Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.22 @ 02:00:01 Player: Tekuflat Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (47) 235 Value Destroyed (1699) 1699 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (642) 642 TOTAL SCORE: 10436 Bonus ------- Follower Combat Kills 142 Entered DSFs 500 Cogmind --------- Core Integrity 1557/1600 Matter 17/300 Energy 725/725 System Corruption 0% Temperature Cool (0) Movement Flying (104) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- F-cell Engine Fusion Compressor Antimatter Reactor > --- PROPULSION (9) --- Cooled Cesium-ion Thruster Impulse Thruster Electron Diverter Impulse Thruster Array > --- UTILITY (11) ----- Improved Heat Sink Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer Advanced Transmission Jammer > --- WEAPON (3) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Light Quantum Reactor Impulse Thruster Array Impulse Thruster Array Peak State ------------ > --- POWER ------------ F-cell Engine Fusion Compressor Antimatter Reactor > --- PROPULSION ------- Makeshift Flight Unit Nuclear Pulse Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer Advanced Transmission Jammer ECM Suite > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Array Impulse Thruster Array [Rating: 125] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Flight Unit Cooled Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Res Acc Slots Evolved 19 | . 1 2 . 2 2 2 . . 2 . 2 . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . 1 . Propulsion 7 | . . . . . 1 1 . . 1 . . . . 2 . 2 Utility 9 | . . 2 . 2 1 . . . 1 . 2 . . . 1 . Weapon 1 | . 1 . . . . . . . . . . . . . . . Parts Attached 108 | 5 3 9 17 13 12 17 5 . 2 2 4 5 . 2 7 5 Power 15 | 1 . 1 1 3 . 5 . . . . 2 . . . 1 1 Engine 8 | 1 . 1 . 1 . 3 . . . . 2 . . . . . Core 6 | . . . 1 2 . 2 . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 34 | . 2 3 6 2 3 5 . . 1 2 . 2 . 2 3 3 Treads 17 | . 2 3 6 2 3 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 4 . . 1 2 . 2 . 2 3 3 Utility 29 | 2 . 2 6 6 3 3 3 . 1 . 1 1 . . 1 . Device 17 | 1 . 1 3 3 1 2 2 . 1 . 1 1 . . 1 . Storage 3 | . . . 2 . 1 . . . . . . . . . . . Processor 7 | 1 . 1 . 2 1 1 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 2 | . . . 1 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 30 | 2 1 3 4 2 6 4 2 . . . 1 2 . . 2 1 Energy Gun 15 | 2 . 2 2 2 1 2 1 . . . . 1 . . 1 1 Energy Cannon 2 | . . . . . 2 . . . . . . . . . . . Ballistic Gun 8 | . 1 1 2 . 2 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . 1 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 2 . . . . 1 . . . 1 . Parts Lost 17 | . . . 2 1 . . 1 . . 1 1 . . . 6 5 Power 3 | . . . 1 . . . . . . . 1 . . . 1 . Propulsion 5 | . . . . . . . . . . 1 . . . . 1 3 Utility 7 | . . . 1 1 . . 1 . . . . . . . 3 1 Weapon 2 | . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 5 | . . . 1 1 . . 1 . . 1 1 . . . 4 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 89 97 97 97 98 95 77 81 . 78 65 65 70 72 72 71 Engine 6 | . 12 10 7 . . 5 12 12 . 11 10 10 10 9 7 3 Core 2 | . . . 1 5 7 6 . . . . . . . . 3 3 Treads 11 | . 14 19 19 16 19 15 . . . . . . . . . . Flight 7 | . . . . . . 9 25 25 . 22 15 15 15 22 16 24 Device 19 | . 12 20 12 12 21 21 26 25 . 27 25 25 30 27 25 15 Storage 3 | . . . 5 8 7 3 . . . . . . . . . . Processor 17 | . 12 20 20 25 21 16 12 18 . 16 15 15 15 13 12 11 Energy Gun 7 | . 25 18 14 14 2 4 . . . . . . . . 3 6 Energy Cannon 1 | . . . . . 8 4 . . . . . . . . . . Ballistic Gun 5 | . 12 10 15 9 6 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 2 3 . . . . . . . . . . Peak Build Rating 125 | 5 8 15 19 34 45 68 62 61 69 71 78 83 80 89 119 125 Average Rating 46 | 3 7 13 17 27 37 54 59 61 68 69 74 76 80 88 107 121 On Entrance 50 | . 5 8 15 16 34 45 58 61 61 69 71 75 80 80 89 90 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 117 | 8 9 18 37 41 107 117 26 23 24 24 33 28 28 28 46 50 Greatest Support 88 | 3 40 40 46 46 66 88 24 24 30 32 32 32 32 46 50 64 Greatest Overweight (x) 5 | 2 2 5 . . 