Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 16:50:00 Player: Andru7428 Result: Destroyed by 0I-FJ3(E) with Barrage Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1388) 1388 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 3994 Bonus ------- Follower Combat Kills 230 Registered with UFD 300 Friendly Fire -189 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Aluminum Leg Improved Heat Sink High-capacity Matter Pod (200) Light Armor Plating A0-MCA's Component Scanner Improved EM Shotgun Spread Laser Improved Assault Rifle Improved Assault Rifle Grenade Launcher CPS Tube (2) Heavy Pick Vortex Trap Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Matter Pod Light Armor Plating A0-MCA's Component Scanner Improved EM Shotgun Spread Laser Improved Assault Rifle Improved Assault Rifle Grenade Launcher CPS Tube Heavy Pick Vortex Trap [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Bolt Gun Launcher Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 63 | 7 8 8 16 16 . 8 Power 6 | 1 1 1 . 2 . 1 Engine 6 | 1 1 1 . 2 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 . 2 5 5 . 2 Treads . | . . . . . . . Leg 16 | 2 . 2 5 5 . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 1 2 7 7 . 3 Device 10 | 1 . 2 4 3 . . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 9 | . . . 3 4 . 2 Artifact . | . . . . . . . Weapon 19 | 2 6 3 4 2 . 2 Energy Gun 8 | 2 2 . 2 2 . . Energy Cannon 5 | . 2 2 1 . . . Ballistic Gun 2 | . . . 1 . . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . 2 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 3 2 . 1 Parts Lost 12 | . 3 . . 1 . 8 Power 3 | . 1 . . . . 2 Propulsion 4 | . . . . . . 4 Utility 2 | . . . . . . 2 Weapon 3 | . 2 . . 1 . . Highest Loss Streak 8 | . 2 . . 1 . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 99 100 81 Engine 11 | . 13 14 11 11 11 10 Leg 31 | . 28 28 33 33 33 32 Device 13 | . 14 14 20 17 11 10 Storage 11 | . 14 14 11 11 11 11 Protection 5 | . . . 1 4 11 8 Energy Gun 8 | . 19 . 6 12 22 3 Energy Cannon 6 | . 8 27 15 9 . . Peak Build Rating 23 | 7 8 12 18 19 19 23 Average Rating 15 | 4 7 11 16 18 19 16 On Entrance 11 | . 7 8 12 18 19 19 Naked Turns . | . . . . . . . Heaviest Build 39 | 13 31 34 37 39 38 38 Greatest Support 30 | 20 20 20 30 30 30 30 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 6 10 15 15 15 15 15 Average Carried 13 | 4 8 13 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 9 15 15 15 15 13 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1097 | 212 358 100 155 180 28 64 Remotely . | . . . . . . . Salvage Created 2259 | 124 634 123 558 643 177 . Parts 120 | 11 38 8 28 23 12 . Haulers Intercepted 7 | . 2 . 3 2 . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 35 | . 14 2 7 9 3 . Guns 13 | . 5 . . 5 3 . Cannons 16 | . 3 2 7 4 . . AOE 5 | . 5 . . . . . Classes Destroyed 9 | 1 5 . 3 . . . Worker 1 | . 1 . . . . . Tunneler 5 | 5 . . . . . . Hauler 7 | . 2 . 3 2 . . Recycler 3 | . . . 1 2 . . Watcher 1 | . 1 . . . . . Swarmer 3 | . 3 . . . . . Grunt 23 | . 11 3 3 6 . . Brawler 1 | . . . 1 . . . Sentry 9 | . . . 3 3 3 . Best Kill Streak 7 | 5 7 2 3 4 2 . Combat Bots Only 6 | . 6 2 3 2 2 . Max Kills in Single Turn 3 | 2 3 2 1 2 1 . Gunslinging . | . . . . . . . Exploded 3 | . 3 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 183 | . 61 9 8 40 8 57 Missed 52 | . 12 3 2 14 2 19 Damage Taken 2200 | . 552 65 114 355 86 1028 Core 588 | . 186 . 18 61 12 311 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 . 25 . . . . Volleys Fired 108 | 6 37 5 20 35 5 . Largest 2 | 2 2 2 2 2 2 . Hottest 124 | 80 100 120 124 124 90 . Shots Fired 212 | 12 71 9 40 69 10 1 Gun 123 | 12 54 . 12 34 10 1 Cannon 85 | . 14 8 28 35 . . Launcher 4 | . 3 1 . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 131 | . 14 8 40 69 . . Explosive 4 | . 3 1 . . . . Electromagnetic 77 | 12 54 . . . 10 1 Robot Hit Streak 11 | 8 8 5 9 11 6 . Robot Miss Streak 7 | 1 7 1 2 2 3 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 140 | 10 41 5 26 46 8 4 Core Hits 67 | 5 24 5 12 15 6 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | 1 1 . 1 6 . . Burn 6 | . . . . 6 . . Meltdown 1 | . . . 1 . . . Corrupt 2 | 1 1 . . . . . Melee Attacks 11 | . . . . . . 11 Impact . | . . . . . . . Slashing 11 | . . . . . . 11 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2963 | 183 977 159 532 860 124 128 Guns 1289 | 117 502 . 138 408 124 . Cannons 1030 | . 