Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 19:13:31 Player: Omega Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (116) 580 Value Destroyed (4131) 4131 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1374) 1374 TOTAL SCORE: 12005 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 232/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Advanced Weight Redist. System Improved Weapon Cycler Improved Focal Shield Beamcaster Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Improved Weapon Cycler Layered Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Vortex Rail > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Improved Sensor Array Improved Signal Interpreter Improved Particle Charger Improved Weapon Cycler Improved Reaction Control System Improved Focal Shield Improved Shield Generator Beamcaster Beamcaster Beamcaster Advanced Plasma Cannon Heavy Phase Cannon [Rating: 105] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Potential Leg Treads Heavy Treads Leg Potential Leg Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Heavy Phase Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 . . . . 2 Power 2 | . . . . . . 1 . . 1 . . . . . Propulsion 3 | . . 1 . . . . 1 . . . . . . 1 Utility 6 | . . 1 . . . 1 . 2 1 . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 139 | 7 12 10 5 4 3 19 5 22 11 4 3 6 21 7 Power 31 | 1 1 3 1 . 1 6 . 6 4 1 1 . 5 1 Engine 22 | 1 1 3 1 . 1 5 . 5 2 . . . 3 . Core 8 | . . . . . . 1 . 1 2 1 1 . 1 1 Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 30 | 2 4 2 2 2 1 2 1 5 . . 1 . 6 2 Treads 4 | . . . . . . . . . . . . . 2 2 Leg 26 | 2 4 2 2 2 1 2 1 5 . . 1 . 4 . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 37 | 2 2 5 1 2 . 4 3 5 4 1 1 1 5 1 Device 20 | 1 1 3 1 . . 3 . 3 2 . 1 . 4 1 Storage 4 | 1 . 1 . 2 . . . . . . . . . . Processor 2 | . . . . . . . . 1 . . . . 1 . Hackware 2 | . . . . . . . 1 . 1 . . . . . Protection 9 | . 1 1 . . . 1 2 1 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 5 . 1 . 1 7 1 6 3 2 . 5 5 3 Energy Gun 33 | 2 4 . 1 . 1 5 1 6 3 2 . 5 3 . Energy Cannon 5 | . . . . . . . . . . . . . 2 3 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 . . . . . 1 . . Parts Lost 40 | . 3 . . . . 2 . 3 . 1 1 . 16 14 Power 11 | . 1 . . . . 1 . 1 . . 1 . 4 3 Propulsion 7 | . . . . . . . . . . . . . 5 2 Utility 9 | . . . . . . 1 . 1 . . . . 3 4 Weapon 13 | . 2 . . . . . . 1 . 1 . . 4 5 Highest Loss Streak 14 | . 2 . . . . 2 . 2 . 1 1 . 7 14 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 98 100 100 100 99 99 99 99 99 94 93 93 83 78 Engine 9 | . 13 11 11 11 11 17 15 12 8 5 5 5 7 4 Core 4 | . . . . . . . . . 6 11 10 11 5 4 Leg 24 | . 28 33 33 33 33 27 30 26 23 23 23 23 16 . Device 16 | . 14 22 13 22 22 21 13 13 17 17 17 17 13 20 Storage 6 | . 7 . 11 11 11 9 7 6 5 5 5 5 5 4 Processor 1 | . . . . . . . . 6 5 . . . 3 5 Hackware 3 | . . . . . . . . 6 5 5 5 5 5 5 Protection 4 | . 6 11 8 . . 4 6 6 5 5 5 5 2 . Energy Gun 18 | . 25 22 22 22 21 17 23 19 17 16 17 16 11 14 Peak Build Rating 105 | 7 10 12 11 29 35 53 63 80 99 103 102 105 102 102 Average Rating 63 | 5 8 11 10 14 31 46 60 77 91 101 100 100 79 90 On Entrance 52 | . 7 10 11 11 29 35 53 63 78 99 101 99 102 84 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 112 | 15 18 19 16 52 52 73 76 86 99 100 100 105 112 112 Greatest Support 153 | 20 20 30 30 70 75 77 92 100 100 100 100 98 98 153 Greatest Overweight (x) 18 | 3 . . . 1 . . . . . . 