Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.23 @ 16:10:58 Player: Cookedpoo Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (188) 940 Value Destroyed (6862) 6862 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3443) 3443 TOTAL SCORE: 15425 Bonus ------- High Alert Combat Kills 926 Follower Combat Kills 217 Entered Garrisons 800 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/700 Matter 56/300 Energy 57/100 System Corruption 0% Temperature Cool (170) Movement Rolling (190) Ox10 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Core Analyzer > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (36) --- Wheel Wheel Compact Wheel Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Hardened Heavy Armor Plating Relay Coupler [NC] (37) Relay Coupler [NC] (40) Relay Coupler [Swarmer] (50) Relay Coupler [Grunt] (37) Relay Coupler [Grunt] (32) Relay Coupler [Duelist] (32) Relay Coupler [Duelist] (37) Relay Coupler [Sentry] (24) Relay Coupler [Hunter] (20) Relay Coupler [Hunter] (21) System Backup Module Thief Drone Bay (3/3) Lightning Gun Lightning Gun Lightning Gun Improved EM Pulse Cannon Enhanced Autogun Assault Cannon Assault Cannon Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Core Analyzer System Backup Module > --- WEAPON ----------- Heavy EM Shotgun Flak Gun > --- INVENTORY -------- Cooled Ion Engine Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Hardened Medium Armor Plating Hardened Heavy Armor Plating Insulated Plating Insulated Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Thief Drone Bay Lightning Gun Lightning Gun Lightning Gun Improved EM Pulse Cannon Enhanced Autogun Assault Cannon Assault Cannon Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Powered Hammer [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device System Backup Module Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 . . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 5 | . . . . . 3 . . . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 174 | 7 8 1 . . 28 14 26 8 19 12 41 10 Power 11 | 1 1 . . . 2 1 3 . . . 2 1 Engine 8 | 1 1 . . . 1 . 2 . . . 2 1 Core 3 | . . . . . 1 1 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 40 | 2 2 . . . 6 3 8 . 4 3 11 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 40 | 2 2 . . . 6 3 8 . 4 3 11 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 49 | 2 2 . . . 11 . 3 1 6 4 17 3 Device 15 | . . . . . 2 . . . 2 3 8 . Storage 14 | 2 2 . . . 6 . 1 . 2 . 1 . Processor 6 | . . . . . 3 . . . . . 3 . Hackware 2 | . . . . . . . . . . . 2 . Protection 12 | . . . . . . . 2 1 2 1 3 3 Artifact . | . . . . . . . . . . . . . Weapon 74 | 2 3 1 . . 9 10 12 7 9 5 11 5 Energy Gun 21 | 2 3 1 . . 3 . 2 . 6 . 3 1 Energy Cannon 17 | . . . . . 4 6 4 1 . 1 . 1 Ballistic Gun 15 | . . . . . 1 . 3 3 1 2 4 1 Ballistic Cannon 2 | . . . . . . . . . . . 2 . Launcher 17 | . . . . . 1 4 3 3 2 2 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 . . . . . Parts Lost 42 | . 1 1 . . 6 5 6 1 1 5 8 8 Power 5 | . . . . . . 1 1 . . . 1 2 Propulsion 20 | . . . . . 3 3 3 . . 3 6 2 Utility 5 | . . . . . . . . 1 . 1 . 3 Weapon 12 | . 1 1 . . 3 1 2 . 1 1 1 1 Highest Loss Streak 7 | . 1 1 . . 4 2 3 1 1 2 3 7 Average Slot Usage (%) 97 | . 100 100 100 100 97 98 98 100 97 92 96 98 Engine 8 | . 14 14 14 14 3 4 8 9 7 7 6 6 Core 1 | . . . . . 