Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.08.30 @ 15:01:01 Player: Jim Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (90) 450 Value Destroyed (4052) 4052 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 11078 Bonus ------- Follower Combat Kills 219 Aligned with FarCom 300 Friendly Fire -203 Cogmind --------- Core Integrity 749/1300 Matter 172/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Walking (115) Location -3/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- Enhanced Flexi-carbon Leg Biometal Leg > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (16) --- Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Improved Energy Well (600) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Energy Well Targeting Computer Improved Targeting Computer Utility Shielding > --- WEAPON ----------- Enhanced Autogun Assault Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Improved Energy Well Micro-nuke Launcher [Rating: 80] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Magnetic Acceleration Cannon Energy Gun Improved EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 15 | . 1 2 . . . 2 2 2 2 2 . . 2 Power 4 | . 1 . . . . . . 1 . 1 . . 1 Propulsion 4 | . . 2 . . . 1 . . 1 . . . . Utility 4 | . . . . . . 1 2 . . 1 . . . Weapon 3 | . . . . . . . . 1 1 . . . 1 Parts Attached 57 | . 2 3 1 . . 12 4 2 16 12 2 . 3 Power 12 | . 1 . 1 . . 2 . 1 2 4 . . 1 Engine 8 | . 1 . 1 . . 2 . 1 1 2 . . . Core 4 | . . . . . . . . . 1 2 . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 17 | . . 1 . . . 5 . . 6 3 . . 2 Treads . | . . . . . . . . . . . . . . Leg 17 | . . 1 . . . 5 . . 6 3 . . 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 7 | . . . . . . 1 2 . 2 2 . . . Device . | . . . . . . . . . . . . . . Storage 3 | . . . . . . . 1 . 1 1 . . . Processor 2 | . . . . . . . . . 1 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 2 | . . . . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | . 1 2 . . . 4 2 1 6 3 2 . . Energy Gun 6 | . 1 1 . . . 1 1 . 2 . . . . Energy Cannon 2 | . . . . . . . . . 1 . 1 . . Ballistic Gun 6 | . . 1 . . . 3 . 1 . 1 . . . Ballistic Cannon 3 | . . . . . . . 1 . 1 1 . . . Launcher 4 | . . . . . . . . . 2 1 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 3 . . 3 1 . . 1 Parts Lost 40 | . . 5 . . 3 . . . 4 9 6 . 13 Power 11 | . . 2 . . 1 . . . . 3 . . 5 Propulsion 11 | . . . . . 1 . . . 2 3 4 . 1 Utility 6 | . . . . . . . . . 1 1 . . 4 Weapon 12 | . . 3 . . 1 . . . 1 2 2 . 3 Highest Loss Streak 8 | . . 3 . . 2 . . . 1 8 4 . 8 Average Slot Usage (%) 85 | . 99 84 70 70 62 96 92 89 94 91 83 70 41 Engine 11 | . 24 16 10 10 9 15 14 14 15 12 5 5 . Core 4 | . . . . . . . . . . 6 15 15 8 Leg 26 | . 25 30 30 30 26 40 35 31 31 26 15 5 4 Storage 10 | . 12 10 10 10 10 8 7 6 8 15 15 15 13 Processor 3 | . . . . . . . . . 2 5 10 10 5 Protection 11 | . 12 10 10 10 10 16 21 18 13 8 5 5 2 Energy Gun 3 | . 23 15 . . . . 3 6 4 3 . . . Ballistic Gun 4 | . 1 2 10 10 6 13 7 6 2 1 2 . . Ballistic Cannon 5 | . . . . . . . 3 6 7 7 10 10 3 Launcher 2 | . . . . . . . . . 2 5 5 5 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 94 | 15 19 19 13 13 13 31 56 68 88 94 94 85 85 Greatest Support 117 | 20 20 30 30 30 30 81 81 81 107 117 105 20 56 Greatest Overweight (x) 4 | . . . . . . 1 . . 1 1 4 4 4 Average Overweight (x) . | . . . . . . . . . . . 1 4 1 Largest Inventory Capacity 16 | . 8 8 8 8 8 8 10 10 16 16 16 16 16 Average Capacity 12 | . 8 8 8 8 8 8 9 10 13 16 16 16 16 Most Carried 13 | . 8 8 3 3 3 8 10 9 13 9 6 5 5 Average Carried 6 | . 