Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.07 @ 22:49:00 Player: LU-1G1 Result: Destroyed by Fortress with Graviton Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (347) 1735 Value Destroyed (11441) 11441 Prototype IDs (93) 1860 Alien Tech Used (1) 200 Bonus (4164) 4164 TOTAL SCORE: 29600 Bonus ------- High Alert Combat Kills 1724 Follower Combat Kills 1992 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 730 Friendly Fire -2482 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 98/100 System Corruption 35% Temperature Cool (9) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Sensor Array Experimental ECM Suite High-powered Transdimensional Reconstructor Enhanced Force Lance CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Antimatter Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Large Storage Unit Makeshift Sensor Array Experimental Signal Interpreter 0b10 Alert Chip Experimental Core Analyzer Quantum Capacitor Advanced Transmission Jammer Advanced Powered Armor > --- WEAPON ----------- Zionite Phaser-M CR-A16's Behemoth Slayer > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Advanced Cooling System Zionite Biocell Zionite Biocell Array Experimental Matter Compressor Triangulator Experimental Signal Interpreter Advanced Powered Armor Transdimensional Reconstructor HERF Cannon Nova Cannon Zionite Alpha Cannon Mk. II Plasma Cutter Improved Plasma Cutter [Rating: 195] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Combat Linear Gravjet Treads Light Treads Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Launcher Thermoblaster Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . Utility 9 | . . . 1 . . . 1 2 . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 483 | 8 6 2 37 5 19 12 49 37 2 29 17 11 4 8 2 10 4 3 20 5 12 9 33 3 . 5 6 32 30 45 18 Power 38 | 1 1 . 2 . 1 . . 2 . 4 3 2 1 2 . 2 1 2 1 . . . . . . . . 3 3 5 2 Engine 11 | 1 1 . 1 . . . . 2 . 2 1 . 1 . . 1 . 1 . . . . . . . . . . . . . Core 13 | . . . 1 . 1 . . . . 2 2 2 . 2 . 1 1 1 . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 3 5 2 Propulsion 103 | 2 1 . 16 2 3 2 12 13 2 7 2 1 . 1 . 2 . 1 3 2 2 2 13 1 . . . 4 . 8 1 Treads 38 | 2 1 . 16 2 3 2 8 4 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . Hover 58 | . . . . . . . . 6 2 7 2 1 . 1 . 2 . 1 3 2 2 2 13 1 . . . 4 . 8 1 Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 201 | 2 2 . 10 2 5 3 11 14 . 11 10 7 1 3 2 5 1 . 12 1 7 5 16 1 . 4 2 16 20 21 7 Device 80 | 1 . . 2 . 2 1 . 4 . 4 5 5 1 2 1 1 1 . 4 1 2 3 6 1 . 1 1 8 10 11 2 Storage 18 | 1 1 . . 1 2 . . 3 . . 1 . . 1 . . . . . . . . . . . . . 4 2 2 . Processor 19 | . . . . . . . 2 2 . . 2 . . . . 2 . . 3 . . . . . . . . 1 1 4 2 Hackware 12 | . . . . . . . . 2 . 2 1 . . . . . . . . . 2 . 4 . . . . . . . 1 Protection 72 | . 1 . 8 1 1 2 9 3 . 5 1 2 . . 1 2 . . 5 . 3 2 6 . . 3 1 3 7 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 141 | 3 2 2 9 1 10 7 26 8 . 7 2 1 2 2 . 1 2 . 4 2 3 2 4 1 . 1 4 9 7 11 8 Energy Gun 10 | 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Energy Cannon 34 | . . . . . . . . . . . 1 . . 1 . . . . 1 . 2 2 4 . . 1 2 3 5 9 3 Ballistic Gun 47 | 1 . 1 8 1 6 4 17 5 . 2 . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . 1 . . 3 2 9 . . 4 . . . . . . 1 . 1 1 . . . 1 . . 2 . . . 2 Special Weapon 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Impact Weapon 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 . . . . 1 1 2 1 . 1 1 . 1 . . . . . . . . . . . . Piercing Weapon 8 | . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . . . . . 1 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . 1 1 3 . . . 1 2 . 1 . . . 1 . 1 . . 8 . 2 1 3 . . 3 . 10 6 6 3 Corrupted Parts 5 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 System Corruption 34 | . . 6 . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . 18 Parts Lost 109 | . 1 . 1 1 6 4 13 10 4 10 2 2 4 . . 1 1 . . . . . 2 . . . 2 1 10 11 23 Power 16 | . 1 . . . 1 . . 2 1 1 1 . 1 . . 1 1 . . . . . . . . . . . 1 1 4 Propulsion 27 | . . . 1 . 3 1 8 2 . 1 . . . . . . . . . . . . . . . . . . . 4 7 Utility 44 | . . . . 1 1 2 2 3 2 6 1 2 2 . . . . . . . . . . . . . . 1 8 5 8 Weapon 22 | . . . . . 1 1 3 3 1 2 . . 1 . . . . . . . . . 2 . . . 2 . 1 1 4 Highest Loss Streak 13 | . 1 . 1 1 4 4 3 5 4 3 1 2 4 . . 1 2 . . . . . 1 . . . 2 1 7 7 13 To Critical Strikes 7 | . . . . . 5 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 99 99 88 95 92 89 74 72 94 90 74 80 93 89 88 94 84 88 90 93 91 89 89 86 84 82 91 90 67 Engine 2 | . 13 14 9 . . . . 3 4 1 . . . 1 . 4 . . . . . . . . . . . . . . . Core 4 | . . . 1 11 10 11 9 3 . . 5 6 5 4 6 5 5 11 3 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 4 8 7 6 Treads 14 | . 28 28 33 32 33 33 25 16 . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . 8 25 25 32 32 20 22 26 23 29 29 29 29 30 31 30 31 31 31 31 28 28 33 25 Device 10 | . 11 . 7 11 3 6 9 9 4 10 9 14 16 18 22 20 16 17 13 11 10 12 9 20 21 21 18 17 16 17 6 Storage 7 | . 14 14 11 11 11 11 9 7 4 . 2 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 7 | . . . . . . . 3 7 15 15 23 8 6 6 6 11 11 11 12 23 17 15 14 10 10 10 10 14 15 14 15 Hackware 1 | . . . . . . . . . 7 7 2 . . . . . . . . . 6 10 6 . . . . . . . 1 Protection 9 | . 2 14 14 10 17 11 13 13 4 6 1 12 11 6 10 6 11 11 7 5 6 1 7 5 5 4 5 4 6 2 1 Energy Gun 1 | . 14 14 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Energy Cannon 1 | . . . . . . . . . . . 4 . . 2 6 1 . . . . 6 4 4 5 . 3 2 1 3 3 2 Ballistic Gun 8 | . 14 14 21 22 12 21 17 9 . 1 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 5 6 5 10 6 4 5 5 1 . . . . . . . . . . . . Naked Turns 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Heaviest Build 118 | 15 33 33 40 59 78 80 82 74 51 32 40 43 41 47 47 55 63 63 76 71 90 77 94 94 83 87 98 98 118 110 108 Greatest Support 136 | 40 40 40 62 62 66 66 84 82 56 48 80 85 44 60 60 66 66 71 74 75 91 93 102 98 98 98 104 102 102 136 136 Greatest Overweight (x) 7 | . . . . . 1 1 7 7 1 1 . . . . . . . . 1 . . . . . . . . . 1 . 