Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 23:39:12 Player: _An Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (4180) 4180 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1831) 1831 TOTAL SCORE: 9936 Bonus ------- High Alert Combat Kills 655 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/550 Matter 91/300 Energy 220/240 System Corruption 1% Temperature Cool (6) Movement Hovering (46) Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Improved Airjet Improved Airjet > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System Improved Medium Armor Plating System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Advanced Weight Redist. System Structural Scanner Relay Coupler [NC] (42) Relay Coupler [Swarmer] (52) Relay Coupler [Grunt] (37) Relay Coupler [Sentry] (28) Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Medium Storage Unit Targeting Computer Light Armor Plating System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Advanced Weight Redist. System Structural Scanner Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Improved Datajack [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Armored Exoskeleton Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 2 | . . . 1 . . . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 76 | 6 1 1 16 4 2 3 11 7 23 2 Power 8 | 1 . . 1 . . 1 . 2 3 . Engine 4 | 1 . . 1 . . 1 . . 1 . Core 4 | . . . . . . . . 2 2 . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . . 6 . 1 . 3 . 7 . Treads . | . . . . . . . . . . . Leg 9 | . . . 4 . 1 . 2 . 2 . Wheel 2 | 2 . . . . . . . . . . Hover 6 | . . . 1 . . . . . 5 . Flight 2 | . . . 1 . . . 1 . . . Utility 21 | 1 1 1 2 . 1 . 5 2 6 2 Device 5 | . . 1 . . . . 2 . 1 1 Storage 6 | 1 1 . 1 . . . . 1 2 . Processor 2 | . . . . . 1 . 1 . . . Hackware 2 | . . . 1 . . . . . 1 . Protection 6 | . . . . . . . 2 1 2 1 Artifact . | . . . . . . . . . . . Weapon 28 | 2 . . 7 4 . 2 3 3 7 . Energy Gun 12 | 2 . . 4 3 . . 2 . 1 . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 5 | . . . 1 . . 1 . 1 2 . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 6 | . . . 1 1 . 1 1 2 . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 2 . Unidentified Prototypes 2 | . . . 1 . . . . . 1 . Parts Lost 25 | . 1 . 4 4 . . . 7 6 3 Power 5 | . . . 1 1 . . . 2 1 . Propulsion 5 | . 1 . 1 1 . . . . 1 1 Utility 6 | . . . 1 1 . . . 2 1 1 Weapon 9 | . . . 1 1 . . . 3 3 1 Highest Loss Streak 4 | . 1 . 4 3 . . . 3 2 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 77 | . 86 85 68 70 57 85 80 70 86 79 Engine 4 | . 14 14 6 6 . 8 9 1 2 . Core 3 | . . . . . . . . 4 6 9 Leg 15 | . . . 18 28 23 33 19 18 6 . Hover 6 | . . . 2 . . . . . 18 27 Storage 13 | . 24 22 9 11 11 11 9 15 16 9 Processor 5 | . . . . . . 11 5 9 5 . Hackware 2 | . . . 8 2 . . . . 4 9 Protection 5 | . . . . . . . 11 7 7 17 Energy Gun 8 | . 28 28 9 20 22 13 16 2 2 . Ballistic Gun 5 | . . . 6 . . 1 . 5 11 8 Launcher 3 | . . . 4 . . 7 1 7 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 36 | 12 22 22 21 24 16 22 36 35 35 35 Greatest Support 66 | 26 26 10 45 45 45 45 66 60 60 27 Greatest Overweight (x) 4 | . 2 2 4 . . . . . 3 1 Average Overweight (x) . | . 1 1 . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 9 10 10 10 10 10 10 10 Most Carried 10 | . 2 3 10 10 10 10 10 10 10 9 Average Carried 8 | . . 2 5 9 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 1 3 10 9 9 10 8 10 9 7 Class Distribution -------------------- 74% | Mutant 25% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1946 | 260 5 10 201 88 10 44 84 585 659 . Remotely . | . . . . . . . . . . . Salvage Created 2640 | 24 116 16 365 404 . 