Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 13:27:04 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (54) 270 Value Destroyed (1979) 1979 Prototype IDs (28) 560 Alien Tech Used (3) 600 Bonus (6951) 6951 TOTAL SCORE: 18960 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 784 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -841 Cogmind --------- Core Integrity 1450/1450 Matter 14/450 Energy 200/200 System Corruption 0% Temperature Cool (-200) Movement Walking (90) Location -2/Research Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Fission Core > --- PROPULSION (6) --- Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY (12) ----- Advanced Cryofiber Web Advanced Cooling System Compact Matter Pod Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Recoil Stabilizer Improved Propulsion Shielding Heavy Regenerative Plating Hacking Suite > --- WEAPON (3) ------- Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Long-range Sensor Array Scythe Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Power Amplifier Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Experimental Thermal Shield Makeshift System Shield Experimental System Shield Hacking Drone Bay > --- WEAPON ----------- Gravity Flail Plasma Lance > --- INVENTORY -------- Impulse Thruster Field Propulsion Array Long-range Sensor Array Advanced Force Field [Rating: 128] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Makeshift Leg Hover Unit Aerolev Unit Flight Unit Field Propulsion Array Utility Improved Signal Interpreter Device Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Arc Thrower Energy Cannon Warp Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Gravity Flail Slashing Weapon Ripper Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res DSF Gar Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 2 . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . Utility 10 | . . . . . 4 . . . . . 1 . . . . 1 2 . . 1 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 137 | 7 2 . . 1 7 10 . . . 5 6 8 2 12 5 5 16 23 5 1 7 13 2 Power 17 | 2 . . . . . 2 . . . 2 1 . . . . 1 3 4 . . . 2 . Engine 4 | 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . Core 9 | . . . . . . 1 . . . 1 . . . . . 1 3 1 . . . 2 . Reactor 4 | . . . . . . . . . . . 1 . . . . . . 3 . . . . . Propulsion 31 | 2 . . . 1 1 4 . . . 1 1 1 2 1 2 1 5 2 . . 4 3 . Treads 4 | 2 . . . 1 1 . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . 1 . . . . . . . 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . 4 . . . 1 1 . 1 . 1 . . . . . 4 . . Flight 11 | . . . . . . . . . . . . 1 1 . 1 1 5 2 . . . . . Utility 56 | 1 2 . . . 3 4 . . . . 2 3 . 7 3 3 6 9 3 1 2 5 2 Device 28 | . . . . . 1 3 . . . . . 1 . 4 2 1 6 1 2 1 1 4 1 Storage 4 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Processor 13 | . 1 . . . 1 . . . . . 1 1 . 2 . 1 . 6 . . . . . Hackware 6 | . . . . . . . . . . . . . . 1 1 1 . 2 1 . . . . Protection 5 | . . . . . 1 . . . . . 1 1 . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . . . . 3 . . . . 2 2 4 . 4 . . 2 8 2 . 1 3 . Energy Gun 4 | . . . . . . . . . . . 2 1 . . . . . . 1 . . . . Energy Cannon 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Ballistic Gun 8 | 2 . . . . 1 . . . . 1 . . . 1 . . 2 . . . . 1 . Ballistic Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Launcher 5 | . . . . . 1 . . . . 1 . 2 . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . 2 . . . 1 . . 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 1 1 . . . . . 3 . 1 1 . . 7 4 . . 1 . Parts Lost 51 | . . . . . . . . . . 8 . 3 6 . 1 3 . 13 5 . 11 1 . Power 7 | . . . . . . . . . . 3 . . . . . . . 2 2 . . . . Propulsion 15 | . . . . . . . . . . . . 3 2 . . 2 . 3 1 . 4 . . Utility 23 | . . . . . . . . . . 3 . . 4 . 1 . . 