Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.09 @ 12:20:19 Player: f3-rnm Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (110) 550 Value Destroyed (4176) 4176 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (1319) 1319 TOTAL SCORE: 13885 Bonus ------- High Alert Combat Kills 44 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -25 Cogmind --------- Core Integrity 0/1300 Matter 99/300 Energy 100/100 System Corruption 10% Temperature Cool (10) Movement Flying (35) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Electron Diverter > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Quantum Rifle > --- INVENTORY (5) ---- Particle Reactor Advanced Medium Treads Advanced Medium Treads Matter Compressor (0) Experimental Cloaking Device Peak State ------------ > --- POWER ------------ Angular Momentum Engine Particle Reactor > --- PROPULSION ------- Spiked Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Energy Well Advanced Signal Interpreter Advanced ECM Suite Experimental Cloaking Device Improved Core Shielding Graphene Brace Hacking Suite Ghost Barrier > --- WEAPON ----------- Nova Cannon Enhanced Gauss Cannon Lance > --- INVENTORY -------- Matter Compressor Improved Thermal Shield Force Field Precision Rocket Launcher RU-N14's Throwing Claymores v3 [Rating: 120] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Combat Airjet Flight Unit Impulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Constructs Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 . . 4 . . 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 1 . . . . . Utility 8 | . . . . . 2 . . 2 . . 1 1 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . Parts Attached 178 | 6 6 . 1 . 6 41 10 22 5 16 2 18 4 1 11 4 25 Power 10 | 1 1 . . . . 3 . 3 . . . 1 . . . . 1 Engine 4 | 1 1 . . . . . . 1 . . . 1 . . . . . Core 4 | . . . . . . 3 . 1 . . . . . . . . . Reactor 2 | . . . . . . . . 1 . . . . . . . . 1 Propulsion 47 | 2 . . . . 3 9 4 7 3 2 . 7 . . 2 . 8 Treads 28 | 2 . . . . 3 9 4 3 . . . . . . . . 7 Leg 8 | . . . . . . . . 4 3 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 1 . 2 . . . . . Flight 8 | . . . . . . . . . . . . 5 . . 2 . 1 Utility 73 | 1 3 . 1 . 3 13 3 12 1 10 . 8 3 . 6 3 6 Device 38 | . . . . . 1 5 1 7 1 7 . 5 1 . 5 2 3 Storage 11 | 1 2 . 1 . . . 2 . . 2 . 1 1 . . 1 . Processor 7 | . 1 . . . 1 1 . 1 . . . 1 1 . . . 1 Hackware 4 | . . . . . . . . . . 1 . 1 . . 1 . 1 Protection 13 | . . . . . 1 7 . 4 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 . . . . 16 3 . 1 4 2 2 1 1 3 1 10 Energy Gun 8 | 1 . . . . . 3 . . . 1 . . . . 1 . 2 Energy Cannon 2 | . . . . . . . . . . . 1 . . . . . 1 Ballistic Gun 19 | 1 1 . . . . 10 3 . . . . . . . . . 4 Ballistic Cannon 5 | . 1 . . . . 1 . . . . 1 1 . . . . 1 Launcher 6 | . . . . . . . . . 1 2 . . . 1 . 1 1 Special Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 18 | . . . . . . 4 . 1 . 3 . 1 . . 7 . 2 Parts Lost 49 | . 1 . . . . 5 5 2 4 10 . 1 . . 3 2 16 Power 6 | . . . . . . 2 1 . . . . . . . . 1 2 Propulsion 16 | . . . . . . 1 3 2 1 4 . . . . 1 . 4 Utility 12 | . . . . . . . . . 2 4 . 1 . . 1 1 3 Weapon 15 | . 1 . . . . 2 1 . 1 2 . . . . 1 . 7 Highest Loss Streak 6 | . 1 . . . . 2 2 1 3 5 . 1 . . 3 2 6 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 80 | . 94 100 99 100 92 99 80 75 62 63 7 62 83 79 72 65 51 Engine 4 | . 14 14 14 14 9 1 . . . . . 2 5 5 9 8 2 Core 3 | . . . . . . 6 8 4 6 5 . . . . . . . Treads 19 | . 28 28 28 28 36 36 32 6 . . . . . . . . 