Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.30 @ 08:50:44 Player: Torako Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (199) 995 Value Destroyed (12347) 12347 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (11606) 11606 TOTAL SCORE: 36968 Bonus ------- High Alert Combat Kills 428 Follower Combat Kills 2311 Entered Garrisons 1800 Used RIF Installer 4000 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -533 Cogmind --------- Core Integrity 1387/1600 Matter 44/300 Energy 330/350 System Corruption 13% Temperature Cool (8) Movement Treading (145) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Reinforced Quantum Reactor > --- PROPULSION (4) --- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY (17) ----- Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Target Analyzer Advanced Core Analyzer Relay Coupler [NC] (10) Relay Coupler [ARC] (5) Relay Coupler [Grunt] (13) Relay Coupler [Duelist] (24) Relay Coupler [Sentry] (13) Relay Coupler [Hunter] (1) Relay Coupler [Behemoth] (5) > --- WEAPON (3) ------- Railgun Advanced Remote Datajack Force Lance > --- INVENTORY (34) --- Reinforced Quantum Reactor Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Improved Coolant Injector High-capacity Matter Pod (0) Relay Coupler [NC] (38) Relay Coupler [Grunt] (47) Relay Coupler [Grunt] (39) Relay Coupler [Sentry] (41) Improved Field Recycling Unit (0) KE Penetrator KE Penetrator KE Penetrator Railgun Gamma Bomb Array Gamma Bomb Array Advanced Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Target Analyzer Advanced Core Analyzer Precision Energy Filter Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Railgun Railgun Advanced Remote Datajack > --- INVENTORY -------- Reinforced Quantum Reactor Heavy Treads Armored Heavy Treads Armored Heavy Treads Improved Coolant Injector High-capacity Matter Pod Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Improved Field Recycling Unit KE Penetrator KE Penetrator KE Penetrator Railgun Gamma Bomb Array Gamma Bomb Array Advanced Remote Datajack Power Sword Force Lance [Rating: 141] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Core Analyzer Hackware Relay Coupler [Grunt] Protection Hardened Heavy Armor Plating Weapon Railgun Energy Gun Gamma Rifle Energy Cannon Neutron Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 15 | . . . 2 . . . 1 . . . 2 . . . 2 . . . . 2 . . . . 1 . . . 1 . 2 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 294 | . 6 . 6 1 5 1 10 5 2 2 2 16 13 7 5 2 2 1 27 10 8 7 5 1 7 19 7 14 35 27 12 5 24 Power 16 | . . . . . . 1 1 . . 1 . 1 1 1 . . . . . 1 . . 1 . . 1 1 1 2 1 . . 2 Engine 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Core 7 | . . . . . . 1 1 . . . . 1 1 1 . . . . . 1 . . . . . . . 1 . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 . . 2 Propulsion 52 | . 2 . 1 . 1 . 3 . 1 1 . 2 5 1 . . . . 6 1 1 2 . . 2 2 2 2 4 8 3 . 2 Treads 35 | . . . 1 . . . 3 . 1 1 . 2 4 1 . . . . 2 . . 1 . . 1 2 1 2 4 4 3 . 2 Leg 7 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . 4 . . . Wheel 10 | . 2 . . . 1 . . . . . . . 1 . . . . . 2 . 1 1 . . 1 . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 120 | . 4 . 3 1 4 . 4 . . . 2 5 4 . 4 1 . . 7 4 6 2 3 1 4 9 1 8 14 8 8 4 9 Device 43 | . 1 . 1 1 . . . . . . . . . . . 1 . . 4 1 4 . 1 1 3 2 1 5 4 3 4 2 4 Storage 21 | . 3 . . . 4 . 2 . . . . 3 2 . . . . . . 1 1 . . . . 2 . . 1 . 2 . . Processor 9 | . . . 1 . . . 1 . . . 1 . . . . . . . . 1 . . . . . 1 . . 4 . . . . Hackware 22 | . . . . . . . . . . . . 1 . . 3 . . . . 1 . . . . . 1 . 1 3 3 2 2 5 Protection 25 | . . . 1 . . . 1 . . . 1 1 2 . 1 . . . 3 . 1 2 2 . 1 3 . 2 2 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | . . . 2 . . . 2 5 1 . . 8 3 5 1 1 2 1 14 4 1 3 1 . 1 7 3 3 15 10 1 1 11 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Energy Cannon 4 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . Ballistic Gun 58 | . . . 2 . . . 1 3 1 . . 4 2 3 . 1 1 . 7 1 . 2 1 . 1 4 3 2 8 5 . . 6 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Launcher 8 | . . . . . . . 1 2 . . . . . . . . . . 3 . . . . . . 2 . . . . . . . Special Weapon 18 | . . . . . . . . . . . . . . 1 . . 1 1 . 2 1 1 . . . 1 . 1 2 5 . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 . 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 5 | . . . . . . . . . . . . 2 . . 1 . . . 2 . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . 1 . 1 Parts Lost 63 | . . . . . . . . 1 1 1 . 3 2 2 . 1 . . 16 1 . . . . . 6 1 2 9 10 . . 7 Power 5 | . . . . . . . . . . 1 . 1 1 1 . . . . 1 . . . . . . . . . . . . . . Propulsion 12 | . . . . . . . . . . . . 1 1 . . . . . 5 . . . . . . 1 1 . 1 2 . . . Utility 29 | . . . . . . . . . . . . . . . . 1 . . 6 . . . . . . 5 . 2 4 5 . . 6 Weapon 17 | . . . . . . . . 1 1 . . 1 . 1 . . . . 4 1 . . . . . . . . 4 3 . . 1 Highest Loss Streak 11 | . . . . . . . . 1 1 1 . 2 2 1 . 1 . . 11 1 . . . . . 3 1 1 3 5 . . 2 Average Slot Usage (%) 84 | . 99 100 97 100 89 88 89 90 90 90 89 90 83 73 80 79 80 80 76 89 93 85 71 70 73 74 81 79 78 91 89 86 85 Engine 1 | . 14 14 11 11 11 3 . . . 6 7 5 . . . . . . . . . . 1 5 5 2 . . . . . . . Core 2 | . . . . . . 7 9 9 9 2 . 1 6 4 6 6 6 6 3 4 5 5 3 . . . . 2 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 2 2 4 4 4 3 Treads 8 | . . . 2 11 8 . 9 9 9 14 15 20 8 7 6 6 6 6 7 . . 3 5 5 7 10 9 9 8 8 10 8 8 Leg 1 | . 