1 1 2 18 Average Overweight (x) . | . . . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 8 5 5 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 6 5 5 11 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 8 5 5 9 19 20 20 20 20 20 20 20 20 16 Average Carried 14 | 1 4 4 4 5 13 19 19 19 18 19 19 20 12 11 Final Capacity 20 | 8 5 5 5 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 5 5 5 9 18 20 20 19 20 20 20 20 8 5 Class Distribution -------------------- 18% | Skirmisher 17% | Scavenger-Mutant 15% | Gunner 15% | Tank 12% | Derelict-Tank 10% | Mutant 5% | Derelict-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Derelict-Tank | -5/Warlord Mutant | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Matter Collected 1948 | 270 183 80 170 10 50 279 . 359 119 40 30 . 318 40 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4929 | 16 447 329 166 . 243 595 . 961 432 290 529 . 489 432 Parts 231 | 5 30 23 8 . 8 35 . 37 22 11 14 . 22 16 Haulers Intercepted 7 | . 1 1 . . . 3 . 1 . . . . . 1 Recyclers Shooed 3 | . . 1 . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 9 . . 22 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 88 | . 7 11 5 . 3 13 . 18 7 5 9 . 6 4 Guns 75 | . 6 11 5 . 3 8 . 14 7 5 7 . 5 4 AOE 4 | . . . . . . 4 . . . . . . . . Classes Destroyed 16 | 1 6 2 . . 1 1 . 2 . 1 2 . . . Worker 3 | . 1 . . . . 2 . . . . . . . . Builder 7 | . 2 . . . 1 3 . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 7 | . 1 1 . . . 3 . 1 . . . . . 1 Recycler 1 | . . . . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 8 | . 1 1 . . . . . 1 4 . . . . 1 Swarmer 26 | . . 8 2 . . 4 . 7 4 . 1 . . . Grunt 38 | . 7 2 3 . 3 7 . 6 . 4 1 . 3 2 Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 8 | . . 1 . . . 1 . 2 2 . 1 . . 1 Hunter 4 | . . . . . . . . . . 1 . . 2 1 Programmer 3 | . . . . . . . . 2 1 . . . . . Behemoth 2 | . . . . . . . . 1 . . . . 1 . Thug 4 | . . . . . . . . . . . 4 . . . Savage 1 | . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 1 4 4 3 . 5 9 . 4 6 3 3 . 2 2 Combat Bots Only 5 | . 2 4 3 . 3 5 . 4 4 3 3 . 2 2 Max Kills in Single Turn 3 | 1 2 1 1 . 1 3 . 2 2 1 2 . 1 1 Gunslinging 1 | . . . . . . . . 1 . . 1 . . . Exploded 3 | . . . . . . 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 873 | . 71 49 17 . 16 88 . 129 30 41 31 5 160 236 Missed 266 | . 24 17 3 . 3 27 . 43 11 11 9 2 44 72 Damage Taken 10786 | . 659 321 184 . 210 843 44 1391 393 574 482 57 2737 2891 Core 2345 | . 137 38 11 . 36 108 . 353 . 20 17 . 460 1165 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 127 | . . . . . . . . . . . . . 127 . Regen/Repaired (Parts) 246 | . . . . . . . . . . . . 246 . . Core Remaining (%) 73 | 100 45 . . . 78 80 100 58 . . . . 50 . Volleys Fired 322 | 1 45 27 16 . 11 45 . 43 35 19 21 . 36 23 Largest 3 | 2 2 2 2 . 2 2 . 3 3 3 3 . 3 3 Hottest 243 | 80 140 115 115 . 115 140 . 225 237 243 237 . 243 238 Shots Fired 750 | 2 72 54 32 . 22 75 . 127 104 53 63 . 85 61 Gun 723 | 2 69 54 32 . 22 71 . 127 104 53 63 . 71 55 Cannon 20 | . . . . . . . . . . . . . 14 6 Launcher 4 | . . . . . . 4 . . . . . . . . Special 3 | . 3 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 708 | . 42 54 32 . 22 71 . 127 104 53 63 . 85 55 Explosive 4 | . . . . . . 4 . . . . . . . . Electromagnetic 38 | 2 30 . . . . . . . . . . . . 6 Robot Hit Streak 14 | 1 11 11 6 . 6 9 . 13 10 4 9 . 14 7 Robot Miss Streak 7 | 1 5 3 2 . 1 6 . 3 5 5 3 . 7 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 15 | . 