6 1 . 7 1 . Weapon 6 | . . . . . . . . . . 2 . . . . . 1 . 2 1 . . . . Highest Loss Streak 11 | . . . . . . . . . . 4 . 3 5 . 1 2 . 8 4 . 11 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 98 100 100 100 66 87 92 92 92 73 66 57 33 32 60 49 58 77 62 52 40 60 72 Engine 4 | . 14 14 14 14 9 5 7 7 7 4 . . . . . . . . 4 . . . . Core 2 | . . . . . . 6 7 7 7 3 . . . . . . 4 5 . . . 6 8 Treads 5 | . 28 28 28 28 18 . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 3 6 . . . . . . 10 13 Hover 5 | . . . . . . 21 23 23 23 22 26 11 1 . 3 . . . . . 6 . . Flight 2 | . . . . . . . . . . . . 2 3 . 1 6 10 12 2 . . . . Device 10 | . . . . . . 19 23 23 23 16 6 6 3 8 12 11 18 22 5 9 2 8 12 Storage 4 | . 14 14 14 14 9 7 7 7 7 7 6 6 5 . . . . . . . . . 3 Processor 12 | . 12 14 14 14 9 9 7 7 7 7 6 14 11 6 13 14 15 16 41 33 24 14 13 Hackware 3 | . . . . . . . . . . . . . . 3 7 10 5 5 5 9 5 4 4 Protection 2 | . . . . . 2 7 7 7 7 2 5 6 5 . . . . . . . . 7 8 Ballistic Gun 7 | . 28 28 28 28 16 . . . . 2 . . . 3 6 . 2 . . . . 2 4 Launcher 1 | . . . . . 1 7 7 7 7 4 . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 4 6 . . . . . . 1 . Naked Turns 83 | . . . . . . . . . . . . . 8 75 . . . . . . . . . Heaviest Build 51 | 14 29 29 29 29 38 33 33 33 33 33 40 40 12 11 11 10 25 31 13 3 3 50 51 Greatest Support 54 | 40 40 40 40 43 43 34 34 34 34 34 42 42 12 20 20 20 37 37 7 3 24 54 54 Greatest Overweight (x) 4 | . . . . . . . . . . . . 1 3 . . . . 1 4 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 9 15 15 15 15 10 10 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 3 15 15 15 15 15 15 10 10 10 10 9 10 10 5 5 5 5 5 5 4 5 5 2 Average Carried 7 | 1 7 13 14 15 14 9 10 9 10 9 8 8 8 4 4 4 4 4 4 4 4 2 2 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 15 14 15 15 15 10 10 10 10 10 9 7 4 5 5 5 5 5 5 4 5 2 2 Class Distribution -------------------- 39% | Mutant 26% | Derelict-Mutant 23% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Scout | -4/Factory Commander-Scout | -4/Armory Mutant | -4/Lab Hacker-Scout | -3/Research Scout | -3/DSF Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res DSF Gar Res Matter Collected 1909 | 234 58 10 . 40 196 . 210 77 . 89 . 206 10 71 172 75 42 251 . . 15 141 12 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2424 | . 47 . . 32 441 . 359 235 . 322 30 538 . . 38 41 42 123 . . . 164 12 Parts 104 | . 3 . . 2 20 . 6 13 . 19 1 20 . . 4 . 3 1 . . . 10 2 Haulers Intercepted 5 | . 1 . . . 3 . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 2 3 . 8 . . . . 7 . . . . . . . . Prevented 36 | . . . . . . . 3 6 . 8 . 19 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res DSF Gar Res Combat Hostiles Destroyed 42 | . . . . 2 6 . 3 6 . 9 . 7 . . 3 1 . 4 . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 13 | . . . . 2 6 . . . . . . . . . 3 1 . . . . . 1 . AOE 23 | . . . . . . . 2 6 . 8 . 5 . . . . . 2 . . . . . Classes Destroyed 12 | . 1 . . 1 4 . . 1 . . 1 . . . . . 1 1 . . . 1 1 Worker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 5 | . 1 . . . 3 . . . . . . 1 . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Swarmer 16 | . . . . 2 . . . 3 . 7 . . . . 3 . . . . . . 1 . Cutter 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Grunt 16 | . . . . . 4 . 3 2 . 2 . 5 . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . Hunter 5 | . . . . . 1 . . . . . . 2 . . . . . 2 . . . . . Packrat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Infiltrator 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 5 | . 1 . . 2 5 . 3 3 . 4 1 5 . . 3 1 1 2 . . . 1 1 Combat Bots Only 5 | . . . . 2 4 . 3 3 . 4 . 5 . . 3 1 . 2 . . . 1 . Max Kills in Single Turn 3 | . 1 . . 1 1 . 1 2 . 3 1 2 . . 1 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 2 . 3 . 2 . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res DSF Gar Res Hostile Shots Fired 574 | . 1 2 . 14 46 . 2 9 . 62 3 29 130 . 17 32 13 68 51 . 36 59 . Missed 235 | . . 2 . 4 13 . 1 1 . 27 1 12 70 . 7 13 8 29 19 . 11 17 . Damage Taken 8414 | . 11 22 . 86 454 . 49 143 . 778 34 379 974 . 145 392 344 1766 836 . 988 1013 . Core 2997 | . . . . 7 128 . 29 14 . 126 18 34 653 . 41 166 115 347 527 . 645 147 . Absorbed by Shields 134 | . . . . . . . . . . . . . . . . . . . . . 134 . . Redirected to Shielding 204 | . . . . . . . . . . . . . 108 . . . . . . . . 96 . Ignored by Resistances 98 | . . . . . . . . . . . . . . . . . 35 63 . . . . . Regen/Repaired (Parts) 298 | . . . . . . . . . . . . . . . . . 28 . . . . 70 200 Core Remaining (%) 61 | 100 . . . 97 76 . . . . 75 . . . . 12 83 . . 14 . . 36 . Volleys Fired 140 | . 2 . . 5 29 . 7 9 . 9 10 19 . . 14 8 3 7 3 . . 14 1 Largest 2 | . 2 . . 2 2 . 1 1 . 1 1 1 . . 1 1 1 1 1 . . 2 2 Hottest 100 | . 40 . . 40 64 . 36 36 . 36 70 70 . . 24 24 35 46 100 . . 81 81 Shots Fired 192 | . 4 . . 10 58 . 7 9 . 9 10 19 . . 14 8 3 7 3 . . 29 2 Gun 134 | . 4 . . 10 57 . . . . . 10 8 . . 14 8 3 2 2 . . 15 1 Cannon 17 | . . . . . 1 . . . . . . . . . . . . . 1 . . 14 1 Launcher 41 | . . . . . . . 7 9 . 9 . 11 . . . . . 5 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 130 | . 4 . . 10 58 . . . . . . . . . 14 8 3 2 . . . 29 2 Thermal 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Explosive 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Electromagnetic 56 | . . . . . . . 7 9 . 9 10 19 . . . . . . 2 . . . . Robot Hit Streak 25 | . 1 . . 3 25 . 5 8 . 3 5 9 . . 2 7 2 5 1 . . 15 16 Robot Miss Streak 6 | . 3 . . 2 6 . . 1 . 2 3 3 . . 5 2 3 . 2 . . 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 159 | . 1 . . 5 48 . 2 4 . 5 10 15 . . 11 8 2 14 1 . . 32 1 Core Hits 112 | . 1 . . 3 22 . 5 8 . 16 9 18 . . 6 7 1 7 . . . 8 1 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . Critical Strikes 4 | . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 . Destroy 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 50 | . . . . . . . . . . . . . . . . . . 33 7 . . 10 . Impact 33 | . . . . . . . . . . . . . . . . . . 26 7 . . . . Slashing 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . Piercing 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . Sneak Attacks 12 | . . . . . . . . . . . . . . . . . . 2 . . . 10 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Inflicted 6127 | . 15 . . 66 824 . 304 388 . 661 192 826 19 . 127 179 44 1182 38 . . 1230 32 Guns 1739 | . 15 . . 66 801 . . . . . 142 114 . . 127 179 44 . . . . 230 21 Cannons 416 | . . . . . 22 . . . . . . . . . . . . . 35 . . 359 . Explosions 2569 | . . . . . . . 304 388 . 661 50 712 . . . . . 454 . . . . . Melee 1369 | . . . . . . . . . . . . . . . . . . 728 . . . 641 . Ramming 34 | . . . . . 1 . . . . . . . 19 . . . . . 3 . . . 11 Kinetic 1864 | . 15 . . 66 823 . . . . . . . . . 127 179 44 . . . . 589 21 Thermal 292 | . . . . . . . . 37 . 127 50 43 . . . . . . 35 . . . . Explosive 454 | . . . . . . . . . . . . . . . . . . 454 . . . . . Electromagnetic 2114 | . . . . . . . 304 351 . 534 142 783 . . . . . . . . . . . Impact 644 | . . . . . . . . . . . . . . . . . . 644 . . . . . Slashing 641 | . . . . . . . . . . . . . . . . . . . . . . 641 . Piercing 84 | . . . . . . . . . . . . . . . . . . 84 . . . . . Highest Corruption 16 | . . . . . . . 1 2 2 2 . . 7 7 . 1 . 16 16 . 3 3 . Average Corruption 3 | . . . . . . . 1 1 2 2 . . 5 7 . 1 . 10 7 . 2 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 27 | . . . . . . . 1 6 2 6 . . 1 2 . . . 4 3 . . 2 . Message Errors 5 | . . . . . . . . . . . . . 1 1 . . . 2 1 . . . . Matter Fused 10 | . . . . . . . . 4 2 2 . . . 1 . . . 