Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 02:50:31 Player: Exp. Geonium Core Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (295) 1475 Value Destroyed (11324) 11324 Prototype IDs (62) 1240 Alien Tech Used (8) 1600 Bonus (7376) 7376 TOTAL SCORE: 31315 Bonus ------- High Alert Combat Kills 1999 Follower Combat Kills 829 Aligned with FarCom 300 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Met Sigix 2000 Friendly Fire -2752 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 113/300 System Corruption 8% Temperature Cool (2) Movement Flying (37) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (14) -- Improved Linear Gravjet Improved Linear Gravjet Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Compact Battery Improved Melee Analysis Suite Improved Focal Shield Advanced System Shield > --- WEAPON (5) ------- Powered Hammer > --- INVENTORY (5) ---- Light Antimatter Reactor Long-range Terrain Scanner Core Cannon Graviton Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Centrium Leg Centrium Leg Nuclear Pulse Array Improved Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Medium Storage Unit Advanced Target Analyzer Advanced Force Field > --- WEAPON ----------- Core Cannon Compact Linear Accelerator > --- INVENTORY -------- Advanced Heat Sink Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Advanced KE Penetrator Improved Plasma Cutter Sigix Containment Pod [Rating: 192] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Advanced Weapon Cycler Storage Large Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Core Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Graviton Cannon Launcher Grenade Launcher Impact Weapon Core Stripper Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 12 | . . . . . . . 2 1 2 . . 1 2 2 . 2 . . . Utility 2 | . . . 2 . . . . . . . . . . . . . . . . Weapon 3 | . . . . . . . . 1 . . . . . . . . . 2 . Parts Attached 388 | . 8 2 13 1 36 2 54 24 11 2 32 67 15 16 16 18 44 22 5 Power 35 | . . 1 . . 1 . 3 2 1 . 3 6 2 2 2 2 5 5 . Engine 5 | . . 1 . . . . . . . . 3 . . . . 1 . . . Core 14 | . . . . . . . 3 2 1 . . 6 2 . . . . . . Reactor 16 | . . . . . 1 . . . . . . . . 2 2 1 5 5 . Propulsion 128 | . 4 . 2 . 6 . 18 8 4 1 10 23 3 6 7 9 17 10 . Treads 64 | . 4 . 2 . 3 . 14 7 2 1 3 10 3 3 1 1 9 1 . Leg 13 | . . . . . 1 . 4 1 . . 2 1 . . . . 4 . . Wheel 24 | . . . . . . . . . 2 . 5 11 . 1 . 2 3 . . Hover 7 | . . . . . 2 . . . . . . 1 . . . . 1 3 . Flight 20 | . . . . . . . . . . . . . . 2 6 6 . 6 . Utility 81 | . 2 . 2 . 13 . 12 5 2 . 8 13 4 1 4 5 4 2 4 Device 34 | . . . . . 6 . 2 2 1 . 3 7 2 1 2 4 2 . 2 Storage 7 | . 1 . . . 1 . 1 . . . . 1 . . 1 1 . . 1 Processor 10 | . 1 . . . 3 . . 1 . . 1 1 1 . . . 1 1 . Hackware 3 | . . . . . . . . . . . . 1 . . 1 . . . 1 Protection 26 | . . . 2 . 3 . 9 2 1 . 4 3 1 . . . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon 144 | . 2 1 9 1 16 2 21 9 4 1 11 25 6 7 3 2 18 5 1 Energy Gun 14 | . 1 . . . . . 4 1 . . 1 . . . 2 . 4 1 . Energy Cannon 17 | . . . . . . . . . . . 1 7 . . 1 . 6 1 1 Ballistic Gun 53 | . 1 . 6 1 10 1 12 3 2 . 1 10 3 1 . 1 1 . . Ballistic Cannon 14 | . . . . . . 1 3 3 1 . 1 . . . . . 4 1 . Launcher 25 | . . 1 3 . 2 . 2 2 . 1 4 4 3 3 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . 1 . . 1 1 . Slashing Weapon 18 | . . . . . 4 . . . 1 . 3 4 . 2 . 1 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 . 6 . 3 . . . 1 4 . 2 5 4 8 . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . System Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Lost 157 | . 4 1 . . 4 . 5 17 1 1 28 41 1 7 8 6 19 9 5 Power 15 | . . 1 . . 1 . 1 1 . . 2 2 . . 2 . 3 1 1 Propulsion 75 | . 2 . . . 1 . 1 7 1 1 11 18 . 5 3 4 13 5 3 Utility 28 | . . . . . 2 . 2 3 . . 5 9 1 . 1 1 3 1 . Weapon 39 | . 2 . . . . . 1 6 . . 10 12 . 2 2 1 . 2 1 Highest Loss Streak 19 | . 3 1 . . 4 . 2 6 1 1 8 19 1 5 5 3 4 5 3 To Critical Strikes 2 | . . . . . . . 1 . . . . 1 . . . . . . . Average Slot Usage (%) 74 | . 91 99 95 100 75 100 95 93 56 75 53 81 43 50 52 50 62 34 45 Engine 2 | . 14 13 11 11 3 . . . . . 1 . . . . 2 . . . Core 2 | . . . . . . . 7 6 2 3 . 8 7 3 . . . . . Reactor 2 | . . . . . 4 11 1 . . . . . . 