Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 18:32:42 Player: Kaisercar Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (158) 790 Value Destroyed (4712) 4712 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (171) 171 TOTAL SCORE: 8313 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 193 Friendly Fire -35 Cogmind --------- Core Integrity 0/700 Matter 150/300 Energy 79/100 System Corruption 4% Temperature Cool (0) Movement Flying (40) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module Guided Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Armored Huge Wheel Flight Unit VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Medium Storage Unit High-capacity Matter Pod Machine Analyzer Improved Sensor Array Transmission Jammer ECM Suite Reaction Control System Hardened Medium Armor Plating High-powered Tractor Beam Minigun Advanced Assault Cannon Heavy Missile Launcher Plasma Cutter Katana Greatsword [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Heavy EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 5 | . . 1 2 2 . Weapon . | . . . . . . Parts Attached 109 | 7 16 25 19 25 17 Power 8 | 1 . 3 . 2 2 Engine 6 | 1 . 2 . 2 1 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 32 | 2 5 9 8 4 4 Treads 15 | 2 . 3 7 2 1 Leg 4 | . 2 2 . . . Wheel 12 | . 3 4 1 2 2 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 33 | 2 4 6 8 9 4 Device 10 | 1 1 1 3 2 2 Storage 3 | 1 2 . . . . Processor 3 | . . . 2 1 . Hackware 2 | . . . . 2 . Protection 15 | . 1 5 3 4 2 Artifact . | . . . . . . Weapon 36 | 2 7 7 3 10 7 Energy Gun 3 | . . 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 17 | 2 2 5 2 4 2 Ballistic Cannon 11 | . 4 1 1 4 1 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . 1 . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 3 . 1 3 Parts Lost 28 | . 2 5 1 1 19 Power 2 | . . . . . 2 Propulsion 11 | . 1 3 . . 7 Utility 12 | . 1 2 1 1 7 Weapon 3 | . . . . . 3 Highest Loss Streak 12 | . 1 1 1 1 12 To Critical Strikes . | . . . . . . Average Backups 21 | 2 13 23 24 23 20 Power 1 | . 1 1 1 1 . Propulsion 6 | 2 3 8 7 7 6 Utility 7 | . 4 5 8 8 8 Weapon 5 | . 4 7 5 5 4 Tool/Special . | . . . . . . Unused Backups 25 | . 1 11 4 2 7 Power 3 | . 1 1 1 . . Propulsion 8 | . . 4 . 1 3 Utility 6 | . . 2 1 . 3 Weapon 7 | . . 4 2 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 94 | . 99 96 97 92 86 Engine 8 | . 14 8 8 7 6 Treads 11 | . 11 9 21 9 6 Leg 1 | . 4 1 . . . Wheel 10 | . 12 20 5 5 7 Device 7 | . 12 6 7 4 4 Storage 9 | . 14 11 9 7 6 Processor 10 | . . . 10 19 17 Hackware 2 | . . . . 3 15 Protection 11 | . 1 14 16 16 4 Ballistic Gun 14 | . 19 18 16 9 7 Ballistic Cannon 4 | . 7 . 1 4 4 Peak Build Rating 51 | 7 11 18 37 51 51 Average Rating 30 | 5 9 15 30 47 46 On Entrance 20 | . 7 11 18 37 51 Avg Prop Armor Cover (%) 6 | . 9 8 5 5 7 Naked Turns . | . . . . . . Heaviest Build 126 | 13 92 100 118 126 108 Greatest Support 67 | 40 40 40 67 66 40 Greatest Overweight (x) 9 | . 9 9 5 5 3 Average Overweight (x) 3 | . 1 4 2 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 16 25 25 25 24 Most Carried 25 | 4 20 25 25 25 25 Average Carried 21 | 3 13 23 24 24 22 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 4 20 25 25 25 3 Class Distribution -------------------- 58% | Mutant 23% | Scavenger-Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 5625 | 294 542 1376 1169 1127 1117 Remotely 792 | . . . 170 252 370 Salvage Created 5674 | 49 515 1729 1034 1264 1083 Parts 347 | 7 32 118 53 72 65 Haulers Intercepted 15 | . 