Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.23 @ 23:19:02 Player: Kersh Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (149) 745 Value Destroyed (5240) 5240 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2125) 2125 TOTAL SCORE: 15110 Bonus ------- High Alert Combat Kills 291 Follower Combat Kills 1348 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -314 Cogmind --------- Core Integrity 0/1300 Matter 293/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Recalibrator Heavy Disruptor Cannon Compact HERF Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Zionite Heavy DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Zionite Composite Leg I > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Generic] Advanced Targeting Computer Precision Energy Filter Improved Particle Charger Zionite Weapon Casing > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Advanced Heat Sink Zionite Biocell Advanced Weight Redist. System Improved Particle Charger Advanced Hacking Suite Recalibrator Variable Charge Gun Cooled Plasma Rifle Heavy Phase Cannon Plasma Flamer [Rating: 101] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Gar Slots Evolved 14 | . . 2 . 2 2 . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . Utility 10 | . . . . 1 2 . . 2 . . . . 1 2 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . Parts Attached 199 | 7 2 14 33 8 11 7 2 10 17 4 . 5 46 19 10 4 Power 19 | 1 . 1 1 1 1 . 1 1 4 1 . . 5 2 . . Engine 13 | 1 . 1 1 1 . . 1 1 4 1 . . 2 . . . Core 4 | . . . . . 1 . . . . . . . 2 1 . . Reactor 2 | . . . . . . . . . . . . . 1 1 . . Propulsion 53 | 2 . 3 14 4 4 1 1 . 5 . . 1 10 5 3 . Treads 5 | . . . . . . . . . . . . 1 . 4 . . Leg 42 | 2 . 3 14 4 4 1 1 . 5 . . . 4 1 3 . Wheel 5 | . . . . . . . . . . . . . 5 . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 . . . Utility 53 | 1 2 3 3 2 3 3 . 6 4 1 . 1 14 7 2 1 Device 29 | . 2 2 2 1 2 2 . 5 2 . . 1 5 4 . 1 Storage 5 | 1 . . 1 . . . . . . . . . 1 1 1 . Processor 7 | . . . . 1 1 1 . 1 . 1 . . 2 . . . Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 11 | . . 1 . . . . . . 2 . . . 6 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 74 | 3 . 7 15 1 3 3 . 3 4 2 . 3 17 5 5 3 Energy Gun 30 | . . 5 10 . . . . 3 1 . . . 5 4 1 1 Energy Cannon 22 | . . 1 3 1 3 2 . . 1 1 . . 4 1 4 1 Ballistic Gun 9 | 3 . 1 . . . . . . . . . . 5 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 9 | . . . 2 . . 1 . . 2 1 . 2 1 . . . Special Weapon 4 | . . . . . . . . . . . . 1 2 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 3 . 1 . . 1 . . . . 6 2 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . Parts Lost 68 | . . 2 7 2 2 3 1 . 4 2 . 2 14 20 . 9 Power 12 | . . . 1 1 1 1 . . . . . . 4 4 . . Propulsion 20 | . . 1 3 1 1 1 1 . 1 1 . 1 3 4 . 2 Utility 18 | . . 1 1 . . . . . 1 . . . 3 7 . 5 Weapon 18 | . . . 2 . . 1 . . 2 1 . 1 4 5 . 2 Highest Loss Streak 9 | . . 1 2 1 1 2 1 . 3 1 . 2 6 9 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 93 97 98 94 87 84 91 95 94 86 88 82 85 50 51 Engine 4 | . 14 11 10 8 3 . 2 6 6 6 6 6 1 . . . Core 1 | . . . . . 2 3 . . . . . . 3 4 . . Leg 22 | . 28 28 32 35 29 26 27 20 25 21 20 17 4 15 12 12 Device 13 | . 12 9 10 9 15 14 15 25 19 16 13 15 10 13 . . Storage 7 | . 14 11 11 9 7 7 7 6 6 6 6 6 5 6 9 8 Processor 14 | . . . . 