Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.08 @ 04:01:04 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (124) 620 Value Destroyed (3800) 3800 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3296) 3296 TOTAL SCORE: 13776 Bonus ------- High Alert Combat Kills 251 Follower Combat Kills 856 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -911 Cogmind --------- Core Integrity 713/1000 Matter 232/300 Energy 26/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5+1) - Combat Airjet (+) Combat Airjet > --- UTILITY (8+1) ---- Enhanced Optical Array (+) Advanced Sensor Array Improved Signal Interpreter Improved Thermal Shield Hacking Suite System Shield Rainbow Chip > --- WEAPON (3+1) ----- Nanosword (+) > --- INVENTORY (5) ---- Advanced Recoil Stabilizer Improved Kinecellerator Hardened Medium Armor Plating Compact HERF Cannon Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Gravmag System Combat Airjet Combat Airjet Antigrav System Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Scrap Suit Experimental Cooling System Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Recoil Stabilizer Hacking Suite Rainbow Chip > --- WEAPON ----------- Overtuned Railgun Overtuned Railgun Overtuned Railgun Nanosword > --- INVENTORY -------- Fission Core Micro Fission Core Combat Airjet Matter Compressor Advanced Sensor Array Advanced Targeting Computer Core Analyzer Advanced Weapon Cycler Hacking Suite System Shield System Shield Coil Gun Overtuned Coil Gun Heavy Shock Bomb Launcher Multitool [Rating: 126] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Overtuned Railgun Launcher Shock Bomb Launcher Special Weapon Multitool Impact Weapon Heavy Flail Slashing Weapon Nanosword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . . . 8 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 . . Utility 6 | . . . . . 5 . . . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 96 | 3 9 11 8 2 27 7 3 . 3 . 4 10 6 3 Power 10 | . . 1 1 1 3 . . . . . 1 3 . . Engine 4 | . . 1 . 1 2 . . . . . . . . . Core 5 | . . . 1 . 1 . . . . . . 3 . . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 20 | 2 1 2 2 1 8 3 . . . . . 1 . . Treads 5 | 2 . 1 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 5 | . 1 1 . 1 2 . . . . . . . . . Hover 10 | . . . . . 6 3 . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . Utility 36 | 1 5 4 3 . 8 3 1 . 1 . 2 3 4 1 Device 15 | 1 . 3 . . 3 2 1 . 1 . . 2 1 1 Storage 7 | . 3 . . . 2 . . . . . 2 . . . Processor 7 | . 2 . 1 . 2 1 . . . . . 1 . . Hackware 4 | . . . 1 . 1 . . . . . . . 2 . Protection 3 | . . 1 1 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | . 3 4 2 . 8 1 2 . 2 . 1 3 2 2 Energy Gun 4 | . 2 1 . . . . . . . . . . 1 . Energy Cannon 7 | . . 2 1 . . . . . 1 . 1 . 1 1 Ballistic Gun 9 | . . 1 1 . 3 . 2 . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . 2 . . . . . . . . 1 Special Weapon 2 | . . . . . 1 . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 2 . . . . . 1 1 . Parts Lost 20 | . . 1 . . 3 . 1 . 3 . . 7 . 5 Power 4 | . . . . . . . . . 1 . . 1 . 2 Propulsion 6 | . . . . . 1 . . . 1 . . 3 . 1 Utility 5 | . . 1 . . . . . . 1 . . 1 . 2 Weapon 5 | . . . . . 2 . 1 . . . . 2 . . Highest Loss Streak 5 | . . 1 . . 2 . 1 . 2 . . 5 . 3 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . Average Backups 14 | 6 17 10 12 22 13 12 13 12 13 15 14 13 4 4 Power 1 | 1 . . . . 1 2 3 3 3 3 3 1 1 . Propulsion 3 | 3 5 2 2 6 4 3 2 2 2 2 1 . . . Utility 5 | . 5 4 6 7 3 4 5 6 6 6 6 7 1 3 Weapon 3 | 1 6 2 1 6 2 2 . . 1 3 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 61 | 6 3 16 7 12 11 1 . . . . . 3 . 2 Power 2 | 1 1 . . . . . . . . . . . . . Propulsion 21 | 2 . 3 4 4 7 1 . . . . . . . . Utility 18 | 1 1 1 3 5 2 . . . . . . 3 . 2 Weapon 20 | 2 1 12 . 3 2 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 92 93 75 77 86 85 94 83 66 85 87 72 76 Engine 8 | . 14 14 7 2 4 4 10 10 7 5 1 . . . Core 3 | . . . 5 9 1 . . . . . . 3 5 4 Treads 16 | . 27 25 27 12 1 . . . . . . . . . Wheel 2 | . . 2 . 11 3 . . . . . . . . . Hover 6 | . . . . . 18 25 23 26 23 22 25 25 15 14 Device 4 | . . 5 1 . 12 12 10 10 7 5 5 13 12 9 Storage 10 | . 14 8 12 12 7 5 5 5 5 5 15 6 . . Processor 10 | . 