6 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 5 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 14 15 15 18 20 20 20 19 14 5 7 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 6 15 15 15 15 20 20 20 20 14 5 10 10 9 11 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 11 14 14 14 16 15 18 16 10 4 6 8 8 8 11 14 14 14 14 14 13 14 14 15 15 14 14 14 14 12 13 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 5 5 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 6 14 15 15 15 19 16 20 13 5 5 9 9 6 8 13 15 14 15 15 15 15 15 15 15 15 15 14 15 12 13 5 Class Distribution -------------------- 45% | Mutant 26% | Scavenger-Mutant 5% | Hacker-Scout 4% | Scavenger-Gladiator 4% | Machinist-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Machinist-Scout | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Derelict-Gladiator | -5/Factory Derelict-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Mutant | -5/Warlord Scavenger-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Scout | -3/Research Scavenger-Ninja | -3/Testing Machinist-Ninja | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Matter Collected 9294 | 328 174 . 1070 197 959 225 1471 715 . 230 426 105 10 57 68 42 102 20 200 74 240 100 302 72 26 114 90 320 304 923 330 Remotely 100 | . . . . . . . . . . . . . . 12 68 20 . . . . . . . . . . . . . . . Salvage Created 15735 | 147 583 120 2353 261 466 266 2146 1050 . 619 570 130 10 . . 42 188 . 314 54 94 . 586 58 66 497 207 719 349 2597 1243 Parts 918 | 15 42 5 161 15 54 23 134 41 . 48 25 15 . . . 1 10 . 8 7 2 . 39 1 1 5 17 36 22 144 47 Haulers Intercepted 17 | . 1 . 6 . . . 4 . . . . . . . . . . . . . 1 . . . . . . 1 . 3 1 Recyclers Shooed 18 | 1 4 . 2 1 . . 2 3 . . 1 . . . . . . . . . . . . . . . . 1 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . . 4 . . 3 . 4 . . 10 . . . . . 3 10 . . . . Prevented 9 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . 1 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Combat Hostiles Destroyed 231 | . 10 . 37 6 3 11 45 13 . 16 5 3 . . . 1 4 . 6 5 . . 7 . 2 . 6 7 4 25 15 Melee 24 | . . . . . 1 . . . . . 5 3 . . . 1 1 . . . . . 5 . . . . . . 4 4 Guns 105 | . 10 . 37 6 . 4 28 13 . 1 . . . . . . . . . . . . . . . . . 6 . . . Cannons 26 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 1 4 15 3 AOE 65 | . . . . . 2 7 17 . . 14 . . . . . . 3 . 5 5 . . . . 2 . 4 . . . 6 Classes Destroyed 25 | 3 6 . 3 . 3 1 1 . . 1 . 2 . . . . . . . 1 . . 1 . . . . 1 . 1 1 Worker 29 | 2 1 . 7 . . . 8 . . 4 2 . . . . . . . . . . . 1 . . . . 1 1 1 1 Builder 19 | . 1 . 2 1 . . 6 . . 3 . . . . . . . . . . . . 2 . . . . . . 2 2 Tunneler 6 | 3 . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 17 | . 1 . 6 . . . 4 . . . . . . . . . . . . . 1 . . . . . . 1 . 3 1 Recycler 22 | 1 . . 6 . . 2 1 5 . 1 2 . . . . . . . . . . . . . . . . 1 . 3 . Mechanic 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Operator 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 3 . 2 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 2 . Swarmer 73 | . 3 . 11 . . 8 10 3 . 9 4 2 . . . 1 4 . . 5 . . . . . . 4 . . 9 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 93 | . 7 . 16 6 . 2 28 6 . 5 . . . . . . . . 4 . . . 2 . 2 . 1 1 . 2 11 Brawler 5 | . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 Duelist 5 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 Protector 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 9 . . . 4 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Programmer 19 | . . . . . . . . . . 2 1 . . . . . . . . . . . 5 . . . . 2 3 6 . Behemoth 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 4 . Quarantine Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 6 4 . 10 3 4 4 14 3 . 9 4 2 . . . 1 5 . 5 5 1 . 2 . 2 . 5 4 4 6 6 Combat Bots Only 8 | . 3 . 7 3 2 4 7 3 . 8 4 2 . . . 1 5 . 5 5 . . 2 . 2 . 5 3 4 5 5 Max Kills in Single Turn 9 | 1 2 1 2 1 2 4 4 1 . 9 1 1 1 . . 1 3 . 2 2 1 . 1 1 1 . 2 1 1 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . 2 4 3 . . 8 . . . . . . 3 . 2 2 . . . . 1 . 2 . . . 3 Melee 1 | . . . . . 1 . . . . . 1 1 . . . 1 1 . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed 6 | . . 1 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) 12-ASH (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Damage Taken 25382 | . 352 . 1136 381 1046 783 2325 1598 169 2299 777 274 456 . 481 360 127 . 219 155 264 . 884 . 59 . 720 414 2213 3425 4465 Core 3286 | . 52 . 84 44 54 95 175 148 . 359 109 34 95 . 53 35 12 . . 20 . . 116 . . . 40 31 251 201 1278 Absorbed by Shields 664 | . . . . . . . . . . 55 . . . . . . . . . . . . 108 . 21 . 262 . 218 . . Redirected to Shielding 383 | . . . 40 . . . 15 22 . . . 43 32 . 100 . . . . . . . . . . . . 11 120 . . Regen/Repaired (Parts) 1099 | . . . 119 . . . . . . . 171 . . 450 . . . . 34 . . 171 154 . . . . . . . . Core Remaining (%) 69 | 100 . 79 . . . 30 68 . . 27 . . . . 65 . . . . 93 . . . . . . 86 . 78 . . Volleys Fired 831 | 16 42 9 119 21 97 15 141 59 . 24 31 . . . 6 . 1 . 8 9 3 . 11 . 5 24 8 28 55 65 34 Largest 2 | 2 2 1 2 2 2 2 2 2 . 2 1 . . . 1 . 1 . 1 1 1 . 1 . 1 1 1 1 1 1 2 Hottest 260 | 70 70 45 65 46 70 70 93 46 . 48 90 . . . 90 . 39 . 260 39 81 . 88 . 39 88 88 90 105 113 158 Shots Fired 1315 | 32 82 10 238 36 181 28 270 118 . 30 31 . . . 6 . 1 . 8 9 3 . 12 . 5 24 8 28 55 64 36 Gun 1001 | 32 82 9 238 36 166 25 257 118 . 10 . . . . . . . . . . . . . . . . . 25 . . 3 Cannon 220 | . . . . . . . . . . . 31 . . . 6 . . . 1 . 3 . 12 . . 24 4 1 46 64 28 Launcher 70 | . . 1 . . 15 3 13 . . 7 . . . . . . 1 . 7 9 . . . . 5 . 4 . . . 5 Special 24 | . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . 2 9 . . Kinetic 899 | 16 42 . 226 36 166 25 257 118 . 10 . . . . . . . . . . . . . . . . . . . . 3 Thermal 144 | 16 21 . . . . . . . . 13 31 . . . 6 . . . 7 . . . . . . . . 2 27 13 8 Explosive 63 | . . 1 . . 15 3 13 . . 7 . . . . . . 1 . . 9 . . . . 5 . 4 . . . 5 Electromagnetic 153 | . 19 9 12 . . . . . . . . . . . . . . . . . 3 . 12 . . 24 4 . . 51 19 Entropic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Phasic 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 28 . 1 Robot Hit Streak 28 | 6 9 10 17 12 15 7 16 12 . 5 . . . . . . . . 4 1 4 . 7 . 2 26 28 18 17 5 13 Robot Miss Streak 5 | 2 5 2 3 1 3 1 2 3 . 3 . . . . 2 . 3 . 1 3 . . 1 . 1 . 2 1 3 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 11 | . 2 . 4 . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 63 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . 24 4 13 . 16 . Shots Hit Robots 1041 | 21 52 8 178 29 136 17 205 83 . 19 28 9 2 . . 4 5 . 5 2 3 . 33 1 3 25 5 25 31 63 49 Core Hits 625 | 7 32 5 84 11 44 20 128 46 . 43 11 3 1 . . 1 8 . 10 10 . . 15 . 6 18 11 15 9 38 49 Critical Kills 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 31 | 1 2 . 2 . 3 1 . 1 . 1 2 1 . . . . . . . . . . 4 . . . . 3 1 6 3 Burn 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 7 | . . . 2 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Sever 5 | . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . 1 . . Impale 11 | . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . 1 . 4 1 Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 272 | . . . . . 8 1 . 22 . . 43 16 9 . . 6 10 . 19 4 1 . 44 5 . 1 7 1 . 51 24 Impact 22 | . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . Slashing 104 | . . . . . . 1 . . . . 43 16 9 . . 6 10 . 19 . . . . . . . . . . . . Piercing 146 | . . . . . 8 . . . . . . . . . . . . . . 4 1 . 44 5 . 1 7 1 . 51 24 Sneak Attacks 29 | . . . . . . . . 3 . . 6 1 1 . . 1 4 . . 1 . . 2 1 . . . 1 . 8 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32520 | 258 806 124 2911 490 3022 776 4852 1479 . 1358 1489 504 154 . . 304 729 . 809 491 110 . 1367 89 367 392 614 859 1475 2709 3982 Guns 11964 | 258 753 124 2854 451 1932 269 3049 1271 . 187 . . . . . . . . . . . . . . . . . 693 . . 123 Cannons 4770 | . . . . . . . . . . . . . . . . . . . . . 110 . 347 . . 392 63 65 1376 1631 786 Explosions 8160 | . 41 . . . 585 499 1795 . . 1068 . . . . . . 260 . 809 427 . . 123 . 367 . 551 . . . 1635 Melee 7212 | . . . . . 470 . . 208 . . 1489 504 154 . . 304 469 . . 64 . . 897 89 . . . 80 . 1046 1438 Ramming 202 | . 12 . 57 39 35 8 8 . . 11 . . . . . . . . . . . . . . . . . . . 32 . Kinetic 10296 | 120 278 . 2616 451 1932 269 3049 1271 . 187 . . . . . . . . . . . . . . . . . . . . 123 Thermal 2382 | 138 209 . . . . . . . . 92 . . . . . . . . 809 . . . 123 . . . . 21 435 434 121 Explosive 7084 | . . . . . 585 499 1692 . . 1068 . . . . . . 260 . . 427 . . . . 367 . 551 . . . 1635 Electromagnetic 3481 | . 307 124 238 . . . 103 . . . . . . . . . . . . . 110 . 347 . . 392 63 . . 1197 600 Impact 208 | . . . . . . . . 208 . . . . . . . . . . . . . . . . . . . . . . . Slashing 2920 | . . . . . . . . . . . 1489 504 154 . . 304 469 . . . . . . . . . . . . . . Piercing 4084 | . . . . . 470 . . . . . . . . . . . . . . 64 . . 897 89 . . . 80 . 1046 1438 Phasic 1863 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 758 1040 . 65 Highest Corruption 35 | . . 6 5 5 5 5 . . 5 14 . . . . . . . . . . 4 10 5 5 5 5 5 4 9 10 35 Average Corruption 6 | . . 6 3 5 5 5 . . 5 7 . . . . . . . . . . 2 5 4 5 5 5 5 3 5 3 27 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . 1 13 . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Effects 266 | . . 1 20 12 60 19 . . 2 42 . . . . . . . . . . 4 8 12 2 1 4 4 2 14 24 35 Message Errors 58 | . . . 5 4 11 4 . . 1 8 . . . . . . . . . . 1 3 2 . . 1 1 . 3 6 8 Matter Fused 68 | . . 1 6 2 18 4 . . . 13 . . . . . . . . . . 1 2 3 1 . . . 1 4 9 3 Heat Flow Errors 29 | . . . 1 1 7 2 . . 1 3 . . . . . . . . . . . . 2 1 . 2 2 1 2 1 3 Energy Discharges 34 | . . . 3 2 11 3 . . . 4 . . . . . . . . . . 2 . . . . . 1 . 1 2 5 Parts Rejected 4 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 25 | . . . 2 . 7 2 . . . 5 . . . . . . . . . . . 1 3 . . 1 . . . 2 2 Data Loss (major) 10 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 1 3 Misfires 10 | . . . 1 2 2 1 . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . 1 Alerts 11 | . . . 1 . 2 2 . . . 1 . . . . . . . . . . . 2 1 . . . . . . 1 1 Misdirections 14 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 8 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1396 | . . . . . 130 1 14 128 . 51 259 69 15 . . 91 73 . . 22 3 . 134 74 . 88 . . 69 72 103 Projectiles 188 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 88 . . 69 28 . Explosions 128 | . . . . . 40 1 14 . . 51 . . . . . . 14 . . 8 . . . . . . . . . . . Melee 1080 | . . . . . 90 . . 128 . . 259 69 15 . . 91 59 . . 14 . . 134 74 . . . . . 44 103 Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 317 | . 24 . . . . 77 63 . . 66 . . . . . . 26 . . 40 . . . . . . 5 . . 16 . Shots 13 | . 1 . . . . 2 4 . . 3 . . . . . . 1 . . 1 . . . . . . 1 . . . . Rammed 34 | . 5 . 9 4 9 . 1 . . 4 . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 40 | . 5 . 10 6 11 1 1 . . 4 . . . . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 558 | 144 120 40 271 326 426 215 216 12 181 270 294 . 10 . 176 14 . . 200 . . 3 239 72 . 388 162 277 257 279 558 Average Temperature 81 | 72 24 16 37 142 126 73 54 5 107 75 106 . 8 . 66 7 . . 110 . . 3 26 44 . 105 48 116 82 88 153 Received Heat Transfer 4972 | . 165 . 309 252 . 117 1089 723 . 655 84 . 99 . 132 108 . . . 21 9 . 70 . 6 . 80 9 657 81 306 Effects 17 | . . . . 1 4 . 3 . . . 3 . . . . . . . . . . . . . . . . 1 . . 5 Energy Bleed 8 | . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . 3 Interference 5 | . . . . . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . 3 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 Parts Fried 23 | . 2 1 . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . 6 9 Impact Corruptions 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 6 | . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . Heat Transferred 4026 | 481 679 . . . . . . . . 296 . . . . . . . . 1360 . . . 100 . . . . 74 555 370 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Peak Influence 998 | 30 193 83 560 323 . 170 998 655 192 790 360 . . . . 127 . . . . 101 35 745 . . . . 665 553 946 939 Initial 531 | . 19 50 31 173 . . 43 418 177 116 256 . . . . 65 . . . . . 35 . . . . . 182 373 157 531 Average 342 | 12 80 50 379 213 . 53 507 490 177 567 260 . . . . 75 . . . . 38 26 492 . . . . 408 407 308 751 Maximum Alert Level 3 | . . . 2 1 . . 3 2 . 3 1 . . . . . . . . . . . 3 . . . . 2 2 3 3 Low Security (%) 36 | 100 100 100 9 49 . 100 17 . 100 8 24 . . . . 100 . . . . 100 100 15 . . . . 26 . 39 . Level 1 19 | . . . 28 50 . . 18 5 . 11 75 . . . . . . . . . . . 3 . . . . 20 47 35 . Level 2 36 | . . . 61 . . . 43 94 . 61 . . . . . . . . . . . . 66 . . . . 52 52 23 29 Level 3 7 | . . . . . . . 20 . . 18 . . . . . . . . . . . . 14 . . . . . . 2 70 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 3 . 3 . . . 9 6 . 14 7 . . . 1 3 . . . . 3 . 7 . . . 1 3 2 10 3 Investigation 25 | . 1 . 1 . . . 2 3 . 7 3 . . . . 2 . . . . 2 . . . . . . 1 . 2 1 Extermination 13 | . . . . . . . . 1 . 3 1 . . . . . . . . . . . 3 . . . . 1 1 3 . Reinforcement 27 | . 2 . 2 . . . 5 . . 4 3 . . . . 1 . . . . 1 . 2 . . . . 1 1 3 2 Assault 10 | . . . . . . . 2 2 . . . . . . 1 . . . . . . . 2 . . . 1 . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Distress Signals 21 | . 1 . 5 . . . 3 1 . 2 . . . . . . . . . . . . 5 . . . . . 1 3 . Communications Jammed 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 18 . Distress Signals 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 9 . Times Spotted 609 | . 17 . 61 6 33 12 65 21 5 64 20 9 12 . 18 7 4 4 71 9 2 . 