2 4 1 . . . 1 . . . . 1 Average Overweight (x) . | 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 15 15 25 25 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 5 5 5 10 15 23 17 5 5 5 5 5 5 5 5 5 5 Most Carried 24 | 5 5 5 11 15 18 24 5 4 3 5 5 5 5 4 5 5 Average Carried 8 | 4 3 4 7 12 14 13 4 4 2 2 4 4 5 3 3 4 Final Capacity 25 | 5 5 5 15 15 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 18 | 5 5 4 10 15 18 5 4 4 2 3 4 5 5 3 5 5 Class Distribution -------------------- 38% | Hacker-Gunner 29% | Hacker-Scout 17% | Hacker-Skirmisher 5% | Hacker-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -9/Storage Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Res Acc Matter Collected 1677 | 204 91 135 288 161 119 203 178 . . 37 10 124 . . 20 107 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1989 | . 247 244 573 307 160 458 . . . . . . . . . . Parts 108 | . 15 19 35 14 9 16 . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 3 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 36 | . 7 4 8 6 1 10 . . . . . . . . . . Guns 29 | . 7 4 8 6 1 3 . . . . . . . . . . Cannons 6 | . . . . . . 6 . . . . . . . . . . Classes Destroyed 8 | . 4 1 1 . 1 1 . . . . . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . . Recycler 2 | . . . 1 . 1 . . . . . . . . . . . Watcher 8 | . 2 3 2 . 1 . . . . . . . . . . . Swarmer 4 | . 4 . . . . . . . . . . . . . . . Grunt 18 | . 3 3 2 6 . 4 . . . . . . . . . . Sentry 10 | . . 1 6 . . 3 . . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . Programmer 2 | . . . . . 1 1 . . . . . . . . . . Best Kill Streak 3 | . 3 3 3 2 1 3 . . . . . . . . . . Combat Bots Only 3 | . 3 2 3 2 1 3 . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Res Acc Hostile Shots Fired 431 | . 15 8 35 14 6 135 28 . . 7 12 2 . 4 87 78 Missed 178 | . 3 3 9 1 3 37 16 . . 4 6 2 . 2 55 37 Damage Taken 2856 | . 78 39 299 147 28 824 156 . . 99 75 . . 32 457 622 Core 351 | . 28 15 50 20 . 119 36 . . . 12 . . . 28 43 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 1721 | . 51 25 185 87 18 511 91 . . 57 45 . . 20 268 363 Regen/Repaired (Parts) 34 | . . . 12 . . 22 . . . . . . . . . . Core Remaining (%) 94 | 100 88 . 83 96 100 . . 81 . 100 . . 98 100 98 . Volleys Fired 108 | . 16 15 25 12 7 28 . . . . 3 . . . 2 . Largest 3 | . 3 3 3 3 3 3 . . . . 1 . . . 2 . Hottest 188 | . 100 133 133 157 163 188 . . . . 36 . . . 130 . Shots Fired 288 | . 47 37 75 36 17 70 . . . . 3 . . . 3 . Gun 226 | . 47 37 75 36 5 24 . . . . . . . . 2 . Cannon 58 | . . . . . 12 46 . . . . . . . . . . Launcher 4 | . . . . . . . . . . . 3 . . . 1 . Special . | . . . . . . . . . . . . . . . . . Kinetic 113 | . 17 15 34 12 8 27 . . . . . . . . . . Thermal 153 | . 30 20 25 24 9 43 . . . . . . . . 2 . Explosive 4 | . . . . . . . . . . . 3 . . . 1 . Electromagnetic 18 | . . 2 16 . . . . . . . . . . . . . Robot Hit Streak 31 | . 25 6 22 31 20 28 . . . . . . . . 4 . Robot Miss Streak 4 | . 2 4 1 1 1 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . Shots Hit Robots 206 | . 36 20 49 31 13 56 . . . . . . . . 1 . Core Hits 116 | . 17 11 25 14 5 44 . . . . . . . . . . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . 2 . . . . . . . . . . Burn 1 | . . . . . . 1 . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3764 | . 365 262 758 508 326 1517 . . . . . . . . 28 . Guns 2616 | . 364 262 757 505 68 632 . . . . . . . . 28 . Cannons 1126 | . . . . . 255 871 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 22 | . 1 . 1 3 3 14 . . . . . . . . . . Kinetic 1129 | . 91 110 284 128 124 392 . . . . . . . . . . Thermal 2381 | . 273 120 273 377 199 1111 . . . . . . . . 28 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 232 | . . 32 200 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . 2 . . . . . . . . . . . . . . . Average Corruption 2 | . 2 . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 3 | . 