Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 19:50:16 Player: most_lamentable Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (75) 375 Value Destroyed (3084) 3084 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1012) 1012 TOTAL SCORE: 9831 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 962 Cogmind --------- Core Integrity 0/1150 Matter 54/300 Energy 139/190 System Corruption 1% Temperature Cool (49) Movement Core (150) Ox2 Location -4/Armory Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Cryofiber Web Gravity Neutralizer Transmission Jammer Graphene Brace > --- WEAPON (6) ------- Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Antimatter Reactor Advanced Cryofiber Web Large Storage Unit Advanced Terrain Scanner Power Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Matter Compressor Experimental Targeting Computer Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- KE Penetrator Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Centrium Wheel Advanced Cryofiber Web Large Storage Unit Gravity Neutralizer Matter Filter Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Thermal Defense Suite Hardlight Generator Force Field Heavy Rocket Launcher Remote Datajack Power Maul [Rating: 108] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Arm Slots Evolved 12 | . . . 2 . 2 2 . . 4 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 5 | . . . . . 1 1 . . 2 1 . Weapon 4 | . . . 2 . . . . . 1 1 . Parts Attached 92 | 6 13 . 4 . 9 10 14 5 5 20 6 Power 12 | 1 1 . . . 1 . 3 1 1 3 1 Engine 3 | 1 1 . . . . . 1 . . . . Core 5 | . . . . . 1 . 2 1 1 . . Reactor 4 | . . . . . . . . . . 3 1 Propulsion 13 | 2 3 . . . 1 1 2 . . 4 . Treads . | . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . Wheel 10 | . 2 . . . 1 1 2 . . 4 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 34 | 1 4 . . . 3 4 3 3 3 10 3 Device 16 | . 1 . . . 1 3 1 1 . 7 2 Storage 6 | 1 2 . . . . . . . 1 1 1 Processor 1 | . . . . . . . . . 1 . . Hackware 1 | . . . . . . . 1 . . . . Protection 10 | . 1 . . . 2 1 1 2 1 2 . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 5 . 4 . 4 5 6 1 1 3 2 Energy Gun 2 | 1 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 16 | 1 4 . 4 . 2 1 2 1 . 1 . Ballistic Cannon 10 | . . . . . 2 2 3 . 1 1 1 Launcher 2 | . . . . . . 1 . . . 1 . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . . 2 . 1 2 . Parts Lost 39 | . . . . . . 2 5 3 . 28 1 Power 3 | . . . . . . . . . . 3 . Propulsion 10 | . . . . . . . 3 1 . 6 . Utility 17 | . . . . . . 2 1 2 . 12 . Weapon 9 | . . . . . . . 1 . . 7 1 Highest Loss Streak 20 | . . . . . . 1 3 3 . 20 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 2 9 15 14 15 14 14 14 14 11 12 4 Power 1 | . 1 1 1 1 1 1 1 1 . . . Propulsion . | 1 3 2 2 2 1 . . . . . . Utility 7 | . 2 6 7 8 8 7 7 8 8 8 2 Weapon 3 | . 2 6 4 4 4 5 4 3 2 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . 13 . 3 . 5 . 5 1 . 2 2 Power 5 | . 3 . . . . . 1 . . . 1 Propulsion 7 | . 7 . . . . . . . . . . Utility 13 | . 1 . 2 . 3 . 4 . . 2 1 Weapon 4 | . 1 . 1 . 1 . . 1 . . . Tool/Special 2 | . 1 . . . 1 . . . . . . Average Slot Usage (%) 90 | . 98 100 99 100 95 91 94 88 86 83 25 Engine 3 | . 14 14 11 11 4 . . . . . . Core 4 | . . . . . 4 7 6 7 10 5 . Leg 3 | . 25 . . . . . . . . . . Wheel 19 | . 2 28 22 22 27 30 25 19 11 14 . Device 9 | . 