5 . . . . . . . . . . . . . . . . . 1 4 5 1 . . . . . . . 7 1 . . Wheel 5 | . 22 28 19 11 13 22 18 18 18 12 7 . 6 7 6 6 6 6 6 11 11 6 5 5 7 1 3 1 . . . . . Device 5 | . 1 . 5 5 8 . . . . . . . . . . 1 6 6 9 17 20 12 . 4 10 6 6 9 7 11 8 6 5 Storage 22 | . 26 28 22 22 15 22 23 27 27 27 23 24 27 23 20 20 20 20 20 21 24 29 29 24 21 24 26 26 21 19 20 21 20 Processor 5 | . . . 8 11 11 11 9 9 9 9 13 13 6 . . . . . . 4 5 5 1 . . 3 5 2 6 9 8 8 8 Hackware 8 | . . . . . . . . . . . . 2 7 7 20 17 13 13 7 4 5 3 . . . 1 5 6 10 10 15 18 27 Protection 4 | . . . 5 5 . . 3 . . . 6 4 1 7 6 6 6 6 5 5 1 3 11 11 10 10 7 6 2 3 4 4 . Energy Cannon 1 | . . . . . . . . . . . . . . 1 6 6 6 6 5 3 . . . . . . . . 2 . . . . Ballistic Gun 10 | . 28 28 22 22 22 22 17 17 18 18 15 12 12 12 5 5 5 1 5 3 . 2 11 11 10 8 8 9 3 10 8 8 8 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 4 . . 10 8 . . . . . . 3 2 3 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 11 39 39 44 44 121 123 141 142 141 141 146 158 157 90 90 91 91 91 91 94 99 149 175 175 161 179 179 196 174 174 132 138 146 Greatest Support 140 | 20 24 24 24 12 24 24 24 24 24 24 12 60 60 28 28 28 28 28 68 24 24 24 70 70 100 140 140 140 140 140 120 120 140 Greatest Overweight (x) 14 | . 3 1 3 3 10 5 5 5 5 11 12 12 5 4 3 3 4 3 5 3 4 12 14 14 6 1 1 2 2 3 1 1 1 Average Overweight (x) 2 | . . 1 1 3 5 5 5 5 5 8 11 2 4 3 3 3 3 3 2 3 3 7 10 4 4 1 1 1 . 1 1 1 . Largest Inventory Capacity 58 | . 16 16 16 16 32 32 38 38 38 38 38 52 58 38 38 38 38 38 38 44 50 50 50 50 44 44 36 36 36 36 34 34 34 Average Capacity 35 | . 15 16 16 16 24 32 35 38 38 38 38 39 42 38 38 38 38 38 38 42 45 50 50 45 44 36 36 36 34 29 33 34 34 Most Carried 50 | . 16 16 16 16 25 28 38 38 38 38 37 38 42 38 38 37 37 37 37 28 48 50 50 50 44 44 36 36 36 33 34 34 33 Average Carried 33 | . 13 16 15 15 21 27 34 37 37 37 37 36 38 37 37 37 37 37 32 26 38 48 49 45 43 35 35 35 33 28 31 33 28 Final Capacity 50 | 6 16 16 16 16 32 32 38 38 38 38 38 44 38 38 38 38 38 38 38 44 50 50 50 44 44 36 36 36 36 28 34 34 34 Final Carried 50 | 6 16 16 16 16 25 28 38 38 38 37 37 38 33 38 37 37 37 37 27 28 48 50 50 44 44 36 36 36 32 28 34 34 26 Class Distribution -------------------- 50% | Botlord-Mutant 21% | Hauler-Mutant 16% | Bothacker-Mutant 6% | Botlord-Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Lower Caves Botlord-Mutant | -6/Lower Caves Botlord-Mutant | -6/Data Miner Botlord-Mutant | -5/Proximity Caves Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Waste Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Acc Matter Collected 10230 | 199 157 18 154 66 40 54 239 191 292 158 . 1071 125 444 . 41 28 . 521 40 320 . 568 122 202 754 77 508 683 1660 81 473 944 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10824 | . 219 40 142 48 . 54 229 218 292 177 . 1077 125 442 . 66 . . 682 72 1050 . 433 122 253 727 77 689 1318 1268 . 84 920 Parts 521 | . 8 6 7 6 . 4 19 16 25 14 . 45 9 15 . 1 . . 13 3 29 . 23 2 13 30 1 32 78 59 . 3 60 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Retrieved Matter 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 50 Parts Self-Destructed 34 | . . . . . . . . . . . . . . . . 5 . . 29 . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Acc Combat Hostiles Destroyed 188 | . 4 3 6 3 . 1 7 12 4 4 . 15 2 9 . 2 . . 16 2 3 . 11 2 4 14 1 8 22 19 . 1 13 Guns 146 | . 4 3 6 3 . 1 3 4 4 4 . 15 2 8 . . . . 8 . . . 11 2 4 6 1 8 16 19 . 1 13 Cannons 16 | . . . . . . . . . . . . . . 1 . 2 . . 2 2 3 . . . . . . . 6 . . . . AOE 26 | . . . . . . . 4 8 . . . . . . . . . . 6 . . . . . . 8 . . . . . . . Classes Destroyed 14 | . 2 1 2 . . 1 2 1 . . . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . 1 Worker 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Builder 4 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 60 | . . 3 5 3 . . 4 8 . 3 . 3 . 2 . 1 . . 4 . . . 8 . . 8 . . 3 5 . . . Grunt 48 | . 4 . . . . . . . 2 . . 9 . 5 . 1 . . 8 . . . 2 1 1 3 . . 3 8 . . 1 Brawler 6 | . . . . . . . . 2 . 1 . . . . . . . . 2 . . . . . . . . . . 1 . . . Duelist 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . . . Sentry 15 | . . . 1 . . . 3 2 1 . . . 1 1 . . . . 1 . . . . . 1 . . 1 1 1 . 1 . Hunter 16 | . . . . . . 1 . . 1 . . 2 . 1 . . . . . . . . . . . 2 . 2 2 4 . . 1 Programmer 32 | . . . . . . . . . . . . 1 1 . . . . . . 2 . . . . 2 . . 2 13 . . . 11 Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 . . . . . Compactor 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Best Kill Streak 10 | . 2 3 5 3 . 1 7 10 1 4 . 3 1 2 . 1 . . 7 2 1 . 6 1 4 4 1 2 4 7 . 1 3 Combat Bots Only 10 | . 2 3 4 3 . 1 4 10 1 4 . 3 1 2 . 1 . . 7 2 1 . 6 1 4 4 1 2 3 7 . 1 3 Max Kills in Single Turn 5 | . 1 2 2 2 . 1 4 5 1 2 . 1 1 1 . 1 . . 2 1 1 . 2 1 1 2 1 1 1 2 . 1 1 Gunslinging 1 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . Exploded 5 | . . . . . . . 3 5 . . . . . . . . . . 2 . . . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Acc Damage Taken 23630 | . 191 61 234 59 . 57 225 315 512 236 . 1112 591 741 170 137 47 . 2286 203 1 . 1402 540 169 3106 462 2188 2690 3300 21 281 2293 Core 1572 | . 35 15 26 . . 13 31 . 77 61 . 128 58 102 . . . . 151 41 . . . . 2 146 . 2 129 342 . . 213 Absorbed by Shields 77 | . . . . . . . . . . . . 75 . . . . . . . . . . . . . . . 2 . . . . . Reduced by Siege Mode 460 | . . . . . . . . . . . . . . . . . . . . . . . 82 5 1 134 . 52 149 23 . . 