Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 01:25:08 Player: PopcornMaze Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (619) 619 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1053) 1053 TOTAL SCORE: 3922 Bonus ------- Follower Combat Kills 853 Entered Garrisons 200 Cogmind --------- Core Integrity 176/550 Matter 66/450 Energy 11/100 System Corruption 1% Temperature Cool (18) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (2+1) ------ (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Large Matter Pod > --- WEAPON (5) ------- Powered Cannon > --- INVENTORY (15) --- Light Armor Plating Heavy Armor Plating Heavy Armor Plating Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod > --- WEAPON ----------- 1B-0RG's Assimilator > --- INVENTORY -------- Light Nuclear Core Light Treads Large Matter Pod Light Armor Plating Heavy Armor Plating Heavy Armor Plating Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Powered Cannon Shock Bomb Launcher [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Powered Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . . . 3 . Parts Attached 32 | 9 7 6 5 5 Power 7 | 1 1 1 2 2 Engine 4 | 1 1 1 1 . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 10 | 4 2 2 1 1 Treads 8 | 2 2 2 1 1 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 1 1 Device . | . . . . . Storage 4 | 1 1 . 1 1 Processor . | . . . . . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 3 2 3 1 1 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 2 2 2 . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . 1 . Parts Lost 14 | . . 4 3 7 Power 6 | . . 1 1 4 Propulsion 5 | . . 1 2 2 Utility . | . . . . . Weapon 3 | . . 2 . 1 Highest Loss Streak 5 | . . 4 3 5 To Critical Strikes . | . . . . . Average Backups 11 | 3 11 13 11 11 Power 1 | . 2 3 . . Propulsion 1 | 1 2 1 . 1 Utility 2 | . . 1 3 7 Weapon 5 | . 5 6 6 2 Tool/Special . | . . . . . Unused Backups 20 | . 3 5 4 8 Power 3 | . . 3 . . Propulsion 2 | . 1 1 . . Utility 8 | . 1 . . 7 Weapon 6 | . 1 . 4 1 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 78 | . 94 100 60 61 Engine 11 | . 14 14 11 3 Core 3 | . . . 5 13 Treads 22 | . 28 28 16 17 Storage 15 | . 14 14 16 17 Hackware 6 | . 9 14 1 . Ballistic Gun 12 | . 27 25 . . Special Melee Weapon 4 | . . . 8 8 Peak Build Rating 80 | 6 13 20 80 80 Average Rating 45 | 4 10 14 77 77 On Entrance 23 | . 6 13 20 80 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 93 | 11 31 31 93 93 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 4 | . . 1 4 2 Average Overweight (x) . | . . . 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 13 | 3 12 14 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 15 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1642 | 191 401 437 381 232 Remotely . | . . . . . Salvage Created 908 | . 563 345 . . Parts 68 | . 46 22 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . 14 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 19 | . 10 9 . . Guns 19 | . 10 9 . . Classes Destroyed 8 | . 7 1 . . Worker 2 | . 2 . . . Tunneler 1 | . 1 . . . Hauler 2 | . 2 . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 6 | . 3 3 . . Grunt 7 | . 7 . . . Subdweller 6 | . . 6 . . Best Kill Streak 4 | . 4 3 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 2 | . 2 1 . . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 281 | . 42 50 70 119 Missed 68 | . 10 9 18 31 Hits 213 | . 32 41 52 88 Melee 3 | . . . . 3 Projectile 210 | . 32 41 52 85 AOE 1 | . . . . 1 Critical Strikes 5 | . 1 1 1 2 Damage Taken 3134 | . 400 799 696 1239 Core 571 | . 71 126 99 275 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 658 | . 71 . 383 204 Core Remaining (%) 60 | 100 . 21 . . Volleys Fired 86 | . 38 47 . 1 Largest 2 | . 2 2 . 1 Hottest 46 | . 46 46 . 40 Shots Fired 160 | . 76 83 . 1 Gun 148 | . 76 72 . . Cannon 12 | . . 11 . 1 Launcher . | . . . . . Special . | . . . . . Kinetic 159 | . 76 83 . . Thermal 1 | . . . . 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 6 17 . 5 Robot Miss Streak 4 | . 4 2 . . Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 90 | . 43 46 . 1 Core Hits 38 | . 22 15 . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1383 | . 642 689 . 52 Guns 1331 | . 642 689 . . Cannons 50 | . . . . 50 Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 1331 | . 642 689 . . Thermal 50 | . . . . 50 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 37 | . 37 . 11 12 Average Temperature 13 | . 13 . 6 10 Received Heat Transfer 801 | . 