Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 15:42:09 Player: pappous Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (88) 440 Value Destroyed (3158) 3158 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (831) 831 TOTAL SCORE: 6249 Bonus ------- High Alert Combat Kills 131 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 8/100 System Corruption 0% Temperature Cool (9) Movement Treading (480) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Cooling System Huge Storage Unit Structural Scanner Signal Interpreter > --- WEAPON (3) ------- Particle Gun High-powered Shotgun > --- INVENTORY (25) --- Light Nuclear Core Light Treads Light Treads Light Treads Huge Storage Unit Large Matter Pod (150) Improved Targeting Computer Light Armor Plating Relay Coupler [Grunt] (27) Beam Rifle Particle Gun Particle Gun Spread Laser Spread Laser Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Structural Scanner Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Spread Laser Spread Laser High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Huge Storage Unit Large Matter Pod Signal Interpreter Improved Targeting Computer Light Armor Plating Beam Rifle Particle Gun Particle Gun Particle Gun Spread Laser Spread Laser Pulse Rifle Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Grenade Launcher [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 2 . Weapon 1 | . . 1 . . Parts Attached 61 | 6 6 23 14 12 Power 9 | 1 1 3 2 2 Engine 8 | 1 1 3 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | 2 1 4 3 5 Treads 12 | 1 1 2 3 5 Leg . | . . . . . Wheel 3 | 1 . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 5 5 2 Device 5 | . . 2 2 1 Storage 4 | 1 1 2 . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 4 | . . 1 3 . Artifact . | . . . . . Weapon 22 | 2 2 11 4 3 Energy Gun 11 | . 1 7 2 1 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 1 4 2 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 28 | . 1 12 10 5 Power 5 | . . 1 2 2 Propulsion 10 | . 1 5 2 2 Utility 5 | . . 3 2 . Weapon 8 | . . 3 4 1 Highest Loss Streak 7 | . 1 7 5 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 96 91 97 Engine 10 | . 14 10 6 8 Treads 15 | . 13 14 17 17 Wheel 5 | . 14 6 . . Device 12 | . . 9 18 21 Storage 10 | . 14 11 9 9 Processor 6 | . 13 6 . 7 Protection 5 | . . 4 11 5 Energy Gun 12 | . 3 11 17 17 Ballistic Gun 15 | . 24 20 8 8 Naked Turns . | . . . . . Heaviest Build 107 | 11 49 98 107 99 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 9 | . 4 9 4 4 Average Overweight (x) 2 | . 2 4 2 2 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 23 | 6 16 24 25 25 Most Carried 25 | 4 15 25 25 22 Average Carried 19 | 2 11 21 24 17 Final Capacity 25 | 8 20 25 25 25 Final Carried 25 | 4 14 25 23 19 Class Distribution -------------------- 25% | Tank 23% | Mutant 19% | Scavenger-Gunner 15% | Scavenger-Tank 10% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1441 | 256 224 452 270 239 Remotely . | . . . . . Salvage Created 2886 | . 255 1261 778 592 Parts 172 | . 10 90 37 35 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 85 | . 6 37 23 19 Guns 80 | . 6 37 23 14 AOE 5 | . . . . 5 Classes Destroyed 10 | . 1 5 2 2 Worker 1 | . . 1 . . Recycler 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 23 | . . 14 3 6 Grunt 42 | . 6 14 13 9 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 16 | . . 9 5 2 Specialist 1 | . . . 1 . Hunter 1 | . . . . 1 Best Kill Streak 8 | . 2 8 6 7 Combat Bots Only 8 | . 2 8 6 7 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 4665 | . 376 1607 1729 953 Core 838 | . 76 209 365 188 Absorbed by Shields . | . . . . . Redirected to Shielding 87 | . . . 65 22 Core Remaining (%) 72 | 100 69 47 . . Volleys Fired 205 | . 27 83 55 40 Largest 3 | . 2 3 3 3 Hottest 158 | . 40 141 155 158 Shots Fired 546 | . 54 234 155 103 Gun 542 | . 54 234 155 99 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 288 | . 54 147 54 33 Thermal 254 | . . 87 101 66 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 23 | . 16 22 10 23 Robot Miss Streak 10 | . 2 4 10 4 Penetration Max . | . . . . . Secondary Targets 18 | . 1 10 2 5 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 396 | . 41 159 127 69 Core Hits 280 | . 15 86 142 37 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 9 | . 2 4 . 3 Burn 7 | . . 4 . 3 Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5668 | . 383 1779 1933 1573 Guns 5383 | . 383 1779 1933 1288 Cannons . | . . . . . Explosions 285 | . . . . 285 Melee . | . . . . . Ramming . | . . . . . Kinetic 2414 | . 383 794 638 599 Thermal 2969 | . . 985 1295 689 Explosive 285 | . . . . 