1 . . . . . Heat Flow Errors 5 | . . . . . . . 1 . . 2 . . . . . . . . 1 . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . . 1 . 2 . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 513 | . . . . . . . 59 . . . 30 . . . . . . 347 . . . 77 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 117 | . . . . . . . 59 . . . 30 . . . . . . 28 . . . . . Melee 396 | . . . . . . . . . . . . . . . . . . 319 . . . 77 . Knockbacks 4 | . . . . . . . . . . . . . . . . . . 3 . . . 1 . Impact 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 549 | . . . . . . . 36 22 . 115 . 40 9 . . . . 326 1 . . . . Shots 18 | . . . . . . . 3 1 . 6 . 3 . . . . . 5 . . . . . Rammed 6 | . . . . . 1 . . . . . . . 4 . . . . . 1 . . . . Targets Rammed 7 | . . . . . 1 . . . . . . . 4 . . . . . 1 . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | . . . . . 4 . 232 47 . 252 129 252 3 . . . 1 . 100 . . 98 . Average Temperature 73 | . . . . . 1 . 78 20 . 86 65 120 3 . . . 1 . 38 . . 52 . Received Heat Transfer 1068 | . 6 . . . 207 . 9 27 . 189 18 27 300 . . 72 36 63 . . 24 90 . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . 1 . 3 . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . 1 . . 1 . 2 . . . . . . . . . . . Parts Fried 20 | . . . . . . . 1 3 . 2 2 8 . . . . . 4 . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 319 | . . . . . . . . 50 . 150 50 50 . . . . . . 19 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 1 . 3 1 2 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res DSF Gar Res Peak Influence 630 | . 22 23 . 74 255 49 . . . . 349 . . . . 413 260 630 . . . 35 24 Initial 329 | . . 8 . . 28 35 . . . . 309 . . . . 329 148 127 . . . . 19 Average 158 | . 14 22 . 66 123 37 . . . . 341 . . . . 344 176 357 . . . 9 22 Maximum Alert Level 2 | . . . . . 1 . . . . . 1 . . . . 2 1 2 . . . . . Low Security (%) 67 | 100 100 100 . 100 80 100 . . . . . . . . . . 89 23 . 100 100 100 100 Level 1 25 | . . . . . 19 . . . . . 100 . . . . 99 10 36 . . . . . Level 2 6 | . . . . . . . . . . . . . . . . . . 40 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 4 1 . . . . . . 1 . . 2 1 4 . . . . . Investigation 4 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Reinforcement 5 | . . . . . . . . . . . . . . . . 1 . 4 . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res DSF Gar Res Distress Signals 6 | . 1 . . . . . . . . . . . . . . 1 . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 186 | . 6 2 . 3 11 . 3 6 . 30 7 14 14 . 12 18 9 40 1 . 3 7 . Peak Tracking Total 15 | . 6 1 . 3 3 . 3 3 . 8 6 8 15 . 5 10 7 13 1 . 3 4 . Tactical Retreats 26 | . . . . . 3 . 1 . . 7 . 1 2 . 5 1 1 5 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res DSF Gar Res Traps Triggered 9 | . 1 . . . 1 . . . . . 1 . . . . 1 1 . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res DSF Gar Res Machines Disabled 7 | . . . . . . . . . . . . . . . . 1 . 5 1 . . . . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res DSF Gar Res Machines Accessed 15 | . . . . . 1 2 . 1 4 . 1 . 1 1 . 1 1 1 . 1 . . . Terminals 5 | . . . . . 1 2 . . . . 1 . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 57 | . . . . . 5 4 . 1 30 . 1 . 1 3 . 4 4 3 . 1 . . . Successful 47 | . . . . . 3 1 . 1 30 . . . 1 3 . 4 2 1 . 1 . . . Failed 10 | . . . . . 2 3 . . . . 1 . . . . . 2 2 . . . . . Catastrophic 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 5 | . . . . . 4 . . . . . . . . 1 . . . . . . . . . Terminals 11 | . . . . . 5 4 . . . . 1 . . . . . . . . 1 . . . Fabricators 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . 4 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 38 | . . . . . 1 1 . 1 30 . . . 1 3 . . . . . 1 . . . Record 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . 11 . . . . 3 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 6 | . . . . . 