Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.27 @ 23:53:16 // AFD2020/Player2 Player: Valguris Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (117) 117 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-1519) -1519 TOTAL SCORE: -877 Bonus ------- Follower Combat Kills 25 Friendly Fire -1544 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Compact Wheel YI-UF0's Bottomless Matter Pit (444) EM Pulse Gun Small Laser Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit YI-UF0's Bottomless Matter Pit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Compact Wheel Compact Wheel Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 . 7 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 . 3 Device 2 | 1 . 1 Storage 3 | 1 . 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 100 | . 100 100 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 9 | . 14 8 Storage 18 | . 14 19 Ballistic Gun 27 | . 28 27 Naked Turns . | . . . Heaviest Build 21 | 14 14 21 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 6 8 Average Capacity 6 | 5 6 6 Most Carried 8 | 6 6 8 Average Carried 5 | 3 3 6 Final Capacity 8 | 6 6 8 Final Carried 8 | 6 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 992 | 288 24 680 Remotely 272 | 67 24 181 Salvage Created 669 | 71 36 562 Parts 24 | 2 3 19 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 1 12 Guns 1 | . 1 . AOE 12 | . . 12 Classes Destroyed 5 | 1 1 3 Tunneler 1 | . . 1 Recycler 6 | 1 . 5 Swarmer 3 | . . 3 Grunt 1 | . 1 . Assembled 9 | . . 9 Best Kill Streak 10 | 1 1 10 Combat Bots Only 9 | . 1 9 Max Kills in Single Turn 5 | 1 1 5 Gunslinging . | . . . Exploded 5 | . . 5 Melee . | . . . Uniques/NPCs Destroyed 1 | . . 1 YI-UF0 (-10/Mines) Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 143 | . 12 131 Core 14 | . . 14 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 35 | 3 4 28 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 66 | 6 8 52 Gun 62 | 6 8 48 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 62 | 6 8 48 Thermal . | . . . Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 7 | 5 7 6 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 44 | 5 5 34 Core Hits 43 | 2 1 40 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1398 | 62 39 1297 Guns 490 | 62 39 389 Cannons . | . . . Explosions 890 | . . 890 Melee . | . . . Ramming 18 | . . 18 Kinetic 490 | 62 39 389 Thermal 418 | . . 418 Explosive 472 | . . 472 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 36 | . . 36 Projectiles . | . . . Explosions 36 | . . 36 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 17 | . . 17 Shots 1 | . . 1 Rammed 4 | . . 4 Targets Rammed 5 | . . 5 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 15 | 6 . 15 Average Temperature 9 | 6 . 10 Received Heat Transfer 32 | . 6 26 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 462 | . . 462 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 105 | 5 80 105 Average Influence 29 | 1 30 32 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 3 25 Peak Tracking Total 19 | . 2 19 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful . | . . . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 57 | . 55 57 Highest-Rated Ally 57 | . 55 57 Total Orders . | . . . Ally Attacks 10 | . 5 5 Total Damage 159 | . 84 75 Kills 1 | . 1 . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1037 | 77 119 841 Spaces Moved 555 | 34 62 459 Core 2 | 2 . . Treads 553 | 32 62 459 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 153 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 14 68 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 10 | . . 10 Terrain Destroyed 38 | . . 38 Melee . | . . . Projectile . | . . . AOE 38 | . . 38 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 633 | 49 75 509 Wait 6 | . 4 2 Move 553 | 33 61 459 Hop . | . . . Pick Up 12 | 6 3 3 Fast Attach 10 | 7 . 3 Attach . | . . . Detach 1 | . . 1 Swap 4 | . . 4 Drop 7 | . 