Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.10 @ 00:02:30 Player: MTF Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (473) 2365 Value Destroyed (23006) 23006 Prototype IDs (242) 4840 Alien Tech Used (4) 800 Bonus (38555) 38555 TOTAL SCORE: 81066 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7019 Follower Combat Kills 4200 Network Hubs Disabled 400 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 A7 Reached Mainframe 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -6664 Cogmind --------- Core Integrity 1101/1600 Matter 280/300 Energy 179/700 System Corruption 2% Temperature Cool (10) Movement Hovering (48) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Desublimator Experimental Power Amplifier Large Storage Unit Large Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Zionite Weapon Casing SHELL Armor AEGIS Remote Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Vortex Chain Reactor Combat Antigrav System Combat Antigrav System Combat Antigrav System Experimental Energy Well (631) Experimental Energy Well (0) Experimental Energy Well (0) Zionite Biocell Array (0) Experimental Matter Compressor (500) Experimental Weapon Cycler Experimental Weapon Shielding Zionite Alpha Cannon Omega Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Desublimator Experimental Power Amplifier Large Storage Unit Large Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Kinecellerator Experimental Weapon Cycler Zionite Weapon Casing SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Omega Cannon > --- INVENTORY -------- Vortex Chain Reactor Combat Antigrav System Combat Antigrav System Combat Antigrav System Experimental Energy Well Experimental Energy Well Experimental Energy Well Zionite Biocell Array Experimental Matter Compressor Experimental Weapon Cycler Experimental Weapon Shielding Zionite Weapon Casing High-powered Transdimensional Reconstructor Zionite Alpha Cannon [Rating: 224] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Heavy Armor Plating Weapon Proton Cannon Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Omega Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . Utility 13 | . . . 1 . 2 2 . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 850 | . 15 15 25 42 39 26 17 11 2 7 37 11 65 8 10 12 5 41 6 9 4 10 36 34 5 12 4 40 47 7 18 90 31 98 11 Power 43 | . 2 1 2 2 4 . 3 . . 1 3 1 . . . . . 1 . 1 1 . . 1 . 3 . 2 4 1 . 2 2 6 . Engine 10 | . 1 . 2 2 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . 1 1 . . 3 . . . . . 1 1 . . . . . 1 . 1 . . . . . . . . 1 . . . . . . Reactor 23 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . 3 . 2 3 1 . 2 2 6 . Propulsion 115 | . 6 6 4 18 5 3 . . . . 3 . 5 . . . . 4 . . . . 6 5 . . 2 2 5 . 2 14 3 20 2 Treads 46 | . 6 6 4 18 5 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 . 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 69 | . . . . . . 3 . . . . 3 . 5 . . . . 4 . . . . 5 5 . . 2 2 4 . 2 11 3 18 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 370 | . 2 1 6 5 5 16 12 7 1 4 22 7 46 6 5 7 1 22 4 3 2 6 20 20 1 1 . 20 20 3 8 39 8 38 2 Device 161 | . . . . . . 7 5 4 . 2 8 5 18 4 4 2 1 10 2 1 2 3 7 10 . 1 . 11 13 2 3 18 3 14 1 Storage 35 | . 2 1 2 . 3 2 . . . . 1 . 3 . . . . . . . . . 2 3 1 . . 2 2 . 1 3 1 6 . Processor 14 | . . . 1 1 1 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . 1 . . 5 . Hackware 9 | . . . . . . 2 . . . . 2 . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . . Protection 151 | . . . 3 4 1 4 7 3 1 2 10 1 23 2 1 5 . 11 2 2 . 3 10 7 . . . 6 4 . 3 18 4 13 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 322 | . 5 7 13 17 25 7 2 4 1 2 9 3 14 2 5 5 4 14 2 5 1 4 10 8 4 8 2 16 18 3 8 35 18 34 7 Energy Gun 9 | . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . 3 . 1 . . . 1 . . . Energy Cannon 168 | . . . 1 2 . 2 . . . . 5 1 12 1 2 2 2 12 1 3 . 2 8 8 1 5 1 11 12 2 5 27 14 22 4 Ballistic Gun 45 | . 3 4 8 9 13 1 . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . 1 . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Launcher 65 | . 2 3 3 5 11 . 1 2 . 1 . . 2 1 1 2 1 . 1 1 . 2 1 . 2 . . 2 2 1 3 7 4 4 . Special Weapon 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 3 . Impact Weapon 7 | . . . . . . 2 . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . 2 1 1 . . 2 1 . . 1 1 1 1 . 1 . . 1 . 1 . 1 . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . 4 4 2 . . 1 . . . 1 1 . . . . 1 . . 1 . 3 1 . 2 . 2 3 4 . 4 . 8 2 Parts Lost 28 | . 1 . 4 2 3 . . . . 1 1 . . . . 1 . 2 . . . . . . . . 1 1 3 . . 3 . 3 2 Power 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . 3 . 3 2 Weapon 8 | . 1 . 1 . 2 . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . Highest Loss Streak 2 | . 1 . 2 2 1 . . . . 1 1 . . . . 1 . 1 . . . . . . . . 1 1 2 . . 2 . 1 2 Average Slot Usage (%) 94 | . 97 100 98 99 99 99 100 100 100 99 100 95 92 92 93 91 93 92 94 93 93 92 92 92 94 94 93 89 86 86 89 87 87 90 82 Engine 1 | . 9 . 6 11 1 . 5 7 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . 4 14 4 . 7 7 1 . . . 1 . 6 6 6 6 6 5 5 5 1 . . . . . . . 2 4 4 1 . . . Reactor 3 | . . . . . . . . . . . 4 5 . . . . . . . . 3 5 5 5 5 5 5 8 5 2 4 6 7 7 4 Treads 5 | . 27 28 33 32 26 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover 20 | . . . . . . 22 23 23 23 23 26 26 26 26 26 26 26 28 29 29 29 29 25 25 26 26 25 22 22 23 25 23 24 23 23 Device 7 | . . . . . . 6 5 6 7 6 5 4 5 5 5 4 5 3 4 4 4 4 5 4 . 4 5 10 13 18 19 19 22 19 17 Storage 19 | . 26 28 22 22 27 15 15 15 15 15 20 20 20 20 20 20 20 17 17 17 17 17 15 23 26 26 26 23 14 14 13 13 16 10 8 Processor 6 | . . . . . 9 14 15 15 15 15 13 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 5 6 4 9 16 Hackware 5 | . . . . . . 14 15 15 15 15 13 11 6 6 6 6 6 10 11 11 11 11 12 10 10 5 5 4 2 1 4 . . . . Protection 6 | . . . 10 10 9 . 1 . . . . 2 6 6 6 6 6 6 5 5 5 4 9 8 10 10 10 5 11 7 3 5 8 11 9 Energy Cannon 4 | . . . 1 1 . . . . . . 2 4 5 5 5 . 6 4 9 4 . 2 6 10 5 9 4 4 5 3 6 5 3 4 1 Ballistic Gun 3 | . 17 14 19 20 16 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 6 6 7 7 6 1 6 6 6 5 5 4 . 4 5 5 2 . . . 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 11 22 26 82 83 117 65 71 61 56 56 87 95 109 88 87 107 93 109 92 110 110 122 136 120 119 118 117 134 140 120 132 172 167 180 153 Greatest Support 184 | 20 40 40 60 69 84 66 66 66 66 66 88 88 88 88 88 88 88 110 110 110 110 110 119 119 119 119 125 125 125 125 150 157 169 184 184 Greatest Overweight (x) 40 | . 1 . 1 1 1 . 1 . . . . 1 1 . . 1 1 . . . . 1 1 1 . 38 . 1 1 . . 2 1 40 . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . Largest Inventory Capacity 40 | . 10 12 20 20 28 40 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 26 26 26 26 26 26 22 22 22 22 22 22 16 Average Capacity 20 | . 9 10 19 20 28 16 16 16 16 16 21 22 22 22 22 22 22 22 22 22 22 22 22 26 26 26 26 24 22 22 22 22 22 17 16 Most Carried 28 | . 10 12 20 20 28 28 16 16 16 16 22 22 22 22 22 22 20 22 22 22 22 22 26 26 26 26 26 26 22 22 22 22 22 22 16 Average Carried 19 | . 8 10 15 19 25 16 16 15 15 15 19 21 21 22 22 19 19 20 21 21 21 21 21 25 25 25 26 24 21 21 21 21 21 17 14 Final Capacity 28 | 6 10 12 20 20 28 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 26 26 26 26 26 22 22 22 22 22 22 16 16 Final Carried 28 | 6 10 12 20 20 28 16 16 16 16 15 22 21 22 22 22 19 20 22 22 22 22 22 26 26 26 26 26 22 22 22 22 22 21 15 15 Class Distribution -------------------- 32% | Scavenger-Mutant 23% | Hauler-Mutant 17% | Hacker-Mutant 10% | Commander-Mutant 10% | Machinist-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Waste Machinist-Mutant | -6/Factory Machinist-Mutant | -6/Lower Caves Machinist-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Machinist-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Hacker-Mutant | -4/Cetus Commander-Mutant | -4/Archives Commander-Mutant | -4/Hub_04(d) Hauler-Mutant | -3/Research Hacker-Mutant | -3/Armory Hauler-Mutant | -3/Lab Hacker-Mutant | -2/Research Scavenger-Mutant | -2/Testing Hauler-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Ac0 Matter Collected 15386 | 186 377 367 628 1029 1157 269 193 140 10 89 588 137 890 172 98 289 106 375 33 267 71 129 641 340 50 186 40 473 918 90 150 1648 560 2413 277 Remotely 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Salvage Created 29783 | . 736 229 1076 1705 2040 340 134 422 . 104 1019 1970 2215 167 . 434 85 999 41 413 296 268 288 630 438 130 151 706 2171 73 393 3592 855 5272 391 Parts 1209 | . 51 16 56 94 101 12 5 10 . 9 43 29 92 2 . 22 6 36 4 7 1 7 15 24 18 6 3 26 92 7 19 111 41 225 19 Haulers Intercepted 26 | . 2 . 3 6 6 . . 