5 4 . . . . . . Wheel 24 | . 28 28 28 28 25 25 25 27 23 22 20 22 Device 2 | . . . . . . . . . 5 7 6 1 Storage 28 | . 28 28 28 28 26 27 27 27 28 30 30 30 Processor 7 | . . . . . 16 18 12 1 . . 12 7 Protection 4 | . . . . . . . 5 16 15 7 1 11 Energy Gun 10 | . 28 28 28 28 7 7 2 . 12 . 3 2 Energy Cannon 4 | . . . . . 9 10 9 8 . 6 . . Ballistic Gun 3 | . . . . . 1 . 5 9 1 6 9 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 164 | 15 75 75 75 75 111 111 119 118 160 164 153 157 Greatest Support 48 | 32 32 26 26 26 48 36 36 30 36 36 36 38 Greatest Overweight (x) 15 | . 2 2 2 2 6 5 5 3 4 10 15 7 Average Overweight (x) 2 | . 1 2 2 2 2 2 3 3 3 4 4 4 Largest Inventory Capacity 36 | 8 20 20 20 20 28 28 28 28 36 36 36 36 Average Capacity 28 | 5 15 20 20 20 27 28 28 28 34 36 36 36 Most Carried 36 | 3 20 20 19 20 28 28 28 28 36 36 36 36 Average Carried 26 | 1 13 19 19 19 25 27 27 27 31 34 35 34 Final Capacity 36 | 8 20 20 20 20 28 28 28 28 36 36 36 36 Final Carried 36 | 3 20 19 19 20 28 26 28 28 36 35 36 33 Class Distribution -------------------- 95% | Hauler-Mutant 4% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 2799 | 270 70 20 . . 314 145 438 194 261 232 749 106 Remotely . | . . . . . . . . . . . . . Salvage Created 7590 | 78 469 99 . . 1059 646 1151 423 870 877 1490 428 Parts 384 | 3 26 7 . . 63 29 61 24 50 30 74 17 Haulers Intercepted 6 | . 1 . . . 2 . 3 . . . . . Recyclers Shooed 10 | . 4 . . . 3 . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 131 | . 9 4 . . 13 17 18 14 12 17 15 12 Guns 47 | . 9 4 . . 3 4 3 3 3 3 12 3 Cannons 37 | . . . . . 8 6 10 2 . 8 . 3 AOE 41 | . . . . . . 7 5 7 8 6 3 5 Classes Destroyed 14 | 1 5 . . . 4 1 1 . 1 1 . . Worker 22 | . . . . . 7 . 1 . 5 . 9 . Builder 6 | . . . . . 1 . 4 . . . 1 . Tunneler 5 | . 1 . . . . . 1 . 2 . 1 . Hauler 6 | . 1 . . . 2 . 3 . . . . . Recycler 15 | 1 3 . . . 2 . 2 . 2 . 5 . Mechanic 1 | . . . . . . . 1 . . . . . Watcher 2 | . 1 . . . . . . . 1 . . . Swarmer 37 | . 6 . . . . 7 8 9 3 4 . . Grunt 69 | . 3 4 . . 7 7 7 3 5 12 10 11 Brawler 2 | . . . . . . . . . . 1 . 1 Duelist 2 | . . . . . . 1 . 1 . . . . Sentry 14 | . . . . . 5 2 3 1 1 . 2 . Hunter 2 | . . . . . 1 . . . 1 . . . Programmer 5 | . . . . . . . . . 2 . 3 . Best Kill Streak 11 | 1 6 2 . . 5 5 11 7 5 7 5 8 Combat Bots Only 8 | . 3 2 . . 3 5 6 7 5 7 5 8 Max Kills in Single Turn 5 | 1 1 1 . . 2 3 2 3 5 3 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . . . . 3 2 3 5 3 1 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Damage Taken 7648 | . 248 124 . . 874 757 662 491 507 922 1598 1465 Core 1279 | . 37 23 . . 201 209 63 40 72 93 377 164 Absorbed by Shields 6 | . . . . . . . . . . . . 6 Core Remaining (%) 60 | 100 . . . 76 . . . 6 . . . . Volleys Fired 462 | 7 38 7 . . 66 38 67 46 35 42 86 30 Largest 2 | 2 2 2 . . 2 2 2 2 2 2 2 2 Hottest 160 | 80 130 130 . . 131 136 137 88 160 105 110 119 Shots Fired 824 | 14 76 14 . . 128 69 117 71 59 76 147 53 Gun 518 | 14 76 14 . . 61 25 62 30 54 35 136 11 Cannon 267 | . . . . . 67 37 45 34 . 34 11 39 Launcher 39 | . . . . . . 7 10 7 5 7 . 3 Special . | . . . . . . . . . . . . . Kinetic 281 | . . . . . 18 . 43 30 9 34 106 41 Thermal 347 | 14 76 14 . . 80 62 58 . 42 1 . . Explosive 3 | . . . . . . . . . . . . 3 Electromagnetic 193 | . . . . . 30 7 16 41 8 41 41 9 Robot Hit Streak 25 | 5 12 6 . . 