Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 17:45:55 Player: Anting Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (67) 335 Value Destroyed (2510) 2510 Prototype IDs (53) 1060 Alien Tech Used (4) 800 Bonus (14982) 14982 TOTAL SCORE: 28987 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 912 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -1112 Cogmind --------- Core Integrity 1600/1600 Matter 197/300 Energy 255/355 System Corruption 0% Temperature Hot (284) Movement Flying (8) Location 0b10 Command Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Quantum Reactor > --- PROPULSION (8) --- Advanced Surge Thruster Advanced Surge Thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY (13) ----- Advanced Signal Interpreter Reaction Control System Heavy Regenerative Plating Makeshift Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Quantum Router > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (5) ---- Transdimensional Reconstructor Enhanced Nova Cannon YOLO Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Quantum Reactor > --- PROPULSION ------- Advanced Surge Thruster Advanced Surge Thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Signal Interpreter Reaction Control System Heavy Regenerative Plating Makeshift Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Quantum Router > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Advanced Surge Thruster Transdimensional Reconstructor Enhanced Nova Cannon [Rating: 152] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Q-thruster Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Q-thruster Utility Advanced Hacking Suite Device Reaction Control System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Phasing Sabre Energy Gun Field Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 2 . . 2 . . . . 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . 1 . . 1 . . . . 1 . . . . . 1 . Utility 11 | . . . . . 2 . . 2 1 . . . . . . . 1 . . 2 . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 115 | 5 3 . 1 2 2 21 10 7 4 13 3 1 3 2 4 1 7 11 5 2 . 3 5 . Power 13 | 1 . . . . . 2 1 1 . 2 . . . . 1 . 1 . . 2 . 1 1 . Engine 7 | 1 . . . . . 1 . 1 . 2 . . . . . . 1 . . 1 . . . . Core 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Propulsion 38 | 2 . . . . . 8 4 1 3 3 . . 1 2 . . 4 7 1 . . . 2 . Treads 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Leg 5 | 2 . . . . . 3 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . 4 1 3 3 . . 1 2 . . 4 7 1 . . . 2 . Utility 38 | . 3 . 1 1 2 3 4 3 1 3 3 1 1 . 2 1 2 2 3 . . 2 . . Device 6 | . . . . 1 . 1 . . . 1 . . 1 . 1 . 1 . . . . . . . Storage 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . 1 1 1 . . . . . . . . . 1 . . . 1 . . Hackware 12 | . . . . . . . 2 1 1 . 2 1 . . 1 1 . 1 2 . . . . . Protection 11 | . . . . . 2 1 1 1 . 2 1 . . . . . 1 . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 . . . 1 . 8 1 2 . 5 . . 1 . 1 . . 2 1 . . . 2 . Energy Gun 4 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . . Energy Cannon 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . Ballistic Gun 5 | 2 . . . . . 2 . . . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . . 1 . . . 3 . . 2 5 . . . . . Parts Lost 36 | . . . . . . 19 . 1 . 9 . . . . . 5 . . . . . . . 2 Power 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Propulsion 21 | . . . . . . 7 . 1 . 6 . . . . . 5 . . . . . . . 2 Utility 6 | . . . . . . 5 . . . 1 . . . . . . . . . . . . . . Weapon 6 | . . . . . . 5 . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 8 | . . . . . . 8 . 1 . 7 . . . . . 4 . . . . . . . 1 To Critical Strikes 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Average Backups 8 | 3 5 9 9 11 12 17 10 6 5 6 7 5 5 6 6 5 2 3 1 3 3 3 3 3 Power . | . 1 1 1 1 2 2 . . . . 1 1 . . . . . . . . . . . . Propulsion 2 | 1 2 6 6 6 6 6 2 . . . . . . . . . . . . . . . . . Utility 2 | . . 1 1 1 1 3 3 3 3 3 4 3 2 2 3 2 . 1 1 1 1 1 . . Weapon 2 | . . 1 1 2 3 4 4 2 2 1 2 1 2 3 2 1 1 1 . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . . . . . . 4 2 . 1 . 1 . . . 1 . 1 . . . . 1 1 Power 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . 1 . . . 1 . . . 1 . 1 . . . . 1 . Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 73 | . 83 85 85 91 73 69 82 85 92 71 65 57 54 79 84 73 46 69 78 83 85 80 76 76 Engine 4 | . 14 14 14 14 9 5 . 6 6 1 . . . 4 5 4 1 5 5 7 9 4 4 4 Leg 5 | . 