13 2 6 12 14 13 15 15 15 16 16 15 20 18 Hackware 2 | . . . 4 . 2 5 5 5 5 5 5 4 4 10 Energy Gun 5 | . 26 5 . . . . . . . . . . . . Energy Cannon 10 | . . 20 21 12 3 . . . 1 . 3 . 2 4 Ballistic Gun 2 | . . 2 2 . 1 5 9 15 9 . . 11 5 4 Slashing Weapon 1 | . . . . . 1 9 5 5 5 5 5 5 5 5 Peak Build Rating 126 | 7 13 33 35 39 81 92 108 113 108 73 97 126 101 100 Average Rating 41 | 6 11 16 28 35 68 77 99 108 93 73 88 111 90 90 On Entrance 61 | 6 7 13 33 34 39 72 92 108 108 73 73 97 85 88 Avg Prop Armor Cover (%) 10 | . 13 12 . 13 7 4 . . 4 5 5 2 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 104 | 14 91 103 104 102 63 49 55 55 55 32 51 58 37 34 Greatest Support 64 | 40 40 40 46 46 48 44 56 56 56 34 54 64 35 35 Greatest Overweight (x) 6 | . 2 5 2 6 1 1 1 . 1 . . 1 1 . Average Overweight (x) 1 | . 1 1 1 5 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 5 5 Average Capacity 19 | 8 21 17 23 25 15 15 15 15 15 15 15 13 5 5 Most Carried 25 | 7 25 25 25 25 25 15 15 12 15 15 15 15 5 5 Average Carried 16 | 6 17 13 19 24 14 13 13 12 13 15 14 13 4 4 Final Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 15 5 5 5 Final Carried 25 | 5 25 25 25 25 15 14 12 12 15 15 15 5 5 4 Scrap Suit Usage (%) 10 | . . . . . 32 . . 52 48 . . 83 45 . Parts Cannibalized 12 | . . . . . 2 . . . . . . 10 . . Class Distribution -------------------- 49% | Mutant 18% | Commander-Mutant 17% | Scout 4% | Subdweller-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scout | -6/Factory Assassin | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Matter Collected 3083 | 236 127 186 110 20 681 227 233 332 172 . 60 437 262 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5609 | 75 786 361 641 . 739 300 477 596 241 . 60 1238 . 95 Parts 304 | 6 54 23 24 . 53 6 22 31 9 . 3 65 . 8 Haulers Intercepted 5 | . 2 . . . 1 . 1 . . . . 1 . . Recyclers Shooed 2 | . . . . . 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . 10 . . . . . 6 8 . . . . . Prevented 4 | . . . . . . . . 4 . . . . . . Parts Restored 2 | . . 1 1 . . . . . . . . . . . Broken 2 | . . 1 1 . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 74 | . 15 9 7 . 9 1 3 9 3 . . 16 . 2 Melee 4 | . . . . . 1 . . . 2 . . . . 1 Guns 40 | . 12 2 . . . 1 2 9 1 . . 13 . . Cannons 14 | . . 7 6 . 1 . . . . . . . . . AOE 13 | . 3 . . . 5 . 1 . . . . 3 . 1 Classes Destroyed 26 | 2 8 2 3 . 2 2 . 2 1 . 1 2 . 1 Worker 7 | . 1 . . . 5 . . . . . . 1 . . Builder 8 | . 1 . . . 3 . 1 . . . . 3 . . Tunneler 4 | 1 1 . . . 1 . . . . . . 1 . . Hauler 5 | . 2 . . . 1 . 1 . . . . 1 . . Recycler 6 | 1 . . 3 . 1 . 1 . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . Mechanic 2 | . 1 . . . . . . . . . . 1 . . Operator 3 | . 1 . . . 1 . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . Turret 2 | . . 2 . . . . . . . . . . . . Watcher 8 | . 2 . . . 2 . . . . . . 3 . 1 Swarmer 12 | . 6 3 . . 3 . . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . 2 Grunt 24 | . 9 . . . . . 3 2 2 . . 8 . . Brawler 2 | . . . 2 . . . . . . . . . . . Duelist 2 | . . . . . . . . . 1 . . 1 . . Protector 1 | . . . 1 . . . . . . . . . . . Sentry 6 | . . . 4 . 1 . . . . . . 1 . . Hunter 4 | . . . . . 3 . . . . . . 1 . . Programmer 6 | . . . . . 2 . . . . . . 4 . . Compactor 1 | . . . . . . 1 . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . Scrapoid 2 | . . . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . . 1 . . . Surgeon 1 | . . . . . . . . . 1 . . . . . Thug 2 | . . . . . . . . 2 . . . . . . Savage 4 | . . . . . . . . 4 . . . . . . Martyr 2 | . . . . . . 2 . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 7 | 2 3 5 6 . 6 1 2 6 2 . . 7 . 2 Combat Bots Only 6 | . 3 3 3 . 3 1 2 6 2 . . 4 . 2 Max Kills in Single Turn 4 | 1 3 1 1 . 2 1 1 1 1 . 1 4 . 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . Exploded 3 | . 3 . . . 2 . 1 . . . . 2 . 1 Melee 1 | . . . . . 1 . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 414 | . 26 59 19 . 105 1 31 4 44 . . 88 . 37 Missed 143 | . 8 26 9 . 32 . 15 1 13 . . 27 . 12 Hits 271 | . 18 33 10 . 73 1 16 3 31 . . 61 . 25 Melee 13 | . . . . . . 1 . . . . . . . 12 Projectile 258 | . 18 33 10 . 73 . 16 3 31 . . 61 . 13 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 15 | . . . 2 . 