2 3 1 . 1 1 . 2 1 1 2 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . 1 1 1 1 . 1 . Shots Hit Robots 472 | 1 45 35 21 . 16 49 . 92 51 27 44 . 57 34 Core Hits 208 | 1 23 15 11 . 7 31 . 35 20 11 20 . 18 16 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 36 | . 2 3 4 . 2 4 . 9 . 2 2 . 5 3 Burn 35 | . 1 3 4 . 2 4 . 9 . 2 2 . 5 3 Corrupt 1 | . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11067 | 15 766 515 307 . 256 1493 25 2122 1252 649 1033 . 1657 977 Guns 9527 | 15 567 508 291 . 256 908 . 2100 1242 649 1033 . 1138 820 Cannons 676 | . . . . . . . . . . . . . 519 157 Explosions 732 | . 147 . . . . 585 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 84 | . 4 7 16 . . . 25 22 10 . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 9919 | . 455 508 291 . 256 908 . 2100 1242 649 1033 . 1657 820 Explosive 585 | . . . . . . 585 . . . . . . . . Electromagnetic 479 | 15 307 . . . . . . . . . . . . 157 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . 1 . . . . . . . . . . . . 2 Average Corruption 1 | . 1 . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 5 | . 5 . . . . . . . . . . . . . Message Errors 1 | . 1 . . . . . . . . . . . . . Heat Flow Errors 2 | . 2 . . . . . . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 39 | . 36 . . . . 3 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 39 | . 36 . . . . 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . 44 . . . . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 13 | . 2 2 5 . . . 1 2 1 . . . . . Kicked 13 | . 2 2 5 . . . 1 2 1 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 672 | 18 534 198 316 . 243 390 . 641 332 575 431 . 672 533 Average Temperature 154 | 12 106 71 128 . 110 123 . 198 112 206 186 . 240 198 Received Heat Transfer 2876 | . 348 57 102 . 117 414 . 243 63 210 162 63 877 220 Effects 89 | . 10 . 3 . 1 2 . 24 . 9 3 . 19 18 Shutdowns 26 | . 1 . . . . 1 . 9 . 4 2 . 5 4 Energy Bleed 10 | . . . . . 1 . . 5 . 1 . . 2 1 Interference 21 | . 4 . 3 . . . . 3 . 4 . . 4 3 Matter Decay 8 | . 1 . . . . 1 . 2 . . . . 2 2 Short Circuit 6 | . . . . . . . . 1 . . 1 . 1 3 Damage (minor) 2 | . . . . . . . . . . . . . 1 1 Damage (major) 11 | . 3 . . . . . . 2 . . . . 2 4 Damage (core) 5 | . 1 . . . . . . 2 . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Fried 4 | . 4 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . 1 . 5 . . 2 . 1 . Combat Hostiles 8 | . . . . . . 1 . 4 . . 2 . 1 . Parts Melted 63 | . 1 6 1 . 1 4 . 27 4 . 10 . 5 4 Heat Transferred 21504 | . 1105 1554 1073 . 814 2146 . 5500 2117 1147 1813 . 2755 1480 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Peak Influence 330 | 5 175 291 252 . 80 279 70 330 227 . . . . 124 Initial 80 | . 3 1 78 . . . 58 5 80 . . . . . Average 85 | 2 79 157 105 . 6 67 19 135 109 . . . . 25 Maximum Alert Level 1 | . . 1 1 . . 1 . 1 1 . . . . . Low Security (%) 89 | 100 100 89 71 . 100 83 100 82 91 . . . . 100 Level 1 10 | . . 10 28 . . 16 . 17 8 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . . 2 . 5 1 . . . . 3 Investigation 2 | . . . . . . . . 1 . . . . . 1 Extermination 4 | . . . . . . . . 2 1 . . . . 1 Reinforcement 7 | . 2 . . . . 2 . 2 . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Distress Signals 11 | . 1 3 . . . 2 . 2 2 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 158 | . 17 16 9 . 3 17 . 25 13 11 9 11 7 20 Peak Tracking Total 13 | . 7 6 4 . 3 7 . 4 4 4 4 9 3 13 Tactical Retreats 13 | . 