9 Leg 3 | . . . . . . . . 18 21 8 . . . . . . . Hover 1 | . . . . . . . . . . 8 . 5 . . 1 . . Flight 2 | . . . . . . . . . . . . 20 26 26 14 5 1 Device 12 | . . . . . . 9 16 18 17 27 5 14 20 15 14 13 10 Storage 8 | . 14 14 13 14 9 9 9 6 4 2 . 3 5 10 7 10 6 Processor 5 | . 8 14 14 14 12 9 3 . . . . 4 5 5 5 5 2 Hackware 1 | . . . . . . . . . . . . 3 5 5 7 10 4 Protection 2 | . . . . . 6 7 . 5 3 . . . . . . . 2 Energy Gun 1 | . 9 . . . . . . . . . . . . . . 5 . Energy Cannon 1 | . . . . . . . . 4 6 5 . . . . . . . Ballistic Gun 6 | . 14 14 14 14 9 10 9 3 . . . . . . . . . Ballistic Cannon 3 | . 4 14 14 14 9 6 . 1 . 2 1 . 5 5 . . 2 Naked Turns 67 | . . . . . . . . . . . . . . . . . 67 Heaviest Build 87 | 12 87 87 17 17 24 31 56 72 70 49 10 31 42 39 41 43 77 Greatest Support 118 | 40 40 40 40 40 80 84 82 80 68 44 3 43 43 43 45 45 118 Greatest Overweight (x) 11 | . 2 2 . . . . . 3 2 3 3 1 . . 11 . 4 Average Overweight (x) . | . . 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 10 10 10 10 20 20 20 10 5 5 10 10 10 10 10 Average Capacity 12 | 7 11 25 9 10 10 10 16 20 15 6 5 5 5 10 10 10 8 Most Carried 20 | 3 13 13 9 9 10 10 18 20 20 8 5 5 8 10 10 10 10 Average Carried 10 | 1 7 13 8 9 9 9 12 18 15 5 4 4 5 9 9 8 5 Final Capacity 25 | 8 25 25 10 10 10 10 20 20 5 5 5 5 10 10 10 10 5 Final Carried 20 | 3 13 13 9 9 10 10 15 20 5 5 5 4 8 10 10 9 5 Scrap Engine Consumption 81 | . . . . . . . 18 30 . 14 . 6 . . 13 . . Constructs Created 9 | . . . . . . . 2 4 . 1 . . . . 2 . . Constructs Modified 20 | . . . . . . . 2 7 1 4 . . . . 6 . . Class Distribution -------------------- 37% | Scavenger-Mutant 33% | Mutant 13% | Construct 7% | Hacker-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -6/Factory Construct | -6/Waste Construct | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Derelict-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Upp Upp War Pro Res Matter Collected 4339 | 186 282 33 . . 60 1438 556 641 . 255 . 250 210 15 . 68 345 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5508 | . 592 . . . 51 1828 518 961 198 483 . . 146 42 . 158 531 Parts 230 | . 30 . . . 3 91 19 33 . 22 . . 3 6 . 5 18 Haulers Intercepted 12 | . 2 . . . . 6 . 2 . . . . . . . . 2 Recyclers Shooed 4 | . 2 . . . . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . 2 . 5 . Prevented 2 | . . . . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 82 | . 9 . . . 1 27 8 13 1 6 . . . 4 . 6 7 Melee 1 | . . . . . . 1 . . . . . . . . . . . Guns 36 | . 6 . . . . 16 8 3 . . . . . . . 1 2 Cannons 33 | . 3 . . . 1 10 . 8 . 6 . . . 1 . . 4 AOE 12 | . . . . . . . . 2 1 . . . . 3 . 5 1 Classes Destroyed 14 | . 5 . . . 1 3 . 1 1 1 . . . 1 . 1 . Worker 5 | . 1 . . . . 2 . 1 . 1 . . . . . . . Builder 2 | . . . . . . . . . . 1 . . . . . . 1 Hauler 12 | . 2 . . . . 6 . 2 . . . . . . . . 2 Recycler 7 | . 1 . . . . 3 2 . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . Watcher 2 | . 1 . . . . . . 1 . . . . . . . . . Swarmer 5 | . . . . . . . . . . . . . . 4 . . 1 Grunt 38 | . 9 . . . . 12 2 7 . 1 . . . . . 4 3 Brawler 2 | . . . . . . 1 1 . . . . . . . . . . Duelist 3 | . . . . . . 1 . 1 . . . . . . . . 1 Sentry 23 | . . . . . 1 12 4 3 . 3 . . . . . . . Hunter 4 | . . . . . . 1 1 1 . 1 . . . . . . . Programmer 4 | . . . . . . . . 1 . 1 . . . . . . 2 Compactor 1 | . . . . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | . 3 . . . 1 6 2 4 1 2 . . . 4 . 5 3 Combat Bots Only 5 | . 2 . . . 1 5 2 4 1 1 . . . 4 . 5 2 Max Kills in Single Turn 3 | . 1 . . . 1 1 2 2 1 1 . . 