1 2 . . . . 1 . . . . . 1 1 . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 5 . . . . 1 . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Time 304 | . . . . . . . . . . . . . . . . 304 . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . 11 . . . . 18 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Time 56 | . . . . . . . . . . . . . . . . . 56 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res DSF Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . 1 . 8 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res DSF Gar Res Total Allies 20 | . . . . 4 . . . . . 1 . . . 2 . 3 . 8 . . . 2 . Largest Group 7 | . . . . 3 3 . . . . 1 . . . 2 2 2 . 7 . . . 2 . Highest-Rated Group 392 | . . . . 40 40 . . . . 96 . . . 192 192 82 . 392 . . . 175 . Highest-Rated Ally 96 | . . . . 31 16 . . . . 96 . . . 96 96 41 . 56 . . . 95 . Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 148 | . . . . 6 15 . . . . 9 . . . . 21 10 . 87 . . . . . Total Damage 5656 | . . . . 87 155 . . . . 233 . . . . 839 386 . 3956 . . . . . Kills 28 | . . . . 1 2 . . . . 2 . . . . 5 2 . 16 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res DSF Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . 1 . . 2 . 3 1 1 3 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res DSF Gar Res Turns Passed 6616 | 79 240 64 403 351 491 147 267 322 44 307 124 311 180 698 856 380 261 483 121 33 64 190 200 Spaces Moved 6889 | 49 135 36 252 209 215 235 445 409 85 428 202 369 351 791 538 611 481 589 140 46 70 83 120 Core 735 | 11 . . . . . . . . . . . . 15 509 . . . . 69 46 68 17 . Treads 885 | 38 135 36 252 209 215 . . . . . . . . . . . . . . . . . . Legs 744 | . . . . . . . . . . . . . . 282 253 23 . . . . . 66 120 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 2362 | . . . . . . 235 445 409 85 428 202 207 64 . 285 . . . . . 2 . . Flight 2163 | . . . . . . . . . . . . 162 272 . . 588 481 589 71 . . . . Fastest Speed 34 | 50 160 160 160 160 160 52 52 52 52 52 45 40 40 50 80 35 34 34 40 50 50 50 90 Average Speed 70 | 135 160 160 160 160 160 52 52 52 52 52 45 46 46 82 108 43 36 36 52 50 50 84 90 Slowest Speed 250 | 160 160 160 160 160 160 55 52 52 52 61 45 120 200 140 140 140 45 117 250 50 60 100 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . . . . 4 . . 27 6 2 . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 3 28 12 67 52 23 9 60 62 69 55 7 66 57 81 73 16 13 40 96 2 79 16 5 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 4 | . . . . . . . . . 1 . . 1 . 2 . . . . . . . . . Known Exits Taken 8 | . . . . . . . . . . 1 . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 14 | . . . . 1 . . 1 4 . 1 . 1 2 2 2 . . . . . . . . Spaces Dug 47 | . . . . . . . . . . . . . . . . . . 46 1 . . . . Terrain Destroyed 98 | . . . . . . . . . . 17 4 6 . . . . . 69 1 . . 1 . Melee 16 | . . . . . . . . . . . . . . . . . . 15 1 . . . . Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 81 | . . . . . . . . . . 17 4 6 . . . . . 54 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res DSF Gar Res Total 8317 | 58 155 46 252 216 309 262 473 509 84 499 224 495 366 839 796 691 555 800 174 55 96 155 208 Wait 884 | . 2 . . 1 34 2 22 88 . 54 4 78 5 26 238 89 48 64 8 9 . 33 79 Move 6798 | 48 134 35 251 208 215 234 444 408 84 427 201 368 344 790 537 562 469 584 139 45 69 82 120 Hop 30 | . . . . . . . . . . . . . 2 . . 21 5 2 . . . . . Pick Up 72 | 3 13 5 1 . 11 6 . 2 . 4 1 7 3 4 1 1 6 1 2 . 1 . . Fast Attach 85 | 6 1 . . . 4 1 . . . 1 2 1 . 9 4 3 10 18 7 . 6 10 2 Attach 48 | . . . . . 1 8 . . . 4 4 6 2 3 1 2 5 5 . 1 2 4 . Detach 19 | . . . . . . . . . . . 2 2 1 3 . 1 1 5 . . 2 2 . Swap 9 | 1 1 . . 1 2 1 . . . . . 2 . . . . 1 . . . . . . Drop 82 | . 2 6 . 1 13 10 . 2 . . . 