2 . . . . . . 3 . 8 Damage Taken 4627 | . 212 427 180 . 1128 41 321 60 480 . . 1018 . 760 Core 671 | . 43 43 59 . 111 . 52 20 56 . . 145 . 142 Absorbed by Shields 111 | . . . . . 111 . . . . . . . . . Ignored by Resistances 5 | . . . . . . . . . . . . . . 5 Regen/Repaired (Parts) 319 | . 70 . . . 17 92 44 7 . . . 89 . . Core Remaining (%) 71 | 100 . . . 42 . . . . . . 71 . . . Volleys Fired 282 | 6 38 41 31 . 73 3 15 21 11 . . 38 . 5 Largest 3 | 2 2 2 2 . 1 1 3 3 3 . . 3 . 2 Hottest 160 | 70 90 160 160 . 43 40 110 110 110 . . 120 . 134 Shots Fired 500 | 12 76 70 40 . 72 3 28 63 31 . 1 98 . 6 Gun 328 | 12 76 20 . . . 3 24 63 31 . . 96 . 3 Cannon 144 | . . 50 40 . 51 . . . . . 1 . . 2 Launcher 26 | . . . . . 21 . 4 . . . . . . 1 Special 2 | . . . . . . . . . . . . 2 . . Kinetic 235 | 6 1 8 . . . 3 24 63 31 . . 96 . 3 Thermal 148 | 6 1 50 40 . 51 . . . . . . . . . Explosive 9 | . . . . . 9 . . . . . . . . . Electromagnetic 106 | . 74 12 . . 12 . 4 . . . 1 . . 3 Robot Hit Streak 15 | 4 15 14 9 . 6 3 5 7 3 . 2 10 . 4 Robot Miss Streak 5 | 2 2 3 3 . 4 . 2 5 5 . . 4 . 1 Penetration Max 2 | . . . . . . . . . 1 . . 2 . . Secondary Targets 6 | . . . . . . . . 4 . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . 1 . . Shots Hit Robots 298 | 6 60 34 29 . 28 8 16 36 19 . 2 56 . 4 Core Hits 190 | 3 41 16 7 . 29 3 17 17 7 . 1 46 . 3 Critical Kills 9 | . . . 1 . 2 . . 2 . . . 4 . . Critical Parts Destroyed 6 | . . . . . . . 2 1 . . . 3 . . Critical Strikes 17 | . . . 1 . 2 . 2 4 1 . . 7 . . Meltdown 3 | . . . 1 . 2 . . . . . . . . . Destroy 13 | . . . . . . . 2 4 . . . 7 . . Sever 1 | . . . . . . . . . 1 . . . . . Melee Attacks 88 | . . . . . 19 5 14 1 12 . 5 22 . 10 Impact 2 | . . . . . . . . . 2 . . . . . Slashing 86 | . . . . . 19 5 14 1 10 . 5 22 . 10 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 3 5 3 . . . 1 7 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . . . Damage Inflicted 13618 | 69 983 751 1144 . 2674 721 1162 959 694 . 126 4011 . 324 Guns 4916 | 69 856 115 . . . 81 352 959 344 . . 2140 . . Cannons 2730 | . . 636 1144 . 870 . . . . . 14 . . 66 Explosions 3008 | . 124 . . . 1372 . 419 . . . . 1008 . 85 Melee 2961 | . . . . . 432 640 391 . 350 . 112 863 . 173 Ramming 3 | . 3 . . . . . . . . . . . . . Kinetic 3904 | 19 9 . . . . 81 352 959 344 . . 2140 . . Thermal 3654 | 50 136 636 1144 . 870 . 32 . . . . 786 . . Explosive 1175 | . . . . . 1017 . . . . . . 158 . . Electromagnetic 1921 | . 835 115 . . 355 . 387 . . . 14 64 . 151 Impact . | . . . . . . . . . . . . . . . Slashing 2961 | . . . . . 432 640 391 . 350 . 112 863 . 173 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 2 2 2 2 2 2 2 1 1 6 Average Corruption 1 | . . . . . 2 2 2 2 2 2 2 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 43 | . . . . . 9 2 4 9 5 1 3 5 2 3 Message Errors 8 | . . . . . 4 . 1 1 . 1 1 . . . Matter Fused 7 | . . . . . 1 1 . 3 . . . . 1 1 Heat Flow Errors 9 | . . . . . 2 1 2 2 1 . . 1 . . Energy Discharges 7 | . . . . . 1 . 1 1 1 . . 1 . 2 Data Loss (minor) 3 | . . . . . . . . 1 1 . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Misfires 4 | . . . . . . . . . 2 . 1 1 . . Alerts 3 | . . . . . . . . 1 . . 1 1 . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 777 | . 1 7 106 . 143 100 111 . 41 . 51 198 . 19 Projectiles 168 | . . 7 106 . 55 . . . . . . . . . Explosions 98 | . 1 . . . . . . . . . . 97 . . Melee 511 | . . . . . 88 100 111 . 41 . 51 101 . 19 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . . . . 108 . . . . . . . . 25 Shots 5 | . . . . . 4 . . . . . . . . 1 Rammed 1 | . 1 . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 570 | 80 174 213 570 . 237 70 175 396 372 . 70 345 . 84 Average Temperature 103 | 40 42 73 153 . 55 17 79 130 236 . 25 127 . 37 Received Heat Transfer 1116 | . 111 105 63 . 39 . 150 27 189 . . 315 . 117 Effects 15 | . . 1 6 . . . . 1 3 . . 4 . . Shutdowns 2 | . . . 1 . . . . . 1 . . . . . Energy Bleed 4 | . . 1 1 . . . . 1 . . . 1 . . Interference 4 | . . . . . . . . . 1 . . 3 . . Short Circuit 2 | . . . 1 . . . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Fried 11 | . 7 . . . 2 . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . 2 . . . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . . Parts Melted 11 | . . 4 5 . 2 . . . . . . . . . Heat Transferred 2428 | 148 237 851 592 . . . 100 . . . . 500 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . . 2 . 2 . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 3 | . . . . . 1 . 2 . . . . 3 1 . Low Security (%) 86 | 100 100 . 100 . 68 100 33 . . . . 52 . 100 Level 1 9 | . . . . . 31 . 20 . . . . 18 100 . Level 2 2 | . . . . . . . 45 . . . . 10 . . Level 3 1 | . . . . . . . . . . . . 17 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1022 | 10 149 . 89 . 270 93 484 . . . . 1022 355 178 Initial 355 | . . . . . . 93 . . . . . . 355 178 Average 88 | 2 55 . 22 . 107 55 280 . . . . 288 305 126 Influence Increases 4426 | 10 496 145 300 . 710 47 874 45 190 . 5 1535 . 69 Destroy 0b10 Robot/C 1760 | . 300 100 120 . 220 . 400 40 60 . . 480 . 40 Destroy 0b10 Robot/NC 240 | 10 45 . 20 . 70 . 25 5 . . 5 55 . 5 Destroy Leader 336 | . 68 . . . 66 . 72 . 10 . . 108 . 12 Allied During Kill 342 | . . . . . 12 . 296 . . . . 34 . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . Successful Hack 81 | . 14 . 17 . 26 . 24 . . . . . . . Select Force Hacks 180 | . 60 . 120 . . . . . . . . . . . Disable Machine 255 | . . . . . 90 . 30 . . . . 135 . . Destroy Structure 457 | . 9 . 8 . 126 47 27 . . . . 228 . 12 Partial Spotted 30 | . . . . . 15 . . . . . . 15 . . Lose Combat Pursuer 735 | . . 45 15 . 75 . . . 120 . . 480 . . Influence Decreases 4339 | 10 440 201 247 53 443 314 437 409 205 58 5 519 761 237 Entered New Map 1229 | . . 28 . 53 . 174 . 163 15 58 . . 661 77 Time Decay 2385 | 10 440 163 247 . 331 140 160 246 170 . 5 263 100 110 Lost Part 176 | . . 10 . . 20 . 10 . 20 . . 66 . 50 Lost Ally 355 | . . . . . 48 . 267 . . . . 40 . . Purge Threat 194 | . . . . . 44 . . . . . . 150 . . Squads Dispatched 38 | . 3 . . . 15 . 3 . . . . 15 . 2 Investigation 18 | . 3 . . . 5 . 1 . . . . 9 . . Extermination 7 | . . . . . 5 . . . . . . 2 . . Reinforcement 11 | . . . . . 5 . 1 . . . . 3 . 2 Assault 2 | . . . . . . . 1 . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 . . Construction Impeded 7 | . . . . . 3 . 1 . . . . 2 . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Distress Signals 7 | . . . . . 2 . 1 . . . . 4 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 160 | . 17 15 8 . 22 4 12 9 12 . . 54 . 7 Peak Tracking Total 12 | . 2 3 5 . 4 4 7 6 5 . . 12 . 6 Tactical Retreats 19 | . . 2 1 . 3 . . . 3 . . 10 . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Traps Triggered 7 | . 1 1 . . 2 . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . 1 . . . 11 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 2 | . 1 . . . 1 . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Disabled 19 | . . 2 . . 6 . 2 . . . . 9 . . Max in Single Turn 4 | . . 1 . . 2 . 1 . . . . 4 . . Garrison Access 5 | . . . . . 2 . . . . . . 2 . 1 Machines Repaired 1 | . . . . . . . 1 . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Accessed 66 | . 10 4 9 3 14 . 7 . . 4 . 12 . 3 Terminals 25 | . 7 . 3 . 5 . 7 . . . . 2 . 1 Fabricators 6 | . . . . . 3 . . . . . . 3 . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . Recycling Units 13 | . 2 . 5 . 2 . . . . . . 4 . . Scanalyzers 3 | . . . . . 1 . . . . . . 1 . 1 Garrison Access 5 | . . . . . 2 . . . . . . 2 . 1 Total Hacks 171 | . 22 9 24 7 31 . 19 . . 26 . 28 . 5 Successful 107 | . 8 9 15 7 19 . 7 . . 26 . 15 . 1 Failed 63 | . 14 . 9 . 12 . 12 . . . . 12 . 4 Catastrophic 6 | . . . . . 2 . 3 . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . Manual 70 | . 13 . 17 . 11 . 15 . . . . 12 . 2 Terminals 67 | . 15 . 14 . 10 . 19 . . . . 7 . 2 Fabricators 19 | . . . . . 10 . . . . . . 9 . . Repair Stations 6 | . 4 . . . 2 . . . . . . . . . Recycling Units 19 | . 3 . 9 . 2 . . . . . . 5 . . Scanalyzers 9 | . . . . . 4 . . . . . . 3 . 2 Garrison Access 8 | . . . . . 3 . . . . . . 4 . 1 Terminal Hacks 55 | . 2 9 4 7 1 . 4 . . 26 . 2 . . Record 25 | . . 6 1 6 . . 1 . . 11 . . . . Part Schematic 8 | . . . . . . . . . . 8 . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . 3 . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . 1 . . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 4 . . . . . . 