Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 21:27:24 Player: petrodigitator Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (113) 565 Value Destroyed (3716) 3716 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 10381 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 34/300 Energy 13/100 System Corruption 3% Temperature Cool (0) Movement Flying (45) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Impulse Thruster Array > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- Long-range Proton Cannon > --- INVENTORY (5) ---- Advanced Cryofiber Web Large Storage Unit Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Power Amplifier Advanced Cooling System Compact Battery Enhanced Optical Array Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Long-range Missile Launcher > --- INVENTORY -------- Impulse Thruster Array Advanced Cryofiber Web Large Storage Unit Long-range Proton Cannon [Rating: 81] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Array Utility Target Analyzer Device Improved Sensor Array Storage Large Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Falx Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Slots Evolved 14 | . . 2 2 2 2 2 . 2 2 . Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . . 1 1 . Utility 9 | . . 2 1 2 1 2 . 1 . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 176 | 7 10 27 31 15 49 5 . 18 7 7 Power 17 | 1 3 5 1 . 2 1 . 3 . 1 Engine 10 | 1 2 4 1 . 1 . . . . 1 Core 7 | . 1 1 . . 1 1 . 3 . . Reactor . | . . . . . . . . . . . Propulsion 36 | 2 2 4 9 1 8 . . 6 2 2 Treads 18 | 2 . 4 4 1 5 . . 2 . . Leg . | . . . . . . . . . . . Wheel 9 | . 2 . 4 . 3 . . . . . Hover 1 | . . . 1 . . . . . . . Flight 8 | . . . . . . . . 4 2 2 Utility 72 | 2 3 9 11 10 21 3 . 6 5 2 Device 36 | 1 . 2 3 5 13 2 . 3 5 2 Storage 10 | 1 3 3 1 . 1 . . 1 . . Processor 11 | . . 1 4 1 4 . . 1 . . Hackware . | . . . . . . . . . . . Protection 15 | . . 3 3 4 3 1 . 1 . . Artifact . | . . . . . . . . . . . Weapon 51 | 2 2 9 10 4 18 1 . 3 . 2 Energy Gun 2 | . . . . 1 1 . . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 20 | 2 1 9 7 . 1 . . . . . Ballistic Cannon 16 | . 1 . . 3 10 1 . 1 . . Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 7 | . . . 3 . 4 . . . . . Slashing Weapon 4 | . . . . . 2 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 . 2 . . . . . Parts Lost 52 | . 9 5 7 . 7 . . 10 5 9 Power 7 | . 2 1 . . . . . 2 . 2 Propulsion 20 | . 2 2 5 . 3 . . 5 1 2 Utility 18 | . 2 2 1 . 3 . . 2 4 4 Weapon 7 | . 3 . 1 . 1 . . 1 . 1 Highest Loss Streak 9 | . 8 3 5 . 5 . . 9 5 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 90 97 93 99 96 79 70 47 51 13 Engine 6 | . 9 7 9 7 5 . . . . . Core 1 | . 2 2 . . . 5 5 4 4 . Treads 15 | . 17 18 17 22 18 . . . . . Wheel 3 | . 9 3 3 . . 17 17 6 . . Device 9 | . 8 7 5 11 13 11 11 7 19 2 Storage 10 | . 19 20 10 7 9 5 5 4 4 1 Processor 18 | . . 3 23 21 22 29 29 16 4 1 Protection 5 | . . 10 5 11 5 1 . . . . Ballistic Gun 9 | . 18 20 16 10 . . . . . . Ballistic Cannon 6 | . 4 1 . 3 18 6 . . . . Naked Turns 48 | . . . . . . . . 23 . 25 Heaviest Build 76 | 14 21 41 44 58 76 63 32 36 36 31 Greatest Support 88 | 40 40 43 63 60 88 36 36 36 37 31 Greatest Overweight (x) 7 | 3 4 7 3 . 1 1 . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 9 11 15 15 15 15 15 10 5 5 Most Carried 15 | 6 7 12 15 15 15 15 15 15 5 5 Average Carried 11 | 2 5 9 13 13 14 14 15 9 4 4 Final Capacity 15 | 8 10 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 5 9 14 14 14 15 15 5 5 2 Class Distribution -------------------- 28% | Mutant 28% | Scavenger-Skirmisher 24% | Scavenger-Mutant 8% | Scavenger-Gunner 6% | Gunner 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Matter Collected 4076 | 369 375 725 780 97 1552 . . 