3 3 2 6 6 4 Treads 19 | . 13 28 22 22 16 22 35 32 11 15 7 14 12 17 1 1 19 7 . Leg 1 | . 12 . . . . . . . . . 3 1 . . . . 5 . . Wheel 2 | . . . . . . . . . 7 13 6 15 . 2 . . 2 . . Flight 2 | . . . . . . . . . . . . . . 1 27 22 4 5 13 Device 6 | . . . . . 3 22 14 14 3 6 4 7 7 8 3 7 5 . 3 Storage 6 | . 14 14 11 11 7 11 9 7 6 6 6 4 . . . 2 4 2 3 Processor 5 | . 8 14 11 11 13 11 . 3 6 6 3 1 4 4 4 2 2 . 4 Protection 5 | . . . 18 22 11 . 10 3 3 6 4 3 . . . . . . . Ballistic Gun 8 | . 25 14 17 22 7 14 13 18 6 13 4 6 3 3 . 1 . . . Ballistic Cannon 1 | . . . . . . 7 2 . 3 . . . . . . . 3 2 . Slashing Weapon 2 | . . . . . 5 . . . 1 1 2 5 4 3 . 3 1 2 . Naked Turns 43 | . . . . . . . . . . . . . . . . . . 43 . Heaviest Build 116 | 13 28 30 41 41 47 43 65 49 45 50 49 95 44 48 34 66 107 116 23 Greatest Support 322 | 20 40 40 40 40 40 40 90 106 40 40 30 92 73 181 73 79 322 163 24 Greatest Overweight (x) 20 | . 1 . 1 1 4 1 1 3 2 2 9 20 . . . 2 5 3 . Average Overweight (x) . | . . . . 1 . 1 . . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 5 5 5 10 10 10 5 Average Capacity 13 | 8 14 15 15 15 12 15 15 15 15 15 15 19 5 5 5 8 10 8 5 Most Carried 20 | 6 15 15 15 15 15 15 15 15 11 8 15 20 5 5 5 10 10 10 5 Average Carried 11 | 6 10 14 14 14 9 14 13 14 8 7 11 17 4 4 4 5 9 6 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 10 10 5 5 Final Carried 15 | 6 14 14 15 15 15 14 15 11 7 8 15 5 4 5 5 10 9 4 5 Class Distribution -------------------- 44% | Mutant 38% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Scavenger-Mutant | -2/Quarantine Alien-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Qua Acc Com Matter Collected 8815 | 200 322 231 225 . 725 110 1853 1155 102 . 834 1172 139 242 57 156 1006 189 97 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11288 | . 423 225 236 . 481 190 2209 1459 98 . 703 2491 234 312 85 156 1872 114 . Parts 710 | . 33 16 29 . 71 8 147 85 10 . 43 125 12 16 2 8 94 11 . Haulers Intercepted 7 | . 1 . 1 . . . 4 . . . . 1 . . . . . . . Recyclers Shooed 13 | . 2 . . . . . 1 1 . . 7 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Qua Acc Com Combat Hostiles Destroyed 201 | . 9 6 9 . 1 3 33 39 2 . 13 34 9 11 1 1 29 1 . Melee 35 | . . . . . 1 . . 1 1 . 2 8 2 2 . 1 16 1 . Guns 74 | . 9 . . . . 3 24 20 . . 3 15 . . . . . . . Cannons 31 | . . . . . . . 7 5 1 . 2 2 . . 1 . 13 . . AOE 60 | . . 6 9 . . . 2 13 . . 6 8 7 9 . . . . . Classes Destroyed 22 | . 7 1 1 . 3 . 6 3 . . . 1 . . . . . . . Worker 22 | . 1 . 2 . . . 4 1 . . 5 4 . 2 . . 3 . . Builder 21 | . 1 . 1 . . . 4 3 1 . 4 5 . . . . 1 1 . Tunneler 3 | . . . . . . . 1 . . . . 1 1 . . . . . . Hauler 7 | . 1 . 1 . . . 4 . . . . 1 . . . . . . . Recycler 9 | . . 1 . . . . 2 1 . . 1 3 . . . 1 . . . Mechanic 3 | . . . . . . . . 1 . . . . . . . . 2 . . Operator 4 | . 1 . . . . . 2 . . . . . . . . . 1 . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . Watcher 13 | . 2 . 1 . . . 4 3 . . . 2 . . . . . 1 . Swarmer 49 | . 3 6 7 . . . 3 4 . . 3 9 5 8 . 1 . . . Saboteur 2 | . . . . . . . . . . . . 2 . . . . . . . Grunt 60 | . 6 . 2 . . 3 15 18 . . 3 6 . 1 . . 6 . . Brawler 6 | . . . 1 . . . 1 1 . . . 2 . . . . 1 . . Duelist 2 | . . . . . . . 1 . . . . 1 . . . . . . . Protector 3 | . . . . . . . . 2 . . . . . 1 . . . . . Sentry 27 | . . . . . . . 9 1 1 . 2 5 2 1 . . 6 . . Specialist 7 | . . . . . . . 2 4 . . . . . . 1 . . . . Hunter 10 | . . . . . . . 1 4 . . 1 2 . . . . 2 . . Programmer 33 | . . . . . . . . 4 1 . 4 7 2 . . . 14 1 . Heavy 2 | . . . . . . . 1 1 . . . . . . . . . . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . Assembled 3 | . . . . . 3 . . . . . . . . . . . . . . Best Kill Streak 11 | . 5 4 3 . 3 3 4 11 1 . 8 9 7 6 1 2 5 1 . Combat Bots Only 9 | . 4 3 3 . 1 3 4 9 1 . 5 9 6 5 1 1 3 1 . Max Kills in Single Turn 8 | . 2 3 3 . 4 1 2 8 1 . 3 5 3 3 1 1 3 1 . Gunslinging 1 | . . . . . . . . 1 . . . 1 . . . . . . . Exploded 5 | . . 3 2 . . . 2 5 . . 2 5 3 3 . . . . . Melee 1 | . . . . . 1 . . 1 1 . 1 1 1 1 . 1 1 1 . Uniques/NPCs Destroyed 5 | . . 1 . . 4 . . . . . . . . . . . . . . YI-UF0 (-10/Mines) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Qua Acc Com Damage Taken 32238 | . 778 98 140 . 