4 . . Load Schematic 4 | . . . . . 2 . . . . . . 2 . . Build 4 | . . . . . 2 . . . . . . 2 . . Repair Station Hacks 6 | . 4 . . . 2 . . . . . . . . . Scan Component 3 | . 2 . . . 1 . . . . . . . . . Repair 3 | . 2 . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 . . . . . . 1 . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Retrieve Study 2 | . . . . . 1 . . . . . . 1 . . Garrison Access Hacks 5 | . . . . . 2 . . . . . . 2 . 1 Seal Access 5 | . . . . . 2 . . . . . . 2 . 1 Unauthorized Hacks 27 | . 2 . 9 . 7 . 3 . . . . 6 . . Terminals 11 | . . . 4 . 3 . 3 . . . . 1 . . Assimilate 1 | . . . . . . . 1 . . . . . . . Botnet 5 | . . . 1 . 2 . 1 . . . . 1 . . Operators 1 | . . . . . 1 . . . . . . . . . Skim 4 | . . . 3 . . . 1 . . . . . . . Fabricators 3 | . . . . . 2 . . . . . . 1 . . Prioritize 3 | . . . . . 2 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 5 . 2 . . . . . . 4 . . Mask 1 | . . . 1 . . . . . . . . . . . Tunnel 6 | . 2 . 4 . . . . . . . . . . . Fedlink 5 | . . . . . 2 . . . . . . 3 . . Scrapoids 1 | . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 35 | . 9 . 4 . 8 . 6 . . . . 6 . 2 Full Trace Events 9 | . 1 . . . 3 . 1 . . . . 4 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . 7 6 14 . . . . 8 . . . . Parts Built 5 | . . . . . 3 . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . Time 314 | . . . . . 122 . . . . . . 192 . . Total Part Build Rating 38 | . . . . . 22 . . . . . . 16 . . Part Studies Acquired 2 | . . . . . 1 . . . . . . 1 . . Parts Repaired 3 | . 2 . . . 1 . . . . . . . . . Time 117 | . 64 . . . 53 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Total Allies 28 | . . . 4 . . 19 . . . . . 5 . . Largest Group 19 | . . . 4 4 4 19 15 1 1 . . 5 . . Highest-Rated Group 702 | . . . 58 58 58 702 552 27 27 . . 238 . . Highest-Rated Ally 50 | . . . 21 21 21 50 46 27 27 . . 50 . . Initial UFD Resources 55 | . . . . . 24 38 38 38 38 38 42 42 55 55 Total Orders 1 | . . . . . 1 . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . Ally Attacks 321 | . . . . . 35 125 119 . . . . 42 . . Total Damage 8570 | . . . . . 408 4582 2590 . . . . 990 . . Kills 37 | . . . . . 2 7 18 . . . . 10 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . 3 . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 6365 | 18 119 1174 . . 1637 293 362 525 468 45 294 979 215 236 Optics 5156 | . . 102 . . 1637 293 362 525 468 45 294 979 215 236 Sensors 4523 | . . . . . 1196 250 362 511 468 45 294 966 215 216 Terrain 1072 | . . 1072 . . . . . . . . . . . . Seismic 56 | 18 38 . . . . . . . . . . . . . Machine Analysis 81 | . 81 . . . . . . . . . . . . . Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Turns Passed 18062 | 43 2989 3556 3593 2824 1640 293 362 525 468 45 294 979 215 236 Spaces Moved 10606 | 17 1018 1547 795 1514 1455 280 444 760 561 76 523 1052 306 258 Core . | . . . . . . . . . . . . . . . Treads 2880 | 3 880 1187 795 15 . . . . . . . . . . Legs 14 | 14 . . . . . . . . . . . . . . Wheels 2378 | . 138 360 . 1499 381 . . . . . . . . . Hover 5334 | . . . . . 1074 280 444 760 561 76 523 1052 306 258 Flight . | . . . . . . . . . . . . . . . Fastest Speed 41 | 120 95 100 160 175 49 49 49 50 50 59 49 41 66 66 Average Speed 136 | 127 242 209 306 179 74 76 56 50 57 59 50 61 66 66 Slowest Speed 320 | 160 320 320 320 320 141 132 124 50 132 59 59 124 132 66 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 18 | . . 2 . . 2 . . . . . . 8 . 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 2 98 58 90 89 39 89 17 92 73 74 73 33 94 9 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 13 | . 2 1 4 2 1 . . 2 . 1 . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 28 | . . 17 . 4 . . . 2 3 . 2 . . . Spaces Dug 110 | . . 4 . . 40 . 7 1 3 . 4 47 . 4 Terrain Destroyed 408 | . 8 11 8 . 151 . 26 27 26 . 4 134 . 13 Melee 40 | . . . . . 8 . 7 1 3 . 4 13 . 4 Projectile 187 | . . 11 8 . 27 . 19 26 23 . . 64 . 9 AOE 181 | . 8 . . . 116 . . . . . . 57 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Total 13740 | 28 1458 1796 1917 1631 1930 347 515 875 679 75 540 1327 319 303 Wait 2304 | . 357 146 1006 81 288 38 29 85 87 . 2 177 . 