Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.05.01 @ 23:55:39 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (407) 2035 Value Destroyed (13527) 13527 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (7311) 7311 TOTAL SCORE: 29913 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4514 Follower Combat Kills 1527 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -530 Cogmind --------- Core Integrity 146/1000 Matter 199/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Improved Signal Interpreter Experimental Core Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Enhanced Fission Core Advanced Cooling System Advanced Cooling System Large Matter Pod (57) Experimental Sensor Array Weapon Cycler Advanced Transmission Jammer Advanced Shield Generator Remote Force Field Hacking Suite High-powered Tractor Beam Dimensional Node Initializer Heavy Phase Cannon Gauss Rifle Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun Mini Smartbomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads > --- UTILITY ---------- Scrap Suit Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Gauss Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Enhanced Fission Core Enhanced Fission Core Medium Treads Armored Huge Wheel Advanced Cooling System Advanced Cooling System Large Matter Pod Weapon Cycler Advanced Transmission Jammer Layered Light Armor Plating Layered Medium Armor Plating Advanced Shield Generator Remote Force Field Hacking Suite High-powered Tractor Beam Dimensional Node Initializer Variable Charge Gun Gauss Rifle Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun Mini Smartbomb Launcher Improved Plasma Cutter [Rating: 96] Favorites ----------- Power Enhanced Fission Core Engine Heavy Ion Engine Power Core Enhanced Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Backup Laser III Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon Segregator Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . 2 . . . . . 4 . . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . 1 . 1 . . . . . 3 . . . . 2 . . . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . Parts Attached 151 | 6 11 2 20 2 14 12 14 8 3 4 11 . . . 1 29 4 2 8 Power 15 | 1 3 . 2 . 2 1 2 . . . . . . . . 3 . 1 . Engine 10 | 1 3 . 2 . 2 1 1 . . . . . . . . . . . . Core 5 | . . . . . . . 1 . . . . . . . . 3 . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 36 | 2 . . 6 . 5 2 3 4 3 2 2 . . . . 3 . 1 3 Treads 32 | 2 . . 5 . 5 2 3 4 3 . 2 . . . . 3 . 1 2 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . 1 . . . . . . 2 . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 42 | 1 2 . 6 1 3 4 4 2 . . 6 . . . 1 8 2 . 2 Device 19 | . 1 . 4 . 1 . 2 1 . . 3 . . . . 6 1 . . Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 . . . . 2 . . . . . . . . Hackware 3 | . . . . . 1 . . 1 . . 1 . . . . . . . . Protection 14 | . . . 1 1 1 3 2 . . . . . . . 1 2 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 6 2 6 1 4 5 5 2 . 2 3 . . . . 15 2 . 3 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 44 | 2 3 2 5 1 4 4 4 2 . 1 2 . . . . 11 1 . 2 Ballistic Cannon 4 | . 2 . 1 . . . . . . . 1 . . . . . . . . Launcher 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . Special Weapon 4 | . . . . . . 1 . . . 1 . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . 3 . . . 1 . . . . 2 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Lost 62 | . 3 . 3 1 3 9 9 2 . . 2 . . . 1 12 2 1 14 Power 6 | . 1 . . . . 1 1 . . . . . . . . . . 1 2 Propulsion 15 | . . . 2 . . 2 2 . . . . . . . . 4 . . 5 Utility 15 | . . . . 1 1 2 2 . . . . . . . . 2 2 . 5 Weapon 26 | . 2 . 1 . 2 4 4 2 . . 2 . . . 1 6 . . 2 Highest Loss Streak 14 | . 2 . 1 1 2 2 2 1 . . 1 . . . 1 4 1 1 14 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . 1 . 2 Average Backups 22 | 1 6 12 17 24 24 24 23 24 24 23 21 24 24 24 23 23 22 23 23 Power 1 | . . . . 1 1 1 . 1 1 1 . 2 2 2 2 2 2 1 1 Propulsion 2 | . . 1 2 3 2 1 2 5 4 4 3 3 3 3 3 2 1 2 3 Utility 9 | . . 1 4 9 10 10 10 10 10 11 8 9 9 9 9 10 11 10 10 Weapon 7 | . 5 10 9 10 9 9 9 7 8 4 5 7 7 7 6 7 7 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 5 . 5 1 9 1 2 1 5 2 . . . . 1 10 . . 8 Power 8 | . 1 . 2 . 1 . 1 . . . . . . . . 2 . . 1 Propulsion 7 | . . . 1 . 4 . . . 1 1 . . . . . . . . . Utility 13 | . . . . . 2 . . 1 . 1 . . . . 1 2 . . 6 Weapon 20 | . 4 . 2 1 2 1 1 . 4 . . . . . . 5 . . . Tool/Special 2 | . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 97 | . 97 100 99 99 99 99 99 100 98 99 99 100 100 100 100 93 93 94 82 Engine 6 | . 14 14 10 11 9 9 7 9 9 9 6 6 6 6 6 . . . . Core 3 | . . . . . . . 1 . . . 5 6 6 6 6 10 11 11 10 Treads 16 | . 27 28 21 22 18 17 17 18 18 16 12 13 13 13 13 10 11 11 9 Device 9 | . 12 14 16 11 8 3 3 10 9 8 6 6 6 6 6 11 10 11 10 Storage 8 | . 14 14 11 11 9 9 9 9 9 9 6 6 6 6 6 5 5 5 5 Processor 9 | . . . . . . 