1 3 . . . . . 6 . 2 . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 4 | . 1 . . . . . 1 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . 1 . . . 21 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 5 | . . . . . . 1 . . 4 . . . . . Max in Single Turn 1 | . . . . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 39 | . 4 2 1 . 1 4 4 5 4 1 . 9 . 4 Terminals 19 | . 4 1 1 . 1 3 2 3 1 . . . . 3 Fabricators 3 | . . . . . . . . 1 1 . . . . 1 Repair Stations 5 | . . . . . . . 2 1 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 87 | . 16 5 2 . 1 13 9 10 7 1 . 12 . 11 Successful 50 | . 9 4 1 . 1 8 3 4 2 1 . 12 . 5 Failed 37 | . 7 1 1 . . 5 6 6 5 . . . . 6 Catastrophic 6 | . . . . . . 1 2 . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 31 | . 8 1 . 1 . 6 2 6 2 . . . . 5 Terminals 51 | . 16 2 2 . 1 8 3 8 2 . . . . 9 Fabricators 5 | . . . . . . . . 1 2 . . . . 2 Repair Stations 10 | . . . . . . . 6 1 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 8 | . . 3 . . . 5 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 26 | . 4 1 1 . 1 1 1 2 . 1 . 12 . 2 Record 12 | . . . . . . 1 . . . . . 10 . 1 Open Door 3 | . . . . . . . . . . 1 . 2 . . Alert Level 1 | . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . Zone Layout 4 | . 2 . 1 . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 . 1 . . . . . Scan Component 3 | . . . . . . . 2 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . 3 . . . 5 . . . . . . . . Insert Component 5 | . . 2 . . . 3 . . . . . . . . Analyze 3 | . . 1 . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 5 . . . . 2 . 2 1 . . . . 3 Terminals 12 | . 5 . . . . 2 . 1 1 . . . . 3 Track 1 | . 1 . . . . . . . . . . . . . Botnet 10 | . 4 . . . . 1 . 1 1 . . . . 3 Disrupt 1 | . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 2 1 . . 4 4 5 4 . . . . 4 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . 2 . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . 1 . 3 . 1 Non-combat . | . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . 1 . 3 . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 1 1 Autooverrided 5 | . . . . . . . . . . 1 . 3 . 1 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Total Allies 8 | . . . 3 . . . . . . 1 . 3 . 1 Largest Group 3 | . . . 3 3 3 . . . . 1 . 1 . . Highest-Rated Group 41 | . . . 40 40 40 . . . . 41 . 29 . . Highest-Rated Ally 41 | . . . 16 16 16 . . . . 41 . 29 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 32 | . . . 18 . 9 . . . . . . 4 . 1 Total Damage 271 | . . . 128 . 92 . . . . . . 51 . . Kills 4 | . . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 3 . . . . . . 2 1 . 2 . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Turns Passed 12869 | 84 843 549 1038 718 881 824 282 1614 770 1289 889 1210 1174 704 Spaces Moved 8163 | 52 566 248 771 531 542 504 247 872 553 1131 667 660 558 261 Core 14 | 11 . . . . . . . . . . . . . 3 Treads 375 | . . . . . . . . . . . . . 117 258 Legs 7774 | 41 566 248 771 531 542 504 247 872 553 1131 667 660 441 . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 100 107 105 107 107 107 180 125 162 Average Speed 126 | 131 120 120 120 133 100 102 107 107 107 107 122 180 183 215 Slowest Speed 950 | 200 120 120 120 190 100 103 107 110 107 107 180 180 265 950 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 52 22 97 92 98 34 7 29 14 91 81 94 71 7 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . 2 . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 9 | . . . 1 . 2 . . . . 3 2 . 1 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 57 | . 5 . . . . 47 . . 4 . . . 1 . Melee . | . . . . . . . . . . . . . . . Projectile 6 | . . . . . . 1 . . 4 . . . 1 . AOE 51 | . 5 . . . . 46 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Total 10165 | 62 654 448 854 541 858 737 265 1470 683 1192 716 683 645 357 Wait 1323 | . 9 149 48 4 294 135 7 490 65 20 19 10 19 54 Move 8149 | 51 565 247 770 530 541 503 246 871 552 1130 666 659 557 261 Hop . | . . . . . . . . . . . . . . . Pick Up 95 | 3 9 3 3 1 8 16 3 16 7 8 4 1 4 9 Fast Attach 46 | 7 4 1 . 2 . 3 2 7 6 3 . 6 3 2 Attach 50 | . 3 2 . . 1 5 3 8 3 1 2 . 18 4 Detach 12 | . 2 1 . 1 . . . 3 1 . . . 3 1 Swap 43 | . 5 7 5 2 2 11 . 7 2 . 1 . . 1 Drop 112 | . 10 9 7 1 1 19 3 23 11 11 3 7 5 2 Fire 322 | 1 45 27 16 . 11 45 . 43 35 19 21 . 36 23 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 13 | . 2 2 5 . . . 1 2 1 . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 505 | -10/Materials | Core integrity fell below 50% 699 | -10/Materials | Discovered new exit (range 11) 855 | -10/Materials | Discovered new exit (range 17) 928 | -10/Materials | Entered another Materials area 928 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1226 | -9/Materials | Build established: Scavenger-Mutant 1463 | -9/Materials | Discovered new exit (range 6) 1477 | -9/Materials | Entered Mines 1549 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1593 | -9/Mines | Learned Materials emergency access door positions 1678 | -9/Mines | Discovered new exit (range 8) 1765 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1765 | -9/Mines | Discovered new exit (range 5) 1895 | -9/Mines | Discovered new exit (range 7) 1897 | -9/Mines | Learned location of Zion (-6) 1932 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2046 | -9/Mines | Learned location of Storage (-7) 2515 | -9/Mines | Entered Exiles 2515 | -9/Exiles | Accompanied by 3 allies 2545 | -9/Exiles | Met 8R-AWN 2566 | -9/Exiles | Met EX-HEX 2611 | -9/Exiles | Met EX-DEC 2654 | -9/Exiles | Visited The Gauntlet 2945 | -9/Exiles | Met EX-BIN 2970 | -9/Exiles | Aligned with FarCom system 2971 | -9/Exiles | Given EX-Vault access code 3065 | -9/Exiles | Opened EX-Vault 3075 | -9/Exiles | Found Prototype Leg 3075 | -9/Exiles | Identified Potential Leg 3077 | -9/Exiles | Found Potential Leg 3101 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3218 | -9/Exiles | Discovered new exit (range 14) 3233 | -9/Exiles | Left Exiles lab with Potential Leg 3233 | -9/Exiles | Entered Mines 3233 | -8/Mines | Accompanied by 3 allies 3312 | -8/Mines | Discovered new exit (range 6) 3522 | -8/Mines | Build established: Scavenger-Skirmisher 3862 | -8/Mines | Build established: Skirmisher 3974 | -8/Mines | Lost 3 allies 4031 | -8/Mines | Discovered new exit (range 5) 4114 | -8/Mines | Entered Materials 4114 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4884 | -8/Materials | Discovered new exit (range 12) 4938 | -8/Materials | Entered Factory 4938 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4939 | -7/Factory | Identified exit to Storage 5017 | -7/Factory | Discovered new exit (range 8) 5220 | -7/Factory | Entered another Factory area 5220 | -6/Factory | Evolved 2 slots: Utility x2 5379 | -6/Factory | Spotted B-75 Beast 5477 | -6/Factory | Destroyed B-75 Beast 5947 | -6/Factory | Build established: Gunner 6720 | -6/Factory | Discovered new exit (range 5) 6834 | -6/Factory | Entered another Factory area 6834 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7526 | -5/Factory | Discovered new exit (range 9) 7604 | -5/Factory | Entered Upper Caves 7641 | -5/Upper Caves | Learned Factory terminal intel 7919 | -5/Upper Caves | Build established: Tank 8590 | -5/Upper Caves | Learned 4 Factory zone layouts 8632 | -5/Upper Caves | Encountered a Warlord checkpoint 8639 | -5/Upper Caves | Discovered new exit (range 5) 8893 | -5/Upper Caves | Entered another Upper Caves area 9218 | -5/Upper Caves | Learned location of 1 exit from Factory 9251 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9498 | -5/Upper Caves | Attacked by a faux Warlord 9667 | -5/Upper Caves | Discovered new exit (range 5) 9782 | -5/Upper Caves | Entered Warlord 9827 | -5/Warlord | Build established: Derelict-Tank 10124 | -5/Warlord | Met Warlord 10149 | -5/Warlord | Warlord's base attacked by MAIN.C 10499 | -5/Warlord | Warlord forces counterattacked 10748 | -5/Warlord | Lost 3 allies 10807 | -5/Warlord | Found Prototype Energy Gun 10807 | -5/Warlord | Identified Vortex Rail 10824 | -5/Warlord | Warlord base infiltrated, sounded retreat 10967 | -5/Warlord | Spotted Striker 10980 | -5/Warlord | Discovered new exit (range 9) 10992 | -5/Warlord | Entered Proximity Caves 11013 | -4/Proximity Caves | Lost 16 allies 11222 | -4/Proximity Caves | Lost 5 parts (1p2n2u) 11512 | -4/Proximity Caves | Spotted B-86 Titan 11547 | -4/Proximity Caves | Build established: Skirmisher 11619 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 11685 | -4/Proximity Caves | Destroyed B-86 Titan 11711 | -4/Proximity Caves | Lost 7 parts (2p2n3w) 11889 | -4/Proximity Caves | Build established: Mutant 11940 | -4/Proximity Caves | Found DCF Scrap (13 items) 11987 | -4/Proximity Caves | Learned location of Quarantine (-2) 12074 | -4/Proximity Caves | Learned Research emergency access door positions 12126 | -4/Proximity Caves | Discovered new exit (range 14) 12163 | -4/Proximity Caves | Identified exit to Factory 12166 | -4/Proximity Caves | Entered Factory 12166 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12167 | -4/Factory | Identified exit to Research 12169 | -4/Factory | Loaded intel: 26 terminal locations 12415 | -4/Factory | Build established: Derelict-Skirmisher 12818 | -4/Factory | Cargo convoy interrupted 12858 | -4/Factory | Core integrity fell below 50% 12865 | -4/Factory | Core integrity fell below 20% 12870 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- M-28 Smith repairs H-77 Assassin. K-01 Serf collects debris. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Advanced Drone. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Hcp. Storage Unit destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????"""""???? | | ?????????????????????????????????????????""T""???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ??????????????????????????? ####???????????????? | | ??????????????????????????? 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EM Pulse Cannon | -9/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Charge!!! Leap Before You Look Respectable Loadout Challenges ------------ None Game ------ Seed PhysicsCompositeTendrils Manual? 0 Play Time 02:13:11 Cumulative 19.5 hours Start 2024.09.21 @ 16:02:50 End 2024.09.21 @ 19:13:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a53c3b0-7755-4e67-b520-b529789d740d