8 Move 10593 | 16 1017 1546 794 1513 1455 279 443 759 560 75 522 1052 305 257 Hop . | . . . . . . . . . . . . . . . Pick Up 138 | 1 25 21 35 16 19 5 2 . . . 3 7 2 2 Fast Attach 38 | 1 2 6 1 1 7 3 1 . 3 . 3 3 4 3 Attach 41 | 2 . 2 2 . 18 3 3 . 1 . 2 4 2 2 Detach 17 | . . 2 . . 8 . . . 4 . . 1 2 . Swap 60 | . 11 9 8 1 6 6 4 2 . . 2 11 . . Drop 110 | 2 6 22 8 19 24 5 2 . 3 . 1 12 4 2 Fire 282 | 6 38 41 31 . 73 3 15 21 11 . . 38 . 5 Melee 86 | . . . . . 19 5 14 1 10 . 5 22 . 10 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . 14 Rewire 39 | . . . 32 . . . . 7 . . . . . . Trap 12 | . 1 . . . 11 . . . . . . . . . Miscellaneous 5 | . . 1 . . 2 . 2 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Rec / *Scr) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Met a group of wandering Federalists 106 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 804 | -10/Materials | Discovered new exit (range 10) 1481 | -10/Materials | Discovered new exit (range 7) 1809 | -10/Materials | Discovered new exit (range 7) 2563 | -10/Materials | Repaired EM Shotgun 2595 | -10/Materials | Repaired EM Shotgun 3013 | -10/Materials | Discovered new exit (range 7) 3033 | -10/Materials | Entered Subcaves 3034 | -10/Subcaves | Continued accompanying wandering Federalists (5) 3034 | -10/Subcaves | Approached by a straggling Scientist 3092 | -10/Subcaves | Learned location of Zion (-7) 3092 | -10/Subcaves | Met a Zionite searching for "candidates" 3161 | -10/Subcaves | A Subdweller sparked back to life 3161 | -10/Subcaves | A Subdweller sparked back to life 3161 | -10/Subcaves | A Subdweller sparked back to life 3180 | -10/Subcaves | Found Prototype Processor 3529 | -10/Subcaves | Learned 2 Materials zone layouts 3533 | -10/Subcaves | Visited Clippyterm 3538 | -10/Subcaves | Learned Factory fabricator intel 3538 | -10/Subcaves | Learned 40 Factory zone layouts 3628 | -10/Subcaves | Disturbed a concealed Subdweller 4163 | -10/Subcaves | Build established: Subdweller-Mutant 4287 | -10/Subcaves | Visited 4L-MR0's lab 4294 | -10/Subcaves | Identified Rainbow Chip 4678 | -10/Subcaves | Discovered new exit (range 14) 5076 | -10/Subcaves | Build established: Mutant 6059 | -10/Subcaves | Found SUBCON Basin 6447 | -10/Subcaves | Found Powered Cannon 6589 | -10/Subcaves | Entered Recycling 7396 | -8/Recycling | Discovered new exit (range 16) 7597 | -8/Recycling | Scanned before Scraplab entrance 7645 | -8/Recycling | Entered Scraplab 8626 | -8/Recycling | Tech Extrapolator generated special schematic: Deep Structural Scanner 8719 | -8/Recycling | Core integrity fell below 50% 9326 | -8/Recycling | Attached Powered Cannon, gained temporary slot: Power 10001 | -8/Recycling | Build established: Commander-Mutant 10097 | -8/Recycling | Tech Extrapolator generated special schematic: Machine Rigger 10176 | -8/Recycling | Discovered new exit (range 3) 10182 | -8/Recycling | Entered Scraptown 10182 | -8/Scraptown | Accompanied by 4 allies 10322 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10423 | -8/Scraptown | Visited UFD Registry 10423 | -8/Scraptown | Registered with UFD as "Quantumtube" 10450 | -8/Scraptown | Visited Fellowship of the Rings 10472 | -8/Scraptown | Visited Artisan Demo Area 10544 | -8/Scraptown | Visited TADAMA 10588 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 10593 | -8/Scraptown | Learned Research emergency access door positions 10677 | -8/Scraptown | Discovered new exit (range 13) 11024 | -8/Scraptown | Learned location of Extension (-5) 11216 | -8/Scraptown | Visited SPCMW 11258 | -8/Scraptown | Visited CR-KLE's Repair Center 11283 | -8/Scraptown | Visited Comm Corps 11384 | -8/Scraptown | Visited Junk Repository 11456 | -8/Scraptown | Visited Abandonware Association 11475 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 11514 | -8/Scraptown | Visited Scrapoid Research Area 11654 | -8/Scraptown | Visited Science Testing Area 11694 | -8/Scraptown | Visited Scrap Suit Storage 11734 | -8/Scraptown | Visited Research Penetration Think Tank 11764 | -8/Scraptown | Visited Science Guys 11820 | -8/Scraptown | Visited Junk Repository 11869 | -8/Scraptown | Visited Derelict Rescue Squad 11897 | -8/Scraptown | Visited Modified Component R&D 12123 | -8/Scraptown | Found Scrap Suit 12884 | -8/Scraptown | Met Optimus 12884 | -8/Scraptown | Accepted into 0bPrime 13002 | -8/Scraptown | Discovered new exit (range 3) 13006 | -8/Scraptown | Entered Factory 13006 | -6/Factory | Accompanied by 4 allies 13006 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 13007 | -6/Factory | Identified exit to Lower Caves 13007 | -6/Factory | Identified exit to Factory 13008 | -6/Factory | Loaded intel: 6 fabricator locations 13598 | -6/Factory | Loaded intel: 8 recycling unit locations 13754 | -6/Factory | Build established: Scout 13942 | -6/Factory | Cargo convoy interrupted 14240 | -6/Factory | Fabricated Imp. Linear Gravjet? 