5 9 9 9 9 19 20 20 20 20 17 17 17 16 Hackware 5 | . . . . . 8 9 5 5 9 9 6 6 6 6 6 5 5 5 5 Protection 5 | . . . 5 10 8 9 8 1 . . 5 6 6 6 6 4 5 5 5 Ballistic Gun 29 | . 25 26 32 33 35 35 35 36 34 35 25 20 26 26 26 22 20 22 14 Peak Build Rating 96 | 6 7 12 20 19 33 36 38 38 33 34 59 60 59 59 60 94 91 96 96 Average Rating 46 | 4 6 11 17 18 28 33 35 34 32 32 57 59 58 59 59 81 89 92 85 On Entrance 41 | . 6 7 12 19 19 33 36 38 32 24 33 59 59 59 59 60 85 88 94 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 11 32 32 101 105 109 110 112 108 106 107 120 120 118 118 118 137 142 142 137 Greatest Support 56 | 40 40 40 40 40 45 42 40 40 40 40 43 43 43 43 43 56 48 55 55 Greatest Overweight (x) 5 | . . . 3 2 2 2 2 2 2 3 5 2 2 2 2 4 2 2 4 Average Overweight (x) 1 | . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 9 13 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 6 12 17 24 24 24 23 24 24 23 22 25 25 25 24 24 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 9 13 25 25 25 24 25 25 25 25 25 25 25 25 25 24 24 25 20 Class Distribution -------------------- 41% | Scavenger-Gunner 16% | Tank 14% | Gunner 11% | Commander-Gunner 9% | Scavenger-Tank 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 14910 | 161 599 79 1418 211 1800 1347 1687 636 206 91 1137 65 174 . 125 3605 1069 383 117 Remotely 1952 | . . . . . . . . . . . 166 . . . . 1520 266 . . Salvage Created 18059 | . 885 70 2133 42 2563 1585 2510 1190 267 . 1724 . 286 . 109 4051 480 164 . Parts 893 | . 62 4 132 4 138 98 70 57 13 . 81 . 6 . 4 197 20 7 . Haulers Intercepted 20 | . 1 . 5 . 4 . 2 4 . . 2 . . . . 2 . . . Recyclers Shooed 27 | . 5 . 6 . . . 1 . . . 4 . . . . 11 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . 4 8 . 4 . 20 6 . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 296 | . 23 2 36 5 50 41 50 17 4 . 10 . 2 . 3 38 14 1 . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . Guns 276 | . 21 2 36 5 50 41 44 17 4 . 10 . 2 . 3 34 6 1 . AOE 19 | . 2 . . . . . 6 . . . . . . . . 3 8 . . Classes Destroyed 24 | . 4 . 8 1 . 3 2 . . . 1 . 1 . 1 2 . 1 . Worker 19 | . . . 4 . 6 . 2 . . . 1 . . . . 6 . . . Builder 14 | . . . 1 . . . 1 2 . . 1 . . . . 9 . . . Tunneler 2 | . . . 1 . . . . . . . 1 . . . . . . . . Hauler 20 | . 1 . 5 . 4 . 2 4 . . 2 . . . . 2 . . . Recycler 31 | . 1 . 4 . 5 . . 1 1 . 8 . . . . 11 . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . Mechanic 3 | . . . . . . . 2 . . . . . . . . 1 . . . Operator 7 | . . . 4 . 1 . . . . . 1 . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . Watcher 13 | . . . 5 . 3 . 1 . . . 2 . . . . 2 . . . Swarmer 47 | . 6 . 3 3 10 5 1 . . . 4 . . . . 6 9 . . Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . Grunt 141 | . 17 2 23 . 26 10 28 12 1 . . . 2 . . 15 5 . . Brawler 14 | . . . 1 . 1 4 7 . 1 . . . . . . . . . . Duelist 9 | . . . 1 . 1 1 6 . . . . . . . . . . . . Protector 3 | . . . . . . . 3 . . . . . . . . . . . . Sentry 45 | . . . 8 . 12 10 5 4 2 . 1 . . . 1 2 . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . Specialist 5 | . . . . . . 5 . . . . . . . . . . . . . Hunter 7 | . . . . . . 3 . 1 . . 1 . . . . 2 . . . Programmer 16 | . . . . . . . . . . . 4 . . . . 12 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . Scrapoid 1 | . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 28 | . 4 2 4 3 7 8 28 6 2 . 6 . 3 . 1 10 5 1 . Combat Bots Only 28 | . 4 2 3 3 6 8 28 5 2 . 3 . 2 . 1 7 5 1 . Max Kills in Single Turn 3 | . 2 1 3 2 2 2 3 2 1 . 1 . 1 . 1 3 2 1 . Gunslinging 1 | . . . . 1 1 1 1 1 . . . . . . . 1 . . . Exploded 3 | . 2 . . . . . 3 . . . . . . . . 2 2 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Hostile Shots Fired 1222 | . 113 1 90 11 167 203 124 43 5 . 63 . 4 . 4 180 17 12 185 Missed 340 | . 27 . 22 2 44 66 28 12 1 . 24 . 1 . 1 42 3 4 63 Hits 882 | . 86 1 68 9 123 137 96 31 4 . 39 . 3 . 3 138 14 8 122 Melee 29 | . . . 1 . 2 9 7 . . . . . . . . 1 . . 9 Projectile 853 | . 86 1 67 9 121 128 89 31 4 . 39 . 3 . 3 137 14 8 113 AOE 13 | . . . . 5 . 2 . . . . . . . . . 6 . . . Critical Strikes 45 | . 1 . 2 . 5 4 6 1 . . 1 . . . . 10 1 1 13 Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 . . . Damage Taken 14558 | . 948 10 756 168 1304 1740 1733 490 93 . 548 . 55 . 71 3200 259 172 3011 Core 1546 | . 176 . 75 34 70 144 77 53 17 . 46 . . . . 244 18 . 592 Absorbed by Shields 1002 | . . . 100 64 498 323 . . 11 . 6 . . . . . . . . Regen/Repaired (Parts) 1086 | . 125 . 63 . 334 . . . . . 192 . . . . 173 . . 199 Core Remaining (%) 65 | 100 . 29 . 72 . . . . . 34 . . . . 94 . . . . Volleys Fired 810 | . 113 2 116 4 104 77 88 41 8 . 57 2 9 . 5 119 40 24 1 Largest 4 | . 2 2 3 3 4 4 4 4 4 . 4 1 4 . 4 4 4 4 4 Hottest 120 | . 60 50 73 71 92 96 101 99 94 . 94 37 92 . 92 118 118 114 120 Shots Fired 2652 | . 225 5 344 12 416 305 336 143 32 . 