89 105 384 452 . . Explosions 506 | 66 386 54 . . . . Melee 128 | . . . . . . 128 Ramming 10 | . . . 10 . . . Kinetic . | . . . . . . . Thermal 1717 | 66 164 105 522 860 . . Explosive 365 | . 311 54 . . . . Electromagnetic 743 | 117 502 . . . 124 . Impact . | . . . . . . . Slashing 128 | . . . . . . 128 Piercing . | . . . . . . . Highest Corruption 10 | . . . . 1 1 10 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . . . . 2 11 24 Message Errors 8 | . . . . . 2 6 Matter Fused 9 | . . . . 1 4 4 Heat Flow Errors 6 | . . . . . 2 4 Energy Discharges 2 | . . . . . . 2 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 6 | . . . . 1 2 3 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 3 | . 3 . . . . . Projectiles 3 | . 3 . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . 22 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 2 | . . . 2 . . . Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 227 | 90 227 63 78 165 171 180 Average Temperature 56 | 42 81 29 26 42 62 67 Received Heat Transfer 549 | . 282 . 42 180 45 . Effects 3 | . 3 . . . . . Interference 3 | . 3 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | 1 . . 2 5 . . Heat Transferred 3789 | 100 285 222 1036 2146 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 279 | 25 279 251 206 184 60 . Initial 52 | . 16 52 . 38 15 . Average 87 | 7 166 89 98 73 22 . Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 91 | 100 56 99 98 100 100 . Level 1 8 | . 43 . 1 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 3 . 1 2 . . Investigation 3 | . 2 . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 23 7 15 11 3 5 Peak Tracking Total 5 | . 4 3 3 3 1 5 Tactical Retreats 2 | . 2 . . . . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Most Traps Carried 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 4 | . . . 1 2 . 1 Max in Single Turn 1 | . . . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 29 | . 2 . 6 7 5 9 Terminals 20 | . 2 . 6 7 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 93 | . 3 . 14 17 16 43 Successful 65 | . 1 . 4 7 10 43 Failed 28 | . 2 . 10 10 6 . Catastrophic 6 | . 1 . 3 1 1 . Database Lockouts . | . . . . . . . Manual 26 | . 1 . 11 5 9 . Terminals 50 | . 3 . 14 17 16 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 60 | . 1 . 2 5 9 43 Record 41 | . . . . . . 41 Part Schematic 1 | . . . . . 1 . Robot Analysis 3 | . . . . . 3 . Prototype ID Bank 2 | . . . . . 2 . Open Door 4 | . . . . 3 . 1 Branch Access Points 1 | . . . 1 . . . Alert Level 2 | . . . . 1 1 . Locate Traps 2 | . 1 . . 1 . . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . . 2 2 1 . Terminals 5 | . . . 2 2 1 . Botnet 5 | . . . 2 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 19 | . 2 . 6 6 5 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 5 | . . 5 . . . . Largest Group 4 | . . 4 4 1 . . Highest-Rated Group 82 | . . 82 82 19 . . Highest-Rated Ally 31 | . . 31 31 19 . . Total Orders . | . . . . . . . Ally Attacks 53 | . . 18 35 . . . Total Damage 701 | . . 197 504 . . . Kills 15 | . . 8 7 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total 3 | . . . . . 3 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 9003 | 85 987 922 1015 1044 1090 3860 Spaces Moved 4556 | 45 473 452 466 453 560 2107 Core 4 | 4 . . . . . . Treads . | . . . . . . . Legs 4552 | 41 473 452 466 453 560 2107 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 120 190 120 Average Speed 182 | 113 174 190 190 189 190 179 Slowest Speed 190 | 120 190 190 190 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 4 77 93 44 60 97 96 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . . . 3 Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 38 | 5 23 9 . . . 1 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE 37 | 5 23 9 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 5009 | 63 563 508 557 567 576 2175 Wait 188 | . 31 26 34 54 12 31 Move 4550 | 44 472 451 465 452 559 2107 Hop . | . . . . . . . Pick Up 41 | 6 10 10 8 1 . 6 Fast Attach 20 | 7 . . 4 5 . 4 Attach 7 | . 3 . 2 . . 2 Detach . | . . . . . . . Swap 38 | . 5 8 10 12 . 3 Drop 44 | . 5 8 12 8 . 11 Fire 108 | 6 37 5 20 35 5 . Melee 11 | . . . . . . 11 Ram . | . . . . . . . Kick 2 | . . . 