1 3 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 1 . . . . 3 . 2 1 Melee 1 | . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Upp Upp War Pro Res Hostile Shots Fired 983 | . 43 . 3 . 6 151 58 71 8 296 2 5 . 7 16 38 279 Missed 335 | . 9 . . . 1 41 13 31 . 121 . 2 . 2 10 18 87 Damage Taken 11423 | . 465 . 33 45 67 1715 741 607 403 2435 39 108 . 71 128 422 4144 Core 2470 | . 58 . . 9 . 195 84 . 70 494 39 . . 18 23 174 1306 Absorbed by Shields 189 | . . . . . . . 35 79 10 65 . . . . . . . Redirected to Shielding 102 | . . . . . . . . . . . . . . . . . 102 Ignored by Resistances 152 | . . . . . . . . . . 152 . . . . . . . Regen/Repaired (Parts) 656 | . . . . . . . 19 109 . 518 . . . . 10 . . Core Remaining (%) 72 | 100 . . . 73 . . 49 . . 33 96 . . . . 81 . Volleys Fired 391 | 1 70 . . . 7 126 34 51 11 36 . 16 . 3 . 6 30 Largest 3 | 2 2 . . . 2 2 2 2 1 2 . 1 . 1 . 1 3 Hottest 170 | 60 60 . . . 55 79 51 155 36 150 . 57 . 57 . 45 170 Shots Fired 670 | 2 139 . . . 14 238 67 78 11 55 . 16 . 3 . 6 41 Gun 418 | 2 129 . . . 7 167 67 24 . . . . . . . 2 20 Cannon 232 | . 10 . . . 7 71 . 54 . 54 . 16 . 2 . . 18 Launcher 18 | . . . . . . . . . 11 1 . . . 1 . 4 1 Special 2 | . . . . . . . . . . . . . . . . . 2 Kinetic 490 | 1 80 . . . 14 238 67 37 . 21 . 16 . 2 . . 14 Thermal 153 | 1 59 . . . . . . 41 . 33 . . . . . . 19 Explosive 20 | . . . . . . . . . 11 1 . . . 1 . 4 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . 2 5 Robot Hit Streak 17 | 1 12 . . . 7 13 10 17 8 11 . . . 4 . 5 9 Robot Miss Streak 4 | 1 4 . . . 1 4 1 2 1 3 . . . 1 . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . 1 Shots Hit Robots 453 | 1 93 . . . 9 170 49 52 6 28 . . 4 2 . 5 34 Core Hits 213 | . 29 . . . 4 71 16 33 6 19 . . 1 3 . 12 19 Critical Kills 2 | . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . 1 . . . . . . . . . . 3 Critical Strikes 15 | . . . . . . 3 . 3 . 2 . . . . . . 7 Burn 5 | . . . . . . . . 3 . 2 . . . . . . . Destroy 6 | . . . . . . 2 . . . . . . . . . . 4 Blast 3 | . . . . . . 1 . . . . . . . . . . 2 Detonate 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 22 | . . . . . . 6 . . . . . . 5 . 4 . 7 Impact . | . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . 6 . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . 5 . 4 . 7 Sneak Attacks 2 | . . . . . . . . . . . . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13565 | 6 971 . . . 111 3153 841 1909 1853 1261 . . 273 348 . 775 2064 Guns 4523 | 6 825 . . . 29 2106 810 374 . . . . . . . 43 330 Cannons 4021 | . 146 . . . 82 975 . 1108 . 1042 . . . 31 . . 637 Explosions 4201 | . . . . . . . . 427 1853 208 . . . 317 . 732 664 Melee 656 | . . . . . . 64 . . . . . . 273 . . . 319 Ramming 55 | . . . . . . 8 31 . . 11 . . . . . . 5 Kinetic 5681 | 6 517 . . . 111 3081 810 640 . 178 . . . 31 . . 307 Thermal 2923 | . 454 . . . . . . 842 . 1022 . . . . . . 605 Explosive 3975 | . . . . . . . . 427 1853 50 . . . 317 . 732 596 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 173 | . . . . . . 64 . . . . . . . . . . 109 Piercing 592 | . . . . . . . . . . . . . 273 . . . 319 Entropic 166 | . . . . . . . . . . . . . . . . 43 123 Highest Corruption 21 | . . . . . . 2 2 . 17 21 . . . . 1 1 10 Average Corruption 5 | . . . . . . 2 2 . 11 17 . . . . 1 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 122 | . . . . . . 24 24 . 6 53 . . . . . 2 13 Message Errors 30 | . . . . . . 2 8 . 1 15 . . . . . . 4 Matter Fused 24 | . . . . . . 6 4 . 1 10 . . . . . . 3 Heat Flow Errors 24 | . . . . . . 