Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 17:35:26 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1683) 1683 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4538 Bonus ------- None Cogmind --------- Core Integrity 578/700 Matter 88/300 Energy 290/290 System Corruption 4% Temperature Cool (0) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Sensor Drone Bay (18/20) > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Nuclear Core Carbon-fiber Leg Cooling System Huge Storage Unit Medium Matter Pod (100) High-capacity Matter Pod (200) Seismic Detector Transmission Jammer Hardened Light Armor Plating System Shield Recalibrator Enhanced Autogun Missile Launcher Heavy Hammer Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Improved Terrain Scan Processor Transmission Jammer Sensor Drone Bay > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Improved Light Cannon > --- INVENTORY -------- Nuclear Core Cooling System Huge Storage Unit Medium Matter Pod High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Hardened Light Armor Plating System Shield Recalibrator Enhanced Autogun Missile Launcher Heavy Hammer Axe [Rating: 50] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Shotgun Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 43 | 1 . 16 6 14 6 Power 4 | . . 2 . 2 . Engine 1 | . . . . 1 . Core 3 | . . 2 . 1 . Reactor . | . . . . . . Propulsion 12 | . . 3 3 4 2 Treads . | . . . . . . Leg 9 | . . 3 . 4 2 Wheel 3 | . . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 . 7 2 4 2 Device 9 | 1 . 3 2 2 1 Storage 4 | . . 3 . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 11 | . . 4 1 4 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | . . 3 . . 2 Ballistic Cannon 3 | . . . . 3 . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 21 | . . 2 2 5 12 Power 2 | . . . . 2 . Propulsion 9 | . . 2 1 1 5 Utility 5 | . . . 1 . 4 Weapon 5 | . . . . 2 3 Highest Loss Streak 10 | . . 2 2 4 10 To Critical Strikes . | . . . . . . Average Backups 12 | 6 8 9 14 14 13 Power 1 | 1 1 1 2 1 1 Propulsion 1 | 3 2 . 2 . . Utility 6 | . 2 5 7 8 9 Weapon 3 | 1 2 2 3 3 3 Tool/Special . | . . . . . . Unused Backups 24 | . 1 14 . 3 6 Power 3 | . . 3 . . . Propulsion 1 | . . . . . 1 Utility 10 | . 1 4 . 2 3 Weapon 10 | . . 7 . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 97 99 90 90 Engine 3 | . 14 2 . . 7 Core 7 | . . 8 11 8 . Leg 17 | . 28 30 2 14 26 Wheel 12 | . . . 30 14 . Device 19 | . 14 15 21 19 22 Storage 10 | . 14 11 11 9 7 Processor 1 | . . . . 7 3 Protection 2 | . . 6 . . 2 Ballistic Gun 17 | . 28 21 21 . 11 Ballistic Cannon 3 | . . . . 13 6 Peak Build Rating 50 | 8 8 17 26 32 50 Average Rating 23 | 6 7 13 22 27 44 On Entrance 15 | 6 8 8 17 22 31 Avg Prop Armor Cover (%) 11 | . . . . 11 . Naked Turns . | . . . . . . Heaviest Build 68 | 13 13 38 49 41 68 Greatest Support 62 | 20 20 30 36 60 62 Greatest Overweight (x) 16 | . . 2 1 1 16 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 8 15 15 25 15 Average Capacity 13 | 8 8 10 15 15 15 Most Carried 15 | 8 8 15 15 15 15 Average Carried 12 | 6 7 9 14 14 13 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 8 8 14 15 14 15 Class Distribution -------------------- 71% | Mutant 15% | Scavenger-Mutant 6% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2270 | 330 392 677 238 433 200 Remotely 791 | 133 313 345 . . . Salvage Created 1770 | 180 313 588 2 402 285 Parts 125 | 17 22 35 . 30 21 Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 45 | . 7 16 1 14 7 Melee 2 | . . . . 2 . Guns 29 | . 7 16 1 . 5 Cannons 14 | . . . . 12 2 Classes Destroyed 16 | 3 5 3 1 3 1 Worker 4 | 2 . 1 . 1 . Builder 3 | . . 1 . . 2 Tunneler 6 | 5 . . . . 1 Hauler 3 | . 1 2 . . . Recycler 1 | 1 . . . . . Mechanic 1 | . 1 . . . . Operator 1 | . . . . 1 . Watcher 3 | . 1 1 . . 1 Swarmer 19 | . 3 9 . 6 1 Grunt 15 | . 4 5 . 3 3 Brawler 2 | . . 1 . . 1 Sentry 4 | . . 1 . 2 1 Demolisher 1 | . . . 1 . . Specialist 2 | . . . . 2 . Hunter 1 | . . . . . 1 Heavy 1 | . . . . 1 . Best Kill Streak 5 | 4 4 3 1 4 5 Combat Bots Only 3 | . 3 3 1 3 3 Max Kills in Single Turn 2 | 1 1 2 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 380 | . 45 65 6 94 170 Missed 123 | . 23 21 . 26 53 Hits 257 | . 22 44 6 68 117 Melee 2 | . . . . . 2 Projectile 255 | . 22 44 6 68 115 AOE 6 | . . . 6 . . Critical Strikes 6 | . 1 . . 2 3 Damage Taken 3422 | . 242 424 231 1110 1415 Core 386 | . 27 31 . 206 122 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 89 . 