Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 11:37:54 Player: Dosh Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (256) 1280 Value Destroyed (8332) 8332 Prototype IDs (311) 6220 Alien Tech Used (12) 2400 Bonus (56681) 56681 TOTAL SCORE: 85613 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 1503 Follower Combat Kills 547 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -69 Cogmind --------- Core Integrity 454/1600 Matter 295/300 Energy 444/450 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer > --- WEAPON (3) ------- Sigix Sheargun Core Cannon > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Reaction Control System Experimental Phase Shifter Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Architect God Chip D > --- WEAPON ----------- Sigix Sheargun Core Cannon > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Reaction Control System Experimental Phase Shifter [Rating: 254] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Flight Unit Advanced Surge Thruster Utility Advanced Hacking Suite Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Experimental Propulsion Shielding Artifact Core Physics Calibrator Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Launcher Smartbomb Launcher Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 2 . . . . . . 2 . . . . 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Utility 12 | . . . 1 . . . 2 . . . . 2 2 . . . . . . 1 . . . . 1 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 288 | 5 5 1 32 . 1 3 37 16 1 1 4 16 19 . 6 1 1 8 1 32 2 5 6 3 20 8 15 11 2 25 1 Power 23 | 1 . . 4 . . . 3 1 . . . 2 . . . . . . . 1 . . 2 1 2 2 1 1 . 2 . Engine 9 | 1 . . 3 . . . 1 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . Core 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . 2 1 1 . 2 . Propulsion 47 | 2 1 . 13 . . . 14 2 . . . . 1 . 1 . . 2 . 1 . 1 . . 7 1 1 . . . . Treads 28 | 2 1 . 12 . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . 1 . . . 1 2 . . . . 1 . 1 . . 2 . 1 . 1 . . 7 1 1 . . . . Utility 127 | 1 2 . 7 . 1 1 11 11 1 1 . 7 9 . 5 . 1 4 . 18 . . 3 2 7 4 10 10 1 9 1 Device 68 | . . . 3 . . 1 6 5 1 . . 2 1 . 4 . . 3 . 10 . . 1 2 4 4 9 8 . 4 . Storage 7 | 1 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . Processor 10 | . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . 1 1 4 . Hackware 16 | . . . . . . . . 5 . . . 2 6 . . . . . . 2 . . . . . . . . . . 1 Protection 24 | . 1 . 2 . . . 5 . . 1 . 2 2 . 1 . 1 . . 6 . . 2 . 1 . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon 91 | 1 2 1 8 . . 2 9 2 . . 4 7 9 . . 1 . 2 1 12 2 4 1 . 4 1 3 . 1 14 . Energy Gun 23 | . 1 1 7 . . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 9 . Energy Cannon 20 | . . . . . . . . . . . . 1 3 . . . . 1 . 5 . . . . 2 1 2 . . 5 . Ballistic Gun 8 | 1 1 . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . 1 . . . 1 . . . 2 2 3 . . 1 . . 1 2 1 2 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . 1 2 . . 2 3 2 . . . . 1 . 4 1 2 . . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 22 | . . . 4 . . . 2 1 . . . 1 . . . . . 4 . . . . 4 . . . 2 3 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 21 | . 1 3 6 . . . 6 . . . . . . . . . . . . 1 . 1 . 2 . . . . . 1 . Power 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . 2 . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . Weapon 7 | . . 2 2 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 4 | . 1 3 3 . . . 4 . . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 84 75 96 100 77 99 94 75 76 76 76 79 81 82 81 76 76 81 81 83 78 73 73 75 85 86 86 81 72 70 70 Engine 5 | . 14 2 7 11 11 11 7 7 7 7 7 6 5 5 5 5 5 5 5 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 6 8 9 9 9 9 Treads 14 | . 27 28 33 33 33 33 26 . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . 15 15 15 15 13 11 11 11 11 11 11 11 15 15 14 15 15 16 17 17 11 . . . Device 9 | . . . 8 11 11 11 14 6 4 6 . 5 4 5 5 5 5 4 5 2 . . . 9 7 16 18 19 18 16 7 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 2 . 4 . Processor 5 | . . . 8 11 11 11 9 . . . . . . . . . . . . . . . . . 3 4 4 4 9 10 27 Hackware 12 | . . . . . . . . 22 25 23 23 27 28 29 29 29 29 29 29 34 36 36 36 36 30 26 24 13 . . . Protection 4 | . . 14 4 . . . 8 . . 1 7 4 10 11 10 11 11 11 11 8 10 5 5 . 3 4 4 2 . . . Energy Gun 7 | . . 10 20 22 . 21 8 . . . . . . . . . . . . . . . . . . . . 7 27 19 9 Energy Cannon 1 | . . . . . . . . . . . . 1 4 5 5 . . 5 4 4 . . . . 1 . . . . 1 9 Ballistic Gun 4 | . 26 5 . . . . 9 7 7 7 7 4 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 7 7 7 5 5 4 5 5 . . 5 4 4 4 3 1 . 4 4 4 2 . . . Peak Build Rating 254 | 5 8 8 22 20 20 23 39 66 66 67 67 78 100 100 108 107 107 115 108 138 137 131 134 143 151 162 177 229 244 251 254 Average Rating 80 | 3 5 5 17 20 17 22 34 62 65 66 67 72 90 100 102 106 107 106 107 130 130 123 129 135 148 159 163 190 237 232 250 On Entrance 95 | . 5 8 5 20 20 19 23 36 65 66 67 67 78 100 100 105 107 107 107 108 137 130 124 133 130 150 160 165 228 244 251 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 9 31 24 36 36 90 96 113 40 40 44 44 49 51 45 47 45 44 45 45 54 46 45 46 49 53 52 50 50 40 48 36 Greatest Support 66 | 40 40 40 66 66 66 66 66 53 53 53 53 53 53 53 54 54 54 54 54 62 62 58 58 58 58 54 51 60 60 60 60 Greatest Overweight (x) 4 | . . . . . 1 1 2 . . . . . . . . . . . . . . 4 . . 1 . . . . . . Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 5 5 5 Average Capacity 16 | 6 12 15 15 15 20 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 10 10 8 5 5 5 Most Carried 25 | . 8 8 15 15 19 19 25 18 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 10 10 10 3 5 5 Average Carried 14 | . 3 7 11 15 17 17 23 12 13 15 15 14 13 14 14 14 15 14 14 14 14 14 14 13 11 9 9 8 3 3 4 Final Capacity 25 | 8 15 15 15 15 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 5 5 5 5 Final Carried 19 | . 8 7 15 15 19 18 16 13 15 15 15 15 14 14 15 15 15 15 15 14 15 15 15 13 9 10 10 4 3 5 5 Class Distribution -------------------- 36% | Mutant 12% | Commander-Mutant 11% | Wizard-Mutant 10% | Wizard-Sprinter 9% | Hacker-Mutant 8% | Alien-Sigix 6% | Wizard-Scout 4% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Ninja | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Matter Collected 5002 | 226 317 43 388 80 . 