Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 23:08:34 Player: Rizzen Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (150) 750 Value Destroyed (4159) 4159 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 7856 Bonus ------- High Alert Combat Kills 227 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 75/100 System Corruption 3% Temperature Cool (12) Movement Hovering (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Airjet > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Force Booster Hacking Suite Hacking Suite > --- WEAPON (2) ------- Field Laser > --- INVENTORY (5) ---- Particle Charger Weapon Cycler Advanced ECM Suite Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Hover Unit Aerolev Unit > --- UTILITY ---------- Improved Cooling System Advanced Visual Processing Unit Advanced Targeting Computer Weapon Cycler Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Particle Charger Advanced ECM Suite Katana [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Cooling System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 139 | 7 15 40 47 30 Power 28 | 1 4 8 8 7 Engine 18 | 1 4 7 2 4 Core 10 | . . 1 6 3 Reactor . | . . . . . Propulsion 36 | 2 4 11 10 9 Treads 2 | 2 . . . . Leg 6 | . 2 2 . 2 Wheel . | . . . . . Hover 15 | . 2 3 7 3 Flight 13 | . . 6 3 4 Utility 24 | 2 3 3 8 8 Device 12 | 1 1 1 4 5 Storage 1 | 1 . . . . Processor 7 | . 2 1 2 2 Hackware 4 | . . 1 2 1 Protection . | . . . . . Artifact . | . . . . . Weapon 51 | 2 4 18 21 6 Energy Gun 10 | . . 1 5 4 Energy Cannon 24 | . 2 12 10 . Ballistic Gun 5 | 2 2 . 1 . Ballistic Cannon 1 | . . . . 1 Launcher 5 | . . 5 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 6 | . . . 5 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 10 | . 2 2 2 4 Parts Lost 39 | . 2 8 10 19 Power 9 | . 1 2 3 3 Propulsion 19 | . 1 6 3 9 Utility 4 | . . . 2 2 Weapon 7 | . . . 2 5 Highest Loss Streak 9 | . 1 1 3 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 97 94 91 87 Engine 7 | . 13 10 3 3 Core 2 | . . . 5 2 Treads 1 | . 8 . . . Leg 1 | . 3 2 . 1 Hover 10 | . 14 8 10 13 Flight 12 | . . 17 18 5 Device 3 | . 10 . 1 7 Storage 1 | . 7 . . . Processor 17 | . 9 22 16 19 Hackware 12 | . . 10 17 17 Energy Gun 3 | . . . 5 11 Energy Cannon 13 | . 15 21 11 . Ballistic Gun 2 | . 12 . . . Naked Turns . | . . . . . Heaviest Build 20 | 13 17 13 17 20 Greatest Support 40 | 40 40 21 31 33 Greatest Overweight (x) 4 | 1 2 2 2 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 6 5 5 5 Most Carried 8 | 3 8 5 5 5 Average Carried 4 | . 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 1 5 5 5 4 Class Distribution -------------------- 51% | Mutant 25% | Hacker-Mutant 11% | Hacker-Sprinter 6% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2067 | 269 280 584 588 346 Remotely . | . . . . . Salvage Created 5980 | 99 538 2397 2126 820 Parts 342 | 6 40 168 90 38 Haulers Intercepted 15 | . 2 6 5 2 Recyclers Shooed 4 | . 3 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 96 | . 13 39 30 14 Melee 7 | . . . 5 2 Guns 29 | . 13 . 7 9 Cannons 56 | . . 35 18 3 AOE 3 | . . 3 . . Classes Destroyed 15 | 2 5 3 3 2 Worker 9 | . 2 5 1 1 Builder 2 | . . 2 . . Tunneler 6 | 2 1 1 1 1 Hauler 15 | . 2 6 5 2 Recycler 5 | 1 1 2 . 1 Mechanic 1 | . . . 1 . Operator 6 | . . 3 2 1 Watcher 12 | . 2 5 5 . Swarmer 15 | . 9 3 . 3 Grunt 57 | . 4 26 18 9 Brawler 2 | . . . 2 . Duelist 1 | . . . 1 . Sentry 19 | . . 10 9 . Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 7 | 2 3 7 4 7 Combat Bots Only 5 | . 3 5 4 4 Max Kills in Single Turn 3 | 1 1 3 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 717 | . 115 125 143 334 Missed 281 | . 31 47 50 153 Damage Taken 5586 | . 715 1081 1585 2205 Core 1597 | . 171 269 457 700 Absorbed by Shields 27 | . . . 27 . Regen/Repaired (Parts) 143 | . . 15 105 23 Core Remaining (%) 44 | 100 31 32 16 . Volleys Fired 394 | 17 73 135 108 61 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 136 136 136 126 Shots Fired 773 | 34 146 263 208 122 Gun 285 | 34 110 . 40 101 Cannon 481 | . 36 256 168 21 Launcher 7 | . . 7 . . Special . | . . . . . Kinetic 169 | 34 110 . 4 21 Thermal 575 | . 36 256 190 93 Explosive 7 | . . 7 . . Electromagnetic 22 | . . . 14 8 Robot Hit Streak 23 | 13 8 15 23 8 Robot Miss Streak 5 | 3 4 4 4 5 Penetration Max . | . . . . . Secondary Targets 7 | . 