12 5 4 1 3 7 9 7 . . . . Fire 140 | . 2 . . 5 29 . 7 9 . 9 10 19 . . 14 8 3 7 3 . . 14 1 Melee 47 | . . . . . . . . . . . . . . . . . . 30 7 . . 10 . Ram 5 | . . . . . . . . . . . . . 4 . . . . . 1 . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . . . . . . . . . 16 . 5 Rewire 76 | . . . . . . . . . . . . . . . . 1 . 75 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / Ext) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research -3/DSF -3/Garrison -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Met 8R-AWN 251 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered Mines 321 | -10/Mines | Assembled infested the area 322 | -10/Mines | Followed 8R-AWN into the Mines 326 | -10/Mines | Assisted by a Guerilla fighting off Assembled 341 | -10/Mines | Discovered new exit (range 8) 378 | -10/Mines | Discovered new exit (range 5) 384 | -10/Mines | Entered Exiles 424 | -10/Exiles | Welcomed by 8R-AWN 450 | -10/Exiles | Met EX-HEX 527 | -10/Exiles | Met EX-DEC 560 | -10/Exiles | Visited The Gauntlet 766 | -10/Exiles | Discovered new exit (range 15) 787 | -10/Exiles | Entered Mines 790 | -9/Mines | Received a Mining Laser from a helpful Derelict 843 | -9/Mines | Discovered new exit (range 7) 1125 | -9/Mines | Discovered new exit (range 6) 1130 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1138 | -9/Mines | Entered Materials 1138 | -8/Materials | Accompanied by 3 allies 1138 | -8/Materials | Evolved 4 slots: Utility x4 1268 | -8/Materials | Garrison activated, responded to threat 1594 | -8/Materials | Discovered new exit (range 16) 1629 | -8/Materials | Entered Factory 1629 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1683 | -7/Factory | Discovered new exit (range 16) 1762 | -7/Factory | Discovered new exit (range 11) 1776 | -7/Factory | Entered Lower Caves 1856 | -7/Lower Caves | Learned 8 Factory zone layouts 1918 | -7/Lower Caves | Build established: Scavenger-Mutant 1949 | -7/Lower Caves | Discovered new exit (range 6) 2043 | -7/Lower Caves | Entered another Lower Caves area 2258 | -7/Lower Caves | Spotted B-75 Beast 2335 | -7/Lower Caves | Discovered new exit (range 7) 2365 | -7/Lower Caves | Entered Data Miner 2365 | -7/Data Miner | Discovered new exit (range 6) 2375 | -7/Data Miner | Met Data Miner 2385 | -7/Data Miner | Learned location of Section 7 (-3) 2385 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2394 | -7/Data Miner | Received God Mode back door access code from Data Miner 2409 | -7/Data Miner | Entered Proximity Caves 2444 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2495 | -6/Proximity Caves | Learned Factory stockpile data 2543 | -6/Proximity Caves | Escorted by Enhanced Grunt 2581 | -6/Proximity Caves | Spotted B-75 Beast 2586 | -6/Proximity Caves | Lost 4 parts (2p2u) 2690 | -6/Proximity Caves | Identified exit to Factory 2716 | -6/Proximity Caves | Entered Factory 2716 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2717 | -6/Factory | Identified exit to Extension 2821 | -6/Factory | Discovered new exit (range 11) 2840 | -6/Factory | Entered Lower Caves 2873 | -6/Lower Caves | Learned Factory emergency access door positions 2937 | -6/Lower Caves | Spotted B-75 Beast 3033 | -6/Lower Caves | Lost 3 parts (3n) 3150 | -6/Lower Caves | Discovered new exit (range 4) 3151 | -6/Lower Caves | Entered another Lower Caves area 3152 | -6/Lower Caves | Encountered a Warlord checkpoint 3231 | -6/Lower Caves | Learned Factory terminal intel 3247 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3306 | -6/Lower Caves | Build established: Mutant 3309 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3315 | -6/Lower Caves | Core integrity fell below 50% 3324 | -6/Lower Caves | Core integrity fell below 20% 3329 | -6/Lower Caves | Discovered