778 174 2366 3586 481 122 3015 4932 546 1770 1271 1134 6989 3507 551 Core 5764 | . 147 21 19 . 96 38 215 428 65 . 685 926 44 281 349 229 622 1375 224 Absorbed by Shields 1572 | . . . . . . . . . . . . 417 . . . 445 710 . . Redirected to Core 294 | . . . . . . . . . . . . . . . . . 294 . . Regen/Repaired (Parts) 935 | . . . . . . . . . . . . . . . . . 768 167 . Core Remaining (%) 47 | 100 . 32 . . . 61 60 38 . . 11 7 96 . 51 . 14 . . Volleys Fired 756 | . 62 38 18 . 19 7 193 130 22 1 91 76 10 9 14 . 63 1 2 Largest 3 | . 2 2 2 . 2 2 2 3 2 1 2 3 1 1 1 . 2 1 1 Hottest 370 | . 60 60 70 . 70 60 122 83 48 52 85 99 46 46 94 . 370 70 300 Shots Fired 1151 | . 110 62 23 . 29 14 291 240 31 1 105 145 10 9 15 . 63 1 2 Gun 900 | . 110 56 14 . 27 14 264 203 20 . 58 128 2 . 1 . 2 . 1 Cannon 187 | . . . . . . . 26 27 11 . 33 13 . . 14 . 61 1 1 Launcher 64 | . . 6 9 . 2 . 1 10 . 1 14 4 8 9 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 959 | . 107 32 14 . 27 14 274 221 31 . 57 128 2 . . . 51 1 . Thermal 107 | . 3 24 . . . . 16 9 . . 34 9 . . 1 . 10 . 1 Explosive 63 | . . 6 9 . 2 . 1 10 . 1 13 4 8 9 . . . . . Electromagnetic 22 | . . . . . . . . . . . 1 4 . . 14 . 2 . 1 Robot Hit Streak 20 | . 10 20 4 . 5 3 20 18 7 . 13 14 2 3 1 . 11 1 . Robot Miss Streak 6 | . 3 2 2 . 5 2 5 6 1 1 3 3 . . 1 . 3 . . Penetration Max 4 | . . . . . 1 . 1 . . . 1 1 . . . . 4 . . Secondary Targets 8 | . 1 . . . 1 1 1 1 . . . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . . . 1 . . . . . . . Shots Hit Robots 923 | . 71 46 11 . 49 8 198 156 28 . 83 156 14 6 1 7 79 10 . Core Hits 498 | . 27 15 27 . 33 5 77 98 6 . 44 83 15 21 1 6 38 2 . Critical Kills 23 | . . . . . 1 1 10 2 . . . 3 . . . . 6 . . Critical Parts Destroyed 35 | . . . . . 5 2 10 2 1 . 1 5 . . . . 9 . . Critical Strikes 99 | . . . . . 11 3 21 9 2 . 3 17 . . . 1 31 1 . Burn 1 | . . . . . . . 1 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . Destroy 60 | . . . . . 7 3 20 4 1 . 1 7 . . . . 17 . . Blast 13 | . . . . . . . . 5 1 . . . . . . . 7 . . Sever 24 | . . . . . 4 . . . . . 2 9 . . . 1 7 1 . Melee Attacks 271 | . . . . . 46 . . . 3 . 22 73 13 6 . 15 68 20 5 Kinetic 2 | . . . . . . . . . . . . . . . . . 2 . . Impact 9 | . . . . . . . . . . . . . . . . . . 4 5 Slashing 260 | . . . . . 46 . . . 3 . 22 73 13 6 . 15 66 16 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . . . . 1 9 . 1 . 2 3 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . 7 . . . . . . . Damage Inflicted 39858 | . 821 889 858 . 2548 199 4644 5618 676 128 3553 6282 1435 2231 78 193 8911 794 . Guns 10831 | . 821 524 128 . 285 199 3057 2328 325 . 802 2305 57 . . . . . . Cannons 8469 | . . . . . . . 1203 1045 254 . 646 381 . . 78 . 4815 47 . Explosions 9873 | . . 365 730 . 372 . 374 2240 . 128 1611 1224 862 1967 . . . . . Melee 10451 | . . . . . 1891 . . . 94 . 494 2372 516 263 . 188 3886 747 . Ramming 234 | . . . . . . . 10 5 3 . . . . 1 . 5 210 . . Kinetic 14244 | . 786 304 128 . 285 199 4035 3243 579 . 853 2305 57 . . . 1423 47 . Thermal 6491 | . 35 220 . . . . 490 241 . . 1193 812 . . . . 3500 . . Explosive 8401 | . . 365 730 . 372 . 109 2129 . 128 987 752 862 1967 . . . . . Electromagnetic 145 | . . . . . . . . . . . 26 41 . . 78 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 10343 | . . . . . 1891 . . . 94 . 494 2372 516 263 . 188 3778 747 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . 3 3 . 2 1 1 3 29 1 4 6 . 23 8 8 Average Corruption 5 | . . . . . 2 3 . 2 1 1 1 6 1 2 5 . 14 5 8 Corruption Purged 4 | . . . . . . . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 164 | . . . . . 20 2 . 12 2 1 12 12 . 3 12 . 70 11 7 Message Errors 36 | . . . . . 4 . . 2 . . 2 3 . 1 3 . 18 1 2 Matter Fused 32 | . . . . . 4 . . 1 1 . 3 3 . . 1 . 12 4 3 Heat Flow Errors 24 | . . . . . 2 2 . 4 . . 1 3 . 1 . . 10 . 1 Energy Discharges 24 | . . . . . 5 . . 1 . . 2 2 . 1 . . 11 1 1 Parts Rejected 7 | . . . . . . . . 1 . . . . . . 2 . 3 1 . Data Loss (minor) 22 | . . . . . 3 . . 1 . 1 3 . . . 4 . 7 3 . Data Loss (major) 6 | . . . . . . . . 1 1 . . . . . 1 . 2 1 . Misfires 4 | . . . . . 1 . . . . . . . . . 1 . 2 . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 6 | . . . . . . . . 