Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.24 @ 23:29:40

Player: Joking_Phantom

Result: Self-destructed

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (5)        1000
Robots Destroyed (15)      75
Value Destroyed (334)      334
Prototype IDs (24)         480
Alien Tech Used (0)        0
Bonus (-899)               -899
              TOTAL SCORE: 1990

 Bonus
-------
Aligned with FarCom        300
Friendly Fire              -1199

 Cogmind 
---------
Core Integrity             550/550
Matter                     300/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -8/Materials

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
          Light Treads
          Light Treads
>               --- UTILITY (6) ------
                Lightpack 2.0
>               --- WEAPON (2) -------
          Small Laser
          Small Laser
>               --- INVENTORY (24) ---
                Ion Engine
       Improved Deuterium Engine
                Aluminum Leg
                Aluminum Leg
                Carbon-fiber Leg
                Carbon-fiber Leg
                Carbon-fiber Leg
                Carbon-fiber Leg
        Compact Wheel
        Compact Wheel
        Compact Wheel
        Compact Wheel
  High-capacity Storage Unit
                YI-UF0's Bottomless Matter Pit (1293)
         Medium Armor Plating
                EM Pulse Gun
                Assault Rifle
                AWS/Gauss
                Grenade Launcher
                Deploy-a-Sentry
                Deploy-a-Sentry
                Deploy-a-Sentry

 Peak State 
------------
>               --- POWER ------------
          Light Angular Momentum Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
                Lightpack 2.0
>               --- WEAPON -----------
                EM Pulse Gun
                Grenade Launcher
>               --- INVENTORY --------
                Ion Engine
       Improved Deuterium Engine
                Aluminum Leg
                Aluminum Leg
                Carbon-fiber Leg
                Carbon-fiber Leg
                Carbon-fiber Leg
                Carbon-fiber Leg
        Compact Wheel
        Compact Wheel
        Compact Wheel
        Compact Wheel
  High-capacity Storage Unit
                YI-UF0's Bottomless Matter Pit
          Small Laser
          Small Laser
          Light Assault Rifle
                AWS/Gauss
                Deploy-a-Sentry
                Deploy-a-Sentry
                Deploy-a-Sentry
[Rating: 36]

 Favorites 
-----------
Power                      Light Angular Momentum Engine
  Engine                   Light Angular Momentum Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 -9  -8  
-------                    Run  | Scr Mat Min Exi Min Mat 
Slots Evolved              4    | .   .   .   .   .   4   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   
  Utility                  4    | .   .   .   .   .   4   
  Weapon                   .    | .   .   .   .   .   .   
Parts Attached             16   | 2   2   7   1   4   .   
  Power                    2    | .   .   1   .   1   .   
    Engine                 2    | .   .   1   .   1   .   
    Core                   .    | .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               4    | 2   .   2   .   .   .   
    Treads                 2    | .   .   2   .   .   .   
    Leg                    .    | .   .   .   .   .   .   
    Wheel                  2    | 2   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   
  Utility                  5    | .   2   2   1   .   .   
    Device                 .    | .   .   .   .   .   .   
    Storage                5    | .   2   2   1   .   .   
    Processor              .    | .   .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   
    Protection             .    | .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   5    | .   .   2   .   3   .   
    Energy Gun             2    | .   .   .   .   2   .   
    Energy Cannon          .    | .   .   .   .   .   .   
    Ballistic Gun          2    | .   .   1   .   1   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   
    Launcher               1    | .   .   1   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   1   .   .   .   
Parts Lost                 2    | .   .   .   .   2   .   
  Power                    1    | .   .   .   .   1   .   
  Propulsion               .    | .   .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   .   
  Weapon                   1    | .   .   .   .   1   .   
  Highest Loss Streak      1    | .   .   .   .   1   .   
Average Slot Usage (%)     92   | .   100 100 89  82  54  
  Engine                   13   | .   14  14  14  11  9   
  Treads                   27   | .   .   28  28  28  18  
  Storage                  21   | .   28  28  18  14  9   
  Energy Gun               16   | .   28  14  14  21  18  
  Ballistic Gun            4    | .   .   8   .   2   .   
  Launcher                 7    | .   .   4   14  4   .   
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             46   | 12  40  46  46  19  12  
  Greatest Support         40   | 32  32  40  40  40  40  
  Greatest Overweight (x)  1    | .   1   1   1   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   
Largest Inventory Capacity 24   | 6   16  16  24  24  24  
  Average Capacity         19   | 6   14  15  21  24  24  
  Most Carried             23   | 6   7   16  22  23  23  
  Average Carried          16   | 5   6   12  18  22  23  
  Final Capacity           24   | 6   16  16  24  24  24  
  Final Carried            23   | 6   6   16  22  23  23  