285 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 368 | . 25 216 368 108 Average Temperature 66 | . 10 55 97 50 Received Heat Transfer 1782 | . 228 438 693 423 Effects 4 | . . . 4 . Shutdowns 1 | . . . 1 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . 4 . 3 Heat Transferred 5905 | . . 2343 1749 1813 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 858 | . 140 359 295 858 Initial 178 | . . . 135 178 Average 230 | . 42 188 112 600 Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 57 | 100 100 47 89 3 Level 1 24 | . . 52 10 12 Level 2 8 | . . . . 42 Level 3 8 | . . . . 41 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 4 4 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 7 | . 2 3 2 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 5 | . . 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 123 | . 21 46 34 22 Peak Tracking Total 8 | . 4 8 6 7 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 10 | . . 1 . 9 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 7125 | 93 1278 2645 1599 1510 Spaces Moved 2269 | 54 734 667 400 414 Core 4 | 4 . . . . Treads 1536 | 49 196 477 400 414 Legs . | . . . . . Wheels 729 | 1 538 190 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 140 140 320 320 Average Speed 268 | 150 149 337 329 323 Slowest Speed 480 | 160 320 480 480 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 4 96 73 47 56 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2907 | 63 865 909 564 506 Wait 282 | . 83 102 81 16 Move 2266 | 53 733 666 400 414 Hop . | . . . . . Pick Up 49 | 4 12 22 8 3 Fast Attach 21 | 6 1 8 5 1 Attach 23 | . 1 8 7 7 Detach . | . . . . . Swap 17 | . 4 7 2 4 Drop 26 | . 4 13 6 3 Fire 205 | . 27 83 55 40 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 18 | . . . . 18 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 6) 753 | -10/Materials | Discovered new exit (range 8) 1023 | -10/Materials | Discovered new exit (range 16) 1209 | -10/Materials | Discovered new exit (range 12) 1372 | -10/Materials | Entered another Materials area 1372 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1490 | -9/Materials | Destroyed 8 combat bots 1959 | -9/Materials | Build established: Scavenger-Gunner 2046 | -9/Materials | Discovered new exit (range 16) 2832 | -9/Materials | Discovered new exit (range 11) 2913 | -9/Materials | Lost 7 parts (1p2n2u2w) 3377 | -9/Materials | Build established: Scavenger-Tank 3900 | -9/Materials | Discovered new exit (range 15) 3965 | -9/Materials | Core integrity fell below 50% 4017 | -9/Materials | Entered another Materials area 4017 | -8/Materials | Evolved 2 slots: Utility x2 4818 | -8/Materials | Discovered new exit (range 15) 4954 | -8/Materials | Build established: Tank 5291 | -8/Materials | Discovered new exit (range 14) 5461 | -8/Materials | Garrison activated, responded to threat 5593 | -8/Materials | Core integrity fell below 50% 5616 | -8/Materials | Identified exit to Garrison 5616 | -8/Materials | Entered Garrison 5638 | -8/Garrison | Lost 5 parts (1n1u3w) 5788 | -8/Garrison | Triggered checkpoint 5797 | -8/Garrison | Core integrity fell below 20% 5898 | -8/Garrison | Destroyed 7 combat bots 5991 | -8/Garrison | Discovered new exit (range 12) 6030 | -8/Garrison | Identified exit to Materials 6310 | -8/Garrison | Discovered exit to Materials (range 11) 6456 | -8/Garrison | Triggered checkpoint 6639 | -8/Garrison | Discovered exit to Materials (range 9) 6690 | -8/Garrison | Installed Relay Interface Framework 6734 | -8/Garrison | Triggered checkpoint 6794 | -8/Garrison | Build established: Scavenger-Skirmisher 6844 | -8/Garrison | Garrison Relay disabled 7096 | -8/Garrison | Triggered checkpoint 7126 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06822_ Stasis field depleted. 06844_ Garrison Relay disabled. 06844_ Relay Coupler [Grunt] tumbles out of relay unit. 06844_ Relay Coupler [Hunter] tumbles out of relay unit. 06844_ Relay Coupler [Demolisher] tumbles out of relay unit. 06844_ Relay Coupler [Swarmer] tumbles out of relay unit. 06851_ Acquired Relay Coupler [Grunt]. 06897_ Acquired 4 matter. 07096_ Beams of light sweep through the air. An alarm sounds. 07098_ C-30 ARC bursts open, deploying its payload. 07098_ L-31 Rogue unfolds itself. 07098_ G-47 Trooper unfolds itself. 07098_ Critical hit (Burn: +37). 07105_ G-47 Trooper suffers critical hit (Burn). 07106_ Ion Engine destroyed. 07111_ G-47 Trooper destroyed. 07111_ Switching to secondary target: L-31 Rogue. 07120_ Lgt. Treads severed. 07122_ L-31 Rogue destroyed. 07124_ Pulse Rifle destroyed. 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