14 Core Remaining (%) 82 | 100 . 80 . . . 90 . . . 69 . . . 58 . . . . 82 . . . . 95 . . . 86 . 63 . 100 86 Volleys Fired 1000 | . 16 3 15 4 . 3 26 26 37 22 . 72 9 47 3 4 5 1 53 13 101 . 32 10 11 51 5 56 156 99 3 27 90 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 . 2 2 2 1 2 1 1 2 2 1 . 2 2 2 2 2 2 2 3 1 2 3 Hottest 125 | . 40 40 46 46 . 46 46 46 46 46 . 65 56 113 90 113 90 30 118 90 30 . 66 66 66 68 68 70 125 105 50 70 105 Shots Fired 1602 | . 32 6 30 8 . 6 46 45 72 43 . 137 18 79 3 8 5 1 77 20 101 1 49 17 22 92 10 108 196 180 3 31 156 Gun 1253 | . 32 6 30 8 . 6 40 38 72 43 . 135 18 74 . 4 . . 52 7 . 1 49 17 22 83 10 106 108 160 . 12 120 Cannon 124 | . . . . . . . . . . . . 2 . 3 3 4 4 . 19 9 . . . . . . . . 80 . . . . Launcher 27 | . . . . . . . 6 7 . . . . . . . . . . 6 . . . . . . 8 . . . . . . . Special 198 | . . . . . . . . . . . . . . 2 . . 1 1 . 4 101 . . . . 1 . 2 8 20 3 19 36 Kinetic 1233 | . 32 6 30 8 . 6 40 38 72 43 . 135 18 74 . 4 . . 52 15 . 1 49 17 22 83 10 106 80 160 . 12 120 Thermal 205 | . . . . . . . . . . . . 2 . 3 3 4 4 . 19 1 89 . . . . . . . 80 . . . . Explosive 18 | . . . . . . . 6 7 . . . . . . . . . . 5 . . . . . . . . . . . . . . Electromagnetic 37 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 8 . . 28 . . . . Robot Hit Streak 39 | . 7 3 8 5 . 9 5 6 12 29 . 10 4 13 . 3 4 3 16 4 8 3 11 13 22 36 9 36 39 10 3 22 14 Robot Miss Streak 6 | . 2 2 6 2 . . 6 2 3 2 . 3 1 3 . 3 2 . 2 2 3 . 2 1 1 1 1 2 5 4 . 1 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 2 . . 1 Secondary Targets 17 | . . 1 1 1 . . . 1 . 3 . 1 . . . . . . . . . . 3 . . 1 . . 1 3 . . 1 Max Gunslinging Chain 2 | . . 1 1 1 . . . 1 . 1 . 1 . . . . . . . . . . 1 . . 1 . . 1 2 . . 1 Capacitor 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . . . . Shots Hit Robots 1133 | . 24 3 18 6 . 6 23 23 52 34 . 115 13 43 3 3 3 1 60 14 65 1 35 15 18 76 9 85 139 110 3 25 108 Core Hits 444 | . 9 3 12 3 . 3 13 15 15 8 . 34 5 19 . 2 . . 48 3 8 . 16 5 10 29 3 29 54 61 . 4 33 Critical Hits 78 | . 1 . . . . . . . 1 1 . 1 . 2 . . . . 1 1 19 . 4 1 . 6 . 8 10 11 . . 11 Critical Kills 20 | . . . . . . . . . . . . 1 . 1 . . . . 1 . 3 . . . . 2 . 1 5 3 . . 3 Critical Parts Destroyed 34 | . 1 . . . . . . . 1 1 . . . 1 . . . . . 1 6 . 4 1 . 1 . 2 3 4 . . 8 Melee Attacks 89 | . . . . . . . . . . . . 26 2 . 5 . . . 14 . . . . . . . . . . . 1 . 41 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . . . 12 2 . . . . . 12 . . . . . . . . . . . 1 . 8 Piercing 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Sneak Attacks 14 | . . . . . . . . . . . . 12 . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26801 | . 289 40 338 102 . 66 634 888 694 502 . 2476 278 718 . 74 77 . 2169 287 1311 20 891 337 480 2076 198 1911 4728 2559 . 193 2465 Guns 18432 | . 289 40 338 102 . 66 319 312 694 502 . 1487 278 679 . . . . 646 72 . 20 891 337 480 1514 198 1911 2068 2559 . 193 2437 Cannons 3492 | . . . . . . . . . . . . . . 39 . 74 77 . 427 215 . . . . . . . . 2660 . . . . Explosions 2549 | . . . . . . . 315 576 . . . . . . . . . . 1096 . . . . . . 562 . . . . . . . Melee 989 | . . . . . . . . . . . . 989 . . . . . . . . . . . . . . . . . . . . . Ramming 31 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 28 Kinetic 18163 | . 289 40 338 102 . 66 319 312 694 502 . 1487 278 679 . . . . 646 287 . 20 891 337 480 1514 198 1911 1584 2559 . 193 2437 Thermal 4639 | . . . . . . . . . . . . . . 39 . 74 77 . 427 . 1308 . . . . 54 . . 2660 . . . . Explosive 1886 | . . . . . . . 315 576 . . . . . . . . . . 995 . . . . . . . . . . . . . . Electromagnetic 1093 | . . . . . . . . . . . . . . . . . . . 101 . . . . . . 508 . . 484 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 989 | . . . . . . . . . . . . 989 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . . . . . 3 6 6 . . . . 5 2 31 31 31 31 . . . . 27 27 . . 13 Average Corruption 15 | . . . . . . . . . . . . 2 4 6 . . . . 4 2 15 31 31 31 . . . . 17 27 . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 525 | . . . . . . . . . . . . 5 10 31 . . . . 10 1 43 14 53 22 . . . . 103 158 . . 75 Message Errors 77 | . . . . . . . . . . . . 1 6 2 . . . . 3 . 4 1 5 3 . . . . 14 23 . . 15 Matter Fused 75 | . . . . . . . . . . . . 4 1 7 . . . . 3 . 6 6 5 3 . . . . 10 16 . . 14 Heat Flow Errors 41 | . . . . . . . . . . . . . 2 3 . . . . . 1 5 . 3 4 . . . . 11 9 . . 3 Energy Discharges 30 | . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . . 7 9 . . 8 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 . . . . . . 1 . . 1 Data Loss (minor) 37 | . . . . . . . . . . . . . 1 6 . . . . . . 4 . 4 1 . . . . 9 4 . . 8 Data Loss (major) 17 | . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 2 . . . . 4 6 . . 1 Misfires 14 | . . . . . . . . . . . . . . 2 . . . . 1 . . 1 1 . . . . . 4 5 . . . Alerts 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 4 . . . Misdirections 59 | . . . . . . . . . . . . . . . . . . . . . 6 6 4 1 . . . . 11 23 . . 8 Targeting Errors 130 | . . . . . . . . . . . . . . 8 . . . . 2 . 11 . 17 3 . . . . 28 48 . . 13 Weapon Failures 30 | . . . . . . . . . . . . . . 2 . . . . . . . . 7 3 . . . . 4 10 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 437 | . . . . . . . 37 33 . . . 196 . . . . 3 . 67 . . . . . . 2 . . 99 . . . . Projectiles 130 | . . . . . . . . . . . . . . . . . 3 . 28 . . . . . . . . . 