Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.03 @ 18:11:32 Player: Gatamar Result: Destroyed by as-33353 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1422) 1422 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3002 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 72/100 System Corruption 10% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Aluminum Leg Small Storage Unit Compact Matter Pod (150) Improved Sensor Array Tractor Beam Small Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Small Storage Unit Compact Matter Pod Improved Sensor Array Improved Light Armor Plating Improved Light Armor Plating Tractor Beam Small Laser Light Cannon Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 44 | 6 11 3 17 7 Power 6 | 1 2 2 1 . Engine 4 | 1 1 1 1 . Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 14 | 2 2 1 5 4 Treads 4 | 2 . . 2 . Leg 10 | . 2 1 3 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 . 6 2 Device 2 | . 1 . 1 . Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 6 | . 1 . 4 1 Artifact . | . . . . . Weapon 12 | 2 4 . 5 1 Energy Gun 4 | 2 . . 2 . Energy Cannon 2 | . . . 2 . Ballistic Gun 5 | . 4 . 1 . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 30 | . 5 3 9 13 Power 5 | . 1 1 1 2 Propulsion 8 | . 1 1 2 4 Utility 9 | . 1 1 3 4 Weapon 8 | . 2 . 3 3 Highest Loss Streak 5 | . 2 3 4 5 To Critical Strikes 1 | . 1 . . . Average Backups 9 | 3 8 9 11 10 Power 1 | . 1 2 2 1 Propulsion . | 1 1 . . 1 Utility 4 | . 2 3 5 5 Weapon 2 | . 2 3 2 2 Tool/Special . | . . . . . Unused Backups 6 | . . 1 1 4 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . 1 1 3 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 96 87 89 92 Engine 7 | . 5 13 4 9 Core 2 | . 7 . 2 . Treads 12 | . 21 . 17 6 Leg 13 | . 6 17 11 23 Device 3 | . 10 . 1 . Storage 12 | . 14 14 11 11 Protection 13 | . 3 13 18 19 Energy Gun 3 | . 5 . 5 . Energy Cannon 4 | . . . 4 16 Ballistic Gun 16 | . 22 28 11 . Peak Build Rating 17 | 6 10 8 16 17 Average Rating 10 | 5 8 7 14 15 On Entrance 7 | . 6 7 8 16 Avg Prop Armor Cover (%) 6 | . . . 6 5 Naked Turns . | . . . . . Heaviest Build 38 | 12 30 28 35 38 Greatest Support 40 | 40 40 20 40 30 Greatest Overweight (x) 9 | . 1 8 9 3 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 13 | 4 12 11 13 13 Average Carried 9 | 3 8 9 11 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 4 8 11 13 8 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1159 | 260 235 67 365 232 Remotely . | . . . . . Salvage Created 1893 | 114 501 129 831 318 Parts 107 | 2 38 8 43 16 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 44 | . 14 3 16 11 Guns 30 | . 14 3 13 . Cannons 13 | . . . 3 10 Classes Destroyed 12 | 2 5 . 3 2 Tunneler 2 | 1 1 . . . Hauler 1 | . 1 . . . Recycler 3 | 1 1 . 1 . Operator 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 11 | . 9 . . 2 Grunt 26 | . 4 3 12 7 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 3 | . . . 3 . Subdweller 1 | . 1 . . . Assembled 1 | . . . . 1 Best Kill Streak 5 | 1 3 1 5 4 Combat Bots Only 4 | . 3 1 4 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 368 | . 105 25 109 129 Missed 92 | . 30 7 24 31 Hits 276 | . 75 18 85 98 Melee 26 | . . . 2 24 Projectile 250 | . 75 18 83 74 Critical Strikes 14 | . 2 1 4 7 Damage Taken 3978 | . 954 256 1153 1615 Core 621 | . 152 57 84 328 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 24 | . 24 . . . Core Remaining (%) 58 | 100 . 16 . . Volleys Fired 234 | 13 83 19 78 41 Largest 2 | 2 2 2 2 2 Hottest 128 | 80 80 40 128 128 Shots Fired 413 | 26 161 39 130 57 Gun 342 | 26 161 39 113 3 Cannon 71 | . . . 17 54 Launcher . | . . . . . Special . | . . . . . Kinetic 254 | . 