 Class Distribution 
--------------------
 54% | Mutant
 45% | Hauler-Mutant

 Dominant Class 
----------------
        Mutant | -10/Materials
        Mutant | -10/Mines
 Hauler-Mutant | -10/Exiles
 Hauler-Mutant | -9/Mines
 Hauler-Mutant | -8/Materials

 Resources                      | -11 -10 -10 -10 -9  -8  
-----------                Run  | Scr Mat Min Exi Min Mat 
Matter Collected           1703 | 220 .   619 660 204 .   
  Remotely                 .    | .   .   .   .   .   .   
Salvage Created            800  | 61  .   554 .   185 .   
  Parts                    39   | 4   .   17  .   18  .   
Haulers Intercepted        .    | .   .   .   .   .   .   
Recyclers Shooed           1    | .   .   1   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  
-------                    Run  | Scr Mat Min Exi Min Mat 
Combat Hostiles Destroyed  9    | .   .   4   .   5   .   
  Guns                     7    | .   .   2   .   5   .   
  AOE                      2    | .   .   2   .   .   .   
Classes Destroyed          5    | 1   .   2   .   2   .   
  Worker                   1    | .   .   1   .   .   .   
  Tunneler                 1    | .   .   .   .   1   .   
  Recycler                 3    | 1   .   2   .   .   .   
  Grunt                    8    | .   .   4   .   4   .   
  Assembled                1    | .   .   .   .   1   .   
  Thug                     1    | .   .   1   .   .   .   
Best Kill Streak           4    | 1   .   2   .   4   .   
  Combat Bots Only         4    | .   .   2   .   4   .   
Max Kills in Single Turn   2    | 1   .   2   .   1   .   
  Gunslinging              .    | .   .   .   .   .   .   
  Exploded                 2    | .   .   2   .   .   .   
  Melee                    .    | .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   1   .   .   .   
  YI-UF0 (-10/Mines)

 Combat                         | -11 -10 -10 -10 -9  -8  
--------                   Run  | Scr Mat Min Exi Min Mat 
Damage Taken               390  | .   .   103 .   287 .   
  Core                     95   | .   .   28  .   67  .   
  Absorbed by Shields      .    | .   .   .   .   .   .   
Core Remaining (%)         81   | 100 .   .   .   62  .   
Volleys Fired              67   | 2   .   38  .   27  .   
  Largest                  2    | 2   .   2   .   2   .   
  Hottest                  80   | 80  .   60  .   80  .   
Shots Fired                99   | 4   .   58  .   37  .   
  Gun                      98   | 4   .   57  .   37  .   
  Cannon                   .    | .   .   .   .   .   .   
  Launcher                 1    | .   .   1   .   .   .   
  Special                  .    | .   .   .   .   .   .   
  Kinetic                  40   | .   .   20  .   20  .   
  Thermal                  18   | 2   .   .   .   16  .   
  Explosive                1    | .   .   1   .   .   .   
  Electromagnetic          40   | 2   .   37  .   1   .   
  Robot Hit Streak         19   | 1   .   16  .   19  .   
  Robot Miss Streak        2    | 2   .   2   .   1   .   
  Penetration Max          .    | .   .   .   .   .   .   
  Secondary Targets        1    | .   .   1   .   .   .   
    Max Gunslinging Chain  1    | .   .   1   .   .   .   
Shots Hit Robots           74   | 1   .   44  .   29  .   
  Core Hits                35   | 2   .   21  .   12  .   
  Critical Hits            .    | .   .   .   .   .   .   
  Critical Kills           .    | .   .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   .   
Melee Attacks              .    | .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   .   
Damage Inflicted           880  | 27  .   572 .   281 .   
  Guns                     801  | 27  .   493 .   281 .   
  Cannons                  .    | .   .   .   .   .   .   
  Explosions               79   | .   .   79  .   .   .   
  Melee                    .    | .   .   .   .   .   .   
  Ramming                  .    | .   .   .   .   .   .   
  Kinetic                  229  | .   .   95  .   134 .   
  Thermal                  147  | .   .   .   .   147 .   
  Explosive                79   | .   .   79  .   .   .   
  Electromagnetic          425  | 27  .   398 .   .   .   
  Impact                   .    | .   .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   .   
Overflow Damage            .    | .   .   .   .   .   .   
  Projectiles              .    | .   .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   .   .   
  Shots                    .    | .   .   .   .   .   .   
  Rammed                   .    | .   .   .   .   .   .   
Targets Rammed             .    | .   .   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   .   
Highest Temperature        64   | 20  .   64  .   26  .   
  Average Temperature      15   | 12  .   18  .   6   .   
  Received Heat Transfer   117  | .   .   57  .   60  .   
Siege Activations          .    | .   .   .   .   .   .   
Robots Corrupted           1    | .   .   1   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   
  Parts Fried              4    | .   .   4   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   .   
  Heat Transferred         325  | .   .   .   .   325 .   
Parts Sabotaged            .    | .   .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   .   
Missiles Intercepted       .    | .   .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  -8  
-------                    Run  | Scr Mat Min Exi Min Mat 
Peak Influence             80   | 5   18  80  .   75  .   
  Initial                  6    | .   3   6   .   .   .   
  Average                  34   | 4   3   44  .   24  .   
Maximum Alert Level        .    | .   .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   100 100 
  Level 1                  .    | .   .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          2    | .   1   1   .   .   .   
  Investigation            1    | .   1   .   .   .   .   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   .   
  Assault                  1    | .   .   1   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  
---------                  Run  | Scr Mat Min Exi Min Mat 
Distress Signals           1    | .   .   .   .   1   .   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              10   | .   1   4   .   5   .   
  Peak Tracking Total      3    | .   1   2   .   3   .   
  Tactical Retreats        1    | .   .   .   .   1   .   