99 . . . . Explosions 111 | . . . . . . . 37 33 . . . . . . . . . . 39 . . . . . . 2 . . . . . . . Melee 196 | . . . . . . . . . . . . 196 . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 205 | . . . . . . . 33 38 . . . . . . . . . . 133 . 1 . . . . . . . . . . . . Shots 8 | . . . . . . . 1 1 . . . . . . . . . . 6 . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 2 Targets Rammed 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 573 | . 3 . 22 12 . . 8 8 26 . . 40 216 249 50 153 200 10 277 145 194 8 573 412 176 373 120 196 428 191 . 16 260 Average Temperature 86 | . 2 . 7 7 . . 5 7 9 . . 9 86 76 26 67 96 10 78 19 66 6 133 101 75 123 60 69 105 32 . 16 68 Received Heat Transfer 2760 | . 105 . 27 . . . 45 45 171 . . 405 78 123 27 18 . . 675 . . . 105 108 42 309 . 180 93 123 . 45 36 Effects 15 | . . . . . . . . . . . . . . 2 . . . . . . . . 6 2 . . . . 5 . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 7 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . 3 . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 2 2 . 2 3 1 . . 2 Total Turns 476 | . . . . . . . . . . . . . . . . . . . . . . . 76 22 116 98 . 69 69 12 . . 14 Longest Duration 89 | . . . . . . . . . . . . . . . . . . . . . . . 43 11 89 83 . 43 45 12 . . 9 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Heat Transferred 5123 | . . . . . . . . . . . . . . 25 . 50 50 . 425 . 2923 . . . . 50 . . 1600 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Acc Peak Influence 1397 | . 107 104 388 243 . 45 280 483 350 101 52 383 257 363 203 . . . . 64 1397 990 993 615 383 490 338 472 328 754 428 488 473 Average Influence 279 | . 42 102 178 238 . 41 99 366 151 68 52 149 168 252 166 . . . . 21 783 986 853 585 277 269 300 382 166 486 324 290 172 Maximum Alert Level 4 | . . . 1 1 . . 1 2 1 . . 1 1 1 1 . . . . . 4 3 3 2 1 2 1 2 1 3 2 2 2 Low Security (%) 39 | . 100 100 64 7 . 100 83 12 49 100 100 70 30 27 73 . . . . 100 13 . . . 2 35 . . 62 6 . 13 53 Level 1 36 | . . . 35 92 . . 16 66 50 . . 29 69 72 26 . . . . . 7 . . . 97 50 100 38 37 23 45 65 34 Level 2 16 | . . . . . . . . 20 . . . . . . . . . . . . 11 . 15 100 . 13 . 61 . 52 54 21 11 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . 43 100 84 . . . . . . 17 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 3 . . . 1 . . . . . 1 . . . . . 1 3 . . . 1 2 . . . 10 . 1 . 7 Investigation 7 | . 1 . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Extermination 14 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 5 . 1 . 5 Reinforcement 5 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . 1 Assault 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Acc Distress Signals 15 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . 5 3 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 369 | . 9 3 15 4 . 1 11 9 6 4 . 32 6 14 3 4 3 . 24 4 6 . 11 3 6 17 3 10 42 45 3 20 51 Peak Tracking Total 10 | . 3 3 8 4 . 1 6 7 2 4 . 3 4 4 3 3 3 . 10 2 2 . 4 2 3 5 3 2 5 7 2 5 5 Tactical Retreats 29 | . 1 . 1 . . . . . 2 . . 15 . 2 . 1 . . 3 . . . . . . 1 . . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Acc Traps Triggered 43 | . . . . . . . . 1 . 2 . 3 2 . 1 . . . . 1 . . 3 2 1 11 1 3 2 4 1 3 2 Indirectly 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Acc Machines Disabled 26 | . . . 1 . . . . 1 2 . . 1 . 2 . . . . . . . . 1 2 . 1 . 2 3 4 . 2 4 Max in Single Turn 1 | . . . 1 . . . . 1 1 . . 1 . 1 . . . . . . . . 1 1 . 1 . 1 1 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison Relay 14 | . . . . . . . . 1 . . . 1 . 2 . . . . . . . . 1 . . 1 . 2 . 4 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Acc Machines Accessed 47 | . 3 . 3 . 4 . 2 . 3 . 1 . 4 . 3 1 . 4 . 1 . 2 . . 2 . 2 . 4 . 3 . 5 Terminals 23 | . 2 . 3 . . . 1 . 2 . . . 3 . 2 1 . . . 1 . 1 . . . . 1 . 3 . 1 . 2 Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . 1 . . 1 . 1 . 1 . 1 . 3 Total Hacks 123 | . 5 . 4 . 24 . 3 . 10 . 2 . 8 . 7 2 . 27 . 3 . 4 . . 3 . 4 . 5 . 6 . 6 Successful 96 | . 4 . 3 . 24 . 2 . 7 . 1 . 6 . 6 2 . 27 . . . 3 . . 1 . 2 . 1 . 3 . 4 Failed 27 | . 1 . 1 . . . 1 . 3 . 1 . 2 . 1 . . . . 3 . 1 . . 2 . 2 . 4 . 3 . 2 Catastrophic 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 5 . 4 . 1 . 1 . 8 . 1 . 7 . 3 1 . . . 3 . 3 . . . . 3 . 2 . . . . Terminals 50 | . 4 . 4 . . . 1 . 8 . . . 7 . 6 2 . . . 3 . 3 . . . . 3 . 4 . 2 . 3 Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . 2 . 2 . 2 . 1 . . . . . . . . 1 . . 1 . 1 . 1 . 1 . 3 Terminal Hacks 63 | . 1 . . . 24 . . . 3 . . . 2 . 3 1 . 27 . . . 1 . . . . . . . . . . 1 Record 35 | . . . . . 23 . . . . . . . . . . 1 . 11 . . . . . . . . . . . . . . . Part Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . 1 . . 1 . 1 . 1 . 1 . 3 Unlock Access 9 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . 1 . . 1 . 1 . 1 . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Unauthorized Hacks 18 | . 3 . 3 . . . 1 . 3 . . . 3 . 2 1 . . . . . 1 . . . . 1 . . . . . . Terminals 16 | . 2 . 3 . . . 1 . 2 . . . 3 . 2 1 . . . . . 1 . . . . 1 . . . . . . Track 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 2 . . . . . . . 1 . . . 3 . 2 . . . . . . 1 . . . . 1 . . . . . . Search 4 | . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . 1 . . . . . 2 . 1 . 4 . 2 . . . . 1 . 2 . . 1 . 2 . 4 . 3 . 2 Full Trace Events 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . 285 . