Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.03 @ 17:55:18 Player: aoemica Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (14) 70 Value Destroyed (298) 298 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 3538 Bonus ------- Pacifist 200 High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Titanium Leg > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Titanium Leg > --- UTILITY ---------- (None) > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Light Ion Engine Grenade Launcher Rocket Launcher [Rating: 6] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Flight Unit VTOL Module Utility Weight Redist. System Device Weight Redist. System Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Slots Evolved 6 | . . 2 . . 4 . . Power . | . . . . . . . . Propulsion 4 | . . 2 . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 14 | 3 . . 1 2 4 1 3 Power 1 | . . . . . 1 . . Engine . | . . . . . . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 5 | 2 . . . . 2 . 1 Treads 2 | 2 . . . . . . . Leg 1 | . . . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 2 | . . . . 2 . . . Device 2 | . . . . 2 . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 6 | 1 . . 1 . 1 1 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . 1 . 1 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 7 | . . . 3 . 1 1 2 Power . | . . . . . . . . Propulsion 4 | . . . 2 . 1 1 . Utility . | . . . . . . . . Weapon 3 | . . . 1 . . . 2 Highest Loss Streak 3 | . . . 3 . 1 1 2 Average Slot Usage (%) 15 | . 42 33 30 7 1 5 7 Treads 7 | . 28 22 19 . . . . Leg 1 | . . . . . . . 7 Device 1 | . . . . 7 . . . Ballistic Gun 3 | . 14 11 10 . . . . Naked Turns 162 | . . . 9 53 70 26 4 Heaviest Build 1 | 1 1 1 1 . . . . Greatest Support 20 | 20 3 3 20 9 4 4 3 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 2 2 5 5 5 5 5 Average Carried 4 | 1 1 2 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 2 5 5 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Rec Fac Low Low Matter Collected 342 | 229 . . . 54 27 12 20 Remotely . | . . . . . . . . Salvage Created 145 | . . . 48 . 59 32 6 Parts 21 | . . . 9 . 7 3 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . 2 1 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 13 | . . . 6 . 3 3 1 AOE 13 | . . . 6 . 3 3 1 Classes Destroyed 3 | . . . 3 . . . . Worker 1 | . . . 1 . . . . Swarmer 11 | . . . 4 . 3 3 1 Grunt 2 | . . . 2 . . . . Best Kill Streak 7 | . . . 7 . 3 3 1 Combat Bots Only 6 | . . . 6 . 3 3 1 Max Kills in Single Turn 3 | . . . 3 . 3 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . 3 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Damage Taken 1542 | . 27 46 494 23 405 292 255 Core 909 | . 10 10 163 23 330 225 148 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 96 . . 51 . . . Volleys Fired 10 | . . . 4 . 1 2 3 Largest 1 | . . . 1 . 1 1 1 Hottest 33 | . . . 33 . 30 33 33 Shots Fired 10 | . . . 4 . 1 2 3 Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher 10 | . . . 4 . 1 2 3 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 10 | . . . 4 . 1 2 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 4 | . . . 3 . . 4 . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 4 | . . . 3 . . 1 . Core Hits 27 | . . . 11 . 8 5 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1599 | . . 7 766 7 286 296 237 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 1579 | . . . 762 . 284 296 237 Melee . | . . . . . . . . Ramming 20 | . . 7 4 7 2 . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 1579 | . . . 762 . 284 296 237 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 2 . . . Average Corruption 2 | . . . 2 2 . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 110 | . . . 31 . . 4 75 Projectiles . | . . . . . . . . Explosions 110 | . . . 31 . . 4 75 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 112 | . . . . 3 17 19 73 Shots 4 | . . . . . 1 1 2 Rammed 10 | . . 3 4 2 1 . . Targets Rammed 10 | . . 3 4 2 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 9 | . . . . . . 9 . Average Temperature 9 | . . . . . . 9 . Received Heat Transfer 507 | . 12 24 165 . 171 99 36 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Peak Influence 1061 | . 75 76 204 154 1061 . . Initial 964 | . . 31 31 79 964 . . Average 229 | . 28 34 101 102 987 . . Maximum Alert Level 3 | . . . 1 . 3 . . Low Security (%) 80 | 100 100 100 89 100 . . . Level 1 2 | . . . 10 . . . . Level 2 . | . . . . . . . . Level 3 16 | . . . . . 100 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 1 1 . . . . Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 6 2 17 8 9 7 3 Peak Tracking Total 9 | . 5 2 9 5 9 7 3 Tactical Retreats 3 | . 1 . 1 . . . 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Rec Fac Low Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Machines Accessed 4 | . . 1 1 1 1 . . Terminals 2 | . . . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . . 1 3 1 3 . . Successful 5 | . . 1 1 1 2 . . Failed 3 | . . . 2 . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . . 1 4 1 3 . . Terminals 6 | . . . 3 . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . . Branch Access Points 2 | . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . 1 . 1 1 . . Terminals 1 | . . . . . 1 . . Botnet 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . Tunnel 2 | . . 1 . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 1 . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Rec Fac Low Low Turns Passed 709 | 7 63 68 107 135 77 117 135 Spaces Moved 1362 | 3 123 128 173 256 135 296 248 Core 1113 | 2 123 128 172 256 132 52 248 Treads 2 | 1 . . 1 . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 247 | . . . . . 3 244 . Fastest Speed 35 | 50 50 50 50 50 35 35 50 Average Speed 47 | 86 50 50 50 50 49 37 50 Slowest Speed 160 | 160 50 50 160 50 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 2 35 21 40 67 5 60 39 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 29 | . . . . . 3 2 24 Terrain Destroyed 59 | . . . 18 . 3 4 34 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 59 | . . . 18 . 3 4 34 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Total 1402 | 7 123 130 185 261 143 298 255 Wait 1 | . . . . 1 . . . Move 1354 | 2 122 128 172 255 134 293 248 Hop 1 | . . . . . . 1 . Pick Up 4 | . 1 . 3 . . . . Fast Attach 7 | 1 . . . 2 3 . 1 Attach 7 | 2 . . 1 . 1 1 2 Detach 3 | . . . 1 . 1 1 . Swap . | . . . . . . . . Drop 5 | 2 . . . 1 2 . . Fire 10 | . . . 4 . 1 2 3 Melee . | . . . . . . . . Ram 3 | . . . . 2 1 . . Kick . | . . . . . . . . Crush 6 | . . 2 4 . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 8) 71 | -10/Materials | Entered another Materials area 71 | -9/Materials | Evolved 2 slots: Propulsion x2 134 | -9/Materials | Discovered new exit (range 5) 139 | -9/Materials | Entered Storage 144 | -9/Storage | Identified exit to Recycling 243 | -9/Storage | Used back door to open Recycling access 246 | -9/Storage | Entered Recycling 268 | -9/Recycling | Lost 3 parts (2n1w) 283 | -9/Recycling | Spotter reported a threat 289 | -9/Recycling | Spotter reported a threat 292 | -9/Recycling | Spotter reported a threat 312 | -9/Recycling | Spotter reported a threat 313 | -9/Recycling | Spotter reported a threat 323 | -9/Recycling | Build established: Mutant 329 | -9/Recycling | Spotter reported a threat 345 | -9/Recycling | Spotter reported a threat 352 | -9/Recycling | Spotter reported a threat 366 | -9/Recycling | Spotter reported a threat 373 | -9/Recycling | Discovered new exit (range 15) 381 | -9/Recycling | Entered Factory 381 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 394 | -7/Factory | Identified exit to Lower Caves 458 | -7/Factory | Entered Lower Caves 493 | -7/Lower Caves | Encountered a Warlord checkpoint 558 | -7/Lower Caves | Core integrity fell below 50% 568 | -7/Lower Caves | Discovered new exit (range 15) 575 | -7/Lower Caves | Entered another Lower Caves area 602 | -7/Lower Caves | Learned Factory trap positions 686 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 688 | -7/Lower Caves | Core integrity fell below 20% 710 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 00577_ Searching scrap... 00577_ Found Component Analysis Suite. 00577_ Found Lrn. Tractor Beam. 00577_ Found Imp. Titanium Leg. 00577_ Found 20 Matter. 00578_ Acquired 20 matter. 00579_ Acquired Imp. Titanium Leg. 00602_ Acquired derelict log, extracted data. Data stored: Factory trap records. 00669_ Attempting to rewire G-47 Trooper. 00669_ G-47 Trooper is broken beyond repair. 00686_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 00694_ Destroyed Lgt. Nuclear Core. 00696_ Grenade Launcher destroyed. 00696_ Destroyed Grenade Launcher. 00696_ S-27 Virus destroyed. 00699_ Destroyed Autogun. 00700_ The unstable cave ceiling collapses. 00700_ Rocket Launcher destroyed. 00710_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????######## | | ???????????????????????????????????????????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????### | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????### | | ????????????????????????????????????????????????## | | ??????????????????????????????? #????????????????# | | ???????????????????????????????? ????????###????# | | ?????????????????????????????????# ###????# ###??# | | ???????????????????????????????# # ???## #??# | | ?????????????????????????????????? #### #### | | ?????????????????????????????????????# | | ?????????????????????????????????????# ### | | ????????????????????###??##########??# ##?? | | ????????????????????# ### ???# ###? | | ????????????????????# # ??????# ## | | ?????????????????????# # #????????# # | | ?????????????????????### #?????????# # | | ???????????????????????# ##???????### | | ???????????????????????# #????##### ###### | | ???????????????????????# ###### #????# # | | ???????????????????????##@ Y= # #?????# | | ????????????????????????## ###### [ ##??????# | | ?????????????????????????# #????## #???????? | | ????????????????????????# ????## #???????? | | ??????????????????????? ##?????# ##???????? | | ?????????????????????? # # #???????####????????? | | ????????????????????? # ##???????????????????? | | ???????????????????? # ?????????????????????? | | ??????????????????? ###?# ?????????????????????? | | ??????????????????###???? # ?????????????????????? | | ?????????????????????????#?#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterControlBoregun Manual? 0 Play Time 00:07:01 Cumulative 469.3 hours Start 2021.09.03 @ 17:49:02 End 2021.09.03 @ 17:55:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 171 Adventurer 1 Explorer 0 Win Type - Total 36 Types 9/5/6/1/1/0/13/1/0 Lore% 94 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0760941a-43c5-43e0-80ef-1a4b4ff58e55