9 15 15 15 13 13 16 20 20 23 21 19 17 Protection 1 | . . . . . . . . . 4 6 6 3 . 4 . . Energy Gun 7 | . . 24 22 14 2 . . 12 13 12 6 6 3 10 1 . Energy Cannon 8 | . . 2 9 12 17 18 15 5 2 2 6 3 2 1 4 7 Ballistic Gun 1 | . 28 5 . . . . . . . . . . 5 . . . Naked Turns 47 | . . . . . . . . . . . . . . . . 47 Heaviest Build 73 | 12 13 26 31 30 36 38 33 46 48 54 47 55 62 73 37 34 Greatest Support 80 | 20 20 33 39 56 77 73 55 55 80 80 60 60 69 79 67 67 Greatest Overweight (x) 3 | . . 1 1 . 1 1 1 . . . . 1 2 3 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 3 5 8 10 10 10 10 10 10 10 10 10 10 10 10 8 9 Average Carried 8 | 1 4 7 7 7 8 9 9 9 9 9 9 9 8 8 5 6 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 5 8 9 9 10 10 10 10 10 10 10 9 10 9 6 5 Class Distribution -------------------- 32% | Mutant 32% | Scavenger-Mutant 16% | Gunner 9% | Scavenger-Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Gar Matter Collected 2595 | 221 105 231 385 120 130 124 63 53 207 125 . 100 533 114 40 44 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6321 | . 134 360 1831 410 648 332 . 23 578 132 . 17 937 877 . 42 Parts 293 | . 18 26 91 19 26 16 . 4 18 2 . . 40 33 . . Haulers Intercepted 10 | . . 1 5 1 1 . . . . . . . 1 1 . . Recyclers Shooed 5 | . . 1 . . . . . . . . . . 3 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 14 10 . 8 1 . 10 . . . . Prevented 5 | . . . . . . 2 . . 2 1 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Gar Combat Hostiles Destroyed 115 | . 9 9 33 9 11 7 . . 10 5 . 1 10 11 . . Guns 59 | . 9 7 24 5 . . . . 5 2 . . 3 4 . . Cannons 33 | . . 1 6 2 8 4 . . 1 1 . . 4 6 . . AOE 14 | . . . 1 . 1 3 . . 4 2 . . 3 . . . Classes Destroyed 17 | . 1 5 4 . 1 1 . . . 1 . 1 2 1 . . Worker 4 | . . . . . . . . . . . . . 1 3 . . Builder 4 | . . . 2 . . . . . . . . . 1 1 . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . Hauler 10 | . . 1 5 1 1 . . . . . . . 1 1 . . Recycler 7 | . . . 3 . 1 . . . . . . . 2 1 . . Watcher 7 | . . 1 1 1 . . . 1 . . . . 1 1 . 1 Swarmer 30 | . 9 4 7 3 . . . . 1 . . . 4 2 . . Grunt 38 | . . 2 13 4 8 2 . . 3 3 . . 2 1 . . Brawler 5 | . . 1 . . . 1 . . . 1 . . 1 1 . . Duelist 4 | . . . 3 . . 1 . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . Sentry 18 | . . 2 9 2 1 2 . . 1 . . . 1 . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . Hunter 3 | . . . . . . . . . . 1 . . 1 1 . . Programmer 7 | . . . . . 2 . . . . . . . 1 4 . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . Z-Courier 1 | . . . . . . . . . . . . . 1 . . . Thug 2 | . . . 1 . . . . . 1 . . . . . . . Butcher 3 | . . . . . . . . . 3 . . . . . . . Mutant 2 | . . . . . . 1 . . 1 . . . . . . . Best Kill Streak 6 | . 6 4 6 3 3 3 . 1 3 3 . 1 5 5 . 1 Combat Bots Only 6 | . 6 4 5 3 3 3 . . 3 3 . 1 4 4 . . Max Kills in Single Turn 4 | . 1 1 2 2 1 2 . 1 2 1 . 1 3 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . 1 2 . . 2 1 . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Gar Damage Taken 13091 | . 228 434 1368 603 869 314 119 . 675 452 . 419 2121 3698 . 1791 Core 3120 | . 29 75 185 148 65 6 16 . 87 54 . 102 239 799 . 1315 Absorbed by Shields 63 | . . . . . . . . . . . . . . . . 63 Redirected to Shielding 159 | . . . . . . . . . . . . . . 159 . . Regen/Repaired (Parts) 197 | . . . 14 . . . . . . . 160 . 23 . . . Core Remaining (%) 70 | 100 88 . 35 73 . . 87 . . . . 