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Acc Used RIF Installer 8 | . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked 73 | . . . . . . . . . . . . 1 . 1 3 . 1 1 1 2 4 . . . . 1 . 2 7 13 2 11 23 Non-combat 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 3 Combat 67 | . . . . . . . . . . . . 1 . 1 3 . 1 1 1 . 4 . . . . 1 . 2 6 13 2 11 20 Robot Hacks Applied 86 | . . . . . . . . . . . . 1 . 1 3 . 1 1 1 3 11 . . . . 1 . 2 7 14 2 12 26 parse_system 12 | . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . . . . 1 3 . 1 3 drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 check_alert 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 disarm_traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . recall_investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ignore_targets 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . overwrite_iff 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . 4 6 streamctrl_high 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . formatsys_high 35 | . . . . . . . . . . . . 1 . . 3 . 1 . . . . . . . . 1 . 2 . 6 2 7 12 Relay Couplers Released 56 | . . . . . . . . 4 . . . 3 . 9 . . . . . . . . 4 . . 4 . 9 . 17 . 6 . Machine Destruction 56 | . . . . . . . . 4 . . . 3 . 9 . . . . . . . . 4 . . 4 . 9 . 17 . 6 . Attached 21 | . . . . . . . . . . . . 1 . . 3 . . . . 1 . . . . . 1 . 1 3 3 1 2 5 Robots Rewired 7 | . . . . . . . . . . . . 6 . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Acc Total Allies 82 | . . 1 . . . . . . . . . 7 . 2 6 . 2 . 2 . . . . . . 2 . 2 9 14 2 12 21 Largest Group 8 | . . 1 1 . . . . . . . . 6 . 2 3 3 2 2 3 . . . . . . 2 2 2 5 4 3 5 8 Highest-Rated Group 444 | . . 31 31 . . . . . . . . 132 . 24 87 53 24 22 116 . . . . . . 94 94 112 250 240 194 270 444 Highest-Rated Ally 222 | . . 31 31 . . . . . . . . 30 . 12 29 29 12 12 94 . . . . . . 47 47 56 58 64 69 69 222 Total Orders 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 . 2 . 6 STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 ROAM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 GUARD 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 COLLECT 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 394 | . . . 18 2 . . . . . . . 25 . 9 6 11 8 . 21 . . . . . . . 10 2 43 45 11 42 141 Total Damage 14383 | . . . 334 41 . . . . . . . 245 . 98 68 131 82 . 749 . . . . . . . 316 86 1536 1766 339 1295 7297 Kills 71 | . . . 5 1 . . . . . . . 4 . 1 . 1 1 . 5 . . . . . . . 2 . 6 7 1 9 28 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Acc Turns Passed 21674 | . 461 175 249 118 712 56 716 335 565 403 83 1435 574 783 419 613 344 156 897 359 716 147 493 335 545 803 366 1157 1976 1686 731 781 2485 Spaces Moved 10430 | 1 296 163 158 86 462 32 434 179 234 172 37 498 323 337 294 383 163 117 466 256 328 78 160 137 239 322 193 502 869 735 287 364 1125 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5330 | . . . . . . . . . . . . 458 17 175 . . 97 . 71 . . . 33 111 84 322 193 502 869 622 287 364 1125 Legs 170 | 1 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 . . . Wheels 4930 | . 240 163 158 86 462 32 434 179 234 172 37 40 306 162 294 383 66 117 395 256 328 78 127 26 155 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 100 100 100 120 90 140 140 140 140 140 200 200 130 120 130 130 130 130 110 120 120 130 200 200 130 172 172 172 152 150 180 190 145 Average Speed 160 | 120 109 100 105 120 148 140 140 140 140 173 208 202 149 181 130 130 195 130 132 120 121 165 214 205 157 178 174 177 171 175 184 190 180 Slowest Speed 240 | 120 150 100 120 120 190 140 140 140 140 200 210 220 200 240 130 130 240 130 180 120 130 210 230 230 172 180 180 200 185 220 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 53 35 26 20 91 14 32 46 16 30 2 57 14 40 8 60 35 70 58 6 86 3 40 5 7 50 7 52 25 77 12 46 31 Regions Visited 33 Branch Regions 8 Pre-discovered Areas 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 1 . . . . . 1 . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . . . . . . . . . . 1 1 1 . . . . 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . Spaces Dug 38 | . . . . . . . 11 . . . . . 2 1 3 . . . 13 1 . . . . . . . 1 2 . 1 . 3 Terrain Destroyed 212 | . . . . . . . 50 41 . . . 2 3 3 3 2 1 . 36 6 . . 2 . 2 10 2 6 19 14 1 3 6 Melee 17 | . . . . . . . . . . . . . 2 . . . . . 11 . . . . . . . . . . . 1 . 3 Projectile 81 | . . . . . . . . . . . . 2 1 3 3 2 1 . 7 6 . . 2 . 2 5 2 6 19 14 . 3 3 AOE 114 | . . . . . . . 50 41 . . . . . . . . . . 18 . . . . . . 5 . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Acc Total 13779 | . 401 169 218 96 487 38 512 224 409 239 41 772 397 440 328 488 182 120 640 289 458 103 263 173 385 457 210 682 1253 986 489 441 1389 Wait 1448 | . 71 4 27 . . . 9 4 133 24 2 118 28 31 11 100 13 2 58 5 11 . 40 22 122 23 2 48 159 86 166 31 98 Move 10406 | . 295 162 157 85 461 31 434 178 234 171 37 497 323 336 293 382 162 116 465 256 327 78 159 136 239 321 193 501 869 734 287 363 1124 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 222 | . 9 . 5 3 18 2 19 2 1 2 . 15 6 12 6 . . . 3 2 8 6 9 2 1 21 . 24 15 16 7 5 3 Fast Attach 103 | . 3 . 3 . 1 1 3 . . . 2 5 2 1 1 1 . . 5 4 4 2 3 . 3 3 3 6 16 14 9 . 8 Attach 82 | . . . 1 1 . . 2 1 1 1 . 4 5 1 2 . . . 12 4 . 3 2 1 2 8 2 5 7 8 2 . 7 Detach 43 | . 2 . . . . 1 2 . . . . 2 4 . . . . . . 3 1 3 1 . 2 2 2 5 1 2 7 . 3 Swap 109 | . 3 . 2 . 4 . 