219 96 261 225 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level 1 | . . . 1 1 Low Security (%) 72 | 100 100 . 75 . Level 1 27 | . . . 24 99 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 393 | . 79 . 352 393 Initial 224 | . . . . 224 Average 118 | . 19 . 126 315 Influence Increases 1369 | . 339 85 696 249 Destroy 0b10 Robot/C 900 | . 200 60 440 200 Destroy 0b10 Robot/NC 55 | . 35 . 20 . Destroy Leader 160 | . 46 10 94 10 Allied During Kill 107 | . . . 83 24 Successful Hack 22 | . 12 . 10 . Disable Machine 15 | . . . 15 . Destroy Structure 5 | . 1 . 4 . Lose Combat Pursuer 105 | . 45 15 30 15 Influence Decreases 1086 | . 339 85 350 312 Entered New Map 122 | . . . . 122 Time Decay 709 | . 339 60 310 . Lost Part 95 | . . 25 . 70 Lost Ally 160 | . . . 40 120 Squads Dispatched 6 | . 1 . 5 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 21 10 20 22 Peak Tracking Total 8 | . 4 3 6 8 Tactical Retreats 6 | . 2 1 2 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 1 | . . . 1 . Max in Single Turn . | . . . . . Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 17 | . 9 1 7 . Terminals 9 | . 6 . 3 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 43 | . 30 1 12 . Successful 33 | . 22 1 10 . Failed 10 | . 8 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 10 | . 8 . 2 . Terminals 24 | . 20 . 4 . Fabricators . | . . . . . Repair Stations 6 | . 4 . 2 . Recycling Units 10 | . 6 . 4 . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 10 | . 7 1 2 . Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . . . 1 . Locate Traps 3 | . 2 . 1 . Disarm Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 4 . 2 . Scan Component 3 | . 2 . 1 . Repair 3 | . 2 . 1 . Recycling Unit Hacks 10 | . 6 . 4 . Recycle Component 1 | . 1 . . . Report Inventory 5 | . 3 . 2 . Retrieve Components 4 | . 2 . 2 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 6 | . 5 . 1 . Terminals 6 | . 5 . 1 . Botnet 6 | . 5 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 7 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . 2 . 1 . Time 77 | . 64 . 13 . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 22 | . 13 . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked 2 | . . . . 2 Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 16 | . . . . 16 Highest-Rated Ally 16 | . . . . 16 Total Orders 1 | . . . 1 . DROP 1 | . . . 1 . Ally Attacks 158 | . . . 124 34 Total Damage 3231 | . . . 2120 1111 Kills 36 | . . . 26 10 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Borg Created 10 | . . . 6 4 Largest Collective 4 | . . . 3 4 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 5264 | 79 1309 1180 2080 616 Spaces Moved 2101 | 55 631 634 597 184 Core 3 | 3 . . . . Treads 2068 | 22 631 634 597 184 Legs . | . . . . . Wheels 30 | 30 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 160 Average Speed 221 | 110 160 160 331 319 Slowest Speed 480 | 160 160 240 480 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 3 90 47 61 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 2535 | 69 858 715 691 202 Wait 229 | 1 147 17 59 5 Move 2097 | 54 630 633 596 184 Hop . | . . . . . Pick Up 46 | 5 23 5 13 . Fast Attach 12 | 5 3 . 4 . Attach 13 | 1 1 4 2 5 Detach . | . . . . . Swap 13 | 3 5 3 1 1 Drop 27 | . 11 6 10 . Fire 86 | . 38 47 . 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous 10 | . . . 6 4 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 4) 292 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 773 | -10/Materials | Discovered new exit (range 13) 982 | -10/Materials | Repaired Hvy. Assault Rifle 1016 | -10/Materials | Repaired Hvy. Assault Rifle 1084 | -10/Materials | Discovered new exit (range 13) 1341 | -10/Materials | Discovered new exit (range 13) 1389 | -10/Materials | Entered Subcaves 1407 | -10/Subcaves | Learned 2 Materials zone layouts 1536 | -10/Subcaves | Core integrity fell below 50% 1691 | -10/Subcaves | A Subdweller sparked back to life 1691 | -10/Subcaves | A Subdweller sparked back to life 1691 | -10/Subcaves | A Subdweller sparked back to life 1735 | -10/Subcaves | Found Prototype Energy Cannon 1750 | -10/Subcaves | Lost 4 parts (1p1n2w) 1755 | -10/Subcaves | Discovered new exit (range 10) 1798 | -10/Subcaves | Discovered new exit (range 14) 2032 | -10/Subcaves | Learned location of Zion (-7) 2032 | -10/Subcaves | Met a Zionite searching for "candidates" 2080 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2093 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2376 | -10/Subcaves | Visited 4L-MR0's lab 2397 | -10/Subcaves | Identified Powered Cannon 2405 | -10/Subcaves | Found Prototype Special Melee Weapon 2569 | -10/Subcaves | Entered Materials 2569 | -8/Materials | Evolved 4 slots: Power x1, Weapon x3 2571 | -8/Materials | Identified 1B-0RG's Assimilator 2630 | -8/Materials | Assimilating Defender 3a into Collective. 