1 . . 2 . 5 . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 21 | . . . 2 5 3 1 . . . . 3 . 2 . . . . 1 . . . . 1 1 . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 17 . . 13 . . . 2 . . 2 . 6 5 . 6 . . . . . . . . . . . . . Prevented 22 | . . . . . . . . 9 . 9 . . . . . . 3 . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Ac0 Combat Hostiles Destroyed 338 | . 16 14 19 22 32 2 5 5 . 5 9 6 20 3 . 4 5 10 4 6 . 6 5 5 5 1 1 9 30 1 4 39 15 25 5 Melee 22 | . . . . . . . . 1 . 1 8 . 6 . . . . 2 . 2 . 1 1 . . . . . . . . . . . . Guns 61 | . 10 3 11 17 17 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Cannons 83 | . . . . . . . . . . . 1 5 3 . . . . 3 . . . . 1 3 . . . 3 19 1 4 22 2 11 5 AOE 92 | . 6 11 8 5 15 . 3 1 . 4 . . 3 3 . . 5 . 4 3 . 5 3 . . . . 3 . . . . 10 . . Classes Destroyed 29 | . 6 2 3 1 2 . 1 . . . 1 1 1 1 . . . . . . . . . 1 . . . . 3 . 1 3 . 2 . Worker 17 | . 1 . 2 3 2 1 . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . 2 . . Builder 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 26 | . 2 . 3 6 6 . . 1 . . 2 . 5 . . . . 1 . . . . . . . . . . . . . . . . . Recycler 27 | . . . 4 5 4 2 . . . . 1 . 3 . . . . 1 . . . . 1 . . . . 1 . . . 3 1 1 . Mechanic 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . Operator 11 | . . . . 1 4 . . . . . . . 3 . . . . . . . . . . 1 . 1 1 . . . . . . . . Watcher 32 | . 2 . 1 2 5 1 . . . . 2 . 4 . . . . 2 . . . . . 1 1 . 1 2 2 . 2 3 1 . . Swarmer 67 | . 3 8 7 3 3 . 3 . . 4 . . 4 3 . . 4 . 4 . . . 3 . . . . 5 4 . . . 9 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 106 | . 13 2 7 7 18 . 1 5 . 1 3 . 3 . . . . 4 . 3 . 3 1 1 . . . . 9 . 1 10 3 11 . Brawler 9 | . . . . . 2 . . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 2 . . 1 . . . Duelist 6 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 3 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 41 | . . . 5 12 7 2 . . . . . . 2 . . . . 3 . . . . . 2 . 1 . 3 1 . 1 . . 2 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Hunter 22 | . . . . . 2 . . . . . 3 . 3 . . . 1 . . . . . . . 2 . 1 . . . . 5 3 2 . Programmer 36 | . . . . . . . . . . . 3 . 5 . . . . 2 . 2 . 2 1 1 . . . . 6 . 2 7 . 5 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Compactor 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . Combat Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 5 3 5 5 7 1 3 5 . 4 4 2 4 3 . 4 5 5 4 3 . 4 3 2 4 1 2 3 7 1 2 11 6 8 2 Combat Bots Only 10 | . 3 3 5 4 6 1 3 4 . 4 3 2 4 3 . 4 5 4 4 3 . 4 3 1 3 1 1 3 6 1 2 10 5 7 2 Max Kills in Single Turn 5 | . 2 2 2 2 5 1 2 2 . 4 1 1 1 2 . 1 3 1 3 2 . 2 2 2 1 1 1 2 2 1 1 1 3 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 2 2 4 . 2 1 . 4 . . 1 2 . . 3 . 3 2 . 2 2 . . . . 2 . . . . 3 . . Melee 1 | . . . . . . . . 1 . 1 1 . 1 . . . . 1 . 1 . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 1 Data Miner (-6/Data Miner) A5 (-3/Lab) MAIN.C Shell (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Ac0 Damage Taken 20034 | . 505 313 856 1533 1315 24 57 . . 118 870 . 1010 113 43 940 257 783 124 66 . 23 179 370 279 . 983 533 1709 235 54 2341 913 1845 1643 Core 1905 | . 51 59 79 183 139 . 25 . . 22 134 . 54 18 . 93 40 96 17 1 . . 43 37 23 . 210 . 147 40 2 84 26 117 165 Absorbed by Shields 5636 | . . . . . . . . . . . . . . . . . . . . . . . . 224 165 . . 41 280 228 . 965 561 1679 1493 Reduced by Siege Mode 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 55 . 51 . Core Remaining (%) 76 | 100 . 56 . 34 74 . . . . 93 . . . . . . 60 . . . . 88 . . . . 72 . . 100 . 94 . . 68 Volleys Fired 1899 | . 57 27 63 105 124 6 2 5 . 1 30 63 61 12 23 14 12 60 4 13 3 15 38 40 15 6 8 66 131 39 65 263 59 401 68 Largest 2 | . 2 2 2 2 2 2 1 1 . 1 2 2 1 1 1 1 1 2 1 1 1 1 2 2 1 2 1 2 2 1 1 1 1 1 1 Hottest 200 | . 60 43 91 68 75 126 39 36 . 39 150 165 105 39 105 81 81 150 80 100 40 80 150 180 105 150 88 169 130 90 100 200 100 100 100 Shots Fired 2321 | . 101 34 118 195 229 9 2 5 . 1 32 120 66 13 23 14 12 63 4 13 3 15 43 65 15 12 8 71 147 39 65 262 59 395 68 Gun 711 | . 95 19 108 180 213 3 . . . . . 57 . . . . . . . . . . . . . 8 . 10 18 . . . . . . Cannon 1434 | . . . 3 5 . 6 . . . . 32 63 52 10 22 1 8 63 2 9 . 9 41 65 4 4 8 58 129 39 65 262 50 356 68 Launcher 151 | . 6 15 7 10 16 . 2 5 . 1 . . 14 3 1 13 4 . 2 4 . 6 2 . 11 . . 3 . . . . 9 17 . Special 25 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 22 . Kinetic 625 | . 57 19 108 180 202 3 . . . . . . . . . . . . . . . . . . . . . 3 18 . . . . 9 26 Thermal 509 | . . . 3 5 . . . . . . 28 120 26 10 22 . 5 22 2 4 . 9 23 11 4 . . 33 . . 21 112 17 32 . Explosive 93 | . 6 15 7 10 16 . 2 . . 1 . . 6 3 . . 4 . 2 4 . 6 2 . . . . 3 . . . . 6 . . Electromagnetic 507 | . 38 . . . 11 6 . 5 . . 4 . 34 . 1 14 3 41 . 5 . . 18 54 11 4 8 20 59 . . 74 14 83 . Phasic 584 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 12 70 39 44 76 22 271 42 Robot Hit Streak 54 | . 11 7 15 28 32 11 . . . 12 15 9 16 2 . 4 5 13 6 7 4 . 10 10 6 8 5 8 13 7 10 46 11 54 26 Robot Miss Streak 7 | . 4 2 5 2 3 . . . . . 4 4 3 1 2 2 1 2 . 1 . . 1 3 1 1 2 2 2 4 . 4 5 7 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . Secondary Targets 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 309 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 114 35 64 84 . . . Shots Hit Robots 1524 | . 63 17 85 152 172 18 6 2 . 2 53 86 76 6 4 11 3 50 2 14 11 6 23 35 7 9 4 27 96 19 3 118 24 265 55 Core Hits 793 | . 40 19 43 61 100 4 4 4 . 5 20 24 40 6 1 9 9 18 4 14 2 12 9 13 10 4 2 16 40 6 9 56 42 125 22 Critical Hits 71 | . . . 1 1 . . . . . . 2 2 2 . . . . . . . . . . . . . . 2 13 . 2 26 2 14 4 Critical Kills 20 | . . . . 1 . . . . . . 1 1 2 . . . . . . . . . . . . . . 1 4 . . 5 . 4 1 Critical Parts Destroyed 41 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 4 . 2 19 2 9 2 Melee Attacks 354 | . . . . . . 29 22 3 . 3 90 6 102 5 7 12 . 22 . 9 8 15 13 . 2 . 5 . . . . . . 1 . Impact 57 | . . . . . . 24 6 2 . 2 23 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 285 | . . . . . . 5 16 1 . 1 67 6 102 5 7 . . 22 . 9 8 15 13 . 2 . 5 . . . . . . 1 . Piercing 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Sneak Attacks 51 | . . . . . . 7 1 . . . 9 6 19 3 . 1 . 3 . 1 . . 1 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . 3 1 1 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76288 | . 1097 848 2083 3000 4389 991 506 720 . 334 2753 3441 5477 644 175 540 557 2149 455 1466 980 948 1166 1166 891 364 303 1569 4876 1113 1158 8760 3224 14427 3718 Guns 8938 | . 758 169 1166 2345 2683 57 . . . . . 1101 . . . . . . . . . . . . . 246 . 294 119 . . . . . . Cannons 41203 | . . . 63 23 . 128 . . . . 164 1647 748 . . 21 125 1347 . 259 . . 493 1166 . 118 254 843 4624 1113 1158 8750 1493 12948 3718 Explosions 13734 | . 321 678 854 581 1686 . 254 649 . 293 . . 965 191 14 421 432 . 455 704 . 709 229 . 891 . . 432 133 . . . 1731 1111 . Melee 11945 | . . . . . . 806 252 71 . 41 2589 693 3764 453 161 98 . 802 . 503 980 239 444 . . . 49 . . . . . . . . Ramming 100 | . 18 1 . 51 20 . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Kinetic 8764 | . 364 169 1166 2345 2515 57 . . . . . . . . . . . . . . . . . . . . . 7 119 . . . . . 2022 Thermal 12135 | . . . 63 23 . . . . . . 66 2748 264 . . . . 147 . 141 . . 93 131 134 . . 35 133 . 1100 5603 588 866 . Explosive 9701 | . 321 678 854 581 1686 . 254 . . 293 . . 447 191 . . 432 . 455 704 . 709 229 . . . . 432 . . . . 1435 . . Electromagnetic 16392 | . 394 . . . 168 128 . 649 . . 98 . 1002 . 14 442 125 1200 . 118 . . 400 1035 757 118 254 576 2193 . . 2915 621 3185 . Impact 991 | . . . . . . 418 90 31 . 41 411 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10856 | . . . . . . 388 162 40 . . 2178 693 3764 453 161 . . 802 . 503 980 239 444 . . . 49 . . . . . . . . Piercing 98 | . . . . . . . . . . . . . . . . 98 . . . . . . . . . . . . . . . . . . . Phasic 17251 | . . . . . . . . . . . . . . . . . . . . . . . . . . 246 . 519 2431 1113 58 232 580 10376 1696 Highest Corruption 12 | . . . . . . . . . . . . . 8 8 8 8 . . . 1 1 1 1 1 1 1 3 . 2 2 . 2 . 12 2 Average Corruption 4 | . . . . . . . . . . . . . 7 8 8 3 . . . 1 1 1 1 1 1 1 1 . 1 2 . 1 . 8 1 Corruption Purged 20 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . 12 . Effects 397 | . . . . . . . . . . . . . 82 17 23 21 . . . 3 . 1 3 8 1 16 . . 6 2 . 5 . 207 2 Message Errors 91 | . . . . . . . . . . . . . 17 4 8 5 . . . 2 . . . 2 1 9 . . . 1 . 3 . 38 1 Matter Fused 69 | . . . . . . . . . . . . . 19 4 7 7 . . . . . . . . . . . . . . . . . 32 . Heat Flow Errors 26 | . . . . . . . . . . . . . 10 . . 1 . . . . . . . . . . . . . . . . . 