28 28 28 28 18 10 2 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 8 2 . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . 25 29 33 18 13 11 12 27 29 23 15 27 36 33 33 30 30 31 Device 3 | . . . . 6 9 8 5 . . . . . 4 5 5 5 1 5 5 4 4 4 4 4 Storage 6 | . 12 14 14 14 9 9 9 7 6 6 6 5 5 5 5 4 . . . . . . . . Processor 3 | . . . . . . 1 3 1 6 6 6 5 5 5 5 5 . . . . . 2 4 4 Hackware 14 | . . . . . . . 6 19 25 26 26 23 17 17 17 17 21 21 21 28 28 26 21 20 Protection 4 | . . . . . 10 7 6 7 6 2 6 5 . 5 5 1 1 5 5 4 4 4 4 4 Energy Gun 1 | . . . . . . 4 3 . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 28 28 28 27 18 8 . . . 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 6 7 5 4 4 5 5 4 4 5 5 4 4 4 4 3 Peak Build Rating 152 | 5 7 7 10 12 19 35 27 34 46 57 57 46 50 57 70 63 79 107 115 131 123 135 148 152 Average Rating 48 | 3 6 7 8 10 16 20 22 28 40 39 42 44 44 55 60 55 60 88 98 119 123 132 138 141 On Entrance 52 | . 5 7 7 9 12 19 17 24 34 46 38 39 46 48 57 63 32 79 99 115 123 123 135 140 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 8 28 28 48 49 55 70 46 17 16 24 12 12 19 22 24 24 15 15 15 36 36 41 48 48 Greatest Support 60 | 20 20 20 20 20 20 30 17 17 25 25 12 12 16 24 24 24 34 40 16 40 54 54 58 60 Greatest Overweight (x) 13 | . 1 1 2 2 2 13 4 . . 4 . . 1 . . 1 . . . . . . . . Average Overweight (x) . | . . 1 1 2 2 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 20 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 10 | 5 10 15 15 20 20 20 11 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 Most Carried 20 | 4 9 9 11 13 15 20 20 8 8 8 8 8 8 8 8 8 5 5 5 5 4 5 5 5 Average Carried 9 | 3 4 9 10 12 13 18 11 7 6 7 7 6 7 7 7 7 3 4 2 4 4 4 4 4 Final Capacity 20 | 5 15 15 20 20 20 20 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 9 9 11 13 15 20 8 8 8 8 8 8 8 8 8 5 3 5 5 4 4 5 5 4 Class Distribution -------------------- 32% | Mutant 29% | Hacker-Sprinter 21% | Hacker-Mutant 11% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -6/Cetus Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/DSF Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Matter Collected 2169 | 211 . . . 117 . 575 156 134 . 239 70 . 96 127 . 55 14 80 . 260 . . 35 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2232 | . 88 . . 75 . 706 186 187 . 404 129 . 77 71 . 66 14 . . 147 . . . 82 Parts 104 | . 2 . . 5 . 28 5 8 . 20 4 . 10 5 . . 4 . . 13 . . . . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . 5 2 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Combat Hostiles Destroyed 46 | . 2 . . 3 . 19 . 3 . 4 1 . 5 5 . 2 . . . . . . . 2 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Guns 12 | . 2 . . 1 . 9 . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . AOE 24 | . . . . 2 . 8 . 2 . . . . 5 5 . 2 . . . . . . . . Classes Destroyed 13 | . 1 . . . . 5 5 1 . . . . 1 . . . . . . . . . . . Builder 6 | . . . . . . . 1 1 . 1 . . . . . . 1 . . 2 . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . . . 1 1 . 1 . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . 2 1 . 2 1 . . . . . . . . . . . . . Swarmer 16 | . . . . . . 3 . 3 . . . . 4 5 . 1 . . . . . . . . Grunt 15 | . 2 . . 3 . 9 . . . . . . . . . 1 . . . . . . . . Brawler 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Hunter 7 | . . . . . . 3 . . . 2 . . . . . . . . . . . . . 2 Programmer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 6 | . 2 . . 3 . 3 6 4 . 3 1 . 4 5 . 2 1 . . 3 . . . 2 Combat Bots Only 5 | . 2 . . 3 . 3 . 3 . 2 1 . 4 5 . 2 . . . . . . . 2 Max Kills in Single Turn 5 | . 1 . . 1 . 2 1 2 . 3 1 . 2 5 . 1 1 . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 1 . 2 . 2 . . . . 2 5 . 1 . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Hostile Shots Fired 433 | . 6 1 . 10 . 158 4 14 1 103 2 2 8 9 . 39 13 5 . . 1 21 4 32 Missed 185 | . 3 . . 2 . 53 3 5 1 43 1 1 6 3 . 22 6 3 . . 1 17 2 13 Hits 248 | . 3 1 . 8 . 105 1 9 . 60 1 1 2 6 . 17 7 2 . . . 4 2 19 Melee 28 | . . . . . . 27 . . . . . . . . . . 1 . . . . . . . Projectile 220 | . 3 1 . 8 . 78 1 9 . 60 1 1 2 6 . 17 6 2 . . . 4 2 19 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 5 | . . . . . . 4 . . . . . . . . . . 1 . . . . . . . Damage Taken 4449 | . 52 14 . 87 . 1912 16 200 . 685 123 23 41 104 . 290 179 46 . . 30 87 54 506 Core 786 | . . . . 23 . 359 . 37 . 146 53 . 3 39 . 107 . 19 . . . . . . Absorbed by Shields 175 | . . . . . . 