1 5 3 4 2 Recyclers Shooed 8 | 1 1 1 1 3 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 108 | . 15 29 22 21 21 Melee 1 | . . . . . 1 Guns 74 | . 7 28 16 12 11 Cannons 31 | . 8 1 6 7 9 AOE 2 | . . . . 2 . Classes Destroyed 16 | 1 5 6 1 2 1 Worker 9 | . . 4 . 3 2 Builder 5 | . . . 1 2 2 Tunneler 5 | 3 1 1 . . . Hauler 15 | . 1 5 3 4 2 Recycler 4 | . 1 1 . 2 . Mechanic 1 | . 1 . . . . Operator 5 | . . 2 . 3 . Watcher 5 | . . 4 . . 1 Swarmer 21 | . 6 4 3 6 2 Grunt 49 | . 9 15 11 6 8 Brawler 3 | . . 1 2 . . Duelist 3 | . . 1 . 1 1 Sentry 24 | . . 8 6 1 9 Demolisher 1 | . . . . . 1 Hunter 2 | . . . . 2 . Programmer 6 | . . . . 5 1 Best Kill Streak 7 | 3 3 7 6 7 7 Combat Bots Only 7 | . 3 5 6 7 6 Max Kills in Single Turn 2 | 1 1 2 1 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 1045 | . 89 101 119 221 515 Missed 356 | . 20 32 36 84 184 Hits 689 | . 69 69 83 137 331 Melee 22 | . . 7 3 1 11 Projectile 667 | . 69 62 80 136 320 AOE 5 | . . . . . 5 Critical Strikes 18 | . . 2 6 2 8 Actively Blocked 1 | . . 1 . . . Damage Taken 7256 | . 683 1042 1133 1748 2650 Core 1003 | . 105 122 56 180 540 Absorbed by Shields 1156 | . . . 128 96 932 Redirected to Shielding 50 | . . 50 . . . Regen/Repaired (Parts) 510 | . . . 510 . . Core Remaining (%) 79 | 100 58 69 89 . . Volleys Fired 517 | 12 62 117 90 122 114 Largest 2 | 2 2 2 2 2 2 Hottest 70 | 40 60 68 60 65 70 Shots Fired 988 | 24 124 229 180 217 214 Gun 758 | 24 57 226 144 162 145 Cannon 229 | . 67 3 36 54 69 Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 951 | 24 124 197 180 216 210 Thermal 4 | . . . . . 4 Explosive 1 | . . . . 1 . Electromagnetic 32 | . . 32 . . . Robot Hit Streak 17 | 8 9 11 17 14 13 Robot Miss Streak 8 | 2 3 8 4 5 7 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 2 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 654 | 16 69 145 127 136 161 Core Hits 307 | 4 27 68 69 61 78 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 8 | . 4 1 . 1 2 Destroy 2 | . 1 1 . . . Blast 5 | . 3 . . 1 1 Sever 1 | . . . . . 1 Melee Attacks 17 | . 3 . . 3 11 Impact . | . . . . . . Slashing 17 | . 3 . . 3 11 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12363 | 153 953 2348 2132 3056 3721 Guns 8142 | 153 335 2296 1534 1845 1979 Cannons 3533 | . 618 52 598 864 1401 Explosions 276 | . . . . 276 . Melee 382 | . . . . 41 341 Ramming 30 | . . . . 30 . Kinetic 11246 | 153 953 1958 2132 2709 3341 Thermal 39 | . . . . . 39 Explosive 276 | . . . . 276 . Electromagnetic 390 | . . 390 . . . Impact . | . . . . . . Slashing 382 | . . . . 41 341 Piercing . | . . . . . . Highest Corruption 5 | . . 1 5 3 4 Average Corruption 2 | . . 1 5 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 110 | . . 7 35 45 23 Message Errors 24 | . . 3 8 8 5 Matter Fused 25 | . . . 9 13 3 Heat Flow Errors 12 | . . . 3 7 2 Energy Discharges 14 | . . 1 4 5 4 Parts Rejected 4 | . . . . 3 1 Data Loss (minor) 9 | . . 2 2 3 2 Data Loss (major) 6 | . . . 4 2 . Misfires 9 | . . 1 2 3 3 Alerts 3 | . . . 1 . 2 Weapon Failures 4 | . . . 2 1 1 Overload Shots . | . . . . . . Overflow Damage 85 | . 15 . . 15 55 Projectiles 56 | . 15 . . 15 26 Explosions . | . . . . . . Melee 29 | . . . . . 29 Knockbacks 30 | . 9 . 11 6 4 Impact . | . . . . . . Kinetic 29 | . 9 . 11 5 4 Secondary 1 | . . . . 1 . Self-Inflicted Damage 15 | . . . . 15 . Shots . | . . . . . . Rammed 3 | . . . . 3 . Targets Rammed 3 | . . . . 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 273 | . 84 27 273 264 154 Average Temperature 39 | . 