9 1 . 2 8 . . . . . 2 2 Energy Discharges 13 | . . . . . . 2 2 . 1 5 . . . . . . 3 Parts Rejected 3 | . . . . . . . 1 . . 1 . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 2 . . . . . . . Data Loss (minor) 9 | . . . . . . 1 5 . 1 2 . . . . . . . Data Loss (major) 5 | . . . . . . . 1 . . 4 . . . . . . . Misfires 2 | . . . . . . 1 1 . . . . . . . . . . Alerts 4 | . . . . . . 1 1 . . 2 . . . . . . . Misdirections 2 | . . . . . . . . . . 2 . . . . . . . Weapon Failures 4 | . . . . . . 2 . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 500 | . . . . . . . . 31 10 114 . . 163 65 . 18 99 Projectiles 166 | . . . . . . . . 31 . 70 . . . . . . 65 Explosions 153 | . . . . . . . . . 10 44 . . . 65 . 18 16 Melee 181 | . . . . . . . . . . . . . 163 . . . 18 Knockbacks 26 | . 5 . . . . 12 . 3 . 1 . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 24 | . 5 . . . . 11 . 3 . 1 . . . . . . 4 Secondary 2 | . . . . . . 1 . . . . . . . . . . 1 Self-Inflicted Damage 251 | . . . . . . . . 142 46 63 . . . . . . . Shots 4 | . . . . . . . . 2 1 1 . . . . . . . Rammed 8 | . . . . . . 4 2 . . 1 . . . . . . 1 Targets Rammed 8 | . . . . . . 4 2 . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 369 | 20 227 . . . 34 287 218 87 230 369 . 64 . 16 1 241 234 Average Temperature 66 | 10 56 . . . 11 99 78 29 114 103 . 26 . 10 1 75 77 Received Heat Transfer 2570 | . 279 . 18 . 27 819 233 147 . 261 18 9 . . . 150 609 Effects 2 | . . . . . . 1 . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 . . . . . . 4 . 4 . . . . . . . Heat Transferred 4743 | . 1025 . . . . . . 1787 . 1400 . . . . . . 531 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Upp Upp War Pro Res Peak Influence 567 | . 174 19 . . 30 567 260 347 150 214 79 91 . . . . 171 Initial 200 | . . 19 . . . 12 200 . 121 70 79 38 . . . . 57 Average 100 | . 58 19 . . 3 238 59 102 121 98 79 47 . . . . 71 Maximum Alert Level 2 | . . . . . . 2 1 1 . 1 . . . . . . . Low Security (%) 82 | 100 100 100 . 100 100 47 82 72 100 99 100 100 . . . . 100 Level 1 13 | . . . . . . 31 17 27 . . . . . . . . . Level 2 3 | . . . . . . 20 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . . . 1 8 . 3 . 5 1 1 . . . . 4 Investigation 4 | . . . . . . 1 . . . 1 1 . . . . . 1 Extermination 4 | . . . . . . . . 1 . 2 . . . . . . 1 Reinforcement 11 | . 1 . . . 1 2 . 2 . 2 . 1 . . . . 2 Assault 1 | . . . . . . 1 . . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Upp Upp War Pro Res Distress Signals 9 | . 2 . . . 2 4 . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 190 | . 19 . 3 10 5 42 9 16 6 34 3 5 . 5 6 6 21 Peak Tracking Total 15 | . 4 . 2 5 3 5 2 4 5 15 4 3 . 4 6 5 8 Tactical Retreats 7 | . . . . . . . . . . 3 . 2 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Upp Upp War Pro Res Traps Triggered 8 | . . . . . . 4 . 1 . 1 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . 4 . 1 . . . . . . . . . Traps Reconfigurated 14 | . . . . . . 7 . 7 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . 3 . 1 . . . . . . 11 1 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Upp Upp War Pro Res Machines Disabled 8 | . . . . . . 3 1 2 . 2 . . . . . . . Max in Single Turn 2 | . . . . . . 1 . 2 . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Upp Upp War Pro Res Machines Accessed 19 | . 2 . 1 . 1 6 2 2 . . 1 1 . . 3 . . Terminals 10 | . 2 . . . 1 5 . 1 . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Total Hacks 33 | . 2 . 1 . 3 11 5 4 . . 2 1 . . 4 . . Successful 17 | . 1 . 1 . 2 4 2 2 . . . 