Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.25 @ 13:56:37 // Winter2021/Sauler Player: KN-OKO Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (3131) 3131 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7191 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Matter Compressor (250) Improved Light Armor Plating Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Core Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Mace Heavy Mace Axe Great Axe > --- INVENTORY -------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Authchip [R/Combat] Authchip [Power] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Heavy Missile Launcher Heavy Mace Spear [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Hardened Heavy Armor Plating Weapon Heavy Mace Energy Gun Lightning Gun Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Slots Evolved 8 | . . . 4 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . Utility 3 | . . . 1 1 1 . . Weapon 2 | . . . 2 . . . . Parts Attached 91 | 8 6 6 27 16 20 8 . Power 12 | 1 1 . 2 3 3 2 . Engine 9 | 1 1 . 1 2 3 1 . Core 3 | . . . 1 1 . 1 . Reactor . | . . . . . . . . Propulsion 28 | 3 3 2 7 3 8 2 . Treads 6 | 1 . 2 2 . 1 . . Leg 14 | . . . 3 3 6 2 . Wheel 8 | 2 3 . 2 . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 2 2 2 5 6 7 1 . Device 6 | 1 . . 1 1 3 . . Storage 2 | 1 1 . . . . . . Processor 5 | . . 1 1 . 3 . . Hackware . | . . . . . . . . Protection 12 | . 1 1 3 5 1 1 . Artifact . | . . . . . . . . Weapon 26 | 2 . 2 13 4 2 3 . Energy Gun 8 | . . . 7 . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 2 . 2 2 . . 2 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . 3 . . . Slashing Weapon 4 | . . . 3 . 1 . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 2 | . . . . . 2 . . Parts Lost 47 | . 1 8 15 3 13 7 . Power 8 | . 1 1 1 2 3 . . Propulsion 13 | . . 2 4 1 3 3 . Utility 9 | . . 2 2 . 4 1 . Weapon 17 | . . 3 8 . 3 3 . Highest Loss Streak 13 | . 1 5 13 2 7 6 . To Critical Strikes . | . . . . . . . . Average Backups 9 | 4 8 8 8 12 9 4 4 Power . | . . 1 1 . . . . Propulsion 2 | 2 3 1 2 4 1 . . Utility 4 | . 2 4 4 5 5 2 3 Weapon 1 | . 1 1 . 2 2 1 1 Tool/Special . | . . . . . . . . Unused Backups 19 | . 4 . . 4 9 1 1 Power . | . . . . . . . . Propulsion 8 | . 2 . . 3 3 . . Utility 10 | . 1 . . 1 6 1 1 Weapon 1 | . 1 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 100 86 78 88 84 72 . Engine 8 | . 14 9 3 6 9 5 . Core 1 | . . . 1 4 . 3 . Treads 4 | . 14 20 6 . . 5 . Leg 14 | . . . 9 22 23 8 . Wheel 3 | . 14 4 5 . . 3 . Device 2 | . 5 . 3 2 . 6 . Storage 6 | . 14 14 9 7 3 . . Processor 6 | . . 3 5 . 12 17 . Protection 7 | . 8 10 4 11 6 2 . Energy Gun 4 | . . . 16 8 . 1 . Ballistic Gun 6 | . 28 22 3 . . 8 . Impact Weapon 8 | . . . . 14 15 2 . Slashing Weapon 5 | . . . 7 6 7 3 . Peak Build Rating 62 | 8 8 8 39 45 62 56 1 Average Rating 35 | 5 7 6 22 42 54 41 1 On Entrance 18 | . 8 8 4 38 45 40 1 Naked Turns 82 | . . . . . . 78 4 Heaviest Build 76 | 15 30 30 61 69 76 64 . Greatest Support 80 | 16 16 40 51 53 80 20 3 Greatest Overweight (x) 3 | 1 2 2 3 1 1 3 . Average Overweight (x) 1 | . 1 1 1 . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 Average Capacity 11 | 7 10 15 15 15 10 5 5 Most Carried 15 | 8 11 11 15 15 15 5 4 Average Carried 10 | 4 8 8 8 14 10 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 Final Carried 15 | 8 11 6 15 15 5 4 4 Class Distribution -------------------- 50% | Mutant 25% | Gladiator 14% | Tank 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Matter Collected 2188 | 202 446 37 437 347 274 445 . Remotely . | . . . . . . . . Salvage Created 3857 | 14 515 37 581 824 1493 393 . Parts 194 | 5 36 3 27 52 55 16 . Haulers Intercepted 2 | . . . . 1 1 . . Recyclers Shooed 5 | 1 2 . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Combat Hostiles Destroyed 78 | . 16 1 15 17 22 7 . Melee 22 | . . . 3 8 11 . . Guns 27 | . 16 1 3 2 . 5 . AOE 18 | . . . 7 4 5 2 . Classes Destroyed 17 | 1 3 1 2 5 4 1 . Worker 5 | . . . 