217 2 36 . 20 416 81 56 6 Gun 2588 | . 220 5 343 12 416 305 330 143 32 . 215 . 36 . 20 410 54 41 6 Cannon 46 | . 4 . 1 . . . . . . . 2 2 . . . . 22 15 . Launcher 15 | . 1 . . . . . 6 . . . . . . . . 3 5 . . Special 3 | . . . . . . . . . . . . . . . . 3 . . . Kinetic 2597 | . 224 5 344 12 416 305 330 143 32 . 217 2 36 . 20 410 54 41 6 Thermal 39 | . . . . . . . . . . . . . . . . 2 22 15 . Explosive 9 | . 1 . . . . . . . . . . . . . . 3 5 . . Electromagnetic 6 | . . . . . . . 6 . . . . . . . . . . . . Robot Hit Streak 24 | . 19 2 10 5 13 16 13 17 24 . 21 . 11 . 12 23 15 7 12 Robot Miss Streak 8 | . 4 1 8 3 7 8 8 2 1 . 5 . 1 . 1 5 4 1 . Penetration Max 1 | . . . . . . . 1 1 . . . . . . . 1 . . . Secondary Targets 72 | . 3 . 2 3 13 14 23 4 1 . 1 . . . . 7 1 . . Max Gunslinging Chain 2 | . 1 . 1 1 2 2 2 1 1 . 1 . . . . 1 1 . . Shots Hit Robots 1719 | . 144 3 218 9 288 216 243 91 24 . 130 . 21 . 14 265 32 16 5 Core Hits 950 | . 54 3 105 7 163 109 148 44 8 . 65 . 11 . 7 193 21 9 3 Critical Kills 9 | . . . . . 2 . 1 1 . . 2 . . . . 1 2 . . Critical Parts Destroyed 11 | . . . 2 . . 4 2 . . . 1 . 1 . . 1 . . . Critical Strikes 21 | . . . 2 . 2 5 3 1 . . 3 . 1 . . 2 2 . . Destroy 21 | . . . 2 . 2 5 3 1 . . 3 . 1 . . 2 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31920 | . 1466 61 3354 138 4495 3369 5462 1778 399 . 2066 . 380 . 199 6802 1473 357 121 Guns 29182 | . 1345 61 3341 131 4456 3369 4578 1774 388 . 2063 . 380 . 199 5866 757 357 117 Cannons 33 | . 33 . . . . . . . . . . . . . . . . . . Explosions 2488 | . 69 . . . . . 874 . . . . . . . . 838 707 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 178 | . 19 . 13 7 39 . 10 4 11 . 3 . . . . 59 9 . 4 Kinetic 29215 | . 1378 61 3341 131 4456 3369 4578 1774 388 . 2063 . 380 . 199 5866 757 357 117 Thermal 218 | . . . . . . . 179 . . . . . . . . 39 . . . Explosive 1614 | . 69 . . . . . . . . . . . . . . 838 707 . . Electromagnetic 695 | . . . . . . . 695 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 3 3 . . . 1 1 1 1 . . . . . . 9 9 9 9 Average Corruption 3 | . 2 3 . . . 1 1 1 1 . . . . . . 3 9 9 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 277 | . 5 19 . . . 5 18 5 19 . . . . . . 73 53 62 18 Message Errors 54 | . 2 6 . . . . 1 2 4 . . . . . . 14 12 11 2 Matter Fused 69 | . 3 5 . . . 2 4 1 5 . . . . . . 19 14 14 2 Heat Flow Errors 37 | . . 1 . . . 1 2 . 2 . . . . . . 9 8 8 6 Energy Discharges 37 | . . 5 . . . . 1 1 5 . . . . . . 8 2 14 1 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . 1 . . . Parts Fused 5 | . . . . . . . 1 . . . . . . . . 1 3 . . Data Loss (minor) 35 | . . 1 . . . . 4 1 3 . . . . . . 13 3 5 5 Data Loss (major) 9 | . . . . . . . 1 . . . . . . . . 1 3 3 1 Misfires 21 | . . 1 . . . 2 3 . . . . . . . . 4 5 5 1 Alerts 5 | . . . . . . . . . . . . . . . . 1 2 2 . Weapon Failures 3 | . . . . . . . . . . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 71 | . . . . . . . 55 . . . . . . . . 3 13 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 65 | . . . . . . . 55 . . . . . . . . 3 7 . . Melee 6 | . . . . . . . . . . . . . . . . . 6 . . Knockbacks 2 | . 1 . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . Kinetic 1 | . 1 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 37 | . 5 1 5 1 6 . 2 1 2 . 3 . . . . 8 1 . 2 Targets Rammed 38 | . 5 1 6 1 6 . 2 1 2 . 3 . . . . 8 1 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 362 | . 12 262 34 24 102 116 318 274 213 . 158 . 50 . 50 362 264 322 310 Average Temperature 66 | . 7 158 14 8 24 19 117 81 58 . 56 . 20 . 26 84 80 97 108 Received Heat Transfer 3963 | . 480 6 368 4 569 343 828 198 27 . 12 . 27 . 9 360 99 354 279 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 7 . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 2 . . . . . . . . . . . . . 2 . . . Heat Transferred 250 | . . . . . . . 200 . . . . . . . . 50 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Maximum Alert Level 5 | . 1 . 2 . 2 5 5 4 2 . . . . . . 4 . . . Low Security (%) 46 | 100 73 100 32 100 56 . . . 37 . 100 . . . . 42 . . . Level 1 20 | . 26 . 59 . 30 . . . 56 . . . . . . 8 . . . Level 2 6 | . . . 8 . 13 13 . . 5 . . . . . . 6 . . . Level 3 9 | . . . . . . 27 . 35 . . . . . . . 30 . . . Level 4 8 | . . . . . . 25 26 64 . . . . . . . 12 . . . Level 5 5 | . . . . . . 33 20 . . . . . . . . . . . . High Security 3 | . . . . . . . 52 . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . 1 . . . . . . . . . . . . Peak Influence 2730 | . 239 80 423 183 592 2730 2638 1201 445 . 129 . . . . 1376 . . . Initial 1330 | . . 80 . 163 . 379 1330 1114 443 . . . . . . 150 . . . Average 521 | . 145 14 264 29 189 1374 1989 1115 235 . 31 . . . . 514 . . . Influence Increases 12027 | . 655 68 1222 176 1438 2481 1792 473 381 . 611 . 50 . 30 2315 305 30 . Destroy 0b10 Robot/C 6720 | . 