19 25 15 13 10 17 12 7 Robot Miss Streak 9 | 2 9 2 . . 4 2 3 4 5 3 4 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . . . . . 2 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 1 Shots Hit Robots 575 | 9 54 8 . . 104 47 75 35 49 50 111 33 Core Hits 379 | 2 37 24 . . 53 24 37 18 37 33 81 33 Critical Hits 8 | . . . . . 1 . 5 . . 1 . 1 Critical Kills 4 | . . . . . . . 4 . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . . 1 . 1 Melee Attacks 2 | . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . . 2 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13685 | 87 626 252 . . 1908 1245 1791 1011 1303 1467 2658 1337 Guns 6408 | 87 626 237 . . 788 312 706 237 876 294 1980 265 Cannons 4123 | . . . . . 1032 499 632 411 . 754 212 583 Explosions 3139 | . . . . . 88 434 453 363 427 419 466 489 Melee . | . . . . . . . . . . . . . Ramming 15 | . . 15 . . . . . . . . . . Kinetic 3396 | . . . . . 207 . 402 237 79 271 1556 644 Thermal 4957 | 87 626 237 . . 1163 811 804 17 856 23 333 . Explosive 719 | . . . . . . . 97 . . . 133 489 Electromagnetic 4598 | . . . . . 538 434 488 757 368 1173 636 204 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 1 2 1 7 2 Average Corruption 2 | . . . . . . . . 1 1 1 3 1 Corruption Purged 12 | . . . . . . . . . 1 2 7 2 Effects 41 | . . . . . . . . 2 2 2 34 1 Message Errors 9 | . . . . . . . . 2 . . 6 1 Matter Fused 6 | . . . . . . . . . . . 6 . Heat Flow Errors 6 | . . . . . . . . . 1 . 5 . Energy Discharges 4 | . . . . . . . . . . . 4 . Data Loss (minor) 6 | . . . . . . . . . . 2 4 . Misfires 1 | . . . . . . . . . . . 1 . Targeting Errors 5 | . . . . . . . . . 1 . 4 . Weapon Failures 4 | . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 219 | . . . . . . 14 64 9 . 1 114 17 Projectiles 20 | . . . . . . 5 9 1 . 1 4 . Explosions 199 | . . . . . . 9 55 8 . . 110 17 Melee . | . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 758 | . . 7 . . 36 74 192 116 . 84 198 51 Shots 26 | . . . . . 1 5 5 5 . 5 4 1 Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 318 | 72 211 225 . . 255 279 310 266 237 100 231 318 Average Temperature 77 | 33 48 100 . . 60 101 108 72 73 34 52 148 Received Heat Transfer 2382 | . 66 69 . . 333 225 180 135 54 405 336 579 Effects 5 | . . . . . . 1 . . . . . 4 Energy Bleed 3 | . . . . . . 1 . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 2 . . 2 . . . 1 Combat Hostiles 5 | . . . . . 2 . . 2 . . . 1 Parts Fried 23 | . . . . . 1 1 3 6 2 7 1 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 15 | . 4 . . . 1 1 1 . 8 . . . Heat Transferred 9004 | 200 1190 290 . . 2090 1554 1480 50 1750 50 350 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . 3 1 2 2 2 2 6 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 977 | 5 295 183 . . 299 820 817 977 797 781 583 608 Initial 512 | . 3 28 . . . 67 399 434 512 289 409 340 Average 379 | 1 143 60 . . 165 392 629 766 588 548 464 426 Maximum Alert Level 3 | . 1 . . . 1 3 3 3 3 3 2 2 Low Security (%) 32 | 100 76 100 . 100 58 37 . . . . . . Level 1 18 | . 23 . . . 41 19 5 . . 30 24 51 Level 2 36 | . . . . . . 31 59 28 76 52 75 48 Level 3 12 | . . . . . . 11 35 71 23 17 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . . . 2 . 4 . 3 . 6 . Investigation 7 | . 2 . . . 1 . 1 . . . 3 . Extermination 5 | . . . . . . . . . 2 . 3 . Reinforcement 4 | . 1 . . . 1 . 