7 5 3 3 3 6 9 8 9 6 4 5 4 Final Capacity 16 | 8 8 8 8 8 8 8 10 10 16 16 16 16 16 Final Carried 10 | 7 8 4 3 3 3 8 10 8 10 5 5 5 4 Class Distribution -------------------- 49% | Hacker-Mutant 16% | Generator-Mutant 14% | Hacker-Tank 14% | Generator-Gunner 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Generator-Mutant | -4/Factory Generator-Gunner | -4/Upper Caves Generator-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 2246 | 200 20 42 . . 7 288 101 51 624 506 407 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 2811 | . 77 295 . . . 578 174 41 1031 417 185 . 13 Parts 165 | . 4 19 . . . 33 16 2 66 18 6 . 1 Haulers Intercepted 2 | . . . . . . 1 . . 1 . . . . Recyclers Shooed 2 | . . . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 71 | . 2 11 . . . 8 3 1 25 12 8 . 1 Guns 29 | . 2 11 . . . 8 2 1 4 1 . . . Cannons 22 | . . . . . . . 1 . 9 4 7 . 1 AOE 20 | . . . . . . . . . 12 7 1 . . Classes Destroyed 13 | . 1 2 . . . 4 3 . 1 . 2 . . Worker 3 | . . . . . . . . . 2 1 . . . Builder 8 | . . . . . . . 3 . 3 1 . . 1 Hauler 2 | . . . . . . 1 . . 1 . . . . Recycler 2 | . . . . . . 1 1 . . . . . . Watcher 4 | . . . . . . 1 1 . 2 . . . . Swarmer 19 | . . 6 . . . . . . 6 3 4 . . Grunt 23 | . 2 4 . . . 4 . . 8 5 . . . Brawler 2 | . . . . . . 1 . . 1 . . . . Duelist 2 | . . . . . . . . . . . 2 . . Sentry 8 | . . 1 . . . 3 . . 3 . 1 . . Hunter 6 | . . . . . . . 2 . 1 3 . . . Programmer 10 | . . . . . . . 1 1 6 1 . . 1 Behemoth 1 | . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 1 7 . . . 3 6 1 11 10 4 . 1 Combat Bots Only 8 | . 1 7 . . . 3 1 1 7 8 4 . 1 Max Kills in Single Turn 3 | . 1 1 . . . 1 2 1 3 3 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 3 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Damage Taken 5730 | . 76 424 . . 165 191 214 108 1357 994 702 25 1474 Core 936 | . 28 48 . . 26 8 . 26 70 138 41 . 551 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 88 . . . 81 98 100 96 93 . . 84 . Volleys Fired 204 | . 9 40 . . 7 32 7 6 44 30 17 . 12 Largest 4 | . 2 2 . . 1 2 2 3 4 4 4 . 2 Hottest 236 | . 100 100 . . 20 50 89 114 194 201 236 . 102 Shots Fired 434 | . 18 56 . . 7 64 14 18 121 62 56 . 18 Gun 235 | . 18 56 . . 7 64 9 12 44 17 8 . . Cannon 146 | . . . . . . . 5 6 52 35 35 . 13 Launcher 53 | . . . . . . . . . 25 10 13 . 5 Special . | . . . . . . . . . . . . . . Kinetic 263 | . . 25 . . 7 64 9 12 49 42 42 . 13 Thermal 88 | . 18 31 . . . . . . 28 10 1 . . Explosive 53 | . . . . . . . . . 25 10 13 . 5 Electromagnetic 30 | . . . . . . . 5 6 19 . . . . Robot Hit Streak 37 | . 17 23 . . 6 37 14 8 28 15 28 . 27 Robot Miss Streak 3 | . . 1 . . 1 3 1 1 3 1 1 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 348 | . 17 49 . . 6 52 13 14 90 46 47 . 14 Core Hits 208 | . 5 19 . . 2 21 12 4 76 37 26 . 6 Critical Hits 6 | . . 1 . . . 1 . . 3 . 1 . . Critical Kills 2 | . . . . . . . . . 2 . . . . Critical Parts Destroyed 3 | . . 1 . . . 1 . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11633 | . 163 502 . . 44 817 926 183 4399 2298 1559 . 742 Guns 2598 | . 163 498 . . 44 817 168 35 513 260 100 . . Cannons 2930 | . . . . . . . 51 148 1123 504 712 . 392 Explosions 6064 | . . . . . . . 707 . 2755 1505 747 . 350 Melee . | . . . . . . . . . . . . . . Ramming 41 | . . 4 . . . . . . 8 29 . . . Kinetic 3601 | . . 178 . . 44 817 139 165 502 591 773 . 392 Thermal 1791 | . 163 320 . . . . . . 1096 173 39 . . Explosive 5828 | . . . . . . . 707 . 2519 1505 747 . 350 Electromagnetic 372 | . . . . . . . 80 18 274 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 . 2 . . . 1 Average Corruption 1 | . . . . . . . 1 . 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . 4 . . . 1 Message Errors 2 | . . . . . . . . . 2 . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 480 | . . . . . . . 210 16 146 25 57 . 26 Projectiles 59 | . . . . . . . . 16 12 2 3 . 26 Explosions 421 | . . . . . . . 