3233 | -8/Materials | Assimilating Soldier 3a into Collective. 3242 | -8/Materials | Assimilating Pest 3a into Collective. 3252 | -8/Materials | Assimilating Pest 3b into Collective. 3282 | -8/Materials | Lost 3 parts (1p2n) 3611 | -8/Materials | Assimilating Pest 3c into Collective. 4093 | -8/Materials | Assimilating Transporter 3a into Collective. 4492 | -8/Materials | Garrison activated, responded to threat 4564 | -8/Materials | Repaired Lgt. Treads 4646 | -8/Materials | Identified exit to Garrison 4649 | -8/Materials | Entered Garrison 4649 | -8/Garrison | Accompanied by 3 allies 4787 | -8/Garrison | Triggered checkpoint 4856 | -8/Garrison | Assimilating Slicer 3a into Collective. 4860 | -8/Garrison | Garrison Relay disabled 5211 | -8/Garrison | Assimilating Trooper 3a into Collective. 5227 | -8/Garrison | Triggered checkpoint 5243 | -8/Garrison | Assimilating Pest 3d into Collective. 5246 | -8/Garrison | Assimilating Trooper 3b into Collective. 5250 | -8/Garrison | Core integrity fell below 50% 5263 | -8/Garrison | Attached Powered Cannon, gained temporary slot: Power 5265 | -8/Garrison | Self-destructed Last Messages --------------- begin assimilation process, ETC: 12. 05244_ Borg Pest 3d destroyed. 05244_ Core damaged by loss of Borg Pest 3d (-2). 05246_ 1B-0RG's Assimilator injects Trooper 3b to begin assimilation process, ETC: 16. 05252_ Penetrated by Slug. 05252_ Acquired 10 matter. 05255_ Penetrated by Slug. 05255_ 1B-0RG's Assimilator destroyed. 05255_ Lgt. Nuclear Core destroyed. 05257_ Lgt. Treads destroyed. 05257_ Slammed into G-47 Trooper. 05258_ Penetrated by Slug. 05258_ Lgt. Treads destroyed. 05261_ Penetrated by Slug. 05261_ Lgt. Nuclear Core destroyed. 05263_ Core temporarily expanded with Power slot. 05264_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## ############# ###??????????????????????????? | | ##+###?????# #??????????????????????????? | | # #?????# ######## #??????????????????????????? | | # ! #????" #??????# #??????????????????????????? | | # = =#???#" #??????# #??????????????????????????? | | ###[ #???#" #??????# #??????????????????????????? | | ??# #???#"# #??????# #??????????????????????????? | | ??# #???#####??????# #??????????????????????????? | | ??# #??????????????# #??????????????????????????? | | ??# #??????????????# #??????????????????????????? | | ??# ################ #######????????????????????? | | ??# #????????????????????? | | ??# #????????????????????? | | ??############## ######## #????????????????????? | | ???????????????# #??????# #????????????????????? | | ???????????????# #??????# #????????????????????? | | ???????????????# #??????# #????????????????????? | | ???????????????# #??????# #????????????????????? | | ???????????????# #??????# #######??????????????? | | ???????????????# #??????# ##= * #??? #?????????? | | ???????????????# #?????## ## [% ## #?????????? | | ???????????????# ####### % = = #?????????? | | ???????????????# ^ [ s #?????????? | | ???????????????# ^ *sg #?????????? | | ???????????????########## =%## ## #?????????? | | ??????????????????????###@g%## ## #?????????? | | ??????????????????????#=%= = "?????????? | | ??????????????????????# ! "?????????? | | ??????????????????????# h "?????????? | | ??????????????????????# *%[ "?????????? | | ??????????????????????###= ## ## #?????????? | | ????????????????????????# ## #? #?????????? | | ???????????????????????? ? ????????? | | ???????????????????????? ????????? | | ??????????????????????? ###???????? | | ???????????????????????#######""""## ??????????? | | ???????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 425 Matter Stores 348 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 80% | -10/Materials Hvy. Assault Rifle | 58% | -10/Materials Lgt. Treads | 12% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I, Locutus Mistaken Identity Challenges ------------ None Game ------ Seed GuidanceMappingGenerator Manual? 0 Play Time 00:45:21 Cumulative 13.8 hours Start 2026.04.20 @ 00:37:08 End 2026.04.20 @ 01:25:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1aac100c-df75-47bc-830f-5ff12851fc46