Cogmind - Beta 11.2 *** ADVENTURER MODE // 2022.12.27 @ 21:27:39 // Winter2022/Polymind Player: Chiefwannatoke Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (53) 265 Value Destroyed (2174) 2174 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6094) 6094 TOTAL SCORE: 15193 Bonus ------- Polymind Skill 4337 Follower Combat Kills 57 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 10/100 Energy 25/25 System Corruption 10% Temperature Cool (0) Movement Rolling (80) Location -2/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (1) ------ Medium Matter Pod > --- WEAPON (0) ------- (None) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Visual Processing Unit Active Sensor Suite Improved Targeting Computer Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Improved Heavy Armor Plating Graphene Brace EM Disruption Field Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- (None) [Rating: 119] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Graphene Brace Device Graphene Brace Storage Medium Matter Pod Processor Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Heavy Assault Cannon Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Slots Evolved . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 50 | . . 2 . 8 . . 11 . . 18 . . 9 2 Power 6 | . . . . 1 . . 1 . . 1 . . 2 1 Propulsion 18 | . . 2 . 2 . . 3 . . 5 . . 5 1 Utility 20 | . . . . 3 . . 6 . . 10 . . 1 . Weapon 6 | . . . . 2 . . 1 . . 2 . . 1 . Highest Loss Streak 14 | . . 2 . 7 . . 9 . . 14 . . 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . . 41 96 83 . 57 71 100 85 68 71 100 45 90 Engine 5 | . . 16 11 10 . 3 4 16 4 . . . . 18 Core 2 | . . . . . . . . . 2 8 17 25 5 . Treads 12 | . . . 24 23 . 12 15 . 10 8 . . 6 . Wheel 1 | . . . . . . . . . . . . . . 46 Flight 5 | . . 8 . . . . . . . 10 35 50 11 . Device 20 | . . . 24 20 . 24 29 16 34 23 . . 6 . Processor 5 | . . . . . . 8 11 33 15 5 . . . . Protection 3 | . . . 11 4 . 3 3 . 2 1 . . . . Energy Gun 2 | . . . 11 10 . . . . . . . . 3 . Ballistic Gun 5 | . . 16 11 11 . . . . . 5 17 25 8 . Ballistic Cannon 2 | . . . . . . 3 4 . 2 2 . . . . Naked Turns 391 | . 42 29 13 15 10 31 18 . . 21 18 . 194 . Heaviest Build 74 | . . 4 18 18 . 58 58 6 74 74 8 8 47 5 Greatest Support 81 | 3 3 3 40 40 3 60 60 14 81 81 8 8 56 20 Greatest Overweight (x) 1 | . . 1 . . . . . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 1 | . . . 1 1 . 1 1 . 1 1 . . 1 1 Average Capacity . | . . . . . . . . . . . . . . 1 Most Carried . | . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . Final Capacity 1 | . . . 1 . . 1 . . 1 . . . 1 1 Final Carried . | . . . . . . . . . . . . . . . Class Distribution -------------------- 49% | Heavy 21% | Sentry 12% | Cogmind 12% | Swarmer Dominant Class ---------------- Cogmind | -10/Materials Swarmer | -10/Mines Sentry | -9/Materials Sentry | -8/Materials Cogmind | -7/Factory Heavy | -7/DSF Heavy | -6/Factory Watcher | -5/Factory Heavy | -5/DSF Heavy | -5/Garrison Swarmer | -4/Factory Swarmer | -3/Research Cogmind | -2/Research Worker | -2/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Matter Collected 574 | . . 10 54 28 . 55 284 . . 143 . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2020 | . . 15 326 385 . 58 664 . . 111 . . 461 . Parts 127 | . . 1 24 29 . 5 32 . . 15 . . 21 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Combat Hostiles Destroyed 47 | . . 1 9 9 . 2 14 . . 6 . . 6 . Melee 2 | . . . . . . . 