92 818 170 34 . 138 194 218 . 39 160 193 . 99 418 190 358 . 70 239 80 150 . 68 215 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9647 | . 612 90 1484 120 . 59 1733 105 . 30 106 501 195 . 39 58 163 . 39 664 114 445 . . 590 41 . 115 488 1702 154 Parts 513 | . 30 2 86 6 . 8 108 9 . 3 10 24 16 . 6 5 6 . 1 45 10 7 . . 31 3 . 10 30 53 4 Haulers Intercepted 15 | . 2 . 4 . . . 6 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 7 | . 1 . 3 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . 6 . . . . 5 6 . 1 . 4 15 . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 162 | . 8 2 31 2 . 3 32 . . . 10 4 14 . . 4 4 . . 6 6 11 . . 5 . . 2 9 8 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guns 92 | . 8 2 29 2 . 3 32 . . . . . . . . . . . . . . . . . . . . 2 9 5 . Cannons 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 AOE 63 | . . . 1 . . . . . . . 10 4 13 . . 4 4 . . 5 6 11 . . 5 . . . . . . Classes Destroyed 18 | . 5 . 3 1 . 1 2 . . . . 1 . . . . . . 1 2 . . . . . . . 2 . . . Worker 16 | . 3 . 2 1 . 1 2 . . . . 1 . . . . . . . 3 . . . . . . . . 1 2 . Builder 16 | . 1 . . . . . 2 . . . . 3 1 . 1 . . . . 5 . . . . 2 . . . 1 . . Tunneler 5 | . . . . . . 1 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hauler 15 | . 2 . 4 . . . 6 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . Recycler 11 | . . . . 1 . . 3 . . . . 2 . . . . . . . 1 . . . . 3 . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 6 | . . . 1 . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 24 | . 3 . 5 . . . 3 . . . . 1 1 . 1 . . . . 5 . . . . 1 2 . . . 2 . Swarmer 72 | . . . 7 . . 2 9 . . . 10 3 14 . . 4 . . . 2 5 5 . . 5 . . . 6 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 48 | . 8 2 16 2 . 1 12 . . . . . . . . . 3 . . . . 4 . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . 8 . . . 9 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Hunter 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . Programmer 8 | . . . . . . . . . . . . 1 . . . . 1 . . 1 1 1 . . . . . . 2 1 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | . 3 2 7 2 . 2 5 1 . 1 6 5 5 . 1 4 2 . 1 7 6 7 . . 5 1 . 1 8 4 1 Combat Bots Only 7 | . 3 2 6 2 . 2 4 . . . 6 3 5 . . 4 2 . . 3 6 7 . . 5 . . 1 5 3 1 Max Kills in Single Turn 5 | . 1 1 2 1 . 1 2 1 . 1 3 3 3 . 1 4 2 . 1 4 4 3 . . 5 1 . 1 3 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 5 | . . . 1 . . . . . . . 3 1 3 . . 4 2 . . 2 4 3 . . 5 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1443 | . 43 43 127 5 . 26 137 42 8 11 18 11 27 . 3 . 8 2 8 45 31 27 . 46 4 16 4 421 75 220 35 Missed 790 | . 6 17 35 3 . 8 30 25 5 4 11 4 12 . 1 . 6 2 5 20 23 11 . 39 3 12 4 294 61 119 30 Damage Taken 11339 | . 517 348 1372 27 . 221 1520 114 26 327 144 190 266 . 31 . 38 . 93 797 143 422 . 133 27 286 . 1502 316 2382 97 Core 2296 | . 124 85 155 . . 42 198 5 . 47 . . 14 . . . . . . 86 19 94 . . . 83 . 472 94 748 30 Absorbed by Shields 600 | . . . . . . . 470 . . . . . . . . . . . . . . . . . . . . 130 . . . Redirected to Shielding 989 | . . . . . . . . . . . . 26 119 . 27 . 34 . 58 473 92 36 . . . 76 . 48 . . . Ignored by Resistances 4110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1401 321 2291 97 Regen/Repaired (Parts) 1334 | . . . 125 . . . 179 . . . . 63 109 . 125 . . . . 599 . . . . 134 . . . . . . Core Remaining (%) 71 | 100 . 16 . . . 50 64 . . . 92 100 . . . . . . 98 . . . . 82 100 . . 55 . . 28 Volleys Fired 612 | . 67 23 123 5 . 10 122 . . . 6 9 13 . 4 2 10 . 2 61 5 13 . . 3 . . 7 34 90 3 Largest 3 | . 2 2 2 2 . 2 2 . . . 2 2 2 . 1 1 1 . 1 1 1 1 . . 1 . . 2 3 3 1 Hottest 400 | . 60 60 130 130 . 130 130 . . . 64 64 129 . 30 46 46 . 46 105 46 46 . . 105 . . 200 300 400 300 Shots Fired 1054 | . 134 31 221 12 . 21 240 . . . 7 11 15 . 6 2 10 . 2 62 5 13 . . 3 . . 14 61 181 3 Gun 909 | . 134 31 221 12 . 21 239 . . . 1 2 . . . . . . . . . . . . . . . 14 61 172 1 Cannon 78 | . . . . . . . . . . . . 2 7 . 6 . . . . 50 . . . . 2 . . . . 9 2 Launcher 67 | . . . . . . . 1 . . . 6 7 8 . . 2 10 . 2 12 5 13 . . 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 258 | . 126 17 . . . . 112 . . . 1 2 . . . . . . . . . . . . . . . . . . . Thermal 425 | . 8 14 165 12 . 21 127 . . . . 2 7 . 6 . . . . 50 . . . . 2 . . . . 9 2 Explosive 67 | . . . . . . . 1 . . . 6 7 8 . . 2 10 . 2 12 5 13 . . 1 . . . . . . Electromagnetic 56 | . . . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 248 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 61 172 1 Robot Hit Streak 29 | . 12 12 21 13 . 8 15 . . . 2 5 1 . 1 . 2 . . 5 4 7 . . . . . 11 6 29 1 Robot Miss Streak 8 | . 4 5 6 2 . 6 8 . . . . 4 6 . . . . . . 2 . . . . . . . 1 5 4 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Secondary Targets 9 | . 1 . 2 . . 1 4 . . . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Capacitor 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Shots Hit Robots 702 | . 88 20 164 9 . 18 184 10 . 1 2 17 5 . 2 . 1 . 5 30 5 14 . . 11 3 . 13 16 83 1 Core Hits 564 | 1 35 5 81 17 . 24 211 1 . 1 9 17 17 . 1 3 13 . 1 28 7 29 . . 10 2 . 7 10 33 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Critical Strikes 17 | . . . 6 . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . 3 . 5 . Burn 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Sever 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . 3 . . . Melee Attacks 351 | . . . . . . . . 43 3 10 . 40 45 . 29 . . . 8 80 2 11 . . 31 13 17 19 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 348 | . . . . . . . . 43 3 10 . 40 44 . 29 . . . 8 78 2 11 . . 31 13 17 19 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . . . . 4 . 1 . 6 3 . 1 . . . 1 11 1 . . . 7 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32834 | 2 938 235 2723 180 . 265 3292 559 . 83 804 1746 1197 . 98 437 1026 . 249 2784 793 3094 . . 1319 166 . 1179 1448 7817 400 Guns 14298 | . 928 235 2639 139 . 211 2987 . . . . . . . . . . . . . . . . . . . . 875 1251 5033 . Cannons 3130 | . . . . . . . . . . . . . 56 . 28 . . . . 46 . . . . . . . . . 2600 400 Explosions 9242 | . . . 67 . . . 192 . . . 