Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 01:25:02 Player: woegarden Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (739) 739 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-176) -176 TOTAL SCORE: 3963 Bonus ------- Friendly Fire -176 Cogmind --------- Core Integrity 680/850 Matter 266/300 Energy 535/570 System Corruption 0% Temperature Cool (0) Movement Hovering (510) Ox7 Location -6/Factory Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine Fission Core Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg (fused) Improved Carbon-fiber Leg Gravmag System > --- UTILITY (5) ------ Advanced Heat Sink Medium Storage Unit Core Analyzer Advanced ECM Suite Advanced ECM Suite > --- WEAPON (3) ------- Improved EM Pulse Cannon Cooled Particle Cannon Gauss Rifle > --- INVENTORY (10) --- Deuterium Engine Carbon-fiber Leg Improved Heat Sink Small Storage Unit Huge Storage Unit Hardlight Generator Gatling Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Core Analyzer Kinecellerator Advanced ECM Suite > --- WEAPON ----------- Improved EM Pulse Cannon Cooled Particle Cannon Gauss Rifle > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Improved Heat Sink Small Storage Unit Huge Storage Unit Advanced ECM Suite Hardlight Generator Gatling Laser [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Core Analyzer Device Advanced ECM Suite Storage Small Storage Unit Processor Core Analyzer Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 2 | . . . . 1 . 1 Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 . 2 . Weapon 1 | . . . . . . 1 Parts Attached 73 | . 2 3 23 8 28 9 Power 17 | . . 1 4 2 7 3 Engine 11 | . . 1 3 1 6 . Core 6 | . . . 1 1 1 3 Reactor . | . . . . . . . Propulsion 20 | . 2 . 10 2 4 2 Treads 2 | . 2 . . . . . Leg 5 | . . . . . 4 1 Wheel 3 | . . . 3 . . . Hover 5 | . . . 3 1 . 1 Flight 5 | . . . 4 1 . . Utility 26 | . . 1 5 4 13 3 Device 15 | . . 1 2 3 7 2 Storage 9 | . . . 3 1 4 1 Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | . . 1 4 . 4 1 Energy Gun 4 | . . 1 1 . 2 . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 4 | . . . 3 . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 24 | . . 2 5 11 3 3 Power 4 | . . 1 . 2 1 . Propulsion 8 | . . . 2 4 . 2 Utility 6 | . . . 1 3 1 1 Weapon 6 | . . 1 2 2 1 . Highest Loss Streak 11 | . . 2 2 11 2 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 85 90 83 61 67 98 Engine 11 | . 14 14 10 9 10 9 Core 1 | . . . . 1 . 9 Treads 7 | . 15 28 10 . . . Leg 10 | . 12 . . . 14 25 Hover 2 | . . . 6 15 . . Flight 1 | . . . 5 1 . . Device 10 | . . 7 12 14 10 16 Storage 9 | . 14 14 11 6 5 6 Processor 5 | . . . . . 12 8 Energy Gun 6 | . 14 12 7 . 4 . Energy Cannon 3 | . . . . . 3 13 Ballistic Gun 8 | . 14 14 13 12 1 6 Naked Turns 4 | . . . . 2 2 . Heaviest Build 107 | 12 12 15 16 21 107 65 Greatest Support 63 | 20 40 40 48 21 63 63 Greatest Overweight (x) 4 | . . . 3 4 3 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 10 25 10 Average Capacity 8 | 8 8 8 8 8 7 9 Most Carried 10 | 6 8 8 8 7 8 10 Average Carried 6 | 6 6 6 7 5 6 7 Final Capacity 10 | 8 8 8 8 5 8 10 Final Carried 8 | 6 7 8 8 4 8 7 Class Distribution -------------------- 70% | Mutant 15% | Scavenger-Mutant 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1043 | 200 6 57 301 . 305 174 Remotely . | . . . . . . . Salvage Created 1243 | . 83 11 607 . 209 333 Parts 60 | . 4 . 35 . 12 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 21 | . 2 1 12 . 3 3 Guns 17 | . 1 1 12 . 1 2 Cannons 3 | . . . . . 2 1 AOE 1 | . 1 . . . . . Classes Destroyed 7 | . 1 1 3 . 2 . Worker 2 | . . . 2 . . . Builder 1 | . . . 1 . . . Recycler 3 | . . . 2 . . 1 Swarmer 7 | . . 1 6 . . . Grunt 11 | . 2 . 6 . . 3 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Thug 2 | . . . . . 2 . Best Kill Streak 5 | . 2 1 5 . 2 2 Combat Bots Only 5 | . 2 1 5 . 2 2 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 330 | . 4 35 83 120 36 52 Missed 100 | . 2 9 29 33 14 13 Damage Taken 3274 | . 68 203 717 872 573 841 Core 968 | . 15 30 207 389 157 170 Absorbed by Shields 16 | . . . . 16 . . Core Remaining (%) 67 | 100 . 82 48 29 77 . Volleys Fired 78 | . 3 5 32 . 19 19 Largest 3 | . 2 1 2 . 2 3 Hottest 127 | . 60 20 70 . 105 127 Shots Fired 140 | . 6 5 61 . 34 34 Gun 106 | . 6 5 61 . 15 19 Cannon 34 | . . . . . 19 15 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 59 | . 3 5 32 . . 