2 . . . . . Assault 1 | . . . . . . . 1 . . . . . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 5 | . 2 1 . . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 188 | . 22 7 . . 26 20 22 22 13 16 28 12 Peak Tracking Total 8 | . 3 2 . . 6 6 5 8 6 4 5 5 Tactical Retreats 21 | . 2 1 . . . 3 1 4 . 2 6 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 19 | . 1 . . . 1 6 1 . . 7 2 1 Indirectly 2 | . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 17 | . . . . . . 5 4 3 . 2 3 . Max in Single Turn 2 | . . . . . . 2 1 2 . 1 2 . Garrison Relay 6 | . . . . . . 3 . 1 . 2 . . Phase Generator 2 | . . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 44 | . 9 1 1 1 12 . 7 . 5 . 8 . Terminals 24 | . 7 1 . . 9 . 3 . 2 . 2 . Fabricators 2 | . . . . . . . . . 1 . 1 . Repair Stations 5 | . . . . . 1 . 1 . 1 . 2 . Recycling Units 4 | . 2 . . . . . 1 . . . 1 . Scanalyzers 3 | . . . . . 1 . 1 . . . 1 . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . Total Hacks 121 | . 35 3 2 1 33 . 22 . 9 . 16 . Successful 72 | . 18 2 2 1 21 . 15 . 7 . 6 . Failed 48 | . 16 1 . . 12 . 7 . 2 . 10 . Catastrophic 4 | . 1 . . . 1 . . . 1 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 38 | . 15 3 . . 13 . 6 . . . 1 . Terminals 74 | . 31 3 . . 23 . 8 . 4 . 5 . Fabricators 3 | . . . . . . . . . 2 . 1 . Repair Stations 16 | . . . . . 7 . 2 . 2 . 5 . Recycling Units 7 | . 4 . . . . . 1 . . . 2 . Scanalyzers 14 | . . . . . 2 . 10 . . . 2 . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . Terminal Hacks 28 | . 12 2 2 1 7 . 1 . 2 . 1 . Record 2 | . . . 2 . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 4 | . 1 2 . . . . . . 1 . . . Prototype ID Bank 5 | . 1 . . . 4 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . 1 . . . Locate Traps 5 | . 2 . . . 1 . 1 . . . 1 . Patrol Status 1 | . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 11 | . . . . . 6 . 2 . 2 . 1 . Scan Component 6 | . . . . . 3 . 1 . 1 . 1 . Repair 5 | . . . . . 3 . 1 . 1 . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 . . . 1 . Retrieve Components 3 | . 1 . . . . . 1 . . . 1 . Scanalyzer 13 | . . . . . 2 . 9 . . . 2 . Insert Component 6 | . . . . . 1 . 4 . . . 1 . Analyze 7 | . . . . . 1 . 5 . . . 1 . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 11 | . 5 . . . 5 . 1 . . . . . Terminals 11 | . 5 . . . 5 . 1 . . . . . Track 2 | . 1 . . . 1 . . . . . . . Assimilate 2 | . 1 . . . . . 1 . . . . . Botnet 5 | . 1 . . . 4 . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 8 1 . . 11 . 6 . 5 . 7 . Full Trace Events 3 | . 1 . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . 1 . 4 . . . 1 . Parts Built 1 | . . . . . . . . . 1 . . . Matter 102 | . . . . . . . . . 102 . . . Time 25 | . . . . . . . . . 25 . . . Total Part Build Rating 1 | . . . . . . . . . 1 . . . Parts Repaired 4 | . . . . . 3 . 1 . . . . . Time 130 | . . . . . 78 . 26 . 26 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . 1 . . . . . 2 . . . 3 . Parts Scanalyzed 6 | . . . . . 1 . 4 . . . 1 . Part Schematics Acquired 6 | . . . . . 1 . 4 . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . Hotswap 1 | . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . 13 . 3 . 8 . . Machine Destruction 24 | . . . . . . 13 . 3 . 8 . . Robots Rewired 1 | . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 5 | . . 3 . . . . 