804 941 950 . . 437 1026 . . 1377 703 2330 . . 415 . . . . . . Melee 5333 | . . . . . . . . 559 . 83 . 805 191 . 70 . . . 249 1361 90 764 . . 904 166 . 91 . . . Ramming 831 | 2 10 . 17 41 . 54 113 . . . . . . . . . . . . . . . . . . . . 213 197 184 . Kinetic 2192 | . 866 123 . . . . 1203 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 7654 | . 62 112 2063 139 . 211 1807 . . . . 130 56 . 28 . . . . 46 . . . . . . . . . 2600 400 Explosive 8853 | . . . . . . . . . . . 804 811 950 . . 437 1026 . . 1377 703 2330 . . 415 . . . . . . Electromagnetic 812 | . . . 643 . . . 169 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12492 | . . . . . . . . 559 . 83 . 805 191 . 70 . . . 249 1361 90 764 . . 904 166 . 966 1251 5033 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 3 3 3 3 . 3 . . . 1 . 7 7 2 2 2 . 1 . . . . . 2 . 1 5 7 . Average Corruption 2 | . 1 1 3 3 3 3 . 2 . . . 1 . 7 2 2 2 2 . 1 . . . . . 1 . 1 2 6 . Corruption Purged 19 | . . . . . . . . 3 . . . . . . 5 . . . . 1 . . . . . 2 . . . 8 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 161 | . 2 1 32 24 8 27 . 2 . . . 6 . 1 5 4 4 1 . 5 . . . . . 3 . . 2 34 . Message Errors 31 | . 1 . 9 5 . 4 . 1 . . . 1 . . 1 2 . . . 2 . . . . . . . . . 5 . Matter Fused 46 | . 1 1 9 8 3 7 . . . . . 2 . . 1 1 1 . . 1 . . . . . . . . . 11 . Heat Flow Errors 23 | . . . 6 3 . 6 . . . . . . . . . . 2 . . . . . . . . 2 . . . 4 . Energy Discharges 10 | . . . . 2 2 2 . . . . . . . 1 . 1 . . . 1 . . . . . . . . . 1 . Parts Rejected 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 22 | . . . 3 4 2 2 . . . . . 1 . . . . . 1 . . . . . . . 1 . . 1 7 . Data Loss (major) 9 | . . . 3 . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Misfires 7 | . . . 1 2 . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Alerts 4 | . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Overload Shots 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 2363 | . . . . . . . 1 150 . . 18 228 92 . 30 108 40 . 62 288 107 526 . . 216 . . . 78 419 . Projectiles 340 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 340 . Explosions 543 | . . . . . . . . . . . 18 70 45 . . 108 40 . . 34 107 113 . . 8 . . . . . . Melee 1480 | . . . . . . . 1 150 . . . 158 47 . 30 . . . 62 254 . 413 . . 208 . . . 78 79 . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 607 | . . . 210 . . . 91 . . . 37 25 37 . . . . . 22 146 6 33 . . . . . . . . . Shots 14 | . . . 4 . . . 2 . . . 1 1 1 . . . . . 1 2 1 1 . . . . . . . . . Rammed 26 | 2 3 . 4 5 . 2 10 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 47 | 2 3 . 4 7 . 4 11 . . . . . . . . . . . . . . . . . . . . 8 6 2 . Kicked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 6 2 . Crushed 5 | . . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 130 38 401 225 . 244 392 . . . 22 24 42 . . . 209 . . 157 31 20 . . 12 115 276 . . 88 . Average Temperature 63 | . 37 19 73 74 . 95 53 . . . 16 15 27 . . . 82 . . 50 11 8 . . 9 58 93 . . 50 . Received Heat Transfer 1915 | . 309 231 420 15 . 33 443 24 9 . . . . . . . 9 . 9 18 9 57 . . . 18 . 185 . 126 . Effects 6 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Impact Corruptions 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 2 . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 8 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 7938 | . 150 250 4604 180 . 270 2260 . . . . 100 50 . 37 . . . . 37 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Peak Influence 2639 | . 186 50 554 325 . 159 528 254 . . . 302 290 93 231 . . . . 317 . . . . 210 185 2236 2561 2639 1983 . Initial 1688 | . . 7 19 216 . . 1 196 . . . 144 94 33 51 . . . . 59 . . . . 9 52 . 1257 1536 1688 . Average 295 | . 63 33 310 143 . 16 224 167 . . . 157 151 63 83 . . . . 100 . . . . 80 57 1995 2074 1936 1736 . Maximum Alert Level 5 | . . . 2 1 . . 2 1 . . . 1 1 . 1 . . . . 1 . . . . 1 . 5 5 5 5 . Low Security (%) 57 | 100 100 100 23 65 . 100 47 51 . . . 55 64 100 85 . . . . 83 . . . . 93 100 . . . . . Level 1 21 | . . . 42 34 . . 30 48 . . . 44 35 . 14 . . . . 16 . . . . 6 . . . . . . Level 2 8 | . . . 33 . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . . . Squads Dispatched 116 | . 1 . 4 . . . 4 9 . . . 7 6 . 2 . . . 1 10 . 1 . . 6 4 32 14 12 3 . Investigation 29 | . 1 . 3 . . . 2 2 . . . 2 6 . 1 . . . . 6 . . . . 3 2 . . 1 . . Extermination 10 | . . . . . . . . 3 . . . 1 . . 1 . . . . 3 . . . . 1 . . . . 1 . Reinforcement 21 | . . . 1 . . . 2 4 . . . 4 . . . . . . . 1 . . . . 2 2 . 1 4 . . Assault 52 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 30 12 6 2 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Distress Signals 58 | . 1 . 4 . . . 2 . . . . 1 1 . 2 . . . . 4 . . . . 1 5 . 4 2 31 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 568 | . 23 2 44 4 . 8 57 14 6 4 8 14 23 6 5 2 5 3 8 39 13 9 . 6 17 13 11 131 35 54 4 Peak Tracking Total 48 | . 4 2 4 2 . 4 5 5 4 4 4 3 7 6 6 1 5 3 6 6 6 9 . 6 5 4 18 48 21 22 4 Tactical Retreats 77 | . 1 . 2 . . . 3 4 2 . . . 1 . 2 2 2 . 4 13 2 1 . 1 3 2 16 9 5 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Traps Triggered 22 | . 2 . 2 . . . 1 3 . . . 1 2 . . . . . . 5 . . . . 2 1 . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Triggered 9 | . . . . . . . 3 . . . . . . . . . . 3 . . . 1 . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Machines Disabled 57 | . 1 . 4 . . 1 3 1 . 1 . 9 1 . . . . . . 3 1 . . . . . 9 8 9 6 . Max in Single Turn 4 | . 1 . 2 . . . 2 1 . 1 . 4 1 . . . . . . 2 1 . . . . . 1 1 1 1 . Garrison Access 14 | . . . . . . . . 1 . . . 1 3 . 1 . . . . 2 . . . . 2 2 . . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Machines Accessed 145 | . 6 . 12 1 2 . 11 13 . 4 . 15 22 . 10 . . 1 . 23 1 . 4 . 13 4 . . 1 2 . Terminals 90 | . 6 . 11 1 . . 9 12 . . . 11 13 . 6 . . . . 11 . . . . 7 1 . . . 2 . Fabricators 17 | . . . . . . . . . . . . 1 5 . 1 . . . . 5 . . . . 3 2 . . . . . Repair Stations 11 | . . . 1 . . . 2 . . . . 1 1 . 1 . . . . 4 . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Garrison Access 12 | . . . . . . . . 1 . . . 1 3 . 1 . . . . 2 . . . . 2 1 . . 1 . . Total Hacks 451 | . 17 . 34 2 2 . 36 37 . 27 . 33 63 . 44 . . 1 . 70 1 . 17 . 50 13 . . 