40 . 2 . 25 8 17 48 29 Peak Tracking Total 18 | . 4 . 6 3 9 4 6 5 5 12 10 3 5 . 7 5 4 4 18 4 1 . 8 . 2 . 12 2 10 7 10 Tactical Retreats 62 | . . . 3 . 14 . 1 2 . 19 2 2 3 . 4 . . . . 3 . . 2 . . . 3 . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Traps Triggered 22 | . 1 . 2 . . . 1 1 . 4 2 . . . . 1 . . . . 2 . 2 . . . . . 2 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . 1 . . 2 5 . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Disabled 45 | . . . . 1 9 2 5 1 . 2 . . . . . . . . . 3 1 . 6 . . . . 1 4 4 6 Max in Single Turn 3 | . . . . 1 2 1 3 1 . 1 . . . . . . . . . 2 . . 1 . . . . . 1 1 1 Garrison Access 6 | . . . . . . . 1 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Accessed 69 | . 5 . 9 . 2 . 3 8 . 9 7 1 . . . 3 . . 4 . 2 . 6 . . 4 . 1 . 5 . Terminals 19 | . 5 . 7 . . . 1 . . 3 2 1 . . . . . . . . . . . . . . . . . . . Fabricators 19 | . . . . . . . . 4 . 5 1 . . . . 2 . . . . 1 . 3 . . . . 1 . 2 . Repair Stations 7 | . . . 2 . . . . 1 . . 2 . . . . . . . . . . . 1 . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 2 . . . . . . . . . . . . 1 . 1 . . . . . . . . Garrison Access 8 | . . . . . . . 1 1 . . 2 . . . . 1 . . . . . . 1 . . . . . . 2 . Total Hacks 209 | . 20 . 28 . 2 . 10 25 . 30 18 1 . . . 9 . . 6 . 11 . 21 . . 17 . 2 . 9 . Successful 122 | . 6 . 15 . 2 . 7 12 . 16 8 1 . . . 6 . . 6 . 6 . 16 . . 17 . . . 4 . Failed 86 | . 13 . 13 . . . 3 13 . 14 10 . . . . 3 . . . . 5 . 5 . . . . 2 . 5 . Catastrophic 13 | . 2 . 2 . . . . 1 . 4 1 . . . . . . . . . 1 . 1 . . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 157 | . 14 . 13 2 1 . . 6 . 10 7 . . . . 6 . . . . 4 . 36 . . . . 11 8 33 6 Terminals 59 | . 20 . 24 . . . 2 . . 7 5 1 . . . . . . . . . . . . . . . . . . . Fabricators 76 | . . . . . . . . 17 . 21 5 . . . . 7 . . . . 3 . 15 . . . . 2 . 6 . Repair Stations 13 | . . . 4 . . . . 1 . . 5 . . . . . . . . . . . 2 . . . . . . 1 . Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . . . . . 7 6 . . . . . . . . . . . . 8 . 3 . . . . . . . . Garrison Access 10 | . . . . . . . 1 1 . . 3 . . . . 2 . . . . . . 1 . . . . . . 2 . Terminal Hacks 46 | . 6 . 11 . 2 . 1 . . 1 1 1 . . . . . . 6 . . . . . . 17 . . . . . Record 12 | . . . . . 1 . . . . . . 1 . . . . . . 5 . . . . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 9 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 35 | . . . . . . . . 7 . 11 2 . . . . 3 . . . . 2 . 7 . . . . . . 3 . Network Status 5 | . . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . Load Schematic 20 | . . . . . . . . 4 . 7 1 . . . . 2 . . . . 1 . 3 . . . . . . 2 . Build 10 | . . . . . . . . 2 . 3 1 . . . . . . . . . . . 3 . . . . . . 1 . Repair Station Hacks 9 | . . . 4 . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . Scan Component 5 | . . . 2 . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Repair 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . 5 4 . . . . . . . . . . . . 3 . 2 . . . . . . . . Insert Component 7 | . . . . . . . 1 2 . . . . . . . . . . . . 3 . 1 . . . . . . . . Analyze 7 | . . . . . . . 4 2 . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Seal Access 4 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Unauthorized Hacks 14 | . . . . . . . . 1 . 4 1 . . . . 2 . . . . 1 . 4 . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . 1 . 4 1 . . . . 2 . . . . 1 . 4 . . . . . . 1 . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prioritize 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recompile 7 | . . . . . . . . 1 . 3 . . . . . 2 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 5 . 9 1 . . 2 8 . 8 5 1 . . . 1 . . . . 2 . 4 . . . . 1 . 5 . Full Trace Events 14 | . 1 . 1 . . . 1 2 . 3 3 . . . . . . . . . 1 . . . . . . . . 2 . Feedback Events 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . 2 . . . . . . . . . . . . . . 11 . . 4 . . . 13 2 Parts Built 19 | . . . . . . . . 4 . 6 1 . . . . . . . . . . . 6 . . . . . . 2 . Authchips 7 | . . . . . . . . 1 . 2 1 . . . . . . . . . . . 3 . . . . . . . . Time 863 | . . . . . . . . 256 . 256 51 . . . . . . . . . . . 161 . . . . . . 139 . Total Part Build Rating 160 | . . . . . . . . 32 . 48 8 . . . . . . . . . . . 54 . . . . . . 18 . Parts Repaired 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Time 218 | . . . 76 . . . . . . . 68 . . . . . . . . . . . 74 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 5 . Machine Destruction 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Total Allies 45 | . . . . 3 . . . . . . . . . 4 . . . . . . 3 20 3 . . . . 2 1 9 . Largest Group 23 | . . . . 3 3 . . . . . . . . 4 4 . . . . . 3 23 23 . . . . 2 1 3 . Highest-Rated Group 1058 | . . . . 40 40 . . . . . . . . 153 153 . . . . . 288 1058 1058 . . . . 299 114 345 . Highest-Rated Ally 269 | . . . . 16 16 . . . . . . . . 39 39 . . . . . 96 96 96 . . . . 269 114 115 . Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 5 . Light 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Total Orders 12 | . . . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . 2 1 3 . STAY 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . DROP 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 3 . Ally Attacks 334 | . . . . . 14 9 . . . . . . . . 16 . . . . . 9 . 196 . . . . 26 . 64 . Total Damage 13479 | . . . . . 21 380 . . . . . . . . 581 . . . . . 404 . 4907 . . . . 3142 . 4044 . Kills 66 | . . . . . 1 1 . . . . . . . . 3 . . . . . 2 . 26 . . . . 11 . 22 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Robot Analysis Total 9 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . . . . . 1 1 2 . . 2 . . 1 . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . Items 17 | . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 1 2 4 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Turns Passed 21461 | 169 1101 258 2215 582 2847 1011 1301 1170 59 1253 823 308 321 820 255 228 150 91 1136 406 177 527 1011 129 74 128 121 364 513 1338 575 Spaces Moved 17275 | 69 577 147 1021 302 1266 411 423 725 90 1285 714 252 405 913 337 268 219 172 1022 582 267 374 1597 287 165 157 173 340 614 1570 531 Core 66 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Treads 4247 | 64 577 147 1021 302 1266 411 294 165 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 286 | . . . . . . . 129 157 . . . . . . . . . . . . . . . . . . . . . . . Hover 12676 | . . . . . . . . 