1 . . 1 1 . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2973 | . . 30 20 . 178 . 72 140 34 . 305 346 13 228 3 17 1475 112 . Projectiles 1506 | . . . . . . . 51 109 15 . 41 3 . . 3 . 1284 . . Explosions 674 | . . 30 20 . 10 . 21 31 . . 238 125 13 186 . . . . . Melee 793 | . . . . . 168 . . . 19 . 26 218 . 42 . 17 191 112 . Knockbacks 29 | . . . . . . . 3 7 2 . 6 . . . . . 10 1 . Impact 2 | . . . . . . . . . 1 . . . . . . . 1 . . Kinetic 22 | . . . . . . . 3 4 1 . 6 . . . . . 7 1 . Secondary 5 | . . . . . . . . 3 . . . . . . . . 2 . . Self-Inflicted Damage 501 | . . 56 19 . . . . 24 . 79 28 254 29 12 . . . . . Shots 14 | . . 3 2 . . . . 1 . 1 1 3 1 2 . . . . . Rammed 51 | . . . . . . . 2 1 2 . . . . 1 . 3 42 . . Targets Rammed 57 | . . . . . . . 2 2 2 . . . . 2 . 3 46 . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . . . . 1 . . . . . 1 . . 4 . . Highest Temperature 287 | . 18 . 36 . 209 161 287 262 10 . 202 220 . 227 283 229 260 . 226 Average Temperature 67 | . 9 . 11 . 63 76 67 75 7 . 59 63 . 194 86 55 92 . 98 Received Heat Transfer 4799 | . 264 . 9 . . 117 747 552 102 . 552 878 63 132 217 68 801 225 72 Effects 1 | . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 2 . . . . . . . . . 1 . Impact Corruptions 3 | . . . . . . . . 2 . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Melted 8 | . . . . . . . . . . . 2 6 . . . . . . . Heat Transferred 3399 | . 75 500 . . . . 705 309 . . 1264 546 . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Qua Acc Com Peak Influence 990 | . 164 315 618 201 . 71 677 960 558 158 455 988 707 641 826 990 805 779 766 Initial 556 | . . 48 44 201 . . 27 286 427 125 110 158 383 308 357 436 556 470 498 Average 419 | . 68 157 360 201 . 61 386 581 463 146 273 441 512 463 607 640 513 507 575 Maximum Alert Level 3 | . . 1 2 1 . . 2 3 2 . 2 3 3 2 3 3 3 3 3 Low Security (%) 17 | 100 100 69 17 . . 100 12 . . 100 41 18 . . . . . . . Level 1 25 | . . 30 41 100 . . 39 9 13 . 27 26 15 27 16 . 29 9 . Level 2 48 | . . . 40 . . . 48 74 86 . 30 37 65 72 53 62 55 76 90 Level 3 8 | . . . . . . . . 15 . . . 16 18 . 29 37 14 13 9 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 1 . 2 . . . 5 8 1 . 8 8 3 1 2 2 10 4 4 Investigation 6 | . . . . . . . 1 . . . 1 . . . . 2 1 1 . Extermination 18 | . . . . . . . . 3 1 . 5 3 2 . . . 3 1 . Reinforcement 26 | . 1 . 1 . . . 4 5 . . 2 2 1 . 2 . 3 1 4 Assault 8 | . . . 1 . . . . . . . . 2 . 1 . . 3 1 . Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 1 1 1 . . Construction Impeded 5 | . . . . . . . 1 1 . . 1 1 . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . 1 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Qua Acc Com Distress Signals 16 | . 1 . 1 . . . 2 1 . . . 1 . 2 3 1 2 . 2 Communications Jammed 29 | . . . . . . . 29 . . . . . . . . . . . . Distress Signals 29 | . . . . . . . 29 . . . . . . . . . . . . Times Spotted 531 | . 14 6 23 . 38 3 52 53 4 4 23 46 11 25 56 52 68 33 20 Peak Tracking Total 17 | . 5 3 5 . 8 3 6 11 2 5 5 10 7 10 15 17 8 15 10 Tactical Retreats 60 | . 1 . . . 17 . 1 2 1 . 3 3 1 4 8 8 3 5 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Qua Acc Com Traps Triggered 13 | . . . . . . . 3 2 1 . 2 2 . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Qua Acc Com Machines Disabled 80 | . . 1 2 . 14 . 3 3 2 . 18 9 5 2 10 . 10 . 1 Max in Single Turn 14 | . . 1 1 . 2 . 1 3 1 . 14 3 3 1 1 . 2 . 1 Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Qua Acc Com Machines Accessed 66 | . 3 . 2 . 1 . 11 5 2 . . 7 . 5 6 8 4 5 7 Terminals 53 | . 3 . 2 . . . 9 3 2 . . 4 . 2 6 8 3 4 7 Fabricators 7 | . . . . . . . . 2 . . . 3 . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . 1 . . 1 1 . Total Hacks 148 | . 9 . 3 . 1 . 35 14 3 . . 18 . 8 10 17 7 11 12 Successful 64 | . 6 . 1 . 1 . 21 8 1 . . 8 . 1 5 4 2 3 3 Failed 82 | . 2 . 2 . . . 13 6 2 . . 10 . 7 5 13 5 8 9 Catastrophic 17 | . . . 1 . . . 3 2 1 . . 3 . . 1 1 1 2 2 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . Manual 64 | . 5 . 3 . 1 . 10 8 3 . . 12 . 5 7 5 2 . 3 Terminals 115 | . 9 . 3 . . . 23 9 3 . . 10 . 4 10 17 6 9 12 Fabricators 16 | . . . . . . . . 5 . . . 8 . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . 11 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . . 1 . . 1 2 . Terminal Hacks 37 | . 6 . 1 . 1 . 12 3 . . . 3 . . 2 3 1 3 2 Record 2 | . . . . . . . . . . . . 1 . . . . 1 . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 10 | . 4 . . . . . 4 1 . . . . . . . 1 . . . Prototype ID Bank 4 | . 1 . . . . . 2 1 . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . 1 . . 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 7 | . 1 . 1 . . . 2 . . . . 1 . . 1 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . 1 . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . 1 . . . . . Build 2 | . . . . . . . . . . . . 1 . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . Analyze 5 | . . . . . . . 5 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 16 | . . . . . . . 1 5 1 . . 4 . . 3 1 . . 1 Terminals 11 | . . . . . . . 1 2 1 . . 2 . . 3 1 . . 1 Assimilate 2 | . . . . . . . . . . . . . . . 1 1 . . . Botnet 9 | . . . . . . . 1 2 1 . . 2 . . 2 . . . 1 Fabricators 5 | . . . . . . . . 3 . . . 2 . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . Fabnet 4 | . . . . . . . . 2 . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 58 | . 2 . 2 . . . 10 4 2 . . 7 . 5 5 7 3 4 7 Full Trace Events 3 | . . . . . . . . . . . . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . 1 . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 104 | . . . . . . . . . . . . 58 . 46 . . . . . Total Part Build Rating 25 | . . . . . . . . . . . . 7 . 18 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 1 . . 2 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . 1 . . 2 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 6 6 2 6 2 2 . . . . Autooverrided 4 | . . . . . . . . . . . 1 . . 2 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Qua Acc Com Total Allies 42 | . . 4 . . . . . . . . 1 . . 2 2 1 . 14 18 Largest Group 14 | . . 4 4 2 2 . . . . . 1 . . 2 1 1 . 14 7 Highest-Rated Group 196 | . . 71 71 32 32 . . . . . 29 . . 94 30 45 . 196 96 Highest-Rated Ally 47 | . . 31 31 16 16 . . . . . 29 . . 47 30 45 . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 372 | . . . 53 . 77 . . . . . 5 . . 6 1 . . 118 112 Total Damage 4465 | . . . 521 . 162 . . . . . 38 . . 177 24 . . 1975 1568 Kills 42 | . . . 8 . 4 . . . . . . . . 2 . . . 19 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Qua Acc Com Robot Analysis Total 10 | . 4 . . . . . 4 1 . . . . . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Qua Acc Com Turns Passed 16635 | 3 570 582 828 255 2094 76 2559 1337 462 139 1289 1701 527 507 445 364 2129 592 176 Spaces Moved 10944 | 3 217 297 381 104 1225 25 1283 638 212 122 674 965 305 386 1209 881 955 602 460 Core 657 | . . . . . 163 . . . . . 26 76 46 173 90 3 . 80 . Treads 5477 | . 104 297 381 104 768 25 1278 633 121 9 . 108 259 213 . 31 940 206 . Legs 358 | 3 113 . . . . . 5 5 . . 203 29 . . . . . . . Wheels 1402 | . . . . . . . . . 91 113 445 752 . . . . 1 . . Hover 294 | . . . . . 294 . . . . . . . . . . . . . . Flight 2756 | . . . . . . . . . . . . . . . 1119 847 14 316 460 Fastest Speed 17 | 120 120 160 160 240 50 240 135 153 95 95 95 50 50 50 17 20 27 29 31 Average Speed 118 | 120 177 160 196 240 152 240 155 160 145 102 143 119 146 111 23 29 157 79 32 Slowest Speed 1050 | 120 240 160 240 240 250 240 225 330 250 165 500 1050 170 163 115 150 245 245 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . . . . . . . . . . . . 38 23 . 2 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . 4 . . Exploration Rate (%) 39 | 1 46 77 50 33 91 10 97 24 8 64 23 22 11 10 85 24 72 21 22 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 . . . . 1 . . . . . . . 1 . . . Unknown Exits Taken 12 | 1 . . . 1 1 1 1 . . . 1 1 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . Spaces Dug 101 | . . 16 19 . 1 . . . . . 4 24 . . . . 19 4 14 Terrain Destroyed 722 | . . 43 65 . 20 4 68 45 2 20 140 95 40 81 . . 81 4 14 Melee 17 | . . . . . 1 . . . . . 2 3 . . . . 2 4 5 Projectile 147 | . . . . . . 3 26 5 2 . 6 17 . . . . 79 . 9 AOE 557 | . . 43 65 . 19 . 42 40 . 