11 . . . 3 8 12 7 5 11 20 Storage 8 | . 14 14 11 11 9 7 7 7 5 7 . Hackware 2 | . . . . . . . 4 7 5 3 . Protection 6 | . 1 14 11 11 10 5 4 6 10 7 . Energy Gun 1 | . 8 . . . . . . . . . . Ballistic Gun 14 | . 19 28 43 44 34 7 12 5 5 4 . Ballistic Cannon 12 | . . . . . 1 22 14 23 22 19 . Peak Build Rating 108 | 6 16 16 20 20 30 40 43 44 62 108 53 Average Rating 38 | 4 8 16 19 20 26 36 39 42 61 84 30 On Entrance 26 | . 6 16 16 20 20 30 40 43 43 62 22 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 13 39 39 45 45 60 65 57 52 71 87 31 Greatest Support 72 | 20 24 24 24 24 36 48 52 38 28 72 15 Greatest Overweight (x) 5 | 1 2 1 1 1 1 1 1 1 2 5 2 Average Overweight (x) . | . . 1 1 1 1 1 . 1 2 1 . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 6 15 15 15 15 15 15 15 15 14 15 5 Average Carried 13 | 2 9 15 14 15 14 14 14 14 11 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 12 5 5 Class Distribution -------------------- 37% | Tank 23% | Mutant 12% | Scavenger-Tank 10% | Executioner 10% | Gunner 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Tank | -7/Recycling Tank | -5/Factory Executioner | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Arm Matter Collected 4053 | 237 132 59 369 . 226 426 1209 648 . 663 84 Remotely . | . . . . . . . . . . . . Salvage Created 2079 | . 144 . 237 . 230 280 536 194 . 458 . Parts 137 | . 21 . 17 . 17 19 26 8 . 29 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Arm Combat Hostiles Destroyed 64 | . 7 . 7 . 3 10 18 6 . 13 . Guns 31 | . 7 . 5 . 2 3 9 3 . 2 . Cannons 28 | . . . . . 1 4 9 3 . 11 . AOE 5 | . . . 2 . . 3 . . . . . Classes Destroyed 11 | . 3 . 2 . 1 1 . 2 . 2 . Worker 2 | . . . . . . . . . . 2 . Builder 3 | . . . 1 . . . 1 1 . . . Operator 2 | . . . . . 1 1 . . . . . Watcher 4 | . 1 . . . 2 . . . . 1 . Swarmer 18 | . 6 . 3 . . 3 . . . 6 . Grunt 22 | . 1 . 2 . . 6 12 . . 1 . Duelist 2 | . . . . . . . . 2 . . . Protector 1 | . . . . . . . . 1 . . . Sentry 12 | . . . 2 . 3 . 4 2 . 1 . Hunter 3 | . . . . . . . . . . 3 . Programmer 6 | . . . . . . 1 2 1 . 2 . Best Kill Streak 8 | . 3 . 8 . 3 3 5 5 . 4 . Combat Bots Only 7 | . 3 . 7 . 2 3 4 4 . 4 . Max Kills in Single Turn 3 | . 1 . 3 . 1 2 2 2 . 2 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Arm Hostile Shots Fired 803 | . 35 . 29 . 12 58 133 71 . 452 13 Missed 252 | . 9 . 7 . 4 19 51 19 . 139 4 Hits 551 | . 26 . 22 . 8 39 82 52 . 313 9 Melee 5 | . . . . . . . . 5 . . . Projectile 546 | . 26 . 22 . 8 39 82 47 . 313 9 Critical Strikes 17 | . . . . . . . 2 . . 14 1 Actively Blocked 15 | . . . . . . . . . . 14 1 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 8340 | . 236 . 421 . 116 750 944 557 . 5134 182 Core 1529 | . 63 . 64 . 12 67 74 99 . 1063 87 Absorbed by Shields 244 | . . . . . . . . . . 244 . Redirected to Shielding 109 | . . . . . . 3 . 6 . 100 . Ignored by Resistances 175 | . . . . . . . . . . 175 . Regen/Repaired (Parts) 186 | . . . . . . . 186 . . . . Core Remaining (%) 86 | 100 . 74 . 84 97 . . 65 100 . . Volleys Fired 168 | . 21 . 11 . 10 21 44 27 . 31 3 Largest 6 | . 2 . 4 . 4 4 4 4 . 6 2 Hottest 240 | . 60 . 92 . 122 142 142 148 . 240 178 Shots Fired 598 | . 42 . 44 . 40 78 175 59 . 156 4 Gun 256 | . 42 . 44 . 36 19 78 11 . 26 . Cannon 321 | . . . . . 4 57 97 32 . 129 2 Launcher 3 | . . . . . . 2 . . . 1 . Special 18 | . . . . . . . . 