403 90 1285 714 252 405 913 337 268 219 172 1022 582 267 374 1597 287 165 157 173 340 614 1570 470 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 29 | 50 160 160 155 155 145 225 125 60 52 52 64 64 72 68 68 52 52 29 52 48 46 40 38 38 38 38 33 38 40 29 32 Average Speed 84 | 152 160 160 159 159 190 229 176 98 58 75 67 71 72 70 68 66 52 48 52 48 49 41 39 38 38 38 37 39 41 32 42 Slowest Speed 400 | 160 160 160 160 160 240 230 400 235 128 150 72 72 72 72 68 68 52 52 114 52 52 52 41 38 38 38 38 40 140 40 350 Overloaded Moves 87 | . . . . . . . . . 35 14 . . . . . . . 26 . . . . . . . . 12 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 93 42 81 62 84 96 51 20 71 43 26 57 63 88 56 11 41 44 73 68 7 96 45 46 42 60 29 15 44 51 65 Regions Visited 31 Branch Regions 18 Pre-discovered Areas 8 | . . . . 1 1 . . . . . . . . 2 . . . . . . . . . 1 . 3 . . . . . Known Exits Taken 17 | . 1 . 1 . . . . . . . 1 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 1 . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 1 . . . . . . . 1 2 2 2 . . 1 . 3 . . . 1 . . . . . . . Spaces Dug 108 | . . . . . . 1 . 14 . 13 18 . 6 . 1 1 1 . 15 1 1 . 11 3 . . 2 2 3 15 . Terrain Destroyed 608 | . 10 12 . . 21 25 85 14 . 36 43 . 6 . 6 1 20 . 26 125 1 . 11 3 12 . 66 4 12 18 51 Melee 81 | . . . . . . 1 . 14 . . 12 . 6 . . 1 1 . 13 1 1 . 11 3 . . 2 . . 15 . Projectile 58 | . . . . . . . . . . . 31 . . . 6 . . . 2 . . . . . . . . 4 12 3 . AOE 469 | . 10 12 . . 21 24 85 . . 36 . . . . . . 19 . 11 124 . . . . 12 . 64 . . . 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Total 22460 | 98 676 160 1385 363 1516 446 701 1028 94 1522 954 360 424 1085 356 316 242 178 1599 687 307 744 1910 297 169 224 212 551 806 2260 790 Wait 2989 | . 12 . 132 25 73 5 54 143 2 159 137 70 5 157 7 3 7 1 496 84 9 354 168 3 . 25 14 113 76 483 172 Move 17246 | 68 576 146 1020 301 1265 410 422 725 89 1284 713 251 404 912 336 267 218 171 1021 581 267 373 1596 286 164 156 172 339 613 1569 531 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | 5 19 2 23 2 21 . 17 16 1 9 6 4 1 4 4 13 . 1 5 2 7 2 21 . . 4 2 11 2 18 3 Fast Attach 176 | 8 2 . 8 1 3 1 10 7 2 17 10 5 1 2 1 5 2 1 13 . 2 3 5 . . 5 1 14 15 20 12 Attach 140 | . 2 . 4 2 10 4 9 18 . 11 5 3 3 4 . 5 2 1 2 . 5 3 10 . . 1 2 8 7 13 6 Detach 81 | 1 3 . . 1 7 1 3 5 . 7 3 3 . 3 1 4 1 1 3 . 2 1 7 . . . . 7 3 10 4 Swap 168 | . 2 2 25 2 6 7 30 12 . 1 2 3 . 2 1 . . 1 5 5 5 3 18 3 . . 3 10 8 12 . Drop 270 | . 13 1 44 2 15 1 14 21 . 6 2 5 1 1 . 13 1 1 27 2 6 5 24 . . 8 3 20 13 17 4 Fire 831 | 16 42 9 119 21 97 15 141 59 . 24 31 . . . 6 . 1 . 8 9 3 . 11 . 5 24 8 28 55 65 34 Melee 272 | . . . . . 8 1 . 22 . . 43 16 9 . . 6 10 . 19 4 1 . 44 5 . 1 7 1 . 51 24 Ram 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 34 | . 5 . 10 6 11 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . Rewire 16 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 14 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 15) 273 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 677 | -10/Materials | Central database locked down 706 | -10/Materials | Discovered new exit (range 17) 1102 | -10/Materials | Discovered new exit (range 16) 1271 | -10/Materials | Entered Mines 1297 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1300 | -10/Mines | Found Prototype Device 1379 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1462 | -10/Mines | Destroyed YI-UF0 1464 | -10/Mines | Found Corrupted Prototype Launcher 1494 | -10/Mines | Discovered new exit (range 14) 1526 | -10/Mines | Identified YI-UF0's Doublenader 1529 | -10/Mines | Entered Materials 1529 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1783 | -9/Materials | Destroyed 7 combat bots 1860 | -9/Materials | Discovered new exit (range 9) 1916 | -9/Materials | Repaired Imp. EM Shotgun? 2383 | -9/Materials | Build established: Scavenger-Mutant 2384 | -9/Materials | Discovered new exit (range 6) 2604 | -9/Materials | Repaired Imp. Assault Rifle 3256 | -9/Materials | Discovered new exit (range 5) 3264 | -9/Materials | Discovered new exit (range 16) 3331 | -9/Materials | Identified exit to Mines 3331 | -9/Materials | Identified exit to Storage 3744 | -9/Materials | Entered Mines 3797 | -9/Mines | Discovered new exit (range 11) 3978 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4001 | -9/Mines | Learned location of Storage (-9) 4108 | -9/Mines | Discovered new exit (range 11) 4134 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4153 | -9/Mines | Build established: Mutant 4216 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4311 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4311 | -9/Mines | Discovered new exit (range 6) 4326 | -9/Mines | Entered Exiles 4326 | -9/Exiles | Accompanied by 3 allies 4367 | -9/Exiles | Met 8R-AWN 4390 | -9/Exiles | Met EX-HEX 4478 | -9/Exiles | Met EX-DEC 4605 | -9/Exiles | Learned location of Zion (-6) 4630 | -9/Exiles | Met EX-BIN 4653 | -9/Exiles | Aligned with FarCom system 4654 | -9/Exiles | Given EX-Vault access code 4694 | -9/Exiles | Opened EX-Vault 4708 | -9/Exiles | Found Cloak of Protection 4719 | -9/Exiles | Found 0b10 Alert Chip 4755 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4856 | -9/Exiles | Discovered new exit (range 14) 5395 | -9/Exiles | Attacked by the Exiles 5578 | -9/Exiles | Lost 4 parts (1p3n) 5668 | -9/Exiles | Destroyed 8R-AWN 6088 | -9/Exiles | Destroyed EX-HEX 6100 | -9/Exiles | Destroyed EX-BIN 6210 | -9/Exiles | Destroyed EX-DEC 6302 | -9/Exiles | Found Prototype Processor 6862 | -9/Exiles | Found Deploy-a-Sentry 7173 | -9/Exiles | Stole two prototypes: 0b10 Alert Chip, Deploy-a-Sentry 7173 | -9/Exiles | Entered Mines 7179 | -8/Mines | Core integrity fell below 50% 7216 | -8/Mines | DAS Turret deployed 7236 | -8/Mines | 12-ASH came to Exiles' defense 7252 | -8/Mines | Allies destroyed 12-ASH 7281 | -8/Mines | Lost 4 parts (1n2u1w) 7298 | -8/Mines | Discovered new exit (range 10) 8077 | -8/Mines | Discovered new exit (range 13) 8184 | -8/Mines | Entered Materials 8184 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8344 | -8/Materials | Identified Exp. Sensor Array 8493 | -8/Materials | Build established: Scavenger-Mutant 8771 | -8/Materials | Lost 3 parts (2n1u) 8984 | -8/Materials | First assault squad dispatched 9082 | -8/Materials | Lost 3 parts (2n1w) 9314 | -8/Materials | Destroyed 7 combat bots 9452 | -8/Materials | Discovered new exit (range 16) 9485 | -8/Materials | Entered Factory 9485 | -7/Factory | Evolved 2 slots: Utility x2 9775 | -7/Factory | Identified Exp. Core Analyzer 9885 | -7/Factory | First assault squad dispatched 10033 | -7/Factory | Fabricated Cmb. Antigrav System (x2) 10052 | -7/Factory | Lost 5 parts (1p1n3u) 10268 | -7/Factory | Fabricated Cmb. Antigrav System (x2) 10655 | -7/Factory | Sucked down chute 10655 | -7/Factory | Entered Waste 10670 | -7/Waste | EMP discharged 10674 | -7/Waste | Spotted C-40 Crusher 10675 | -7/Waste | Spotted C-40 Crusher 10678 | -7/Waste | Spotted C-40 Crusher 10690 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10691 | -7/Waste | Spotted C-40 Crusher 10693 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10697 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10701 | -7/Waste | Spotted C-40 Crusher 10706 | -7/Waste | Discovered new exit (range 14) 10714 | -7/Waste | Entered Factory 10728 | -7/Factory | Lost 4 parts (1p2u1w) 10863 | -7/Factory | Build established: Mutant 10942 | -7/Factory | Fabricated Cmb. Antigrav System? 