1 1 . . . . Largest Group 3 | . . 3 3 3 3 . 1 1 . . . . Highest-Rated Group 40 | . . 40 40 40 40 . 10 16 . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . 10 16 . . . . Total Orders 2 | . . . . . 2 . . . . . . . RETURN 2 | . . . . . 2 . . . . . . . Ally Attacks 34 | . . 6 . . 22 . . 6 . . . . Total Damage 391 | . . 96 . . 216 . . 79 . . . . Kills 9 | . . 2 . . 6 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total 4 | . 1 2 . . . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 9048 | 75 928 1008 179 84 1248 816 837 599 838 571 1634 231 Spaces Moved 5848 | 42 666 645 153 55 810 569 503 431 541 312 1021 100 Core 1 | 1 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 5847 | 41 666 645 153 55 810 569 503 431 541 312 1021 100 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 110 103 106 110 110 110 126 116 123 Average Speed 116 | 98 110 110 110 110 111 110 113 110 122 126 128 128 Slowest Speed 230 | 100 120 110 110 110 160 130 130 110 126 200 230 155 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 4 97 98 54 17 57 75 46 81 13 60 18 23 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . 2 . Terrain Destroyed 289 | . . . . . 3 77 69 72 3 8 43 14 Melee 2 | . . . . . . . . . . . 2 . Projectile . | . . . . . . . . . . . . . AOE 287 | . . . . . 3 77 69 72 3 8 41 14 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total 7379 | 58 789 929 163 79 1044 688 677 498 654 427 1225 148 Wait 509 | . 43 273 11 22 45 5 36 3 28 12 25 6 Move 5833 | 41 665 644 152 54 809 567 502 429 540 310 1020 100 Hop . | . . . . . . . . . . . . . Pick Up 179 | 3 23 . . 2 65 8 26 4 20 7 21 . Fast Attach 35 | 7 . . . . 9 . 5 . 4 . 10 . Attach 53 | . 1 1 . . 12 6 7 1 5 5 11 4 Detach 18 | . . . . . 3 1 2 . 2 1 7 2 Swap 86 | . 7 . . . 7 8 14 7 10 7 20 6 Drop 105 | . 12 . . 1 28 7 18 3 10 3 23 . Fire 462 | 7 38 7 . . 66 38 67 46 35 42 86 30 Melee 2 | . . . . . . . . . . . 2 . Ram 1 | . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 88 | . . . . . . 48 . . . 40 . . Rewire 5 | . . . . . . . . 5 . . . . Trap 3 | . . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Central database locked down 269 | -10/Materials | Discovered new exit (range 16) 276 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 9) 716 | -10/Materials | Build established: Hauler-Mutant 760 | -10/Materials | Discovered new exit (range 12) 1004 | -10/Materials | Entered Mines 1037 | -10/Mines | Met a Derelict bent on vengeance 1052 | -10/Mines | Assembled infested the area 1514 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1564 | -10/Mines | Learned location of 1 exit from Materials 1580 | -10/Mines | Learned location of Storage (-8) 1603 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1709 | -10/Mines | Discovered new exit (range 9) 1783 | -10/Mines | Found a hidden stash of uninstalled traps 1862 | -10/Mines | Discovered new exit (range 5) 1986 | -10/Mines | Discovered new exit (range 5) 2012 | -10/Mines | Entered Exiles 2012 | -10/Exiles | Accompanied by 3 allies 2027 | -10/Exiles | Discovered new exit (range 15) 2040 | -10/Exiles | Met 8R-AWN 2058 | -10/Exiles | Met EX-HEX 2109 | -10/Exiles | Met EX-DEC 2130 | -10/Exiles | Learned location of Zion (-6) 2170 | -10/Exiles | Discovered new exit (range 10) 2191 | -10/Exiles | Entered Mines 2191 | -9/Mines | Accompanied by 3 allies 2199 | -9/Mines | Found the Drone Emporium 2205 | -9/Mines | Found Prototype Device 2235 | -9/Mines | Discovered new exit (range 12) 2272 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2275 | -9/Mines | Entered Materials 2275 | -8/Materials | Accompanied by 3 allies 2275 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2276 | -8/Materials | Identified exit to Factory 2277 | -8/Materials | Identified Thief Drone Bay 2521 | -8/Materials | Discovered new exit (range 15) 2778 | -8/Materials | Lost 4 parts (3n1w) 3287 | -8/Materials | Repaired Hcp. Storage Unit 3324 | -8/Materials | Repaired Hcp. Storage Unit 3351 | -8/Materials | Repaired Hcp. Storage Unit 3482 | -8/Materials | Discovered exit to Factory (range 10) 3491 | -8/Materials | Identified exit to Garrison 3523 | -8/Materials | Entered Garrison 3606 | -8/Garrison | Triggered checkpoint 3647 | -8/Garrison | Garrison Relay disabled 3749 | -8/Garrison | Discovered new exit (range 10) 3792 | -8/Garrison | Triggered checkpoint 3827 | -8/Garrison | Garrison Relay disabled 3927 | -8/Garrison | Core integrity fell below 50% 3987 | -8/Garrison | Triggered checkpoint 4032 | -8/Garrison | Triggered checkpoint 4058 | -8/Garrison | Garrison Relay disabled 4091 | -8/Garrison | Discovered new exit (range 10) 4107 | -8/Garrison | Installed Relay Interface Framework 4174 | -8/Garrison | Triggered checkpoint 4296 | -8/Garrison | Phase Generator disabled 4316 | -8/Garrison | Discovered new exit (range 14) 4339 | -8/Garrison | Entered Materials 4556 | -8/Materials | Discovered new exit (range 4) 4643 | -8/Materials | Core integrity fell below 20% 4716 | -8/Materials | Lost 3 parts (1p1n1w) 4778 | -8/Materials | Discovered exit to Factory (range 4) 5082 | -8/Materials | Discovered exit to Factory (range 4) 5135 | -8/Materials | Repaired Hcp. Storage Unit 5139 | -8/Materials | First assault squad dispatched 5175 | -8/Materials | Identified exit to Garrison 5176 | -8/Materials | Entered Garrison 5176 | -8/Garrison | Accompanied by 1 ally 5274 | -8/Garrison | Triggered checkpoint 5306 | -8/Garrison | Triggered checkpoint 5352 | -8/Garrison | Destroyed 7 combat bots 5417 | -8/Garrison | Garrison Relay disabled 5506 | -8/Garrison | Phase Generator disabled 5532 | -8/Garrison | Discovered exit to Factory (range 15) 5578 | -8/Garrison | Triggered checkpoint 5654 | -8/Garrison | Triggered checkpoint 5678 | -8/Garrison | Discovered exit to Factory (range 8) 5714 | -8/Garrison | Triggered checkpoint 5715 | -8/Garrison | Triggered checkpoint 5753 | -8/Garrison | Discovered exit to Factory (range 10) 5769 | -8/Garrison | Expanded RIF knowledge: Hotswap 5775 | -8/Garrison | Entered Factory 5775 | -7/Factory | Evolved 2 slots: Utility x2 5841 | -7/Factory | Garrison activated, responded to threat 6069 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 6612 | -7/Factory | Identified exit to Garrison 6613 | -7/Factory | Entered Garrison 6650 | -7/Garrison | Triggered checkpoint 6690 | -7/Garrison | Garrison Relay disabled 6766 | -7/Garrison | Triggered checkpoint 6795 | -7/Garrison | Triggered checkpoint 6824 | -7/Garrison | Destroyed 7 combat bots 6918 | -7/Garrison | Discovered new exit (range 10) 6980 | -7/Garrison | Triggered checkpoint 7015 | -7/Garrison | Garrison Relay disabled 7143 | -7/Garrison | Discovered new exit (range 9) 7177 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 7184 | -7/Garrison | Entered Factory 7824 | -7/Factory | Crushed by falling debris 7824 | -7/Factory | Core integrity fell below 50% 8108 | -7/Factory | Lost 3 parts (2n1w) 8482 | -7/Factory | Discovered new exit (range 8) 8809 | -7/Factory | Identified exit to Garrison 8818 | -7/Factory | Entered Garrison 8929 | -7/Garrison | Core integrity fell below 20% 9049 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 09028_ Hvy. Laser fried. 