3 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 470 | 23 75 145 149 78 Core Hits 204 | 5 28 76 62 33 Critical Kills 5 | . 2 1 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 15 | . 2 1 7 5 Burn 5 | . . . 2 3 Meltdown 5 | . 2 1 2 . Blast 1 | . . . . 1 Sever 4 | . . . 3 1 Melee Attacks 44 | . . . 28 16 Impact . | . . . . . Slashing 44 | . . . 28 16 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9780 | 197 839 3351 3541 1852 Guns 2352 | 197 506 . 532 1117 Cannons 6157 | . 330 3041 2364 422 Explosions 366 | . . 310 56 . Melee 902 | . . . 589 313 Ramming 3 | . 3 . . . Kinetic 1125 | 197 506 . . 422 Thermal 7103 | . 330 3041 2717 1015 Explosive 107 | . . 107 . . Electromagnetic 540 | . . 203 235 102 Impact . | . . . . . Slashing 902 | . . . 589 313 Piercing . | . . . . . Highest Corruption 3 | . . . 1 3 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . 17 3 Message Errors 3 | . . . 2 1 Matter Fused 5 | . . . 5 . Heat Flow Errors 7 | . . . 5 2 Data Loss (minor) 3 | . . . 3 . Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 111 | . 10 28 68 5 Projectiles 82 | . 10 28 39 5 Explosions . | . . . . . Melee 29 | . . . 29 . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 31 | . 1 30 . . Shots 2 | . . 2 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 576 | . 206 576 569 244 Average Temperature 151 | . 58 164 159 72 Received Heat Transfer 1923 | . 66 477 771 609 Effects 61 | . . 30 31 . Shutdowns 11 | . . 7 4 . Energy Bleed 14 | . . 9 5 . Interference 19 | . . 7 12 . Matter Decay 6 | . . 3 3 . Short Circuit 3 | . . . 3 . Damage (minor) 7 | . . 4 3 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 5 | . 2 1 2 . Combat Hostiles 1 | . . 1 . . Parts Melted 12 | . 1 7 3 1 Heat Transferred 13098 | . 592 5476 4847 2183 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 718 | 15 324 718 584 265 Initial 265 | . 9 32 219 265 Average 259 | 6 126 286 368 150 Maximum Alert Level 3 | . 1 3 2 1 Low Security (%) 45 | 100 89 47 3 75 Level 1 33 | . 10 24 60 24 Level 2 20 | . . 26 35 . Level 3 . | . . 1 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 21 | . 1 10 4 6 Investigation 10 | . 1 6 1 2 Extermination 1 | . . . . 1 Reinforcement 8 | . . 2 3 3 Assault 2 | . . 2 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 3 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 173 | . 22 66 61 24 Peak Tracking Total 9 | . 5 9 7 4 Tactical Retreats 19 | . 1 7 9 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . . 3 . Reprogrammed 6 | . . . 6 . Reused 6 | . . . 6 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 6 | . . . 6 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . . 7 5 . Max in Single Turn 3 | . . 3 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 33 | . 2 12 13 6 Terminals 20 | . 2 7 6 5 Fabricators . | . . . . . Repair Stations 5 | . . 2 2 1 Recycling Units 3 | . . 1 2 . Scanalyzers 4 | . . 2 2 . Garrison Access 1 | . . . 1 . Total Hacks 121 | . 2 50 57 12 Successful 93 | . 2 34 48 9 Failed 28 | . . 16 9 3 Catastrophic 3 | . . 3 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 68 | . 2 28 29 9 Fabricators . | . . . . . Repair Stations 20 | . . 7 10 3 Recycling Units 7 | . . 3 4 . Scanalyzers 25 | . . 12 13 . Garrison Access 1 | . . . 1 . Terminal Hacks 47 | . 2 17 21 7 Part Schematic 1 | . . . . 1 Prototype ID Bank 9 | . 1 3 3 2 Alert Level 16 | . 1 8 5 2 Unreport Threat 8 | . . 4 3 1 Locate Traps 5 | . . 2 2 1 Disarm Traps 1 | . . . 1 . Reprogram Traps 2 | . . . 2 . Investigation Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 15 | . . 4 9 2 Scan Component 9 | . . 3 5 1 Repair 6 | . . 1 4 1 Recycling Unit Hacks 5 | . . 1 4 . Report Inventory 5 | . . 1 4 . Scanalyzer 25 | . . 12 13 . Insert Component 12 | . . 6 6 . Analyze 13 | . . 6 7 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 25 | . 1 11 8 5 Full Trace Events 12 | . . 8 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 13 | . . 6 6 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . . 1 4 1 Time 238 | . . 51 168 19 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 12 | . . 6 6 . Part Schematics Acquired 12 | . . 6 6 . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6572 | 146 1117 2156 2167 986 Spaces Moved 7348 | 60 1109 2357 2803 1019 Core 64 | 12 . . . 