25 5 52 48 32 Received Heat Transfer 2190 | . 225 306 568 282 809 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 55 | . . . . . 55 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . 1 1 1 2 Low Security (%) 72 | 100 100 78 97 45 42 Level 1 26 | . . 21 2 54 47 Level 2 1 | . . . . . 10 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 423 | 10 157 339 231 241 423 Initial 137 | . . 6 137 56 95 Average 127 | . 56 143 76 157 243 Influence Increases 3730 | 15 492 920 667 709 927 Destroy 0b10 Robot/C 2260 | . 300 580 440 420 520 Destroy 0b10 Robot/NC 245 | 15 20 85 20 70 35 Destroy Leader 650 | . 62 168 116 138 166 Allied During Kill 83 | . . . . . 83 Successful Hack 42 | . 15 8 13 . 6 Select Force Hacks 60 | . 60 . . . . Disable Machine 150 | . 15 . 15 30 90 Destroy Structure 45 | . 5 4 3 21 12 Lose Combat Pursuer 195 | . 15 75 60 30 15 Influence Decreases 3482 | 15 476 611 866 624 890 Entered New Map 384 | . . 10 188 70 116 Time Decay 2478 | 15 456 551 508 544 404 Lost Part 280 | . 20 50 10 10 190 Lost Ally 190 | . . . 10 . 180 Purge Threat 150 | . . . 150 . . Squads Dispatched 29 | . 2 5 2 13 7 Investigation 6 | . 2 1 . 3 . Extermination 6 | . . . . 5 1 Reinforcement 9 | . . 4 2 2 1 Assault 1 | . . . . . 1 Garrison 7 | . . . . 3 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 11 | . . 2 1 2 6 Communications Jammed 2 | . . . . 2 . Distress Signals 2 | . . . . 2 . Times Spotted 182 | . 22 45 40 35 40 Peak Tracking Total 8 | . 4 5 6 4 8 Tactical Retreats 9 | . 1 3 3 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 7 | . . 4 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 10 | . 1 . 1 2 6 Max in Single Turn 1 | . 1 . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 32 | . 8 3 6 9 6 Terminals 26 | . 6 2 5 8 5 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 2 . . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . . 1 Total Hacks 79 | . 24 8 18 18 11 Successful 38 | . 13 4 12 4 5 Failed 40 | . 10 4 6 14 6 Catastrophic 10 | . 1 . 2 5 2 Database Lockouts 1 | . 1 . . . . Manual 45 | . 19 3 8 10 5 Terminals 59 | . 20 3 11 15 10 Fabricators . | . . . . . . Repair Stations 7 | . . . 7 . . Recycling Units 7 | . 4 . . 3 . Scanalyzers 5 | . . 5 . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 13 | . 4 1 3 1 4 Part Schematic 1 | . 1 . . . . Robot Analysis 2 | . 2 . . . . Open Door 4 | . . . . . 4 Branch Access Points 3 | . . 1 1 1 . Unreport Threat 1 | . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 6 . . Scan Component 3 | . . . 3 . . Repair 3 | . . . 3 . . Recycling Unit Hacks 4 | . 1 . . 3 . Process 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer 3 | . . 3 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 8 . 3 . 1 Terminals 10 | . 6 . 3 . 1 Assimilate 1 | . . . 1 . . Botnet 3 | . 1 . 2 . . Disrupt 1 | . . . . . 1 Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 6 2 4 9 2 Full Trace Events 4 | . 1 . . 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired 3 | . . . 3 . . Time 127 | . . . 127 . . Parts Recycled . | . . . . . . Recycled Matter 158 | . . . . 158 . Retrieved Matter 406 | . . . . 406 . Retrieved Components 11 | . 2 . . 9 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 11 | . . . 1 . 10 Largest Group 10 | . . . 1 . 10 Highest-Rated Group 173 | . . . 10 . 173 Highest-Rated Ally 29 | . . . 10 . 29 Total Orders . | . . . . . . Ally Attacks 67 | . . . . . 67 Total Damage 824 | . . . . . 824 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 7625 | 16 1562 528 1671 2885 963 Optics 5519 | . . . 