15 . Energy Discharges 39 | . . . . . . . . . . . . . 10 3 3 2 . . . . . 1 1 3 . 1 . . 2 . . 1 . 12 . Data Loss (minor) 41 | . . . . . . . . . . . . . 10 4 . 5 . . . . . . . 2 . 6 . . . . . 1 . 13 . Data Loss (major) 10 | . . . . . . . . . . . . . 3 1 2 1 . . . . . . . . . . . . . . . . . 3 . Misfires 11 | . . . . . . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . 5 . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Misdirections 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . Targeting Errors 51 | . . . . . . . . . . . . . 8 . 3 . . . . 1 . . 2 1 . . . . 4 1 . . . 30 1 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Overload Shots 8 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 3 2 1 . . . . . . . . . . Overflow Damage 4428 | . . 15 54 20 62 133 38 16 . . 335 196 1025 108 6 . 6 205 52 180 502 12 149 29 4 . 13 36 84 3 56 340 207 428 114 Projectiles 1361 | . . . . . . 7 . . . . . 6 41 . . . . 86 . 4 . . 11 29 . . 13 17 84 3 56 340 122 428 114 Explosions 489 | . . 15 54 20 62 . 10 15 . . . . 92 . . . 6 . 52 45 . 10 . . 4 . . 19 . . . . 85 . . Melee 2578 | . . . . . . 126 28 1 . . 335 190 892 108 6 . . 119 . 131 502 2 138 . . . . . . . . . . . . Knockbacks 18 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 16 Impact 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 717 | . 17 75 106 282 59 . . . . . . . 39 36 . 3 20 . . . . . . . . . . 51 . . . . 17 12 . Shots 34 | . 1 4 4 8 2 . . . . . . . 2 1 . 3 1 . . . . . . . . . . 2 . . . . 4 2 . Rammed 11 | . 3 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 13 | . 3 1 . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 358 | . 54 28 66 30 122 158 . . . . 156 303 268 12 58 220 102 206 66 181 24 8 66 358 62 184 24 180 324 206 114 170 188 287 20 Average Temperature 65 | . 25 7 11 6 23 82 . . . . 34 82 79 7 20 106 47 73 35 52 12 5 26 105 17 79 11 97 76 81 28 42 51 82 12 Received Heat Transfer 2908 | . 246 150 282 435 558 6 20 . . 30 162 . 129 . . 120 . 234 . . . . 9 47 26 . 36 13 61 . . 184 51 82 27 Effects 11 | . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . 3 3 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Interference 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 3 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 5 . 3 . Total Turns 416 | . . . . . . . . . . . . . . . . . . . . . . . 52 . . . . . 59 . . 184 . 121 . Longest Duration 82 | . . . . . . . . . . . . . . . . . . . . . . . 52 . . . . . 59 . . 82 . 52 . Robots Corrupted 89 | . . . . . . 1 . 4 . . . . 8 . . 4 . 5 . 1 . . . 3 5 1 . 3 10 . . 18 3 23 . Combat Hostiles 75 | . . . . . . 1 . 3 . . . . 7 . . 4 . 5 . 1 . . . 2 5 1 . 3 9 . . 17 3 14 . Parts Fried 151 | . . . . . 1 1 1 8 . . 2 . 17 . . 9 2 3 . . . . 1 9 7 . 5 6 16 . . 23 3 37 . Impact Corruptions 7 | . . . . . . 2 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 2 . . . Heat Transferred 12466 | . . . 111 37 . . . . . . 100 4950 350 . . . . 175 . 125 . . 100 150 150 . . 50 100 . 740 3737 444 1147 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . 1 . . . . 5 . . . . . . . . . . . 2 . . . 2 . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Ac0 Peak Influence 2509 | . 305 278 353 309 616 313 . . . . 260 109 508 . . . . 644 . . . . 650 962 1040 604 848 641 1360 . 607 1471 1949 2509 . Initial 1231 | . . 78 . 80 130 236 . . . . 107 81 . . . . . 75 . . . . . 246 538 416 . 371 243 . . 272 882 1231 . Average 337 | . 171 100 175 127 319 203 . . . . 96 49 186 . . . . 272 . . . . 337 447 816 144 541 505 659 . 246 906 1482 1828 . Maximum Alert Level 5 | . 1 1 1 1 2 1 . . . . 1 . 2 . . . . 2 . . . . 2 3 3 2 3 2 4 . 2 4 5 5 . Low Security (%) 54 | . 63 89 70 70 17 38 . . . . 83 100 66 . . . . 18 . . . . 31 . . 70 8 . . . 59 . . 80 . Level 1 21 | . 36 10 29 29 59 61 . . . . 16 . 20 . . . . 72 . . . . 19 61 . 9 1 9 18 . . 13 . . . Level 2 13 | . . . . . 23 . . . . . . . 12 . . . . 8 . . . . 49 21 13 19 64 90 42 . 40 4 . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . 16 86 . 25 . 21 . . 60 15 . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . 21 38 8 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 3 . 1 2 5 2 . . . . 6 . 15 . . . . 5 . . . . 6 4 . . 7 1 7 . . 14 5 9 . Investigation 24 | . 2 . 1 1 2 1 . . . . 2 . 7 . . . . 2 . . . . . . . . 3 . . . . 2 . 1 . Extermination 22 | . . . . . . 1 . . . . 3 . 5 . . . . 1 . . . . 3 . . . . 1 2 . . 3 . 3 . Reinforcement 13 | . 1 . . 1 2 . . . . . 1 . 2 . . . . 2 . . . . . 1 . . 3 . . . . . . . . Assault 18 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . 2 . . 2 5 5 . Garrison 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . 7 . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Ac0 Distress Signals 24 | . 1 3 1 2 4 . . 1 . . 2 . . . . . . 2 . . . . . . 1 . 4 . 1 . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 623 | . 25 18 27 28 58 7 9 6 . 18 28 6 38 2 2 4 6 23 5 4 . 5 13 42 9 6 21 12 52 1 3 58 31 39 17 Peak Tracking Total 12 | . 5 3 4 4 9 2 4 6 . 7 5 5 5 3 1 4 5 5 5 4 . 4 3 12 5 2 6 3 9 1 2 6 11 9 5 Tactical Retreats 34 | . . 1 1 1 . 2 2 2 . 1 4 . 6 . 2 . 1 2 1 1 . . 1 . . . . . 1 . . 1 2 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Ac0 Traps Triggered 23 | . 2 . . 2 . . . . . . 4 . 2 . . . . 1 . . . . . 1 . . . 1 2 . . . . 8 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Ac0 Machines Disabled 73 | . 1 . 3 10 . . 1 . . . . . 4 . . . . 1 . . . . 5 7 3 3 1 1 8 3 . 12 2 6 2 Max in Single Turn 3 | . 1 . 1 3 . . 1 . . . . . 1 . . . . 1 . . . . 2 1 1 . . 1 1 1 . 1 1 1 1 Garrison Access 14 | . . . . . 1 . . . . . 3 . 3 . . . . 2 . . . . 1 . . . 1 1 . . . 1 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Ac0 Machines Accessed 121 | . 10 . 6 15 14 10 . . 1 . 11 . 14 1 1 4 . 8 1 . 4 . 4 1 . . 1 4 4 2 3 1 1 . . Terminals 40 | . 7 . 4 13 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 22 | . . . . . . 2 . . . . 4 . 3 . . . . 4 . . . . 2 . . . . 1 4 . 2 . . . . Repair Stations 17 | . 1 . . 2 1 . . . . . 2 . 4 . . . . 2 . . . . 1 1 . . . 2 . . 1 . . . . Recycling Units 7 | . 2 . 1 . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . 1 . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . 1 . . . . . 3 . 3 . . . . 2 . . . . 1 . . . 1 1 . . . 1 1 . . Total Hacks 449 | . 35 . 11 59 49 32 . . 5 . 24 . 40 1 1 29 . 35 1 . 12 . 15 11 . . 2 21 25 21 15 1 4 . . Successful 299 | . 22 . 6 38 34 22 . . 5 . 14 . 26 1 1 29 . 18 1 . 12 . 13 8 . . 1 9 9 21 8 1 . . . Failed 150 | . 13 . 5 21 15 10 . . . . 10 . 14 . . . . 17 . . . . 2 3 . . 1 12 16 . 7 . 4 . . Catastrophic 20 | . 1 . 1 1 2 1 . . . . . . 1 . . . . 2 . . . . . . . . 1 3 5 . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 347 | . 24 . 6 38 24 16 . . . . 16 . 19 . . . . 40 . . . . 14 43 10 . 18 15 27 . 8 17 10 2 . Terminals 140 | . 28 . 8 50 32 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 100 | . . . . . . 9 . . . . 12 . 16 . . . . 19 . . . . 7 . . . . 3 25 . 9 . . . . Repair Stations 84 | . 5 . . 9 9 . . . . . 2 . 7 . . . . 12 . . . . 7 11 . . . 16 . . 6 . . . . Recycling Units 7 | . 2 . 1 . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 2 . 4 . . . . . 3 . 10 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 29 | . . . . . 2 . . . . . 7 . 6 . . . . 4 . . . . 1 . . . 2 2 . . . 1 4 . . Terminal Hacks 119 | . 11 . 1 16 12 9 . . 5 . . . . 1 1 29 . . 1 . 12 . . . . . . . . 21 . . . . . Record 38 | . . . . . . 1 . . . . . . . . . 11 . . . . 5 . . . . . . . . 21 . . . . . Part Schematic 22 | . 2 . . 1 1 1 . . 5 . . . . . . 9 . . . . 3 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . 1 . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Open Door 9 | . . . . 6 . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 9 | . 3 . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 2 . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 35 | . . . . . . 5 . . . . 7 . 6 . . . . 4 . . . . 2 . . . . . 7 . 4 . . . . Load Schematic 18 | . . . . . . 2 . . . . 3 . 3 . . . . 3 . . . . 1 . . . . . 4 . 2 . . . . Build 17 | . . . . . . 3 . . . . 4 . 3 . . . . 1 . . . . 1 . . . . . 3 . 2 . . . . Repair Station Hacks 57 | . 3 . . 8 7 . . . . . . . 3 . . . . 10 . . . . 6 8 . . . 8 . . 4 . . . . Scan Component 31 | . 2 . . 4 4 . . . . . . . 2 . . . . 5 . . . . 3 4 . . . 5 . . 2 . . . . Repair 26 | . 1 . . 4 3 . . . . . . . 1 . . . . 5 . . . . 3 4 . . . 3 . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 2 . 4 . . . . . 2 . 8 . . . . . . . . . . . . . . . . . . . . . . Insert Component 10 | . . . 1 . 2 . . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . 1 . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . . . . . 2 . 