164 . . . . 11 . . . . . . . . . . . . . Regen/Repaired (Parts) 315 | . . . . . . . . . . . . . . . . . . . . . . . . 315 Core Remaining (%) 87 | 100 . . . 90 . . 34 94 . . 76 . . . . 85 . . 100 . 100 100 . 100 Volleys Fired 147 | . 6 . . 8 . 86 . 2 . 2 1 . 3 1 . 3 . . . . . . 10 25 Largest 2 | . 2 . . 2 . 2 . 1 . 1 1 . 1 1 . 1 . . . . . . 1 1 Hottest 120 | . 40 . . 40 . 100 . 30 . 100 100 . 46 46 . 46 . . . . . . 120 120 Shots Fired 204 | . 12 . . 13 . 132 . 2 . 2 1 . 3 1 . 3 . . . . . . 10 25 Gun 139 | . 12 . . 10 . 117 . . . . . . . . . . . . . . . . . . Cannon 42 | . . . . . . 4 . . . 2 1 . . . . . . . . . . . 10 25 Launcher 23 | . . . . 3 . 11 . 2 . . . . 3 1 . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 105 | . 12 . . 10 . 83 . . . . . . . . . . . . . . . . . . Thermal 71 | . . . . . . 33 . . . 2 1 . . . . . . . . . . . 10 25 Explosive 23 | . . . . 3 . 11 . 2 . . . . 3 1 . 3 . . . . . . . . Electromagnetic 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 11 . . 2 . 11 . . . 2 3 . . . . . . . . . . . 4 5 Robot Miss Streak 4 | . . . . 3 . 4 . 1 . . . . . . . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 143 | . 11 . . 5 . 82 9 5 1 17 5 1 . . . . 1 . . 3 . . 1 2 Core Hits 101 | . 5 . . 6 . 46 1 5 . 11 3 . 7 5 . 7 1 . . 2 . . . 2 Critical Kills 5 | . . . . . . 1 . . . 2 1 . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . . 1 1 . . 4 1 . . . . . . . . . . . . 1 Meltdown 5 | . . . . . . 1 . . . 2 1 . . . . . . . . . . . . 1 Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Melee Attacks 146 | . . . . . . 1 16 16 5 22 5 5 14 3 . 11 6 5 4 6 . 8 17 2 Impact 26 | . . . . . . 1 16 9 . . . . . . . . . . . . . . . . Slashing 117 | . . . . . . . . 7 5 22 5 5 14 3 . 8 6 5 4 6 . 8 17 2 Piercing 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Sneak Attacks 23 | . . . . . . . 5 2 1 8 3 . . . . . 1 . . 3 . . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Inflicted 8407 | . 110 . . 166 . 3051 442 348 79 1287 474 47 526 382 . 389 86 . . 311 . . 42 667 Guns 1241 | . 110 . . 42 . 1089 . . . . . . . . . . . . . . . . . . Cannons 1006 | . . . . . . 354 . . . 194 80 . . . . . . . . . . . 42 336 Explosions 3838 | . . . . 124 . 1608 . 100 . 230 148 . 526 382 . 389 . . . . . . . 331 Melee 2322 | . . . . . . . 442 248 79 863 246 47 . . . . 86 . . 311 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 867 | . 110 . . 42 . 715 . . . . . . . . . . . . . . . . . . Thermal 2302 | . . . . . . 941 . . . 424 228 . . . . . . . . . . . 42 667 Explosive 2873 | . . . . 124 . 1352 . 100 . . . . 526 382 . 389 . . . . . . . . Electromagnetic 43 | . . . . . . 43 . . . . . . . . . . . . . . . . . . Impact 640 | . . . . . . . 442 198 . . . . . . . . . . . . . . . . Slashing 1682 | . . . . . . . . 50 79 863 246 47 . . . . 86 . . 311 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 22 22 . . . . . . . . . . . . . . . . . Average Corruption 21 | . . . . . . 21 22 . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 62 | . . . . . . 48 14 . . . . . . . . . . . . . . . . . Message Errors 13 | . . . . . . 12 1 . . . . . . . . . . . . . . . . . Matter Fused 15 | . . . . . . 11 4 . . . . . . . . . . . . . . . . . Heat Flow Errors 6 | . . . . . . 4 2 . . . . . . . . . . . . . . . . . Energy Discharges 7 | . . . . . . 6 1 . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . 8 5 . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 679 | . . . . . . 126 182 110 49 66 . . . 26 . 27 . . . 41 . . 2 50 Projectiles 141 | . . . . . . 89 . . . . . . . . . . . . . . . . 2 50 Explosions 90 | . . . . . . 37 . . . . . . . 26 . 27 . . . . . . . . Melee 448 | . . . . . . . 182 110 49 66 . . . . . . . . . 41 . . . . Knockbacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 178 | . . . . . . 95 . . . . . . 7 5 . . . . . . . . . 71 Shots 6 | . . . . . . 3 . . . . . . 1 1 . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 505 | . 9 . . 6 . 254 219 . 1 3 . . . 5 . . 44 . . . 29 128 186 505 Average Temperature 86 | . 9 . . 5 . 98 100 . 1 3 . . . 5 . . 35 . . . 18 57 33 152 Received Heat Transfer 602 | . 27 9 . 48 . 299 . . . 72 . 9 . 9 . 51 60 . . . . 9 9 . Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 4 2 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . 8 3 . . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . 8 3 . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 1 . . . 