1671 2885 963 Structural 14 | . 14 . . . . Seismic 2701 | 16 1548 528 609 . . Jamming 339 | . . . . 305 34 Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 9068 | 118 1734 1697 1671 2885 963 Spaces Moved 4053 | 50 715 819 617 1447 405 Core 27 | 6 . . . . 21 Treads 762 | 44 167 1 338 212 . Legs 108 | . 105 3 . . . Wheels 3156 | . 443 815 279 1235 384 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 115 125 140 145 50 Average Speed 164 | 146 167 146 194 167 138 Slowest Speed 545 | 160 400 320 465 545 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 81 61 59 46 61 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . 3 . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 24 | . 1 . . 16 7 Melee 1 | . 1 . . . . Projectile 9 | . . . . 2 7 AOE 14 | . . . . 14 . Terrain Rammed 1 | . . . . 1 . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 5599 | 72 1131 1121 933 1721 621 Wait 659 | . 305 82 159 70 43 Move 4048 | 49 714 818 616 1446 405 Hop . | . . . . . . Pick Up 87 | 4 16 36 17 12 2 Fast Attach 43 | 7 3 7 4 10 12 Attach 25 | . 2 6 5 4 8 Detach 4 | . 2 1 . . 1 Swap 84 | . 18 19 19 19 9 Drop 105 | . 6 35 23 27 14 Fire 517 | 12 62 117 90 122 114 Melee 17 | . 3 . . 3 11 Ram 2 | . . . . 2 . Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis 4 | . . . . 4 . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 6) 515 | -10/Materials | Discovered new exit (range 7) 867 | -10/Materials | Central database locked down 912 | -10/Materials | Discovered new exit (range 10) 1015 | -10/Materials | Identified exit to Subcaves 1015 | -10/Materials | Identified exit to Materials 1164 | -10/Materials | Learned 2 Mines zone layouts 1194 | -10/Materials | Learned 4 Subcaves zone layouts 1215 | -10/Materials | Learned location of 2 exits from Mines 1246 | -10/Materials | Learned 4 Subcaves zone layouts 1289 | -10/Materials | Learned 4 Recycling zone layouts 1340 | -10/Materials | Learned 4 Recycling zone layouts 1401 | -10/Materials | Learned 4 Recycling zone layouts 1853 | -10/Materials | Entered another Materials area 1853 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2139 | -9/Materials | Discovered new exit (range 15) 2264 | -9/Materials | Build established: Scavenger-Mutant 2528 | -9/Materials | Discovered new exit (range 16) 3184 | -9/Materials | Identified exit to Mines 3519 | -9/Materials | Discovered new exit (range 11) 3550 | -9/Materials | Entered another Materials area 3550 | -8/Materials | Evolved 2 slots: Utility x2 4155 | -8/Materials | Discovered new exit (range 16) 4349 | -8/Materials | Build established: Mutant 4700 | -8/Materials | Repaired Hrd. Medium Armor Plating 4768 | -8/Materials | Repaired Cld. Ion Engine 4808 | -8/Materials | Repaired Hrd. Medium Armor Plating 5194 | -8/Materials | Discovered new exit (range 9) 5221 | -8/Materials | Entered Factory 5221 | -7/Factory | Evolved 2 slots: Utility x2 5658 | -7/Factory | Garrison activated, responded to threat 6095 | -7/Factory | Destroyed 7 combat bots 6517 | -7/Factory | Discovered new exit (range 19) 6618 | -7/Factory | Identified exit to Factory 6729 | -7/Factory | Discovered exit to Factory (range 7) 6901 | -7/Factory | Allied Derelicts emerged from ambush trap array 7727 | -7/Factory | Build established: Hacker-Mutant 7754 | -7/Factory | Identified exit to Storage 7754 | -7/Factory | Identified exit to Lower Caves 8106 | -7/Factory | Entered Storage 8194 | -7/Storage | Garrison activated, responded to threat 