92 62 . Volleys Fired 169 | 20 39 34 6 45 25 Largest 3 | 2 2 2 2 2 3 Hottest 93 | 40 40 46 46 66 93 Shots Fired 347 | 40 78 68 9 82 70 Gun 240 | 40 78 68 6 . 48 Cannon 104 | . . . . 82 22 Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 344 | 40 78 68 6 82 70 Thermal . | . . . . . . Explosive 3 | . . . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 4 12 10 5 7 9 Robot Miss Streak 7 | 3 3 7 4 6 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 223 | 22 54 48 5 48 46 Core Hits 104 | 9 17 30 4 23 21 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 1 . 3 1 Destroy 1 | . . 1 . . . Blast 3 | . . . . 2 1 Sever 1 | . . . . 1 . Melee Attacks 22 | . . 8 9 5 . Impact 17 | . . 8 9 . . Slashing 5 | . . . . 5 . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3985 | 267 641 824 65 965 1223 Guns 2294 | 267 641 678 65 . 643 Cannons 1128 | . . . . 861 267 Explosions 313 | . . . . . 313 Melee 250 | . . 146 . 104 . Ramming . | . . . . . . Kinetic 3422 | 267 641 678 65 861 910 Thermal . | . . . . . . Explosive 313 | . . . . . 313 Electromagnetic . | . . . . . . Impact 146 | . . 146 . . . Slashing 104 | . . . . 104 . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Matter Fused 4 | . . . . . 4 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 67 | . . 66 . 1 . Projectiles 1 | . . . . 1 . Explosions . | . . . . . . Melee 66 | . . 66 . . . Knockbacks 15 | . . 1 . 9 5 Impact 1 | . . 1 . . . Kinetic 14 | . . . . 9 5 Secondary . | . . . . . . Self-Inflicted Damage 78 | . . . . . 78 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 94 | 6 20 3 . . 94 Average Temperature 23 | 6 8 3 . . 29 Received Heat Transfer 738 | . 132 129 . 135 342 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 3 | . . 3 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 95 | 100 100 99 100 100 75 Level 1 4 | . . . . . 24 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 335 | 15 99 204 53 179 335 Initial 74 | . 9 30 53 . 74 Average 62 | 3 51 130 2 90 90 Influence Increases 1687 | 40 207 495 33 448 464 Destroy 0b10 Robot/C 900 | . 140 320 20 280 140 Destroy 0b10 Robot/NC 110 | 40 15 25 . 10 20 Destroy Leader 222 | . 44 76 . 70 32 Successful Hack 46 | . 8 10 . 21 7 Disable Machine 240 | . . . . 15 225 Destroy Structure 64 | . . 4 13 7 40 Lose Combat Pursuer 105 | . . 60 . 45 . Influence Decreases 1465 | 25 149 431 167 287 406 Entered New Map 226 | . 6 43 84 3 90 Time Decay 1032 | 25 143 368 60 234 202 Lost Part 200 | . . 20 20 50 110 Lost Ally 7 | . . . 3 . 4 Squads Dispatched 11 | . 2 2 . 4 3 Investigation 4 | . 2 . . 2 . Extermination 1 | . . . . . 1 Reinforcement 6 | . . 2 . 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . 1 1 . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 12 27 3 25 12 Peak Tracking Total 5 | . 5 5 2 5 5 Tactical Retreats 6 | . . 3 . 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 1 | . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 17 | . . . 1 1 15 Max in Single Turn 5 | . . . 1 1 5 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 19 | . 3 4 2 8 2 Terminals 15 | . 3 3 1 7 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 35 | . 5 6 3 18 3 Successful 15 | . 2 3 1 7 2 Failed 20 | . 3 3 2 11 1 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 4 | . 2 2 . . . Terminals 30 | . 5 5 2 16 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 11 | . 2 1 1 6 1 Open Door 1 | . . . 1 . . Branch Access Points 2 | . . . . 1 1 Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . 1 . Alert Level 2 | . . 1 . 1 . Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . 1 . . . . Hauler Manifests 2 | . . . . 2 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Detonate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 11 | . 2 2 1 5 1 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 95 | . . . . . 95 Total Part Build Rating 10 | . . . . . 10 Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . . . 1 ROAM 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1747 | . . 644 . 469 634 Terrain 1062 | . . 34 . 469 559 Seismic 644 | . . 644 . . . Jamming 75 | . . . . . 75 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . 2 . 2 Drone Recoveries 2 | . . . 1 . 1 Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3906 | 117 352 851 1352 556 678 Spaces Moved 1226 | 38 179 423 86 316 184 Core 1 | . . . . . 1 Treads . | . . . . . . Legs 977 | 38 179 423 40 114 183 Wheels 248 | . . . 