20 132 75 40 81 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Tes Res Qua Acc Com Total 13325 | 2 301 343 442 112 1392 34 1700 875 330 133 855 1280 353 443 1312 926 1359 669 464 Wait 562 | . 2 . . 2 2 . 100 64 80 8 19 44 4 6 89 19 116 7 . Move 10792 | 2 216 296 380 103 1224 24 1282 637 212 121 673 964 304 385 1137 839 954 597 442 Hop 61 | . . . . . . . . . . . . . . . 33 18 . 2 8 Pick Up 170 | . 12 4 14 3 20 . 21 5 . 1 15 23 2 2 12 5 26 5 . Fast Attach 220 | . 2 . 2 . 20 . 29 7 6 1 19 40 9 11 10 15 27 18 4 Attach 118 | . 4 1 . 1 13 2 13 9 4 . 12 12 6 5 6 3 21 5 1 Detach 51 | . . . . . 12 1 5 3 . . 2 4 4 7 . 1 8 2 2 Swap 58 | . 2 1 11 . 3 . 12 8 1 1 2 15 . . . . 2 . . Drop 215 | . 1 3 17 3 30 . 43 10 . . . 38 1 10 11 8 28 12 . Fire 756 | . 62 38 18 . 19 7 193 130 22 1 91 76 10 9 14 . 63 1 2 Melee 262 | . . . . . 46 . . . 3 . 22 64 13 6 . 15 68 20 5 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 57 | . . . . . . . 2 2 2 . . . . 2 . 3 46 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 3 exits: [*Fac] / Upp x2) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 12) 333 | -10/Materials | Build established: Mutant 335 | -10/Materials | Central database locked down 342 | -10/Materials | Identified exit to Mines 479 | -10/Materials | Core integrity fell below 50% 550 | -10/Materials | Lost 3 parts (2n1w) 574 | -10/Materials | Entered Mines 590 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 680 | -10/Mines | Destroyed YI-UF0 695 | -10/Mines | Found Prototype Launcher 702 | -10/Mines | Identified exit to Materials 702 | -10/Mines | Discovered exit to Materials (range 8) 906 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1097 | -10/Mines | Learned location of Zion (-6) 1145 | -10/Mines | Received a Mining Laser from a helpful Derelict 1156 | -10/Mines | Entered Materials 1156 | -9/Materials | Accompanied by 4 allies 1156 | -9/Materials | Evolved 2 slots: Utility x2 1299 | -9/Materials | Discovered new exit (range 3) 1502 | -9/Materials | Identified YI-UF0's Doublenader 1701 | -9/Materials | Identified exit to Mines 1956 | -9/Materials | First assault squad dispatched 1984 | -9/Materials | Entered Mines 1984 | -9/Mines | Accompanied by 2 allies 2018 | -9/Mines | Found a hidden stash of uninstalled traps 2074 | -9/Mines | Learned location of Storage (-8) 2223 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2223 | -9/Mines | Discovered new exit (range 5) 2239 | -9/Mines | Entered Exiles 2239 | -9/Exiles | Accompanied by 2 allies 2304 | -9/Exiles | Met 8R-AWN 2354 | -9/Exiles | Met EX-HEX 2424 | -9/Exiles | Met EX-BIN 2450 | -9/Exiles | Aligned with FarCom system 2453 | -9/Exiles | Given EX-Vault access code 2508 | -9/Exiles | Opened EX-Vault 2523 | -9/Exiles | Found AWS/Gauss 2526 | -9/Exiles | Found Longsword +1 2585 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2692 | -9/Exiles | Attacked by the Exiles 2749 | -9/Exiles | Found Prototype Ballistic Gun 2749 | -9/Exiles | Identified 8R-AWN's Boregun 2765 | -9/Exiles | Found 8R-AWN's Boregun 3004 | -9/Exiles | Lost 4 parts (1p1n2u) 3307 | -9/Exiles | Destroyed EX-DEC 3335 | -9/Exiles | Destroyed EX-BIN 3356 | -9/Exiles | Destroyed EX-HEX 3525 | -9/Exiles | Found Prototype Processor 3525 | -9/Exiles | Identified Exp. Core Analyzer 3552 | -9/Exiles | Destroyed 8R-AWN 4010 | -9/Exiles | Found Prototype Device 4010 | -9/Exiles | Identified System Purifier 4309 | -9/Exiles | Discovered new exit (range 14) 4333 | -9/Exiles | Entered Mines 4372 | -8/Mines | Build established: Scavenger-Mutant 4388 | -8/Mines | Discovered new exit (range 11) 4409 | -8/Mines | Entered Materials 4409 | -8/Materials | Evolved 2 slots: Propulsion x2 4414 | -8/Materials | Discovered new exit (range 8) 4632 | -8/Materials | Discovered new exit (range 15) 4752 | -8/Materials | Discovered new exit (range 5) 5066 | -8/Materials | Identified exit to Storage 5872 | -8/Materials | Central database locked down 5885 | -8/Materials | Discovered new exit (range 11) 6053 | -8/Materials | Build established: Mutant 6432 | -8/Materials | Discovered new exit (range 14) 6968 | -8/Materials | Entered Factory 6968 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7505 | -7/Factory | Build established: Scavenger-Tank 7582 | -7/Factory | Discovered new exit (range 15) 7615 | -7/Factory | Identified exit to Factory 7907 | -7/Factory | Build established: Scavenger-Gunner 7936 | -7/Factory | Cargo convoy interrupted 7974 | -7/Factory | Destroyed 9 combat bots 8004 | -7/Factory | Lost 4 parts (2n2w) 8127 | -7/Factory | Destroyed 7 combat bots 8191 | -7/Factory | Lost 3 parts (2n1w) 8213 | -7/Factory | Build established: Scavenger-Mutant 8226 | -7/Factory | Discovered exit to Factory (range 15) 8286 | -7/Factory | Core integrity fell below 50% 8305 | -7/Factory | Entered another Factory area 8305 | -6/Factory | Evolved 2 slots: Propulsion x2 8331 | -6/Factory | Lost 6 parts (1p1n2u2w) 8767 | -6/Factory | Sucked down chute 8767 | -6/Factory | Entered Waste 8779 | -6/Waste | Spotted C-40 Crusher 8781 | -6/Waste | Spotted C-40 Crusher 8794 | -6/Waste | Found Fusion Bomb Launcher 8806 | -6/Waste | Spotted C-40 Crusher 8833 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8847 | -6/Waste | Spotted C-40 Crusher 8863 | -6/Waste | Spotted C-40 Crusher 8877 | -6/Waste | Spotted C-40 Crusher 8889 | -6/Waste | Discovered new exit (range 15) 8905 | -6/Waste | Identified exit to Factory 8906 | -6/Waste | Entered Factory 9298 | -6/Factory | Local machine network offline 9395 | -6/Factory | Lost 8 parts (1p4n3w) 9443 | -6/Factory | Lost 5 parts (1n2u2w) 9467 | -6/Factory | Spotted B-75 Beast 9536 | -6/Factory | Lost 4 parts (1n1u2w) 9594 | -6/Factory | Core integrity fell below 50% 9657 | -6/Factory | Build established: Mutant 9905 | -6/Factory | Core integrity fell below 20% 9935 | -6/Factory | Lost 5 parts (1p3n1w) 10077 | -6/Factory | Discovered new exit (range 16) 10195 | -6/Factory | Entered another Factory area 10195 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10257 | -5/Factory | Build established: Scavenger-Mutant 10572 | -5/Factory | Identified exit to Upper Caves 10667 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 10985 | -5/Factory | Lost 3 parts (3n) 11065 | -5/Factory | Discovered new exit (range 14) 11395 | -5/Factory | First assault squad dispatched 11406 | -5/Factory | Lost 3 parts (2n1u) 11583 | -5/Factory | Garrison activated, responded to threat 11635 | -5/Factory | Destroyed 9 combat bots 11651 | -5/Factory | Core integrity fell below 50% 11671 | -5/Factory | Lost 12 parts (1p6n2u3w) 11819 | -5/Factory | System corruption reached 10% 11844 | -5/Factory | Core integrity fell below 20% 11880 | -5/Factory | Lost 19 parts (1p4n6u8w) 11896 | -5/Factory | Entered another Factory area 11896 | -4/Factory | Evolved 2 slots: Propulsion x2 11918 | -4/Factory | Discovered new exit (range 15) 12339 | -4/Factory | Discovered new exit (range 9) 12423 | -4/Factory | Entered Research 12423 | -3/Research | Evolved 2 slots: Propulsion x2 12562 | -3/Research | Fabricated Lgt. Quantum Reactor? 12673 | -3/Research | First assault squad dispatched 12859 | -3/Research | Lost 5 parts (4n1w) 12904 | -3/Research | Discovered new exit (range 13) 12912 | -3/Research | Local machine network offline 12930 | -3/Research | Entered Testing 13067 | -3/Testing | Found Prototype Device 13067 | -3/Testing | Identified Exp. EM Disruption Field 13122 | -3/Testing | Discovered new exit (range 5) 13180 | -3/Testing | Search patrols dispatched 13185 | -3/Testing | Found Prototype Ballistic Cannon 13263 | -3/Testing | Build established: Sprinter 13323 | -3/Testing | Spotted Striker 13324 | -3/Testing | Spotted Striker 13328 | -3/Testing | Spotted Alpha 7 13330 | -3/Testing | Stole the SGEMP Prototype 13375 | -3/Testing | Entered Research 13375 | -2/Research | Evolved 2 slots: Propulsion x2 13376 | -2/Research | Lost 5 parts (1p1n1u2w) 13609 | -2/Research | Found Prototype Device 13609 | -2/Research | Identified Exp. Actuator Array 13625 | -2/Research | Search patrols dispatched 13631 | -2/Research | Identified exit to Quarantine 13690 | -2/Research | Spotted B-90 Cyclops 13726 | -2/Research | Spotted B-90 Cyclops 13739 | -2/Research | Entered Quarantine 13741 | -2/Quarantine | Lost 3 parts (2n1w) 13744 | -2/Quarantine | Found Alien Artifact 13861 | -2/Quarantine | Identified Transdimensional Reconstructor 13861 | -2/Quarantine | Warped