2 2 . Successful 326 | . 9 . 21 . 2 . 22 15 . 27 . 25 46 . 32 . . 1 . 59 1 . 17 . 37 10 . . . 2 . Failed 120 | . 7 . 12 2 . . 14 22 . . . 7 16 . 11 . . . . 11 . . . . 13 3 . . 2 . . Catastrophic 17 | . . . 1 . . . 3 2 . . . 3 3 . . . . . . . . . . . 4 . . . 1 . . Database Lockouts 5 | . 1 . 1 . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . Manual 261 | . 14 . 25 2 1 . 20 34 . . . 19 37 . 33 . . 1 . 35 . . . . 33 6 . . . 1 . Terminals 293 | . 17 . 30 2 . . 26 35 . . . 27 44 . 30 . . . . 41 . . . . 33 6 . . . 2 . Fabricators 50 | . . . . . . . . . . . . 2 14 . 5 . . . . 12 . . . . 11 6 . . . . . Repair Stations 40 | . . . 4 . . . 10 . . . . 2 2 . 4 . . . . 14 . . . . 4 . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Garrison Access 15 | . . . . . . . . 2 . . . 1 3 . 2 . . . . 2 . . . . 2 1 . . 2 . . Terminal Hacks 151 | . 3 . 5 . 2 . 8 5 . 27 . 12 21 . 12 . . 1 . 21 1 . 17 . 13 2 . . . 1 . Record 17 | . . . . . 1 . . . . 11 . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 23 | . . . . . . . . . . 8 . 1 1 . 1 . . . . 4 . . 4 . 4 . . . . . . Robot Schematic 6 | . . . 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 11 | . . . 3 . . . 1 . . 3 . . . . . . . . . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . Branch Access Points 6 | . . . . . . . . . . . . 1 1 . 1 . . . . 1 . . . . 1 1 . . . . . Machine Index 4 | . . . . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . Terminal Index 4 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . Alert Level 5 | . . . . . . . . . . . . 1 1 . 2 . . . . 1 . . . . . . . . . . . Unreport Threat 13 | . . . . . . . 3 . . . . 1 5 . 2 . . . . 2 . . . . . . . . . . . Locate Traps 8 | . . . 1 . . . 1 . . . . 1 3 . . . . . . 1 . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 4 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . Recall Investigation 17 | . . . . . . . . 1 . . . 2 5 . 1 . . . . 5 . . . . 3 . . . . . . Recall Extermination 6 | . . . . . . . . 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . Recall Reinforcements 6 | . . . . . . . . 1 . . . 2 . . . . . . . 1 . . . . 2 . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 40 | . . . . . . . . . . . . 2 11 . 2 . . . . 12 . . . . 8 5 . . . . . Network Status 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Load Schematic 18 | . . . . . . . . . . . . 1 5 . 1 . . . . 5 . . . . 4 2 . . . . . Build 19 | . . . . . . . . . . . . 1 6 . 1 . . . . 6 . . . . 3 2 . . . . . Repair Station Hacks 37 | . . . 4 . . . 7 . . . . 2 2 . 4 . . . . 14 . . . . 4 . . . . . . Scan Component 19 | . . . 2 . . . 4 . . . . 1 1 . 2 . . . . 7 . . . . 2 . . . . . . Repair 18 | . . . 2 . . . 3 . . . . 1 1 . 2 . . . . 7 . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . . 1 . . . 1 3 . 1 . . . . 2 . . . . 2 1 . . . . . Seal Access 11 | . . . . . . . . 1 . . . 1 3 . 1 . . . . 2 . . . . 2 1 . . . . . Unauthorized Hacks 84 | . 6 . 12 . . . 7 9 . . . 7 9 . 12 . . . . 9 . . . . 10 2 . . . 1 . Terminals 74 | . 6 . 12 . . . 7 9 . . . 7 7 . 7 . . . . 9 . . . . 7 2 . . . 1 . Track 8 | . . . . . . . . . . . . 1 1 . 1 . . . . 1 . . . . 2 1 . . . 1 . Assimilate 12 | . . . 1 . . . 1 3 . . . 1 1 . 2 . . . . 1 . . . . 2 . . . . . . Botnet 20 | . . . 1 . . . 1 5 . . . 4 3 . 1 . . . . 3 . . . . 2 . . . . . . Disrupt 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Operators 7 | . . . 1 . . . . 1 . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . . . Skim 24 | . 6 . 9 . . . 5 . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . 3 . . . . . . Prioritize 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Liberate 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 84 | . 4 . 10 1 . . 10 9 . . . 8 13 . 5 . . . . 12 . . . . 6 3 . . 1 2 . Full Trace Events 24 | . . . . . . . 2 1 . . . 2 6 . 1 . . . . 6 . . . . 3 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . 8 . 1 1 . 1 . . . . 4 . . 4 . 4 . . . . . . Parts Built 19 | . . . . . . . . . . . . 1 5 . 2 . . . . 6 . . . . 4 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1524 | . . . . . . . . . . . . 76 406 . 29 . . . . 559 . . . . 324 130 . . . . . Total Part Build Rating 127 | . . . . . . . . . . . . 5 30 . 14 . . . . 43 . . . . 28 7 . . . . . Parts Repaired 18 | . . . 2 . . . 3 . . . . 1 1 . 2 . . . . 7 . . . . 2 . . . . . . Time 911 | . . . 83 . . . 102 . . . . 70 80 . 136 . . . . 378 . . . . 62 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 3 1 . 2 . Non-combat 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . 2 . Robot Hacks Applied 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 1 Autooverrided 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . 2 . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Allies Hacked 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Total Allies 110 | . . . 1 4 . . 1 3 . . . 1 4 1 1 . . . . 1 . 2 . . 2 1 3 1 35 49 . Largest Group 10 | . . . 1 5 4 4 4 2 2 . . 1 4 1 1 . . . . 1 . 2 2 2 1 . 1 1 8 10 . Highest-Rated Group 141 | . . . 10 81 50 50 50 36 36 . . 10 113 31 10 . . . . 10 . 88 88 88 26 . 75 89 110 141 . Highest-Rated Ally 89 | . . . 10 31 16 16 16 26 26 . . 10 29 31 10 . . . . 10 . 48 48 48 26 . 75 89 15 69 . Total Orders 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 190 | . . . . 10 . 31 14 . . . . . 36 6 . . . . . . . 2 . 1 . 1 3 4 22 60 . Total Damage 3210 | . . . . 41 . 316 168 . . . . . 614 125 . . . . . . . 23 . 44 . 21 124 180 326 1228 . Kills 24 | . . . . 4 . 5 2 . . . . . 4 . . . . . . . . 1 . . . . 1 2 2 3 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 3 . . . . 1 . . . . . . 2 2 . 2 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Turns Passed 25592 | 81 1497 129 2190 1162 508 1533 5429 988 235 75 90 1071 1277 38 614 201 183 255 199 2030 162 244 108 176 1062 934 686 312 314 1755 54 Spaces Moved 29445 | 47 790 48 1002 705 260 619 2036 1630 454 121 184 1993 2095 98 994 565 457 635 431 3616 357 395 161 569 2045 1230 1455 794 666 2854 139 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5504 | 44 790 48 1002 705 260 619 2036 . . . . . . . . . . . . . . . . . . . . . . . . Legs 3832 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 666 2854 139 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20106 | . . . . . . . . 