8487 | -7/Storage | Garrison activated, responded to threat 8624 | -7/Storage | Core integrity fell below 50% 8683 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8760 | -7/Storage | Lost 3 allies 8887 | -7/Storage | Found Prototype Launcher 8887 | -7/Storage | Identified Gui. Missile Launcher 8906 | -7/Storage | First assault squad dispatched 8966 | -7/Storage | Lost 6 allies 9039 | -7/Storage | Core integrity fell below 20% 9069 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09023_ Dropped Prc. Shock Rifle. 09023_ Prc. Shock Rifle crushed and broken. 09023_ Critical hit (Burn: +37). 09023_ Dropped Hpw. Field Laser. 09023_ Hpw. Field Laser crushed and broken. 09025_ G-50 Soldier destroyed. 09029_ Destroyed Lgt. Nuclear Core. 09029_ Critical hit (Burn: +37). 09036_ Arm. Wheel destroyed. 09046_ Destroyed Particle Gun. 09051_ Mic. Nuclear Core severed. 09054_ Hardlight Generator severed. 09055_ L-41 Fighter Carbon-fiber Leg severed. 09057_ Greatsword destroyed. 09057_ K-01 Serf collects debris. 09059_ Arm. Huge Wheel destroyed. 09062_ Acquired 45 matter. 09065_ K-01 Serf collects debris. 09069_ Acquired Imp. Flight Unit. 09069_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????##??# #?????????????????????? | | ?????????????????### ### #?????????????#???????? | | ?????????????????# # #???????????? #?????### | | ?????????????????# / # #?????????? ???????# | | ?????????????????# # #???????? ?????????# " | | ?????????????????# """ # ########/##????????## " | | ?????????????????# """ # #????????# " | | ?????????????????# """ / +?????????# " | | ?????????????????# # #?????????#%" | | ?????????????????# """ ###+#+##### #?????????#! | | ?????????????????# """ ## #?????????????### | | ?????????????????# """ ## g #???????????????? | | ?????????????????# ## l!""[" #???????????????? | | ?????????????????# ##@=""==" #???????????????? | | ????????###?????######/##!=!"=|" #???????????????? | | ????????# ????# ! # ##*"]/!!" #???????????????? | | ????????# ???# # ## "=["" #???????????????? | | ????????#% ??# # ## """" #???????????????? | | ????????# """ ?# ! !# ## #???????????????? | | ????????# """ ## =%#!###########???????????????? | | ?? ?? ??# """ #%#?????????????????????????? | | # %##+## ]#=#?????????????#####???????? | | # ==%=[%[ #?????????????# ??????? | | # [=[!* = #?????????????#""""???????? | | # =[ %=% #??????????????""""???????? | | # = #######????????""""???????? | | # %] ## !!#????????"""????????? | | # %] %[ ! % + !!#????????!%%????????? | | " "" "" % "" """ # !!#????????#+#????????? | | #??""" """ """ """ #T####??????###%#????????? | | ????"" """ "" """ #############T#%#????##### | | ?? *%= =%* !###### | | ??? % !% =![ / | | ??????####### ##############+###### | | ????????????# ########+###???????????? !???# | | ????????????# ???????# T#?????????????!% ?# | | ????????????#+???????# ##?????########!= ] ## | | ?????????????????????# #??????# =/%[=# #####+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Power Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 7% | -8/Materials Cld. Ion Engine | 7% | -8/Materials Hrd. Medium Armor Plating | 22% | -8/Materials Studied --------- VTOL Module | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerAlertRecalibrator Manual? 0 Play Time 00:57:17 Cumulative 131.1 hours Start 2026.03.10 @ 16:35:34 End 2026.03.10 @ 18:32:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 70 Adventurer 75 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 368f357e-664b-4ff0-91ef-6d9c7ff016af