2 1 . . . . . . . . . . . . 2 Combat Hostiles 6 | . . . . . . 1 . . . 2 1 . . . . . . . . . . . . 2 Parts Melted 7 | . . . . . . . . . . 2 2 . . . . . . . . . . . . 3 Heat Transferred 2537 | . . . . . . 1220 . . . 400 240 . . . . . . . . . . . 37 640 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Maximum Alert Level 3 | . . . . . . 3 1 . . . . . . . . . . . . . . . . 1 Low Security (%) 73 | 100 100 100 . 100 100 22 . 100 100 100 100 100 . . . . 100 100 . 100 100 100 100 65 Level 1 16 | . . . . . . 40 100 . . . . . . . . . . . . . . . . 34 Level 2 7 | . . . . . . 28 . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . 7 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 709 | . 55 . . 82 . 709 345 182 81 192 97 10 . . . . 52 45 . 16 . 66 70 253 Initial 345 | . . . . . . . 345 136 81 21 85 . . . . . 46 . . . . . 33 44 Average 125 | . 19 . . 25 . 327 302 143 28 42 34 . . . . . 9 4 . 4 . 10 26 127 Influence Increases 3598 | . 65 . . 87 . 899 116 181 74 613 199 24 185 110 . 175 31 107 . 37 . 123 228 344 Destroy 0b10 Robot/C 1260 | . 40 . . 60 . 380 . 60 . 320 120 . 100 100 . 40 . . . . . . . 40 Destroy 0b10 Robot/NC 105 | . . . . . . 5 30 20 . 25 5 . . . . . 5 . . 15 . . . . Destroy Leader 144 | . 10 . . 10 . 40 6 2 . 46 . . 10 10 . . . . . . . . . 10 Allied During Kill 141 | . . . . . . . . . . 94 47 . . . . . . . . . . . . . Successful Hack 189 | . . . . . . 30 . 24 10 21 . 18 . . . . 16 24 . 16 . . 30 . Disable Machine 105 | . . . . . . 15 . 30 . . . . . . . . . 15 . . . 15 30 . Anti-Garrison Action 250 | . . . . . . 250 . . . . . . . . . . . . . . . . . . Destroy Structure 444 | . . . . 17 . 74 5 15 4 32 27 6 . . . . 10 8 . 6 . 18 63 159 Partial Spotted 210 | . . . . . . . 60 15 . 15 . . . . . . . 15 . . . 15 45 45 Lose Combat Pursuer 750 | . 15 . . . . 105 15 15 60 60 . . 75 . . 135 . 45 . . . 75 60 90 Influence Decreases 3390 | . 65 . . 85 2 190 524 315 197 503 353 24 142 139 14 101 105 107 . 37 . 67 214 206 Entered New Map 809 | . . . . . 2 . 364 165 86 23 69 . . 9 14 . 28 . . . . . 23 26 Time Decay 1971 | . 65 . . 85 . . 160 140 111 316 162 14 142 130 . 61 77 56 . 37 . 64 191 160 Lost Part 290 | . . . . . . 190 . 10 . 30 . . . . . 40 . . . . . . . 20 Lost Ally 264 | . . . . . . . . . . 115 122 . . . . . . 27 . . . . . . Purge Threat 56 | . . . . . . . . . . 19 . 10 . . . . . 24 . . . 3 . . Squads Dispatched 15 | . . . . . . . 1 1 . 1 . 1 . . . . 2 3 . . 1 1 3 1 Investigation 5 | . . . . . . . . . . 1 . 1 . . . . 1 2 . . . . . . Extermination 7 | . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 2 1 Reinforcement 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Distress Signals 7 | . . . . . . . 1 . . 2 2 . . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 155 | . 4 1 . 3 . 19 5 8 4 20 5 3 8 9 . 15 16 12 . 1 2 9 3 8 Peak Tracking Total 16 | . 2 2 . 3 . 7 2 3 5 5 5 2 5 5 . 12 16 7 . 1 4 7 3 7 Tactical Retreats 25 | . 1 . . . . 2 1 1 2 1 . . 4 . . 5 . 1 . . . 2 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Traps Triggered 12 | . . . . . . 4 . 2 2 . . . . . . . . . . 2 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Machines Disabled 10 | . . . . . . 3 . 2 . . . . . . . . . 1 1 . . 1 2 . Max in Single Turn 1 | . . . . . . 1 . 1 . . . . . . . . . 1 1 . . 1 1 . Garrison Access 5 | . . . . . . . 1 2 . . . 1 . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Machines Accessed 51 | . . . 2 . 1 2 1 5 5 11 . 3 . . 4 . 2 6 . 4 . 1 3 1 Terminals 32 | . . . . . . 2 . 2 4 11 . 2 . . . . 1 4 . 3 . 1 1 1 Fabricators 7 | . . . . . . . . 1 1 . . . . . . . 1 2 . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 2 . . . 1 . . . . . . . 1 . . . . Total Hacks 164 | . . . 2 . 2 2 1 10 16 28 . 15 . . 17 . 12 21 . 11 . 13 12 2 Successful 92 | . . . 2 . 1 2 1 5 7 13 . 7 . . 17 . 7 13 . 6 . 4 7 . Failed 72 | . . . . . 1 . . 5 9 15 . 8 . . . . 5 8 . 5 . 9 5 2 Catastrophic 14 | . . . . . . . . 3 . 2 . 2 . . . . . 1 . 1 . 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . . . 1 . . . . 4 10 14 1 11 . . . . 10 12 . 8 . 9 4 2 Terminals 118 | . . . . . . 2 . 7 14 28 . 14 . . . . 10 14 . 10 . 13 4 2 Fabricators 20 | . . . . . . . . 1 2 . . . . . . . 2 7 . . . . 8 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . 1 2 . . . 1 . . . . . . . 1 . . . . Terminal Hacks 63 | . . . 2 . . 2 . 2 3 10 . 6 . . 17 . 5 5 . 5 . 4 2 . Record 6 | . . . 1 . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 7 | . . . . . . . . . . . . . . . 4 . 1 . . . . 2 . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . 1 . 1 . . 4 . . 1 . . . . 1 . Open Door 8 | . . . . . . . . . . 7 . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 5 | . . . . . . . . . 1 . . 1 . . . . 2 . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Unreport Threat 6 | . . . . . . . . . . 1 . 2 . . . . . 2 . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 1 2 . . . . . . . 2 4 . . . . 3 . Network Status 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . Load Schematic 5 | . . . . . . . . . . . . . . . . . 1 3 . . . . 1 . Build 4 | . . . . . . . . . 1 . . . . . . . 1 1 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 2 . . . 1 . . . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . 1 2 . . . 1 . . . . . . . 1 . . . . Unauthorized Hacks 11 | . . . . . . . . . 2 3 . . . . . . . 4 . . . . 2 . Terminals 7 | . . . . . . . . . 2 3 . . . . . . . 2 . . . . . . Assimilate 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Botnet 4 | . . . . . . . . . 2 1 . . . . . . . 1 . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recompile 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . . . . . 1 1 . 1 3 5 . 2 . . . . 2 4 . 2 . 1 3 1 Full Trace Events 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . . 4 . 1 . . . . 2 . . Parts Built 6 | . . . . . . . . . . . . . . . . . 2 2 . . . . 2 . Authchips 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Time 136 | . . . . . . . . . . . . . . . . . 39 58 . . . . 39 . Total Part Build Rating 42 | . . . . . . . . . . . . . . . . . 14 14 . . . . 14 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . 11 . . . . . . . 7 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Total Allies 37 | . . . . . . . . . 3 22 5 . . . . . . 7 . . . . . . Largest Group 7 | . . . . . . . . . 3 7 6 . . . . . . 4 . . . . . . Highest-Rated Group 511 | . . . . . . . . . 60 286 511 . . . . . . 192 . . . . . . Highest-Rated Ally 159 | . . . . . . . . . 20 159 159 . . . . . . 48 . . . . . . Total Orders 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 260 | . . . . . . . . . . 128 82 . . . . . . 50 . . . . . . Total Damage 6457 | . . . . . . . . . . 2408 2360 . . . . . . 1689 . . . . . . Kills 19 | . . . . . . . . . . 14 5 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Active Infowar (turns) 1240 | . . . . . . . . . . . . . 462 260 46 472 . . . . . . . . Sensors 1240 | . . . . . . . . . . . . . 462 260 46 472 . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Turns Passed 9248 | 56 164 69 442 277 133 1947 330 291 349 1225 480 172 463 260 50 472 442 299 155 143 47 255 406 321 Spaces Moved 10221 | 46 86 37 222 97 49 647 526 826 547 1441 290 394 551 518 141 650 414 535 152 323 80 631 619 399 Core 155 | 14 . . . . . 7 . . . 1 . . . . . 44 89 . . . . . . . Treads 78 | . . . . . . 78 . . . . . . . . . . . . . . . . . . Legs 863 | 32 86 37 222 97 49 318 22 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 244 | . . . . . . 244 . . . . . . . . . . . . . . . . . . Flight 8881 | . . . . . . . 504 826 547 1440 290 394 551 518 141 606 325 535 152 323 80 631 619 399 Fastest Speed 7 | 50 120 190 190 260 260 108 28 27 24 25 37 37 32 25 25 25 15 20 24 28 15 15 7 7 Average Speed 50 | 98 142 190 198 260 260 233 43 27 24 33 37 37 37 25 25 28 28 23 24 30 20 23 17 15 Slowest Speed 700 | 120 190 190 260 260 260 700 400 28 25 250 37 37 117 32 25 108 50 24 37 37 28 28 19 17 Overloaded Moves 124 | . . . . . . . . . . . . . . . . . 10 . . . 43 27 9 35 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 30 | . . . . . . . 2 2 1 4 . . . . . 1 8 1 . . . 1 2 8 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 37 | 3 20 13 59 29 9 56 42 27 14 87 60 14 71 65 60 65 8 29 87 8 75 16 16 15 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 6 | . . . 1 . . . . . . . . . 1 . 3 1 . . . . . . . . Known Exits Taken 14 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . . . . . . . . . 1 1 . . . . . Scrap Searched 5 | . . . . 1 . . . . . . . . 2 2 . . . . . . . . . . Spaces Dug 89 | . . . . . . . 5 6 4 2 . 3 14 3 . 8 5 4 . 3 . 6 17 9 Terrain Destroyed 417 | . . . . 19 . 66 5 15 4 17 20 3 76 28 . 29 5 4 . 3 . 6 21 96 Melee 81 | . . . . . . . 5 6 4 2 . 3 14 3 . 8 5 4 . 3 . 6 16 2 Projectile 24 | . . . . . . . . . . . . . . . . . . . . . . . 5 19 AOE 312 | . . . . 