2 . . . . . . . Guns 25 | . . 1 9 9 . . . . . . . . 6 . Cannons 20 | . . . . . . 2 12 . . 6 . . . . Classes Destroyed 12 | . . 1 3 2 . 1 3 . . 2 . . . . Worker 1 | . . . . . . . 1 . . . . . . . Builder 2 | . . . . 1 . . 1 . . . . . . . Recycler 3 | . . . 2 . . . 1 . . . . . . . Swarmer 9 | . . 1 . 4 . . 3 . . . . . 1 . Cutter 4 | . . . . . . . . . . 4 . . . . Grunt 17 | . . . 8 3 . . 2 . . . . . 4 . Brawler 1 | . . . . . . . . . . 1 . . . . Duelist 2 | . . . 1 . . . . . . 1 . . . . Sentry 3 | . . . . 2 . . 1 . . . . . . . Specialist 4 | . . . . . . 2 2 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 6 | . . . . . . . 5 . . . . . 1 . Best Kill Streak 6 | . . 1 6 5 . 2 4 . . 6 . . 5 . Combat Bots Only 6 | . . 1 5 4 . 2 3 . . 6 . . 5 . Max Kills in Single Turn 2 | . . 1 1 2 . 1 1 . . 1 . . 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Damage Taken 10905 | . 16 125 237 783 . 408 2472 . . 3873 66 18 2685 222 Core 3208 | . 16 38 24 262 . 77 555 . . 737 45 . 1306 148 Absorbed by Shields 36 | . . . . . . . . . . 36 . . . . Core Remaining (%) 74 | 100 . 78 94 52 . 89 34 . . 26 96 100 . . Volleys Fired 143 | . . 20 18 30 . 7 35 . . 10 . 4 19 . Largest 2 | . . 1 2 2 . 1 1 . . 1 . 1 2 . Hottest 129 | . . 20 79 79 . 60 60 . . 75 . 23 129 . Shots Fired 196 | . . 20 36 49 . 7 35 . . 10 . 4 35 . Gun 144 | . . 20 36 49 . . . . . . . 4 35 . Cannon 52 | . . . . . . 7 35 . . 10 . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 143 | . . 20 18 30 . 7 35 . . 10 . 4 19 . Thermal 53 | . . . 18 19 . . . . . . . . 16 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 25 | . . 6 11 17 . 11 16 . . 7 . 3 25 . Robot Miss Streak 2 | . . 2 2 2 . . 2 . . 1 . 1 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 2 . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . 1 . Shots Hit Robots 157 | . . 16 25 38 . 7 28 . . 8 . 3 32 . Core Hits 77 | . . 3 14 18 . 3 19 . . 5 . . 15 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 12 | . . . 2 . . 4 5 . . 1 . . . . Burn 2 | . . . 2 . . . . . . . . . . . Blast 10 | . . . . . . 4 5 . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4787 | . . 124 399 595 . 353 1625 . . 769 . 47 875 . Guns 2023 | . . 124 399 595 . . . . . . . 47 858 . Cannons 2669 | . . . . . . 346 1554 . . 769 . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 95 | . . . . . . 7 71 . . . . . 17 . Kinetic 3828 | . . 124 145 399 . 346 1554 . . 769 . 47 444 . Thermal 864 | . . . 254 196 . . . . . . . . 414 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 4 . . . . . 7 9 Average Corruption 2 | . . . . . . . 1 . . . . . 2 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 9 | . . . . . . . 4 . . . . . 3 2 Message Errors 3 | . . . . . . . 1 . . . . . 2 . Matter Fused 1 | . . . . . . . 1 . . . . . . . Heat Flow Errors 2 | . . . . . . . 1 . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 135 | . . . . . . . 101 . . 34 . . . . Projectiles 135 | . . . . . . . 101 . . 34 . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . 4 5 . . 2 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . 3 5 . . 2 . . . . Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 23 | . . . . . . . 16 . . . . . 7 . Shots . | . . . . . . . . . . . . . . . Rammed 33 | . . . . . . 4 23 . . . . . 6 . Targets Rammed 34 | . . . . . . 4 24 . . . . . 6 . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . Highest Temperature 402 | . . 18 87 402 . . 271 . . 