71 76 30 . . Volleys Fired 433 | . 18 26 92 34 32 11 1 1 20 16 . 28 54 79 9 12 Largest 3 | . 2 3 3 3 3 3 1 2 3 2 . 1 3 3 1 2 Hottest 387 | . 40 177 192 192 192 180 30 115 170 165 . 100 195 387 94 210 Shots Fired 882 | . 36 60 240 86 60 18 1 2 38 26 . 28 110 151 9 17 Gun 551 | . 36 56 161 51 9 . . 2 32 14 . . 62 121 . 7 Cannon 298 | . . 4 77 35 51 16 1 . 5 6 . 11 44 30 9 9 Launcher 17 | . . . 2 . . 2 . . 1 6 . 5 1 . . . Special 16 | . . . . . . . . . . . . 12 3 . . 1 Kinetic 83 | . 36 8 . . . . . . . . . . 39 . . . Thermal 644 | . . 52 238 86 60 16 1 . 10 16 . 23 52 74 8 8 Explosive 16 | . . . 1 . . 2 . . 1 6 . 5 1 . . . Electromagnetic 62 | . . . 1 . . . . 2 27 4 . . 18 . 1 9 Phasic 77 | . . . . . . . . . . . . . . 77 . . Robot Hit Streak 16 | . 4 12 10 10 16 14 . 1 11 12 . 15 13 11 . 3 Robot Miss Streak 6 | . 5 5 5 4 3 . . 1 1 2 . 1 4 6 . 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . Secondary Targets 3 | . 1 1 . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . . . . . . Shots Hit Robots 501 | . 16 41 128 54 44 13 . 1 29 17 . 11 65 73 . 9 Core Hits 232 | . 9 14 60 16 19 16 . 1 19 15 . 2 34 25 . 2 Critical Kills 3 | . . . 1 1 . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 23 | . . 2 11 4 . . . . 1 1 . 2 1 1 . . Burn 18 | . . 2 10 3 . . . . . 1 . 2 . . . . Meltdown 2 | . . . 1 1 . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . 1 . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . . Intensify 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15059 | . 198 700 2665 1044 1460 795 . 40 1072 1102 . 169 2289 3104 . 421 Guns 6889 | . 198 637 1572 610 102 . . 40 595 219 . . 683 2092 . 141 Cannons 5066 | . . 63 854 430 1059 456 . . 105 268 . . 874 683 . 274 Explosions 2854 | . . . 235 . 293 339 . . 372 615 . . 677 323 . . Melee . | . . . . . . . . . . . . . . . . . Ramming 39 | . . . 4 4 6 . . . . . . . 13 6 . 6 Kinetic 703 | . 198 88 . . . . . . . . . . 417 . . . Thermal 9862 | . . 612 2426 1040 1161 456 . . 454 395 . 169 1029 1979 . 141 Explosive 2249 | . . . 235 . 293 339 . . 128 615 . . 639 . . . Electromagnetic 1087 | . . . . . . . . 40 490 92 . . 191 . . 274 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Phasic 1119 | . . . . . . . . . . . . . . 1119 . . Highest Corruption 13 | . . 3 5 . 3 3 3 . . . . . 1 13 . . Average Corruption 3 | . . 3 4 . 1 3 3 . . . . . 1 8 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 120 | . . 9 39 . 5 39 17 . . . . . . 11 . . Message Errors 37 | . . 4 10 . 1 16 3 . . . . . . 3 . . Matter Fused 22 | . . 1 6 . 1 6 6 . . . . . . 2 . . Heat Flow Errors 19 | . . 1 9 . 1 5 1 . . . . . . 2 . . Energy Discharges 10 | . . . 3 . 1 3 2 . . . . . . 1 . . Parts Rejected 3 | . . . 1 . . . . . . . . . . 2 . . Data Loss (minor) 11 | . . 1 4 . . 4 2 . . . . . . . . . Data Loss (major) 5 | . . . . . . 2 2 . . . . . . 1 . . Misfires 3 | . . . 1 . 1 1 . . . . . . . . . . Alerts 4 | . . 1 1 . . 1 1 . . . . . . . . . Weapon Failures 6 | . . 1 4 . . 1 . . . . . . . . . . Overload Shots 26 | . . . . . 2 6 . . . 6 . . . 12 . . Effects 2 | . . . . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . Overflow Damage 388 | . . . 13 41 29 . . . 22 29 . . 119 62 . 73 Projectiles 202 | . . . . 41 29 . . . . 21 . . 7 31 . 73 Explosions 186 | . . . 13 . . . . . 22 8 . . 112 31 . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 494 | . . . 