1 3 1 . . Builder 1 | . . . . . 1 . . Tunneler 2 | 1 . . . 1 . . . Hauler 2 | . . . . 1 1 . . Recycler 4 | . 1 . 1 . 2 . . Operator 1 | . . . . . 1 . . Watcher 3 | . . . 2 1 . . . Swarmer 31 | . 8 . 7 8 5 3 . Grunt 24 | . 8 . 8 . 5 3 . Duelist 4 | . . . . . 3 1 . Sentry 9 | . . . . 5 4 . . Specialist 2 | . . . . 2 . . . Hunter 3 | . . . . . 3 . . Programmer 3 | . . . . 1 2 . . Heavy 1 | . . . . 1 . . . Subdweller 1 | . . 1 . . . . . Samaritan 2 | . . . . . . 2 . Best Kill Streak 9 | 1 5 1 9 5 5 4 . Combat Bots Only 8 | . 5 1 8 4 5 4 . Max Kills in Single Turn 4 | 1 1 1 3 2 4 2 . Gunslinging . | . . . . . . . . Exploded 4 | . . . 2 2 4 2 . Melee 1 | . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Hostile Shots Fired 967 | . 54 57 225 163 348 112 8 Missed 289 | . 12 7 47 56 118 44 5 Damage Taken 8945 | . 419 1013 2071 1482 2853 1049 58 Core 1527 | . 30 166 306 163 412 392 58 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 64 | . . . . . . 64 . Regen/Repaired (Parts) 87 | . . . . . 87 . . Core Remaining (%) 60 | 100 . 21 44 76 . . . Volleys Fired 148 | 2 45 41 33 11 1 15 . Largest 4 | 2 2 2 4 3 1 3 . Hottest 220 | 40 40 40 220 165 39 111 . Shots Fired 257 | 4 90 64 47 27 1 24 . Gun 246 | 4 90 64 42 24 . 22 . Cannon . | . . . . . . . . Launcher 11 | . . . 5 3 1 2 . Special . | . . . . . . . . Kinetic 184 | 4 90 64 6 . . 20 . Thermal 18 | . . . 18 . . . . Explosive 11 | . . . 5 3 1 2 . Electromagnetic 44 | . . . 18 24 . 2 . Robot Hit Streak 49 | 1 10 47 49 10 . 6 . Robot Miss Streak 11 | 2 4 1 2 1 . 11 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 1 . . 1 . Max Gunslinging Chain 1 | . . . 1 . . 1 . Shots Hit Robots 313 | 1 61 62 47 50 66 26 . Core Hits 144 | 1 27 4 31 27 25 29 . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 9 | . 1 . . 2 5 1 . Critical Strikes 20 | . 1 . 4 4 10 1 . Burn 4 | . . . 4 . . . . Destroy 1 | . 1 . . . . . . Corrupt 1 | . . . . 1 . . . Smash 9 | . . . . 2 6 1 . Sever 4 | . . . . 1 3 . . Impale 1 | . . . . . 1 . . Melee Attacks 182 | . . . 40 38 95 9 . Impact 63 | . . . . 15 43 5 . Slashing 105 | . . . 40 23 38 4 . Piercing 14 | . . . . . 14 . . Sneak Attacks 21 | . . . 3 6 10 2 . Combat Hostiles 2 | . . . . . 2 . . Follow-up Attacks 31 | . . . 1 12 18 . . Damage Inflicted 9082 | 15 816 89 1659 1999 3306 1198 . Guns 2069 | 15 805 89 501 344 . 315 . Cannons . | . . . . . . . . Explosions 1865 | . . . 664 482 270 449 . Melee 5137 | . . . 494 1173 3036 434 . Ramming 11 | . 11 . . . . . . Kinetic 1219 | 15 805 89 36 . . 274 . Thermal 419 | . . . 295 . . 124 . Explosive 1666 | . . . 589 482 270 325 . Electromagnetic 630 | . . . 245 344 . 41 . Impact 1859 | . . . . 406 1332 121 . Slashing 2951 | . . . 494 767 1377 313 . Piercing 327 | . . . . . 327 . . Highest Corruption 2 | . . . . . 2 2 2 Average Corruption 1 | . . . . . 1 2 2 Corruption Purged 1 | . . . . . 1 . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . 8 3 . Message Errors 1 | . . . . . . 1 . Matter Fused 2 | . . . . . 1 1 . Heat Flow Errors 2 | . . . . . 2 . . Energy Discharges 3 | . . . . . 2 1 . Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 992 | . . . 112 153 475 252 . Projectiles . | . . . . . . . . Explosions 69 | . . . 34 . . 35 . Melee 923 | . . . 78 153 475 217 . Knockbacks 7 | . . . . 1 6 . . Impact 7 | . . . . 1 6 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 116 | . 5 . 101 . . 10 . Shots 4 | . . . 3 . . 1 . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 279 | 6 6 . 279 262 186 66 . Average Temperature 102 | 6 2 . 126 118 49 29 . Received Heat Transfer 2325 | . 150 300 774 108 621 345 27 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 2 | . . . 1 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Robots Corrupted 12 | . . . 2 3 7 . . Combat Hostiles 11 | . . . 2 3 6 . . Parts Fried 22 | . . . 1 11 10 . . Impact Corruptions 21 | . . . . 5 15 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1027 | . . . 877 . . 