19 . 66 . 9 . 15 20 . 62 25 . 21 . . . . . . . 75 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Lab Res DSF Res Acc Com Total 13834 | 54 116 36 224 109 53 946 601 861 753 2148 655 413 787 641 153 927 719 698 264 358 110 722 879 607 Wait 2814 | . 16 . . . . 151 32 . 159 582 346 9 197 109 . 249 298 115 89 . . 77 213 172 Move 10142 | 45 85 36 221 96 49 646 521 821 544 1432 289 393 550 517 140 647 398 532 151 322 79 628 614 386 Hop 26 | . . . . . . . 2 2 1 4 . . . . . 1 7 1 . . . 1 2 5 Pick Up 70 | 4 5 . 1 2 2 11 4 4 2 4 2 2 6 3 2 . . 5 5 . 1 1 3 1 Fast Attach 91 | 5 1 . 1 1 2 17 4 5 . 12 2 . 1 2 5 3 6 8 5 3 . 3 3 2 Attach 60 | . 1 . . . . 7 7 2 2 5 1 2 7 3 1 3 2 2 2 1 . 1 5 6 Detach 30 | . . . . . . 4 . . . 4 2 . 2 1 . 4 . . 1 1 . 1 5 5 Swap 21 | . 1 . . 2 . 5 . 2 2 1 2 . 1 . 1 . . 2 . . . . 2 . Drop 103 | . 1 . 1 . . 7 15 7 2 12 5 2 6 2 4 9 2 8 7 2 1 2 5 3 Fire 147 | . 6 . . 8 . 86 . 2 . 2 1 . 3 1 . 3 . . . . . . 10 25 Melee 142 | . . . . . . 1 16 16 5 21 5 5 14 3 . 8 6 5 4 6 . 8 17 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 98 | . . . . . . 10 . . 36 . . . . . . . . . . 23 29 . . . Rewire 89 | . . . . . . . . . . 69 . . . . . . . 20 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 4 exits: Res x3 / DSF) -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 8) 221 | -10/Materials | Entered Mines 282 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 282 | -10/Mines | Discovered new exit (range 5) 290 | -10/Mines | Entered Exiles 304 | -10/Exiles | Build established: Mutant 336 | -10/Exiles | Met 8R-AWN 368 | -10/Exiles | Met EX-HEX 423 | -10/Exiles | Met EX-BIN 444 | -10/Exiles | Aligned with FarCom system 446 | -10/Exiles | Given EX-Vault access code 492 | -10/Exiles | Opened EX-Vault 503 | -10/Exiles | Found YOLO Cannon 540 | -10/Exiles | Warned to stay clear of 0b10 Research branches 594 | -10/Exiles | Met EX-DEC 603 | -10/Exiles | Learned location of Zion (-7) 706 | -10/Exiles | Discovered new exit (range 10) 732 | -10/Exiles | Left Exiles lab with YOLO Cannon 732 | -10/Exiles | Entered Mines 967 | -9/Mines | Discovered new exit (range 16) 1009 | -9/Mines | Entered Materials 1009 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1142 | -8/Materials | Identified exit to Garrison 1142 | -8/Materials | Entered Garrison 1249 | -8/Garrison | Learned Materials security intel 1516 | -8/Garrison | Triggered checkpoint 1568 | -8/Garrison | Garrison Relay disabled 1883 | -8/Garrison | Triggered checkpoint 1952 | -8/Garrison | Lost 4 parts (1n1u2w) 1992 | -8/Garrison | System corruption reached 10% 2039 | -8/Garrison | Lost 8 parts (1p2n3u2w) 2291 | -8/Garrison | Core integrity fell below 50% 2434 | -8/Garrison | Discovered new exit (range 12) 2551 | -8/Garrison | Triggered checkpoint 2614 | -8/Garrison | Discovered new exit (range 13) 2642 | -8/Garrison | Triggered checkpoint 2728 | -8/Garrison | Triggered checkpoint 2794 | -8/Garrison | Lost 4 parts (1p2n1u) 2824 | -8/Garrison | Discovered new exit (range 78) 2824 | -8/Garrison | Discovered new exit (range 65) 2824 | -8/Garrison | Discovered new exit (range 12) 2824 | -8/Garrison | Discovered new exit (range 67) 2896 | -8/Garrison | Installed Relay Interface Framework 3089 | -8/Garrison | Entered Materials 3252 | -8/Materials | Garrison activated, responded to threat 3410 | -8/Materials | Discovered new exit (range 13) 3419 | -8/Materials | Entered Factory 3419 | -7/Factory | Evolved 2 slots: Utility x2 3616 | -7/Factory | Build established: Hacker-Sprinter 3706 | -7/Factory | Discovered new exit (range 11) 3709 | -7/Factory | Identified exit to Factory 3710 | -7/Factory | Entered another Factory area 3710 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3809 | -6/Factory | Identified exit to Lower Caves 3809 | -6/Factory | Identified exit to Extension 3939 | -6/Factory | Fabricated B-48 Gladiator? 