3 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Seal Access 9 | . . . . . 1 . . . . . 2 . 3 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 63 | . 8 . 3 14 10 8 . . . . 3 . 6 . . . . 3 . . . . 4 . . . 1 . 2 . . 1 . . . Terminals 34 | . 6 . 2 14 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 20 | . 6 . 2 5 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . . . . 9 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 17 | . . . . . . 3 . . . . 2 . 4 . . . . 2 . . . . 4 . . . . . 2 . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 6 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . Siphon 8 | . . . . . . 2 . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 1 . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . Jam 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 8 . 4 14 10 8 . . . . 9 . 8 . . . . 6 . . . . 1 . . . 1 3 3 . 3 . 1 . . Full Trace Events 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . . . . . . 6 . 3 . . . . . . . . . . . . . 5 . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Matter 556 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 556 . . . . . . Time 253 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253 . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . Part Schematics Acquired 178 | . 2 . 1 1 3 1 . . 5 . 12 . 13 . . 9 . 25 . . 3 . . 51 13 . . 11 15 . . 13 . . . Parts Built 19 | . . . . . . 4 . . . . 6 . 4 . . . . 1 . . . . 1 . . . . . 1 . 2 . . . . Matter 3180 | . . . . . . 427 . . . . 756 . 568 . . . . 238 . . . . 288 . . . . . 285 . 618 . . . . Time 1360 | . . . . . . 184 . . . . 269 . 351 . . . . 169 . . . . 204 . . . . . 76 . 107 . . . . Total Part Build Rating 106 | . . . . . . 20 . . . . 32 . 20 . . . . 6 . . . . 8 . . . . . 5 . 15 . . . . Parts Repaired 26 | . 1 . . 4 3 . . . . . . . 1 . . . . 5 . . . . 3 4 . . . 3 . . 2 . . . . Time 1418 | . 26 . . 152 114 . . . . . . . 36 . . . . 308 . . . . 214 266 . . . 220 . . 82 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 19 | . . . . . . . 3 . . . . . . . . . . . . . . . . 8 . . . . 8 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Ac0 Total Allies 115 | . . . . . . 1 3 . 4 . 1 19 1 . . . . 4 . . . . 6 15 6 . 1 1 17 . 1 . 6 29 . Largest Group 21 | . . . . . . 1 3 . 4 4 1 19 6 . . . . 3 . . . . 5 15 17 15 11 1 9 2 1 . 6 21 . Highest-Rated Group 1838 | . . . . . . 10 75 . 149 149 29 696 150 . . . . 84 . . . . 309 976 1338 1206 756 27 425 119 59 . 639 1838 . Highest-Rated Ally 268 | . . . . . . 10 25 . 39 39 29 50 28 . . . . 29 . . . . 96 156 156 156 103 27 103 60 59 . 131 268 . Zionite Dispatches 19 | . . . . . . . . . . . 1 . 2 . . . . 2 . . . . 2 2 2 . 1 1 3 . 1 . 2 . . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Offense Resupply 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 19 | . . . . . . 1 2 . . . 1 . 5 . . . . 1 . . . . . . 1 . 1 1 1 . 2 . 3 . . STAY 10 | . . . . . . 1 1 . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 596 | . . . . . . . 16 . . 35 . . 55 . . . . 10 . . . . 36 99 30 18 72 . 67 . . . 33 125 . Total Damage 23635 | . . . . . . . 482 . . 1907 . . 680 . . . . 173 . . . . 1413 5246 1033 764 2813 . 2217 . . . 1477 5430 . Kills 112 | . . . . . . . 5 . . 10 . . 6 . . . . 3 . . . . 9 23 4 3 12 . 13 . . . 7 17 . Allies Corrupted 17 | . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . 1 . 4 1 . . . 6 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Ac0 Robot Analysis Total 119 | . 2 . . 1 1 . . . . . . . . . . 115 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 2 . 2 . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 36 | . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . Traps 21 | . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 32 | . . . . . . . . . . . 1 . 1 . . . . 6 . . . . 1 9 1 . 3 3 2 . 1 4 . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Component Schematics 8 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . 3 1 . . . 1 . . 1 . . . Prototype Schematics 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Installations 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Ac0 Turns Passed 40133 | . 1565 1273 931 1998 1951 895 924 631 885 508 2281 809 3221 678 712 1193 305 1208 408 416 210 403 1269 1255 188 4032 204 826 1008 271 491 1346 380 5254 204 Spaces Moved 29883 | 1 805 719 377 778 773 997 1026 792 1104 503 2601 702 3342 697 836 305 367 665 599 430 267 431 1012 940 178 277 245 538 549 257 329 927 377 4973 164 Core 246 | . . . . . . . . . . . . . . . . . . . . . . . . . . 174 . . . . . . . 72 . Treads 3560 | . 791 719 377 778 773 . . . . . . . . . . . . . . . . . 10 30 . . . . 3 . . 62 . 17 . Legs 15 | 1 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26062 | . . . . . . 997 1026 792 1104 503 2601 702 3342 697 836 305 367 665 599 430 267 431 1002 910 178 103 245 538 546 257 329 865 377 4884 164 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 120 120 160 160 180 180 72 72 72 72 72 68 68 68 68 68 68 68 64 64 64 64 64 56 64 64 64 64 64 64 64 60 45 51 32 41 Average Speed 93 | 120 159 160 178 180 180 72 72 72 72 72 68 78 68 68 68 75 68 64 64 64 64 65 69 70 64 1248 64 64 65 64 60 71 56 81 42 Slowest Speed 2050 | 120 180 160 180 180 180 72 142 72 72 72 68 138 138 68 68 138 138 64 64 64 64 134 180 180 64 1950 64 134 180 64 60 240 131 2050 50 Overloaded Moves 236 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 134 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 60 | 2 97 99 34 90 83 24 96 79 90 66 56 95 73 81 86 80 57 20 60 53 60 57 16 85 73 72 31 20 45 95 13 83 16 84 11 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 42 | . 2 1 1 . 2 1 . . 1 . . . 1 . . 26 . . . . 3 . . . . . 4 . . . . . . . . Known Exits Taken 27 | . 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 34 | . . 2 . . . . 8 2 2 2 . . . 4 5 . 3 . 3 1 . 2 . . . . . . . . . . . . . Spaces Dug 658 | . 11 40 13 59 24 12 34 1 . . 43 6 51 9 19 . 17 21 2 3 . 12 19 6 . . 4 49 18 1 39 79 10 52 4 Terrain Destroyed 1466 | . 33 117 61 112 89 12 34 9 . 14 48 14 89 66 23 . 59 24 36 66 . 92 39 6 24 2 4 70 45 2 40 84 65 76 11 Melee 93 | . . . . . . 12 11 1 . . 23 . 29 1 1 . . 4 . 2 . 3 2 . . . 4 . . . . . . . . Projectile 412 | . . . . . . . . . . . 25 14 20 10 22 . 5 20 2 1 . 9 17 6 . 2 . 30 22 2 40 65 13 76 11 AOE 961 | . 33 117 61 112 89 . 23 8 . 14 . . 40 55 . . 54 . 34 63 . 80 20 . 24 . . 40 23 . . 19 52 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Acc Com Ac0 Total 40001 | . 986 806 516 1184 1155 1134 1166 842 1194 641 2961 832 4051 877 942 1232 405 1342 616 541 296 511 1519 1459 230 838 276 950 1167 362 617 1535 518 6027 273 Wait 5849 | . 81 28 23 196 184 44 84 23 84 129 172 32 394 154 62 869 19 518 4 74 . 33 376 408 27 527 10 278 262 32 194 132 30 362 4 Move 29847 | . 804 718 376 777 772 996 1025 791 1103 502 2601 701 3341 696 835 304 366 664 598 429 266 430 1011 939 177 276 244 537 548 256 328 926 376 4971 163 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 362 | . 14 7 19 20 16 10 . 4 2 . 25 5 24 . . 9 1 21 1 3 6 3 18 6 2 7 1 9 21 11 5 42 5 35 10 Fast Attach 196 | . 7 2 2 10 11 4 1 2 1 . 3 2 14 2 4 . . 3 . . 3 1 9 4 . 3 3 7 11 8 5 21 6 44 3 Attach 219 | . 2 . 7 3 5 8 . . . 1 6 3 14 . . 6 . 10 . 3 . 4 11 5 1 1 . 11 20 . 4 40 10 35 9 Detach 104 | . . . 1 2 4 2 . . . . . 2 12 . . 3 . 2 . . . 1 6 . . . . 6 8 1 . 21 9 19 5 Swap 441 | . 6 13 16 29 24 14 16 9 1 6 28 6 37 6 6 6 5 28 6 6 2 5 16 25 4 8 1 22 16 1 9 29 15 20 . Drop 499 | . 12 10 9 37 13 24 1 6 3 . 18 12 39 2 4 9 . 14 1 4 8 4 20 6 2 10 4 14 31 14 7 59 8 83 11 Fire 1899 | . 57 27 63 105 124 6 2 5 . 1 30 63 61 12 23 14 12 60 4 13 3 15 38 40 15 6 8 66 131 39 65 263 59 401 68 Melee 330 | . . . . . . 26 19 2 . 2 74 6 102 5 7 12 . 22 . 9 8 15 13 . 2 . 5 . . . . . . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 3 1 . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Escape Stasis 30 | . . . . . . . . . . . 4 . 13 . . . . . . . . . . . . . . . . . . . . 13 . Rewire 212 | . . . . . . . 18 . . . . . . . 1 . 2 . 2 . . . 1 26 . . . . 119 . . . . 