Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 07:58:42 Player: TinyBoulder Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1986) 1986 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-57) -57 TOTAL SCORE: 4844 Bonus ------- Friendly Fire -57 Cogmind --------- Core Integrity 0/700 Matter 78/300 Energy 34/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Targeting Computer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Salvage Targeting Computer Improved Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Precision Assault Rifle Heavy Rocket Launcher > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Improved Targeting Computer Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Grenade Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Salvage Targeting Computer Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 1 | . . . 1 . . Weapon 4 | . . . 1 1 2 Parts Attached 60 | 6 4 2 11 7 30 Power 5 | 1 1 . 1 . 2 Engine 4 | 1 1 . 1 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . . 2 2 7 Treads 13 | 2 . . 2 2 7 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 . 1 2 4 Device 5 | . 1 . . 1 3 Storage 4 | 1 2 . . 1 . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 31 | 2 . 2 7 3 17 Energy Gun 4 | 1 . . 3 . . Energy Cannon . | . . . . . . Ballistic Gun 22 | 1 . . 4 3 14 Ballistic Cannon . | . . . . . . Launcher 5 | . . 2 . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 23 | . 1 . . . 22 Power 3 | . 1 . . . 2 Propulsion 6 | . . . . . 6 Utility 2 | . . . . . 2 Weapon 12 | . . . . . 12 Highest Loss Streak 18 | . 1 . . . 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 92 100 98 99 96 Engine 9 | . 12 14 11 9 5 Treads 24 | . 28 28 22 27 21 Device 9 | . 8 14 11 9 7 Storage 10 | . 14 14 11 9 6 Processor 4 | . . . 9 9 6 Energy Gun 4 | . 14 . 8 . . Ballistic Gun 27 | . 14 . 24 35 42 Launcher 4 | . . 28 . . 1 Naked Turns 7 | . . . . . 7 Heaviest Build 88 | 12 88 32 38 42 54 Greatest Support 76 | 40 40 40 40 60 76 Greatest Overweight (x) 2 | . 2 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 Average Capacity 15 | 6 18 15 15 15 14 Most Carried 15 | 4 8 13 15 15 15 Average Carried 11 | 1 6 9 13 14 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 8 13 15 15 5 Class Distribution -------------------- 37% | Mutant 35% | Executioner 12% | Scavenger-Gunner 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Executioner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1861 | 204 218 88 228 367 756 Remotely . | . . . . . . Salvage Created 2026 | . 364 24 140 367 1131 Parts 132 | . 17 5 13 24 73 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 44 | . 6 3 4 6 25 Guns 33 | . 6 . 4 6 17 AOE 11 | . . 3 . . 8 Classes Destroyed 15 | . 4 1 1 2 7 Worker 3 | . . . 1 . 2 Builder 2 | . 1 . . . 1 Tunneler 1 | . . . . . 1 Hauler 1 | . 1 . . . . Recycler 2 | . 1 . . . 1 Operator 1 | . . . . . 1 Watcher 1 | . . . . 1 . Swarmer 9 | . . 3 2 . 4 Grunt 18 | . 6 . 2 4 6 Protector 2 | . . . . . 2 Sentry 4 | . . . . 2 2 Specialist 3 | . . . . . 3 Hunter 2 | . . . . . 2 Programmer 5 | . . . . . 5 Heavy 1 | . . . . . 1 Best Kill Streak 11 | . 3 3 3 3 11 Combat Bots Only 10 | . 2 3 2 2 10 Max Kills in Single Turn 4 | . 2 3 1 1 4 Gunslinging 1 | . . . . . 1 Exploded 3 | . . 3 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 328 | . 47 1 18 15 247 Missed 85 | . 12 . 1 3 69 Damage Taken 4119 | . 397 10 179 180 3353 Core 780 | . 32 . 29 . 719 Absorbed by Shields 216 | . . . . . 216 Regen/Repaired (Parts) 77 | . . . . 77 . Core Remaining (%) 94 | 100 . 87 92 100 . Volleys Fired 122 | . 44 2 16 15 45 Largest 6 | . 2 2 3 4 6 Hottest 163 | . 60 60 105 94 163 Shots Fired 393 | . 88 4 48 60 193 Gun 375 | . 88 . 48 60 179 Cannon . | . . . . . . Launcher 18 | . . 4 . . 14 Special . | . . . . . . Kinetic 317 | . 44 . 34 60 179 Thermal 58 | . 44 . 14 . . Explosive 18 | . . 4 . . 14 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 10 2 8 7 15 Robot Miss Streak 11 | . 3 2 11 4 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . . 4 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 241 | . 62 1 22 37 119 Core Hits 127 | . 20 3 11 16 77 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5730 | . 718 152 384 600 3876 Guns 3720 | . 589 . 384 600 2147 Cannons . | . . . . . . Explosions 2004 | . 129 152 . . 1723 Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic 3281 | . 256 . 278 600 2147 Thermal 568 | . 462 . 106 . . Explosive 1875 | . . 152 . . 1723 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . . 15 Message Errors 3 | . . . . . 3 Matter Fused 4 | . . . . . 4 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 93 | . . . . . 93 Projectiles . | . . . . . . Explosions 93 | . . . . . 93 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 119 | . . . . . 119 Shots 3 | . . . . . 3 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 335 | . 70 . 171 164 335 Average Temperature 65 | . 25 . 48 81 92 Received Heat Transfer 727 | . 219 . 48 126 334 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1100 | . 850 . 250 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 379 | . 219 123 109 159 379 Initial 42 | . . 40 7 20 42 Average 81 | . 