1630 454 121 184 1993 2095 98 994 565 457 635 431 3616 357 395 161 569 2045 1230 1455 621 . . . Fastest Speed 15 | 50 160 160 160 160 160 240 235 39 39 39 39 39 39 39 34 34 34 34 34 18 18 27 27 27 23 15 24 24 30 30 30 Average Speed 62 | 152 160 160 160 160 193 240 238 39 39 39 39 39 39 39 38 34 34 34 34 26 26 27 27 27 27 23 24 25 30 30 30 Slowest Speed 320 | 160 160 160 160 160 240 240 320 39 39 39 39 39 50 39 39 34 34 50 34 27 27 182 27 27 95 24 24 30 30 30 30 Overloaded Moves 52 | . . . . . . . . . . . . . . . . . . . . 20 11 . . . . 21 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 70 | . . . . . . . . 1 . . . 5 12 . 16 . 1 . . 12 . 2 . 2 . 5 4 10 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 60 | 4 96 16 95 99 61 96 97 51 64 80 45 46 57 69 22 71 61 89 65 48 58 47 60 73 42 27 87 69 28 85 12 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 12 | . . . 2 . 1 . 2 . 1 1 . . . . . 1 1 . . . . . 3 . . . . . . . . Known Exits Taken 13 | . . 1 1 . 1 1 1 1 . . 1 . . . 1 . . . 1 1 . 1 . . . 1 . 1 . . . Unknown Exits Taken 16 | 1 1 . . 1 . . . . 1 1 . 1 . . . 1 1 1 . . 1 . 1 1 1 . 1 . 1 1 . Scrap Searched 19 | . . . . 2 . 1 . . 1 . 1 . . . . 3 3 . 1 . 3 3 . 1 . . . . . . . Spaces Dug 371 | . . . . . . . 13 25 3 1 . 23 38 . 26 . . . 39 71 . . . . 16 8 7 2 33 64 2 Terrain Destroyed 1351 | . . . 45 . . . 19 25 3 1 79 56 94 . 26 45 116 . 39 190 80 123 . . 41 8 7 2 112 226 14 Melee 195 | . . . . . . . . 25 3 1 . 22 36 . 24 . . . 3 50 . . . . 14 8 7 2 . . . Projectile 352 | . . . . . . . . . . . . 1 2 . 2 . . . . 23 . . . . 2 . . . 82 226 14 AOE 804 | . . . 45 . . . 19 . . . 79 33 56 . . 45 116 . 36 117 80 123 . . 25 . . . 30 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Ac0 Total 35015 | 53 900 71 1367 725 267 641 2416 1917 506 133 193 2205 2453 97 1165 573 471 674 469 4477 415 498 226 588 2498 1848 1760 859 739 3663 148 Wait 3954 | . 25 . 176 9 2 5 142 208 46 . . 147 290 . 144 . 5 20 22 670 45 65 46 19 340 591 265 1 32 637 2 Move 29280 | 47 789 47 1001 704 259 618 2035 1627 453 120 183 1983 2072 97 962 564 454 634 430 3592 356 390 160 564 2044 1219 1448 773 665 2852 138 Hop 64 | . . . . . . . . 1 . . . 4 11 . 15 . 1 . . 11 . 2 . 2 . 5 2 10 . . . Pick Up 139 | . 8 . 12 . 1 1 27 6 3 1 . 3 3 . 3 2 . 3 2 18 2 2 5 . 15 4 4 5 . 9 . Fast Attach 92 | 5 4 . 13 . . 1 7 3 . . . 4 3 . 1 . 1 6 . 4 . 2 5 . 5 3 4 12 1 6 2 Attach 90 | . 1 1 8 . . 2 9 6 . . . 1 2 . 1 1 . 2 1 12 2 3 2 2 8 2 3 3 1 17 . Detach 58 | . 2 . 6 . 2 . 2 9 . . . . . . . 2 . 2 . . 1 1 . . 5 3 2 1 . 18 2 Swap 116 | . . . 11 . 1 . 21 7 1 1 4 11 14 . 4 . . . . 16 . . . 1 7 3 8 4 . 2 . Drop 144 | . 1 . 13 . 2 . 40 7 . 1 . 3 . . 2 2 . 7 2 13 2 4 8 . 10 5 7 6 . 8 1 Fire 612 | . 67 23 123 5 . 10 122 . . . 6 9 13 . 4 2 10 . 2 61 5 13 . . 3 . . 7 34 90 3 Melee 351 | . . . . . . . . 43 3 10 . 40 45 . 29 . . . 8 80 2 11 . . 31 13 17 19 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 2 . Crush 30 | 1 3 . 4 7 . 4 11 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . 11 . 1 . Rewire 26 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 21 . Trap 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 4) 592 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Central database locked down 681 | -10/Materials | Discovered new exit (range 13) 850 | -10/Materials | Learned location of 1 exit from Recycling 880 | -10/Materials | Discovered new exit (range 15) 896 | -10/Materials | Learned Storage stockpile data 960 | -10/Materials | Learned 4 Subcaves zone layouts 975 | -10/Materials | Learned 4 Subcaves zone layouts 982 | -10/Materials | Identified exit to Materials 982 | -10/Materials | Identified exit to Subcaves 989 | -10/Materials | Learned location of 1 exit from Storage 1033 | -10/Materials | Learned location of 3 exits from Materials 1579 | -10/Materials | Entered Mines 1584 | -10/Mines | Core integrity fell below 50% 1612 | -10/Mines | Core integrity fell below 20% 1638 | -10/Mines | Lost 3 parts (1p2w) 1668 | -10/Mines | Discovered exit to Materials (range 9) 1708 | -10/Mines | Entered Materials 1708 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1709 | -9/Materials | Identified exit to Mines 1710 | -9/Materials | Identified exit to Materials 2696 | -9/Materials | Repaired Cld. Ion Engine 2730 | -9/Materials | Repaired Cooling System 3297 | -9/Materials | Learned Storage trap positions 3344 | -9/Materials | Learned location of 1 exit from Recycling 3362 | -9/Materials | Central database locked down 3364 | -9/Materials | Lost 3 parts (2n1w) 3404 | -9/Materials | Learned Storage stockpile data 3440 | -9/Materials | Learned Storage trap positions 3898 | -9/Materials | Entered Mines 3898 | -9/Mines | Accompanied by 1 ally 3918 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4038 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4073 | -9/Mines | Learned Materials garrison access intel 4150 | -9/Mines | Learned location of 2 exits from Materials 4170 | -9/Mines | Received a Mining Laser from a helpful Derelict 4213 | -9/Mines | Build established: Commander-Mutant 4297 | -9/Mines | Discovered exit to Materials (range 16) 4401 | -9/Mines | Learned Materials stockpile data 4486 | -9/Mines | Discovered exit to Materials (range 10) 5045 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5047 | -9/Mines | Discovered new exit (range 5) 5060 | -9/Mines | Entered Exiles 5060 | -9/Exiles | Accompanied by 4 allies 5061 | -9/Exiles | Identified exit to Mines 5103 | -9/Exiles | Met 8R-AWN 5129 | -9/Exiles | Met EX-HEX 5190 | -9/Exiles | Met EX-DEC 5201 | -9/Exiles | Learned location of Zion (-6) 5231 | -9/Exiles | Met EX-BIN 5254 | -9/Exiles | Aligned with FarCom system 5255 | -9/Exiles | Given EX-Vault access code 5295 | -9/Exiles | Opened EX-Vault 5307 | -9/Exiles | Found Flying Fortress v7 5356 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5568 | -9/Exiles | Left Exiles lab with Flying Fortress v7 5568 | -9/Exiles | Entered Mines 5568 | -8/Mines | Accompanied by 4 allies 5592 | -8/Mines | Discovered exit to Materials (range 5) 6512 | -8/Mines | Discovered exit to Materials (range 13) 7101 | -8/Mines | Entered