10997 | -7/Factory | Destroyed 8 combat bots 11006 | -7/Factory | Lost 3 parts (1n2u) 11294 | -7/Factory | Core integrity fell below 50% 11402 | -7/Factory | Fabricated Cmb. Antigrav System (x2) 11456 | -7/Factory | System corruption reached 10% 11481 | -7/Factory | Fabricated Cmb. Antigrav System (x2) 11914 | -7/Factory | Search patrols dispatched 11962 | -7/Factory | Discovered new exit (range 7) 11967 | -7/Factory | Entered another Factory area 11967 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12052 | -6/Factory | Identified exit to DSF 12145 | -6/Factory | Repaired Cmb. Antigrav System 12286 | -6/Factory | Fabricated Exp. Sensor Array (x1) 12786 | -6/Factory | Discovered new exit (range 5) 12787 | -6/Factory | Identified exit to Lower Caves 12790 | -6/Factory | Discovered new exit (range 14) 12790 | -6/Factory | Entered Lower Caves 12790 | -6/Lower Caves | Spotted HE-P0N(f) 12790 | -6/Lower Caves | Spotted AS-LXY(f) 12791 | -6/Lower Caves | Encountered a Master Thief 12791 | -6/Lower Caves | Encountered a Master Thief 12795 | -6/Lower Caves | Exp. Sensor Array stolen by Master Thief 12795 | -6/Lower Caves | Cmb. Antigrav System stolen by Master Thief 12795 | -6/Lower Caves | Spotted HC-WIP(f) 12796 | -6/Lower Caves | Encountered a Master Thief 12799 | -6/Lower Caves | Destroyed HC-WIP(f) 13053 | -6/Lower Caves | Identified exit to Lower Caves 13098 | -6/Lower Caves | Entered another Lower Caves area 13098 | -6/Lower Caves | Spotted 65-JCT(f) 13098 | -6/Lower Caves | Spotted GC-LJN(f) 13099 | -6/Lower Caves | Encountered a Master Thief 13099 | -6/Lower Caves | Encountered a Master Thief 13099 | -6/Lower Caves | Cmb. Antigrav System stolen by Master Thief 13099 | -6/Lower Caves | Cmb. Antigrav System stolen by Master Thief 13119 | -6/Lower Caves | Build established: Scavenger-Gladiator 13189 | -6/Lower Caves | Learned Factory emergency access door positions 13397 | -6/Lower Caves | Lost 4 parts (1p2u1w) 13414 | -6/Lower Caves | Discovered new exit (range 5) 13419 | -6/Lower Caves | Entered Zion 13500 | -6/Zion | Discovered new exit (range 16) 13590 | -6/Zion | Found CR-A16's Pointy Stick 13667 | -6/Zion | Build established: Scavenger-Mutant 13721 | -6/Zion | Learned 12 Factory zone layouts 13729 | -6/Zion | Learned Factory stockpile data 13807 | -6/Zion | Given the Hacking Drone Bay 13807 | -6/Zion | Found Prototype Device 13917 | -6/Zion | Visited the Megawrench Repair Shop 13917 | -6/Zion | Megawrench repaired 11 parts 13917 | -6/Zion | Identified Hacking Drone Bay 13962 | -6/Zion | Imprinted 13964 | -6/Zion | Declared Zion's savior 14239 | -6/Zion | Entered Proximity Caves 14239 | -5/Proximity Caves | Accompanied by 4 allies 14323 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14343 | -5/Proximity Caves | Spotted B-75 Beast 14418 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14486 | -5/Proximity Caves | Discovered new exit (range 13) 14494 | -5/Proximity Caves | Entered Factory 14494 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14495 | -5/Factory | Identified exit to Factory 14711 | -5/Factory | Discovered new exit (range 4) 14712 | -5/Factory | Identified exit to Upper Caves 14722 | -5/Factory | Entered Upper Caves 14821 | -5/Upper Caves | Build established: Derelict-Gladiator 14863 | -5/Upper Caves | Identified exit to Upper Caves 14864 | -5/Upper Caves | Learned 4 Factory zone layouts 14872 | -5/Upper Caves | Entered another Upper Caves area 14953 | -5/Upper Caves | Spotted QD-T65(f) 14953 | -5/Upper Caves | Spotted WG-B08(f) 14954 | -5/Upper Caves | Spotted HG-X4C(f) 14955 | -5/Upper Caves | Encountered a Master Thief 14955 | -5/Upper Caves | Encountered a Master Thief 14955 | -5/Upper Caves | Encountered a Master Thief 14955 | -5/Upper Caves | Spotted BQ-OLV(f) 14955 | -5/Upper Caves | Discovered new exit (range 13) 14956 | -5/Upper Caves | Encountered a Master Thief 14962 | -5/Upper Caves | Identified exit to Warlord 14963 | -5/Upper Caves | Entered Warlord 15096 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15155 | -5/Warlord | Build established: Scavenger-Gladiator 15236 | -5/Warlord | Rebuked by Warlord 15261 | -5/Warlord | Warlord's base attacked by MAIN.C 15295 | -5/Warlord | Found Prototype Energy Cannon 15346 | -5/Warlord | Identified Vortex Driver 15365 | -5/Warlord | Found Prototype Reactor 15365 | -5/Warlord | Identified Vortex Chain Reactor 15373 | -5/Warlord | Found Prototype Device 15373 | -5/Warlord | Identified Exp. Focal Shield 15377 | -5/Warlord | Found Prototype Processor 15377 | -5/Warlord | Identified Exp. Targeting Computer 15384 | -5/Warlord | Found Prototype Hackware 15429 | -5/Warlord | Learned Armory stockpile data 15430 | -5/Warlord | Learned 4 Armory zone layouts 15430 | -5/Warlord | Learned 4 Research zone layouts 15430 | -5/Warlord | Learned Armory security intel 15430 | -5/Warlord | Learned Testing security intel 15606 | -5/Warlord | Spotted Executioner 15608 | -5/Warlord | Spotted Striker 15611 | -5/Warlord | Warlord forces counterattacked 15640 | -5/Warlord | Build established: Mutant 15664 | -5/Warlord | Spotted Executioner 15666 | -5/Warlord | Spotted Striker 15761 | -5/Warlord | Spotted Executioner 15936 | -5/Warlord | Warlord base infiltrated, sounded retreat 15980 | -5/Warlord | Spotted Executioner 16021 | -5/Warlord | Discovered new exit (range 12) 16061 | -5/Warlord | Spotted Striker 16063 | -5/Warlord | Spotted Executioner 16063 | -5/Warlord | Spotted Executioner 16088 | -5/Warlord | Identified exit to Proximity Caves 16099 | -5/Warlord | Entered Proximity Caves 16103 | -4/Proximity Caves | Learned 4 Research zone layouts 16198 | -4/Proximity Caves | Encountered a Derelict sapper outpost 16323 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16393 | -4/Proximity Caves | Build established: Scavenger-Scout 16417 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 16471 | -4/Proximity Caves | Discovered exit to Factory (range 18) 16505 | -4/Proximity Caves | Entered Factory 16505 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16506 | -4/Factory | Identified exit to Research 16567 | -4/Factory | Identified Ghost Barrier 16610 | -4/Factory | Zion Light squad teleported in 16633 | -4/Factory | Found Prototype Device 16635 | -4/Factory | Found Prototype Hackware 16637 | -4/Factory | Found Prototype Device 16637 | -4/Factory | Identified Adv. EM Disruption Field (x2) 16682 | -4/Factory | Manually triggered Chute Trap 16682 | -4/Factory | Sucked down chute 16682 | -4/Factory | Entered Waste 16683 | -4/Waste | Joined by Warlord forces that had cleared the area 16740 | -4/Waste | 3 allies followed down the chute 16790 | -4/Waste | Found Prototype Device 16790 | -4/Waste | Identified Exp. Weapon Cycler 16825 | -4/Waste | Discovered new exit (range 22) 16862 | -4/Waste | System corruption reached 10% 16882 | -4/Waste | Build established: Hacker-Scout 17181 | -4/Waste | Identified exit to Factory 17209 | -4/Waste | Entered Factory 17209 | -4/Factory | Accompanied by 23 allies 17221 | -4/Factory | Found Quantum Capacitor 17225 | -4/Factory | Spotted B-86 Titan 17229 | -4/Factory | Discovered exit to Research (range 10) 17239 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 17241 | -4/Factory | Allies destroyed B-86 Titan 17243 | -4/Factory | Identified Exp. Hacking Suite 17336 | -4/Factory | Zion Hover Resupply teleported in 17367 | -4/Factory | Spotted B-86 Titan 17373 | -4/Factory | Destroyed B-86 Titan 17384 | -4/Factory | Retrieved Zion intel report: Active Terminals 17459 | -4/Factory | First assault squad dispatched 17495 | -4/Factory | Repaired Cmb. Linear Gravjet 17576 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 17618 | -4/Factory | Retrieved Zion intel report: Emergency Access 17780 | -4/Factory | Fabricated Cmb. Linear Gravjet? 17865 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 17893 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 17983 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 18011 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 18048 | -4/Factory | Discovered exit to Research (range 18) 18189 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18190 | -4/Factory | Zion Infowar Resupply teleported in 18214 | -4/Factory | Discovered new exit (range 16) 18219 | -4/Factory | Identified exit to Upper Caves 18220 | -4/Factory | Entered Upper Caves 18252 | -4/Upper Caves | Identified exit to Upper Caves 18308 | -4/Upper Caves | Learned location of Testing (-3) 18349 | -4/Upper Caves | Entered another Upper Caves area 18370 | -4/Upper Caves | Learned 4 Research zone layouts 18406 | -4/Upper Caves | Build established: Mutant 18420 | -4/Upper Caves | Discovered new exit (range 7) 18422 | -4/Upper Caves | Identified exit to Zhirov 18423 | -4/Upper Caves | Entered Zhirov 18423 | -4/Zhirov | Discovered new exit (range 3) 18424 | -4/Zhirov | Identified exit to Proximity Caves 18431 | -4/Zhirov | Met Zhirov 18439 | -4/Zhirov | Learned location of Quarantine (-2) 18439 | -4/Zhirov | Learned location of Command (-1) 18441 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18448 | -4/Zhirov | Found Alien Artifact 18448 | -4/Zhirov | Identified Integrated Reactor 18448 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18529 | -4/Zhirov | Found Alien Artifact 18551 | -4/Zhirov | Entered Proximity Caves 18569 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 18611 | -3/Proximity Caves | Spotted B-86 Titan 18616 | -3/Proximity Caves | Destroyed B-86 Titan 18664 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18668 | -3/Proximity Caves | Discovered exit to Research (range 12) 18672 | -3/Proximity Caves | Entered Research 18672 | -3/Research | Evolved 2 slots: Utility x2 18673 | -3/Research | Identified exit to Research 18673 | -3/Research | Identified exit to Testing 18695 | -3/Research | Zion Experimental squad teleported in 18698 | -3/Research | Zion Zionite Resupply teleported in 18703 | -3/Research | Found Prototype Protection 18703 | -3/Research | Identified Zio. Weapon Casing 18759 | -3/Research | Retrieved Zion intel report: Trap Installations 18985 | -3/Research | Found Prototype Protection 18985 | -3/Research | Identified Zio. Shade Armor 19003 | -3/Research | Found Zio. Shade Armor 19009 | -3/Research | Found Zio. Shade Armor 19015 | -3/Research | Found Prototype Energy Cannon 19015 | -3/Research | Identified Zio. Alpha Cannon Mk. II 19019 | -3/Research | Found Zio. Weapon Casing 19021 | -3/Research | Found Corrupted Zio. Alpha Cannon Mk. II 19036 | -3/Research | Entered Testing 19042 | -3/Testing | Spotted PL-PAWUTGMOBT 19056 | -3/Testing | Rewired PL-PAWUTGMOBT 19124 | -3/Testing | Destroyed PL-PAWUTGMOBT 19131 | -3/Testing | Found Prototype Device 19131 | -3/Testing | Identified Femtoactuators 19144 | -3/Testing | Found Exp. Core Analyzer 19184 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 19221 | -3/Testing | Found Prototype Energy Cannon 19221 | -3/Testing | Identified Potential Cannon 19259 | -3/Testing | Build established: Scavenger-Ninja 19313 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 19536 | -3/Testing | Discovered exit to Research (range 15) 19545 | -3/Testing | Lost 7 parts (1p5u1w) 19549 | -3/Testing | Entered Research 19549 | -2/Research | Evolved 2 slots: Propulsion x2 19566 | -2/Research | Found Prototype Processor 19566 | -2/Research | Identified Exp. Target Analyzer 19569 | -2/Research | Found Prototype Processor 19569 | -2/Research | Identified Exp. Signal Interpreter 19571 | -2/Research | Found Exp. Signal Interpreter 19742 | -2/Research | Retrieved Zion intel report: Active Terminals 19743 | -2/Research | Zion Infowar Resupply teleported in 19907 | -2/Research | Spotted B-90 Cyclops 19914 | -2/Research | Destroyed B-90 Cyclops 19922 | -2/Research | Zion Infowar Resupply teleported in 20075 | -2/Research | Fabricated Cmb. Linear Gravjet? 