operator 1 | . . . . . . . 1 . Watcher 6 | . 2 . . 3 . . 1 . Swarmer 19 | . 2 5 4 . . 7 . 1 Grunt 30 | . 4 . 8 6 6 3 2 1 Brawler 2 | . . . 1 1 . . . . Duelist 1 | . . . 1 . . . . . Sentry 6 | . . . 1 2 1 2 . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 6 | . 4 3 5 5 3 6 3 1 Combat Bots Only 5 | . 4 3 5 5 2 4 2 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee 1 | . . . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Damage Taken 5670 | . 172 191 526 333 648 937 2095 768 Core 1604 | . 21 38 89 39 153 257 532 475 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 . 76 77 92 78 69 . . Volleys Fired 132 | . 33 25 24 19 . . 24 7 Largest 2 | . 2 1 1 2 . . 1 1 Hottest 101 | . 40 100 65 101 . . 98 98 Shots Fired 181 | . 66 25 24 35 . . 24 7 Gun 129 | . 66 24 24 13 . . 2 . Cannon 29 | . . . . . . . 22 7 Launcher 22 | . . . . 22 . . . . Special 1 | . . 1 . . . . . . Kinetic 75 | . 66 . . . . . 9 . Thermal 56 | . . 8 13 13 . . 15 7 Explosive 22 | . . . . 22 . . . . Electromagnetic 28 | . . 17 11 . . . . . Robot Hit Streak 15 | . 13 15 5 2 . . 8 10 Robot Miss Streak 3 | . 3 3 1 1 . . 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 254 | . 50 23 46 3 47 45 35 5 Core Hits 140 | . 21 8 16 30 18 24 16 7 Critical Hits 6 | . . . . . 1 1 4 . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . 1 . 2 . Melee Attacks 150 | . . 6 27 . 49 53 15 . Impact . | . . . . . . . . . Slashing 150 | . . 6 27 . 49 53 15 . Piercing . | . . . . . . . . . Sneak Attacks 28 | . . 2 1 . 6 15 4 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 13 | . . . . . 5 8 . . Damage Inflicted 10038 | . 381 532 1231 1606 1965 2655 1437 231 Guns 1094 | . 379 236 292 138 . . 49 . Cannons 811 | . . . . . . . 604 207 Explosions 1551 | . . . 83 1468 . . . . Melee 6529 | . . 272 856 . 1965 2655 781 . Ramming 29 | . 2 . . . . . 3 24 Kinetic 562 | . 379 . . . . . 183 . Thermal 1362 | . . 111 254 320 . . 470 207 Explosive 1286 | . . . . 1286 . . . . Electromagnetic 270 | . . 149 121 . . . . . Impact . | . . . . . . . . . Slashing 6529 | . . 272 856 . 1965 2655 781 . Piercing . | . . . . . . . . . Highest Corruption 9 | . . 1 1 . . 1 7 9 Average Corruption 2 | . . 1 1 . . 1 4 7 Corruption Purged . | . . . . . . . . . Effects 25 | . . 4 4 . . 2 2 13 Message Errors 3 | . . 1 . . . 1 . 1 Matter Fused 6 | . . . . . . . 1 5 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 8 | . . 2 3 . . . 1 2 Data Loss (minor) 4 | . . . 1 . . 1 . 2 Targeting Errors 2 | . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 838 | . . 102 26 75 126 388 92 29 Projectiles 42 | . . . . . . . 13 29 Explosions 90 | . . . 15 75 . . . . Melee 706 | . . 102 11 . 126 388 79 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 99 | . . . . 90 . . . 9 Shots 2 | . . . . 2 . . . . Rammed 12 | . 1 . . . . . 1 10 Targets Rammed 13 | . 1 . . . . . 2 10 Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 193 | . 12 80 72 32 5 . 123 193 Average Temperature 29 | . 8 30 33 12 4 . 41 68 Received Heat Transfer 1560 | . 90 . 261 126 387 303 384 9 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 2 . . . . . Heat Transferred 2115 | . . 309 557 483 . . 544 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Peak Influence 569 | . 202 75 224 569 336 310 128 . Average Influence 110 | . 67 24 130 278 223 122 79 . Maximum Alert Level 2 | . 1 . 1 2 1 1 . . Low Security (%) 76 | 100 84 100 61 38 33 82 100 . Level 1 21 | . 15 . 38 37 66 17 . . Level 2 1 | . . . . 24 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . 4 . 1 2 2 . Investigation 4 | . 1 . 2 . . 1 . . Extermination 2 | . . . . . . 1 1 . Reinforcement 4 | . . . 2 . 1 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Distress Signals 3 | . . . . . 1 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 11 9 25 15 12 14 14 9 Peak Tracking Total 8 | . 3 3 8 3 3 6 7 4 Tactical Retreats 18 | . . 5 3 1 2 1 2 4 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Traps Triggered 4 | . 1 2 . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . . 3 Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Machines Disabled 6 | . . . . 6 . . . . Max in Single Turn 2 | . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Machines Accessed 8 | . 2 1 3 1 . 1 . . Terminals 4 | . 2 . 1 1 . . . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 28 | . 10 1 13 2 . 2 . . Successful 21 | . 7 1 11 1 . 1 . . Failed 7 | . 3 . 2 1 . 1 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 17 | . 10 . 5 2 . . . . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 7 1 5 1 . . . . Record 4 | . 2 . 2 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . Open Door 1 | . . 1 . . . . . . Unreport Threat 2 | . 2 . . . . . . . Security Status 2 | . 1 . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . . . 5 . . . . . Recycle Component 5 | . . . 5 . . . . . Scanalyzer 1 | . . . 1 . . . . . Insert Component 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . 3 . . 1 . . Full Trace Events 6 | . 2 . 3 . . 1 . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 5 | . . . 5 . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . 29 . . . . . Total Damage 290 | . . . 290 . . . . . Kills 3 | . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Turns Passed 5021 | 62 446 1182 660 265 605 998 344 459 Spaces Moved 3188 | 40 214 682 343 169 341 602 175 622 Core 525 | 10 . . . . . . . 515 Treads 1120 | 30 214 682 139 . . . . 55 Legs 1543 | . . . 204 169 341 602 175 52 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 120 50 Average Speed 122 | 132 160 160 136 120 120 120 126 65 Slowest Speed 160 | 160 160 160 160 120 120 120 150 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 39 97 24 28 6 12 7 73 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 3 | . . 1 . . . . . 2 Known Exits Taken 4 | . 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 188 | . . . 1 184 . . 2 1 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . 2 1 AOE 185 | . . . 1 184 . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Total 3900 | 46 263 738 469 196 464 811 248 665 Wait 328 | . 2 14 52 8 52 158 18 24 Move 3181 | 39 213 681 342 168 340 601 175 622 Hop . | . . . . . . . . . Pick Up 18 | 1 3 4 6 . 2 1 1 . Fast Attach 44 | 6 3 . 7 . 12 6 8 2 Attach 9 | . . 3 . 1 2 . 3 . Detach 2 | . . . . . 2 . . . Swap 14 | . 2 2 4 . 5 1 . . Drop 25 | . 2 3 7 . 6 4 3 . Fire 132 | . 33 25 24 19 . . 24 7 Melee 131 | . . 6 27 . 43 40 15 . Ram 10 | . . . . . . . . 10 Kick 1 | . . . . . . . 1 . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . 4 . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 7) 409 | -10/Materials | Discovered new exit (range 14) 430 | -10/Materials | Identified exit to Mines 474 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Entered Mines 537 | -10/Mines | Met a Derelict bent on vengeance 880 | -10/Mines | Learned Materials trap positions 915 | -10/Mines | Discovered new exit (range 8) 968 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1278 | -10/Mines | Identified exit to Materials 1478 | -10/Mines | Discovered exit to Materials (range 12) 1497 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1691 | -10/Mines | Entered Materials 1691 | -9/Materials | Accompanied by 3 allies 1691 | -9/Materials | Evolved 2 slots: Propulsion x2 1692 | -9/Materials | Loaded intel: 22 trap records 2305 | -9/Materials | Build established: Scavenger-Mutant 2318 | -9/Materials | Discovered new exit (range 10) 2350 | -9/Materials | Identified exit to Materials 2351 | -9/Materials | Entered another Materials area 2351 | -8/Materials | Evolved 2 slots: Propulsion x2 2597 | -8/Materials | Discovered new exit (range 14) 2615 | -8/Materials | Identified exit to Factory 2616 | -8/Materials | Entered Factory 2616 | -7/Factory | Evolved 2 slots: Propulsion x2 3077 | -7/Factory | Discovered new exit (range 11) 3221 | -7/Factory | Entered another Factory area 3221 | -6/Factory | Evolved 2 slots: Propulsion x2 3526 | -6/Factory | Discovered new exit (range 15) 3654 | -6/Factory | Lost 6 parts (6n) 4077 | -6/Factory | Build established: Mutant 4219 | -6/Factory | Entered another Factory area 4219 | -5/Factory | Evolved 2 slots: Propulsion x2 4454 | -5/Factory | Spotted B-75 Beast 4544 | -5/Factory | Discovered new exit (range 4) 4562 | -5/Factory | Core integrity fell below 50% 4563 | -5/Factory | Entered Upper Caves 4566 | -5/Upper Caves | Lost 11 parts (2p2n2u5w) 4592 | -5/Upper Caves | Learned location of Armory (-4) 4774 | -5/Upper Caves | Lost 5 parts (3n1u1w) 4879 | -5/Upper Caves | Core integrity fell below 20% 4986 | -5/Upper Caves | Encountered a Warlord checkpoint 4990 | -5/Upper Caves | Learned location of Warlord (-4) 5022 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04763_ System corrupted: Heat flow error (+233). 04791_ System corrupted: Component data lost. 04807_ System corrupted: Heat flow error (+136). 04828_ EG-YUN(k) breaks down the debris. 04870_ System corrupted: Energy discharge (-28). 04891_ System corrupted: Matter fused (-8). 04908_ System corrupted: Energy discharge (-23). 04908_ Acquired 2 matter. 04908_ Acquired 6 matter. 04939_ System corrupted: Component data lost. 04954_ System corrupted: Matter fused (-5). 04980_ 6 |YANW SJBRU2YM6 U%PUTFVL>SG5SR8SDDD 04986_ GQ-CDC(M): "We're here to intercept Unaware patrols. Move along before you get yourself shot." 04990_ Acquired derelict log, extracted data. World map updated: -4/Warlord. 05019_ Slammed into P-70 Sage. 05019_ Destabilizing: Core damaged (-30). 05020_ Slammed into P-70 Sage. 05021_ Destabilizing: Core damaged (-50). Map ----- +----------------------------------------------------+ | ??????????????????????????????? #??? ??????????? | | ??????????????????????????????? #??? ??????????? | | ??????????????????????????????? ##??# ??????????? | | ??????????????????????????????? #??? ??????????? | | ???????????????????????######## ???? #?????????? | | ???????????????????????# #????? #?????????? | | ???????????????????????# #????? #?????????? | | ???????????????????##### #????? #???????### | | ??????????????????## # ###### ##??????# | | ??????????????????# ## # #??????# | | ?????????????###### # #?????## | | ????????????## ## # # #????## | | ??????????### ##### ####### | | ??????????# ##### | | ??????????# ### ### | | ####??????# ##?###?## ####### | | #?????### #???????## ### ##????# # | | ##????# #????????# #### ####?????# ## | | ### #????????## #?## ????????# #### | | ########### ##???#????????##??## | | ### # ##???????########?## | | ??## #?????#### %### | | #### ### ####### #?????# %% | | ???## ##????#### #?????# ## | | ???# ##?????# ## p ##?????# ## #### | | ???## #??????# @ ##??????###### #??# | | ????## ########??????###% ##????????????## #??# | | ?????#?????????????????####??????????????# #?## | | ?????????????????????????????????????????# ### | | ?????????????????????????????????????????# ## | | ????????????????????????????????????##???# | | ????????????????????????????????????? ??## | | ??????????????????????????????????????# ## ### | | ???????????????????????????????????????# #?## | | ???????????????????????????????????????### #?## | | ???????????????????????????????????????### ### | | ???????????????????????????????????????# | | ??????????????????????????????????????## | | ??????????????????????????????????????# ## ### | | ??????????????????????????????????????## ######## | | ???????????????????????????????????????####?????#" | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????############ | | ???????????????????????????????????## # | | ??????????????????????????????????## | | ?????????????????????????????????## ###### | | ?????????????????????????????????# #????# | | ?????????????????????????????????## #???## | | ??????????????????????????????????### #??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Point Defense Rating 80 Evasion (%) 50 Melee Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightNullScrap Manual? 0 Play Time 00:53:59 Cumulative 17.5 hours Start 2020.02.06 @ 22:03:52 End 2020.02.06 @ 22:54:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f6667ce-da5a-4298-843a-ef78f48e64ec