129 39 58 28 Thermal 159 | 26 32 . 72 29 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 6 13 10 14 7 Robot Miss Streak 5 | 2 5 2 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 267 | 16 100 25 90 36 Core Hits 99 | 3 35 11 36 14 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . . 3 Meltdown 1 | . . . . 1 Destroy 1 | . 1 . . . Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3162 | 188 879 199 1213 683 Guns 2289 | 188 858 196 1007 40 Cannons 838 | . . . 199 639 Explosions . | . . . . . Melee . | . . . . . Ramming 35 | . 21 3 7 4 Kinetic 1764 | . 661 196 567 340 Thermal 1363 | 188 197 . 639 339 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . 1 1 6 10 Average Corruption 3 | . 1 1 5 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 72 | . 2 10 33 27 Message Errors 15 | . . 2 5 8 Matter Fused 13 | . . 4 8 1 Heat Flow Errors 10 | . 1 . 5 4 Energy Discharges 6 | . . . 3 3 Parts Rejected 2 | . . 1 . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 9 | . 1 1 4 3 Data Loss (major) 2 | . . . . 2 Misfires 7 | . . 1 4 2 Alerts 2 | . . 1 . 1 Misdirections 1 | . . . . 1 Weapon Failures 4 | . . . 4 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | . 3 . 2 . Targets Rammed 11 | . 3 2 4 2 Kicked 6 | . . 2 2 2 Crushed . | . . . . . Highest Temperature 439 | 72 196 36 396 439 Average Temperature 89 | 29 29 17 112 153 Received Heat Transfer 1428 | . 318 168 582 360 Effects 3 | . . . 1 2 Energy Bleed 1 | . . . 1 . Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . 1 . . 2 Heat Transferred 2980 | 425 450 . 1439 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 107 | 5 85 30 107 96 Initial 31 | . . . 6 31 Average 24 | . 29 1 43 21 Influence Increases 1226 | 10 356 70 545 245 Destroy 0b10 Robot/C 840 | . 260 60 320 200 Destroy 0b10 Robot/NC 45 | 10 20 . 15 . Destroy Leader 176 | . 54 10 82 30 Successful Hack 41 | . 7 . 34 . Disable Machine 15 | . . . 15 . Destroy Structure 4 | . . . 4 . Lose Combat Pursuer 105 | . 15 . 75 15 Influence Decreases 1226 | 10 356 52 480 328 Entered New Map 64 | . . . 12 52 Time Decay 1004 | 10 342 38 408 206 Lost Part 158 | . 14 14 60 70 Squads Dispatched 4 | . 2 . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 24 4 36 17 Peak Tracking Total 19 | . 4 2 5 19 Tactical Retreats 8 | . 2 . 4 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 7 | . 3 . 4 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 10 . 11 . Successful 9 | . 5 . 4 . Failed 12 | . 5 . 7 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 16 | . 7 . 9 . Fabricators . | . . . . . Repair Stations 5 | . 3 . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Emergency Access Points 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 2 . 1 . Scan Component 2 | . 1 . 1 . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Assimilate 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 4 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1083 | . 906 . 177 . Sensors 1083 | . 906 . 177 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4717 | 173 1249 1125 1440 730 Spaces Moved 1885 | 79 556 440 489 321 Core 7 | 4 . 1 2 . Treads 845 | 75 440 . 320 10 Legs 1033 | . 116 439 167 311 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 190 160 120 Average Speed 200 | 154 168 240 218 187 Slowest Speed 500 | 160 240 450 500 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 56 87 32 56 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2413 | 101 726 472 725 389 Wait 206 | . 64 5 128 9 Move 1881 | 78 555 439 488 321 Hop . | . . . . . Pick Up 19 | 4 6 3 6 . Fast Attach 30 | 6 4 2 9 9 Attach 13 | . 3 . 5 5 Detach . | . . . . . Swap 12 | . 