31 . 110 . . . 105 58 . 23 69 95 . 3 Shots 12 | . . . 2 . 2 . . . 2 3 . 1 1 1 . . Rammed 16 | . . . . . . . . . . . . . 10 5 . 1 Targets Rammed 21 | . . . 1 1 2 . . . . . . . 11 5 . 1 Kicked 5 | . . . 1 1 2 . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 543 | . . 360 543 307 189 253 241 . 45 27 . 10 264 465 2 132 Average Temperature 95 | . . 115 106 118 60 96 134 . 15 15 . 8 66 99 1 55 Received Heat Transfer 2059 | . . 117 552 234 204 68 18 . 87 54 . 60 288 246 . 131 Effects 17 | . . 1 7 6 . . . . . . . . 2 1 . . Shutdowns 2 | . . . 1 . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . Interference 10 | . . 1 2 6 . . . . . . . . 1 . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . Damage (minor) 3 | . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 9 | . . 1 2 2 2 . . . . . . 1 . 1 . . Combat Hostiles 9 | . . 1 2 2 2 . . . . . . 1 . 1 . . Parts Melted 46 | . . 8 15 5 4 1 . . 2 2 . . 1 8 . . Heat Transferred 17651 | . . 1443 5508 2257 1654 509 . . 533 546 . 1280 1363 2373 . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Gar Peak Influence 839 | . 243 376 839 524 299 . . 12 . . . . 252 689 351 388 Initial 338 | . . 102 76 338 14 . . 12 . . . . . 106 318 263 Average 230 | . 139 217 371 358 131 . . 7 . . . . 121 285 333 325 Maximum Alert Level 3 | . 1 1 3 2 1 . . . . . . . 1 2 1 1 Low Security (%) 52 | 100 86 58 29 2 75 . . 100 . . . . 71 61 . . Level 1 34 | . 13 41 37 63 25 . . . . . . . 28 5 100 100 Level 2 8 | . . . 11 34 . . . . . . . . . 32 . . Level 3 4 | . . . 21 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 8 2 5 . . . . . . . 3 8 . . Investigation 2 | . 1 . 1 . . . . . . . . . . . . . Extermination 5 | . . . . . 2 . . . . . . . 1 2 . . Reinforcement 17 | . 1 . 3 2 3 . . . . . . . 2 6 . . Assault 3 | . . . 3 . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . 1 1 . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Gar Distress Signals 14 | . . . 2 1 3 . . . . . . . 2 6 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 218 | . 12 11 52 13 18 8 3 1 12 5 . 4 23 35 . 21 Peak Tracking Total 16 | . 3 4 7 5 4 7 2 1 6 4 . 2 8 11 . 16 Tactical Retreats 16 | . 2 . 3 1 . . . . 2 . . . . 5 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Gar Traps Triggered 5 | . 1 . 1 . 1 . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Gar Machines Disabled 23 | . . . 7 1 4 1 . . . . . . 7 3 . . Max in Single Turn 4 | . . . 1 1 2 1 . . . . . . 4 2 . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Gar Machines Accessed 27 | . 1 3 7 3 4 . 1 1 2 . . 1 2 1 1 . Terminals 16 | . 1 3 5 3 3 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . 1 1 . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . 1 . . . . 1 . . . . . . 1 . Total Hacks 52 | . 2 8 14 9 6 . 1 1 2 . . 1 4 2 2 . Successful 30 | . 1 5 6 4 3 . 1 . 2 . . 1 4 2 1 . Failed 22 | . 1 3 8 5 3 . . 1 . . . . . . 1 . Catastrophic 4 | . . . 1 1 1 . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 45 | . 2 8 8 10 5 . . . . . . 1 9 2 . . Terminals 36 | . 2 8 11 9 5 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 2 . . . . . . . . . 2 2 . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . Garrison Access 4 | . . . 1 . . . . 1 . . . . . . 2 . Terminal Hacks 19 | . 1 5 3 4 2 . 1 . 2 . . 1 . . . . Record 2 | . . . . . . . . . 1 . . 