71 95 12 Remotely 2327 | 278 137 542 . . 1370 . . . . . Salvage Created 3908 | 152 412 1051 1001 47 1093 . . 52 100 . Parts 212 | 9 23 65 62 2 44 . . . 7 . Haulers Intercepted 6 | . . 3 2 . 1 . . . . . Recyclers Shooed 7 | . . 1 1 . 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Combat Hostiles Destroyed 84 | . 9 21 20 1 26 . . 2 5 . Melee 1 | . . . . . 1 . . . . . Guns 46 | . 5 21 19 1 . . . . . . Cannons 30 | . 4 . . . 25 . . 1 . . AOE 5 | . . . . . . . . . 5 . Classes Destroyed 13 | 3 1 4 3 1 1 . . . . . Worker 12 | 2 . 2 4 . 4 . . . . . Builder 2 | . . . . . 2 . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 6 | . . 3 2 . 1 . . . . . Recycler 5 | 1 1 2 . . 1 . . . . . Watcher 3 | . . 1 2 . . . . . . . Swarmer 19 | . . 6 8 . . . . . 5 . Grunt 44 | . 9 11 7 . 17 . . . . . Sentry 6 | . . 4 1 . 1 . . . . . Specialist 2 | . . . 2 . . . . . . . Hunter 6 | . . . 1 . 3 . . 2 . . Programmer 6 | . . . . 1 5 . . . . . Heavy 1 | . . . 1 . . . . . . . Best Kill Streak 8 | 2 4 8 6 1 7 . . 1 5 . Combat Bots Only 6 | . 4 6 4 1 5 . . 1 5 . Max Kills in Single Turn 3 | 1 1 2 2 1 2 . . 1 3 . Gunslinging 1 | . . 1 1 . . . . . . . Exploded 3 | . . . . . . . . . 3 . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Hostile Shots Fired 1023 | . 136 130 164 11 229 . 1 134 107 111 Missed 338 | . 35 50 48 1 62 . . 41 58 43 Damage Taken 11386 | . 1205 872 1856 144 3208 . 77 1543 891 1590 Core 2970 | . 240 115 454 . 462 . . 379 164 1156 Absorbed by Shields 160 | . . . . . . . . . 91 69 Redirected to Shielding 156 | . . 123 33 . . . . . . . Ignored by Resistances 91 | . . 38 8 30 15 . . . . . Regen/Repaired (Parts) 187 | . . . 13 174 . . . . . . Core Remaining (%) 63 | 100 4 71 17 100 45 . 100 67 . . Volleys Fired 335 | 10 44 86 83 7 91 . . 9 4 1 Largest 3 | 2 2 2 2 2 3 . . 1 1 1 Hottest 159 | 40 55 58 46 46 159 . . 57 43 81 Shots Fired 671 | 20 71 172 164 14 216 . . 9 4 1 Gun 422 | 20 57 167 164 14 . . . . . . Cannon 245 | . 14 5 . . 216 . . 9 . 1 Launcher 4 | . . . . . . . . . 4 . Special . | . . . . . . . . . . . Kinetic 666 | 20 71 172 164 14 216 . . 9 . . Thermal . | . . . . . . . . . . . Explosive 4 | . . . . . . . . . 4 . Electromagnetic 1 | . . . . . . . . . . 1 Robot Hit Streak 24 | 5 9 24 19 9 18 . . 6 . . Robot Miss Streak 7 | 2 2 7 4 1 4 . . 3 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 15 | . 2 7 6 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 454 | 11 49 114 124 13 134 . . 8 . 1 Core Hits 184 | 5 18 42 47 2 58 . . 6 6 . Critical Kills 2 | . . 1 1 . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . Critical Strikes 35 | . . 1 3 . 30 . . 1 . . Destroy 3 | . . 1 2 . . . . . . . Blast 30 | . . . . . 30 . . . . . Smash 1 | . . . 1 . . . . . . . Sever 1 | . . . . . . . . 1 . . Melee Attacks 26 | . . . 14 . 4 . . 4 . 4 Thermal 4 | . . . . . . . . . . 4 Impact 17 | . . . 14 . 3 . . . . . Slashing 5 | . . . . . 1 . . 4 . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9529 | 109 544 1685 2014 244 4123 . . 287 523 . Guns 4174 | 109 348 1646 1827 244 . . . . . . Cannons 4473 | . 196 39 . . 4080 . . 158 . . Explosions 523 | . . . . . . . . . 523 . Melee 315 | . . . 187 . 43 . . 85 . . Ramming 44 | . . . . . . . . 44 . . Kinetic 8647 | 109 544 1685 1827 244 4080 . . 158 . . Thermal . | . . . . . . . . . . . Explosive 523 | . . . . . . . . . 523 . Electromagnetic . | . . . . . . . . . . . Impact 187 | . . . 187 . . . . . . . Slashing 128 | . . . . . 43 . . 85 . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . 2 2 . . . 3 3 Average Corruption 1 | . . . . 1 1 . . . 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . 6 6 . . . 2 2 Message Errors 2 | . . . . 1 . . . . 1 . Matter Fused 3 | . . . . 1 1 . . . . 