Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 14:14:09 Player: VR-DUX Result: Destroyed self via exploding Compression Vault Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (165) 825 Value Destroyed (3794) 3794 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-21) -21 TOTAL SCORE: 6858 Bonus ------- High Alert Combat Kills 8 Friendly Fire -29 Cogmind --------- Core Integrity 0/550 Matter 214/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Treading (243) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Armored Treads Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit Seismic Detector Light Armor Plating Hacking Suite Hacking Suite Missile Launcher Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Armored Treads Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit Seismic Detector Light Armor Plating Hacking Suite Hacking Suite Missile Launcher Flail [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 109 | 1 16 6 31 1 45 9 Power 17 | . 2 1 5 . 8 1 Engine 9 | . 1 . 4 . 3 1 Core 8 | . 1 1 1 . 5 . Reactor . | . . . . . . . Propulsion 38 | . 4 3 11 . 17 3 Treads 22 | . 2 1 6 . 10 3 Leg . | . . . . . . . Wheel 15 | . 2 2 4 . 7 . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 27 | 1 4 . 9 1 10 2 Device 8 | 1 1 . 2 1 2 1 Storage 2 | . 1 . . . 1 . Processor 3 | . . . 1 . 1 1 Hackware 1 | . . . . . 1 . Protection 13 | . 2 . 6 . 5 . Artifact . | . . . . . . . Weapon 27 | . 6 2 6 . 10 3 Energy Gun 5 | . 3 1 . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 16 | . 2 . 4 . 9 1 Ballistic Cannon 2 | . . . 1 . 1 . Launcher 1 | . . . 1 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 2 | . . 1 . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . Corrupted Parts 1 | . . 1 . . . . System Corruption 2 | . . 2 . . . . Parts Lost 53 | . 2 1 14 . 30 6 Power 5 | . . . . . 4 1 Propulsion 20 | . . . 7 . 11 2 Utility 14 | . 1 . 4 . 9 . Weapon 14 | . 1 1 3 . 6 3 Highest Loss Streak 11 | . 1 1 3 . 11 2 To Critical Strikes . | . . . . . . . Average Backups 20 | 6 11 20 23 25 22 25 Power 2 | 1 2 2 2 1 1 3 Propulsion 5 | 4 1 2 4 10 10 13 Utility 9 | . 4 12 12 10 8 7 Weapon 3 | 1 3 3 3 4 2 2 Tool/Special . | . . . . . . . Unused Backups 37 | 6 3 1 7 1 3 16 Power 5 | 1 1 . 1 . 1 1 Propulsion 14 | 2 1 . 1 . 1 9 Utility 14 | 1 1 . 5 1 1 5 Weapon 4 | 2 . 1 . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 99 99 95 99 83 89 Engine 8 | . 13 . 9 11 4 2 Core 2 | . . 14 1 . 3 3 Treads 20 | . 21 14 16 22 21 35 Wheel 8 | . 4 13 13 11 7 . Device 7 | . 7 . 9 11 5 9 Storage 11 | . 14 14 11 11 9 9 Processor 1 | . . . . . . 8 Hackware 1 | . . . . . 2 9 Protection 8 | . 5 14 11 10 10 . Energy Gun 8 | . 19 11 6 11 . . Ballistic Gun 10 | . 7 14 9 . 12 11 Ballistic Cannon 2 | . . . 4 11 1 . Peak Build Rating 32 | 9 11 14 20 24 30 32 Average Rating 16 | 6 8 12 16 16 24 27 On Entrance 14 | 6 9 11 14 17 17 28 Naked Turns . | . . . . . . . Heaviest Build 174 | 12 91 91 102 98 174 95 Greatest Support 80 | 20 40 40 46 16 80 80 Greatest Overweight (x) 32 | . 8 5 32 6 29 1 Average Overweight (x) 3 | . 2 4 5 5 4 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 8 20 25 25 25 25 25 Most Carried 25 | 7 21 22 25 25 25 25 Average Carried 20 | 6 11 20 23 24 22 25 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 7 18 22 25 25 25 25 Class Distribution -------------------- 55% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 3561 | 210 348 168 1132 40 1382 281 Remotely . | . . . . . . . Salvage Created 6350 | 187 814 524 2144 37 2242 402 Parts 354 | 16 52 20 115 3 122 26 Haulers Intercepted 12 | . 1 . 5 . 5 1 Recyclers Shooed 10 | . . 4 1 . 