 Traps                          | -11 -10 -10 -10 -9  -8  
-------                    Run  | Scr Mat Min Exi Min Mat 
Traps Triggered            1    | .   1   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  
----------                 Run  | Scr Mat Min Exi Min Mat 
Machines Disabled          1    | .   .   1   .   .   .   
  Max in Single Turn       1    | .   .   1   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  
---------                  Run  | Scr Mat Min Exi Min Mat 
Machines Accessed          2    | .   .   .   2   .   .   
  Terminals                .    | .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Total Hacks                2    | .   .   .   2   .   .   
  Successful               2    | .   .   .   2   .   .   
  Failed                   .    | .   .   .   .   .   .   
    Catastrophic           .    | .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   1    | .   .   .   1   .   .   
  Terminals                .    | .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Terminal Hacks             2    | .   .   .   2   .   .   
  Record                   1    | .   .   .   1   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         .    | .   .   .   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  
------------               Run  | Scr Mat Min Exi Min Mat 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  
--------                   Run  | Scr Mat Min Exi Min Mat 
Total Allies               1    | .   .   1   .   .   .   
  Largest Group            1    | .   .   1   .   .   .   
  Highest-Rated Group      31   | .   .   31  .   .   .   
  Highest-Rated Ally       31   | .   .   31  .   .   .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  
-------                    Run  | Scr Mat Min Exi Min Mat 
Robot Analysis Total       .    | .   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  -8  
-------------              Run  | Scr Mat Min Exi Min Mat 
Turns Passed               2145 | 32  71  861 595 570 16  
Spaces Moved               1166 | 19  61  440 346 290 10  
  Core                     .    | .   .   .   .   .   .   
  Treads                   1083 | .   .   437 346 290 10  
  Legs                     8    | 8   .   .   .   .   .   
  Wheels                   75   | 11  61  3   .   .   .   
  Hover                    .    | .   .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   .   
  Fastest Speed            100  | 100 100 110 160 160 160 
  Average Speed            162  | 108 108 169 166 160 160 
  Slowest Speed            180  | 120 110 180 180 160 160 
  Overloaded Moves         .    | .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   .   
Exploration Rate (%)       38   | 2   14  79  70  64  3   
  Regions Visited          5
    Branch Regions         3
  Pre-discovered Areas     2    | .   .   1   1   .   .   
  Known Exits Taken        .    | .   .   .   .   .   .   
  Unknown Exits Taken      5    | 1   1   1   1   1   .   
Scrap Searched             3    | .   .   1   .   2   .   
Spaces Dug                 .    | .   .   .   .   .   .   
Terrain Destroyed          10   | .   .   10  .   .   .   
  Melee                    .    | .   .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   .   
  AOE                      10   | .   .   10  .   .   .   
Terrain Rammed             .    | .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  -8  
---------                  Run  | Scr Mat Min Exi Min Mat 
Total                      1327 | 26  65  499 365 362 10  
  Wait                     42   | .   .   2   .   40  .   
  Move                     1161 | 18  60  439 345 289 10  
  Hop                      .    | .   .   .   .   .   .   
  Pick Up                  32   | 2   1   10  17  2   .   
  Fast Attach              7    | .   2   3   1   1   .   
  Attach                   1    | .   .   .   .   1   .   
  Detach                   .    | .   .   .   .   .   .   
  Swap                     8    | 2   .   4   .   2   .   
  Drop                     9    | 2   2   3   2   .   .   
  Fire                     67   | 2   .   38  .   27  .   
  Melee                    .    | .   .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: [*Mat x2])
-8/Materials