460 40 720 140 1000 960 1260 340 100 . 260 . 40 . 20 1080 280 20 . Destroy 0b10 Robot/NC 640 | . 10 . 120 . 95 . 70 35 5 . 85 . 10 . 10 195 5 . . Destroy Leader 1260 | . 102 10 230 30 244 30 210 78 . . 88 . . . . 208 20 10 . Allied During Kill 314 | . . 6 2 6 . 27 84 . 10 . 6 . . . . 173 . . . Successful Hack 266 | . 15 12 9 . 9 36 . 2 50 . 109 . . . . 24 . . . Select Force Hacks 330 | . 60 . 30 . 30 . . . 210 . . . . . . . . . . Disable Machine 270 | . . . 45 . . . . 15 . . 45 . . . . 165 . . . Anti-Garrison Action 1350 | . . . . . . 1350 . . . . . . . . . . . . . Destroy Structure 337 | . 8 . 6 . . 3 33 3 6 . 18 . . . . 260 . . . Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 375 | . . . 60 . 45 75 135 . . . . . . . . 60 . . . Influence Decreases 12027 | . 448 275 803 595 854 335 1884 1974 1362 156 486 125 50 . 30 996 1062 592 . Entered New Map 5006 | . . 127 . 256 . 205 1400 1524 694 156 . 47 . . . . 489 108 . Time Decay 5634 | . 418 148 613 339 619 . 374 270 668 . 426 78 50 . 30 564 553 484 . Lost Part 422 | . 30 . 20 . 30 90 90 20 . . 20 . . . . 102 20 . . Lost Ally 317 | . . . 20 . 7 40 20 10 . . 40 . . . . 180 . . . Purge Threat 648 | . . . 150 . 198 . . 150 . . . . . . . 150 . . . Squads Dispatched 80 | . 9 . 7 1 10 . 17 2 . . 9 . . . . 25 . . . Investigation 19 | . 7 . 2 . 2 . 1 . . . 3 . . . . 4 . . . Extermination 11 | . . . . . . . . . . . 4 . . . . 7 . . . Reinforcement 20 | . 2 . 5 1 3 . 1 2 . . 1 . . . . 5 . . . Assault 17 | . . . . . . . 12 . . . . . . . . 5 . . . Garrison 13 | . . . . . 5 . 3 . . . 1 . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . 6 . . . Construction Impeded 5 | . . . 1 1 . . 1 1 . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 4 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 27 | . 1 . 6 . 5 . 3 5 . . . . . . . 7 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 464 | . 46 2 53 7 68 51 90 19 3 . 20 . 2 . 3 61 9 1 29 Peak Tracking Total 31 | . 6 2 5 3 7 8 19 4 1 . 4 . 2 . 1 6 3 1 31 Tactical Retreats 20 | . . . 3 . 2 3 8 . . . . . . . . 3 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 17 | . 4 . 1 . 1 7 . . . . 1 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 23 | . . . 4 . . 1 . 1 . . 3 . . . . 11 . 1 2 Max in Single Turn 2 | . . . 1 . . 1 . 1 . . 1 . . . . 2 . 1 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 88 | . 10 2 7 . 11 4 4 4 13 4 10 1 . 4 . 13 1 . . Terminals 49 | . 7 1 4 . 7 4 3 4 6 . 6 . . . . 7 . . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . Repair Stations 7 | . 1 . 2 . 2 . . . . . 1 . . . . 1 . . . Recycling Units 15 | . 2 . 1 . 1 . . . 7 . 2 . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . . 1 . . . . 1 . . . Total Hacks 260 | . 36 6 23 . 35 7 6 6 31 28 22 1 . 29 . 29 1 . . Successful 178 | . 15 4 14 . 27 4 1 4 20 28 16 1 . 29 . 14 1 . . Failed 81 | . 21 1 9 . 8 3 5 2 11 . 6 . . . . 15 . . . Catastrophic 12 | . 2 . . . 1 1 3 . 1 . . . . . . 4 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . Manual 114 | . 30 2 13 . 16 . 5 3 25 . 10 . . . . 10 . . . Terminals 144 | . 32 5 15 . 22 7 5 6 23 . 15 . . . . 14 . . . Fabricators 7 | . . . . . . . . . . . . . . . . 7 . . . Repair Stations 26 | . 2 . 7 . 11 . . . . . 3 . . . . 3 . . . Recycling Units 17 | . 2 . 1 . 1 . . . 8 . 2 . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . 2 . . . . 2 . . . Terminal Hacks 102 | . 4 4 2 . 7 4 . 4 8 28 6 1 . 29 . 4 1 . . Record 39 | . . 1 . . . . . . . 27 . . . 11 . . . . . Part Schematic 16 | . . 1 . . 1 . . . 2 . . . . 12 . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . Robot Analysis 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . Prototype ID Bank 7 | . 1 . . . . . . . 3 . . . . 3 . . . . . Open Door 6 | . . 1 . . . 2 . 1 . . . 1 . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . . . 1 . 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . Alert Level 4 | . . . . . 1 . . 1 1 . . . . . . 1 . . . Unreport Threat 5 | . . . 1 . 2 . . 1 . . . . . . . 1 . . . Hauler Manifests 3 | . . . . . 1 . . 1 . . 1 . . . . . . . . Zone Layout 4 | . . 1 . . 1 . . . . . 2 . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . 6 . . . Network Status 2 | . . . . . . . . . . . . . . . . 2 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . . . . . . . . 2 . . . Repair Station Hacks 21 | . 2 . 5 . 10 . . . . . 2 . . . . 2 . . . Scan Component 11 | . 1 . 3 . 5 . . . . . 1 . . . . 1 . . . Repair 10 | . 1 . 2 . 5 . . . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 46 | . 9 . 7 . 9 . . . 12 . 7 . . . . 2 . . . Terminals 30 | . 7 . 6 . 8 . . . 5 . 4 . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . Botnet 9 | . 2 . 3 . 2 . . . . . 2 . . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . Skim 18 | . 5 . 3 . 5 . . . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 3 . . . . 2 . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . Recycling Units 11 | . 2 . 1 . 1 . . . 7 . . . . . . . . . . Tunnel 11 | . 2 . 1 . 1 . . . 7 . . . . . . . . . . Fedlink 2 | . . . . . . . . . . . 2 . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 8 1 6 . 8 2 4 3 6 . 7 . . . . 11 . . . Full Trace Events 10 | . 3 . . . 1 2 1 . 1 . . . . . . 2 . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . 152 . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . . 1 . . . 2 . . . . 12 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . 14 . . . Parts Repaired 10 | . 1 . 2 . 5 . . . . . 1 . . . . 1 . . . Time 326 | . 26 . 64 . 160 . . . . . 32 . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 2 . . 6 . . . . . . . . . 5 Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Total Allies 34 | . . 2 . 3 . 3 . . 6 . . . . . . 15 . . 5 Largest Group 6 | . . 2 2 3 1 2 1 . 6 6 5 . . . . 5 . . 5 Highest-Rated Group 241 | . . 45 45 40 12 149 149 . 115 114 98 . . . . 241 . . 229 Highest-Rated Ally 149 | . . 31 31 16 12 149 149 . 34 34 34 . . . . 50 . . 49 Initial Warlord ECA Mod 12 | . . . . . . . 3 3 3 3 . . . . . . . . . Total Orders 8 | . . . . . . . . 6 . 2 . . . . . . . . . EXPLORE 8 | . . . . . . . . 6 . 2 . . . . . . . . . Ally Attacks 236 | . . 7 1 8 5 16 33 . 7 . 4 . . . . 136 . . 19 Total Damage 7289 | . . 128 21 80 49 475 1655 . 252 . 244 . . . . 3499 . . 886 Kills 62 | . . . . 2 . 7 19 . 1 . 4 . . . . 26 . . 3 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Active Infowar (turns) 15021 | . . . 655 . . . . . . . 2032 1401 1532 253 1194 3781 1469 1818 886 Sensors 14335 | . . . . . . . . . . . 2001 1401 1532 253 1194 3781 1469 1818 886 IFF 32 | . . . . . . . . . . . 32 . . . . . . . . Seismic 655 | . . . 655 . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . . . . 2 1 . 2 . 2 2 . Drone Launches 8 | . . . . . . . . 7 . 1 . . . . . . . . . Drone Recoveries 6 | . . . . . . . . 6 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 37976 | 48 1232 876 3306 2144 3913 3455 1856 581 2574 2529 2265 1401 1588 253 1223 4284 1612 1859 977 Spaces Moved 10942 | 30 483 531 1114 643 978 935 437 126 778 854 596 421 463 80 372 901 399 532 269 Core 9 | 9 . . . . . . . . . . . . . . . . . . . Treads 10716 | 21 483 531 1087 643 978 935 437 126 778 722 596 421 463 80 372 901 399 532 211 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 217 | . . . 27 . . . . . . 132 . . . . . . . . 58 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 125 320 312 317 320 320 320 145 320 320 320 320 320 320 320 320 145 Average Speed 294 | 127 160 160 225 320 315 324 325 320 320 292 321 320 320 320 320 346 320 323 284 Slowest Speed 560 | 160 160 160 320 320 320 330 330 320 320 320 560 320 320 320 320 480 320 325 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 3 83 97 80 95 81 86 45 35 99 94 20 58 61 69 61 30 61 71 37 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 21 | . 2 2 1 1 4 . . . 7 . 1 1 . 1 1 . . . . Known Exits Taken 10 | . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . Scrap Searched 22 | . . 3 . 2 . . . . . 4 . . 4 . 5 . 2 2 . Spaces Dug 24 | . . . . . . . . . . . 1 . . . . 9 9 5 . Terrain Destroyed 171 | . 5 . . . . . 8 1 . . 1 . . . . 66 70 17 3 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 86 | . . . . . . . . 1 . . 1 . . . . 29 36 16 3 AOE 84 | . 5 . . . . . 8 . . . . . . . . 37 34 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Total 14990 | 37 745 552 1663 723 1551 1150 675 235 853 882 835 474 555 79 399 1798 671 633 480 Wait 2486 | . 107 13 345 67 410 88 109 54 16 9 133 50 82 . 11 627 205 65 95 Move 10923 | 29 482 530 1113 642 977 934 436 125 777 853 595 420 462 79 371 900 398 531 269 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 166 | 2 16 4 32 4 18 8 14 2 5 6 10 . . . 3 34 5 3 . Fast Attach 49 | 6 2 . 4 . 4 3 2 . . 2 2 . . . 2 11 . 1 10 Attach 80 | . 3 . 5 2 6 8 10 2 . 5 9 . . . 1 15 3 1 10 Detach 12 | . . . . . . . . . 4 . . . . . . 1 . . 7 Swap 167 | . 8 2 18 . 7 5 8 6 3 2 22 2 2 . 2 53 17 6 4 Drop 139 | . 9 . 24 3 19 4 6 4 11 5 4 . . . 4 29 2 2 13 Fire 810 | . 113 2 116 4 104 77 88 41 8 . 57 2 9 . 5 119 40 24 1 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 36 | . 5 1 6 1 6 . 2 1 2 . 3 . . . . 8 1 . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . . . . Rewire 103 | . . . . . . 6 . . 27 . . . . . . 1 . . 69 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . 9 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 8) 555 | -10/Materials | Repaired Lgt. Treads 704 | -10/Materials | Discovered new exit (range 7) 908 | -10/Materials | Core integrity fell below 50% 962 | -10/Materials | Discovered new exit (range 5) 1281 | -10/Materials | Entered Mines 1294 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1415 | -10/Mines | Found a hidden stash of uninstalled traps 1561 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1561 | -10/Mines | Discovered new exit (range 5) 1684 | -10/Mines | Discovered new exit (range 8) 1851 | -10/Mines | Discovered new exit (range 10) 1876 | -10/Mines | Central database locked down 1906 | -10/Mines | Learned location of Storage (-8) 2157 | -10/Mines | Entered Materials 2157 | -9/Materials | Accompanied by 2 allies 2157 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2162 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2564 | -9/Materials | Build established: Scavenger-Gunner 2609 | -9/Materials | Discovered new exit (range 7) 3226 | -9/Materials | Discovered new exit (range 14) 3316 | -9/Materials | Build established: Tank 3379 | -9/Materials | Discovered new exit (range 9) 3584 | -9/Materials | Repaired Shield Generator 3617 | -9/Materials | Repaired Imp. Ion Engine 4178 | -9/Materials | Build established: Scavenger-Tank 5463 | -9/Materials | Entered Mines 5464 | -9/Mines | Assembled infested the area 5469 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5539 | -9/Mines | Learned location of 1 exit from Materials 5589 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5740 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6485 | -9/Mines | Discovered new exit (range 9) 6501 | -9/Mines | Build established: Tank 6521 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6709 | -9/Mines | Discovered new exit (range 8) 6710 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7607 | -9/Mines | Entered Materials 7607 | -8/Materials | Accompanied by 1 ally 7607 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7608 | -8/Materials | Identified exit to Factory 7674 | -8/Materials | Repaired Med. Armor Plating 7707 | -8/Materials | Repaired Shield Generator 7741 | -8/Materials | Repaired Med. Armor Plating 7824 | -8/Materials | Garrison activated, responded to threat 7880 | -8/Materials | Identified exit to Garrison 7914 | -8/Materials | Build established: Scavenger-Tank 7941 | -8/Materials | Garrison activated, responded to threat 8793 | -8/Materials | Build established: Tank 9064 | -8/Materials | Discovered exit to Factory (range 8) 9336 | -8/Materials | Discovered new exit (range 14) 10678 | -8/Materials | Discovered exit to Factory (range 8) 10700 | -8/Materials | Learned location of 1 exit from Lower Caves 10834 | -8/Materials | Learned location of Lower Caves (-7) 10859 | -8/Materials | Learned location of Lower Caves (-6) 10873 | -8/Materials | Learned location of Extension (-4) 10886 | -8/Materials | Garrison activated, responded to threat 10897 | -8/Materials | Learned location of 1 exit from Storage 10930 | -8/Materials | Learned location of 1 exit from Recycling 10971 | -8/Materials | Learned 4 Lower Caves zone layouts 11071 | -8/Materials | Repaired Shotgun 11105 | -8/Materials | Repaired Shotgun 11370 | -8/Materials | Sterilization system engaged 11370 | -8/Materials | Non-combat units ordered to evacuate 11470 | -8/Materials | Combat units ordered to evacuate 11520 | -8/Materials | Entered Garrison 11954 | -8/Garrison | Triggered checkpoint 11994 | -8/Garrison | Discovered new exit (range 5) 12312 | -8/Garrison | Triggered checkpoint 12315 | -8/Garrison | Triggered checkpoint 12464 | -8/Garrison | Triggered checkpoint 12772 | -8/Garrison | Phase Generator disabled 13079 | -8/Garrison | Discovered new exit (range 10) 13275 | -8/Garrison | Build established: Gunner 13403 | -8/Garrison | Triggered checkpoint 13565 | -8/Garrison | Discovered new exit (range 9) 13658 | -8/Garrison | Triggered checkpoint 14161 | -8/Garrison | Triggered checkpoint 14356 | -8/Garrison | Destroyed 8 combat bots 14396 | -8/Garrison | Rescued HV-R5K 14484 | -8/Garrison | Discovered new exit (range 13) 14616 | -8/Garrison | Triggered checkpoint 14975 | -8/Garrison | Entered Materials 14975 | -8/Materials | Accompanied by 1 ally (HV-R5K) 15076 | -8/Materials | Identified exit to Garrison 15375 | -8/Materials | First assault squad dispatched 15439 | -8/Materials | Garrison activated, responded to threat 15686 | -8/Materials | Discovered exit to Factory (range 15) 15851 | -8/Materials | High security lockdown imminent 15879 | -8/Materials | Found Prototype Processor 15931 | -8/Materials | High security lockdown engaged 16125 | -8/Materials | Sterilization system engaged 16125 | -8/Materials | Non-combat units ordered to evacuate 16133 | -8/Materials | Core integrity fell below 50% 16188 | -8/Materials | Destroyed 28 combat bots 16225 | -8/Materials | Combat units ordered to evacuate 16425 | -8/Materials | Ambient heat levels rising (+10) 16575 | -8/Materials | Ambient heat levels rising (+10) 16725 | -8/Materials | Ambient heat levels rising (+10) 16761 | -8/Materials | Build established: Scavenger-Gunner 16806 | -8/Materials | Discovered new exit (range 8) 16828 | -8/Materials | Discovered exit to Factory (range 16) 16831 | -8/Materials | Entered Storage 17398 | -8/Storage | Used back door to open Recycling access 17398 | -8/Storage | Discovered new exit (range 5) 17412 | -8/Storage | Entered Recycling 17413 | -8/Recycling | Identified exit to Factory 17491 | -8/Recycling | Build established: Gunner 18679 | -8/Recycling | Build established: Commander-Gunner 19903 | -8/Recycling | Scanned before Scraplab entrance 19952 | -8/Recycling | Entered Scraplab 19978 | -8/Recycling | Discovered new exit (range 2) 19986 | -8/Recycling | Entered Scraptown 19986 | -8/Scraptown | Accompanied by 6 allies 19986 | -8/Scraptown | System corruption cleaned by C-Scrubber 20300 | -8/Scraptown | Discovered exit to Factory (range 92) 20822 | -8/Scraptown | Visited Fellowship of the Rings 20844 | -8/Scraptown | Visited Cyclists 20902 | -8/Scraptown | Visited CPS Storage 21008 | -8/Scraptown | Visited Cave Peace 21059 | -8/Scraptown | Visited UFD Registry 21059 | -8/Scraptown | Registered with UFD as "Ionflow" 21161 | -8/Scraptown | Entered Cyclist Reading Room 21334 | -8/Scraptown | Visited DA-N13 Charitable Foundation 21380 | -8/Scraptown | Visited Science Guys 21474 | -8/Scraptown | Discovered exit to Factory (range 47) 21498 | -8/Scraptown | Visited Infowarlord's Domain 21524 | -8/Scraptown | Found Exp. Sensor Array 21657 | -8/Scraptown | Visited Chapter 10 21708 | -8/Scraptown | Visited Scrapoid Pod Storage 21724 | -8/Scraptown | Found Scrapoid Pod 21824 | -8/Scraptown | Visited Abandonware Association 21904 | -8/Scraptown | Visited Curators Association 22292 | -8/Scraptown | Found DCF Scrap (28 items) 22420 | -8/Scraptown | Met Optimus 22420 | -8/Scraptown | Accepted into 0bPrime 22515 | -8/Scraptown | Entered Factory 22515 | -6/Factory | Accompanied by 5 allies 22515 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 22516 | -6/Factory | Identified exit to Lower Caves 22520 | -6/Factory | Identified Exp. Core Analyzer 22634 | -6/Factory | Loaded intel: 8 recycling unit locations 22782 | -6/Factory | Learned location of Protoforge (-3) 22897 | -6/Factory | Lost 5 allies 23006 | -6/Factory | Discovered exit to Lower Caves (range 15) 23229 | -6/Factory | Build established: Gunner 23823 | -6/Factory | Repaired Autogun 24110 | -6/Factory | Build established: Scavenger-Gunner 24734 | -6/Factory | Garrison activated, responded to threat 24780 | -6/Factory | Entered Lower Caves 24781 | -6/Lower Caves | Identified exit to Lower Caves 25957 | -6/Lower Caves | Encountered a Warlord checkpoint 26010 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 26181 | -6/Lower Caves | Entered another Lower Caves area 26218 | -6/Lower Caves | Discovered new exit (range 9) 27008 | -6/Lower Caves | Learned location of 1 exit from Factory 27281 | -6/Lower Caves | Discovered new exit (range 5) 27294 | -6/Lower Caves | Identified exit to Data Miner 27769 | -6/Lower Caves | Entered Data Miner 27769 | -6/Data Miner | Discovered new exit (range 6) 27830 | -6/Data Miner | Met Data Miner 27894 | -6/Data Miner | Learned location of Section 7 (-3) 27894 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27936 | -6/Data Miner | Received God Mode back door access code from Data Miner 28016 | -6/Data Miner | Identified exit to Proximity Caves 28022 | -6/Data Miner | Entered Proximity Caves 28023 | -5/Proximity Caves | Identified exit to Factory 28250 | -5/Proximity Caves | Spotter reported a threat 28647 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29079 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 29245 | -5/Proximity Caves | Entered Factory 29245 | -5/Factory | Evolved 2 slots: Utility x2 29246 | -5/Factory | Identified exit to Factory 29911 | -5/Factory | Lost 4 parts (1n1u2w) 30435 | -5/Factory | Incoming investigation squad redirected 30768 | -5/Factory | Scrapoid Pod released 05F05-D (x5) 30979 | -5/Factory | Found Scrap Suit 31306 | -5/Factory | Discovered exit to Factory (range 6) 31462 | -5/Factory | Destroyed 7 combat bots 31464 | -5/Factory | Found Prototype Launcher 31465 | -5/Factory | Identified Mni. Smartbomb Launcher 31701 | -5/Factory | Scrapoid reinforcements arrived 31739 | -5/Factory | Found Scrap Suit 32052 | -5/Factory | Repaired Med. Treads 32117 | -5/Factory | Identified exit to Upper Caves 32545 | -5/Factory | First assault squad dispatched 32595 | -5/Factory | Incoming investigation squad redirected 32685 | -5/Factory | Fabricated Adv. Transmission Jammer? 