5 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 85 | . 14 1 31 2 31 6 Guns 62 | . 14 1 18 2 21 6 Cannons 13 | . . . 12 . 1 . AOE 10 | . . . 1 . 9 . Classes Destroyed 14 | 3 6 . 3 . 2 . Worker 22 | 1 3 3 6 . 7 2 Builder 9 | . 2 . 1 . 4 2 Tunneler 7 | 5 1 1 . . . . Hauler 12 | . 1 . 5 . 5 1 Recycler 19 | 1 1 5 4 . 8 . Mechanic 1 | . . . 1 . . . Operator 5 | . 1 . 2 . 2 . Watcher 5 | . 1 . 4 . . . Swarmer 10 | . 3 . 2 2 3 . Grunt 57 | . 11 1 21 . 20 4 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . . 1 . Sentry 15 | . . . 7 . 6 2 Hunter 1 | . . . . . 1 . Best Kill Streak 7 | 4 6 2 6 2 7 2 Combat Bots Only 6 | . 3 1 3 2 6 2 Max Kills in Single Turn 3 | 1 2 1 2 1 3 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . 1 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 715 | . 86 11 217 13 313 75 Missed 174 | . 25 3 53 4 75 14 Hits 541 | . 61 8 164 9 238 61 Projectile 541 | . 61 8 164 9 238 61 Critical Strikes 18 | . 2 1 3 . 9 3 Damage Taken 7772 | . 745 156 2132 73 3692 974 Core 936 | . 124 . 240 15 406 151 Absorbed by Shields . | . . . . . . . Redirected to Shielding 54 | . . . . . 54 . Regen/Repaired (Parts) 17 | . 17 . . . . . Core Remaining (%) 62 | 100 . 50 . 36 . . Volleys Fired 588 | 17 88 37 167 5 200 74 Largest 2 | 2 2 2 2 2 2 2 Hottest 100 | 90 100 70 73 70 60 88 Shots Fired 963 | 34 171 73 314 10 274 87 Gun 861 | 34 167 73 240 5 255 87 Cannon 88 | . . . 73 5 10 . Launcher 10 | . . . 1 . 9 . Special 4 | . 4 . . . . . Kinetic 664 | . 54 37 227 5 258 83 Thermal 206 | 34 117 2 49 . . 4 Explosive 10 | . . . 1 . 9 . Electromagnetic 83 | . . 34 37 5 7 . Robot Hit Streak 16 | 5 15 10 9 4 16 8 Robot Miss Streak 7 | 4 5 2 6 2 7 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . . . 2 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 593 | 17 99 47 184 5 181 60 Core Hits 270 | 8 42 19 76 2 103 20 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 3 | . . . 2 . 1 . Critical Strikes 13 | . 5 . 5 . 2 1 Burn 7 | . 5 . 2 . . . Destroy 4 | . . . 1 . 2 1 Blast 1 | . . . 1 . . . Smash 1 | . . . 1 . . . Melee Attacks 13 | . . 2 6 . 3 2 Impact 13 | . . 2 6 . 3 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . 1 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9951 | 204 1104 594 2928 67 4068 986 Guns 7615 | 204 1104 530 2066 49 2784 878 Cannons 824 | . . . 663 18 143 . Explosions 1404 | . . . 155 . 1141 108 Melee 108 | . . 64 44 . . . Ramming . | . . . . . . . Kinetic 6241 | . 281 202 2058 18 2850 832 Thermal 1584 | 204 823 26 485 . . 46 Explosive 1249 | . . . . . 1141 108 Electromagnetic 769 | . . 302 341 49 77 . Impact 108 | . . 64 44 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . . . 2 Average Corruption 2 | . . 2 . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . 4 . . . 5 Message Errors 2 | . . . . . . 2 Matter Fused 3 | . . 1 . . . 2 Heat Flow Errors 2 | . . 2 . . . . Data Loss (minor) 1 | . . 1 . . . . Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 70 | . . . 44 . 26 . Projectiles . | . . . . . . . Explosions 26 | . . . . . 26 . Melee 44 | . . . 44 . . . Knockbacks 14 | . . 1 6 . 7 . Impact 1 | . . 1 . . . . Kinetic 11 | . . . 6 . 5 . Secondary 2 | . . . . . 2 . Self-Inflicted Damage 156 | . . . 37 . 69 50 Shots 4 | . . . 1 . 2 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 469 | 240 347 351 354 45 469 66 Average Temperature 88 | 87 84 99 99 22 68 30 Received Heat Transfer 3600 | . 393 81 1011 . 1602 513 Effects 5 | . 2 1 1 . 1 . Energy Bleed 4 | . 2 1 . . 1 . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions 3 | . . . 3 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 7 . 3 . . . Heat Transferred 4697 | 569 2583 74 1360 . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level 2 | . . . 2 . 1 . Low Security (%) 89 | 100 100 100 67 100 98 100 Level 1 8 | . . . 25 . 1 . Level 2 2 | . . . 7 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 432 | 10 118 45 432 111 210 80 Initial 91 | . 3 21 3 91 . 72 Average 91 | 1 29 6 158 48 124 27 Influence Increases 3138 | 35 454 91 1219 40 1028 271 Destroy 0b10 Robot/C 1700 | . 280 20 620 40 620 120 Destroy 0b10 Robot/NC 400 | 35 50 45 115 . 130 25 Destroy Leader 434 | . 74 10 168 . 150 32 Successful Hack 81 | . 15 . 50 . 8 8 Disable Machine 165 | . 15 15 45 . 45 45 Destroy Structure 118 | . 5 1 26 . 75 11 Lose Combat Pursuer 240 | . 15 . 195 . . 30 Influence Decreases 3094 | 30 403 137 993 276 856 399 Entered New Map 289 | . 2 35 7 145 . 100 Time Decay 2008 | 30 381 102 566 131 556 242 Lost Part 497 | . 20 . 120 . 300 57 Purge Threat 300 | . . . 300 . . . Squads Dispatched 13 | . 3 . 4 . 5 1 Investigation 6 | . 3 . 2 . 1 . Extermination . | . . . . . . . Reinforcement 7 | . . . 2 . 4 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 17 | . 2 . 8 . 6 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 142 | . 21 2 59 3 47 10 Peak Tracking Total 6 | . 4 2 6 3 5 5 Tactical Retreats 12 | . 1 . 9 . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 7 | . 4 1 . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 11 | . 1 1 3 . 3 3 Max in Single Turn 2 | . 1 1 1 . 1 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 22 | . 7 1 10 . 1 3 Terminals 16 | . 6 . 7 . 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . . . 1 Total Hacks 76 | . 20 1 44 . 2 9 Successful 40 | . 9 1 24 . 1 5 Failed 36 | . 11 . 20 . 1 4 Catastrophic 7 | . 2 . 4 . . 1 Database Lockouts . | . . . . . . . Manual 25 | . 8 . 10 . 2 5 Terminals 52 | . 17 . 25 . 2 8 Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 18 | . . . 18 . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 21 | . 6 1 9 . 1 4 Record 1 | . . . 1 . . . Robot Analysis 3 | . 3 . . . . . Open Door 1 | . . 1 . . . . Level Access Points 1 | . . . 1 . . . Branch Access Points 3 | . . . 2 . 1 . Scanalyzer Index 1 | . . . 1 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 2 | . 1 . . . . 1 Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 2 | . . . 1 . . 1 Hauler Manifests 4 | . 1 . 1 . . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 14 | . . . 14 . . . Insert Component 7 | . . . 7 . . . Analyze 7 | . . . 7 . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 18 | . 6 . 9 . 1 2 Full Trace Events 3 | . . . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . 7 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 38 | . 38 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 7 | . . . 7 . . . Part Schematics Acquired 7 | . . . 7 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) 4939 | 18 1043 . 2124 343 694 717 Sensors 1353 | . . . . 1 648 704 Terrain 211 | 18 193 . . . . . Structural 3399 | . 850 . 1962 343 244 . Seismic 274 | . . . 162 . 98 14 Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 8005 | 127 1888 514 2533 343 1883 717 Spaces Moved 2771 | 34 735 181 891 170 549 211 Core 10 | . . . 7 . 3 . Treads 889 | . 318 22 127 . 211 211 Legs 106 | 34 72 . . . . . Wheels 1766 | . 345 159 757 170 335 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 120 95 130 116 175 110 245 Average Speed 214 | 120 206 208 213 189 230 245 Slowest Speed 1650 | 120 320 465 1650 190 1500 247 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 89 36 82 43 47 30 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 8 | . 3 1 2 . 1 1 Terrain Destroyed 117 | . 3 1 19 . 84 10 Melee 5 | . . 1 2 . 