1 . . . . Robot Analysis 5 | . 1 2 1 1 . . . . . . . . . . . . Open Door 3 | . . . 1 . . . 1 . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 3 1 . . . . . . . . . . . Locate Traps 2 | . . 1 . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . . . . . . 2 2 . . Scan Component 3 | . . . 1 . . . . . . . . . 1 1 . . Repair 3 | . . . 1 . . . . . . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 3 4 3 4 . . 1 . . . . 1 1 1 . Full Trace Events 2 | . . . 1 1 . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 15 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . 1 . . . Time 152 | . . . 32 . . . . . . . . . 70 50 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 5 . . 2 . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Gar Total Allies 20 | . . . 2 . . 5 . . 2 . 4 . 5 2 . . Largest Group 4 | . . . 2 . . 3 2 1 2 . 4 4 3 2 . . Highest-Rated Group 201 | . . . 62 . . 93 32 16 51 . 154 154 201 100 . . Highest-Rated Ally 85 | . . . 31 . . 31 16 16 31 . 40 40 85 85 . . Zionite Dispatches 4 | . . . . . . . . . . . . . 3 1 . . Heavy 1 | . . . . . . . . . . . . . 1 . . . Demo 1 | . . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . 1 . . . Defense Resupply 1 | . . . . . . . . . . . . . 1 . . . Total Orders 3 | . . . . . . . . 2 . . . . 1 . . . STAY 1 | . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . Ally Attacks 179 | . . . 48 . . 10 20 1 8 . . 31 18 43 . . Total Damage 6057 | . . . 691 . . 146 260 13 97 . . 418 1066 3366 . . Kills 40 | . . . 8 . . 2 3 . 1 . . 4 9 13 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Gar Robot Analysis Total 5 | . 1 2 1 1 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 2 . 2 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 69 | . . . . . . . . . . . . . 26 21 10 12 Traps 11 | . . . . . . . . . . . . . 1 3 . 7 Emergency Access 6 | . . . . . . . . . . . . . 3 1 2 . Items 41 | . . . . . . . . . . . . . 20 11 8 2 Machines 2 | . . . . . . . . . . . . . . 2 . . Patrols 6 | . . . . . . . . . . . . . 1 2 . 3 Guards 3 | . . . . . . . . . . . . . 1 2 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Gar Turns Passed 14812 | 65 375 460 1420 409 864 2138 1031 651 1529 790 1305 1026 945 955 241 608 Spaces Moved 8794 | 46 259 254 783 204 482 1302 575 424 1065 521 979 539 556 459 101 245 Core 86 | 4 . . . . . . . . . . . . . 1 . 81 Treads 64 | . . . . . . . . . . . . . . 64 . . Legs 8270 | 42 259 254 783 204 482 1302 575 424 1065 521 979 539 182 394 101 164 Wheels 374 | . . . . . . . . . . . . . 374 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 126 126 126 126 132 133 130 95 115 113 50 Average Speed 134 | 113 120 126 122 121 130 154 177 126 129 132 133 131 110 141 114 95 Slowest Speed 270 | 120 120 190 190 122 200 200 200 126 132 133 133 200 270 240 115 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 48 15 91 26 13 98 62 9 96 68 89 63 16 11 3 38 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . Known Exits Taken 7 | . . 1 . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 15 | . . . . . . 2 1 . 5 4 2 1 . . . . Spaces Dug 205 | . . . 10 . . . . . . 41 . 118 . 28 8 . Terrain Destroyed 391 | . . . 10 . 35 14 . . 28 88 . 118 28 62 8 . Melee . | . . . . . . . . . . . . . . . . . Projectile 89 | . . . . . 4 3 . . 1 1 . 8 6 58 8 . AOE 302 | . . . 10 . 31 11 . . 27 87 . 