14350 | -6/Factory | Fabricated Ovr. Railgun? 14519 | -6/Factory | Repaired Corrupted Hacking Suite 14548 | -6/Factory | Learned location of Protoforge (-3) 14646 | -6/Factory | Manually triggered Chute Trap 14646 | -6/Factory | Sucked down chute 14646 | -6/Factory | Entered Waste 14655 | -6/Waste | Spotted C-40 Crusher 14656 | -6/Waste | Spotted C-40 Crusher 14678 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 14686 | -6/Waste | Spotted C-40 Crusher 14695 | -6/Waste | Spotted C-40 Crusher 14706 | -6/Waste | Warlord forces began an assault 14713 | -6/Waste | Allies destroyed C-40 Crusher 14719 | -6/Waste | Destroyed C-40 Crusher 14722 | -6/Waste | Allies destroyed C-40 Crusher 14726 | -6/Waste | Allies destroyed C-40 Crusher 14730 | -6/Waste | Spotted C-40 Crusher 14738 | -6/Waste | Allies destroyed C-40 Crusher 14826 | -6/Waste | Spotted C-40 Crusher 14826 | -6/Waste | Allies destroyed C-40 Crusher 14838 | -6/Waste | Discovered new exit (range 22) 14898 | -6/Waste | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 14905 | -6/Waste | Identified exit to Factory 14939 | -6/Waste | Entered Factory 14939 | -6/Factory | Accompanied by 15 allies 15202 | -6/Factory | Lost 13 allies 15278 | -6/Factory | Discovered exit to Lower Caves (range 16) 15289 | -6/Factory | First assault squad dispatched 15301 | -6/Factory | Entered Lower Caves 15301 | -6/Lower Caves | Accompanied by 1 ally 15412 | -6/Lower Caves | Encountered a Warlord checkpoint 15488 | -6/Lower Caves | Discovered new exit (range 19) 15497 | -6/Lower Caves | Identified exit to Lower Caves 15506 | -6/Lower Caves | Attacked by a faux Warlord 15826 | -6/Lower Caves | Entered another Lower Caves area 15826 | -6/Lower Caves | Accompanied by 1 ally 15842 | -6/Lower Caves | Discovered exit to Factory (range 10) 15849 | -6/Lower Caves | Encountered a Warlord checkpoint 16247 | -6/Lower Caves | Spotted B-75 Beast 16272 | -6/Lower Caves | Discovered new exit (range 12) 16294 | -6/Lower Caves | Identified exit to Data Miner 16294 | -6/Lower Caves | Entered Data Miner 16294 | -6/Data Miner | Discovered new exit (range 6) 16302 | -6/Data Miner | Met Data Miner 16316 | -6/Data Miner | Learned location of Section 7 (-3) 16316 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16325 | -6/Data Miner | Received God Mode back door access code from Data Miner 16338 | -6/Data Miner | Identified exit to Proximity Caves 16339 | -6/Data Miner | Entered Proximity Caves 16390 | -5/Proximity Caves | Learned Factory security intel 16573 | -5/Proximity Caves | Spotted B-75 Beast 16627 | -5/Proximity Caves | Discovered exit to Factory (range 9) 16633 | -5/Proximity Caves | Entered Factory 16633 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16670 | -5/Factory | Incoming investigation squad redirected 16700 | -5/Factory | Build established: Scavenger-Scout 16710 | -5/Factory | Fabricated Ovr. Railgun (x1) 16752 | -5/Factory | Incoming investigation squad redirected 16757 | -5/Factory | Scrapoid reinforcements arrived 16781 | -5/Factory | Found Scrap Suit 16842 | -5/Factory | Loaded intel: 7 recycling unit locations 17090 | -5/Factory | Central database locked down 17325 | -5/Factory | Build established: Scout 17360 | -5/Factory | Spotted B-75 Beast 17517 | -5/Factory | Discovered new exit (range 17) 17526 | -5/Factory | Lost 5 parts (2n1u2w) 17533 | -5/Factory | First assault squad dispatched 17558 | -5/Factory | Identified exit to Factory 17599 | -5/Factory | Fabricated Ovr. Railgun? 