1 Heat Flow Errors 2 | . . . . 1 . . . . 1 . Energy Discharges 2 | . . . . 1 1 . . . . . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 2 | . . . . . 2 . . . . . Alerts 2 | . . . . 1 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 271 | . . . 120 . 83 . . . 68 . Projectiles 83 | . . . . . 83 . . . . . Explosions 68 | . . . . . . . . . 68 . Melee 120 | . . . 120 . . . . . . . Knockbacks 70 | . 1 . 1 . 65 . . 3 . . Impact 1 | . . . 1 . . . . . . . Kinetic 59 | . 1 . . . 55 . . 3 . . Secondary 10 | . . . . . 10 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 19 | . . . . . . . . 19 . . Targets Rammed 19 | . . . . . . . . 19 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 771 | . 65 31 99 194 771 . . . 234 25 Average Temperature 106 | . 20 6 33 39 170 . . . 143 15 Received Heat Transfer 2905 | . 684 321 468 . 1025 . . . 103 304 Effects 29 | . . . . . 29 . . . . . Shutdowns 4 | . . . . . 4 . . . . . Energy Bleed 2 | . . . . . 2 . . . . . Interference 12 | . . . . . 12 . . . . . Matter Decay 5 | . . . . . 5 . . . . . Short Circuit 2 | . . . . . 2 . . . . . Damage (minor) 2 | . . . . . 2 . . . . . Damage (core) 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 3 | . . . 2 . . . . 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Peak Influence 398 | 20 148 342 305 94 398 201 155 107 287 162 Initial 194 | . 13 62 143 94 . 194 140 81 15 147 Average 143 | 8 78 178 166 50 175 198 145 62 124 118 Maximum Alert Level 1 | . . 1 1 . 1 1 . . 1 . Low Security (%) 73 | 100 100 67 73 100 55 30 100 100 81 100 Level 1 26 | . . 32 26 . 44 69 . . 18 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 2 4 4 1 8 . . 1 5 2 Investigation 6 | . 1 2 . . . . . 1 2 . Extermination 6 | . . . . 1 4 . . . 1 . Reinforcement 15 | . 1 2 4 . 4 . . . 2 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Distress Signals 15 | . 2 4 3 . 4 . . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 10 35 34 1 37 . 1 4 19 21 Peak Tracking Total 19 | . 6 7 4 1 5 . 1 2 8 19 Tactical Retreats 6 | . . . 2 . . . 1 . 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Traps Triggered 11 | . 1 2 . 1 2 2 . . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Machines Disabled 5 | . . 1 . . 3 . . . 1 . Max in Single Turn 1 | . . 1 . . 1 . . . 1 . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Machines Accessed 25 | . . 4 7 2 3 2 . 4 3 . Terminals 14 | . . 2 4 . 2 2 . 2 2 . Fabricators 1 | . . . . 1 . . . . . . Repair Stations 4 | . . 1 1 1 1 . . . . . Recycling Units 3 | . . 1 . . . . . 1 1 . Scanalyzers 2 | . . . 1 . . . . 1 . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 52 | . . 7 15 5 6 3 . 11 5 . Successful 29 | . . 5 10 2 3 2 . 5 2 . Failed 23 | . . 2 5 3 3 1 . 6 3 . Catastrophic 4 | . . . 1 . 1 . . 1 1 . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . 1 1 . . 2 . 1 1 . Terminals 22 | . . 3 6 . 3 3 . 4 3 . Fabricators 2 | . . . . 2 . . . . . . Repair Stations 11 | . . 2 3 3 3 . . . . . Recycling Units 10 | . . 2 . . . . . 6 2 . Scanalyzers 5 | . . . 4 . . . . 1 . . Garrison Access 2 | . . . 2 . . . . . . . Terminal Hacks 15 | . . 2 5 . 2 2 . 2 2 . Record 3 | . . . 1 . 1 . . . 1 . Robot Analysis 1 | . . 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . Recycling Unit Index 3 | . . . . . . 1 . 1 1 . Locate Traps 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Hauler Manifests 3 | . . 1 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . 1 2 2 1 . . . . . Scan Component 4 | . . 1 1 1 1 . . . . . Repair 2 | . . . 1 1 . . . . . . Recycling Unit Hacks 5 | . . 2 . . . . . 3 . . Recycle Component 1 | . . . . . . . . 1 . . Process 1 | . . . . . . . . 1 . . Report Inventory 1 | . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . . 2 3 2 2 1 . 3 1 . Full Trace Events 2 | . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . Time 57 | . . . 38 19 . . . . . . Parts Recycled 1 | . . . . . . . . 1 . . Recycled Matter 119 | . . . . . . . . 119 . . Retrieved Matter 119 | . . . . . . . . 119 . . Retrieved Components 3 | . . 3 . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 4 | . . . . . . . . . 4 . ROAM 1 | . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . 1 . RETURN 2 | . . . . . . . . . 2 . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . 8 . Drone Recoveries 6 | . . . . . . . . . 6 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Turns Passed 7894 | 145 342 1007 2070 866 2261 249 48 500 340 66 Spaces Moved 4872 | 65 160 462 1005 432 882 241 56 743 738 88 Core 111 | 7 3 2 . . . . . 46 . 53 Treads 2605 | 58 79 365 846 432 824 . . 1 . . Legs . | . . . . . . . . . . . Wheels 913 | . 78 95 159 . 58 241 56 226 . . Hover . | . . . . . . . . . . . Flight 1243 | . . . . . . . . 470 738 35 Fastest Speed 34 | 50 95 95 95 170 101 86 86 34 34 39 Average Speed 120 | 155 130 149 152 170 189 91 86 51 34 48 Slowest Speed 400 | 200 250 400 250 170 250 101 86 170 39 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 1 3 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 4 29 41 63 8 26 5 66 9 25 10 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 19 | . . . 11 . 6 . . 2 . . Terrain Destroyed 90 | . . . 11 . 36 . . 6 37 . Melee 16 | . . . 11 . 3 . . 2 . . Projectile 37 | . . . . . 33 . . 4 . . AOE 37 | . . . . . . . . . 37 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Arm Total 6187 | 87 232 620 1347 553 1282 267 55 830 814 100 Wait 523 | . 7 6 181 76 196 13 . 17 27 . Move 4852 | 64 159 461 1004 431 881 240 55 740 731 86 Hop 5 | . . . . . . . . 1 3 1 Pick Up 108 | 6 8 18 18 10 28 6 . 8 5 1 Fast Attach 53 | 7 2 11 9 3 5 2 . 5 5 4 Attach 62 | . 7 6 9 7 14 1 . 13 2 3 Detach 18 | . . 3 2 4 5 . . 4 . . Swap 61 | . 1 10 13 5 30 2 . . . . Drop 95 | . 4 19 14 10 28 3 . 10 7 . Fire 335 | 10 44 86 83 7 91 . . 9 4 1 Melee 26 | . . . 14 . 4 . . 4 . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 19 | . . . . . . . . 19 . . Escape Stasis 30 | . . . . . . . . . 30 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/DSF -4/Factory -3/Research (discovered 2 exits: [*Res] / [*Arm]) -3/Armory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 360 | -10/Materials | Core integrity fell below 50% 384 | -10/Materials | Core integrity fell below 20% 410 | -10/Materials | Lost 8 parts (2p2n2u2w) 478 | -10/Materials | Discovered new exit (range 12) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Utility x2 660 | -9/Materials | Lost 3 parts (1p2n) 977 | -9/Materials | Build established: Scavenger-Mutant 1454 | -9/Materials | Discovered new exit (range 10) 1495 | -9/Materials | Entered another Materials area 1495 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2242 | -8/Materials | Build established: Scavenger-Skirmisher 3033 | -8/Materials | Repaired Imp. Sensor Array 3172 | -8/Materials | Core integrity fell below 50% 3205 | -8/Materials | Core integrity fell below 20% 3212 | -8/Materials | Lost 5 parts (3n1u1w) 3359 | -8/Materials | Discovered new exit (range 16) 3535 | -8/Materials | Build established: Scavenger-Mutant 3564 | -8/Materials | Identified exit to Factory 3565 | -8/Materials | Entered Factory 3565 | -7/Factory | Evolved 2 slots: Utility x2 3606 | -7/Factory | Repaired Arm. Treads 3856 | -7/Factory | Build established: Scavenger-Skirmisher 4346 | -7/Factory | Discovered new exit (range 6) 4354 | -7/Factory | Identified exit to Factory 4414 | -7/Factory | Discovered exit to Factory (range 10) 4431 | -7/Factory | Entered another Factory area 4431 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5261 | -6/Factory | Build established: Scavenger-Gunner 5837 | -6/Factory | Build established: Mutant 6326 | -6/Factory | Lost 5 parts (1n3u1w) 6589 | -6/Factory | Core integrity fell below 50% 6646 | -6/Factory | Discovered new exit (range 9) 6691 | -6/Factory | Identified exit to Factory 6692 | -6/Factory | Entered another Factory area 6692 | -5/Factory | Evolved 2 slots: Utility x2 6939 | -5/Factory | Identified exit to DSF 6941 | -5/Factory | Entered DSF 6969 | -5/DSF | Discovered new exit (range 22) 6970 | -5/DSF | Additional patrols routed to DSF 6988 | -5/DSF | Identified exit to Factory 6989 | -5/DSF | Entered Factory 6989 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7087 | -4/Factory | Build established: Scavenger-Mutant 7244 | -4/Factory | Lost 9 parts (2p4n2u1w) 7267 | -4/Factory | Released all parts (5) 7392 | -4/Factory | Discovered new exit (range 21) 7489 | -4/Factory | Entered Research 7489 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7558 | -3/Research | Build established: Mutant 7638 | -3/Research | Discovered new exit (range 10) 7820 | -3/Research | Lost 5 parts (1n4u) 7825 | -3/Research | Discovered new exit (range 8) 7829 | -3/Research | Entered Armory 7865 | -3/Armory | Core integrity fell below 50% 7880 | -3/Armory | Core integrity fell below 20% 7890 | -3/Armory | Lost 9 parts (2p2n4u1w) 7895 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07857_ Segregator destroyed. 07857_ Impulse Thruster Array destroyed. 07857_ Field Propulsion Array destroyed. 07857_ Critical hit (Blast). 07857_ Knocked back. 07859_ Penetrated by Slug. 07859_ Enh. Optical Array destroyed. 07859_ Critical hit (Blast). 07859_ Knocked back. 07864_ C-35 Carver knocked back. 07865_ Penetrated by Slug. 07866_ D-63 Destroyer knocked back. 07872_ System corrupted: Impulse Thruster Array rejected. 07872_ Acquired Impulse Thruster Array. 07874_ Slug penetrates C-35 Carver. 07876_ Penetrated by Slug. 07876_ Slug penetrates C-35 Carver. 07879_ Penetrated by Slug. 07889_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | # #?###### | | #### ####%"#### # | | #??# % "T # | | ## #??# % "" # | | ##+##/##+#??# ########## != # | | ## #????? ????### #????????## =#? | | ?# #???????! ????## ############ !#? | | ?# #???????? #???? # /#? | | ?# #??????H??????? # # #? | | ?# #?############# / #? | | ?# #?# # #? | | ?######### #?# # # #? | | ?????????# #?# # """"" # #? | | ?????????# #?# # # ""??? # #? | | ?????????# #?# ? # # ???? # #? | | ?????????# #?# ?? + #????? ####? | | ?????????# #?# "??? # ????? #???? | | ????????## ### "??? +???????? #???? | | ????????# ## "??? #??????? #???? | | ????????# / "??? #?????? #???? | | ????????# !## """" #?????? #???? | | ????????## ### #????? ????? | | ?????????# #?#######/######????##########+????? | | ?????????# #???????# #????????????????????????? | | ????????? ! ?####### ######### #??????????????? | | ????????# p c@ #??????????????? | | ????????# = ######### #??????????????? | | ????????### ?? ???????????? #??????????????? | | ??????????? ???????????????#??????????????? | | ??????????# ##????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ???????????+??????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 18 Energy Capacity 350 Matter Stores 450 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Power Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 74 Targeting Accuracy 6 Target Analysis 7 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedHardlightCoupler Manual? 0 Play Time 03:17:28 Cumulative 67.5 hours Start 2024.07.28 @ 10:44:39 End 2024.07.28 @ 21:27:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 35 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a93214db-a6ab-479e-9963-8bbd63c67d27