110 22 4 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Gar Total 11032 | 55 286 336 1053 299 670 1408 587 536 1178 595 982 818 781 628 217 603 Wait 1358 | . 6 28 117 43 127 50 4 97 46 48 2 246 60 57 94 333 Move 8780 | 45 258 253 782 203 481 1301 574 423 1064 520 978 538 555 459 101 245 Hop . | . . . . . . . . . . . . . . . . . Pick Up 52 | 3 1 5 8 5 3 3 3 2 3 2 1 1 9 2 . 1 Fast Attach 89 | 6 2 9 10 2 4 . 2 3 7 . . 1 29 10 4 . Attach 54 | . . 1 5 2 2 4 . 2 3 2 . 2 15 8 6 2 Detach 40 | . 1 2 1 . 3 2 . . 2 2 . . 17 6 3 1 Swap 56 | 1 . 4 18 4 5 3 . 5 7 2 . 2 2 1 . 2 Drop 79 | . . 8 19 5 9 1 3 3 7 3 1 . 18 2 . . Fire 433 | . 18 26 92 34 32 11 1 1 20 16 . 28 54 79 9 12 Melee . | . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . 1 . . 1 Kick 5 | . . . 1 1 2 . . . . . . . 1 . . . Crush 13 | . . . . . . . . . . . . . 9 4 . . Escape Stasis 8 | . . . . . 2 . . . . . . . . . . 6 Rewire 63 | . . . . . . 33 . . 19 . . . 11 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Dat) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 3) 315 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 7) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 617 | -9/Materials | Identified exit to Mines 617 | -9/Materials | Identified exit to Storage 901 | -9/Materials | Entered Storage 1115 | -9/Storage | Build established: Gunner 1531 | -9/Storage | Repaired Cooling System 1929 | -9/Storage | Met a pair of Derelict thieves 1962 | -9/Storage | Garrison activated, responded to threat 2101 | -9/Storage | First assault squad dispatched 2139 | -9/Storage | Core integrity fell below 50% 2314 | -9/Storage | Discovered new exit (range 7) 2321 | -9/Storage | Entered Materials 2321 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2670 | -8/Materials | Discovered new exit (range 16) 2730 | -8/Materials | Entered Factory 2730 | -7/Factory | Evolved 2 slots: Utility x2 2954 | -7/Factory | Build established: Scavenger-Gunner 3287 | -7/Factory | Discovered new exit (range 4) 3345 | -7/Factory | Build established: Mutant 3594 | -7/Factory | Entered Lower Caves 3941 | -7/Lower Caves | Discovered new exit (range 8) 4108 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4285 | -7/Lower Caves | Encountered a Warlord checkpoint 4477 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4620 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5732 | -7/Lower Caves | Entered another Lower Caves area 5732 | -7/Lower Caves | Accompanied by 2 allies 5733 | -7/Lower Caves | Encountered a Warlord checkpoint 5744 | -7/Lower Caves | Discovered new exit (range 13) 6081 | -7/Lower Caves | Identified exit to Data Miner 6237 | -7/Lower Caves | Build established: Scavenger-Mutant 6532 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6763 | -7/Lower Caves | Entered Factory 6763 | -6/Factory | Accompanied by 1 ally 6763 | -6/Factory | Evolved 2 slots: Utility x2 6827 | -6/Factory | Build established: Mutant 7356 | -6/Factory | Build established: Gunner 7399 | -6/Factory | Discovered new exit (range 12) 7414 | -6/Factory | Entered Lower Caves 7414 | -6/Lower Caves | Accompanied by 1 ally 7421 | -6/Lower Caves | Learned Factory interactive machine intel 7437 | -6/Lower Caves | Encountered a Warlord checkpoint 7534 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7868 | -6/Lower Caves | Attacked by a faux