Materials 7101 | -8/Materials | Accompanied by 4 allies 7101 | -8/Materials | Evolved 2 slots: Utility x2 7102 | -8/Materials | Identified exit to Storage 7103 | -8/Materials | Identified exit to Factory 7456 | -8/Materials | Build established: Mutant 8546 | -8/Materials | Repaired Broken Imp. Treads 8579 | -8/Materials | Repaired Cooling System 8607 | -8/Materials | Repaired Lgt. Treads 8640 | -8/Materials | Discovered exit to Factory (range 4) 9393 | -8/Materials | Learned Factory fabricator intel 9420 | -8/Materials | Learned location of Storage (-8) 9438 | -8/Materials | Learned location of Extension (-4) 9447 | -8/Materials | Learned Factory fabricator intel 9936 | -8/Materials | Lost 4 parts (1n1u2w) 12530 | -8/Materials | Entered Factory 12530 | -7/Factory | Evolved 2 slots: Propulsion x2 12531 | -7/Factory | Identified exit to Factory 12531 | -7/Factory | Identified exit to Lower Caves 12532 | -7/Factory | Loaded intel: 6 fabricator locations 12819 | -7/Factory | Build established: Hacker-Mutant 12918 | -7/Factory | Discovered exit to Factory (range 16) 13518 | -7/Factory | Entered Lower Caves 13518 | -7/Lower Caves | Accompanied by 2 allies 13531 | -7/Lower Caves | Found DCF Scrap (11 items) 13549 | -7/Lower Caves | Encountered a Warlord checkpoint 13627 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 13753 | -7/Lower Caves | Entered Data Miner 13753 | -7/Data Miner | Discovered new exit (range 6) 13761 | -7/Data Miner | Met Data Miner 13768 | -7/Data Miner | Learned location of Section 7 (-2) 13768 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13775 | -7/Data Miner | Received God Mode back door access code from Data Miner 13778 | -7/Data Miner | Destroyed Data Miner 13781 | -7/Data Miner | Found Prototype Hackware 13790 | -7/Data Miner | Data Conduit disabled 13828 | -7/Data Miner | Entered Proximity Caves 13906 | -6/Proximity Caves | Discovered exit to Factory (range 9) 13918 | -6/Proximity Caves | Entered Factory 13918 | -6/Factory | Evolved 2 slots: Utility x2 13919 | -6/Factory | Loaded intel: 6 fabricator locations 13959 | -6/Factory | Identified exit to Lower Caves 14075 | -6/Factory | Identified exit to DSF 14137 | -6/Factory | Repaired Cld. Deuterium Engine 14146 | -6/Factory | Discovered new exit (range 16) 14151 | -6/Factory | Discovered new exit (range 10) 14502 | -6/Factory | Fabricated Exp. Propulsion Shielding (x1) 14748 | -6/Factory | Central database locked down 14948 | -6/Factory | Identified Quantum Router 14989 | -6/Factory | Entered another Factory area 14989 | -5/Factory | Evolved 2 slots: Utility x2 15114 | -5/Factory | Fabricated G-50 Soldier (x3) 15149 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 15261 | -5/Factory | Central database locked down 15266 | -5/Factory | Build established: Wizard-Mutant 15556 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 15698 | -5/Factory | Fabricated Adv. Hacking Suite? 15850 | -5/Factory | Repaired Exp. Propulsion Shielding? 15884 | -5/Factory | Identified exit to Upper Caves 15918 | -5/Factory | Identified exit to Factory 16124 | -5/Factory | Fabricated Adv. Hacking Suite? 16155 | -5/Factory | Fabricated Adv. Hacking Suite? 16266 | -5/Factory | Manually triggered Chute Trap 16266 | -5/Factory | Sucked down chute 16266 | -5/Factory | Entered Waste 16267 | -5/Waste | Met a frightened Derelict 16270 | -5/Waste | Spotted C-40 Crusher 16274 | -5/Waste | Spotted C-40 Crusher 16281 | -5/Waste | EMP discharged 16286 | -5/Waste | Spotted C-40 Crusher 16286 | -5/Waste | Spotted C-40 Crusher 16289 | -5/Waste | Spotted C-40 Crusher 16294 | -5/Waste | Spotted C-40 Crusher 16299 | -5/Waste | Discovered new exit (range 14) 16304 | -5/Waste | Entered Factory 16587 | -5/Factory | Fabricated Adv. Surge Thruster? 16694 | -5/Factory | Central database locked down 16821 | -5/Factory | Repaired Exp. Propulsion Shielding 16903 | -5/Factory | Repaired Smartbomb Launcher 16918 | -5/Factory | Entered Upper Caves 16982 | -5/Upper Caves | Spotted B-75 Beast 17021 | -5/Upper Caves | Discovered new exit (range 15) 17026 | -5/Upper Caves | Learned Factory security intel 17052 | -5/Upper Caves | Encountered a Warlord checkpoint 17119 | -5/Upper Caves | Entered another Upper Caves area 17216 | -5/Upper Caves | Learned Factory garrison access intel 17287 | -5/Upper Caves | Discovered new exit (range 11) 17292 | -5/Upper Caves | Learned location of Armory (-3) 17302 | -5/Upper Caves | Entered Warlord 17320 | -5/Warlord | System corruption cleaned by Quarantine Array 17466 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17482 | -5/Warlord | Met Warlord 17485 | -5/Warlord | Opened Warlord's prototype stash 17488 | -5/Warlord | Found Prototype Hackware 17490 | -5/Warlord | Found Prototype Device 17490 | -5/Warlord | Identified System Purifier 17494 | -5/Warlord | Found Prototype Device 17494 | -5/Warlord | Identified Exp. Phase Shifter 17505 | -5/Warlord | Found Prototype Processor 17505 | -5/Warlord | Identified Exp. Target Analyzer 17507 | -5/Warlord | Warlord's base attacked by MAIN.C 17548 | -5/Warlord | Opened side exit 17554 | -5/Warlord | Discovered new exit (range 9) 17557 | -5/Warlord | Entered Proximity Caves 17635 | -4/Proximity Caves | Lost 3 allies 17709 | -4/Proximity Caves | Learned 4 Research zone layouts 17719 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17729 | -4/Proximity Caves | Discovered exit to Factory (range 13) 17756 | -4/Proximity Caves | Entered Factory 17756 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17758 | -4/Factory | Loaded intel: 4 garrison access locations 17764 | -4/Factory | Identified exit to Upper Caves 17764 | -4/Factory | Identified exit to Extension 17787 | -4/Factory | Discovered new exit (range 5) 17817 | -4/Factory | Identified Ghost Barrier 17831 | -4/Factory | Repaired Exp. Propulsion Shielding? 17953 | -4/Factory | Discovered new exit (range 14) 17967 | -4/Factory | Fabricated Lgt. Quantum Reactor? 18054 | -4/Factory | Build established: Wizard-Sprinter 18080 | -4/Factory | Fabricated Exp. Utility Shielding? 18193 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 18656 | -4/Factory | Repaired Cld. Particle Cannon 18681 | -4/Factory | Fabricated Exp. Terrain Scanner? 