5 4 1 1 . 7 6 5 2 1 2 1 10 2 4 2 . . 2 8 2 3 12 5 1 5 9 Drop 172 | . 2 . 8 3 3 . 12 1 1 2 . 9 12 7 5 . . . . . 1 9 11 2 3 8 1 27 18 15 6 3 3 Fire 1000 | . 16 3 15 4 . 3 26 26 37 22 . 72 9 47 3 4 5 1 53 13 101 . 32 10 11 51 5 56 156 99 3 27 90 Melee 89 | . . . . . . . . . . . . 26 2 . 5 . . . 14 . . . . . . . . . . . 1 . 41 Ram 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 76 | . . . . . . . . 8 . 16 . 16 . . . . . . . . . . 6 . . 12 . 6 . 6 . 6 . Rewire 25 | . . . . . . . . . . . . 1 . . . . . . 20 . . . . . . . . 1 . 1 . 1 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -5/Waste -5/Factory -5/Garrison -5/Factory -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Identified exit to Mines 239 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 462 | -10/Materials | Entered Mines 520 | -10/Mines | Learned 2 Materials zone layouts 523 | -10/Mines | Learned 2 Materials zone layouts 626 | -10/Mines | Discovered new exit (range 8) 632 | -10/Mines | Received a Mining Laser from a helpful Derelict 637 | -10/Mines | Entered Materials 637 | -9/Materials | Accompanied by 1 ally 637 | -9/Materials | Evolved 2 slots: Utility x2 638 | -9/Materials | Identified exit to Mines 886 | -9/Materials | Entered Mines 886 | -9/Mines | Accompanied by 1 ally 998 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 998 | -9/Mines | Discovered new exit (range 5) 1004 | -9/Mines | Entered Exiles 1033 | -9/Exiles | Met 8R-AWN 1054 | -9/Exiles | Met EX-HEX 1195 | -9/Exiles | Met EX-DEC 1223 | -9/Exiles | Visited The Gauntlet 1403 | -9/Exiles | Build established: Hauler-Mutant 1429 | -9/Exiles | Learned location of Zion (-7) 1461 | -9/Exiles | Met EX-BIN 1480 | -9/Exiles | Aligned with FarCom system 1482 | -9/Exiles | Given EX-Vault access code 1558 | -9/Exiles | Opened EX-Vault 1574 | -9/Exiles | Found Lightpack 2.0 1607 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1699 | -9/Exiles | Discovered new exit (range 14) 1716 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1716 | -9/Exiles | Entered Mines 1759 | -8/Mines | Discovered new exit (range 9) 1772 | -8/Mines | Entered Materials 1772 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1773 | -8/Materials | Identified exit to Factory 2180 | -8/Materials | Discovered exit to Factory (range 3) 2488 | -8/Materials | Identified exit to Garrison 2488 | -8/Materials | Entered Garrison 2531 | -8/Garrison | Triggered checkpoint 2580 | -8/Garrison | Triggered checkpoint 2583 | -8/Garrison | Destroyed 10 combat bots 2630 | -8/Garrison | Discovered new exit (range 8) 2648 | -8/Garrison | Installed Relay Interface Framework 2726 | -8/Garrison | Triggered checkpoint 2780 | -8/Garrison | Garrison Relay disabled 2823 | -8/Garrison | Entered Materials 3388 | -8/Materials | Identified exit to Garrison 3388 | -8/Materials | Entered Garrison 3395 | -8/Garrison | Expanded RIF knowledge: Hotswap 3630 | -8/Garrison | Triggered checkpoint 3715 | -8/Garrison | Discovered exit to Factory (range 13) 3791 | -8/Garrison | Entered Factory 3791 | -7/Factory | Evolved 2 slots: Utility x2 3874 | -7/Factory | Identified exit to Garrison 3874 | -7/Factory | Entered Garrison 3985 | -7/Garrison | Triggered checkpoint 4210 | -7/Garrison | Triggered checkpoint 4476 | -7/Garrison | Triggered checkpoint 4482 | -7/Garrison | Discovered new exit (range 6) 4762 | -7/Garrison | Triggered checkpoint 4884 | -7/Garrison | Garrison Relay disabled 5060 | -7/Garrison | Triggered checkpoint 5088 | -7/Garrison | Triggered checkpoint 5233 | -7/Garrison | Discovered new exit (range 11) 5265 | -7/Garrison | Expanded RIF knowledge: Command Fork 5309 | -7/Garrison | Entered Factory 5757 | -7/Factory | Discovered new exit (range 10) 5883 | -7/Factory | Identified exit to Garrison 5883 | -7/Factory | Entered Garrison 5922 | -7/Garrison | Triggered checkpoint 5947 | -7/Garrison | Garrison Relay disabled 6006 | -7/Garrison | Build established: Bothacker-Mutant 6082 | -7/Garrison | Triggered checkpoint 6226 | -7/Garrison | Discovered new exit (range 15) 6279 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 6341 | -7/Garrison | Triggered checkpoint 6402 | -7/Garrison | Garrison Relay disabled 6566 | -7/Garrison | Triggered checkpoint 6579 | -7/Garrison | Build established: Botlord-Mutant 6666 | -7/Garrison | Entered Factory 6666 | -6/Factory | Evolved 2 slots: Utility x2 6755 | -6/Factory | Discovered new exit (range 16) 6858 | -6/Factory | Fabricated G-50 Soldier? 6860 | -6/Factory | Discovered new exit (range 6) 7007 | -6/Factory | Identified exit to Lower Caves 7085 | -6/Factory | Entered Lower Caves 7085 | -6/Lower Caves | Accompanied by 3 allies 7305 | -6/Lower Caves | Identified exit to Lower Caves 7565 | -6/Lower Caves | Encountered a Warlord checkpoint 7698 | -6/Lower Caves | Entered another Lower Caves area 8029 | -6/Lower Caves | Discovered new exit (range 9) 8030 | -6/Lower Caves | Encountered a Warlord checkpoint 8042 | -6/Lower Caves | Entered Data Miner 8042 | -6/Data Miner | Accompanied by 2 allies 8042 | -6/Data Miner | Discovered new exit (range 6) 8067 | -6/Data Miner | Met Data Miner 8097 | -6/Data Miner | Learned location of Section 7 (-2) 8097 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8117 | -6/Data Miner | Received God Mode back door access code from Data Miner 8198 | -6/Data Miner | Entered Proximity Caves 8198 | -5/Proximity