52 212 564 877 10 Parts 135 | 1 6 1 12 14 . 10 14 24 51 2 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 82 | . 3 . 9 11 . 8 5 24 21 1 Melee 1 | . . . . . . . . . 1 . Guns 35 | . 2 . 3 7 . 2 2 2 16 1 Cannons 1 | . . . . . . . . . 1 . AOE 38 | . . . 6 2 . 6 3 21 . . Classes Destroyed 12 | 1 1 . 3 2 . 1 1 2 1 . Builder 1 | . . . . . . . . . 1 . Tunneler 2 | 1 . 1 . . . . . . . . Hauler 1 | . . . 1 . . . . . . . Swarmer 14 | . . . . . . 8 . . 5 1 Cutter 1 | . . . . . . . . 1 . . Grunt 40 | . 3 . 7 6 . . 3 10 11 . Duelist 3 | . . . 1 2 . . . . . . Sentry 16 | . . . 1 . . . 1 9 5 . Demolisher 2 | . . . . 2 . . . . . . Hunter 1 | . . . . . . . 1 . . . Programmer 4 | . . . . . . . . 4 . . Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 8 | 1 3 1 5 3 . 3 3 8 7 1 Combat Bots Only 8 | . 3 . 5 3 . 3 3 8 6 1 Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 2 2 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 1 . 2 2 2 . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 511 | . 24 . 48 29 . 40 13 99 199 59 Missed 173 | . 8 . 19 7 . 17 3 36 63 20 Damage Taken 5214 | . 187 . 467 450 . 184 151 1400 2130 245 Core 938 | . 71 . 171 108 . 34 30 55 444 25 Absorbed by Shields 82 | . . . . . . . . . . 82 Core Remaining (%) 64 | 100 . 71 . . . 21 . . . . Volleys Fired 266 | 4 9 2 27 24 . 11 9 78 98 4 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 Hottest 100 | 100 100 100 100 100 . 100 100 100 60 28 Shots Fired 405 | 8 18 4 37 43 . 13 12 96 170 4 Gun 321 | 8 18 4 26 41 . 7 10 47 156 4 Cannon 14 | . . . . . . . . . 14 . Launcher 66 | . . . 7 2 . 6 2 49 . . Special 4 | . . . 4 . . . . . . . Kinetic 124 | . . . 6 . . 3 . 9 102 4 Thermal 116 | 8 18 4 18 . . . . . 68 . Explosive 66 | . . . 7 2 . 6 2 49 . . Electromagnetic 99 | . . . 6 41 . 4 10 38 . . Robot Hit Streak 24 | 4 5 4 24 16 . 2 4 22 18 2 Robot Miss Streak 5 | 1 1 . 2 2 . 5 2 2 4 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 3 | . . . 1 1 . . . . 1 . Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 . Shots Hit Robots 252 | 5 13 3 29 33 . 3 6 46 113 1 Core Hits 163 | 1 4 1 23 16 . 8 9 53 47 1 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 7 | 1 3 . . . . . . . 3 . Burn 4 | 1 3 . . . . . . . . . Destroy 2 | . . . . . . . . . 2 . Blast 1 | . . . . . . . . . 1 . Melee Attacks 5 | . . . . . . . . . 5 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7191 | 76 162 37 705 847 . 538 294 2667 1825 40 Guns 3172 | 76 162 37 269 566 . 32 104 309 1577 40 Cannons 175 | . . . . . . . . . 175 . Explosions 3745 | . . . 412 279 . 506 190 2358 . . Melee . | . . . . . . . . . . . Ramming 75 | . . . . 2 . . . . 73 . Kinetic 1312 | . . . 70 . . 18 . . 1184 40 Thermal 1306 | 76 162 37 211 196 . . . 56 568 . Explosive 3456 | . . . 375 83 . 506 190 2302 . . Electromagnetic 1042 | . . . 49 566 . 14 104 309 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 Average Corruption 1 | . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 31 | . . . . . . . . 15 13 3 Message Errors 6 | . . . . . . . . 4 1 1 Matter Fused 7 | . . . . . . . . 2 5 . Heat Flow Errors 4 | . . . . . . . . 3 1 . Energy Discharges 3 | . . . . . . . . 1 1 1 Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . 2 3 . Data Loss (major) 3 | . . . . . . . . 1 1 1 Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 104 | . . . . . . 31 . 38 35 . Projectiles 35 | . . . . . . . . . 35 . Explosions 69 | . . . . . . 31 . 38 . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 . Impact 1 | . . . . . . . . . 1 . Kinetic 2 | . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 403 | . . . . 63 . . . 