1 . . 4 . . Failed 16 | . 1 . . . 1 7 3 2 . . 2 . . . . . . Catastrophic 3 | . . . . . . 2 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 14 | . 3 . 1 . 2 4 2 . . . 2 . . . . . . Terminals 17 | . 2 . . . 3 9 . 2 . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . Terminal Hacks 14 | . 1 . 1 . 2 4 . 1 . . . 1 . . 4 . . Record 2 | . . . . . . . . . . . . . . . 2 . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . Open Door 4 | . . . . . . 2 . . . . . . . . 2 . . Branch Access Points 2 | . . . . . . . . 1 . . . 1 . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . . 6 1 2 . . 1 . . . . . . Full Trace Events 3 | . . . . . . 2 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Upp Upp War Pro Res Total Allies 5 | . . . . . . . 4 . 1 . . . . . . . . Largest Group 4 | . . . . . . . 4 2 1 . . . . . . . . Highest-Rated Group 78 | . . . . . . . 78 35 27 . . . . . . . . Highest-Rated Ally 27 | . . . . . . . 27 27 27 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . 7 . . . . . . . . . . Total Damage 185 | . . . . . . . 185 . . . . . . . . . . Kills 2 | . . . . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Upp Upp War Pro Res Turns Passed 12307 | 91 1060 333 460 13 637 2034 2338 1541 142 1145 33 381 238 54 711 247 849 Spaces Moved 8209 | 54 390 102 261 7 334 839 947 930 92 809 48 590 506 160 885 355 900 Core 287 | 12 . . . . . . . . . 13 48 30 . . 8 . 176 Treads 3316 | 42 390 102 261 7 334 839 947 187 . . . . . . . . 207 Legs 1044 | . . . . . . . . 743 92 209 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 587 | . . . . . . . . . . 587 . . . . . . . Flight 2975 | . . . . . . . . . . . . 560 506 160 877 355 517 Fastest Speed 28 | 50 160 320 160 160 160 152 155 118 102 50 50 28 28 28 28 45 35 Average Speed 106 | 135 172 320 160 160 160 155 158 128 121 119 59 35 28 28 45 45 67 Slowest Speed 600 | 160 320 320 160 160 160 160 162 330 259 360 200 120 28 28 600 45 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . 1 . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 57 30 62 6 20 95 95 21 75 25 2 16 68 31 90 59 18 Regions Visited 17 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . . 1 . 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . . . . . 3 . . 1 . Spaces Dug 53 | . . . . . . 2 . 2 . 39 . 5 1 . 3 . 1 Terrain Destroyed 263 | . . . . . . 8 . 56 52 45 . 17 1 29 3 17 35 Melee 6 | . . . . . . 2 . . . . . . 1 . 3 . . Projectile 69 | . . . . . . 6 . 13 . 13 . 17 . 2 . 1 17 AOE 188 | . . . . . . . . 43 52 32 . . . 27 . 16 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Upp Upp War Pro Res Total 11221 | 71 655 110 304 9 426 1377 1742 1219 110 943 52 740 593 165 1190 436 1079 Wait 2153 | . 171 9 38 3 73 318 704 151 1 58 . 109 72 . 272 69 105 Move 8181 | 53 389 101 260 6 333 838 946 930 91 808 47 587 505 159 884 354 890 Hop 6 | . . . . . . . . . . . . 1 . . . . 5 Pick Up 114 | 10 14 . 4 . 4 12 15 30 . 7 . 3 4 1 3 1 6 Fast Attach 88 | . 2 . 1 . 3 12 2 9 . 12 2 17 4 . 9 . 15 Attach 46 | 6 1 . . . 2 2 5 6 5 3 . 1 . . 1 4 10 Detach 9 | . . . . . 1 . . . . 2 1 . . 1 . 2 2 Swap 44 | . 3 . . . 1 27 3 7 . 1 . . . 1 1 . . Drop 140 | 1 5 . 1 . 2 32 12 35 2 15 2 6 3 . 16 . 8 Fire 391 | 1 70 . . . 7 126 34 51 11 36 . 16 . 3 . 6 30 Melee 22 | . . . . . . 6 . . . . . . 5 . 4 . 7 Ram 1 | . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . 4 2 . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . 19 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory -5/Factory -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 11) 1152 | -10/Materials | Entered Mines 1469 | -10/Mines | Discovered new exit (range 5) 1485 | -10/Mines | Entered Exiles 1551 | -10/Exiles | Met 8R-AWN 1577 | -10/Exiles | Met EX-HEX 1628 | -10/Exiles | Met EX-BIN 1652 | -10/Exiles | Aligned with FarCom system 1654 | -10/Exiles | Given EX-Vault access code 1690 | -10/Exiles | Opened EX-Vault 1702 | -10/Exiles | Found Trap Reconfigurator 1756 | -10/Exiles | Exiles lab attacked by MAIN.C 1926 | -10/Exiles | Discovered new exit (range 12) 1945 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1945 | -10/Exiles | Entered Mines 1945 | -9/Mines | Discovered new exit (range 7) 1946 | -9/Mines | Assembled infested the area 1951 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1958 | -9/Mines | Entered Materials 1958 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2568 | -8/Materials | Discovered new exit (range 5) 2595 | -8/Materials | Entered Storage 3134 | -8/Storage | Build established: Scavenger-Mutant 3843 | -8/Storage | Garrison activated, responded to threat 4287 | -8/Storage | Discovered new exit (range 7) 4544 | -8/Storage | Garrison activated, responded to threat 4595 | -8/Storage | First assault squad dispatched 4623 | -8/Storage | Used back door to open Recycling access 4623 | -8/Storage | Discovered new exit (range 5) 4629 | -8/Storage | Entered Recycling 5250 | -8/Recycling | Discovered new exit (range 5) 5563 | -8/Recycling | Found Scrap Engine 6117 | -8/Recycling | Core integrity fell below 50% 6967 | -8/Recycling | Entered Factory 6967 | -6/Factory | Accompanied by 2 allies 6967 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 7844 | -6/Factory | Build established: Mutant 8096 | -6/Factory | Discovered new exit (range 3) 8109 | -6/Factory | Identified exit to Factory 8293 | -6/Factory | Build established: Construct 8501 | -6/Factory | Identified exit to Lower Caves 8508 | -6/Factory | Sucked down chute 8508 | -6/Factory | Entered Waste 8508 | -6/Waste | Met up with 1 ally sucked down the chute earlier 8516 | -6/Waste | Spotted C-40 Crusher 8523 | -6/Waste | EMP discharged 8523 | -6/Waste | System corruption reached 10% 8523 | -6/Waste | Spotted C-40 Crusher 8528 | -6/Waste | Spotted C-40 Crusher 8539 | -6/Waste | Destroyed C-40 Crusher 8556 | -6/Waste | Crushed by Compactor (1 part destroyed) 8578 | -6/Waste | Spotted C-40 Crusher 8578 | -6/Waste | Spotted C-40 Crusher 8587 | -6/Waste | Crushed by Compactor (1 part destroyed) 8591 | -6/Waste | Spotted C-40 Crusher 8599 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8605 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8608 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8611 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8623 | -6/Waste | EMP discharged 8635 | -6/Waste | Discovered new exit (range 13) 8639 | -6/Waste | Lost 3 parts (1n2u) 8650 | -6/Waste | Entered Factory 9394 | -6/Factory | Spotted B-75 Beast 9624 | -6/Factory | Cargo convoy interrupted 9671 | -6/Factory | Lost 3 parts (1n1u1w) 9779 | -6/Factory | Discovered exit to Factory (range 9) 9786 | -6/Factory | Core integrity fell below 50% 9795 | -6/Factory | Entered another Factory area 9795 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9807 | -5/Factory | Discovered new exit (range 8) 9824 | -5/Factory | Lost 5 parts (2n3u) 9828 | -5/Factory | Entered another Factory area 9828 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9976 | -4/Factory | Build established: Mutant 10146 | -4/Factory | Identified exit to Upper Caves 10146 | -4/Factory | Identified exit to Extension 10146 | -4/Factory | Identified exit to Armory 10209 | -4/Factory | Entered Upper Caves 10301 | -4/Upper Caves | Build established: Sprinter 10397 | -4/Upper Caves | Encountered a Warlord checkpoint 10442 | -4/Upper Caves | Discovered new exit (range 16) 10447 | -4/Upper Caves | Entered another Upper Caves area 10484 | -4/Upper Caves | Learned Research security intel 10491 | -4/Upper Caves | Discovered new exit (range 20) 10496 | -4/Upper Caves | Learned 12 Research zone layouts 10501 | -4/Upper Caves | Entered Warlord 10881 | -4/Warlord | Build established: Derelict-Mutant 10915 | -4/Warlord | Found Prototype Device 10915 | -4/Warlord | Identified Exp. Cloaking Device 10923 | -4/Warlord | Found Prototype Hackware 10923 | -4/Warlord | Identified Ghost Barrier 11051 | -4/Warlord | Warlord's base attacked by MAIN.C 11071 | -4/Warlord | Found Prototype Special Weapon 11071 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 11092 | -4/Warlord | Met Warlord 11134 | -4/Warlord | Found Prototype Energy Gun 11134 | -4/Warlord | Identified Vortex Rail 11183 | -4/Warlord | Opened side exit 11208 | -4/Warlord | Discovered new exit (range 8) 11212 | -4/Warlord | Entered Proximity Caves 11234 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 11238 | -3/Proximity Caves | Build established: Hacker-Mutant 11254 | -3/Proximity Caves | Spotted B-86 Titan 11457 | -3/Proximity Caves | Discovered new exit (range 6) 11459 | -3/Proximity Caves | Entered Research 11459 | -3/Research | Evolved 2 slots: Utility x2 11858 | -3/Research | Lost 3 parts (1p1u1w) 12013 | -3/Research | Lost 4 parts (1p1n2w) 12028 | -3/Research | Released all parts (7) 12058 | -3/Research | Lost 6 parts (3n2u1w) 12068 | -3/Research | Core integrity fell below 50% 12120 | -3/Research | Lost 3 parts (3w) 12196 | -3/Research | Build established: Mutant 12207 | -3/Research | Core integrity fell below 20% 12293 | -3/Research | Spotted B-86 Titan 12308 | -3/Research | System corruption reached 10% 12308 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 12135_ Acquired 91 matter. 12140_ Triggered Alarm Trap. 12140_ An alarm sounds. 12140_ ALERT: Alarm triggered, dispatching investigation squad. 12154_ Acquired Prototype Flight Unit. 12154_ Identified Electron Diverter. 12156_ Dropped Adv. Medium Treads. 12157_ Dropped Imp. Thermal Shield. 12158_ Acquired Adv. Medium Treads. 12175_ Dropped Force Field. 12175_ Acquired Particle Reactor. 12189_ System corrupted: Matter fused (-9). 12224_ XWAJESTELIH VYUOXS,GOCL=DKIQKCFDBIEA 12239_ System corrupted: Matter fused (-5). 12267_ System corrupted: Heat flow error (+251). 12274_ Acquired Quantum Rifle. 12285_ Door malfunctions. 12288_ R-10 Processor collects Corrupted Lgt. Ion Engine. 12294_ System corrupted: Heat flow error (+265). 12297_ Slug penetrates Wall. 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""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 37 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 4 Armor Coverage 225 Resistance: KI 20 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetPlasmaDriver Manual? 0 Play Time 01:22:29 Cumulative 158.7 hours Start 2024.03.09 @ 10:54:24 End 2024.03.09 @ 12:20:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 135 Adventurer 36 Explorer 0 Win Type - Total 9 Types 2/0/7/0/0/0/0/0/0 Lore% 56 Gallery% 80 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f910bf60-0d65-4aa7-94c7-6b3c49865d25