43 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 487 | -10/Materials | Identified exit to Mines 740 | -10/Materials | Repaired Lgt. Treads 871 | -10/Materials | Discovered new exit (range 11) 879 | -10/Materials | Discovered new exit (range 18) 1370 | -10/Materials | Discovered new exit (range 11) 1566 | -10/Materials | Entered Mines 1606 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1670 | -10/Mines | Assembled infested the area 1906 | -10/Mines | Build established: Scavenger-Mutant 2161 | -10/Mines | Discovered new exit (range 3) 2375 | -10/Mines | Build established: Mutant 2471 | -10/Mines | Learned location of Storage (-9) 2714 | -10/Mines | Build established: Scavenger-Mutant 2748 | -10/Mines | Discovered new exit (range 5) 2839 | -10/Mines | Entered Materials 2839 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3126 | -9/Materials | Discovered new exit (range 8) 3260 | -9/Materials | Discovered new exit (range 6) 3335 | -9/Materials | Identified exit to Storage 3770 | -9/Materials | Entered Storage 3827 | -9/Storage | Identified exit to Recycling 3863 | -9/Storage | Build established: Hauler-Mutant 4139 | -9/Storage | Repaired Cmb. Airjet 4329 | -9/Storage | Repaired Cmb. Airjet 4361 | -9/Storage | Repaired Lgt. Armor Plating 4394 | -9/Storage | Repaired Grenade Launcher 5148 | -9/Storage | Found Prototype Protection 5148 | -9/Storage | Identified Lgt. Regenerative Plating 5313 | -9/Storage | Core integrity fell below 50% 5387 | -9/Storage | Discovered new exit (range 12) 5587 | -9/Storage | Found Prototype Processor 5588 | -9/Storage | Identified Exp. Targeting Computer 5593 | -9/Storage | Found Exp. Targeting Computer 5768 | -9/Storage | Entered Materials 5768 | -8/Materials | Evolved 2 slots: Utility x2 6274 | -8/Materials | Repaired Med. Treads 6315 | -8/Materials | Repaired Hcp. Storage Unit 6360 | -8/Materials | Repaired Med. Treads 6426 | -8/Materials | Discovered new exit (range 16) 6677 | -8/Materials | Garrison activated, responded to threat 7118 | -8/Materials | Discovered new exit (range 3) 7368 | -8/Materials | Discovered new exit (range 4) 7719 | -8/Materials | Entered Factory 7719 | -7/Factory | Evolved 2 slots: Utility x2 7763 | -7/Factory | Identified exit to Lower Caves 8021 | -7/Factory | Build established: Scavenger-Mutant 8509 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 8511 | -7/Factory | Fabricated Lrn. Proton Cannon? 8565 | -7/Factory | Fabricated Cmb. Airjet (x2) 8614 | -7/Factory | Entered Lower Caves 8665 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9146 | -7/Lower Caves | Discovered new exit (range 12) 9238 | -7/Lower Caves | Encountered a Warlord checkpoint 9259 | -7/Lower Caves | Learned Factory stockpile data 9521 | -7/Lower Caves | Identified exit to Lower Caves 9538 | -7/Lower Caves | Entered another Lower Caves area 9550 | -7/Lower Caves | Identified exit to Zion 9608 | -7/Lower Caves | Discovered new exit (range 13) 9629 | -7/Lower Caves | Identified exit to Factory 9930 | -7/Lower Caves | Encountered a Warlord checkpoint 9935 | -7/Lower Caves | Learned 4 Factory zone layouts 10169 | -7/Lower Caves | Entered Zion 10212 | -7/Zion | Discovered new exit (range 15) 10249 | -7/Zion | Identified exit to Proximity Caves 10481 | -7/Zion | Learned location of Quarantine (-3) 10530 | -7/Zion | Imprinted 10532 | -7/Zion | Declared Zion's savior 10682 | -7/Zion | Given A8's code to call for help 11054 | -7/Zion | Entered Proximity Caves 11054 | -6/Proximity Caves | Accompanied by 4 allies 11492 | -6/Proximity Caves | Learned 4 Factory zone layouts 11500 | -6/Proximity Caves | Discovered exit to Factory (range 11) 11562 | -6/Proximity Caves | Entered Factory 11562 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11563 | -6/Factory | Identified exit to Factory 12517 | -6/Factory | Fabricated Cmb. Airjet? 12570 | -6/Factory | Retrieved Zion intel report: Component Schematics 12571 | -6/Factory | Zion Offense Resupply teleported in 13011 | -6/Factory | Spotted B-75 Beast 13096 | -6/Factory | Terminal network hard line cut 13102 | -6/Factory | Fabricated Cmb. Airjet? 13327 | -6/Factory | Discovered exit to Factory (range 6) 13751 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13779 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13843 | -6/Factory | Manually triggered Chute Trap 13843 | -6/Factory | Sucked down chute 13843 | -6/Factory | Entered Waste 13890 | -6/Waste | Spotted C-40 Crusher 13902 | -6/Waste | Spotted C-40 Crusher 13902 | -6/Waste | Spotted C-40 Crusher 13917 | -6/Waste | Spotted C-40 Crusher 13922 | -6/Waste | Destroyed C-40 Crusher 13936 | -6/Waste | Spotted C-40 Crusher 13938 | -6/Waste | Spotted C-40 Crusher 14001 | -6/Waste | Destroyed C-40 Crusher 14049 | -6/Waste | Discovered new exit (range 12) 14053 | -6/Waste | Build established: Hacker-Mutant 14067 | -6/Waste | Destroyed C-40 Crusher 14139 | -6/Waste | Destroyed C-40 Crusher 14221 | -6/Waste | Destroyed C-40 Crusher 14231 | -6/Waste | Destroyed C-40 Crusher 14273 | -6/Waste | Found Prototype Protection 14273 | -6/Waste | Identified Centrium Heavy Armor Plating 14412 | -6/Waste | Found Damper Plating 14428 | -6/Waste | Found Damper Plating 14444 | -6/Waste | Warlord forces began an assault 14481 | -6/Waste | Found Prototype Device 14650 | -6/Waste | Identified exit to Factory 14652 | -6/Waste | Entered Factory 14652 | -6/Factory | Accompanied by 6 allies 14698 | -6/Factory | Build established: Hauler-Mutant 14829 | -6/Factory | Discovered new exit (range 12) 14837 | -6/Factory | Identified exit to Lower Caves 15003 | -6/Factory | Discovered exit to Factory (range 12) 15277 | -6/Factory | Identified Exp. Sensor Array 15289 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 15290 | -6/Factory | Zion Hacking Resupply teleported in 15413 | -6/Factory | Fabricated Cld. Plasma Cannon? 15418 | -6/Factory | Repaired Centrium Heavy Armor Plating 15487 | -6/Factory | Fabricated Cmb. Airjet (x2) 15682 | -6/Factory | Garrison activated, responded to threat 15791 | -6/Factory | Build established: Machinist-Mutant 16188 | -6/Factory | Zion Recon squad teleported in 16197 | -6/Factory | Terminal network hard line cut 16546 | -6/Factory | Discovered exit to Factory (range 6) 17525 | -6/Factory | Fabricated Exp. Sensor Array (x1) 17873 | -6/Factory | Entered Lower Caves 18473 | -6/Lower Caves | Discovered new exit (range 7) 18473 | -6/Lower Caves | Learned Factory garrison access intel 18477 | -6/Lower Caves | Identified exit to Lower Caves 18509 | -6/Lower Caves | Encountered a Warlord checkpoint 18551 | -6/Lower Caves | Entered another Lower Caves area 18577 | -6/Lower Caves | Discovered exit to Factory (range 11) 18818 | -6/Lower Caves | Spotted B-75 Beast 18951 | -6/Lower Caves | Discovered new exit (range 10) 18963 | -6/Lower Caves | Learned location of 1 exit from Factory 19117 | -6/Lower Caves | Learned 4 Factory zone layouts 19261 | -6/Lower Caves | Identified exit to Data Miner 19263 | -6/Lower Caves | Entered Data Miner 19263 | -6/Data Miner | Discovered new exit (range 7) 19276 | -6/Data Miner | Met Data Miner 19293 | -6/Data Miner | Learned location of Section 7 (-3) 19293 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19304 | -6/Data Miner | Received God Mode back door access code from Data Miner 19603 | -6/Data Miner | Build established: Hauler-Mutant 20216 | -6/Data Miner | Destroyed Data Miner 20219 | -6/Data Miner | Found Prototype Hackware 20220 | -6/Data Miner | Interfaced with the Data Conduit 20407 | -6/Data Miner | Identified exit to Proximity Caves 20456 | -6/Data Miner | Entered Proximity Caves 20741 | -5/Proximity Caves | Discovered exit to Factory (range 11) 20753 | -5/Proximity Caves | Build established: Machinist-Mutant 20761 | -5/Proximity Caves | Entered Factory 20761 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20762 | -5/Factory | Identified exit to Upper Caves 20763 | -5/Factory | Identified exit to Factory 20765 | -5/Factory | Loaded intel: 234 machine locations 20766 | -5/Factory | Loaded intel: 4 garrison access locations 20792 | -5/Factory | Identified Quantum Router 21030 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 21038 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 21056 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 21057 | -5/Factory | Zion Fire squad teleported in 21093 | -5/Factory | Build established: Hacker-Mutant 21236 | -5/Factory | Retrieved Zion intel report: Trap Installations 21388 | -5/Factory | Repaired Centrium Heavy Armor Plating 21443 | -5/Factory | Repaired Cmb. Airjet 21494 | -5/Factory | Repaired Cmb. Airjet 21546 | -5/Factory | Repaired Cmb. Airjet 21597 | -5/Factory | Repaired Proton Cannon 21797 | -5/Factory | Retrieved Zion intel report: Component Schematics 21811 | -5/Factory | Retrieved Zion intel report: Branch Access 21812 | -5/Factory | Zion Offense Resupply teleported in 21924 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 21962 | -5/Factory | Local fabrication network quarantined 21969 | -5/Factory | Entered Upper Caves 21974 | -5/Upper Caves | Learned 4 Factory zone layouts 22085 | -5/Upper Caves | Discovered new exit (range 7) 22375 | -5/Upper Caves | Identified exit to Upper Caves 22377 | -5/Upper Caves | Entered another Upper Caves area 22737 | -5/Upper Caves | Discovered new exit (range 15) 22746 | -5/Upper Caves | Identified exit to Zhirov 22793 | -5/Upper Caves | Entered Zhirov 22793 | -5/Zhirov | Discovered new exit (range 4) 22805 | -5/Zhirov | Met Zhirov 22830 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22840 | -5/Zhirov | Found Alien Artifact 22840 | -5/Zhirov | Identified Integrated Dissipator 22840 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22919 | -5/Zhirov | Found Alien Artifact 22945 | -5/Zhirov | Identified exit to Proximity Caves 23003 | -5/Zhirov | Entered Proximity Caves 23373 | -4/Proximity Caves | Discovered exit to Factory (range 13) 23406 | -4/Proximity Caves | Entered Factory 23406 | -4/Factory | Evolved 2 slots: Utility x2 23408 | -4/Factory | Loaded intel: 229 machine locations 23580 | -4/Factory | Repaired Centrium Heavy Armor Plating 23639 | -4/Factory | Repaired Adv. Cooling System 23690 | -4/Factory | Repaired Proton Cannon 23802 | -4/Factory | Local fabrication network quarantined 23809 | -4/Factory | Fabricated Exp. Transmission Jammer (x1) 23992 | -4/Factory | Retrieved Zion intel report: Guard Positions 23993 | -4/Factory | Zion Light squad teleported in 24009 | -4/Factory | Discovered new exit (range 3) 24015 | -4/Factory | Identified exit to Upper Caves 24078 | -4/Factory | Found Quantum Capacitor 24145 | -4/Factory | Zion Fire squad teleported in 24151 | -4/Factory | Discovered new exit (range 4) 24170 | -4/Factory | Identified exit to Extension 24587 | -4/Factory | Intercept squad dispatched 24638 | -4/Factory | Spotted Tracker 24647 | -4/Factory | Allies destroyed Tracker 24656 | -4/Factory | First assault squad dispatched 24662 | -4/Factory | Found Prototype Protection 24663 | -4/Factory | Identified Zio. Weapon Casing 24667 | -4/Factory | Spotted Combat Programmer 24675 | -4/Factory | Entered Extension 24676 | -4/Extension | Loaded intel: 31 machine locations 24752 | -4/Extension | Zion Heavy squad teleported in 24766 | -4/Extension | Zion Heavy squad teleported in 24849 | -4/Extension | Retrieved Zion intel report: Component Schematics 24861 | -4/Extension | Rescued A7 24908 | -4/Extension | Retrieved Zion intel report: Trap Installations 24909 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 24925 | -4/Extension | Retrieved Zion intel report: Prototype Stockpiles 25007 | -4/Extension | Repaired Exp. Utility Shielding 25068 | -4/Extension | Repaired Cmb. Airjet? 25130 | -4/Extension | Repaired Cmb. Gravmag System 25212 | -4/Extension | Repaired Cld. Plasma Cannon 25425 | -4/Extension | First assault squad dispatched 25544 | -4/Extension | Spotted B-86 Titan 25554 | -4/Extension | Destroyed B-86 Titan 25565 | -4/Extension | Spotted B-86 Titan 25569 | -4/Extension | Allies destroyed B-86 Titan 25592 | -4/Extension | Retrieved Zion intel report: Component Stockpiles 25619 | -4/Extension | Retrieved Zion intel report: Component Schematics 25622 | -4/Extension | Retrieved Zion intel report: Component Schematics 25786 | -4/Extension | Retrieved Zion intel report: Emergency Access 25850 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 25863 | -4/Extension | Rescued a captive Derelict 25874 | -4/Extension | Rescued a captive Derelict 25896 | -4/Extension | Discovered new exit (range 10) 25896 | -4/Extension | Discovered new exit (range 6) 25899 | -4/Extension | Identified exit to Cetus 25926 | -4/Extension | P-70 Sage assimilated allied I5-80G(b) 25929 | -4/Extension | Disrupted transfer network 25930 | -4/Extension | Entered Cetus 25930 | -4/Cetus | Accompanied by 11 allies (A7) 25931 | -4/Cetus | Loaded intel: 24 machine locations 25935 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 25940 | -4/Cetus | Spotted Cetus Guard 25940 | -4/Cetus | Spotted Cetus Guard 25946 | -4/Cetus | Spotted Cetus Guard 25947 | -4/Cetus | Spotted Cetus Guard 25948 | -4/Cetus | Destroyed Cetus Guard 25950 | -4/Cetus | Allies destroyed Cetus Guard 25954 | -4/Cetus | Destroyed Cetus Guard 25955 | -4/Cetus | Destroyed Cetus Guard 25983 | -4/Cetus | Started Cetus Manufacturing Module 25988 | -4/Cetus | Zion Light squad teleported in 25994 | -4/Cetus | Escorted A7 to Cetus Mainframe 26008 | -4/Cetus | Manufactured an Enhanced Grunt 26010 | -4/Cetus | Retrieved Zion intel report: Component Schematics 26011 | -4/Cetus | Zion Melee Resupply teleported in 26033 | -4/Cetus | Manufactured an Enhanced Grunt 26037 | -4/Cetus | Cetus Manufacturing Module disabled 26080 | -4/Cetus | Discovered new exit (range 15) 26103 | -4/Cetus | Identified exit to Archives 26118 | -4/Cetus | Entered Archives 26118 | -4/Archives | Accompanied by 15 allies (A7) 26119 | -4/Archives | Loaded intel: 8 machine locations 26123 | -4/Archives | Received a hacking code to weaken MAIN.C 26178 | -4/Archives | Discovered new exit (range 16) 26201 | -4/Archives | Found Zio. Weapon Casing 26203 | -4/Archives | Found Zio. Weapon Casing 26216 | -4/Archives | Discovered new exit (range 16) 26432 | -4/Archives | Build established: Commander-Mutant 27689 | -4/Archives | Terminal network hard line cut 30135 | -4/Archives | Identified exit to Hub_04(d) 30150 | -4/Archives | Entered Hub_04(d) 30150 | -4/Hub_04(d) | Accompanied by 11 allies 30151 | -4/Hub_04(d) | Loaded intel: 94 machine locations 30183 | -4/Hub_04(d) | Zion Infowar Resupply teleported in 30207 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 30261 | -4/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-1 30272 | -4/Hub_04(d) | Retrieved Zion intel report: Branch Access 30334 | -4/Hub_04(d) | Network Hub disabled 30334 | -4/Hub_04(d) | Network Hub disabled 30337 | -4/Hub_04(d) | Spotted B-86 Titan 30344 | -4/Hub_04(d) | Discovered new exit (range 16) 30354 | -4/Hub_04(d) | Identified exit to Research 30354 | -4/Hub_04(d) | Entered Research 30354 | -3/Research | Evolved 2 slots: Power x1, Utility x1 30355 | -3/Research | Loaded intel: 109 machine locations 30452 | -3/Research | Retrieved Zion intel report: Branch Access 30452 | -3/Research | Identified exit to Armory 30452 | -3/Research | Identified exit to Quarantine 30484 | -3/Research | Retrieved Zion intel report: Prototype Schematics 30668 | -3/Research | Build established: Hauler-Mutant 30765 | -3/Research | Repaired Centrium Heavy Armor Plating 30822 | -3/Research | Repaired Cmb. Gravmag System 30880 | -3/Research | Repaired Cmb. Gravmag System 31086 | -3/Research | Found Imp. Powered Armor 31101 | -3/Research | Retrieved Zion intel report: Trap Installations 31102 | -3/Research | Zion Zionite Resupply teleported in 31105 | -3/Research | Found Prototype Energy Cannon 31105 | -3/Research | Identified Zio. Alpha Cannon 31109 | -3/Research | Found Prototype Protection 31109 | -3/Research | Identified Zio. Shade Carapace 31180 | -3/Research | Entered Armory 31181 | -3/Armory | Loaded intel: 74 machine locations 31219 | -3/Armory | Zion Heavy squad teleported in 31239 | -3/Armory | Build established: Hacker-Mutant 31337 | -3/Armory | Fabricated Exp. Signal Interpreter (x1) 31467 | -3/Armory | Found Zio. Weapon Casing 31725 | -3/Armory | Fabricated P-70 Sage? 31747 | -3/Armory | Found Gamma Bomb Array 31749 | -3/Armory | Found Gamma Bomb Array 31795 | -3/Armory | Intercept squad dispatched 31797 | -3/Armory | Spotted Tracker 31799 | -3/Armory | Spotted Tracker 31801 | -3/Armory | Destroyed Tracker 31804 | -3/Armory | Spotted Combat Programmer 31805 | -3/Armory | Allies destroyed Tracker 31805 | -3/Armory | Spotted Combat Programmer 31817 | -3/Armory | Destroyed Combat Programmer 31857 | -3/Armory | Destroyed Combat Programmer 31885 | -3/Armory | Found Prototype Energy Cannon 31885 | -3/Armory | Identified EMDS 31930 | -3/Armory | First assault squad dispatched 31966 | -3/Armory | Retrieved Zion intel report: Component Schematics 31967 | -3/Armory | Zion Fire squad teleported in 32070 | -3/Armory | Retrieved Zion intel report: Main Access 32070 | -3/Armory | Identified exit to Research 32071 | -3/Armory | Zion Infowar Resupply teleported in 32099 | -3/Armory | Build established: Scavenger-Mutant 32179 | -3/Armory | Discovered new exit (range 3) 32179 | -3/Armory | Identified exit to Lab 32188 | -3/Armory | Entered Lab 32188 | -3/Lab | Accompanied by 2 allies 32188 | -3/Lab | Discovered exit to Research (range 9) 32196 | -3/Lab | Hidden lab's door opened automatically 32196 | -3/Lab | Sensor layout match revealed 32197 | -3/Lab | Gained access to the hidden lab's interior 32208 | -3/Lab | Detected by scanners 32214 | -3/Lab | Confronted by A5 