through subspace 13989 | -2/Quarantine | Search patrols dispatched 14053 | -2/Quarantine | Build established: Mutant 14183 | -2/Quarantine | System corruption reached 10% 14269 | -2/Quarantine | Door terminal overloaded 14271 | -2/Quarantine | Met incapacitated Sigix Warrior 14271 | -2/Quarantine | Lockdown squad dispatched 14277 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 14280 | -2/Quarantine | Unlocked Sigix quarantine chamber 14459 | -2/Quarantine | Found Alien Energy Cannon 14459 | -2/Quarantine | Identified Core Cannon 14542 | -2/Quarantine | Build established: Scavenger-Mutant 14678 | -2/Quarantine | Found Transdimensional Reconstructor 14681 | -2/Quarantine | Found Transdimensional Reconstructor 14683 | -2/Quarantine | Found Alien Artifact 14692 | -2/Quarantine | Found Alien Artifact 14695 | -2/Quarantine | Found Alien Artifact 14698 | -2/Quarantine | Found Alien Artifact 14824 | -2/Quarantine | Identified Dimensional Node Initializer (x3) 14824 | -2/Quarantine | Initialized slip node 14989 | -2/Quarantine | First assault squad dispatched 15038 | -2/Quarantine | Warped through subspace 15039 | -2/Quarantine | Core integrity fell below 50% 15123 | -2/Quarantine | Found Alien Slashing Weapon 15123 | -2/Quarantine | Identified Sigix Broadsword 15322 | -2/Quarantine | Found Alien Artifact 15322 | -2/Quarantine | Identified Core Reset Matrix 15322 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 15322 | -2/Quarantine | Used Core Reset Matrix 15326 | -2/Quarantine | Sensed 4 artifacts in vicinity 15412 | -2/Quarantine | Cryocooling Duct disabled 15427 | -2/Quarantine | Ambient heat levels rising (+20) 15427 | -2/Quarantine | Non-combat units ordered to evacuate 15504 | -2/Quarantine | Found Phase Armor 15564 | -2/Quarantine | Lost 3 parts (3n) 15648 | -2/Quarantine | Discovered new exit (range 14) 15766 | -2/Quarantine | Warped through subspace 15798 | -2/Quarantine | Lost 3 parts (3n) 15822 | -2/Quarantine | Found Core Stripper 15835 | -2/Quarantine | Core integrity fell below 20% 15839 | -2/Quarantine | Warped through subspace 15868 | -2/Quarantine | Entered Access 15868 | -1/Access | Evolved 2 slots: Weapon x2 15895 | -1/Access | Lost 4 parts (4n) 16053 | -1/Access | Build established: Alien-Mutant 16146 | -1/Access | First assault squad dispatched 16263 | -1/Access | Initialized slip node 16296 | -1/Access | Lost 5 parts (3n2w) 16309 | -1/Access | Core integrity fell below 50% 16321 | -1/Access | Emitted hypermatrix ping 16325 | -1/Access | Core integrity fell below 20% 16326 | -1/Access | Assembled emerged from beneath the floor 16327 | -1/Access | Assembled emerged from beneath the floor 16458 | -1/Access | Discovered new exit (range 7) 16460 | -1/Access | Entered Command 16461 | -1/Command | Emitted hypermatrix ping 16466 | -1/Command | Assembled emerged from beneath the floor 16564 | -1/Command | Assembled emerged from beneath the floor 16575 | -1/Command | Lost 3 parts (2n1w) 16596 | -1/Command | Assembled emerged from beneath the floor 16623 | -1/Command | Spotted Alpha 7 16626 | -1/Command | Identified exit to Surface 16636 | -1/Command | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 16603_ Penetrated by Slug. 16603_ Slug penetrates Terminal. 16608_ System corrupted: Matter fused (-5). 16610_ Acquired Unknown Hackware. 16610_ Identified Adv. System Shield. 16623_ Penetrated by Slug. 16623_ Slug penetrates Wall. 16624_ 5/M= &#G=SKRPTWPRHWVS7FK YPMJ,2>YWN 16626_ Slug penetrates Wall. 16626_ Connecting with Terminal... >>Access(Main) Found 2 level access points to Surface: (204,27) (78,70) Map updated. 16627_ Beam penetrates Wall. 16629_ Slug penetrates Wall. 16633_ Lgt. Antimatter Reactor destroyed. 16634_ Xenon Bombardment Thruster destroyed. 16634_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????# # # ""??????????????????????? | | ????????# # # ???????????????????????? | | ????????# #? ? ???????????????????????? | | ????????######+####/####+###?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# ############# #?????????????????????? | | ?????????# #???????????#" #?????????????????????? | | ?????????# #############%"#????????????