12 5 14 111 195 Average Temperature 99 | . . 8 42 253 . . 134 . . 5 5 9 67 117 Received Heat Transfer 2064 | . . . 177 531 . 162 339 . . 540 . . 315 . Effects 1 | . . . . 1 . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 2 . Heat Transferred 1776 | . . . 777 481 . . . . . . . . 518 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Peak Influence 425 | . 30 20 266 301 111 153 240 . 16 234 162 118 425 217 Initial 117 | . . 9 6 95 111 68 69 . 1 10 57 73 57 117 Average 124 | . 12 13 144 203 111 127 84 . 12 97 119 84 256 137 Maximum Alert Level 2 | . . . 1 1 . . 1 . . 1 . . 2 1 Low Security (%) 79 | 100 100 100 63 41 100 100 96 100 100 93 100 100 30 80 Level 1 19 | . . . 36 58 . . 3 . . 6 . . 62 20 Level 2 1 | . . . . . . . . . . . . . 7 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 2 2 . 1 7 . . . . . 2 1 Investigation 1 | . . . . 1 . . . . . . . . . . Extermination 3 | . . . . . . . 2 . . . . . 1 . Reinforcement 7 | . . . 2 1 . 1 2 . . . . . 1 . Assault 1 | . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Distress Signals 8 | . . . . 2 . . 2 . . . . 1 1 2 Communications Jammed 31 | . . . . . . . 31 . . . . . . . Distress Signals 31 | . . . . . . . 31 . . . . . . . Times Spotted 172 | . 5 3 16 18 . 9 26 . 1 33 9 2 41 9 Peak Tracking Total 14 | . 5 2 5 8 . 4 7 . 1 14 7 2 14 7 Tactical Retreats 13 | . . . . . . 1 2 . . 3 1 . 6 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Traps Triggered 6 | . 1 . . 1 . . 2 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Machines Accessed 3 | . 1 . . . 1 . . 1 . . . . . . Terminals 3 | . 1 . . . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 4 | . 2 . . . 1 . . 1 . . . . . . Successful 3 | . 1 . . . 1 . . 1 . . . . . . Failed 1 | . 1 . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 4 | . 2 . . . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 3 | . 1 . . . 1 . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Used RIF Installer 1 | . . . . . . . . . . 1 . . . . Robots Hacked 8 | . . 1 1 . . 1 1 . 1 1 1 . 1 . Non-combat 1 | . . . . . . . 1 . . . . . . . Combat 7 | . . 1 1 . . 1 . . 1 1 1 . 1 . Robot Hacks Applied 11 | . . 1 1 . . 1 2 . 1 1 2 . 2 . map_route 1 | . . . . . . . 1 . . . . . . . mark_security 1 | . . . . . . . 1 . . . . . . . find_shortcuts 7 | . . 1 1 . . 1 . . 1 1 1 . 1 . find_garrison 2 | . . . . . . . . . . . 1 . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Total Allies 3 | . . . . . . . 3 . . . . . . . Largest Group 3 | . . . . . . . 3 . . . . . . . Highest-Rated Group 93 | . . . . . . . 93 . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . 16 . . . . . . . Total Damage 212 | . . . . . . . 212 . . . . . . . Kills 2 | . . . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Robot Analysis Total 9 | . 1 1 1 . . 1 1 . 1 1 . . 2 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Turns Passed 3041 | 9 42 88 254 281 10 117 1204 32 71 259 66 94 439 75 Spaces Moved 2828 | 18 83 81 141 144 20 60 681 58 61 232 180 271 705 93 Core 723 | 18 83 81 24 30 20 21 43 . . 43 26 . 334 . Treads 1068 | . . . 117 114 . 39 625 . 33 89 . . 51 . Legs . | . . . . . . . . . . . . . . . Wheels 107 | . . . . . . . . . . . . . 14 93 Hover 99 | . . . . . . . 13 58 28 . . . . . Flight 831 | . . . . . . . . . . 100 154 271 306 . Fastest Speed 32 | 50 50 50 50 50 50 50 50 56 56 32 32 32 32 80 Average Speed 91 | 50 50 64 141 137 50 128 160 56 117 95 34 32 50 80 Slowest Speed 240 | 50 50 100 160 160 50 170 170 56 170 170 50 32 240 80 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . 6 . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 29 17 20 32 2 83 26 2 76 55 7 12 29 16 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 18 | . . . . . . . 13 . . 2 . . 3 . Melee . | . . . . . . . . . . . . . . . Projectile 17 | . . . . . . . 13 . . 2 . . 2 . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Total 3055 | 17 82 100 160 178 19 90 744 57 60 252 183 274 745 94 Wait 47 | . . . 2 5 . 18 5 . . 6 4 . 6 1 Move 2792 | 17 82 80 140 143 19 59 680 57 60 219 179 270 694 93 Hop 10 | . . . . . . . . . . 5 . . 5 . Pick Up . | . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . Fire 143 | . . 20 18 30 . 7 35 . . 10 . 4 19 . Melee . | . . . . . . . . . . . . . . . Ram 23 | . . . . . . . 17 . . . . . 6 . Kick . | . . . . . . . . . . . . . . . Crush 11 | . . . . . . 4 7 . . . . . . . Escape Stasis 27 | . . . . . . . . . . 12 . . 15 . Rewire 2 | . . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -5/Garrison -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 8) 52 | -10/Materials | Entered Mines 82 | -10/Mines | Met a Derelict bent on vengeance 116 | -10/Mines | Learned location of Storage (-8) 136 | -10/Mines | Discovered new exit (range 10) 140 | -10/Mines | Entered Materials 205 | -9/Materials | Discovered new exit (range 16) 394 | -9/Materials | Entered another Materials area 418 | -8/Materials | Discovered new exit (range 11) 667 | -8/Materials | Discovered new exit (range 16) 675 | -8/Materials | Entered Factory 685 | -7/Factory | Identified exit to DSF 685 | -7/Factory | Entered DSF 691 | -7/DSF | Lost 7 parts (1p2n2u2w) 710 | -7/DSF | Additional patrols routed to DSF 777 | -7/DSF | Discovered new exit (range 14) 799 | -7/DSF | Identified exit to Factory 802 | -7/DSF | Entered Factory 1777 | -6/Factory | Allied Derelicts emerged from ambush trap array 1978 | -6/Factory | Core integrity fell below 50% 1999 | -6/Factory | Discovered new exit (range 13) 1999 | -6/Factory | Discovered new exit (range 53) 2003 | -6/Factory | Lost 9 parts (1p3n4u1w) 2006 | -6/Factory | Identified exit to Factory 2006 | -6/Factory | Entered another Factory area 2038 | -5/Factory | Identified exit to DSF 2038 | -5/Factory | Entered DSF 2080 | -5/DSF | Discovered new exit (range 18) 2107 | -5/DSF | Identified exit to Garrison 2109 | -5/DSF | Entered Garrison 2118 | -5/Garrison | Installed Relay Interface Framework 2194 | -5/Garrison | Spotted B-75 Beast 2284 | -5/Garrison | Core integrity fell below 50% 2311 | -5/Garrison | Lost 14 parts (3n10u1w) 2363 | -5/Garrison | Discovered new exit (range 10) 2368 | -5/Garrison | Entered Factory 2394 | -4/Factory | Lost 4 parts (1p2n1w) 2432 | -4/Factory | Discovered new exit (range 7) 2434 | -4/Factory | Entered Research 2526 | -3/Research | Discovered new exit (range 7) 2528 | -3/Research | Entered another Research area 2625 | -2/Research | Spotted B-90 Cyclops 2819 | -2/Research | Lost 4 parts (1p2n1w) 2903 | -2/Research | Core integrity fell below 50% 2937 | -2/Research | Core integrity fell below 20% 2957 | -2/Research | Lost 3 parts (1p2n) 2961 | -2/Research | Discovered new exit (range 9) 2967 | -2/Research | Entered Testing 3004 | -2/Testing | Protovariant out of control (PX-E7JJC0PNG2) 3020 | -2/Testing | Spotted PX-E7JJC0PNG2 3042 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03008_ System corrupted: Heat flow error (+200). 