340 . . Shots 15 | . . . . 2 . . . 13 . . Rammed . | . . . . . . . . . . . Targets Rammed 24 | . . . . 1 . . . . 23 . Kicked 24 | . . . . 1 . . . . 23 . Crushed . | . . . . . . . . . . . Highest Temperature 423 | 156 423 78 72 174 . 15 93 231 278 . Average Temperature 70 | 81 218 43 35 65 . 10 28 74 51 . Received Heat Transfer 1845 | . 123 . 129 105 . . 36 405 1035 12 Effects 3 | . 2 . . . . . . . 1 . Energy Bleed 2 | . 2 . . . . . . . . . Interference 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . 2 . . . 1 . . Combat Hostiles 3 | . . . . 2 . . . 1 . . Parts Fried 6 | . . . . 5 . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . 1 . . . . . . . 3 . Combat Hostiles 4 | . 1 . . . . . . . 3 . Parts Melted 11 | 1 2 1 1 . . . . . 6 . Heat Transferred 3987 | 296 703 111 568 150 . . . 50 2109 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 3 . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1427 | 5 78 5 200 230 . 152 141 1427 904 471 Initial 695 | . 3 . 1 5 . . 33 9 695 425 Average 478 | 1 37 2 93 116 . 69 45 779 731 430 Maximum Alert Level 4 | . . . 1 1 . . . 4 3 2 Low Security (%) 40 | 100 100 100 99 79 . 100 100 14 . . Level 1 3 | . . . . 20 . . . 4 . . Level 2 20 | . . . . . . . . 21 36 100 Level 3 26 | . . . . . . . . 30 63 . Level 4 8 | . . . . . . . . 28 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 3 . 2 . . . . . 5 . Investigation 5 | . 2 . 1 . . . . . 2 . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 1 . 1 . . . . . 3 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 3 | . 1 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 136 | . 7 . 16 11 . 10 5 34 42 11 Peak Tracking Total 10 | . 7 . 4 2 . 4 3 8 7 10 Tactical Retreats 15 | . . . 1 . . 1 . 12 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 8 | . 2 . . . . . . 3 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 8 | . . . 1 . . . . 7 . . Max in Single Turn 1 | . . . 1 . . . . 1 . . Garrison Relay 5 | . . . . . . . . 5 . . Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 24 | . 3 . 4 . 1 . 3 4 8 1 Terminals 18 | . 3 . 4 . . . 1 4 5 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 60 | . 7 . 13 . 1 . 9 10 19 1 Successful 23 | . 1 . 7 . 1 . 6 2 5 1 Failed 37 | . 6 . 6 . . . 3 8 14 . Catastrophic 10 | . 3 . . . . . . 3 4 . Database Lockouts . | . . . . . . . . . . . Manual 35 | . 7 . 9 . 1 . 3 2 13 . Terminals 47 | . 7 . 13 . . . 3 10 13 1 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers 4 | . . . . . . . 4 . . . Garrison Access 3 | . . . . . . . 2 . 1 . Terminal Hacks 13 | . 1 . 6 . 1 . 1 2 1 1 Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . . Unreport Threat 5 | . 1 . 2 . . . 1 . 1 . Maintenance Status 1 | . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . Refit 1 | . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer 4 | . . . . . . . 4 . . . Insert Component 2 | . . . . . . . 2 . . . Analyze 2 | . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 1 | . . . 1 . . . . . . . Terminals 1 | . . . 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 2 . 4 . . . 2 4 6 . Full Trace Events 5 | . . . 1 . . . . 1 3 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . . 2 . Non-combat 2 | . . . . . . . . . 2 . Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 3 . no_distress 2 | . . . . . . . . . 2 . check_alert 1 | . . . . . . . . . 1 . Relay Couplers Released 26 | . . . . . . . . 26 . . Machine Destruction 23 | . . . . . . . . 23 . . Programmers 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 1 | . . . 1 . . . . . . . Largest Group 1 | . . . 1 . . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 6817 | 72 236 107 439 678 302 546 442 1874 1834 287 Spaces Moved 4374 | 65 190 95 284 475 248 389 256 1113 1158 101 Core 26 | 18 . . 8 . . . . . . . Treads . | . . . . . . . . . . . Legs 2996 | . . . 169 475 248 389 256 1113 346 . Wheels 355 | 47 190 95 23 . . . . . . . Hover 997 | . . . 84 . . . . . 812 101 Flight . | . . . . . . . . . . . Fastest Speed 38 | 50 90 95 60 120 120 120 120 140 38 102 Average Speed 113 | 79 100 103 113 120 120 120 135 140 81 102 Slowest Speed 250 | 100 110 110 250 120 120 120 140 140 250 102 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 5 35 27 24 97 61 64 20 99 76 20 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 11 | . . . . . . . . 10 1 . Terrain Destroyed 504 | . . . 36 54 . 61 7 342 3 1 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . . . 2 1 AOE 500 | . . . 36 54 . 61 7 342 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 5828 | 74 216 99 361 540 253 456 343 1333 1872 281 Wait 964 | . 15 . 13 33 . 51 45 122 537 148 Move 4363 | 64 189 94 283 474 247 388 255 1111 1157 101 Hop . | . . . . . . . . . . . Pick Up 40 | . 2 1 8 2 2 1 8 9 7 . Fast Attach 46 | 6 . 1 10 1 . 2 6 4 16 . Attach 29 | . 1 . 6 3 2 1 5 3 6 2 Detach 23 | . . 1 9 . . 1 2 . 10 . Swap 1 | . . . . . . . . . 1 . Drop 39 | . . . 5 2 2 1 13 4 12 . Fire 266 | 4 9 2 27 24 . 11 9 78 98 4 Melee 5 | . . . . . . . . . 5 . Ram . | . . . . . . . . . . . Kick 24 | . . . . 1 . . . . 23 . Crush . | . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . 2 . 26 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 309 | -10/Materials | Entered Mines 395 | -10/Mines | Learned 2 Materials zone layouts 402 | -10/Mines | Discovered new exit (range 16) 416 | -10/Mines | Entered Materials 416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 417 | -9/Materials | Identified exit to Materials 507 | -9/Materials | Lost 4 parts (1p1n1u1w) 591 | -9/Materials | Identified exit to Mines 855 | -9/Materials | Entered Mines 857 | -9/Mines | Met a Derelict bent on vengeance 943 | -9/Mines | Assembled infested the area 1028 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1041 | -9/Mines | Discovered exit to Materials (range 14) 1161 | -9/Mines | Discovered exit to Materials (range 3) 1279 | -9/Mines | Core integrity fell below 50% 1312 | -9/Mines | Lost 3 parts (1p1n1w) 1328 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1528 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1528 | -9/Mines | Discovered new exit (range 5) 1533 | -9/Mines | Entered Exiles 1563 | -9/Exiles | Met 8R-AWN 1583 | -9/Exiles | Met EX-HEX 1615 | -9/Exiles | Met EX-BIN 1629 | -9/Exiles | Aligned with FarCom system 1631 | -9/Exiles | Given EX-Vault access code 1659 | -9/Exiles | Opened EX-Vault 1674 | -9/Exiles | Found Lightpack 2.0 1699 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1731 | -9/Exiles | Met EX-DEC 1824 | -9/Exiles | Discovered new exit (range 10) 1834 | -9/Exiles | Identified exit to Mines 1835 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1835 | -9/Exiles | Entered Mines 2361 | -8/Mines | Discovered exit to Materials (range 9) 2381 | -8/Mines | Entered Materials 2381 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2821 | -8/Materials | Identified exit to Garrison 2823 | -8/Materials | Entered Garrison 2886 | -8/Garrison | Triggered checkpoint 2940 | -8/Garrison | Garrison Relay disabled 3085 | -8/Garrison | Triggered checkpoint 3129 | -8/Garrison | Lost 3 parts (1p2w) 3140 | -8/Garrison | Destroyed 8 combat bots 3173 | -8/Garrison | Triggered checkpoint 3364 | -8/Garrison | Triggered checkpoint 3390 | -8/Garrison | Discovered new exit (range 8) 3536 | -8/Garrison | Triggered checkpoint 3555 | -8/Garrison | Garrison Relay disabled 3626 | -8/Garrison | Phase Generator disabled 3832 | -8/Garrison | Triggered checkpoint 3840 | -8/Garrison | Garrison Relay disabled 3860 | -8/Garrison | Discovered new exit (range 12) 4136 | -8/Garrison | Triggered checkpoint 4193 | -8/Garrison | Garrison Relay disabled 4229 | -8/Garrison | Discovered new exit (range 14) 4254 | -8/Garrison | Installed Relay Interface Framework 4385 | -8/Garrison | Garrison Relay disabled 4697 | -8/Garrison | Entered Materials 5110 | -8/Materials | Core integrity fell below 50% 5433 | -8/Materials | Build established: Bothacker-Mutant 5658 | -8/Materials | Discovered new exit (range 4) 5663 | -8/Materials | Core integrity fell below 20% 6139 | -8/Materials | Discovered new exit (range 16) 6521 | -8/Materials | Identified exit to Garrison 6531 | -8/Materials | Entered Garrison 6753 | -8/Garrison | Learned Factory security intel 6792 | -8/Garrison | Triggered checkpoint 6808 | -8/Garrison | Triggered checkpoint 6813 | -8/Garrison | Triggered checkpoint 6818 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Field strength at 6. Stasis field depleted. Beams of light sweep through the air. An alarm sounds. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 93. Field strength at 86. Field strength at 74. Beams of light sweep through the air. An alarm sounds. Field strength at 65. Field strength at 56. Field strength at 38. Imp. Airjet destroyed. Imp. Medium Armor Plating destroyed. S-10 Pest destroyed. Field strength at 22. Critical hit (Destroy). S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????####????????????????????????????????? | | ?????????????""""""??????????????????????????????? | | ?????????????!!!!"""?????????????????????????????? | | ?????????????? 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"??????????????????????????????? | | ??# #?????????# #??????????????????????????????? | | ### #?????????# #??????????????????????????????? | | ########### #??????????????????????????????? | | ###^ #??????????????????????????????? | | ??#^ #??????????????????????????????? | | ??############## #??????????????????????????????? | | ???????????????# #??????????#???????????????????? | | ???????????????# #????????? #???????????????????? | | ???????????????# #????????? #???????????????????? | | ???????????????# #???????? #?#?????????????????? | | ???????????????# #######?? # #?????????????????? | | ???????????????# ##= #? ; #?????????????????? | | ??????????????## ##%ss ## #???????????????????? | | ??????????????# * s@ #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# % #???????????????????? | | ??????????????# ## *[l## #???????????????????? | | ??????????????# ## s*#? #???????????????????? | | ??????????????" s g ???????????????????? | | ??????????????" ??????????????????? | | ??????????????" #?????????????????? | | ?????????????C" #?????????????????? | | ??????????????# ## ## ###?????????????????? | | ??????????????# ## #? #???????????????????? | | ?????????????? ? ? g #???????????????????? | | ????????????? ? ?? #???????????????????? | | ????????????? ? #???????????????????? | | ????????????#T###### ##?? #???????????????????? | | ?????????????#?????# ?????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 57 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armored Exoskeleton | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayLightPick Manual? 0 Play Time 00:49:32 Cumulative 19.5 hours Start 2024.04.05 @ 22:51:08 End 2024.04.05 @ 23:39:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ce9b6b46-cb43-4aab-bb25-a25a326024ef