19 Thermal 53 | . . . 10 . 34 9 Explosive . | . . . . . . . Electromagnetic 28 | . 3 . 19 . . 6 Robot Hit Streak 15 | . 3 1 15 . 4 10 Robot Miss Streak 5 | . 2 1 4 . 3 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 91 | . 3 3 43 . 21 21 Core Hits 47 | . 4 1 25 . 8 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 . 1 . Burn 1 | . . . . . 1 . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1935 | . 113 40 577 . 563 642 Guns 984 | . 36 40 481 . 189 238 Cannons 641 | . . . . . 365 276 Explosions 300 | . 76 . 96 . . 128 Melee . | . . . . . . . Ramming 10 | . 1 . . . 9 . Kinetic 493 | . 10 40 205 . . 238 Thermal 1166 | . 76 . 195 . 554 341 Explosive . | . . . . . . . Electromagnetic 266 | . 26 . 177 . . 63 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 . 1 . Average Corruption 1 | . . . 1 . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . 5 . 5 . Message Errors 1 | . . . . . 1 . Matter Fused 3 | . . . 2 . 1 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . 1 . . . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 2 | . . . 1 . 1 . Alerts 1 | . . . 1 . . . Overload Shots 3 | . . . . . . 3 Overflow Damage 72 | . . . 27 . 24 21 Projectiles 45 | . . . . . 24 21 Explosions 27 | . . . 27 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 102 | . 36 . 66 . . . Shots 3 | . 1 . 2 . . . Rammed 1 | . 1 . . . . . Targets Rammed 3 | . 1 . . . 2 . Kicked 2 | . . . . . 2 . Crushed . | . . . . . . . Highest Temperature 562 | . 21 . 34 . 480 562 Average Temperature 196 | . 15 . 12 . 181 261 Received Heat Transfer 741 | . 18 . 219 222 48 234 Effects 19 | . . . . . 7 12 Shutdowns 9 | . . . . . 3 6 Energy Bleed 2 | . . . . . . 2 Interference 5 | . . . . . 2 3 Matter Decay 1 | . . . . . 1 . Damage (major) 1 | . . . . . 1 . Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 1 . 3 . Heat Transferred 1782 | . 100 . 446 . 888 348 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 . 2 . . 1 Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 446 | . 99 78 446 200 84 104 Initial 185 | . . 38 29 185 47 14 Average 93 | . 59 60 237 165 37 69 Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 86 | 100 100 100 36 77 100 100 Level 1 9 | . . . 42 22 . . Level 2 4 | . . . 21 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 3 . 2 . Investigation 2 | . . . 2 . . . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . . 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 4 | . 1 . 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 6 3 24 15 11 6 Peak Tracking Total 12 | . 3 3 8 12 3 3 Tactical Retreats 7 | . . 1 3 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 5 | . 1 . 2 . 2 . Terminals 3 | . . . 2 . 1 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 3 . 8 . 3 . Successful 5 | . . . 4 . 1 . Failed 9 | . 3 . 4 . 2 . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . . . 8 . 1 . Fabricators 2 | . . . . . 2 . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . 4 . 1 . Record 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 2 . 2 . Full Trace Events 3 | . 1 . 2 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 93 | . . . . . 93 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 22 | . . . . . 22 . Total Damage 247 | . . . . . 247 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 2065 | 6 249 276 396 128 714 296 Spaces Moved 1428 | 6 166 163 321 154 465 153 Core 140 | . . . . 34 106 . Treads 316 | . 80 163 73 . . . Legs 604 | 6 86 . . . 359 153 Wheels 21 | . . . 21 . . . Hover 242 | . . . 128 114 . . Flight 105 | . . . 99 6 . . Fastest Speed 34 | 120 120 160 34 50 50 120 Average Speed 117 | 120 139 160 75 75 125 150 Slowest Speed 360 | 120 160 160 320 360 330 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 2 26 25 36 22 11 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 20 | . 3 . 5 . 2 10 Melee . | . . . . . . . Projectile 5 | . . . . . 2 3 AOE 15 | . 3 . 5 . . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 1680 | 5 178 173 414 165 558 187 Wait 25 | . . . 5 . 19 1 Move 1418 | 5 165 162 316 153 464 153 Hop 2 | . . . 2 . . . Pick Up 37 | . 4 3 15 1 11 3 Fast Attach 27 | . . 1 7 3 15 1 Attach 21 | . 1 2 3 4 7 4 Detach 5 | . . . . . 5 . Swap 25 | . 1 . 13 1 6 4 Drop 39 | . 3 . 21 3 10 2 Fire 78 | . 3 5 32 . 19 19 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . . 2 . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 8) 256 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 324 | -10/Mines | Discovered new exit (range 16) 532 | -10/Mines | Entered Materials 532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 907 | -9/Materials | Core integrity fell below 50% 926 | -9/Materials | Discovered new exit (range 4) 928 | -9/Materials | Entered another Materials area 928 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1029 | -8/Materials | Core integrity fell below 50% 1040 | -8/Materials | Discovered new exit (range 16) 1056 | -8/Materials | Entered Factory 1056 | -7/Factory | Evolved 2 slots: Utility x2 1073 | -7/Factory | Lost 11 parts (2p4n3u2w) 1149 | -7/Factory | Allied Derelicts emerged from ambush trap array 1427 | -7/Factory | P-60 Hacker assimilated allied QB-4XC(g) 1758 | -7/Factory | Build established: Scavenger-Mutant 1763 | -7/Factory | Discovered new exit (range 5) 1770 | -7/Factory | Entered another Factory area 1770 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2066 | -6/Factory | Self-destructed Last Messages --------------- 01883_ Acquired 54 matter. 01890_ Acquired Carbon-fiber Leg. 01892_ Acquired 19 matter. 01894_ Acquired Adv. Heat Sink. 01895_ Discarded Core Analyzer. 01897_ Acquired 10 matter. 01911_ Acquired Gatling Laser. 01968_ Dropped Imp. Deuterium Engine. 01968_ Dropped Mic. Nuclear Core. 01969_ Acquired Gravmag System. 02008_ Connecting with DSF Access... 02008_ Current location identified: Factory 02032_ Penetrated by Slug. 02041_ ALERT: Security rotation in progress. 02055_ Slug penetrates Wall. 02056_ Penetrated by Slug. 02059_ Carbon-fiber Leg destroyed. 02059_ Kinecellerator destroyed. 02065_ Slug penetrates Wall. 02065_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????? ""G"" # """"""""" ??? | | ??????????????????????? " " / ???? | | ??????????????????????? ????!= "" ""???? | | ??????????????????????? ??????? ""S"????? | | ??????????????????????? ?????????? ""??????? | | ??????????????????????? ??????????###+###?????? | | ??????????????????????? ???????????# #?????? | | ???????#########+######"#"############ #?????? | | ?????? T +?????? | | ?????? ##### T# ### #?????? | | ?????? #???#### #?#! #?????? | | ?????? #??????# #?### ###?????? | | ?????? #??????# #???# #???????? | | ???????###+##########h #??????# #???# #???????? | | ????????????????????# #??????# #???# #???????? | | ????????????????????# #???####+#####+###?????? | | ????????????????????# ##### #?????? | | ????????????????????# + """ * #?????? | | ????????????????????# ##### "Y * #?????? | | ????????????????????# #???# """ #?????? | | ????????????????????# #???# """ ! #?????? | | ????????????????????# #???# """ #?????? | | ????????????????????# #???# """ #?????? | | ????????????????????# #???# #?????? | | ????????????????????# #???# """ """ #?????? | | ????????????????????# @#???# """ """ #?????? | | ????????????????????# #???#?""" """ #?????? | | ????????????????????# #???# #?????? | | ????????????????????# #########+#+####+#?????? | | ????????????????????# #?????? | | ????????????????????#R #?????? | | ????????????????????# ! #???### | | ????????????????????# #??## | | ????????????????????# #?##" | | ????????????????????# ############# [ #?# " | | ????????????????????# ????????????# ####" | | ????????????????????# ????????????# " % | | ????????????????????# ????????????# " | | ????????????????????+?????????????# " | | ??????????????????????????????????# " | | ??????????????????????????????????# # | | ??????????????????????????????????# """ """ # | | ??????????????????????????????????# """ """ # | | ??????????????????????????????????# """ """ # | | ??????????????????????????????????# ### | | ??????????????????????????????????# """ """ #?? | | ??????????????????????????????????+ """ """ #?? | | ??????????????????????????????????# ??" """ #?? | | ??????????????????????????????????# ?? #?? | | ???????????????????????????????????* ??" """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 44 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Evasion (%) 63 Core Analysis 9 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressTargetingSystem Manual? 0 Play Time 00:32:44 Cumulative 106.0 hours Start 2024.05.03 @ 00:50:42 End 2024.05.03 @ 01:25:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 133 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 50 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 0acc823d-4956-42f2-a4cc-519a3592e4e5