17612 | -5/Factory | Sucked down chute 17612 | -5/Factory | Entered Waste 17612 | -5/Waste | The area was eerily silent 17664 | -5/Waste | Discovered new exit (range 22) 17773 | -5/Waste | Identified exit to Factory 17827 | -5/Waste | Entered Factory 17982 | -5/Factory | Crushed by falling debris 18009 | -5/Factory | Discovered new exit (range 16) 18019 | -5/Factory | Build established: Hacker-Scout 18063 | -5/Factory | Self-destructed Last Messages --------------- 18050_ Critical hit (Burn: +37). 18051_ C-35 Carver destroyed. 18051_ Mic. Fission Core destroyed. 18052_ U-05 Engineer lays Concrete. 18052_ Ovr. Railgun severed. 18052_ U-05 Engineer lays Concrete. 18054_ U-05 Engineer builds a Wall. 18054_ Hrd. Medium Armor Plating destroyed. 18055_ U-05 Engineer lays Concrete. 18056_ The unstable cave ceiling collapses. 18056_ Melee Analysis Suite fried. 18056_ C-35 Carver destroyed. 18056_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 18057_ Hvy. Shock Bomb Launcher severed. 18058_ U-05 Engineer lays Concrete. 18060_ Destroyed Mic. Nuclear Core. 18061_ U-05 Engineer lays Concrete. 18062_ Critical hit (Burn: +37). 18062_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? !?????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????#######????###### #?????????????? | | ############## ###### # u#?????????????? | | T" !== g gm # """" #? | | "" ]c%/ g ?? | | =%@= u """" ???????? | | ##########+### #####] # # """" ???????? | | ???# "# ############ #?????????????? | | ???# ## # #?? #?????????????? | | ???# ?# # #?? #?????????????? | | ???# ??# + #??? #?????????????? | | ???# """ """??# # #??? #?????????????? | | ???# """ ""???# # +????#?????????????? | | ???# """ ""???# #? #??????????????????? | | ???#########????# #? #??????????????????? | | ????????????????# #?? #??????????????????? | | ????????????????# #??########??????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ???####"#"#"????# #????????????????????????????? | | ?# " " "T#### #????????????????????????????? | | ?# " " " #????????????????????????????? | | ?# < #????????????????????????????? | | ?# #????????????????????????????? | | ?# ####### #????????????????????????????? | | ?###### # #???????# #????????????????????????????? | | ????????#?????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ?????????????????## #????????????????????????????? | | ????????????????##" #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 24 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 25 Weapon Cycling 25 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Deep Structural Scanner | -8/Recycling | Extrapolated Mak. Light Armor Plating | -8/Recycling | Extrapolated Mak. Leg | -8/Recycling | Extrapolated Mak. Laser | -8/Recycling | Extrapolated Battle Rifle | -8/Recycling | Extrapolated Barrage Gun | -8/Recycling | Extrapolated Machine Rigger | -8/Recycling | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Mak. Spear | -8/Scraptown | Extrapolated Lgt. Humpback | -8/Scraptown | Extrapolated Mak. Core Shielding | -8/Scraptown | Extrapolated Mak. Targeting Computer | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Ovr. Railgun | -6/Factory | Scanalyzed Mak. Flight Unit | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Multireflex Exoskeleton | -6/Factory | Extrapolated Mak. Shrapnel Gun | -6/Factory | Extrapolated Slug Cannon | -6/Factory | Extrapolated Mak. Hacking Suite | -6/Factory | Extrapolated Humpback | -6/Factory | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ D-63 Destroyer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Imp. Linear Gravjet | x2 | -6/Factory | Preloaded Ovr. Railgun | x1 | -6/Factory Ovr. Railgun | x1 | -5/Factory Ovr. Railgun | x1 | -5/Factory Repaired ---------- EM Shotgun | 30% | -10/Materials EM Shotgun | 30% | -10/Materials Hacking Suite | 70% | -6/Factory | Corrupted Studied --------- Com. Wheel | -6/Factory | Hacked Imp. Linear Gravjet | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanStrikeBooster Manual? 0 Play Time 01:53:47 Cumulative 450.6 hours Start 2026.05.07 @ 21:10:27 End 2026.05.08 @ 04:01:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 358 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 81 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b86c670-8e55-41a9-ba58-8b0d4aab7880