Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 06:55:52 Player: Nilson Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1706) 1706 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5276 Bonus ------- None Cogmind --------- Core Integrity 658/850 Matter 125/300 Energy 282/350 System Corruption 0% Temperature Critical (503) Movement Treading (155) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Fission Core > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Kinecellerator > --- WEAPON (4) ------- Arc Projector High-powered Shotgun Advanced Assault Cannon > --- INVENTORY (10) --- Improved Deuterium Engine Wheel Compact Wheel Recoil Stabilizer Thermal Shield Drone Bay (2/2) Arc Projector Heavy Laser Shotgun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Kinecellerator Utility Shielding EM Shield Corruption Screen > --- WEAPON ----------- Arc Projector Arc Projector Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Wheel Compact Wheel Recoil Stabilizer Thermal Shield Drone Bay Shotgun High-powered Shotgun [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Drone Bay Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Utility Shielding Weapon Arc Projector Energy Gun Arc Projector Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 4 | . . 1 . 1 1 1 Weapon 2 | . . 1 . . . 1 Parts Attached 64 | 6 5 10 25 6 9 3 Power 9 | 1 2 1 2 1 1 1 Engine 8 | 1 2 1 2 1 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 1 . 6 . 1 1 Treads 6 | . . . 4 . 1 1 Leg . | . . . . . . . Wheel 5 | 2 1 . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 1 3 9 2 3 1 Device 8 | . . 1 5 . 1 1 Storage 5 | 1 . 1 2 1 . . Processor 3 | . . . 1 1 1 . Hackware . | . . . . . . . Protection 4 | . 1 1 1 . 1 . Artifact . | . . . . . . . Weapon 24 | 2 1 6 8 3 4 . Energy Gun 15 | 2 . 4 5 3 1 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . 1 . 3 . 1 . Ballistic Cannon 2 | . . . . . 2 . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . 3 2 . 2 4 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . . . . 1 3 Weapon 6 | . . 2 2 . 1 1 Highest Loss Streak 3 | . . 3 1 . 2 3 To Critical Strikes . | . . . . . . . Average Backups 7 | . 5 6 7 8 9 7 Power 1 | . 2 1 1 1 1 1 Propulsion 1 | . . . 1 1 1 2 Utility 2 | . 1 2 2 2 2 2 Weapon 2 | . 1 2 2 3 3 2 Tool/Special . | . . . . . . . Unused Backups 10 | . 1 2 1 2 . 4 Power 4 | . 1 . . 2 . 1 Propulsion . | . . . . . . . Utility 4 | . . 1 1 . . 2 Weapon 2 | . . 1 . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 97 97 89 88 89 90 Engine 11 | . 14 11 11 9 15 6 Treads 11 | . . . 20 . 14 14 Wheel 8 | . 28 21 1 18 . . Device 7 | . . 5 9 9 4 11 Storage 9 | . 14 11 11 9 7 7 Processor 5 | . . . . 7 12 11 Protection 9 | . 12 16 5 9 12 6 Energy Gun 18 | . 24 20 18 25 15 9 Ballistic Gun 4 | . 3 4 9 . . 1 Ballistic Cannon 2 | . . . . . 4 12 Launcher 1 | . . 6 1 . . . Peak Build Rating 49 | 6 10 15 25 31 38 49 Average Rating 23 | 5 9 12 16 29 36 45 On Entrance 15 | . 6 10 8 19 31 35 Naked Turns . | . . . . . . . Heaviest Build 57 | 12 19 27 39 45 56 57 Greatest Support 62 | 20 20 20 46 26 42 62 Greatest Overweight (x) 2 | . . 2 2 1 2 1 Average Overweight (x) . | . . 1 . 1 1 . Largest Inventory Capacity 20 | 8 8 8 20 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 Most Carried 10 | 1 8 8 10 10 10 9 Average Carried 7 | . 6 6 7 8 9 7 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 1 7 8 10 10 9 9 Class Distribution -------------------- 37% | Tank 36% | Mutant 11% | Skirmisher 7% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 1317 | 198 116 130 533 100 94 146 Remotely . | . . . . . . . Salvage Created 2207 | . 306 430 998 120 91 262 Parts 143 | . 26 32 56 10 6 13 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 3 | . 1 . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 55 | . 13 14 18 4 4 2 Guns 42 | . 13 5 15 4 3 2 Cannons 1 | . . . . . 1 . AOE 11 | . . 8 3 . . . Classes Destroyed 12 | . 3 2 4 . . 3 Worker 2 | . . . 2 . . . Builder 2 | . . 1 . . . 1 Hauler 1 | . . . . . . 1 Recycler 2 | . . . 2 . . . Mechanic 2 | . . . . . . 2 Drone 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 23 | . 9 4 3 3 4 . Grunt 21 | . 4 8 8 . . 1 Brawler 1 | . . . . . . 1 Duelist 1 | . . . 1 . . . Sentry 9 | . . 2 6 1 . . Best Kill Streak 6 | . 5 6 4 2 4 3 Combat Bots Only 6 | . 5 6 4 2 4 2 Max Kills in Single Turn 5 | . 2 5 2 1 1 1 Gunslinging 1 | . 1 . . . . . Exploded 5 | . . 