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 3)
   33 | -11/Scrapyard | Entered Materials
   97 | -10/Materials | Discovered new exit (range 7)
  104 | -10/Materials | Entered Mines
  173 | -10/Mines     | Met a Derelict testing a Signal Generator
  260 | -10/Mines     | Discovered new exit (range 10)
  303 | -10/Mines     | Build established: Mutant
  322 | -10/Mines     | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  474 | -10/Mines     | Destroyed YI-UF0
  479 | -10/Mines     | Found Prototype Storage
  479 | -10/Mines     | Identified YI-UF0's Bottomless Matter Pit
  732 | -10/Mines     | Assembled infested the area
  902 | -10/Mines     | Discovered new exit (range 5)
  956 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  958 | -10/Mines     | Discovered new exit (range 5)
  965 | -10/Mines     | Entered Exiles
 1009 | -10/Exiles    | Met 8R-AWN
 1041 | -10/Exiles    | Met EX-HEX
 1090 | -10/Exiles    | Met EX-BIN
 1111 | -10/Exiles    | Aligned with FarCom system
 1113 | -10/Exiles    | Given EX-Vault access code
 1154 | -10/Exiles    | Opened EX-Vault
 1171 | -10/Exiles    | Found Lightpack 2.0
 1178 | -10/Exiles    | Found Deploy-a-Sentry
 1180 | -10/Exiles    | Found Deploy-a-Sentry
 1183 | -10/Exiles    | Found Deploy-a-Sentry
 1195 | -10/Exiles    | Found AWS/Gauss
 1263 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 1368 | -10/Exiles    | Met EX-DEC
 1413 | -10/Exiles    | Learned location of Zion (-7)
 1477 | -10/Exiles    | Build established: Hauler-Mutant
 1544 | -10/Exiles    | Discovered new exit (range 12)
 1560 | -10/Exiles    | Stole three prototypes: Lightpack 2.0, AWS/Gauss, Deploy-a-Sentry
 1560 | -10/Exiles    | Entered Mines
 1676 | -9/Mines      | Excavation squad dispatched
 1676 | -9/Mines      | A large section of the Mines collapsed
 1791 | -9/Mines      | Discovered new exit (range 14)
 1908 | -9/Mines      | Learned Materials trap positions
 2102 | -9/Mines      | Discovered new exit (range 15)
 2130 | -9/Mines      | Entered Materials
 2130 | -8/Materials  | Evolved 4 slots: Utility x4
 2131 | -8/Materials  | Loaded intel: 23 trap records
 2146 | -8/Materials  | Self-destructed

 Last Messages 
---------------
01797_ Acquired Med. Armor Plating.
01827_ Acquired Ion Engine.
01855_ K-01 Serf collects debris. <x2>
01908_ Acquired derelict log, extracted data.
Data stored: Materials trap records.
01913_ T-07 Excavator is excavating.
01929_ T-07 Excavator destroyed.
01932_ Acquired 20 matter.
01938_ K-01 Serf collects debris.
01940_ Searching scrap...
01940_ Found Mace.
01940_ Found 26 Matter.
01941_ Acquired 26 matter.
01942_ K-01 Serf collects debris. <x9>
02102_ EXIT=FOUND
PARAMETERS=UTILITY_4
LOCATION=UNKNOWN
GOAL=ESCAPE
02130_ Receiving FarCom transmissions...
Loading Materials trap records (x23)...

 Map 
-----
+----------------------------------------------------+
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| ???????????????????????#  #???????????????????     |
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| ?^?????????????????????#  #???????????????????     |
| ???????????????????????# @#???????????????????     |
| ???????????????#+#####T#  #########???????????     |
| ???????????g                      #???????????     |
| ???????????                       #???????????     |
| ???????????b                      #???????????     |
| ???????????##   ##############+####???????????     |
| ??????????g?# ??????????????#    #????????????     |
| ????????????????????????????#    #????????????     |
| ????????????????w???????????#    #????????????     |
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| ????????????????????????????######????????????     |
| ????????????????????Y?????????????????????????     |
| ??????????????????????????????????????????????     |
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| ??????????????????????????????????????????????     |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           31
Energy Generation          18
Energy Capacity            250
Matter Stores              300
Matter Capacity            1800
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CompactSpikedRouter
  Manual?         1
Play Time         00:09:36
  Cumulative      616.3 hours
  Start           2020.12.24 @ 23:20:48
  End             2020.12.24 @ 23:29:40
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          134
  Rogue           86
  Adventurer      0
  Explorer        48
Win Type          -
  Total           34
  Types           3/1/6/17/0/4/1/1/1
Lore%             77
Gallery%          89
Achievement%      67
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Crisp
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8678407d-c962-42d4-89f9-a38a11a4983b