45 60 59 74 124 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 89 | 100 94 100 100 100 73 Level 1 10 | . 5 . . . 26 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 1 1 3 6 Investigation 4 | . 1 1 . 1 1 Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 . 1 2 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 14 3 11 11 38 Peak Tracking Total 14 | . 4 3 3 3 14 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 5 | . 1 . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . 4 . 1 . . Max in Single Turn 4 | . 4 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 20 | . 7 1 2 2 8 Terminals 12 | . 4 . 1 1 6 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . 1 1 Recycling Units 3 | . 2 . . . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 48 | . 18 1 8 7 14 Successful 25 | . 10 1 5 3 6 Failed 23 | . 8 . 3 4 8 Catastrophic 8 | . 3 . . . 5 Database Lockouts . | . . . . . . Manual 14 | . 8 . . . 6 Terminals 29 | . 12 . 5 3 9 Fabricators . | . . . . . . Repair Stations 6 | . 1 . . 4 1 Recycling Units 9 | . 5 . . . 4 Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 6 1 3 . 2 Prototype ID Bank 4 | . 3 . 1 . . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Locate Traps 3 | . 2 . . . 1 Maintenance Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks 6 | . 3 . . . 3 Process 2 | . 1 . . . 1 Report Inventory 2 | . 1 . . . 1 Retrieve Matter 2 | . 1 . . . 1 Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 Terminals 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Mechanics 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 16 | . 5 . 2 2 7 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter 247 | . 89 . . . 158 Retrieved Matter 441 | . 89 . . . 352 Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4142 | 108 852 543 532 565 1542 Spaces Moved 1987 | 59 297 322 272 232 805 Core 17 | 4 . . . . 13 Treads 1970 | 55 297 322 272 232 792 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 169 | 152 209 160 160 160 164 Slowest Speed 320 | 160 320 160 160 160 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 69 70 28 33 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 124 | . 21 18 . . 85 Melee . | . . . . . . Projectile . | . . . . . . AOE 124 | . 21 18 . . 85 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2523 | 74 447 345 335 397 925 Wait 290 | 6 96 15 26 128 19 Move 1982 | 58 296 321 271 231 805 Hop . | . . . . . . Pick Up 36 | 4 5 5 5 8 9 Fast Attach 23 | 6 3 . 2 1 11 Attach 17 | . 1 . 1 3 12 Detach 3 | . 1 . . . 2 Swap 20 | . . 2 8 3 7 Drop 30 | . 1 . 6 8 15 Fire 122 | . 44 2 16 15 45 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 70 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 8) 535 | -10/Materials | Discovered new exit (range 3) 948 | -10/Materials | Discovered new exit (range 9) 961 | -10/Materials | Entered Mines 1013 | -10/Mines | Met a Derelict bent on vengeance 1080 | -10/Mines | Discovered new exit (range 8) 1346 | -10/Mines | Discovered new exit (range 9) 1377 | -10/Mines | Met a Derelict shopkeep closing up shop 1384 | -10/Mines | Learned Materials interactive machine intel 1470 | -10/Mines | Learned location of Zion (-6) 1504 | -10/Mines | Entered Materials 1504 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1505 | -9/Materials | Loaded intel: 18 interactive machine locations 1890 | -9/Materials | Build established: Gunner 2010 | -9/Materials | Discovered new exit (range 16) 2036 | -9/Materials | Entered another Materials area 2036 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2331 | -8/Materials | Build established: Scavenger-Gunner 2462 | -8/Materials | Discovered new exit (range 16) 2555 | -8/Materials | Repaired Minigun 2601 | -8/Materials | Entered Factory 2601 | -7/Factory | Evolved 2 slots: Weapon x2 2923 | -7/Factory | Build established: Executioner 3729 | -7/Factory | Cargo convoy interrupted 3787 | -7/Factory | Destroyed 10 combat bots 3812 | -7/Factory | Lost 4 parts (1p1n1u1w) 4070 | -7/Factory | Discovered new exit (range 14) 4129 | -7/Factory | Core integrity fell below 50% 4139 | -7/Factory | Core integrity fell below 20% 4143 | -7/Factory | Core destroyed Last Messages --------------- 04131_ Lgt. Treads destroyed. 04132_ U-05 Engineer lays Concrete. 04132_ K-01 Serf collects debris. 04132_ U-05 Engineer lays Concrete. 04135_ The unstable cave ceiling collapses. 04136_ Med. Treads destroyed. 04136_ Knocked back. 04136_ Dropped Lrg. Storage Unit. 04136_ Dropped Imp. Shield Generator. 04138_ Knocked back. 04138_ Penetrated by Slug. 04138_ Knocked back. 04141_ Acquired 5 matter. 04142_ The unstable cave ceiling collapses. 04142_ R-06 Scavenger collects Lrg. Storage Unit. 04142_ Penetrated by Slug. 04142_ Knocked back. 04143_ Slammed into H-61 Shepherd. 04143_ Destabilizing: Core damaged (-28). 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" " #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 2 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixGravityProtomatter Manual? 0 Play Time 00:36:43 Cumulative 4.6 hours Start 2024.06.23 @ 09:29:41 End 2024.06.25 @ 07:58:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9351d234-ca04-4716-9577-a90ad554611f