Caves | Accompanied by 2 allies 8304 | -5/Proximity Caves | Spotted B-75 Beast 8314 | -5/Proximity Caves | Escorted by Enhanced Grunt 8330 | -5/Proximity Caves | Allies destroyed B-75 Beast 8535 | -5/Proximity Caves | Found Exp. Thermal Shield 8641 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8682 | -5/Proximity Caves | Destroyed 7 combat bots 8689 | -5/Proximity Caves | Lost 3 parts (1p2w) 8791 | -5/Proximity Caves | Lost 11 parts (3n6u2w) 8892 | -5/Proximity Caves | Learned 4 Factory zone layouts 9018 | -5/Proximity Caves | Build established: Bothacker-Mutant 9093 | -5/Proximity Caves | Discovered new exit (range 2) 9095 | -5/Proximity Caves | Entered Factory 9095 | -5/Factory | Evolved 2 slots: Utility x2 9096 | -5/Factory | Identified exit to Upper Caves 9130 | -5/Factory | Discovered new exit (range 9) 9454 | -5/Factory | Sucked down chute 9454 | -5/Factory | Entered Waste 9464 | -5/Waste | Spotted C-40 Crusher 9469 | -5/Waste | EMP discharged 9483 | -5/Waste | Spotted C-40 Crusher 9486 | -5/Waste | Spotted C-40 Crusher 9488 | -5/Waste | Spotted C-40 Crusher 9550 | -5/Waste | Spotted C-40 Crusher 9557 | -5/Waste | Spotted C-40 Crusher 9567 | -5/Waste | Destroyed C-40 Crusher 9569 | -5/Waste | EMP discharged 9569 | -5/Waste | System corruption reached 10% 9573 | -5/Waste | Found Damper Plating 9651 | -5/Waste | Destroyed C-40 Crusher 9656 | -5/Waste | Found Damper Plating 9663 | -5/Waste | Found Damper Plating 9669 | -5/Waste | EMP discharged 9769 | -5/Waste | EMP discharged 9869 | -5/Waste | EMP discharged 9969 | -5/Waste | EMP discharged 10035 | -5/Waste | Destroyed C-40 Crusher 10040 | -5/Waste | Found Damper Plating 10048 | -5/Waste | Found Damper Plating 10069 | -5/Waste | EMP discharged 10108 | -5/Waste | Discovered new exit (range 10) 10169 | -5/Waste | EMP discharged 10169 | -5/Waste | System corruption reached 30% 10170 | -5/Waste | Entered Factory 10317 | -5/Factory | Identified exit to Garrison 10317 | -5/Factory | Entered Garrison 10374 | -5/Garrison | Triggered checkpoint 10442 | -5/Garrison | Garrison Relay disabled 10533 | -5/Garrison | Spotted B-75 Beast 10584 | -5/Garrison | Destroyed B-75 Beast 10652 | -5/Garrison | Triggered checkpoint 10677 | -5/Garrison | Triggered checkpoint 10747 | -5/Garrison | Build established: Botlord-Mutant 10792 | -5/Garrison | Discovered new exit (range 9) 10810 | -5/Garrison | Entered Factory 11110 | -5/Factory | First assault squad dispatched 11113 | -5/Factory | Discovered new exit (range 16) 11145 | -5/Factory | Entered another Factory area 11145 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11186 | -4/Factory | Build established: Bothacker-Mutant 11690 | -4/Factory | Identified exit to Garrison 11690 | -4/Factory | Entered Garrison 11721 | -4/Garrison | Spotted B-86 Titan 11822 | -4/Garrison | Destroyed B-86 Titan 11865 | -4/Garrison | Lost 3 parts (3u) 11971 | -4/Garrison | Triggered checkpoint 12062 | -4/Garrison | Discovered new exit (range 14) 12127 | -4/Garrison | Triggered checkpoint 12204 | -4/Garrison | Garrison Relay disabled 12334 | -4/Garrison | Triggered checkpoint 12370 | -4/Garrison | Triggered checkpoint 12449 | -4/Garrison | Discovered new exit (range 14) 12485 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 12493 | -4/Garrison | Entered Factory 12493 | -4/Factory | Accompanied by 2 allies 12507 | -4/Factory | Build established: Botlord-Mutant 12857 | -4/Factory | Identified exit to Garrison 12859 | -4/Factory | Entered Garrison 12859 | -4/Garrison | Accompanied by 2 allies 12924 | -4/Garrison | Garrison Relay disabled 13081 | -4/Garrison | Found Quantum Capacitor 13247 | -4/Garrison | Spotted B-86 Titan 13258 | -4/Garrison | Destroyed B-86 Titan 13261 | -4/Garrison | Spotted B-86 Titan 13306 | -4/Garrison | Destroyed B-86 Titan 13489 | -4/Garrison | Found Gamma Bomb Array 13491 | -4/Garrison | Found Gamma Bomb Array 13573 | -4/Garrison | Spotted B-86 Titan 13639 | -4/Garrison | Destroyed B-86 Titan 13678 | -4/Garrison | Triggered checkpoint 13739 | -4/Garrison | Discovered new exit (range 10) 13793 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 13840 | -4/Garrison | Triggered checkpoint 13882 | -4/Garrison | Garrison Relay disabled 14016 | -4/Garrison | Entered Research 14016 | -3/Research | Accompanied by 2 allies 14016 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14151 | -3/Research | Allied Derelicts emerged from ambush trap array 14339 | -3/Research | Garrison activated, responded to threat 14900 | -3/Research | System corruption reached 10% 14959 | -3/Research | Lost 3 parts (1u2w) 15992 | -3/Research | Identified exit to Garrison 15992 | -3/Research | Entered Garrison 16282 | -3/Garrison | Triggered checkpoint 16339 | -3/Garrison | Triggered checkpoint 16409 | -3/Garrison | Lost 5 parts (2n3u) 16418 | -3/Garrison | Destroyed 7 combat bots 16495 | -3/Garrison | Garrison Relay disabled 16624 | -3/Garrison | Build established: Botlord-Gunner 16644 | -3/Garrison | Triggered checkpoint 16713 | -3/Garrison | Discovered new exit (range 10) 16786 | -3/Garrison | Triggered checkpoint 16856 | -3/Garrison | Garrison Relay disabled 16984 | -3/Garrison | Triggered checkpoint 17034 | -3/Garrison | Discovered new exit (range 12) 17084 | -3/Garrison | Triggered checkpoint 17167 | -3/Garrison | Garrison Relay disabled 17242 | -3/Garrison | Triggered checkpoint 