210 . 134 23 54 . . Melee . | . . . . . . . . . . . . . . Knockbacks 22 | . . 1 . . . . 1 4 3 8 . . 5 Impact 1 | . . 1 . . . . . . . . . . . Kinetic 21 | . . . . . . . 1 4 3 8 . . 5 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 367 | . . . . . . . 101 . 169 48 . . 49 Shots 13 | . . . . . . . 3 . 6 2 . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed 4 | . . 1 . . . . . . 1 2 . . . Kicked 4 | . . 1 . . . . . . 1 2 . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 648 | . 354 460 . . . 42 109 430 432 537 648 7 248 Average Temperature 165 | . 161 198 . . . 11 40 207 157 239 190 7 121 Received Heat Transfer 1125 | . 63 240 . . 72 126 . . 240 75 72 21 216 Effects 67 | . . 8 . . . . . 1 7 27 24 . . Shutdowns 24 | . . 2 . . . . . 1 3 9 9 . . Energy Bleed 8 | . . . . . . . . . 1 3 4 . . Interference 11 | . . 2 . . . . . . . 9 . . . Matter Decay 5 | . . 2 . . . . . . 1 1 1 . . Short Circuit 5 | . . . . . . . . . 1 1 3 . . Damage (minor) 5 | . . 2 . . . . . . 1 1 1 . . Damage (major) 9 | . . . . . . . . . . 3 6 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 1 3 . . . . . . . . . . . Heat Transferred 2450 | . 481 925 . . . . . . 760 259 25 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 378 | . 53 300 82 . . 171 149 84 378 295 . . 38 Average Influence 102 | . 28 154 82 . . 72 61 52 142 155 . . 8 Maximum Alert Level 1 | . . 1 . . . . . . 1 1 . . . Low Security (%) 79 | . 100 76 100 . 100 100 100 100 58 60 . . 100 Level 1 20 | . . 23 . . . . . . 41 39 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . . 1 . . . . 1 1 6 6 . . . Investigation . | . . . . . . . . . . . . . . Extermination 6 | . . . . . . . 1 1 3 1 . . . Reinforcement 6 | . . 1 . . . . . . 3 2 . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 5 | . . . . . . 2 . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 108 | . 3 14 . . 2 14 3 1 34 20 9 2 6 Peak Tracking Total 6 | . 2 6 . . 2 5 1 1 6 6 4 3 4 Tactical Retreats 3 | . 1 . . . . . . . 1 . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 5 | . 1 . . . . . . 1 3 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 45 | . . . . . . 1 15 . 22 7 . . . Max in Single Turn 14 | . . . . . . 1 4 . 14 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 7 | . 1 1 . 1 . 1 . . 1 1 1 . . Terminals 4 | . 1 1 . . . 1 . . 1 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 19 | . 1 3 . 8 . 3 . . 2 1 1 . . Successful 17 | . 1 2 . 8 . 2 . . 2 1 1 . . Failed 2 | . . 1 . . . 1 . . . . . . . Catastrophic 1 | . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 9 | . 1 3 . . . 3 . . 2 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 16 | . 1 2 . 8 . 2 . . 2 . 1 . . Record 12 | . . 2 . 8 . 1 . . 1 . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . 1 1 . . . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . Matter 351 | . . . . . . . . . . 351 . . . Time 93 | . . . . . . . . . . 93 . . . Total Robot Build Rating 21 | . . . . . . . . . . 21 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies 3 | . . . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . . 3 . . . Highest-Rated Group 141 | . . . . . . . . . . 141 . . . Highest-Rated Ally 47 | . . . . . . . . . . 47 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . . . . . 37 . . . Total Damage 775 | . . . . . . . . . . 775 . . . Kills 6 | . . . . . . . . . . 6 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total 1 | . . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 8711 | . 233 303 40 990 193 827 675 429 1969 703 1993 123 233 Spaces Moved 5904 | 1 162 163 33 826 151 525 508 319 1416 423 1222 52 103 Core . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 5904 | 1 162 163 33 826 151 525 508 319 1416 423 1222 52 103 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 115 | 120 120 120 120 120 120 120 126 126 121 120 120 240 115 Average Speed 132 | 120 120 120 120 120 120 124 126 126 125 120 158 240 175 Slowest Speed 240 | 120 120 120 120 120 120 150 126 126 154 150 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 30 19 7 90 29 40 15 8 38 11 94 7 5 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 376 | . . . . . . . 44 . 169 14 102 . 47 Melee . | . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . 5 2 6 . . AOE 363 | . . . . . . . 44 . 164 12 96 . 47 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total 6449 | . 182 220 33 825 157 659 529 335 1512 566 1243 51 137 Wait 225 | . 8 11 . . . 73 5 7 11 93 . . 17 Move 5891 | . 161 162 32 825 150 524 507 318 1415 422 1221 51 103 Hop . | . . . . . . . . . . . . . . Pick Up 51 | . 2 1 . . . 15 5 1 16 7 2 . 2 Fast Attach 1 | . . . . . . . . . 1 . . . . Attach 37 | . 1 3 1 . . 8 1 2 5 12 1 . 3 Detach . | . . . . . . . . . . . . . . Swap 19 | . 1 . . . . 4 3 . 10 . 1 . . Drop 17 | . . 2 . . . 3 1 1 9 . 1 . . Fire 204 | . 9 40 . . 7 32 7 6 44 30 17 . 12 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 4 | . . 1 . . . . . . 1 2 . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Power x1 198 | -10/Materials | Identified exit to Materials 198 | -10/Materials | Discovered exit to Materials (range 13) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Build established: Hacker-Mutant 485 | -9/Materials | Lost 3 parts (1p2w) 520 | -9/Materials | Identified exit to Mines 520 | -9/Materials | Discovered exit to Mines (range 13) 524 | -9/Materials | Destroyed 7 combat bots 537 | -9/Materials | Entered Mines 572 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 572 | -9/Mines | Identified exit to Exiles 572 | -9/Mines | Discovered exit to Exiles (range 5) 577 | -9/Mines | Entered Exiles 612 | -9/Exiles | Met 8R-AWN 629 | -9/Exiles | Met EX-HEX 708 | -9/Exiles | Met EX-DEC 733 | -9/Exiles | Visited The Gauntlet 916 | -9/Exiles | Identified exit to Mines 916 | -9/Exiles | Discovered exit to Mines (range 14) 1026 | -9/Exiles | Met EX-BIN 1062 | -9/Exiles | Aligned with FarCom system 1063 | -9/Exiles | Given EX-Vault access code 1567 | -9/Exiles | Entered Mines 1753 | -8/Mines | Identified exit to Materials 1753 | -8/Mines | Discovered exit to Materials (range 7) 1760 | -8/Mines | Entered Materials 1760 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2572 | -8/Materials | Identified exit to Factory 2572 | -8/Materials | Discovered exit to Factory (range 13) 2587 | -8/Materials | Entered Factory 2587 | -7/Factory | Evolved 2 slots: Utility x2 2792 | -7/Factory | Identified exit to Lower Caves 2792 | -7/Factory | Discovered exit to Lower Caves (range 16) 3199 | -7/Factory | Identified exit to Factory 3199 | -7/Factory | Discovered exit to Factory (range 11) 3262 | -7/Factory | Entered another Factory area 3262 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3565 | -6/Factory | Build established: Hacker-Tank 3639 | -6/Factory | Identified exit to Factory 3639 | -6/Factory | Discovered exit to Factory (range 15) 3691 | -6/Factory | Entered another Factory area 3691 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4612 | -5/Factory | Destroyed 7 combat bots 4905 | -5/Factory | Build established: Hacker-Mutant 5585 | -5/Factory | Identified exit to Factory 5585 | -5/Factory | Discovered exit to Factory (range 16) 5660 | -5/Factory | Entered another Factory area 5660 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5779 | -4/Factory | Fabricated G-67 Veteran (x3) 5969 | -4/Factory | Build established: Generator-Mutant 6153 | -4/Factory | Garrison activated, responded to threat 