03018_ G-73 Enforcer knocked back. 03022_ P-80 Master fails to hack PX-E7JJC0PNG2. 03023_ P-80 Master resets W-44 Eye, system corruption cleaned. 03024_ G-73 Enforcer suffers critical hit (Blast). 03024_ G-73 Enforcer knocked back. 03025_ PX-E7JJC0PNG2 system terminally corrupted. 03026_ Cleaned Biostasis Chamber. 03028_ W-44 Eye distress signal alerts nearby ally. 03028_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03028_ Cleaned Biostasis Chamber. 03028_ Lgt. Ion Engine destroyed. 03028_ Terminal disabled. 03030_ Cleaned Fabricator. 03031_ O-16 Technician destroyed. 03031_ Biostasis Chamber disabled. 03032_ Cleaned Biostasis Chamber. 03034_ Wheel destroyed. 03040_ Cleaned Terminal. 03041_ Cleaned Reaction Chamber. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | """ """"" #????????????????????????????????????? | | ???" 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"""k ""T"" #??????????????? | | #??????# """""????????????????? | | ######+######??????########p#####????????????????? | | ???+ #????????????#### #???????????????????? | | ??# #????????????# #???????????????????? | | # #????????????# #???????????????????? | | + #??????####### #???????????????????? | | # #??????#"""""#### #???????????????????? | | ??# #??????#"""""#### #???????????????????? | | ???# ########"" F"# ## ### #????????????? | | ???# ! % #????????????? | | ???# = #????????????? | | ???# "" """ """ #????????????? | | ???# """ """ """ #????????????? | | ???##+##### """ """ """ ########????????????? | | ?? ?#* #???????????????????? | | " "" #] % """ """ """ /#???????????????????? | | " " "" #]= "" """ """ #???????????????????? | | ??""" +%! %= "" """ ""? #???????????????????? | | ??""""" #=] %% %% ? ???????????????????? | | ???""""" # %% ?? #???????????????????? | | ???""" ?# # ""#####???#????????????????????? | | ??? ?# #"R""#????????????????????????????? | | ??? ??# #?"""?????????????????????????????? | | ?? ??######?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 34 Energy Capacity 290 Matter Stores 100 Matter Capacity 100 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 45 Resistance: I 70 Resistance: S 70 Resistance: P 70 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac DSF Gar Fac Res Res Tes Robots Controlled 10 | . . 1 1 . . 1 1 . 1 1 1 . 3 . Combat Hostiles 7 | . . 1 1 . . 1 . . 1 1 1 . 1 . Allies . | . . . . . . . . . . . . . . . Classes Controlled 5 | . . 1 1 . . 1 1 . . . . . 1 . Average Host Suspicion 85 | . . 100 82 89 . 100 93 10 82 66 100 57 92 29 Unsuspicious Activity 56 | . . . 11 . . . 11 . . 7 . . . 27 Returns to Shadow . | . . . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . Protomatter Created 824 | . . 5 73 9 . 60 170 . . 100 . . 56 351 Used 427 | . . 6 23 . . 96 23 . 144 14 14 . 107 . Decayed 95 | . . . 11 . . 30 35 . . 19 . . . . Highest Spend 144 | . . 6 23 . . 96 23 . 144 14 14 . 97 . Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 18) H-61 Shepherd (-7/DSF: 16) H-71 Marshal (-5/DSF: 6) Y-72 Warden (-2/Research: 6) S-10 Pest (-10/Mines: 1) Game ------ Seed HypercooledMicroGenerator Manual? 0 Play Time 00:32:07 Cumulative 77.6 hours Start 2022.12.27 @ 20:56:35 End 2022.12.27 @ 21:27:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 74 Rogue 35 Adventurer 37 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 71 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 944b965f-0f76-4864-b662-ef50222e1291