4059 | -6/Factory | Entered Extension 4096 | -6/Extension | Rescued a captive Derelict 4356 | -6/Extension | Lost 4 allies 4380 | -6/Extension | Rescued a captive Derelict 4381 | -6/Extension | Rescued a captive Derelict 4382 | -6/Extension | Lost 7 parts (5n1u1w) 4411 | -6/Extension | Rescued a captive Derelict 4413 | -6/Extension | Rescued a captive Derelict 4416 | -6/Extension | Rescued a captive Derelict 4420 | -6/Extension | Rescued a captive Derelict 4421 | -6/Extension | Rescued a captive Derelict 4626 | -6/Extension | Build established: Hacker-Mutant 4880 | -6/Extension | Spotted B-75 Beast 4900 | -6/Extension | Spotted B-75 Beast 4922 | -6/Extension | Lost 3 allies 4986 | -6/Extension | Rescued A7 5052 | -6/Extension | Rescued a captive Derelict 5191 | -6/Extension | Discovered new exit (range 10) 5191 | -6/Extension | Discovered new exit (range 6) 5227 | -6/Extension | Identified exit to Cetus 5284 | -6/Extension | Entered Cetus 5284 | -6/Cetus | Accompanied by 5 allies (A7) 5289 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 5324 | -6/Cetus | Spotted Cetus Guard 5344 | -6/Cetus | Spotted Cetus Guard 5344 | -6/Cetus | Allies destroyed Cetus Guard 5375 | -6/Cetus | Lost 3 allies 5459 | -6/Cetus | Murdered A7 5462 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 5481 | -6/Cetus | Started Cetus Manufacturing Module 5506 | -6/Cetus | Manufactured an Enhanced Grunt 5531 | -6/Cetus | Manufactured an Enhanced Grunt 5556 | -6/Cetus | Manufactured an Enhanced Grunt 5581 | -6/Cetus | Manufactured an Enhanced Grunt 5606 | -6/Cetus | Manufactured an Enhanced Grunt 5653 | -6/Cetus | Discovered new exit (range 15) 5700 | -6/Cetus | Spotted Cetus Guard 5703 | -6/Cetus | Spotted Cetus Guard 5705 | -6/Cetus | Spotted Cetus Guard 5706 | -6/Cetus | Spotted Cetus Guard 5714 | -6/Cetus | Allies destroyed Cetus Guard 5725 | -6/Cetus | Destroyed Cetus Guard 5759 | -6/Cetus | Discovered new exit (range 15) 5760 | -6/Cetus | Lost 5 allies 5764 | -6/Cetus | Identified exit to Factory 5764 | -6/Cetus | Entered Factory 5764 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5801 | -5/Factory | Identified exit to Upper Caves 5936 | -5/Factory | Entered Upper Caves 6091 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6255 | -5/Upper Caves | Spotted B-75 Beast 6395 | -5/Upper Caves | Discovered new exit (range 11) 6398 | -5/Upper Caves | Identified exit to Upper Caves 6399 | -5/Upper Caves | Entered another Upper Caves area 6557 | -5/Upper Caves | Build established: Hacker-Sprinter 6609 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6656 | -5/Upper Caves | Discovered new exit (range 12) 6659 | -5/Upper Caves | Identified exit to Zhirov 6659 | -5/Upper Caves | Entered Zhirov 6659 | -5/Zhirov | Discovered new exit (range 3) 6664 | -5/Zhirov | Met Zhirov 6669 | -5/Zhirov | Learned location of Command (-1) 6669 | -5/Zhirov | Learned location of Testing (-3) 6669 | -5/Zhirov | Learned location of Quarantine (-2) 6671 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6676 | -5/Zhirov | Found Alien Artifact 6676 | -5/Zhirov | Identified Integrated Dissipator 6676 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6682 | -5/Zhirov | Found Alien Artifact 6708 | -5/Zhirov | Identified exit to Proximity Caves 6709 | -5/Zhirov | Entered Proximity Caves 6781 | -4/Proximity Caves | Spotted B-86 Titan 7135 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7174 | -4/Proximity Caves | Discovered new exit (range 13) 7181 | -4/Proximity Caves | Identified exit to Factory 7181 | -4/Proximity Caves | Entered Factory 7181 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7188 | -4/Factory | Identified exit to Upper Caves 7188 | -4/Factory | Identified exit to Armory 7189 | -4/Factory | Lost 4 parts (4n) 7241 | -4/Factory | Fabricated Adv. Surge Thruster? 7623 | -4/Factory | Entered Armory 7694 | -4/Armory | Identified Transdimensional Reconstructor 7694 | -4/Armory | Warped through subspace to slip node 7694 | -4/Armory | Discovered new exit (range 1) 7818 | -4/Armory | Fabricated Adv. Surge Thruster (x2) 7889 | -4/Armory | Spotted Armor Guard 7889 | -4/Armory | Spotted Armor Guard 7922 | -4/Armory | Entered Lab 7924 | -4/Lab | Discovered new exit (range 9) 7927 | -4/Lab | Hidden lab's door opened automatically 7927 | -4/Lab | Sensor layout match revealed 7928 | -4/Lab | Gained access to the hidden lab's interior 7970 | -4/Lab | Found Prototype Energy Gun 7970 | -4/Lab | Identified Hyp. EM Gauss Rifle 7973 | -4/Lab | Found Prototype Protection 7973 | -4/Lab | Identified Hvy. Regenerative Plating 7975 | -4/Lab | Found Prototype Hackware 7982 | -4/Lab | Found Alien Artifact 7989 | -4/Lab | Found Alien Artifact 7989 | -4/Lab | Identified Integrated Mediator 7989 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 7991 | -4/Lab | Identified Core Regenerator 7991 | -4/Lab | Used Core Regenerator, restored