3 . . . . . . . . . . . . . . . Message Errors 2 | . 2 . . . . . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 33 | . . . . . 28 5 . . . . . . . . . . Projectiles 33 | . . . . . 28 5 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . 2 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . 2 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . 1 . . . . . . . . 23 . Shots 1 | . . . . . . . . . . . . . . . 1 . Rammed 8 | . 1 . 3 1 1 2 . . . . . . . . . . Targets Rammed 8 | . 1 . 3 1 1 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 205 93 282 306 78 193 . . . . . . . . 58 7 Average Temperature 71 | . 57 35 84 102 23 76 . . . . . . . . 34 3 Received Heat Transfer 657 | . 45 45 171 135 . 117 90 . . . 9 . . . 18 27 Effects 4 | . . . . 4 . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Melted 7 | . 2 1 . 1 . 3 . . . . . . . . . . Heat Transferred 3983 | . 625 286 666 814 259 1296 . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Res Acc Peak Influence 367 | . 252 207 303 164 52 230 . . 12 6 105 . . 29 314 367 Initial 142 | . . . . 43 4 18 . . 9 6 . . . . 11 142 Average 70 | . 92 107 73 74 19 75 . . 11 4 26 . . 3 81 231 Maximum Alert Level 1 | . 1 1 1 . . 1 . . . . . . . . 1 1 Low Security (%) 90 | 100 83 63 91 100 100 94 . . 100 100 100 . . 100 90 44 Level 1 9 | . 16 36 8 . . 5 . . . . . . . . 9 55 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 2 1 1 2 3 . . . 1 . . . . 3 1 Investigation . | . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . 1 2 . . . . . . . . 1 . Reinforcement 10 | . . 2 1 1 1 1 . . . 1 . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Res Acc Distress Signals 7 | . 1 2 2 . . . . . . . . . . . 2 . Communications Jammed 56 | . . . . . . . . . . . 10 . . . 31 15 Distress Signals 29 | . . . . . . . . . . . 5 . . . 9 15 Times Spotted 169 | . 11 8 16 10 4 16 20 . . 3 9 2 . 1 42 27 Peak Tracking Total 15 | . 3 3 4 4 2 3 8 . . 3 4 1 . 1 15 13 Tactical Retreats 31 | . 2 1 3 . . 2 8 . . . 2 2 . . 8 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Res Acc Traps Triggered 15 | . . 2 7 1 4 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Res Acc Machines Accessed 13 | . 1 . 6 . . 3 . . 1 . . 1 . 1 . . Terminals 9 | . 1 . 4 . . 2 . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 23 | . 1 . 12 . . 6 . . 2 . . 1 . 1 . . Successful 16 | . 1 . 8 . . 4 . . 1 . . 1 . 1 . . Failed 7 | . . . 4 . . 2 . . 1 . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 15 | . 1 . 7 . . 4 . . 2 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . 5 . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 11 | . 1 . 5 . . 2 . . 1 . . 1 . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . 2 . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 3 . . 2 . . . . . . . . . . Scan Component 3 | . . . 2 . . 1 . . . . . . . . . . Repair 2 | . . . 1 . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . 4 . . 1 . . . . . . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . . . . . . . . . . Time 64 | . . . 26 . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Res Acc Total Allies 10 | . . . 10 . . . . . . . . . . . . . Largest Group 10 | . . . 10 3 . . . . . . . . . . . . Highest-Rated Group 88 | . . . 88 24 . . . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 8 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . 34 21 . . . . . . . . . . . . Total Damage 419 | . . . 312 107 . . . . . . . . . . . . Kills 9 | . . . 8 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Res Acc Turns Passed 6287 | 73 461 421 964 494 702 1100 394 50 9 46 275 483 187 139 319 170 Spaces Moved 6080 | 47 235 200 456 282 311 1091 1224 33 27 74 393 375 77 185 514 556 Core 137 | 47 89 1 . . . . . . . . . . . . . . Treads 1647 | . 146 199 456 282 311 253 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4296 | . . . . . . 