new exit (range 5) 3331 | -6/Lower Caves | Entered Zion 3354 | -6/Zion | Lost 5 parts (2n3u) 3364 | -6/Zion | Discovered new exit (range 14) 3394 | -6/Zion | System corruption cleaned by Quarantine Array 3420 | -6/Zion | Given A8's code to call for help 3425 | -6/Zion | Learned location of Warlord (-5) 3497 | -6/Zion | Given the Hacking Drone Bay 3497 | -6/Zion | Found Prototype Device 3519 | -6/Zion | Identified Hacking Drone Bay 3550 | -6/Zion | Learned location of Armory (-4) 3556 | -6/Zion | Identified exit to Deep Caves 3584 | -6/Zion | Enhanced Grunt warped into view, answering call for help 3585 | -6/Zion | Enhanced Grunt warped into view, answering call for help 3911 | -6/Zion | Build established: Derelict-Mutant 4018 | -6/Zion | Identified exit to Proximity Caves 4029 | -6/Zion | Entered Proximity Caves 4029 | -5/Proximity Caves | Accompanied by 2 allies 4032 | -5/Proximity Caves | Spotter reported a threat 4032 | -5/Proximity Caves | Spotter reported a threat 4418 | -5/Proximity Caves | Learned Factory garrison access intel 4539 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4555 | -5/Proximity Caves | Learned Factory emergency access door positions 4690 | -5/Proximity Caves | Found Prototype Device 4690 | -5/Proximity Caves | Identified Exp. Thermal Shield 4830 | -5/Proximity Caves | Discovered new exit (range 15) 4883 | -5/Proximity Caves | Identified exit to Factory 4885 | -5/Proximity Caves | Entered Factory 4885 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4886 | -5/Factory | Identified exit to Upper Caves 4888 | -5/Factory | Loaded intel: 25 terminal locations 4889 | -5/Factory | Loaded intel: 4 garrison access locations 5075 | -5/Factory | Discovered new exit (range 4) 5165 | -5/Factory | Fabricated H-66 Slayer (x2) 5185 | -5/Factory | Search patrols dispatched 5265 | -5/Factory | Identified exit to Factory 5265 | -5/Factory | Entered another Factory area 5265 | -4/Factory | Evolved 2 slots: Utility x2 5266 | -4/Factory | Identified exit to Armory 5326 | -4/Factory | Discovered new exit (range 8) 5355 | -4/Factory | Repaired Field Propulsion Drive 5526 | -4/Factory | Entered Armory 5527 | -4/Armory | Met VL-GR5, who suggested a friendly competition 5659 | -4/Armory | Found Prototype Hackware 5659 | -4/Armory | Identified Exp. System Shield 5715 | -4/Armory | Lost the competition with VL-GR5 5725 | -4/Armory | Spotted B-86 Titan 5763 | -4/Armory | Allies destroyed B-86 Titan 5840 | -4/Armory | Crushed by falling debris 5856 | -4/Armory | Discovered new exit (range 3) 5856 | -4/Armory | Identified exit to Research 5868 | -4/Armory | Lost 3 allies 5871 | -4/Armory | Lost 4 parts (1n3u) 5916 | -4/Armory | Crushed by falling debris 5916 | -4/Armory | System corruption reached 10% 5972 | -4/Armory | Lost 8 parts (2p2n2u2w) 5973 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 5996 | -4/Armory | Discovered new exit (range 4) 6009 | -4/Armory | Identified exit to Lab 6009 | -4/Armory | Entered Lab 6009 | -4/Lab | Discovered exit to Research (range 9) 6017 | -4/Lab | Unable to decrypt terminal 6037 | -4/Lab | Detected for breach 6041 | -4/Lab | Gained access to the hidden lab's interior 6044 | -4/Lab | Found Alien Artifact 6044 | -4/Lab | Identified Core Reset Matrix 6044 | -4/Lab | Used Core Reset Matrix 6047 | -4/Lab | Confronted by A5 6048 | -4/Lab | Sensed 3 artifacts in vicinity 6053 | -4/Lab | Found Transdimensional Reconstructor 6061 | -4/Lab | Found Integrated Mediator 6061 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 6073 | -4/Lab | Core integrity fell below 50% 6077 | -4/Lab | Found Prototype Energy Gun 6077 | -4/Lab | Identified Hyp. EM Gauss Rifle 6094 | -4/Lab | Lost 4 parts (2p1n1w) 6094 | -4/Lab | Found Prototype Energy Cannon 6094 | -4/Lab | Identified Warp Cannon 6101 | -4/Lab | Found Prototype Protection 6110 | -4/Lab | Found Prototype Hackware 6110 | -4/Lab | Identified Deep Network Scanner 6115 | -4/Lab | Core integrity fell below 20% 6128 | -4/Lab | Discovered exit to Research (range 5) 6130 | -4/Lab | Entered Research 6130 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6163 | -3/Research | Identified exit to DSF 6163 | -3/Research | Entered DSF 6185 | -3/DSF | Additional patrols routed to DSF 6216 | -3/DSF | Discovered new exit (range 18) 6227 | -3/DSF | Identified exit to Garrison 6227 | -3/DSF | Entered Garrison 6232 | -3/Garrison | Found embedded Infiltrators 6245 | -3/Garrison | Lost 11 parts (4n7u) 6291 | -3/Garrison | Identified Hvy. Regenerative Plating 6345 | -3/Garrison | Triggered checkpoint 6350 | -3/Garrison | Core integrity fell below 50% 6362 | -3/Garrison | Warped through subspace 6373 | -3/Garrison | Discovered new exit (range 19) 6416 | -3/Garrison | Identified exit to Research 6417 | -3/Garrison | Entered Research 6417 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6575 | -2/Research | Build established: Scavenger-Mutant 6617 | -2/Research | Self-destructed Last Messages --------------- LOCATION=RESEARCH GOAL=ESCAPE 06426_ Acquired Unknown Storage. 06426_ Identified Com. Matter Pod. 06459_ Acquired Unknown Device. 06459_ Identified Adv. Cryofiber Web. 06481_ Kicked K-01 Serf. 06482_ Slug penetrates K-01 Serf. 06482_ K-01 Serf destroyed. 06485_ Acquired 12 matter. 06488_ Triggered Stasis Trap. 06488_ A bubble of rippling energy engulfs the area. 06488_ Field strength at 85. 06488_ Field strength at 70. 06489_ Field strength at 55. 06490_ Field strength at 40. 06491_ Field strength at 25. 06492_ Field strength at 10. 06493_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????+ ????????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ??#############????????????? | | ???????????????????# ?# #????????????? | | ???????????????????# ?#@ #????????????? | | ???????????????????# # #????????????? | | ???????????????????# # #????????????? | | ???????????????????# / ]#????????????? | | ???????????????????# # #????????????? | | ???????????????????# # #????????????? | | ???????????????????# ?#####+############???????? | | ???????????????????# ???# + #???????? | | ???????????????????+ ????# # #???????? | | ???????????????????# ????# # """ #???????? | | ???????????????????# ????# + T" #???????? | | ???????????????????# ???# # """ #???????? | | ???????????????????# ??# # #???????? | | ???????????????????# ### # #???????? | | ???????????????????# # ! #???????? | | ???????????????????+ ###########???????? | | ???????????????????# #?????????????????? | | ???????????????????+ #?????????????????? | | ???????????????????## ##### #?????????????????? | | ????????????????????#?????# #??#######????????? | | ????????????????#####/###?# #? #????????? | | ????????????????# ?# #? #????????? | | ????????????????# # # #????????? | | ????????????????# # # #????????? | | ????????????????# + + #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 36 Energy Capacity 515 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 36 Launcher Accuracy 40 Recoil Reduction 8 Offensive Hacking 35 Defensive Hacking 27 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Core Reset Matrix Integrated Mediator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteModifiedCutter Manual? 0 Play Time 01:11:58 Cumulative 458.6 hours Start 2024.07.22 @ 07:52:32 End 2024.07.26 @ 13:27:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 785 Rogue 630 Adventurer 148 Explorer 7 Win Type - Total 21 Types 17/1/2/1/0/0/0/0/0 Lore% 77 Gallery% 89 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a8ec655-732a-4af1-97b4-86d77659f161