1 1 Projectile 3 | . 3 . . . . . AOE 109 | . . . 17 . 83 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 3838 | 85 930 250 1199 181 876 317 Wait 176 | 33 51 10 39 1 26 16 Move 2765 | 33 734 180 890 169 548 211 Hop . | . . . . . . . Pick Up 68 | 1 18 7 24 1 17 . Fast Attach 57 | 1 5 3 17 2 25 4 Attach 36 | . 5 1 12 . 18 . Detach 4 | . 1 . 2 . 1 . Swap 68 | . 19 5 17 . 20 7 Drop 63 | . 9 5 25 3 18 3 Fire 588 | 17 88 37 167 5 200 74 Melee 13 | . . 2 6 . 3 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 128 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Met a group of wandering Federalists 278 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 10) 624 | -10/Materials | Discovered new exit (range 3) 1062 | -10/Materials | Repaired Lgt. Nuclear Core 1646 | -10/Materials | Discovered new exit (range 15) 1816 | -10/Materials | Discovered new exit (range 15) 2016 | -10/Materials | Entered Mines 2016 | -10/Mines | Discovered new exit (range 13) 2062 | -10/Mines | Met a Derelict bent on vengeance 2099 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2205 | -10/Mines | Learned location of Storage (-8) 2530 | -10/Mines | Entered Materials 2530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3506 | -9/Materials | Build established: Scavenger-Mutant 3681 | -9/Materials | Identified exit to Mines 3952 | -9/Materials | Lost 3 parts (1n2w) 4254 | -9/Materials | Core integrity fell below 50% 4404 | -9/Materials | Discovered new exit (range 16) 4870 | -9/Materials | Discovered new exit (range 15) 4874 | -9/Materials | Identified exit to Materials 5063 | -9/Materials | Entered Mines 5064 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5141 | -9/Mines | Build established: Mutant 5173 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5177 | -9/Mines | Found Prototype Device 5177 | -9/Mines | Identified Exp. Sensor Array 5284 | -9/Mines | Discovered exit to Materials (range 3) 5406 | -9/Mines | Entered Materials 5406 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5754 | -8/Materials | Lost 9 parts (2p3n2u2w) 6062 | -8/Materials | Core integrity fell below 50% 6117 | -8/Materials | Lost 11 parts (2p4n3u2w) 6457 | -8/Materials | Discovered new exit (range 7) 6520 | -8/Materials | Build established: Scavenger-Mutant 6671 | -8/Materials | Identified exit to Storage 7289 | -8/Materials | Entered Storage 7506 | -8/Storage | Core integrity fell below 20% 8006 | -8/Storage | Destroyed self via exploding Compression Vault Last Messages --------------- 1x Imp. VTOL Module 3x Prc. Beam Rifle (1 escort) >>Traps(Locate) Found 2 traps in 1 array: 2x Stasis Trap Map updated. >>Recall(Reinforcements) Establishing remote squad link... No tasked reinforcement squads found. 07916_ K-01 Serf collects debris. 07965_ System corrupted: Matter fused (-5). 07990_ W-25 Informer sends out distress signal. 08002_ A-02 Transporter suffers critical hit (Destroy). 08002_ A-02 Transporter destroyed. 08003_ Arm. Treads destroyed. 08006_ Compression Vault explodes. 08006_ U-05 Engineer destroyed. 08006_ Terminal disabled. 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""# #?????? | | ???# !! T"###############+######?????? | | ???# ""#???????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Hammer | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 66% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed NullNavigationPit Manual? 0 Play Time 01:04:28 Cumulative 60.9 hours Start 2025.07.30 @ 12:41:59 End 2025.07.30 @ 14:14:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 51 Gallery% 25 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c926c38-0ea8-4994-b4b7-58571f15de0e