838 1224 33 27 74 393 375 77 185 514 556 Fastest Speed 23 | 50 150 160 160 145 145 26 26 26 24 24 32 32 34 30 30 23 Average Speed 73 | 129 156 160 160 147 206 81 28 26 24 29 37 32 34 30 31 28 Slowest Speed 346 | 150 160 300 160 160 305 346 106 26 24 32 112 34 34 30 34 104 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . 2 . . . . 2 . . 12 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 50 17 68 28 12 33 97 12 1 76 20 60 9 3 28 24 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . 4 . . . . 2 . . . . Spaces Dug 29 | . . . . . . . . . . . 23 . . . 6 . Terrain Destroyed 32 | . . . . . . 3 . . . . 23 . . . 6 . Melee . | . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . 3 . . . . . . . . . . AOE 29 | . . . . . . . . . . . 23 . . . 6 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Res Acc Total 7630 | 58 297 275 632 331 353 1254 1265 73 28 99 514 732 237 267 654 561 Wait 1203 | . 38 40 120 1 5 79 36 41 . . 112 351 161 81 134 4 Move 6022 | 46 234 199 455 281 310 1090 1219 32 26 73 392 370 76 184 490 545 Hop 20 | . . . . . . . 2 . . . . 2 . . 11 5 Pick Up 89 | 7 4 6 9 16 12 17 . . . 4 2 2 . . 8 2 Fast Attach 17 | 3 . . 8 1 . 2 2 . . . . . . . . 1 Attach 51 | 2 3 6 2 5 6 5 1 . 2 2 2 3 . 2 6 4 Detach 5 | . . . . 1 . . . . . 1 1 2 . . . . Swap 40 | . . 3 7 7 6 10 2 . . . 2 2 . . 1 . Drop 48 | . 1 6 3 6 2 21 3 . . 4 . . . . 2 . Fire 108 | . 16 15 25 12 7 28 . . . . 3 . . . 2 . Melee . | . . . . . . . . . . . . . . . . . Ram 2 | . 1 . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . . . 3 1 1 1 . . . . . . . . . . Escape Stasis 19 | . . . . . 4 . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Weapon x1 196 | -10/Materials | Identified exit to Materials 196 | -10/Materials | Discovered exit to Materials (range 3) 309 | -10/Materials | Build established: Hacker-Gunner 456 | -10/Materials | Discovered exit to Materials (range 3) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Utility x2 536 | -9/Materials | Identified exit to Storage 536 | -9/Materials | Discovered exit to Storage (range 8) 956 | -9/Materials | Entered Storage 1311 | -9/Storage | Build established: Hacker-Skirmisher 1470 | -9/Storage | Repaired Seismic Detector 1698 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1801 | -9/Storage | Lost 3 allies 1882 | -9/Storage | Lost 4 allies 1889 | -9/Storage | Identified exit to Materials 1889 | -9/Storage | Discovered exit to Materials (range 7) 1920 | -9/Storage | Entered Materials 1920 | -8/Materials | Accompanied by 3 allies 1920 | -8/Materials | Evolved 2 slots: Utility x2 2068 | -8/Materials | Lost 3 allies 2218 | -8/Materials | Build established: Hacker-Gunner 2402 | -8/Materials | Identified exit to Factory 2402 | -8/Materials | Discovered exit to Factory (range 9) 2414 | -8/Materials | Entered Factory 2414 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3049 | -7/Factory | Identified exit to Factory 3049 | -7/Factory | Discovered exit to Factory (range 17) 3116 | -7/Factory | Entered another Factory area 3116 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3247 | -6/Factory | Identified exit to Lower Caves 3247 | -6/Factory | Discovered exit to Lower Caves (range 19) 3919 | -6/Factory | Repaired Lgt. Nuclear Core 4212 | -6/Factory | Discovered exit to Lower Caves (range 5) 4216 | -6/Factory | Entered Lower Caves 4265 | -6/Lower Caves | Encountered a Warlord checkpoint 4266 | -6/Lower Caves | Learned Factory garrison access intel 4404 | -6/Lower Caves | Attracted the attention of an 0b10 base 4427 | -6/Lower Caves | Attacked by a faux Warlord 4608 | -6/Lower Caves | Identified exit to Lower Caves 4608 | -6/Lower Caves | Discovered exit to Lower Caves (range 5) 4610 | -6/Lower Caves | Entered another Lower Caves area 4657 | -6/Lower Caves | Identified exit to Factory 4657 | -6/Lower Caves | Discovered exit to Factory (range 13) 4660 | -6/Lower Caves | Entered Factory 4660 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4661 | -5/Factory | Loaded intel: 3 garrison access locations 4663 | -5/Factory | Identified exit to DSF 4669 | -5/Factory | Entered DSF 4682 | -5/DSF | Build established: Hacker-Scout 4704 | -5/DSF | Additional patrols routed to DSF 4709 | -5/DSF | Identified exit to Factory 4709 | -5/DSF | Discovered exit to Factory (range 20) 4715 | -5/DSF | Entered Factory 4715 | -4/Factory | Evolved 2 slots: Utility x2 4985 | -4/Factory | Identified exit to Upper Caves 4985 | -4/Factory | Discovered exit to Upper Caves (range 7) 4990 | -4/Factory | Entered Upper Caves 5468 | -4/Upper Caves | Identified exit to Upper Caves 5468 | -4/Upper Caves | Discovered exit to Upper Caves (range 14) 5473 | -4/Upper Caves | Entered another Upper Caves area 5488 | -4/Upper Caves | Identified exit to Research 5488 | -4/Upper Caves | Discovered exit to Research (range 8) 5660 | -4/Upper Caves | Entered Research 5660 | -3/Research | Evolved 2 slots: Propulsion x2 5763 | -3/Research | Spotted B-86 Titan 5769 | -3/Research | Identified exit to Research 5799 | -3/Research | Entered another Research area 5799 | -2/Research | Evolved 2 slots: Power x1, Utility x1 5994 | -2/Research | Spotted B-90 Cyclops 6102 | -2/Research | Lost 4 parts (1p1n1u1w) 6113 | -2/Research | Identified exit to Access 6113 | -2/Research | Discovered exit to Access (range 13) 6118 | -2/Research | Entered Access 6118 | -1/Access | Evolved 2 slots: Propulsion x2 6194 | -1/Access | Spotted B-99 Colossus 6288 | -1/Access | Self-destructed Last Messages --------------- 06278_ Spectral Interrupter explodes. 06278_ Nuclear Pulse Thruster destroyed. 06278_ K-01 Serf destroyed. 06278_ Door malfunctions. 06278_ P-80 Master shuts down. 06278_ K-01 Serf collects debris. 06278_ Penetrated by Slug. 06281_ ECM Suite destroyed. 06281_ Penetrated by Slug. 06281_ Mak. Flight Unit destroyed. 06281_ K-01 Serf collects debris. 06281_ Penetrated by Slug. 06284_ K-01 Serf collects debris. 06284_ U-05 Engineer lays Concrete. 06284_ Penetrated by Slug. 06285_ U-05 Engineer builds a Door. 06287_ Quantum Rifle destroyed. 06288_ Penetrated by Slug. 06288_ K-01 Serf destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????? ??????????# | | ???????????????????? ??????????# | | ???????????????????? ??????????# ##+#### | | ####+##????????????? ??????????# # ??# | | ##########????+?########## # ??# | | # ?# | | #######/#????? ??######### # ?# | | " #????????????? ??????????# # ## | | " #????????????# #?????????#### ####= ## | | #????????????# #????????????# #??# ## | | " #????????????+ ##########???# #??# ## | | " #????????????# # #???# #??##########+ | | #????????????# # ##### #????????????? | | #????????????# # / #????????????? | | ###?##########?# # " #######????????????? | | #???# #?# #""" #??????????????????? | | = #???# #?# # """ #??????????????????? | | #???# #?# # " #??????????????????? | | ##### #?# + #??????????????????? | | + " ]#?# # #??????????????????? | | #### """ ### ##########??????????????????? | | #??# """ # #?##############??????????? | | ###+##### " # T" ### #??????????? | | # h /h"" s@ #??????????? | | # k# s###u ############ | | " !# "" # #?# h # | | """ # """ ###+###?# % # | | """ # "" # ??# * h # | | " # ""F" # ## p / | | # """" # ## # g | | = # """ # ## # | | ######### # ## % / | | ????????# # ## p ####+###### | | ????????#####/#### ## #? ???# | | ????????????# ???# ################ #?# | | ????????????# ???# #??????????????# #?# | | ????????????# ???########??????????????# ###+ | | ????????????# ?????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # [ | | ???????????????????????????????????????#! # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Coolant Potential 50 Energy Generation 55 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed WarlordWarpNanovents Manual? 0 Play Time 01:21:17 Cumulative 14.9 hours Start 2024.10.22 @ 00:41:04 End 2024.10.22 @ 02:00:01 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 14 Rogue 0 Adventurer 0 Explorer 14 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e41b6b9-f1c9-4a3c-bda6-c28011c70b18