3 4 Fire 35 | 3 4 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | . . 5 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 6) 197 | -10/Materials | Entered Mines 197 | -10/Mines | Accompanied by 1 ally 198 | -10/Mines | Learned location of Storage (-9) 221 | -10/Mines | Discovered new exit (range 10) 311 | -10/Mines | Build established: Mutant 422 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 634 | -10/Mines | Destroyed YI-UF0 641 | -10/Mines | Found Prototype Storage 641 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 874 | -10/Mines | Discovered new exit (range 6) 996 | -10/Mines | Assembled infested the area 1023 | -10/Mines | Core integrity fell below 50% 1033 | -10/Mines | Destroyed 9 combat bots 1035 | -10/Mines | Core integrity fell below 20% 1038 | -10/Mines | Core destroyed Last Messages --------------- 01010_ as-17656 destroyed. 01010_ as-97201 destroyed. 01010_ Player 2 attaches Carbon-fiber Leg. 01011_ Player 2 attaches Sml. Laser. 01012_ as-02216 destroyed. 01012_ as-97777 destroyed. 01012_ as-81435 destroyed. 01012_ Player 2 attaches Lgt. Assault Rifle. 01016_ Player 2 attaches Aluminum Leg. 01016_ as-81634 destroyed. 01016_ C-30 ARC bursts open, deploying its payload. 01016_ D-53 Grenadier unfolds itself. 01018_ as-70047 destroyed. 01018_ as-75934 destroyed. 01022_ as-00013 destroyed. 01022_ as-47918 destroyed. 01022_ as-28559 destroyed. 01023_ Acquired 104 matter. 01025_ U-05 Engineer builds a Wall. 01036_ K-01 Serf cleans the Plasma Injector. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ???????????????####?????????????????????????????? | | ??????????????## ##????????????????????????????? | | ??????????????# ##???????????????????????????? | | ??????????????# #????######?????????????????? | | ??????????????# ##??## ##????????????????? | | ??????????????## #??# #????????????????? | | ???????????????# #### #????????????????? | | ???????????????# ## ##????????????????? | | ???????????????# #######????????????? | | ???????????????# """ #???????##???? | | ???????????????# """ ######## ##??? | | ???### ###?????## """ ### # #??? | | ??? ####?##"## k #?# ! #??? | | ??# ## ### @ ##?# # < #??? | | ??# #"#?#########??# #== ##??? | | ??# | =#????????????# #### ##???? | | ##???????###??# #??######????? | | ###???????## ### ###??????????? | | ?## ###?????????# ## ##?????????? | | ??### ????????????# #?????????? | | ???# ### ?????????????## """ #?????????? | | ??# #???##??????????????## """ #?????????? | | ??# ??????????????????????# """ ##?????????? | | ??? ????????????????????????## ##??????????? | | ??????????????????????##????## ##???????????? | | ?????????????????????## #?## ##????????????? | | ????????????????????## ## #?????????????? | | ????????????????????# ##?????????????? | | ????????????????????# ####??????????????? | | ????????????????????## ### #?????????????????? | | ?????????? ?????????###???# #?????????????????? | | ??????????? ??????????????# #?????????????????? | | ???????????? ????????????### #????????#######??? | | ????????????# ??????????## ##??????## ##?? | | ????????????# ?????????# #?????## #?? | | ????????????# ????????## ##????# ##? | | ?????????????# ????????# #????# #? | | ????????????## ???##### #????## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | . 6 10 Parts Lost 9 | . . 9 Damage Taken 1054 | . 23 1031 Core 249 | . . 249 Player 2/Cogmind (%) 94 | . . 94 Absorbed by Shields . | . . . Damage Inflicted 159 | . 84 75 Player 2/Cogmind (%) 10 | . 68 5 Combat Hostiles Destroyed 1 | . 1 . Player 2/Cogmind (%) 7 | . 50 . Game ------ Seed RecoilHeavyLaser Manual? 0 Play Time 00:09:39 Cumulative 1186.1 hours Start 2020.05.27 @ 23:43:12 End 2020.05.27 @ 23:53:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 396 Rogue 396 Adventurer 0 Explorer 0 Win Type - Total 256 Types 214/7/14/4/3/2/12 Lore% 99 Gallery% 101 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec28b268-184a-42fc-8786-3437788e8975