16 . . 2 Kinetic 564 | . 30 . 44 . 40 76 175 43 . 155 1 Thermal 12 | . 11 . . . . . . . . . 1 Explosive 3 | . . . . . . 2 . . . 1 . Electromagnetic 1 | . 1 . . . . . . . . . . Robot Hit Streak 12 | . 3 . 9 . 5 12 6 10 . 10 8 Robot Miss Streak 14 | . 3 . 1 . 7 6 14 4 . 11 2 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 368 | . 25 . 30 . 17 59 131 40 . 64 2 Core Hits 248 | . 10 . 11 . 11 49 108 17 . 42 . Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . 2 . . 4 . Destroy 1 | . . . . . . . . . . 1 . Blast 5 | . . . . . . . 2 . . 3 . Melee Attacks 6 | . . . . . . 1 . 5 . . . Impact 6 | . . . . . . 1 . 5 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6700 | . 262 . 613 . 252 811 2206 581 . 1925 50 Guns 2805 | . 262 . 464 . 206 257 1106 181 . 329 . Cannons 3398 | . . . . . 46 388 1099 400 . 1415 50 Explosions 485 | . . . 149 . . 155 . . . 181 . Melee . | . . . . . . . . . . . . Ramming 12 | . . . . . . 11 1 . . . . Kinetic 6136 | . 195 . 464 . 252 645 2205 581 . 1744 50 Thermal 47 | . 47 . . . . . . . . . . Explosive 385 | . . . 149 . . 155 . . . 81 . Electromagnetic 120 | . 20 . . . . . . . . 100 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 3 4 . 1 1 Average Corruption 2 | . . . . . . 1 2 3 . 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 34 | . . . . . . 2 18 14 . . . Message Errors 8 | . . . . . . . 5 3 . . . Matter Fused 12 | . . . . . . 2 4 6 . . . Heat Flow Errors 2 | . . . . . . . 1 1 . . . Energy Discharges 3 | . . . . . . . 2 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . 3 2 . . . Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 1 | . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 63 | . . . 18 . . . 8 22 . 15 . Projectiles 45 | . . . . . . . 8 22 . 15 . Explosions 18 | . . . 18 . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 68 | . . . . . . 13 31 4 . 20 . Impact . | . . . . . . . . . . . . Kinetic 60 | . . . . . . 11 29 4 . 16 . Secondary 8 | . . . . . . 2 2 . . 4 . Self-Inflicted Damage 249 | . . . 99 . . 150 . . . . . Shots 5 | . . . 1 . . 4 . . . . . Rammed 2 | . . . . . . 1 1 . . . . Targets Rammed 2 | . . . . . . 1 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 378 | . 20 . 289 . 171 378 217 245 . . 37 Average Temperature 96 | . 8 . 107 . 58 175 34 141 . . 37 Received Heat Transfer 1955 | . 51 . 90 . 18 270 384 108 . 992 42 Effects 3 | . . . . . . 3 . . . . . Interference 2 | . . . . . . 2 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 100 | . 100 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Arm Maximum Alert Level 2 | . . . 1 . . . 1 1 . 2 1 Low Security (%) 72 | 100 100 100 89 100 100 100 51 74 100 6 77 Level 1 24 | . . . 10 . . . 48 25 . 74 22 Level 2 3 | . . . . . . . . . . 19 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 494 | . 70 . 247 92 59 156 349 249 91 494 218 Initial 218 | . . . . 92 31 21 22 124 91 9 218 Average 119 | . 18 . 45 87 25 65 183 104 60 308 176 Influence Increases 3521 | . 197 . 415 . 174 312 925 363 . 1096 39 Destroy 0b10 Robot/C 1740 | . 140 . 220 . 100 200 540 180 . 340 20 Destroy 0b10 Robot/NC 130 | . 5 . 10 . 15 5 5 65 . 25 . Destroy Leader 398 | . 22 . 80 . 54 40 140 . . 62 . Allied During Kill 157 | . . . 19 . 4 . 116 6 . 10 2 Successful Hack 50 | . . . 10 . . . 24 12 . 4 . Disable Machine 285 | . . . 15 . . 60 30 30 . 