46 202 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 120 120 90 90 120 Average Speed 137 | 120 120 143 137 107 196 Slowest Speed 850 | 120 120 260 190 120 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . 3 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 31 29 19 40 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 12 | . . 4 8 . . Terrain Destroyed 81 | . . 4 35 2 40 Melee 12 | . . 4 8 . . Projectile 2 | . . . . 2 . AOE 67 | . . . 27 . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3079 | 69 241 586 1292 442 449 Wait 1544 | 7 14 77 1183 34 229 Move 1221 | 37 178 422 85 315 184 Hop . | . . . . . . Pick Up 33 | 3 5 13 2 8 2 Fast Attach 16 | 1 . 3 1 7 4 Attach 8 | . . 2 1 4 1 Detach 2 | . . . . 2 . Swap 31 | . . 13 5 10 3 Drop 33 | 1 5 14 . 12 1 Fire 169 | 20 39 34 6 45 25 Melee 22 | . . 8 9 5 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1054 | -9/Materials | Build established: Scavenger-Mutant 1311 | -9/Materials | Discovered new exit (range 6) 1321 | -9/Materials | Entered Mines 1339 | -9/Mines | Discovered new exit (range 16) 1351 | -9/Mines | Assembled infested the area 1401 | -9/Mines | Found the Drone Emporium 1407 | -9/Mines | Found Prototype Device 1407 | -9/Mines | Identified Sensor Drone Bay 1677 | -9/Mines | Build established: Mutant 2673 | -9/Mines | Entered Materials 2673 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3186 | -8/Materials | Discovered new exit (range 3) 3228 | -8/Materials | Lost 4 parts (2p2w) 3229 | -8/Materials | Entered Factory 3229 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3362 | -7/Factory | Fabricated Hvy. Machine Gun (x2) 3677 | -7/Factory | Identified exit to Lower Caves 3907 | -7/Factory | Self-destructed Last Messages --------------- 03847_ Carbon-fiber Leg destroyed. 03857_ Imp. Light Armor Plating destroyed. 03860_ S-27 Virus VTOL Module blasted off. 03860_ S-27 Virus knocked back. 03860_ S-27 Virus destroyed. 03863_ System corrupted: IFF burst signal emitted. 03863_ Carbon-fiber Leg destroyed. 03863_ Imp. Terrain Scanner destroyed. 03869_ M-28 Smith knocked back. 03869_ Cryofiber Web destroyed. 03875_ Acquired 22 matter. 03876_ Imp. Light Cannon destroyed. 03876_ Hvy. Machine Gun destroyed. 03880_ Y-54 Guardian destroyed. 03882_ Acquired 57 matter. 03890_ System corrupted: Matter fused (-7). 03896_ Titanium Leg destroyed. 03897_ Hvy. Machine Gun destroyed. 03899_ K-01 Serf cleans the Subcomponent Replicator. 03900_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5E. Map ----- +----------------------------------------------------+ | ????????????????? + # | | ????????????????? """ # # | | ?????????????????? """ # =# | | ????????????????? """ #[ # | | ????????????????? # # | | ????????????????? ###### | | ????????????????? = ### #????? | | ????????????????? #??# #????? | | ?????????????????? # # % ??## #????? | | ???????????????????? + #??# ##??#? | | ???????????????????" ?# #??# #????? | | ???????????????????" =??# ####+###### | | ????????????????????????# #?# # | | ????????????????????????# ### # | | ????????????????????? ??# #?# # | | ??????????????????##????# ### " # | | ????????????????##????### ### " !# | | ?????????????####T #### # " # | | ???????????? % # " # | | ???????????? % # " # | | ??????????? =;=" * # | | ??????????? [ # " # | | ??????????? # " # | | ??????????????######### # " " # | | ?????????????????? ?######s#### "" # | | ????????????????????# / @ ! s G # | | ?????????????????? ?# # "" # | | ????????????????????# """ """ # " # | | ????????????????????# """ """ # # | | ????????????????????# """ """ ######### | | ????????????????????# "" "" #???????? | | ????????????????????# "" "" #???????? | | ????????????????????? ? ??#???????? | | ???????????????????????###+#??????? ??? | | ?????????????????????????? #??????????? | | ?????????????????????????? ??? ??????? | | ?????????????????????????? ?? ???????? | | ?????????????????????????? ??????????? | | ??????????????????????????" ??????????? | | ??????????????????????????"???????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Machine Gun | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Shotgun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralAmuletStatue Manual? 0 Play Time 00:38:00 Cumulative 189.0 hours Start 2026.02.02 @ 15:36:33 End 2026.02.02 @ 17:35:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 309 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce865eca-e440-4201-9342-e18ed3ae562a