Warlord 7948 | -6/Lower Caves | Lost 3 parts (1n1u1w) 8432 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8554 | -6/Lower Caves | Discovered new exit (range 13) 8805 | -6/Lower Caves | Build established: Scavenger-Mutant 8943 | -6/Lower Caves | Entered another Lower Caves area 9104 | -6/Lower Caves | Encountered a Warlord checkpoint 9352 | -6/Lower Caves | Identified exit to Zion 9733 | -6/Lower Caves | Entered Zion 10125 | -6/Zion | Learned 12 Factory zone layouts 10690 | -6/Zion | Imprinted 10692 | -6/Zion | Declared Zion's savior 10958 | -6/Zion | Discovered new exit (range 12) 10993 | -6/Zion | Given the Hacking Drone Bay 11028 | -6/Zion | Identified exit to Proximity Caves 11038 | -6/Zion | Entered Proximity Caves 11038 | -5/Proximity Caves | Accompanied by 4 allies 11039 | -5/Proximity Caves | Identified exit to Factory 11180 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11435 | -5/Proximity Caves | Spotted B-75 Beast 11669 | -5/Proximity Caves | Destroyed B-75 Beast 12064 | -5/Proximity Caves | Entered Factory 12064 | -5/Factory | Accompanied by 1 ally 12064 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12065 | -5/Factory | Identified exit to Upper Caves 12066 | -5/Factory | Identified exit to Factory 12067 | -5/Factory | Loaded intel: 54 interactive machine locations 12305 | -5/Factory | Lost 5 parts (1p1n1u2w) 12370 | -5/Factory | Lost 6 parts (1p1n2u2w) 12654 | -5/Factory | Zion Heavy squad teleported in 12672 | -5/Factory | Zion Defense Resupply teleported in 12704 | -5/Factory | Build established: Scavenger-Skirmisher 12761 | -5/Factory | Repaired Corrupted Adv. Heat Sink 12806 | -5/Factory | Discovered exit to Factory (range 15) 12809 | -5/Factory | Zion Thermal Resupply teleported in 12931 | -5/Factory | Found Prototype Protection 12933 | -5/Factory | Identified Zio. Weapon Casing 12969 | -5/Factory | Found Prototype Protection 12969 | -5/Factory | Identified Zio. Heavy Carapace 13009 | -5/Factory | Entered another Factory area 13009 | -4/Factory | Accompanied by 1 ally 13009 | -4/Factory | Evolved 2 slots: Utility x2 13191 | -4/Factory | Build established: Scavenger-Gunner 13596 | -4/Factory | Zion Demo squad teleported in 13628 | -4/Factory | Lost 9 parts (2p1n3u3w) 13787 | -4/Factory | System corruption reached 10% 13822 | -4/Factory | Lost 4 parts (1n2u1w) 13830 | -4/Factory | Build established: Scavenger-Mutant 13956 | -4/Factory | Discovered new exit (range 3) 13958 | -4/Factory | Discovered new exit (range 11) 13959 | -4/Factory | Identified exit to Research 13960 | -4/Factory | Core integrity fell below 50% 13964 | -4/Factory | Entered Research 13964 | -3/Research | Evolved 2 slots: Utility x2 13992 | -3/Research | Lost 5 parts (2p2n1u) 14111 | -3/Research | Identified exit to Garrison 14205 | -3/Research | Entered Garrison 14210 | -3/Garrison | Attempted to install RIF, but system incompatible 14219 | -3/Garrison | Attempted to install RIF, but system incompatible 14222 | -3/Garrison | Attempted to install RIF, but system incompatible 14224 | -3/Garrison | Attempted to install RIF, but system incompatible 14226 | -3/Garrison | Attempted to install RIF, but system incompatible 14577 | -3/Garrison | Build established: Scavenger-Gunner 14742 | -3/Garrison | Attempted to install RIF, but system incompatible 14766 | -3/Garrison | Released all parts (4) 14788 | -3/Garrison | Triggered checkpoint 14796 | -3/Garrison | Lost 9 parts (2n5u2w) 14797 | -3/Garrison | Spotted B-86 Titan 14800 | -3/Garrison | Triggered checkpoint 14801 | -3/Garrison | Core integrity fell below 50% 14804 | -3/Garrison | Triggered checkpoint 14811 | -3/Garrison | Core integrity fell below 20% 14813 | -3/Garrison | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 14788_ Beams of light sweep through the air. An alarm sounds. 