150 . Destroy Structure 386 | . . . 31 . 1 7 25 70 . 250 2 Partial Spotted 15 | . . . . . . . 15 . . . . Lose Combat Pursuer 360 | . 30 . 30 . . . 30 . . 255 15 Influence Decreases 3394 | . 197 . 178 155 207 311 656 465 196 671 358 Entered New Map 813 | . . . . 145 51 28 28 195 126 12 228 Time Decay 1910 | . 197 . 138 10 156 263 398 249 70 349 80 Lost Part 381 | . . . . . . 20 50 21 . 280 10 Lost Ally 290 | . . . 40 . . . 180 . . 30 40 Squads Dispatched 12 | . . . . . . 2 4 . . 5 1 Investigation 2 | . . . . . . . 1 . . . 1 Extermination 3 | . . . . . . 1 1 . . 1 . Reinforcement 7 | . . . . . . 1 2 . . 4 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Arm Distress Signals 9 | . 1 . 1 . . . 2 2 . 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 145 | . 12 . 11 . 10 12 35 10 . 48 7 Peak Tracking Total 15 | . 4 . 7 . 3 4 5 4 . 15 6 Tactical Retreats 11 | . 2 . 1 . . . 1 . . 6 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Arm Traps Triggered 4 | . . . . . . 2 1 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Arm Machines Disabled 19 | . . . 1 . . 4 2 2 . 10 . Max in Single Turn 4 | . . . 1 . . 4 1 1 . 2 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Arm Machines Accessed 28 | . 3 . 4 . . 3 9 5 . 3 1 Terminals 17 | . 2 . 3 . . 1 6 3 . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 2 . . . 1 Recycling Units 6 | . 1 . 1 . . . 1 2 . 1 . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 54 | . 6 . 7 . . 4 20 7 . 8 2 Successful 30 | . 4 . 6 . . 1 12 3 . 3 1 Failed 24 | . 2 . 1 . . 3 8 4 . 5 1 Catastrophic 2 | . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . 1 . . . 2 1 . . . Terminals 36 | . 4 . 6 . . 2 13 4 . 7 . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 5 . . . 2 Recycling Units 9 | . 2 . 1 . . . 2 3 . 1 . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 17 | . 2 . 5 . . . 6 1 . 3 . Record 6 | . . . . . . . 4 . . 2 . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 2 | . . . . . . . 2 . . . . Open DSF 1 | . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 4 . . . 1 Scan Component 3 | . . . . . . . 2 . . . 1 Repair 2 | . . . . . . . 2 . . . . Recycling Unit Hacks 7 | . 2 . 1 . . . 2 2 . . . Report Inventory 4 | . 1 . 1 . . . 1 1 . . . Retrieve Components 3 | . 1 . . . . . 1 1 . . . Scanalyzer 1 | . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 2 . 3 . . 3 7 3 . 1 1 Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . Time 60 | . . . . . . . 60 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . 2 . . . . . 6 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 . . 2 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Arm Total Allies 18 | . . 2 . 1 . . 10 3 . . 2 Largest Group 10 | . . 2 2 1 1 . 10 3 3 3 2 Highest-Rated Group 173 | . . 43 43 31 31 . 173 78 78 78 60 Highest-Rated Ally 34 | . . 31 31 31 31 . 29 34 34 34 30 Total Orders 4 | . . . . . . . . . . . 4 GUARD 3 | . . . . . . . . . . . 3 AID 1 | . . . . . . . . . . . 1 Ally Attacks 135 | . . . 15 . 7 . 89 9 . 9 6 Total Damage 3565 | . . . 234 . 104 . 1130 963 . 941 193 Kills 35 | . . . 5 . 2 . 9 11 . 7 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Arm Active Infowar (turns) 550 | . 549 . . . . . . . . . 1 Seismic 549 | . 549 . . . . . . . . . . Jamming 1 | . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Arm Turns Passed 5115 | 71 660 170 349 36 370 826 949 580 141 786 177 Spaces Moved 3505 | 44 374 161 241 28 249 678 557 410 100 522 141 Core 150 | 3 . . . . . . . . . 6 141 Treads . | . . . . . . . . . . . . Legs 372 | 41 331 . . . . . . . . . . Wheels 2983 | . 43 161 241 28 249 678 557 410 100 516 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 105 105 105 95 85 101 120 50 50 Average Speed 106 | 121 138 105 105 105 105 95 99 102 120 111 95 Slowest Speed 190 | 190 190 105 105 105 105 105 105 105 120 155 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 57 49 28 11 26 21 71 76 2 19 8 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 6 | . . . . . . 1 . 5 . . . Terrain Destroyed 125 | . . . 33 . . 5 20 20 . 46 1 Melee 6 | . . . . . . 1 . 5 . . . Projectile 78 | . . . . . . . 20 15 . 42 1 AOE 41 | . . . 33 . . 4 . . . 4 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Fac Arm Total 4510 | 61 483 162 316 34 340 804 846 517 121 644 182 Wait 501 | . 23 2 48 7 48 62 183 49 15 37 27 Move 3494 | 43 373 160 240 27 248 677 556 409 99 521 141 Hop . | . . . . . . . . . . . . Pick Up 106 | 12 28 . 7 . 10 8 15 5 1 18 2 Fast Attach 18 | . 3 . . . 2 . 8 1 . 1 3 Attach 46 | 6 . . 2 . 2 5 2 2 5 18 4 Detach 4 | . . . . . 1 . . . 1 . 2 Swap 58 | . 11 . 2 . 5 9 10 14 . 7 . Drop 82 | . 24 . 6 . 14 4 19 4 . 11 . Fire 168 | . 21 . 11 . 10 21 44 27 . 31 3 Melee 6 | . . . . . . 1 . 5 . . . Ram 2 | . . . . . . 1 1 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 24 | . . . . . . 16 8 . . . . Rewire 1 | . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 15) 732 | -10/Materials | Entered Mines 733 | -10/Mines | Learned location of Storage (-7) 893 | -10/Mines | Discovered new exit (range 7) 902 | -10/Mines | Entered Materials 902 | -9/Materials | Accompanied by 2 allies 902 | -9/Materials | Evolved 2 slots: Weapon x2 907 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1139 | -9/Materials | Discovered new exit (range 8) 1158 | -9/Materials | Identified exit to Mines 1211 | -9/Materials | Build established: Tank 1251 | -9/Materials | Entered Mines 1254 | -9/Mines | Received a Mining Laser from a helpful Derelict 1255 | -9/Mines | Destroyed 7 combat bots 1273 | -9/Mines | Discovered new exit (range 12) 1287 | -9/Mines | Entered Materials 1287 | -8/Materials | Accompanied by 1 ally 1287 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1607 | -8/Materials | Discovered new exit (range 5) 1657 | -8/Materials | Entered Factory 1657 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2466 | -7/Factory | Discovered new exit (range 13) 2483 | -7/Factory | Entered Storage 2599 | -7/Storage | Repaired Nuclear Core 2794 | -7/Storage | Build established: Gunner 2825 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2827 | -7/Storage | Lost 3 parts (2n1u) 2863 | -7/Storage | Found Prototype Processor 3148 | -7/Storage | P-60 Hacker assimilated allied Trooper 4a 3174 | -7/Storage | Lost 4 allies 3348 | -7/Storage | Repaired Flak Gun 3369 | -7/Storage | Build established: Scavenger-Tank 3428 | -7/Storage | Used back door to open Recycling access 3428 | -7/Storage | Discovered new exit (range 5) 3432 | -7/Storage | Entered Recycling 3433 | -7/Recycling | Met a Zionite searching for Scraptown 3797 | -7/Recycling | Lost 3 parts (1n2u) 3971 | -7/Recycling | Discovered new exit (range 16) 4012 | -7/Recycling | Entered Factory 4012 | -5/Factory | Accompanied by 3 allies 4012 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4012 | -5/Factory | Identified Exp. Targeting Computer 4076 | -5/Factory | Build established: Tank 4120 | -5/Factory | Discovered new exit (range 15) 4153 | -5/Factory | Entered another Factory area 4153 | -4/Factory | Accompanied by 3 allies 4153 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4466 | -4/Factory | Build established: Executioner 4831 | -4/Factory | Core integrity fell below 50% 4883 | -4/Factory | Lost 20 parts (3p3n8u6w) 4931 | -4/Factory | Discovered new exit (range 8) 4932 | -4/Factory | Core integrity fell below 20% 4939 | -4/Factory | Entered Armory 4969 | -4/Armory | Lost 5 parts (1n3u1w) 5116 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Adv. Cryofiber Web Rating: 7 Time: 62 04995_ Triggered Alarm Trap. 04995_ An alarm sounds. 04995_ ALERT: Alarm triggered, dispatching investigation squad. 05000_ Acquired Adv. Terrain Scanner. 05067_ I-47 Archangel sends out distress signal. 05090_ L-61 Swordsman system terminally corrupted. 05092_ Destroyed Power Sword. 05092_ Destroyed Adv. Melee Analysis Suite. 05092_ L-61 Swordsman system corrupted by crushing effect. 05095_ Warrior 7b heat spikes uncontrollably. 05096_ Warrior 7b overheating. 05096_ Warrior 7b destroyed. 05098_ Acquired 84 matter. 05100_ Remote Datajack destroyed. 05108_ Acquired Lgt. Quantum Reactor. 05110_ Acquired Enh. Nova Cannon. 05113_ Acquired Enh. Hardcell Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????? #???????????????????? | | ????????????????? ? ??? ##############??????? | | ????????????????? """"""" # + #??????? | | ?????????????????? """"""" # """ ### #??????? | | ?????????????????? # """ ###+#####??? | | ??????????????????? # """ ## #??? | | ??????????????????? # ## " " #??? | | ???????????????????? # """ """## " " #??? | | ???????????????????? # """ R"## " " #??? | | ????????????????????? ?# """ """## " " #??? | | ????????????????????? ???# ## #??? | | ?????########/########++#########+#########+###### | | ?? =!%!=g # | | ?? /=* = i # | | ?????????###########;##/#########+#########+###### | | ?????????????????# gg # ## #?? | | ?????????????????# # ## #?? | | ?????????????????# + """""" ##""" #?? | | ?????????????????# # "??????##""" #?? | | ?????????????????# # "???????#""" #?? | | ?????????????????# # "???????# #?? | | ?????????????????# + "???????########?? | | ?????????????????# # ?????????????? | | ?????????????????# l # #?????????? | | ?????????????????# * @]= ##########?????????? | | ?????????????????# *==*=] #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 33 Energy Capacity 525 Matter Stores 411 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 25 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nuclear Core | 20% | -7/Storage Flak Gun | 10% | -7/Storage Studied --------- Arm. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend DIY Cooler I Laugh At Your Crits Respectable Loadout \\IAMDERELICT Challenges ------------ None Game ------ Seed AbsorptionAssembledDetector Manual? 0 Play Time 02:10:01 Cumulative 29.2 hours Start 2025.12.03 @ 17:26:29 End 2025.12.03 @ 19:50:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 74x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 166b91f6-4163-450a-8b97-5e2583ea269c