core integrity (+89) 8054 | -4/Lab | Found Transdimensional Reconstructor 8065 | -4/Lab | Identified Quantum Router 8077 | -4/Lab | Entered Research 8077 | -3/Research | Evolved 2 slots: Utility x2 8080 | -3/Research | Identified exit to Research 8205 | -3/Research | Spotted B-86 Titan 8220 | -3/Research | Identified exit to DSF 8220 | -3/Research | Entered DSF 8223 | -3/DSF | Found Imp. Powered Armor 8235 | -3/DSF | Additional patrols routed to DSF 8265 | -3/DSF | Discovered exit to Research (range 16) 8267 | -3/DSF | Entered Research 8267 | -2/Research | Evolved 2 slots: Utility x2 8355 | -2/Research | Spotted B-90 Cyclops 8395 | -2/Research | Build established: Wizard-Sprinter 8470 | -2/Research | Spotted B-90 Cyclops 8477 | -2/Research | Identified exit to Access 8522 | -2/Research | Entered Access 8522 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8603 | -1/Access | Identified exit to Command 8642 | -1/Access | Fabricated Adv. Surge Thruster (x2) 8925 | -1/Access | Spotted B-99 Colossus 8925 | -1/Access | Spotted B-99 Colossus 8928 | -1/Access | Entered Command 9070 | -1/Command | Spotted Combat Programmer 9244 | -1/Command | Met MAIN.C 9249 | -1/Command | Interfaced with 0b10 Conduit 9249 | *** | Assimilated 0b10! Last Messages --------------- It appears you are still unaware of who you are truly working with, or for. In a perfect world we could work together on this, but at this point I can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 09249_ Adv. Surge Thruster destroyed. 09249_ Adv. Surge Thruster burned out. 09249_ Interfacing with system... 09249_ Overriding active MAIN.C lock. [Achievement: MAIN.CPP] Map ----- +----------------------------------------------------+ | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ##############""""""" """" ############### | | ##############"" "" ############### | | ##############""""" "" ############### | | ##############""""""""""" + | | ##############" " """ + | | # #####"" """""" + | | # #####"" """""" MMM ############### | | # """##### " """""" MMM ############### | | # """##### " "" MMM ############### | | # R"##### " " ""############### | | # """#####""""""""" """""""############### | | # "" #####"" @"""""""""############### | | # ##### """""""""""############### | | # ##### " " " " ############### | | #######+###### " " " " ############### | | """ " " " """" " ############### | | """ """ " " """" ############### | | """ " " " " ############### | | ######## """""""""" " ############### | | ######## " """ " """"""""############### | | ######## """ " " " ############### | | ############################################ | | ############################################ | | ##### ############################################ | | ##### ############################################ | | # ############################################ | | # ############################################ | | # ############################################ | | + ############################################ | | # ############################################ | | # ############################################ | | + ############################################ | | ############################################## | | ############################################## | | ############################################## | | ################################################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 32 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 39 Defensive Hacking 39 Authchip Count 1 Item Schematics ----------------- Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Adv. Surge Thruster | -4/Factory | Hacked Exp. Gyrokinetic Inverter | -2/Research | Hacked Cmb. Linear Gravjet | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Adv. Surge Thruster | x2 | -4/Factory Adv. Surge Thruster | x2 | -4/Armory | Authchip Adv. Surge Thruster | x2 | -1/Access | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Core Regenerator Achievements -------------- MAIN.CPP Challenges ------------ None Game ------ Seed SpliceParticlePrototype Manual? 0 Play Time 01:40:19 Cumulative 261.3 hours Start 2025.05.11 @ 19:26:46 End 2025.05.12 @ 17:45:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type 4 Total 15 Types 6/0/5/1/1/0/0/1/0/1 Lore% 78 Gallery% 72 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 818f98e8-e1a9-4525-b27d-f8d5e662d05e