32829 | -5/Factory | Garrison activated, responded to threat 32866 | -5/Factory | Incoming assault squad redirected 32869 | -5/Factory | Incoming assault squad redirected 33145 | -5/Factory | Incoming investigation squad redirected 33152 | -5/Factory | Scrapoid reinforcements arrived 33167 | -5/Factory | Incoming assault squad redirected 33457 | -5/Factory | Garrison activated, responded to threat 33519 | -5/Factory | Lost 3 allies 33529 | -5/Factory | Entered Upper Caves 33550 | -5/Upper Caves | Learned Factory terminal intel 34140 | -5/Upper Caves | Learned location of 1 exit from Factory 35099 | -5/Upper Caves | Discovered new exit (range 8) 35122 | -5/Upper Caves | Identified exit to Upper Caves 35141 | -5/Upper Caves | Entered another Upper Caves area 35182 | -5/Upper Caves | Discovered exit to Factory (range 6) 35333 | -5/Upper Caves | Found Alien Artifact 35428 | -5/Upper Caves | Learned Factory terminal intel 35540 | -5/Upper Caves | Learned 12 Factory zone layouts 35780 | -5/Upper Caves | Encountered a Warlord checkpoint 36257 | -5/Upper Caves | Spotted B-75 Beast 36582 | -5/Upper Caves | Destroyed B-75 Beast 36599 | -5/Upper Caves | Discovered new exit (range 15) 36684 | -5/Upper Caves | Identified exit to Warlord 37000 | -5/Upper Caves | Entered Warlord 37109 | -5/Warlord | System corruption cleaned by Quarantine Array 37843 | -5/Warlord | Attacked by Warlord forces 37847 | -5/Warlord | Spotted EE-2LA(K) 37847 | -5/Warlord | Spotted 6H-8LB(K) 37890 | -5/Warlord | Lost 5 allies 37934 | -5/Warlord | Spotted 2D-VWF(B) 37935 | -5/Warlord | Spotted 8Y-NOZ(B) 37940 | -5/Warlord | Core integrity fell below 50% 37972 | -5/Warlord | Core integrity fell below 20% 37977 | -5/Warlord | Self-destructed Last Messages --------------- 37957_ QD-DV2(l) heat short circuits Unknown Leg. 37957_ Med. Treads destroyed. 37957_ 1L-RYM(l) overheating. 37957_ QD-DV2(l) overheating. 37958_ 1L-RYM(l) heat damages core (-12). 37958_ 1L-RYM(l) overheating. 37958_ QD-DV2(l) overheating. 37958_ Critical hit (Burn: +37). 37959_ QD-DV2(l) heat damages Unknown Leg. 37959_ 1L-RYM(l) overheating. 37959_ QD-DV2(l) overheating. 37960_ System Quarantine Field Array disabled. 37960_ QD-DV2(l) overheating. 37960_ Acquired 7 matter. 37961_ QD-DV2(l) heat spikes uncontrollably. 37961_ QD-DV2(l) destroyed. 37961_ 1L-RYM(l) destroyed. 37969_ Med. Treads destroyed. 37975_ RT-WWH(m) repairs QT-Y2U(s) Battle Rifle. 37975_ Arm. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????##??????? | | ????????????????????????????????????? ?? ?????? | | ?????????????????????????????????????? ### ?????? | | ???######## ??????????????????????????? ?????? | | ??? ??????????????????????????# #????? | | ???? ??????""??????????????????# ????? | | ?????? ?????#""#??????????????????# ##??? | | ???? ?????#""#???????????????????# #??? | | ?#### #######""#####????????????????# ##?? | | ?# # "" "############??????# ### | | # # "" "" """"""""#???????# # | | # # "" """"""""#?####?## | | BB ^ ### ### | | BB % ^ ^ ^+ ## | | %gBBgGGm s ^+ #### | | %KBB GG gK@ #### ##??# | | ###### ;gM "" """" """""""#??## #???# | | ?????# #g "" """"""""""""#???# #?### | | ?????# ; %"" "############???# #### # | | ######### #######""#####??????????????#^ #?# | | ##### #?????#""#?????????????????? ### ^ | | % "?????#""#????????????????? ### | | % #?????#""#????????????????# ##?# | | % #??????""????????????????? ???## | | ##/"#######??????????????????????# ????## | | ## #??????????????????????# #?????# | | ## #??????????????????????# ??????## | | "" #??????????????????????# ??????## | | / #??????????????????????? ??????## | | "# !! #??????????????????????????????# | | ## ! ! #??????????????????????????????# | | % ## !! #??????????????????????????????# | | %## #??????????????????????????????# | | %"##########??????????????????????????????## | | [ %###???????????????????????????????????????? | | # #?????????????????????????????????????????? # | | # #??????????????????????????????????????????#### | | # #?????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Imp. Signal Interpreter | -8/Materials | Hacked Hpw. Tractor Beam | -8/Recycling | Hacked Imp. Hacking Suite | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Mni. Drone Bay | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Adv. Transmission Jammer | x2 | -5/Factory Repaired ---------- Lgt. Treads | 10% | -10/Materials Shield Generator | 30% | -9/Materials Imp. Ion Engine | 40% | -9/Materials Med. Armor Plating | 31% | -8/Materials Shield Generator | 53% | -8/Materials Med. Armor Plating | 67% | -8/Materials Shotgun | 16% | -8/Materials Shotgun | 10% | -8/Materials Autogun | 20% | -6/Factory Med. Treads | 17% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingJunkExtrapolator Manual? 0 Play Time 02:20:10 Cumulative 2141.5 hours Start 2025.05.01 @ 10:59:38 End 2025.05.01 @ 23:55:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 720 Rogue 720 Adventurer 0 Explorer 0 Win Type - Total 161 Types 31/15/65/7/1/2/38/1/1/0 Lore% 96 Gallery% 94 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 390e5a8b-3c56-42da-b2c5-0ab33d319fd8