14801_ B-86 Titan suffers critical hit (Burn). 14801_ Knocked back. 14801_ Penetrated by Slug. 14803_ Slug penetrates Reinforced Barrier. 14805_ Triggered Stasis Trap. 14805_ A bubble of rippling energy engulfs the area. 14805_ Field strength at 94. 14805_ Field strength at 88. 14806_ B-86 Titan activates siege mode. 14806_ Field strength at 82. 14807_ Field strength at 76. 14808_ Field strength at 70. 14808_ Penetrated by Slug. 14809_ Field strength at 24. 14810_ Field strength at 13. 14810_ Stasis field depleted. 14811_ Penetrated by Slug. 14812_ Acquired 2 matter. 14813_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????? ????? | | ????????????????????????????????? #??????# ????? | | ???????????????????????????????## ##""""## ##??? | | ???????????????????????????????# ##?? | | ???????????????????????????????# +??? | | ???????????????????????????????# #??? | | ???????????????????????????????# ## ## #??? | | ???????????????????????????????# ## ## #??? | | ???????????????????????????????" 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B "??? | | ???????????????????????????????" g g "??? | | ???????????????????????????????# ;; # #??? | | ?????????????????????##########; ## ## #### | | ?????????????????????# ggg | | ?????????????????????# ^ l | | ?????????????????????# @ Y % #### | | ?????????????????????# ############ ## ##??? | | ?????????????????????# ???????????# ## #???? | | ?????????????????????# ????????????####### #???? | | ?????????????????????# ??????????????????# #???? | | ?????????????????????# ???????????????????# #???? | | ?????????????????????# ???????????????????# #???? | | ?????????????????????#????????????????????# #???? | | ??????????????????????????????????????????# ##### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????##+##### | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ?????????????????????????????????????????### ###?? | | ?????????????????????????????????????????#! ^^!### | | ?????????????????????????????????????????#! ^^!# | | ?????????????????????????????????????????#! ^^ ### | | ?????????????????????????????????????????#!! !!#?? | | ?????????????????????????????????????????#######?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 45 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 50 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- Imp. Cryofiber Web | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Wave Gun | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hrd. Heavy Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Overkill Respectable Loadout Challenges ------------ None Game ------ Seed PortableNetworkSystem Manual? 0 Play Time 03:00:01 Cumulative 24.2 hours Start 2023.01.23 @ 20:16:43 End 2023.01.23 @ 23:19:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2df089a8-efde-4101-9173-3c4ef802aaa4