09028_ Adv. Heat Sink fried. 09031_ G-47 Trooper destroyed. 09032_ Wheel destroyed. 09033_ Cld. Ion Engine destroyed. 09035_ G-47 Trooper destroyed. 09035_ Destroyed Particle Gun. 09035_ Penetrated by Slug. 09035_ Com. Wheel destroyed. 09038_ The unstable cave ceiling collapses. 09038_ Penetrated by Slug. 09039_ G-47 Trooper destroyed. 09039_ Switching to secondary target: Y-54 Guardian. 09041_ Penetrated by Slug. 09043_ Hvy. EM Shotgun destroyed. 09044_ Slug penetrates Reinforced Barrier. 09046_ Imp. Medium Armor Plating destroyed. 09047_ Penetrated by Slug. 09047_ Insulated Plating destroyed. 09048_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????"?????????????????????????????? | | ????????????????? ???? ?????????????????????? | | ????????????????? ??? ?????????????????????? | | ????????????????? ?? ????????????????????? | | ?????????????????## ? #????????????????????? | | ??????????????? # ## ##???????????????????? | | ??????????????? !%???????????????????? | | ?????????????? =????????????????????? | | ??????????????? = *!????????????????????? | | ????????????????? % =????????????????????? | | ?????????????????? = ?# #?##?????????????????? | | ??????????????????# ## ##########???????????? | | ????????????? #???????????? | | ????????????? h % #???????????? | | ?????????????# =[= ###### #???????????? | | ??????????????# ##"" # %%[##????# #???????????? | | ???????????????????????# =%! ## ### #???????????? | | ???????????????????????##@ Y + #???????????? | | ??????????????????????# # ## #### #???????????? | | ????????????????????????# ##?????# #???????????? | | ????????????????????????# #???#??# #???????????? | | ????????????????????????#! #?? #??# #???????????? | | ????????????????????????# ###+#### ############# | | ????????????????????????# | | ????????????????????????# / ^ | | ????????????????????????########### ########### | | ??????????????????????????????????# #?????????# | | ??????????????????????????????????# #?????????# | | ?????????????????????????????????? "?????????# | | ??????????????????????????????????" "?????????# | | ??????????????????????????????????" "?????????# | | ??????????????????????????????????# #?????????# | | ??????????????????????????????????# #?????????# | | ??????????????????????????????????# #?????????# | | ??????????????????????????????????# #?????????### | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? ????????????? | | ???????????????????????????????????##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 14 Core Analysis 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Beam Cannon | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormNeutronReconstructor Manual? 0 Play Time 01:31:03 Cumulative 100.1 hours Start 2021.02.22 @ 13:22:12 End 2021.02.23 @ 16:10:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c68d6222-ec1e-439f-8c2c-1d7246828d17