5 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 250 | . 42 52 54 15 42 45 Missed 58 | . 9 12 16 6 8 7 Hits 192 | . 33 40 38 9 34 38 Melee 5 | . . . 2 . . 3 Projectile 187 | . 33 40 36 9 34 35 Critical Strikes 4 | . . 2 1 . 1 . Damage Taken 2841 | . 305 521 594 123 509 789 Core 428 | . 47 89 21 17 62 192 Absorbed by Shields . | . . . . . . . Redirected to Shielding 55 | . . 9 3 . 4 39 Regen/Repaired (Parts) 94 | . . . 46 . . 48 Core Remaining (%) 88 | 100 81 . 72 96 91 . Volleys Fired 122 | . 27 28 35 7 9 16 Largest 4 | . 2 3 3 3 3 4 Hottest 168 | . 80 135 168 165 165 160 Shots Fired 319 | . 54 68 90 20 24 63 Gun 276 | . 54 59 88 20 23 32 Cannon 32 | . . . . . 1 31 Launcher 11 | . . 9 2 . . . Special . | . . . . . . . Kinetic 92 | . 4 8 23 . 10 47 Thermal 85 | . 50 8 27 . . . Explosive 11 | . . 9 2 . . . Electromagnetic 131 | . . 43 38 20 14 16 Robot Hit Streak 9 | . 8 6 7 9 5 3 Robot Miss Streak 10 | . 4 5 5 1 10 3 Penetration Max . | . . . . . . . Secondary Targets 9 | . 5 . 4 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 173 | . 33 36 47 15 12 30 Core Hits 106 | . 19 22 34 5 8 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 1 3 . . 1 Burn 2 | . . . 2 . . . Blast 1 | . . . . . . 1 Corrupt 2 | . . 1 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3503 | . 384 930 956 141 243 849 Guns 2225 | . 384 455 723 141 213 309 Cannons 570 | . . . . . 30 540 Explosions 708 | . . 475 233 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1143 | . 16 16 202 . 163 746 Thermal 880 | . 368 191 321 . . . Explosive 443 | . . 328 115 . . . Electromagnetic 1037 | . . 395 318 141 80 103 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 1 2 . . . Average Corruption 1 | . . 1 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . 3 6 . . . Message Errors 1 | . . 1 . . . . Matter Fused 5 | . . . 5 . . . Heat Flow Errors 1 | . . 1 . . . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 22 | . . . . . . 22 Projectiles 22 | . . . . . . 22 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 10 | . . . . . . 10 Impact . | . . . . . . . Kinetic 9 | . . . . . . 9 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 47 | . . 7 40 . . . Shots 2 | . . 1 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 587 | . 312 359 587 426 445 531 Average Temperature 156 | . 88 99 150 168 257 299 Received Heat Transfer 732 | . 90 228 171 27 . 216 Effects 37 | . . . 10 . 7 20 Shutdowns 8 | . . . . . 2 6 Energy Bleed 2 | . . . 1 . 1 . Interference 13 | . . . 5 . 3 5 Matter Decay 2 | . . . 1 . 1 . Short Circuit 2 | . . . 2 . . . Damage (minor) 1 | . . . 1 . . . Damage (major) 8 | . . . . . . 8 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 6 | . . 2 2 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . 1 . . . Heat Transferred 1991 | . 825 300 866 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 3 2 . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 73 | 100 67 20 50 100 100 100 Level 1 26 | . 32 79 49 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 378 | . 226 378 305 94 54 94 Initial 158 | . . 86 158 64 28 . Average 108 | . 122 264 199 52 9 17 Influence Increases 1728 | . 336 480 543 119 90 160 Destroy 0b10 Robot/C 1100 | . 260 280 360 80 80 40 Destroy 0b10 Robot/NC 55 | . 5 5 25 . . 20 Destroy Leader 276 | . 62 70 102 20 10 12 Successful Hack 39 | . 9 . 7 4 . 19 Disable Machine 60 | . . 15 15 . . 30 Destroy Structure 78 | . . 50 19 . . 9 Lose Combat Pursuer 120 | . . 60 15 15 . 30 Influence Decreases 1659 | . 130 310 766 209 153 91 Entered New Map 462 | . . 120 218 89 35 . Time Decay 937 | . 130 160 368 120 98 61 Lost Part 100 | . . 30 20 . 20 30 Lost Ally 10 | . . . 10 . . . Purge Threat 150 | . . . 150 . . . Squads Dispatched 12 | . 3 3 3 . 1 2 Investigation 5 | . 1 1 3 . . . Extermination 1 | . . . . . 1 . Reinforcement 5 | . 2 2 . . . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 4 | . 1 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 16 22 22 8 4 8 Peak Tracking Total 6 | . 4 6 4 4 4 5 Tactical Retreats 6 | . . 2 1 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 5 | . . 2 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 4 | . . 1 1 . . 2 Max in Single Turn 1 | . . 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 14 | . 5 . 5 2 . 2 Terminals 11 | . 5 . 3 2 . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . . 1 Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 39 | . 15 . 17 4 . 3 Successful 26 | . 9 . 11 3 . 3 Failed 13 | . 6 . 6 1 . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 27 | . 15 . 7 4 . 1 Fabricators . | . . . . . . . Repair Stations 6 | . . . 4 . . 2 Recycling Units 6 | . . . 6 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 9 . 3 3 . 1 Record 7 | . 6 . . . . 1 Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . 1 . . 1 . . Maintenance Status 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 3 . . 2 Scan Component 3 | . . . 2 . . 1 Repair 2 | . . . 1 . . 1 Recycling Unit Hacks 5 | . . . 5 . . . Recycle Component 1 | . . . 1 . . . Process 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 . 4 2 . 2 Full Trace Events 3 | . 1 . 2 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 . . 1 Time 76 | . . . 32 . . 44 Parts Recycled 1 | . . . 1 . . . Recycled Matter 26 | . . . 26 . . . Retrieved Matter 26 | . . . 26 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 1626 | . . 170 218 229 619 390 Optics 1238 | . . . . 229 619 390 Sensors 388 | . . 170 218 . . . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches 8 | . . . 8 . . . Drone Recoveries 3 | . . . 3 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 3000 | 204 357 335 850 243 619 392 Spaces Moved 1632 | 105 299 230 433 187 254 124 Core 1 | 1 . . . . . . Treads 750 | . . . 384 . 242 124 Legs . | . . . . . . . Wheels 881 | 104 299 230 49 187 12 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 105 105 120 155 Average Speed 138 | 79 80 95 155 105 226 217 Slowest Speed 240 | 80 80 110 240 105 232 232 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 6 55 32 71 19 6 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 84 | . . 60 15 . . 9 Melee . | . . . . . . . Projectile 9 | . . . . . . 9 AOE 75 | . . 60 15 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 2113 | 222 363 291 534 220 278 205 Wait 188 | 111 18 5 4 . . 50 Move 1626 | 104 298 229 432 186 253 124 Hop . | . . . . . . . Pick Up 55 | 1 10 11 20 7 1 5 Fast Attach 16 | 6 1 1 1 4 2 1 Attach 26 | . . 4 11 1 5 5 Detach 5 | . . . 1 1 3 . Swap 35 | . 4 5 17 3 4 2 Drop 40 | . 5 8 13 11 1 2 Fire 122 | . 27 28 35 7 9 16 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 30 | -11/Scrapyard | Discovered new exit (range 16) 205 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 866 | -9/Materials | Discovered new exit (range 14) 897 | -9/Materials | Entered Storage 914 | -9/Storage | Lost 3 parts (1n2w) 1090 | -9/Storage | Repaired Hvy. EM Pulse Gun? 1286 | -9/Storage | Lost 3 allies 1727 | -9/Storage | Discovered new exit (range 16) 1747 | -9/Storage | Entered Materials 1747 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1970 | -8/Materials | Discovered new exit (range 10) 1990 | -8/Materials | Entered Factory 1990 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2030 | -7/Factory | Build established: Tank 2080 | -7/Factory | Discovered new exit (range 17) 2609 | -7/Factory | Entered another Factory area 2609 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2863 | -6/Factory | Repaired Arc Projector 2971 | -6/Factory | Garrison activated, responded to threat 3001 | -6/Factory | Self-destructed Last Messages --------------- Overheating: Kinecellerator damaged (-3). Overheating: Arc Projector damaged (-12). Overheating: Adv. Treads damaged (-44). Overheating: Med. Storage Unit damaged (-105). Adv. Assault Cannon destroyed. R-10 Processor collects Med. Treads. R-10 Processor collects Prototype Launcher. G-50 Soldier knocked back. Penetrated by Slug. Overheating: System interference. Hpw. Shotgun temporarily disabled. Adv. Visual Processing Unit temporarily disabled. Overheating: System interference. EM Shield temporarily disabled. Kinecellerator temporarily disabled. Slug penetrates Subcomponent Replicator. Utility Shielding destroyed. EM Shield destroyed. R-10 Processor collects Prototype Launcher. Overheating: Core damaged (-102). 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EM Pulse Gun | 8% | -9/Storage Arc Projector | 20% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Quick And Dirty Challenges ------------ None Game ------ Seed PlatingFissionInsulator Manual? 0 Play Time 01:10:17 Cumulative 11.3 hours Start 2025.07.02 @ 17:49:45 End 2025.07.04 @ 06:55:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd1deaa8-d8f1-4a16-a07d-73223dcf9626