6195 | -4/Factory | Destroyed 8 combat bots 6216 | -4/Factory | Lost 8 parts (3p2n1u2w) 6328 | -4/Factory | Identified exit to Upper Caves 6328 | -4/Factory | Discovered exit to Upper Caves (range 8) 6363 | -4/Factory | Entered Upper Caves 6445 | -4/Upper Caves | Spotted B-86 Titan 6644 | -4/Upper Caves | Build established: Generator-Gunner 6746 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7311 | -4/Upper Caves | Destroyed B-86 Titan 7341 | -4/Upper Caves | Lost 4 parts (3n1w) 7886 | -4/Upper Caves | Build established: Generator-Mutant 8337 | -4/Upper Caves | Identified exit to Upper Caves 8337 | -4/Upper Caves | Discovered exit to Upper Caves (range 5) 8356 | -4/Upper Caves | Entered another Upper Caves area 8464 | -4/Upper Caves | Identified exit to Research 8464 | -4/Upper Caves | Discovered exit to Research (range 5) 8479 | -4/Upper Caves | Entered Research 8479 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 8588 | -3/Research | Spotted B-86 Titan 8638 | -3/Research | Lost 8 parts (4p2u2w) 8712 | -3/Research | Self-destructed Last Messages --------------- 08692_ U-05 Engineer suffers critical hit. 08692_ U-05 Engineer destroyed. 08693_ Antimatter Diverter explodes. 08693_ G-67 Veteran destroyed. 08695_ Acquired Biometal Leg. 08697_ Slug penetrates Wall. 08700_ Enh. Armored Leg destroyed. 08701_ Acquired Prototype Leg. 08702_ Identified Enh. Flexi-carbon Leg. 08703_ K-01 Serf collects debris. 08703_ Penetrated by Slug. 08703_ U-05 Engineer lays Concrete. 08703_ R-10 Processor collects Wheel. 08704_ U-05 Engineer builds a Wall. 08705_ Antimatter Diverter explodes. 08705_ U-05 Engineer destroyed. 08705_ K-01 Serf collects debris. 08710_ Imp. Energy Well destroyed. 08711_ K-01 Serf collects debris. 08712_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????w????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###########????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# """ #????????????????????? | | ??????????????????# """ #????????????????????? | | ??????????????????# """ #????????????????????? | | ????????????####### #????????????????????? | | ???????# # #????????????????????? | | ???????# # ; #;######## #????????? | | ???????# = A u #????????? | | ???????# = @ #????????? | | ???????# #????????? | | ???????+ #????????? | | ???????? !g ?????????? | | ???????# [% k """ ?????????? | | ???????# k Y" ???????????? | | ???????# R """????????????? | | ???????# BB ????????????? | | ???????# BB ??????? ????? | | ???????# =% ????? ??? | | ???????##""" """##### # # ####?????? #?? | | ?????????"""T"""??### # # #u #????????? #?? | | ??????????#####???# ####### #????????? #?? | | ??????????????????## ### #????????? #? | | ???????????????????## # #????????? # | | ???????????????####### # #????????? # | | ???????????????# g #????????+ + ? | | ???????????????# # #????????# #?? | | ???????????????# """ "" # w#????????# #?? | | ???????????????# """ """ # ########## #?? | | ???????????????# """ """ # #?? | | ???????????????# """ """ + #?? | | ???????????????# """ """ # #?? | | ???????????????# """ """ # #?? | | ???????????????# """ """ # ########## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 50 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 11 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-67 Veteran | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear My Command Is Your Wish Challenges ------------ None Game ------ Seed TargetingMobileCapacitor Manual? 0 Play Time 01:30:26 Cumulative 20.7 hours Start 2020.08.30 @ 13:17:35 End 2020.08.30 @ 15:01:01 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 28 Rogue 22 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da6fab8d-14ed-4231-b2e2-79471090192f