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . Alert | -11 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Maximum Alert Level 1 | . 1 . . 1 1 . . Low Security (%) 92 | 100 92 . 100 95 85 . . Level 1 7 | . 7 . . 4 14 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 263 | 5 221 . 197 260 263 . . Initial 121 | . . . . 74 121 . . Average 94 | 1 122 . 78 83 102 . . Influence Increases 2526 | 5 391 . 452 592 726 360 . Destroy 0b10 Robot/C 1540 | . 320 . 300 340 440 140 . Destroy 0b10 Robot/NC 95 | 5 5 . 20 30 30 5 . Destroy Leader 360 | . 60 . 54 104 122 20 . Successful Hack 66 | . 5 . 21 14 26 . . Disable Machine 45 | . . . . 45 . . . Destroy Structure 75 | . 1 . 27 29 18 . . Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 330 | . . . 15 30 90 195 . Influence Decreases 1990 | 5 334 29 286 418 602 316 . Time Decay 1638 | 5 324 20 174 388 481 246 . Lost Part 352 | . 10 9 112 30 121 70 . Squads Dispatched 21 | . 4 . 3 5 9 . . Investigation 5 | . 2 . 1 . 2 . . Extermination 4 | . . . . 1 3 . . Reinforcement 8 | . 2 . 2 3 1 . . Assault . | . . . . . . . . Garrison 4 | . . . . 1 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Distress Signals 8 | . 4 . 2 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 133 | . 23 1 24 22 34 22 7 Peak Tracking Total 10 | . 5 1 10 4 8 10 7 Tactical Retreats 12 | . . . 1 2 4 5 . Traps | -11 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Traps Triggered 8 | . 2 . 1 3 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Machines Disabled 3 | . . . . 3 . . . Max in Single Turn 2 | . . . . 2 . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Machines Accessed 12 | . 1 . 3 3 5 . . Terminals 4 | . 1 . 2 1 . . . Fabricators 3 | . . . . 1 2 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . Total Hacks 27 | . 2 . 8 6 11 . . Successful 13 | . 1 . 4 2 6 . . Failed 14 | . 1 . 4 4 5 . . Catastrophic 6 | . . . 2 1 3 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 10 | . 2 . 5 3 . . . Fabricators 5 | . . . . 2 3 . . Repair Stations 4 | . . . . . 4 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . 3 1 2 . . Terminal Hacks 6 | . 1 . 4 1 . . . Prototype ID Bank 3 | . 1 . 1 1 . . . Branch Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 2 | . . . . . 2 . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 3 2 4 . . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 25 | . . . . . 25 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Active Infowar (turns) 763 | 12 303 . 448 . . . . Optics 436 | . . . 436 . . . . Seismic 584 | 12 303 . 269 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Turns Passed 4913 | 81 753 185 691 1309 1364 526 4 Spaces Moved 2328 | 48 372 51 285 568 618 378 8 Core 170 | 4 . . . . . 158 8 Treads 34 | . . 18 16 . . . . Legs 1342 | . . . 107 568 618 49 . Wheels 782 | 44 372 33 162 . . 171 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 110 105 130 120 50 50 Average Speed 150 | 95 100 146 148 199 163 115 50 Slowest Speed 260 | 100 115 240 250 200 200 260 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 66 6 32 18 19 61 2 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . . . . 3 . Spaces Dug 26 | . . . 3 . 2 21 . Terrain Destroyed 126 | . . . 26 37 16 47 . Melee 5 | . . . 3 . 2 . . Projectile . | . . . . . . . . AOE 121 | . . . 23 37 14 47 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Total 3244 | 77 665 103 430 689 843 429 8 Wait 412 | 9 220 6 27 26 112 12 . Move 2321 | 47 371 50 284 567 617 377 8 Hop . | . . . . . . . . Pick Up 61 | 9 10 . 15 17 7 3 . Fast Attach 48 | 7 . . 17 6 15 3 . Attach 25 | . 1 5 8 4 3 4 . Detach 6 | . . . 3 . 2 1 . Swap 31 | 1 7 1 3 8 8 3 . Drop 52 | 2 10 . 4 22 11 3 . Fire 148 | 2 45 41 33 11 1 15 . Melee 134 | . . . 36 23 67 8 . Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . 5 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 8) 623 | -10/Materials | Discovered new exit (range 15) 818 | -10/Materials | Discovered new exit (range 8) 835 | -10/Materials | Entered Subcaves 836 | -10/Subcaves | Approached by a straggling Scientist 863 | -10/Subcaves | Discovered new exit (range 14) 918 | -10/Subcaves | Lost 3 parts (1n1u1w) 936 | -10/Subcaves | Core integrity fell below 50% 1011 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 1019 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1020 | -10/Subcaves | Entered Materials 1020 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1415 | -8/Materials | Destroyed 8 combat bots 1424 | -8/Materials | Core integrity fell below 50% 1425 | -8/Materials | Lost 13 parts (1p4n1u7w) 1602 | -8/Materials | Discovered new exit (range 11) 1711 | -8/Materials | Entered Factory 1711 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1809 | -7/Factory | Build established: Tank 2135 | -7/Factory | Garrison activated, responded to threat 2514 | -7/Factory | Build established: Mutant 2823 | -7/Factory | Discovered new exit (range 13) 3020 | -7/Factory | Entered another Factory area 3020 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3387 | -6/Factory | Build established: Gladiator 3657 | -6/Factory | Repaired Angular Momentum Engine 3871 | -6/Factory | Lost 3 parts (2p1u) 4028 | -6/Factory | Garrison activated, responded to threat 4216 | -6/Factory | Lost 7 parts (1p2n2u2w) 4297 | -6/Factory | Discovered new exit (range 10) 4382 | -6/Factory | Identified exit to Lower Caves 4384 | -6/Factory | Entered Lower Caves 4669 | -6/Lower Caves | Learned location of 2 exits from Factory 4691 | -6/Lower Caves | Core integrity fell below 50% 4739 | -6/Lower Caves | Lost 6 parts (2n1u3w) 4832 | -6/Lower Caves | Released all parts (9) 4849 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4891 | -6/Lower Caves | Core integrity fell below 20% 4892 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4908 | -6/Lower Caves | Discovered new exit (range 5) 4910 | -6/Lower Caves | Entered another Lower Caves area 4914 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04832_ Released Angular Momentum Engine. 04832_ Released Adv. Melee Analysis Suite. 04832_ Released Core Analyzer. 04832_ Released Adv. Signal Interpreter. 04832_ Released Lgt. Treads. 04832_ Released Neutrino Core. 04832_ Released Hvy. Mace. 04848_ Slug penetrates Wall. 04849_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04853_ Y-64 Sentinel: "REQUESTING BACKUP." 04863_ Searching scrap... 04863_ Found Humpback. 04863_ Found Recalibrator. 04863_ Found Authchip [Processor]. 04863_ Found 37 Matter. 04864_ Acquired 5 matter. 04892_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04908_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#??????????? ???? | | ????????????????????????????????# ????????## ????? | | ???????????????????????????????# ???????? ?????? | | ????????????????????????????### ??????? ??????? | | ???????????????????????????? ??????? ????????? | | ???????????????????????????? #?????? ?????????? | | ???????????????????????????? #????? #??????????? | | ????????????????????????????# ##### #??????????? | | ???????????????????????????##s ## ##?????????? | | ?????????????????????????### # #?????????? | | ????????????????????????## ##l gg #?????????? | | ????????????????????????#@ g #?????????? | | ??????????????????????# #### #?????? | | ??????????????????????# ###????? ##?????? | | ??????????????????????##### ##???????????????? | | ??????????????????????????## ##????????????????? | | ???????????????????????????## #?????????????????? | | ????????????????????????????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Angular Momentum Engine | 3% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerTractorClaws Manual? 0 Play Time 00:31:31 Cumulative 460.1 hours Start 2024.12.25 @ 13:24:26 End 2024.12.25 @ 13:56:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 318 Rogue 318 Adventurer 0 Explorer 0 Win Type - Total 43 Types 37/0/4/2/0/0/0/0/0 Lore% 74 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33334534-aa79-4ac8-b8fa-8c3f27fa382c