32255 | -3/Lab | Destroyed A5 32285 | -3/Lab | Found Alien Artifact 32285 | -3/Lab | Identified Core Regenerator 32285 | -3/Lab | Used Core Regenerator, restored core integrity (+187) 32292 | -3/Lab | Found Integrated Dissipator 32292 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 32307 | -3/Lab | Found Prototype Energy Cannon 32307 | -3/Lab | Identified Warp Cannon 32310 | -3/Lab | Found Prototype Device 32310 | -3/Lab | Identified AEGIS Remote Shield 32322 | -3/Lab | Decrypted terminal 32322 | -3/Lab | Acquired modification code for an L2 power cell 32341 | -3/Lab | Found Warp Cannon 32346 | -3/Lab | Found Prototype Hackware 32366 | -3/Lab | Found Exp. Hacking Suite 32368 | -3/Lab | Found Exp. System Shield 32370 | -3/Lab | Identified Deep Network Scanner 32384 | -3/Lab | Found Alien Artifact 32410 | -3/Lab | Decrypted terminal 32459 | -3/Lab | Entered Research 32459 | -2/Research | Accompanied by 1 ally 32459 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 32460 | -2/Research | Loaded intel: 91 machine locations 32585 | -2/Research | Fabricated Centrium Heavy Armor Plating (x1) 32631 | -2/Research | Build established: Hacker-Mutant 32669 | -2/Research | Repaired Centrium Heavy Armor Plating 32698 | -2/Research | Repaired Cmb. Gravmag System 32749 | -2/Research | Local fabrication network quarantined 32752 | -2/Research | Fabricated Adv. Armor Integrity Analyzer (x1) 32929 | -2/Research | Retrieved Zion intel report: Branch Access 32929 | -2/Research | Identified exit to Testing 32930 | -2/Research | Zion Defense Resupply teleported in 32934 | -2/Research | Found Thermal Barrier 32950 | -2/Research | Entered Testing 32951 | -2/Testing | Loaded intel: 66 machine locations 32968 | -2/Testing | Found Prototype Energy Cannon 32988 | -2/Testing | Identified Potential Cannon 33011 | -2/Testing | Found Prototype Protection 33011 | -2/Testing | Identified SHELL Armor 33034 | -2/Testing | Retrieved Zion intel report: Trap Installations 33107 | -2/Testing | Found Prototype Energy Gun 33107 | -2/Testing | Identified Hyp. EM Gauss Rifle 33200 | -2/Testing | First assault squad dispatched 33266 | -2/Testing | Intercept squad dispatched 33271 | -2/Testing | Spotted Tracker 33271 | -2/Testing | Spotted Tracker 33275 | -2/Testing | Destroyed Tracker 33288 | -2/Testing | Spotted Combat Programmer 33289 | -2/Testing | Spotted Combat Programmer 33295 | -2/Testing | Destroyed Tracker 33304 | -2/Testing | Destroyed Combat Programmer 33325 | -2/Testing | Destroyed 10 combat bots 33352 | -2/Testing | Destroyed Combat Programmer 33365 | -2/Testing | Found Exp. Weapon Cycler 33369 | -2/Testing | Found Exp. Weapon Cycler 33391 | -2/Testing | Found Exp. Phase Shifter 33432 | -2/Testing | Discovered new exit (range 16) 33452 | -2/Testing | Found Prototype Energy Cannon 33452 | -2/Testing | Identified Hpw. Disruptor Cannon 33497 | -2/Testing | Retrieved Zion intel report: Active Garrisons 33549 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 33777 | -2/Testing | Retrieved Zion intel report: Component Schematics 33823 | -2/Testing | Spotted Striker 33840 | -2/Testing | Spotted Striker 33842 | -2/Testing | Destroyed Striker 33848 | -2/Testing | Destroyed Striker 33988 | -2/Testing | Spotted Alpha 7 34013 | -2/Testing | Destroyed Alpha 7 34033 | -2/Testing | Stole the SGEMP Prototype 34141 | -2/Testing | Intercept squad dispatched 34143 | -2/Testing | Spotted Tracker 34154 | -2/Testing | Destroyed Tracker 34154 | -2/Testing | Spotted Tracker 34159 | -2/Testing | Destroyed Tracker 34159 | -2/Testing | Spotted Tracker 34168 | -2/Testing | Destroyed Tracker 34168 | -2/Testing | Spotted Combat Programmer 34173 | -2/Testing | Spotted Combat Programmer 34186 | -2/Testing | Destroyed Combat Programmer 34189 | -2/Testing | Destroyed Combat Programmer 34189 | -2/Testing | Spotted Combat Programmer 34194 | -2/Testing | Build established: Scavenger-Mutant 34204 | -2/Testing | Destroyed Combat Programmer 34255 | -2/Testing | Terminal network hard line cut 34296 | -2/Testing | Entered Access 34296 | -1/Access | Evolved 2 slots: Utility x2 34297 | -1/Access | Loaded intel: 85 machine locations 34297 | -1/Access | Loaded intel: 62 trap records 34297 | -1/Access | Identified exit to Surface 34297 | -1/Access | Discovered exit to Surface (range 141) 34297 | -1/Access | Identified exit to Command 34297 | -1/Access | Discovered exit to Command (range 198) 34297 | -1/Access | Loaded intel: 85 machine locations 34297 | -1/Access | Delivered the SGEMP Prototype to Zhirov 34297 | -1/Access | Zhirov transferred Access data 34313 | -1/Access | Zion Hover Resupply teleported in 34466 | -1/Access | Zion Heavy squad teleported in 34508 | -1/Access | High security lockdown imminent 34527 | -1/Access | Build established: Hauler-Mutant 34588 | -1/Access | High security lockdown engaged 34606 | -1/Access | Zhirov warped through subspace 34642 | -1/Access | Spotted B-99 Colossus 34665 | -1/Access | Spotted B-99 Colossus 34676 | -1/Access | Entered Command 34677 | -1/Command | Loaded intel: 55 machine locations 34841 | -1/Command | Spotted M Guard 34841 | -1/Command | Spotted M Guard 34841 | -1/Command | Spotted Combat Programmer 34867 | -1/Command | Spotted Combat Programmer 34879 | -1/Command | Destroyed Combat Programmer 34891 | -1/Command | Destroyed Combat Programmer 34919 | -1/Command | Destroyed M Guard 34948 | -1/Command | Destroyed M Guard 34948 | -1/Command | All MAIN.C guards destroyed 34969 | -1/Command | First assault squad dispatched 35024 | -1/Command | Found Prototype Protection 35051 | -1/Command | Found Zero-point Reactor 35082 | -1/Command | Spotted B-99 Colossus 35113 | -1/Command | Destroyed B-99 Colossus 35179 | -1/Command | Crushed by falling debris 35186 | -1/Command | Disengaged cave seal 35186 | -1/Command | Zionites emerged from the dark tunnel 35321 | -1/Command | Destroyed 7 combat bots 35672 | -1/Command | Met MAIN.C 35684 | -1/Command | 0b10 Conduit disabled 35685 | -1/Command | System corruption reached 10% 35692 | -1/Command | Allies destroyed MAIN.C Shell 35693 | -1/Command | MAIN.C activated Command garrisons 35699 | -1/Command | Zhirov used SGEMP to disable MAIN.C 35780 | -1/Command | Found Prototype Ballistic Cannon 35780 | -1/Command | Identified Omega Cannon 35785 | -1/Command | Found Exp. Targeting Computer 35821 | -1/Command | Build established: Scavenger-Mutant 35889 | -1/Command | Found Prototype Ballistic Gun 35889 | -1/Command | Identified Multirail 36196 | -1/Command | Found Zio. Weapon Casing 36888 | -1/Command | Discovered exit to Surface (range 8) 36890 | -1/Command | Found Prototype Processor 36891 | -1/Command | Identified Exp. Core Analyzer 37228 | -1/Command | Found Prototype Launcher 37228 | -1/Command | Identified Z-bomb Delivery System 37232 | -1/Command | Found Prototype Device 37232 | -1/Command | Identified Femtoactuators 37452 | -1/Command | Discovered exit to Surface (range 14) 37829 | -1/Command | Found Exp. Targeting Computer 37889 | -1/Command | Found Adv. Kinecellerator 37985 | -1/Command | Found Exp. Targeting Computer 39911 | -1/Command | Found Vortex Chain Reactor 39917 | -1/Command | Identified Transdimensional Reconstructor 39917 | -1/Command | Warped through subspace to slip node 39917 | -1/Command | Discovered new exit (range 5) 39920 | -1/Command | Found Vortex Chain Reactor 39930 | -1/Command | Entered Access_0 39931 | -1/Access_0 | Loaded intel: 54 machine locations 39932 | -1/Access_0 | Met Architect 39933 | -1/Access_0 | Architect warped through subspace 39964 | -1/Access_0 | Architect warped through subspace 39984 | -1/Access_0 | Destroyed A8 39999 | -1/Access_0 | Architect warped through subspace 40017 | -1/Access_0 | Found Prototype Device 40018 | -1/Access_0 | Identified Desublimator 40030 | -1/Access_0 | Architect warped through subspace 40047 | -1/Access_0 | Found Alien Artifact 40051 | -1/Access_0 | Spotted Enhanced Programmer 40054 | -1/Access_0 | Architect warped through subspace 40058 | -1/Access_0 | Destroyed Enhanced Programmer 40064 | -1/Access_0 | Spotted Enhanced Programmer 40110 | -1/Access_0 | Subspace Access Node disabled 40117 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 40117 | -1/Access_0 | Warped through subspace to slip node 40117 | -1/Access_0 | Discovered exit to Surface (range 8) 40134 | *** | Escaped! Last Messages --------------- 40079_ Cmb. Antigrav System severed. 40080_ Critical hit. 40082_ Penetrated by Quantum Shear. 40082_ Adv. Kinecellerator destroyed. 40082_ Acquired Cmb. Antigrav System. 40084_ Dropped Zio. Biocell Array. 