2 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 515 | -10/Materials | Core integrity fell below 50% 624 | -10/Materials | Discovered new exit (range 16) 842 | -10/Materials | Discovered new exit (range 16) 1059 | -10/Materials | Discovered new exit (range 7) 1073 | -10/Materials | Entered Mines 1077 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1500 | -10/Mines | Learned location of Storage (-9) 1556 | -10/Mines | Discovered new exit (range 5) 1884 | -10/Mines | Discovered new exit (range 13) 1939 | -10/Mines | Build established: Scavenger-Mutant 1995 | -10/Mines | Entered Materials 1995 | -9/Materials | Accompanied by 4 allies 1995 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2000 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2491 | -9/Materials | Discovered new exit (range 10) 2633 | -9/Materials | Discovered new exit (range 12) 2649 | -9/Materials | Identified exit to Mines 2649 | -9/Materials | Identified exit to Storage 3010 | -9/Materials | Entered Storage 3010 | -9/Storage | Accompanied by 1 ally 3198 | -9/Storage | Used back door to open Recycling access 3198 | -9/Storage | Discovered new exit (range 5) 3917 | -9/Storage | Discovered new exit (range 7) 3925 | -9/Storage | Learned location of Armory (-4) 4054 | -9/Storage | Entered Recycling 4932 | -9/Recycling | Discovered new exit (range 9) 5092 | -9/Recycling | Scanned before Scraplab entrance 5119 | -9/Recycling | Entered Scraplab 5140 | -9/Recycling | Discovered new exit (range 2) 5144 | -9/Recycling | Entered Scraptown 5454 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5826 | -9/Scraptown | Discovered new exit (range 5) 6035 | -9/Scraptown | Visited SPCMW 6104 | -9/Scraptown | Visited Red Mages 6149 | -9/Scraptown | Found Relay Coupler [Proto] 6263 | -9/Scraptown | Visited The Evicted 6320 | -9/Scraptown | Visited Cyclists 6419 | -9/Scraptown | Visited Symbiants 6818 | -9/Scraptown | Visited UFD Registry 6818 | -9/Scraptown | Registered with UFD as "Microslider" 6916 | -9/Scraptown | Visited Shadow of the Wyrm 6939 | -9/Scraptown | Visited CPS Storage 7331 | -9/Scraptown | Visited Sword Containment 7388 | -9/Scraptown | Visited Chapter 10 7460 | -9/Scraptown | Visited A0-MCA Data Center 7472 | -9/Scraptown | Given a C+ rating by A0-MCA 7474 | -9/Scraptown | Found A0-MCA's Component Scanner 7808 | -9/Scraptown | Visited Science Guys 7951 | -9/Scraptown | Visited Scrap Suit Storage 8042 | -9/Scraptown | Visited Research Penetration Think Tank 8151 | -9/Scraptown | Visited Curators Association 8232 | -9/Scraptown | Discovered new exit (range 5) 8247 | -9/Scraptown | Identified exit to Factory 8357 | -9/Scraptown | Visited Abandonware Association 8371 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 8371 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 8404 | -9/Scraptown | Visited Junk Repository 8925 | -9/Scraptown | Attacked by Scraptown defenders 8973 | -9/Scraptown | System corruption reached 10% 8992 | -9/Scraptown | Core integrity fell below 50% 9001 | -9/Scraptown | Core integrity fell below 20% 9004 | -9/Scraptown | Destroyed by 0I-FJ3(E) with Barrage Gun Last Messages --------------- 08928_ LOCAL NARROWCAST: You don't have permission to be in here, but that's okay because it's just doing its job as a honeypot for traitors, TRAITOR! Companion Sword: "Taking on walls now, I see." 08948_ Knocked back. 08958_ Imp. Heat Sink destroyed. 08958_ System corrupted by crushing effect (+3). 08958_ Knocked back. 08969_ Cld. Ion Engine destroyed. 08969_ System corrupted by crushing effect (+3). 08972_ Aluminum Leg destroyed. 08972_ System corrupted by crushing effect (+3). 08976_ W5HWHWJQKHPLLLELSHV/9CWZQR8M0RKLV 08990_ 7I-OPU(E): "We are one!" 08990_ Machine disabled. 08992_ System corrupted: Component data lost. 08994_ Aluminum Leg destroyed. 09000_ Imp. Signal Interpreter destroyed. 09003_ ZY-HCI(E) heat short circuits Scrap Suit. 09003_ Imp. Deuterium Engine destroyed. 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""""""#?????????? | | ## "##""" """## ##############?????????? | | # ""##"""" """## #??????????????????????? | | # """"##""" "!"## #??????????????????????? | | # " ""##""" ! """## #??????????????????????? | | # """"##""" """## ############???????????? | | # ""##"""""""""## #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Lrg. Storage Unit | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorPiercingSpoofer Manual? 0 Play Time 01:06:59 Cumulative 204.5 hours Start 2024.08.06 @ 15:33:07 End 2024.08.06 @ 16:50:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 69 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c35aa240-e435-434c-bdeb-c82e14844862