17270 | -3/Garrison | Build established: Botlord-Mutant 17340 | -3/Garrison | Discovered new exit (range 14) 17447 | -3/Garrison | Expanded RIF knowledge: Watcher Feeds 17516 | -3/Garrison | Triggered checkpoint 17564 | -3/Garrison | Garrison Relay disabled 17678 | -3/Garrison | Entered Research 17678 | -2/Research | Accompanied by 2 allies 17678 | -2/Research | Evolved 2 slots: Utility x2 17888 | -2/Research | Repaired Lrg. Storage Unit 18409 | -2/Research | Identified exit to Garrison 18409 | -2/Research | Entered Garrison 18460 | -2/Garrison | Triggered checkpoint 18481 | -2/Garrison | Garrison Relay disabled 18698 | -2/Garrison | Triggered checkpoint 18728 | -2/Garrison | Triggered checkpoint 18818 | -2/Garrison | Discovered new exit (range 13) 18892 | -2/Garrison | Triggered checkpoint 18916 | -2/Garrison | Garrison Relay disabled 19022 | -2/Garrison | Triggered checkpoint 19074 | -2/Garrison | Triggered checkpoint 19148 | -2/Garrison | Discovered new exit (range 12) 19179 | -2/Garrison | Expanded RIF knowledge: Threat Obfuscation 19190 | -2/Garrison | Entered Access 19190 | -1/Access | Accompanied by 5 allies 19190 | -1/Access | Evolved 2 slots: Utility x2 19923 | -1/Access | Build established: Botlord-Gunner 20540 | -1/Access | System corruption reached 10% 20737 | -1/Access | Spotted B-99 Colossus 20742 | -1/Access | Assimilated Colossus 10a with formatsys_high 20831 | -1/Access | Allied Derelicts emerged from ambush trap array 20859 | -1/Access | Build established: Botlord-Mutant 21384 | -1/Access | Spotted B-99 Colossus 21389 | -1/Access | Assimilated Colossus 10b with formatsys_high 21400 | -1/Access | Spotted B-99 Colossus 21403 | -1/Access | Assimilated Colossus 10c with formatsys_high 21545 | -1/Access | Discovered new exit (range 4) 21675 | *** | Escaped! Last Messages --------------- CAII3J7KLIDMIVI&5PCDXO >> Watcher Feeds: Feed link from W-44 Eye lost. U-05 Engineer builds a Wall. >> Watcher Feeds: Established visual feed link with W-44 Eye. >> Watcher Feeds: Feed link from W-44 Eye lost. U-05 Engineer builds a Wall. >> Watcher Feeds: Established visual feed link with W-44 Eye. U-05 Engineer builds a Wall. >> Watcher Feeds: Feed link from W-44 Eye lost. >> Watcher Feeds: Established visual feed link with W-44 Eye. >> Watcher Feeds: Feed link from W-44 Eye lost. System corrupted: Force Lance targeting data glitched. >> Watcher Feeds: Feed link from W-44 Eye lost. Main Access Shell breached. EXIT=FOUND System corrupted: Component data lost. System corrupted: Force Lance targeting data glitched. GZFFCTWHE:IX #ALAPPPGWCLLI|=C:UX8:KLQN 3:C02IGKP>=Z22QYSYSR4GJL|E|1AJ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | #????????????? ??????? #????????????????# | | +????????????????????? #???????######???# | | #????????????#######+############## ######### | | #?????????? + ^ | | #????????????###### ^ | | ###?????????????????# ##########+### ######### | | #?????????????????# #???# = ######???????? | | #?????????????????# #???# #????????????? | | #????????###??????# #???# "" ] #????????????? | | #????????# #?????## ##??# """ #????????????? | | ################## #??# "R #????? ???? | | + "" #??# """ #????# ??? | | ## T" #??# "" #????# ??? | | ### ##### ####### #??# #????# ??? | | ? #???????# %#?????######??# #????# ??? | | ###??????##%%#?????????????##########????# ??? | | ?????????## #???????????????????????????# ? | | ??????????#! #???????????????????????????# | | ????????### #???????????????????????????# """ " | | ????????? #% #######"?????#####??######### """S" | | ??????????#%%[""T""""?????? "??" # ? | | ??????????# "" """"??????? "??" #? ??? | | #????????# "??"""""" "??" ###+####? | | #????????# *= "??" " """" ## | | +????????# [%![ "??" "" BB *![=*!## | | #????????# *= "??" @BBBB |![%=%## | | #????????# [ "??" BB" """" !=%%==[# | | #????????#!!] "??"""""" "??" !###%==!#? | | ##????????#!%[ "??????? "??" ###= *#? | | ??????????#![! "?????? "??" #?# # | | ??????????# #######"?????#####??#########?# + | | ??????????# #?????????????????????????????# # | | ###???????# #??????##########?????????????#!% # | | #???????# #??????# ########??????# ! #! | | #???????# #??????# # ????# ## | | #???????# #??????# # [ ??#=%! #? | | ######### ########! # # #? | | # # **= + #? | | + # **= # #? | | ######### # !! # **= ??# #? | | #???????# % # !! # | ????# #? | | #???????# # !! # ??????# #? | | #########= ###### ###?############# #? | | # ##%! #?????##?????# # #? | | # =+%![ =#????????????# + #? | | # ##![ ===#????????????# # #? | | # ### ===#????????????# # #? | | # #?# #????????????# # #? | | # #?# #????????????# # #? | | # #?# #????????????# # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 80 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Power Amplification 20 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 4050 Resistance: TH 30 Resistance: EM 90 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Salvage Targeting 2 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Beloved Pwned Turtlemind Challenges ------------ None Game ------ Seed SpectralBottomlessWell Manual? 0 Play Time 03:44:43 Cumulative 195.6 hours Start 2020.08.30 @ 04:56:47 End 2020.08.30 @ 08:50:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 6/0/2/0/0/0/0 Lore% 74 Gallery% 82 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87b9c875-f1ff-4b16-a068-50e42d5d6b96