40084_ Quantum Shear penetrates Wall. 40084_ Penetrated by Quantum Shear. 40085_ Extracted 1200 energy. 40085_ Acquired Zio. Biocell Array. 40085_ Knocked back. 40090_ Quantum Shear penetrates Wall. 40106_ Critical hit. 40110_ Subspace Access Node disabled. 40112_ Penetrated by Quantum Shear. 40112_ Critical hit. 40117_ Identified Hpw. Transdimensional Reconstructor. 40117_ Warped through subspace, drawn to slip node. 40117_ EXIT=FOUND: SURFACE 40125_ System corrupted: Zio. Alpha Cannon targeting data glitched. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????#; #??????????????????????? | | ?????????????????????# ;###??????????????????????? | | ?????????????????????# #?????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Coolant Potential 120 Energy Generation 77 Energy Capacity 2130 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 22 Power Amplification 40 Armor Coverage 3600 Resistance: KI 30 Resistance: TH 50 Resistance: EX 20 Resistance: EM 90 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 74 Targeting Accuracy 36 Armor Integrity Analysis 66 Recoil Reduction 3 Energy Filtering 50 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 28 Defensive Hacking 39 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Imp. EM Pulse Cannon | -9/Storage | Hacked Hacking Suite | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Force Rifle | -6/Factory | Z-intel Integration Mediator | -6/Factory | Z-intel Plasma Rifle | -6/Factory | Z-intel Reflective Plating | -6/Factory | Z-intel Datajack | -6/Factory | Z-intel Hcp. Matter Pod | -6/Factory | Z-intel EM Shield | -6/Factory | Z-intel Imp. Utility Shielding | -6/Factory | Z-intel Arm. Leg | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Fusion Compressor | -6/Factory | Z-intel Lrg. Matter Pod | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Aerolev Unit | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Centrium Heavy Armor Plating | -6/Factory | Scanalyzed Shield Generator | -6/Factory | Extracted Lyr. Medium Armor Plating | -6/Factory | Extracted Exp. Sensor Array | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Hvy. Proton Missile Launcher | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Exp. Power Shielding | -5/Factory | Z-intel Hpw. Electrolaser | -5/Factory | Z-intel Recoil Nullifier | -5/Factory | Z-intel Nuclear Pulse Thruster | -5/Factory | Z-intel Field Propulsion Drive | -5/Factory | Z-intel Target Analyzer | -5/Factory | Z-intel Powered Hammer | -5/Factory | Z-intel Com. Wheel | -5/Factory | Z-intel Imp. Hardlight Generator | -5/Factory | Z-intel Imp. Target Analyzer | -5/Factory | Z-intel Coil Gun | -5/Factory | Z-intel Microactuators | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Hvy. Machine Gun | -5/Factory | Z-intel Gatling Laser | -5/Factory | Z-intel Imp. Armor Integrity Analyzer | -5/Factory | Z-intel Imp. Launcher Guidance Computer | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Maneuvering Thrusters | -4/Extension | Z-intel Imp. Terrain Scanner | -4/Extension | Z-intel Imp. Propulsion Shielding | -4/Extension | Z-intel Energy Well | -4/Extension | Z-intel Adv. Field Recycling Unit | -4/Extension | Z-intel Adv. Hardlight Generator | -4/Extension | Z-intel Imp. Component Analysis Suite | -4/Extension | Z-intel Nuclear Pulse Array | -4/Extension | Z-intel Imp. Dynamic Insulation System | -4/Extension | Z-intel Reaction Control System | -4/Extension | Z-intel Cloaking Device | -4/Extension | Z-intel Imp. Remote Shield | -4/Extension | Z-intel Imp. Kinecellerator | -4/Extension | Z-intel Imp. Force Field | -4/Extension | Z-intel Imp. Antigrav System | -4/Extension | Z-intel Nanoactuators | -4/Extension | Z-intel Imp. Thermal Shield | -4/Extension | Z-intel Adv. Terrain Scanner | -4/Extension | Z-intel Imp. Core Analyzer | -4/Extension | Z-intel Hvy. Neutron Cannon | -4/Extension | Z-intel Imp. Salvage Targeting Computer | -4/Extension | Z-intel Utility Shielding | -4/Extension | Z-intel Impulse Thruster | -4/Extension | Z-intel Imp. Light Armor Plating | -4/Extension | Z-intel Lrg. Storage Unit | -4/Extension | Z-intel Imp. System Shield | -4/Extension | Z-intel Disruptor Cannon | -4/Extension | Z-intel Linear Gravjet | -4/Extension | Z-intel Power Sword | -4/Extension | Z-intel Imp. Heat Shielding | -4/Extension | Z-intel Adv. Shield Generator | -4/Extension | Z-intel Plasma Cutter | -4/Extension | Z-intel Antimatter Reactor | -4/Extension | Z-intel Force Field | -4/Extension | Z-intel Point Defense Array | -4/Extension | Z-intel Magnetic Acceleration Cannon | -4/Extension | Z-intel Power Amplifier | -4/Extension | Z-intel Focal Shield | -4/Extension | Z-intel Flexi-carbon Leg | -4/Extension | Z-intel Imp. Heavy Treads | -4/Extension | Z-intel Adv. Thermal Defense Suite | -4/Extension | Z-intel Exp. Melee Analysis Suite | -4/Extension | Z-intel Diametric Drive | -4/Extension | Z-intel Prc. Energy Filter | -4/Extension | Z-intel Adv. Plasma Rifle | -4/Extension | Z-intel Stealth Drone Bay | -4/Extension | Z-intel Vibroblade | -4/Extension | Z-intel Tri-rail Accelerator | -4/Extension | Z-intel Adv. Energy Well | -4/Extension | Z-intel Exp. System Shield | -4/Extension | Z-intel Kinetic Spear | -4/Extension | Z-intel Com. Matter Pod | -4/Cetus | Z-intel Enh. Gauss Cannon | -4/Cetus | Z-intel Chainsword | -4/Cetus | Z-intel Gyrokinetic Inverter | -4/Cetus | Z-intel Lrn. Tractor Beam | -4/Cetus | Z-intel Adv. Medium Treads | -4/Cetus | Z-intel Adv. Datajack | -4/Cetus | Z-intel Adv. Transmission Jammer | -4/Cetus | Z-intel Railgun | -4/Cetus | Z-intel Dispersion Rifle | -4/Cetus | Z-intel Gravmag Array | -4/Cetus | Z-intel Adv. Thermal Generator | -4/Cetus | Z-intel Imp. Recalibrator | -4/Cetus | Z-intel Exp. Energy Well | -3/Research | Z-intel Exp. Thermal Generator | -3/Research | Z-intel Adv. Kinecellerator | -3/Research | Z-intel Exp. Reclamation Unit | -3/Research | Z-intel Adv. Power Amplifier | -3/Research | Z-intel Nanosword | -3/Research | Z-intel Com. Particle Reactor | -3/Research | Z-intel Imp. Energy Well | -3/Research | Z-intel Hvy. Wave Gun | -3/Research | Z-intel Exp. Signal Interpreter | -3/Research | Z-intel Tesla Bomb Launcher | -3/Research | Z-intel Micro-nuke Launcher | -3/Armory | Z-intel Matter Compressor | -3/Armory | Z-intel Imp. Field Recycling Unit | -3/Armory | Z-intel Adv. Target Analyzer | -3/Armory | Z-intel Fusion Bomb Launcher | -3/Armory | Z-intel System Restoration Module | -3/Armory | Z-intel Com. HERF Cannon | -3/Armory | Z-intel Antigrav Array | -3/Armory | Z-intel Quantum Rifle | -3/Armory | Z-intel System Backup Module | -3/Armory | Z-intel Hardcell Cannon | -3/Armory | Z-intel Imp. Integration Mediator | -3/Armory | Z-intel Adv. Recalibrator | -3/Armory | Z-intel Adv. Armor Integrity Analyzer | -3/Armory | Z-intel Core Analyzer | -3/Armory | Z-intel System Shield | -2/Testing | Z-intel Imp. Remote Force Field | -2/Testing | Z-intel System Guard | -2/Testing | Z-intel Adv. Remote Datajack | -2/Testing | Z-intel Point Defense System | -2/Testing | Z-intel Adv. Weapon Cycler | -2/Testing | Z-intel Imp. Shield Generator | -2/Testing | Z-intel Hyp. Railgun | -2/Testing | Z-intel Spear | -2/Testing | Z-intel Matter Filter | -2/Testing | Z-intel Biometal Heavy Treads | -2/Testing | Z-intel Hvy. Treads | -2/Testing | Z-intel Imp. Targeting Computer | -2/Testing | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free R-10 Processor | -5/Factory | Z-intel P-70 Sage | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel Y-72 Warden | -2/Testing | Z-intel C-55 Analyst | -2/Testing | Z-intel H-88 Terminator | -2/Testing | Z-intel K-01 Serf | -2/Testing | Z-intel A-15 Conveyor | -2/Testing | Z-intel Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Lrn. Proton Cannon | x1 | -7/Factory | Preloaded Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory | Preloaded Cld. Plasma Cannon | x1 | -6/Factory Cmb. Airjet | x2 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Transmission Jammer | x1 | -4/Factory Exp. Signal Interpreter | x1 | -3/Armory P-70 Sage | x2 | -3/Armory Centrium Heavy Armor Plating | x1 | -2/Research Adv. Armor Integrity Analyzer | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Core Regenerator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombStasisBuckler Manual? 0 Play Time 13:33:47 Cumulative 922.0 hours Start 2020.10.06 @ 19:23:43 End 2020.10.10 @ 00:02:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type 0 Total 48 Types 11/13/9/3/1/1/8/1/1 Lore% 97 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77de55ac-96cc-4274-97bf-3373dd68d7fe