6 1 5 . Drop 7 | . 2 1 2 2 Fire 234 | 13 83 19 78 41 Melee . | . . . . . Ram . | . . . . . Kick 6 | . . 2 2 2 Crush 5 | . 3 . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 13) 491 | -10/Materials | Repaired Ion Engine? 723 | -10/Materials | Discovered new exit (range 14) 953 | -10/Materials | Discovered new exit (range 11) 1074 | -10/Materials | Derelicts attacked the area 1239 | -10/Materials | Core integrity fell below 50% 1423 | -10/Materials | Entered Mines 1987 | -10/Mines | Found a hidden stash of uninstalled traps 2476 | -10/Mines | Discovered new exit (range 9) 2500 | -10/Mines | Core integrity fell below 20% 2546 | -10/Mines | Lost 3 parts (1p1n1u) 2548 | -10/Mines | Entered Materials 2548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2850 | -9/Materials | Lost 4 parts (1p2n1w) 3143 | -9/Materials | Build established: Scavenger-Mutant 3567 | -9/Materials | Discovered new exit (range 8) 3891 | -9/Materials | Discovered new exit (range 15) 3988 | -9/Materials | Entered Mines 4177 | -9/Mines | Learned Materials garrison access intel 4295 | -9/Mines | Build established: Mutant 4460 | -9/Mines | Lost 5 parts (1p1n2u1w) 4496 | -9/Mines | Discovered new exit (range 8) 4667 | -9/Mines | Assembled infested the area 4685 | -9/Mines | Core integrity fell below 50% 4714 | -9/Mines | Core integrity fell below 20% 4714 | -9/Mines | System corruption reached 10% 4718 | -9/Mines | Destroyed by as-33353 with Assembled Blade Last Messages --------------- 04667_ System corrupted: Adv. Beam Cannon misfires. 04681_ K-01 Serf collects debris. 04683_ System corrupted: Aluminum Leg rejected. 04684_ Adv. Beam Cannon severed. 04693_ as-42539 sneak attacks. 04693_ K-01 Serf system corrupted by crushing effect. 04693_ K-01 Serf knocked back. 04694_ K-01 Serf system terminally corrupted. 04695_ Aluminum Leg destroyed. 04702_ 0B8MWXX%L7EMUSNFLPH|CHZYYDUYZ4IIOCKF 04703_ Imp. Light Armor Plating destroyed. 04706_ Lgt. Cannon destroyed. 04712_ Acquired Aluminum Leg. 04713_ Aluminum Leg destroyed. 04713_ System corrupted by crushing effect (+4). 04714_ Acquired 7 matter. 04716_ System corrupted: Aluminum Leg stumbles. 04718_ System corrupted: Energy discharge (-28). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????##???????####???###?????????????? | | ?????# #????## ##?## ##????????????? | | ?????# ????# ### ####??#######? | | ??????# ##### % #??# #? | | ??????# ## ### #??# < #? | | ????????# % ##?# #??# #? | | ######### % %* ##??# #??# """ #? | | # ##???# #### """ #? | | # #????# ## """ #? | | # ######### #????### ## #? | | # #???????# #?????#%#### ###? | | # #??????## #?#####*#### #??? | | # #??????# ##?#=@ %[u[ #??? | | # #?????# ####??#aa#### ####??? | | # #????# ## #?????# #??# #?????? | | #????# #### #???## #??# #?????? | | ###????## #### #### #??# ###???? | | ????????# % ##?# #???? | | #???????# % #?### #???? | | ##??????# ##### % % #???# #???? | | #???????? ????#### #???# #???? | | #???????? ???????### ##???# #???? | | #??????????????????## ##??### ###?? | | ##???????????????????## #??## #?? | | #?????????????????????# #??# #?? | | ??????????????????????#] #??# ##?? | | ??????????????????????#= #??# ##??? | | ??????????????????????# a#??## ##???? | | ??????????????????????# #???####????? | | ??????????????????????# ##??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????## #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 60% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileRingGreatsword Manual? 0 Play Time 00:24:10 Cumulative 43.7 hours Start 2026.06.03 @ 17:50:36 End 2026.06.03 @ 18:11:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a566896-93e3-4418-9111-1f248877bd9f