18748 | -4/Factory | Repaired Exp. Propulsion Shielding 19154 | -4/Factory | Fabricated Exp. Propulsion Shielding? 19161 | -4/Factory | Repaired Smartbomb Launcher? 19312 | -4/Factory | Repaired Exp. Utility Shielding 19503 | -4/Factory | Repaired Structural Scanner 19709 | -4/Factory | Repaired Exp. Propulsion Shielding 19786 | -4/Factory | Entered Upper Caves 19946 | -4/Upper Caves | Discovered new exit (range 5) 19947 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19948 | -4/Upper Caves | Entered another Upper Caves area 19949 | -4/Upper Caves | Encountered a Warlord checkpoint 20010 | -4/Upper Caves | Identified exit to Zhirov 20015 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20062 | -4/Upper Caves | Destroyed 7 combat bots 20192 | -4/Upper Caves | Entered Zhirov 20192 | -4/Zhirov | Accompanied by 2 allies 20192 | -4/Zhirov | Discovered new exit (range 3) 20197 | -4/Zhirov | Met Zhirov 20203 | -4/Zhirov | Learned location of Quarantine (-2) 20203 | -4/Zhirov | Learned location of Testing (-3) 20203 | -4/Zhirov | Learned location of Command (-1) 20205 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20214 | -4/Zhirov | Found Alien Artifact 20214 | -4/Zhirov | Identified Integrated Dissipator 20214 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20220 | -4/Zhirov | Found Alien Artifact 20300 | -4/Zhirov | Entered Proximity Caves 20300 | -3/Proximity Caves | Accompanied by 2 allies 20474 | -3/Proximity Caves | Discovered new exit (range 10) 20476 | -3/Proximity Caves | Entered Research 20476 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20477 | -3/Research | Identified exit to Armory 20512 | -3/Research | Discovered new exit (range 22) 20606 | -3/Research | Discovered new exit (range 30) 20609 | -3/Research | Identified exit to Testing 20661 | -3/Research | Fabricated Stasis Canceller? 20787 | -3/Research | Build established: Wizard-Scout 20859 | -3/Research | Found Fusion Bomb Launcher 21203 | -3/Research | Fabricated Femtoactuators (x1) 21267 | -3/Research | Repaired Adv. Surge Thruster? 21308 | -3/Research | Repaired Adv. Surge Thruster 21480 | -3/Research | Fabricated Exp. Reaction Control System? 21538 | -3/Research | Entered another Research area 21538 | -2/Research | Warlord forces began assault on 0b10 21538 | -2/Research | Evolved 2 slots: Utility x2 21553 | -2/Research | Spotted B-90 Cyclops 21555 | -2/Research | Identified exit to Quarantine 21555 | -2/Research | Identified exit to Access 21611 | -2/Research | Fabricated Exp. Melee Analysis Suite? 21648 | -2/Research | Research machine network offline 21722 | -2/Research | Borebot progress halted 21863 | -2/Research | Build established: Wizard-Ninja 21911 | -2/Research | Met up with Warlord 21983 | -2/Research | Spotted Striker 22009 | -2/Research | Found Exp. Melee Analysis Suite 22032 | -2/Research | Borebot progress halted 22118 | -2/Research | Borebot progress halted 22430 | -2/Research | Spotted Striker 22441 | -2/Research | Spotted Striker 22472 | -2/Research | Entered Quarantine 22473 | -2/Quarantine | Maximum security lockdown engaged 22476 | -2/Quarantine | Cryocooling Duct disabled 22482 | -2/Quarantine | Lost 3 allies 22491 | -2/Quarantine | Ambient heat levels rising (+20) 22553 | -2/Quarantine | Found Alien Artifact 22556 | -2/Quarantine | Cryocooling Duct disabled 22559 | -2/Quarantine | Cryocooling Duct disabled 22571 | -2/Quarantine | Ambient heat levels rising (+20) 22574 | -2/Quarantine | Ambient heat levels rising (+20) 22801 | -2/Quarantine | Build established: Wizard-Scout 22808 | -2/Quarantine | Discovered exit to Access (range 14) 22886 | -2/Quarantine | Cryocooling Duct disabled 22901 | -2/Quarantine | Ambient heat levels rising (+20) 22942 | -2/Quarantine | Found Alien Energy Cannon 22942 | -2/Quarantine | Identified Core Cannon 22981 | -2/Quarantine | Spotted Striker 23000 | -2/Quarantine | Found Alien Artifact 23000 | -2/Quarantine | Identified Phase Redirector 23045 | -2/Quarantine | Garrison activated, responded to threat 23127 | -2/Quarantine | Spotted Fortress 23157 | -2/Quarantine | Discovered new exit (range 5) 23158 | -2/Quarantine | Entered Section 7 23159 | -2/Section 7 | Maximum security lockdown engaged 23165 | -2/Section 7 | Found Integrated Dissipator 23165 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23172 | -2/Section 7 | Found Alien Artifact 23172 | -2/Section 7 | Identified Integrated Mediator 23172 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 23200 | -2/Section 7 | Spotted S7 Guard 23201 | -2/Section 7 | Spotted S7 Guard 23201 | -2/Section 7 | Identified Core Reset Matrix 23201 | -2/Section 7 | Identified Transdimensional Reconstructor 23201 | -2/Section 7 | Used Core Reset Matrix 23205 | -2/Section 7 | Sensed 21 artifacts in vicinity 23207 | -2/Section 7 | Found Core Physics Calibrator 23214 | -2/Section 7 | Found Integrated Thermoelectric Network 23246 | -2/Section 7 | Discovered exit to Access (range 29) 23270 | -2/Section 7 | Spotted Alpha 7 23270 | -2/Section 7 | Spotted Alpha 7 23275 | -2/Section 7 | Spotted B-99 Colossus 23288 | -2/Section 7 | Found Integrated Reactor 23288 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23289 | -2/Section 7 | Found Integrated Reactor 23289 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23291 | -2/Section 7 | Found Integrated Reactor 23291 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23315 | -2/Section 7 | Spotted Striker 23316 | -2/Section 7 | Spotted Striker 23341 | -2/Section 7 | Found Sigix Sheargun 23343 | -2/Section 7 | Found Sigix Sheargun 23356 | -2/Section 7 | Spotted Executioner 23369 | -2/Section 7 | Integrated with Sigix Exoskeleton 23374 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 23375 | -2/Section 7 | Spotted Executioner 23389 | -2/Section 7 | Spotted Executioner 23389 | -2/Section 7 | Spotted Executioner 23407 | -2/Section 7 | Spotted Executioner 23407 | -2/Section 7 | Spotted Executioner 23424 | -2/Section 7 | Destroyed Executioner 23428 | -2/Section 7 | Spotted Investigator 23428 | -2/Section 7 | Found Prototype Processor 23428 | -2/Section 7 | Identified Exp. Core Analyzer 23432 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 23436 | -2/Section 7 | Scanned by Researcher 23437 | -2/Section 7 | Intercept squad dispatched 23442 | -2/Section 7 | Warped through subspace 23444 | -2/Section 7 | Spotted Tracker 23451 | -2/Section 7 | Spotted Tracker 23470 | -2/Section 7 | Entered Access 23470 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 23475 | -1/Access | Emitted hypermatrix ping 23480 | -1/Access | Assembled emerged from beneath the floor 23543 | -1/Access | Assembled emerged from beneath the floor 23568 | -1/Access | Assembled emerged from beneath the floor 23581 | -1/Access | Lost 3 allies 23614 | -1/Access | High security lockdown imminent 23623 | -1/Access | Energy Cycler disabled 23628 | -1/Access | Discovered new exit (range 17) 23659 | -1/Access | Assembled emerged from beneath the floor 23662 | -1/Access | Build established: Alien-Sigix 23674 | -1/Access | Discovered new exit (range 18) 23694 | -1/Access | High security lockdown engaged 23699 | -1/Access | Assembled emerged from beneath the floor 23758 | -1/Access | Intercept squad dispatched 23784 | -1/Access | Entered Command 23789 | -1/Command | Emitted hypermatrix ping 23794 | -1/Command | Assembled emerged from beneath the floor 23805 | -1/Command | Assembled emerged from beneath the floor 23859 | -1/Command | Lost 6 allies 23992 | -1/Command | Assembled emerged from beneath the floor 24029 | -1/Command | Assembled emerged from beneath the floor 24041 | -1/Command | Discovered new exit (range 18) 24063 | -1/Command | Assembled emerged from beneath the floor 24080 | -1/Command | First assault squad dispatched 24109 | -1/Command | Spotted Combat Programmer 24112 | -1/Command | Lost 3 allies 24114 | -1/Command | Spotted M Guard 24114 | -1/Command | Spotted Combat Programmer 24125 | -1/Command | Destroyed Combat Programmer 24130 | -1/Command | Destroyed Combat Programmer 24146 | -1/Command | Met MAIN.C 24148 | -1/Command | 0b10 Conduit disabled 24177 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 24177 | -1/Command | Destroyed MAIN.C Shell 24177 | -1/Command | Spotted M Shell/Def 24177 | -1/Command | Spotted M Shell/Atk 24177 | -1/Command | Spotted M Shell/Def 24177 | -1/Command | Spotted M Shell/Atk 24177 | -1/Command | Spotted M Shell/Atk 24177 | -1/Command | Spotted M Shell/Def 24177 | -1/Command | Spotted M Shell/Atk 24177 | -1/Command | Spotted M Shell/Def 24180 | -1/Command | MAIN.C activated Command garrisons 24231 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 24248 | -1/Command | Core integrity fell below 50% 24259 | -1/Command | Destroyed MAIN.C 24264 | -1/Command | Discovered new exit (range 57) 24264 | -1/Command | Discovered new exit (range 110) 24264 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 24613 | -1/Command | All MAIN.C guards destroyed 24886 | -1/Command | Assembled emerged from beneath the floor 24939 | -1/Command | Found Exp. Core Analyzer 24942 | -1/Command | Found Exp. Core Analyzer 24956 | -1/Command | Found Corrupted Exp. Targeting Computer 25258 | -1/Command | Found Quantum Capacitor 25527 | -1/Command | Discovered new exit (range 16) 25533 | -1/Command | Crushed by falling debris 25539 | -1/Command | Entered Access_0 25540 | -1/Access_0 | Sensed 4 artifacts in vicinity 25540 | -1/Access_0 | Met Architect 25582 | -1/Access_0 | Destroyed Architect 25583 | -1/Access_0 | Architect triggered a singularity event 25587 | -1/Access_0 | Found Prototype Hackware 25587 | -1/Access_0 | Identified Architect God Chip D 25588 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 25590 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 25590 | -1/Access_0 | Warped through subspace to slip node 25590 | -1/Access_0 | Discovered new exit (range 8) 25593 | *** | Escaped singularity! Last Messages --------------- 25583_ Extracted 219 energy. 25584_ A0_COM: 10. 25585_ A0_COM: 9. 25586_ A0_COM: 8. 25587_ A0_COM: 7. 25587_ Acquired Prototype Hackware. 25587_ Identified Architect God Chip D. 25588_ A0_COM: 6. 25588_ Acquired data core, extracted unknown sensor trigger ID. 25589_ A0_COM: 5. 25589_ Acquired 5 matter. 25589_ Discarded Architect God Chip D. 25590_ A0_COM: 4. 25590_ Acquired Hpw. Transdimensional Reconstructor. 25590_ Warped through subspace, drawn to slip node. 25590_ EXIT=FOUND 25591_ A0_COM: 3. 25592_ A0_COM: 2. 25593_ A0_COM: 1. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????###################################???????? | | ????????##################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????##############################?????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 101 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 2 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 40 Propulsion Shielding 90 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 103 Targeting Accuracy 12 Target Analysis 8 Core Analysis 12 Recoil Reduction 3 Offensive Hacking 70 Defensive Hacking 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Propulsion Shielding | x1 | -6/Factory G-50 Soldier | x3 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Surge Thruster | x2 | -5/Factory Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Exp. Utility Shielding | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Stasis Canceller | x2 | -3/Research Femtoactuators | x1 | -3/Research Exp. Reaction Control System | x1 | -3/Research Exp. Melee Analysis Suite | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Core Cannon Phase Redirector Integrated Mediator Core Reset Matrix Core Physics Calibrator Integrated Reactor Sigix Exoskeleton Sigix Sheargun Integrated Thermoelectric Network Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Planet Killer Challenges ------------ None Game ------ Seed SpacefoldMappingExtrapolator Manual? 0 Play Time 03:46:17 Cumulative 482.5 hours Start 2024.08.19 @ 06:57:57 End 2024.08.19 @ 11:37:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 283 Adventurer 0 Explorer 0 Win Type 6 Total 35 Types 25/2/4/1/1/0/1/1/0 Lore% 79 Gallery% 85 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0059f477-99c3-417b-8385-84d9394cabbf