52 Treads 185 | 48 137 . . . Legs 298 | . 108 128 . 62 Wheels . | . . . . . Hover 3363 | . 864 585 1168 746 Flight 3438 | . . 1644 1635 159 Fastest Speed 26 | 50 56 34 29 26 Average Speed 56 | 144 76 56 43 62 Slowest Speed 250 | 160 180 200 180 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . 1 3 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 4 99 99 99 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 29 | . . 24 5 . Terrain Destroyed 50 | . . 40 6 4 Melee 5 | . . . 5 . Projectile 5 | . . . 1 4 AOE 40 | . . 40 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 8986 | 93 1256 2909 3499 1229 Wait 851 | . 17 328 436 70 Move 7336 | 59 1108 2354 2796 1019 Hop 4 | . . 1 3 . Pick Up 115 | 9 22 25 39 20 Fast Attach 36 | . 3 9 16 8 Attach 57 | 7 6 11 17 16 Detach 3 | . 1 . . 2 Swap 46 | . 6 20 14 6 Drop 99 | 1 19 26 42 11 Fire 394 | 17 73 135 108 61 Melee 44 | . . . 28 16 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 461 | -10/Materials | Core integrity fell below 50% 590 | -10/Materials | Discovered new exit (range 16) 727 | -10/Materials | Discovered new exit (range 7) 808 | -10/Materials | Discovered new exit (range 8) 932 | -10/Materials | Discovered new exit (range 8) 1039 | -10/Materials | Identified exit to Mines 1129 | -10/Materials | Identified exit to Materials 1264 | -10/Materials | Entered another Materials area 1264 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2169 | -9/Materials | Discovered new exit (range 12) 2181 | -9/Materials | Identified exit to Materials 2557 | -9/Materials | Discovered new exit (range 15) 2597 | -9/Materials | Core integrity fell below 50% 2621 | -9/Materials | Discovered new exit (range 11) 2656 | -9/Materials | Discovered exit to Materials (range 16) 2742 | -9/Materials | Identified exit to Storage 2826 | -9/Materials | Identified exit to Mines 3099 | -9/Materials | Repaired Imp. Flight Unit 3264 | -9/Materials | First assault squad dispatched 3304 | -9/Materials | Discovered exit to Materials (range 10) 3420 | -9/Materials | Entered another Materials area 3420 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3714 | -8/Materials | Build established: Hacker-Sprinter 4001 | -8/Materials | Discovered new exit (range 11) 4004 | -8/Materials | Identified exit to Factory 4391 | -8/Materials | Core integrity fell below 50% 4463 | -8/Materials | Lost 3 parts (1p2n) 4751 | -8/Materials | Lost 3 parts (1p1n1u) 5113 | -8/Materials | Repaired Katana 5153 | -8/Materials | Repaired Lgt. Deuterium Engine 5187 | -8/Materials | Repaired Imp. Hover Unit 5210 | -8/Materials | Build established: Hacker-Mutant 5220 | -8/Materials | Discovered exit to Factory (range 15) 5324 | -8/Materials | Discovered exit to Factory (range 11) 5511 | -8/Materials | Repaired Aerolev Unit 5587 | -8/Materials | Entered Factory 5587 | -7/Factory | Evolved 2 slots: Utility x2 5871 | -7/Factory | Repaired Katana 5988 | -7/Factory | Lost 3 parts (2n1u) 6241 | -7/Factory | Lost 4 parts (1p2n1w) 6459 | -7/Factory | Core integrity fell below 50% 6482 | -7/Factory | Core integrity fell below 20% 6511 | -7/Factory | Lost 9 parts (1p4n1u3w) 6573 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06474_ K-01 Serf collects debris. 06480_ Imp. Cesium-ion Thruster destroyed. 06481_ K-01 Serf collects debris. 06482_ System corrupted: Heat flow error (+225). 06483_ K-01 Serf cleans the Manufacturing Mainframe. 06491_ Acquired Force Booster. 06512_ T LDRT 7,3LF&FUBV |UFP, 06529_ Acquired Field Laser. 06532_ System corrupted: Heat flow error (+278). 06532_ Acquired Field Laser. 06538_ K-01 Serf destroyed. 06541_ T-07 Excavator destroyed. 06541_ Switching to secondary target: Y-54 Guardian. 06542_ K-01 Serf collects debris. 06550_ Acquired Lgt. Ion Engine. 06552_ K-01 Serf collects debris. 06566_ Field Laser destroyed. 06573_ Lgt. Ion Engine destroyed. 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Flight Unit | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Adv. ECM Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() I Spy Challenges ------------ None Game ------ Seed LegExplosiveGravjet Manual? 0 Play Time 01:56:29 Cumulative 15.7 hours Start 2024.04.05 @ 21:12:12 End 2024.04.05 @ 23:08:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 93827a0e-110d-452a-8836-0d29b111c8a5