20196 | -2/Research | Build established: Machinist-Ninja 20318 | -2/Research | Spotted B-90 Cyclops 20321 | -2/Research | Destroyed B-90 Cyclops 20325 | -2/Research | Found Quantum Capacitor 20351 | -2/Research | Zion Light squad teleported in 20446 | -2/Research | Found Adv. Powered Armor 20448 | -2/Research | Found Adv. Powered Armor 20466 | -2/Research | Retrieved Zion intel report: Active Garrisons 20483 | -2/Research | Retrieved Zion intel report: Component Schematics 20484 | -2/Research | Zion Zionite Resupply teleported in 20485 | -2/Research | Found Prototype Protection 20485 | -2/Research | Identified Zio. Heavy Carapace 20515 | -2/Research | Spotted B-90 Cyclops 20516 | -2/Research | Destroyed B-90 Cyclops 20558 | -2/Research | Discovered new exit (range 4) 20558 | -2/Research | Identified exit to Access 20584 | -2/Research | Spotted B-90 Cyclops 20584 | -2/Research | Destroyed B-90 Cyclops 20758 | -2/Research | Discovered exit to Access (range 16) 20799 | -2/Research | First assault squad dispatched 20804 | -2/Research | Found Adv. Powered Armor 20809 | -2/Research | Lost 7 parts (1p3n3u) 20833 | -2/Research | System corruption reached 10% 20851 | -2/Research | Retrieved Zion intel report: Guard Positions 20852 | -2/Research | Zion Light squad teleported in 20860 | -2/Research | Found Enh. Force Lance 20877 | -2/Research | Discovered new exit (range 8) 20886 | -2/Research | Identified exit to Quarantine 20887 | -2/Research | Entered Quarantine 20891 | -2/Quarantine | Spotted Alpha 7 20898 | -2/Quarantine | Found Alien Artifact 21002 | -2/Quarantine | Destroyed Alpha 7 21005 | -2/Quarantine | Found Prototype Device 21005 | -2/Quarantine | Identified Exp. ECM Suite 21008 | -2/Quarantine | Found Exp. Targeting Computer 21010 | -2/Quarantine | Found Prototype Ballistic Gun 21010 | -2/Quarantine | Identified Multirail 21019 | -2/Quarantine | Lost 4 parts (1p1n2u) 21038 | -2/Quarantine | Found Prototype Launcher 21038 | -2/Quarantine | Identified Gui. Micro-nuke Launcher 21108 | -2/Quarantine | System corruption reached 30% 21143 | -2/Quarantine | Lost 4 parts (1p1n1u1w) 21191 | -2/Quarantine | Cryocooling Duct disabled 21193 | -2/Quarantine | Cryocooling Duct disabled 21206 | -2/Quarantine | Ambient heat levels rising (+20) 21206 | -2/Quarantine | Non-combat units ordered to evacuate 21208 | -2/Quarantine | Ambient heat levels rising (+20) 21208 | -2/Quarantine | Combat units ordered to evacuate 21308 | -2/Quarantine | Quarantine Guard activated 21312 | -2/Quarantine | Build established: Scavenger-Mutant 21367 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 21381 | -2/Quarantine | Spotted Quarantine Guard 21382 | -2/Quarantine | Spotted Quarantine Guard 21383 | -2/Quarantine | Spotted Quarantine Guard 21385 | -2/Quarantine | Spotted Quarantine Guard 21385 | -2/Quarantine | Spotted Quarantine Guard 21410 | -2/Quarantine | Spotted Quarantine Guard 21424 | -2/Quarantine | Core integrity fell below 50% 21425 | -2/Quarantine | Destroyed Quarantine Guard 21431 | -2/Quarantine | Released all parts (5) 21432 | -2/Quarantine | Spotted Quarantine Guard 21442 | -2/Quarantine | Found Alien Artifact 21445 | -2/Quarantine | Core integrity fell below 20% 21454 | -2/Quarantine | Spotted Quarantine Guard 21458 | -2/Quarantine | Spotted Fortress 21462 | -2/Quarantine | Destroyed by Fortress with Graviton Cannon Last Messages --------------- 21424_ Complication: Cmb. Linear Gravjet rejected. 21425_ Quarantine Guard destroyed. 21426_ Zio. Alpha Cannon Mk. II destroyed. 21426_ Knocked back. 21431_ Acquired 5 matter. 21431_ Released Adv. System Shield. 21431_ Released 0b10 Alert Chip. 21431_ Released Exp. Core Analyzer. 21431_ Released Exp. Signal Interpreter. 21431_ Released Lrg. Storage Unit. 21431_ Extracted schematic archive: Exp. Matter Compressor. 21431_ Extracted schematic archive: Exp. Optical Array. 21432_ Knocked back. 21442_ |IE SMO#7WQ|#3X7UE %7 21442_ Acquired Alien Artifact. 21444_ Exp. Signal Interpreter destroyed. 21444_ Critical hit (Blast). 21444_ Knocked back. 21459_ System corrupted: Matter fused (-5). 21461_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###???????????????????????????????? | | ################;######################??????????? | | ??????????? | | ?????????? | | ?????????? | | % % ????????? | | Y ????????? | | % @ ????????? | | ##############"######;# FFF ####???????????????? | | ????????????????????###% FFF""#??????????????????? | | ??????????????????????#""FFF""#??????????????????? | | ??????????????????????#"" ""#??????????????????? | | ??????????????????????#"" ""#??????????????????? | | ??????????????????????#"""""""#??????????????????? | | ??????????????????????#########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Energy Generation 75 Energy Capacity 1450 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 50 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 30 Evasion (%) 71 Targeting Accuracy 18 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 16 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Cmb. Antigrav System | -7/Factory | Scanalyzed Molecular Scythe | -4/Factory | Z-intel Cld. Nuclear Pulse Thruster | -4/Factory | Z-intel Ion Burst Cannon | -4/Factory | Z-intel Exp. Flexi-carbon Leg | -4/Factory | Z-intel Exp. Hacking Suite | -4/Factory | Z-intel Com. Tesla Bomb Launcher | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Imp. Thermal Defense Suite | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Cmb. Linear Gravjet | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Recalibrator | -2/Research | Z-intel Imp. Signal Interpreter | -2/Research | Z-intel HERF Cannon | -2/Research | Z-intel Impulse Thruster Array | -2/Research | Z-intel Imp. Melee Analysis Suite | -2/Research | Z-intel Lrg. Storage Unit | -2/Research | Z-intel Arm. Medium Treads | -2/Research | Z-intel Matter Compressor | -2/Research | Z-intel ECM Suite | -2/Research | Z-intel Centrium Wheel | -2/Research | Z-intel Imp. Core Shielding | -2/Research | Z-intel Lyr. Heavy Armor Plating | -2/Research | Z-intel Antigrav System | -2/Research | Z-intel Spectral Analyzer | -2/Quarantine | Archive Exp. Matter Compressor | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory | Authchip Cmb. Antigrav System | x2 | -7/Factory Cmb. Antigrav System | x2 | -7/Factory Cmb. Antigrav System | x2 | -7/Factory | Authchip Cmb. Antigrav System | x2 | -7/Factory | Authchip Exp. Sensor Array | x1 | -6/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -2/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed HeartSalvageReactor Manual? 0 Play Time 04:48:49 Cumulative 588.3 hours Start 2023.01.07 @ 17:26:26 End 2023.01.07 @ 22:49:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 544 Rogue 329 Adventurer 112 Explorer 103 Win Type - Total 40 Types 26/0/8/2/0/0/3/1/0 Lore% 88 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 36/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e1b98ba-321e-4ea0-bcad-13398cb3b894